Domain: redvsblue.com
Stories and comments across the archive that link to redvsblue.com.
Stories · 27
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PAX05 Writeup
Last week I packed my bags and went to Washington to partake in the event known as PAX, The Penny Arcade Expo. That sexy new rising star of video game conferences. Along with thousands of other fans of the comic strip, we filed into the Meydenbauer conference center unclear as to what would greet us inside.When we arrived on friday it was already packed pretty solid. The hotel parking lot had many cars colorfully decorated with windows proclaiming cryptic messages like "OMFG PAX05". We were definitely in the right place.
We entered the hall in time for for Gabe & Tycho to give their opening panel before their legions of adoring fans. The pair speak charismatically and energetically, giving fun answers to the good questions, and handling the lame questions with expertise that can't be learned. jerry is the loud one, and he especially enjoys the crowd. He's fast, witty and very entertaining, even when they have to answer the question about where the (cw) in their nicknames comes from for what must have been the 103rd time of the weekend. Mike is more quiet, but when he speaks it is always draws a laugh. They clearly were speaking to their home crowd, but it also was very obvious to see the real chemistry that makes their strip so funny.
The Red vs Blue panel was similarly entertaining. They answered questions about some of the more ridiculous aspects of the show, to some more philosophical points about machinema and the relationship between the would-be director, and video game publisher. Most entertaining was the story of shots with the number of actors on screen outnumbering the number of performers, requiring dextrous feet to get the shots right. They screened a fair bit of RvB material for a receptive audience. What most impressed me was the schedule they work under. Writing the show, recording the dialog, and animating it over the course of a single week. It's no small task. I bought the Season 3 DVD.
For me the highlight of the weekend was the 'Make Monday's Strip' panel where the process of actually creating a single Penny Arcade comic was put up on a giant screen for thousands of fans to watch in amazement. Ok, so they cheated a little and pre-sketched the strip, but to actually watch Gabe ink and color all 3 panels in like 45 minutes was really cool to see. I used to do a lot of cartooning back in the day too, and I can only imagine the stress this put him through: drawing is hard, and to do it under the megascope of a couple thousand people, even tho the masses are fans, well he handled it well. To see him hold aloft his "Wacom Pad the Size of an Aircraft Carrier" like some sort of bizarre 2001 monolith was very fun. And somehow Jerry manages to spew forth a vast quantity of words, most of which get laughs. Talented boys, these two.
Of course there was more to the show than just the panels. The exhibition hall was packed elbow to elbow. The line to purchase Penny Arcade merch was like a mighty cobra coiling through the building. I'm sure that countless fruit fucker t-shirts are now spread around the nation like a plague of locust, descending upon electronics stores around the land causing children to shield the eyes of their unaware parents as PAX attendees strut by wearing the arcane symbols of their fellowship.
The big 3 consoles all had representation, but by far the Nintendo booth took the cake. I mean, they had the new Zelda up for all to behold. New Zelda. Do you understand me? New Zelda causes feelings in my pants that I find best to ignore in public. They also had Nintendogs which compelled me to visit the local Best Buy that very day. Tragically they were out of stock, but since I still have not 'caught-them-all' in Pokemon Emerald, maybe I should just say NO to a new portable addiction.
Turbine was demonstrating early builds of both their Lord of the Rings massive, and their Dungeons and Dragons massive. I spent a fair bit of time chatting with them about their plans for each of these games. Competing with the gorilla that is World of Warcraft must be a difficult place to be, but each of these games appear to be addressing different issues with the shadow that looms over their industry. D&D Online for example will only be implementing levels 1-10 at launch. The game will be less about the level grind, and more about compelling story line. Of course, for me, I'm a numbers guy. When I play Warcraft, I often don't even read the whole quest (this has screwed me in the past mind you). I need to kill 10 murlocs? Ok GO! KILL KILL! But the graphics for D&D On-line are very compelling. A definite upgrade from any other massive I've seen. I'm looking forward to the office going on an adventure in that world, if only because it is based on the D&D 3.5 rules, and that sort of thing has a fuzzy warm place in my heart.
The Lord of the Rings game was much earlier in development. By far the most interesting aspect of their system was their concept of difficulty-over-time instead of difficulty-over-location. If you go to The Hinterlands in WoW, you know you're going to be fighting 40-something monsters. And it will always be the same. When you kill the named char, he will re-spawn 5 minutes later for the next guy to gack. LotR is causing the world to change following significant events. A town that you visit at level 5 might burn to the ground following crucial story events. When you later visit that town, the inn will be ashes, and the NPC who gave you quests is a corpse. In other words, it's a sense of state that doesn't exist in WoW. They also had the interesting idea of allowing 9 player parties, but getting together parties that large is a lot more challenging. I love the concept in theory, but in practice, I think it would drive me mad.
Both games seem more tightly focused on compelling story and team play. Less about the level grind. Also they had some interesting puzzle type action unlike what I'm used to seeing in a massive. I definitely look forward to trying them out as they become available. WoW now has 4 million subscribers around the world. Since these games won't be available for many moons, I imagine the market will be ripe for a shift.
WidowPC was sponsoring a gaming room. It was neat to see rows of PCs with gamers slumped over them focused upon killing aliens, friends, or monsters with hope to earn points, repution, or most honorable of all, that glorious thing known as "XP".
The Bring-Your-Own-Computer space was also a sight to behold. The real surprise to me was the general quiet in these spaces. Almost tranquil at times. Everyone seemed very focused on the games they were playing. Personally I like a little more cussing when I play, but the whole weekend was a pretty clean affair. I wish I had lugged my box- Speakeasy was providing bandwidth and my arcanite transmute was cooled down!
And let me not forget Bawlz. The caffeinated drink of choice was available and sold for a buck a bottle. The beverage was everpresent: from people dropping the glass bottles in the audiences listening to panels, to watching literally dozens of people lugging cases of the stuff from the conference, to the hotel a half dozen blocks away, struggling under the weight, taking pause to lean against whatever flat surface would support the weight, hearts racing from the caffeinated equivalent of almost 3 cans of coke consumed in minutes. It reminded me of the time at ALS in like 1998 that we first discovered Penguin Mints. We didn't really know how much caffeine they put in those things so we were popping them like Pez all morning. By the end of the afternoon the concept of "Blinking" was foreign.
The saturday night finale was a concert by the Minibosses, MC Chris, and MC Frontalot. For Kathleen, the highlight was listening to MC Chris rant in front of thousands of attendees. I don't know how much was his voice and how much was the sound system, but it was often difficult to make him out when he was rapping, but when he was complaining, it was quite audible and crowd ate it right up.
Anyway, PAX was a fun experience. Next year they plan to move to a larger space in Seattle proper. They really need it: this place was packed. The sardines cliche doesn't do it justice. Every bit of wall had consoles and TVs on it with gamers glued to the screens playing Katamari Damacy, Super Smash Bros. Melee, and whatever other games they could get their hands on. Movement was difficult, especially in the exhibition hall.
I imagine that next year they larger space will open doors to more exhibitors, larger displays, more room for games, and attendees. Does PAX spell the end of E3 or CES? Obviously not. But would I choose PAX over COMDEX? Definitely. Any vendor would be crazy not to want to show their stuff here: this was a very hardcore crowd. Real gamers here to play, and talk about the games they love and hate. It's not about marketing or dollars, just about passion, and that makes for a far more fun weekend.
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3rd Season of Red vs. Blue Concludes
n0ethics writes "The well-known Machinima Series Red vs. Blue is reaching the end of its 3rd season of production. The 57th and last episode of the season is being released this Friday for sponsors of the series, and Sunday for non-sponsors. A DVD containing the 3rd season is currently in the works, and is planned for a release sometime in the summer months." -
3rd Season of Red vs. Blue Concludes
n0ethics writes "The well-known Machinima Series Red vs. Blue is reaching the end of its 3rd season of production. The 57th and last episode of the season is being released this Friday for sponsors of the series, and Sunday for non-sponsors. A DVD containing the 3rd season is currently in the works, and is planned for a release sometime in the summer months." -
From DM6 to Park City: Machinima at Sundance
Moe Napoli writes "Machinima producer/author Paul Marino recently posted on his blog that he will be attending Sundance later this month (Jan. 26th to be exact) to moderate a panel discussion about the rising artform of machinima (using 3D games like Half-Life 2 for filmmaking purposes). Amongst the panelists will be Red Vs. Blue/The Strangerhood creators Burnie Burns and the Rooster Teeth team (also featured in the Jan. 2005 issue of Wired), who will also present a live demonstration of how they produce their hilarious RvB machinima series. Pretty cool to see Sundance embrace this new form of independent filmmaking and even cooler to see how far it has come since some gamers started making Quake Movies." -
Best Tools for Machinima?
wrinkledshirt asks: "As a former Creative Writing major with a huge interest in film, I've been thinking about trying to get into Machinima (com, org, and wiki sites -- basically, using game engines to make movies). Probably the most famous use of it for the Slashdot crowd right now is Red vs Blue, which makes use of Halo, but up until recently, most of the other options have involved FPS game engines, which would require a huge investment in time so as to create non-FPS-genre content for non-FPS-genre movies. Now that Sims 2 is here with its video-recording feature (and the promise of more contemporary realism in the expansion packs) and with Pete Molnyeux's The Movies coming out in 2005, is it possible that an amateur writer could make the Machinimatic movies of his or her dreams? Plus, what would the best tools be? What machine would you need? Would any single game engine help you create your own Citizen Kane?" -
Premiere of The Strangerhood
ack154 writes "As previously mentioned here, the guys and girls over at Rooster Teeth Productions (the creators of Red vs Blue) have started a new series based on the Sims 2. As of last night, Episode 1 has officially hit the download servers. Currently available in DivX, WMP, and QuickTime formats, the first episode weighs in at just over 5 minutes. " As a big RvB fan, I'm looking forward to seeing where this one goes. -
Red vs. Blue Season 3 Begins
Thanks to HavokDevNull for the news that Red vs. Blue Season 3 has begun! From the site: "Episode 39 'Best Laid Plans' weighs in at 8 minutes and 45 seconds and is available in Divx, Quicktime, and WMV. You can download it from our Video Page. Thanks for being so patient waiting around for it. " -
Red vs Blue Meets The Sims
blackbearnh writes "The folks over at Rooster Teeth Productions, best known for their Red vs Blue comedy movies based on the Halo rendering engine, are branching out with a second series, with more of a sitcom flair, called The Strangerhood. This time, they're using the Electronic Arts Sims 2 game as their rendering engine." -
Red vs. Blue Season 2 Hits DVD on August 2nd
pretzelsofwar writes "The popular Red vs. Blue: The Blood Gulch Chronicles from redvsblue.com, releases its Season 2 DVD shipping August 2nd. The DVD is available for pre-order if you haven't already contributed to the website for Season 2, which is freely downloadable in lower-quality formats. It is not yet known when and if Season 3 will begin, but many await the arrival of this machinima series based off of Microsoft and Bungie's Halo: Combat Evolved." -
Red vs. Blue Season 2 Hits DVD on August 2nd
pretzelsofwar writes "The popular Red vs. Blue: The Blood Gulch Chronicles from redvsblue.com, releases its Season 2 DVD shipping August 2nd. The DVD is available for pre-order if you haven't already contributed to the website for Season 2, which is freely downloadable in lower-quality formats. It is not yet known when and if Season 3 will begin, but many await the arrival of this machinima series based off of Microsoft and Bungie's Halo: Combat Evolved." -
Red vs. Blue Season 2 Hits DVD on August 2nd
pretzelsofwar writes "The popular Red vs. Blue: The Blood Gulch Chronicles from redvsblue.com, releases its Season 2 DVD shipping August 2nd. The DVD is available for pre-order if you haven't already contributed to the website for Season 2, which is freely downloadable in lower-quality formats. It is not yet known when and if Season 3 will begin, but many await the arrival of this machinima series based off of Microsoft and Bungie's Halo: Combat Evolved." -
Gaming, Red Vs Blue Gets IMAX Treatment
An anonymous reader writes "The Tech Museum of Innovation in San Jose, California will host its third annual Maxgames videogame tournament on Friday, July 23. Finalists on several of the games will duke it out for the championship on the museum's Giant Dome Screen [82 feet in diameter, and covering 12,000 square feet] and its 13,000 watt, 44 speaker sound system. The tournament will also feature two of the creators of the well-known Red vs. Blue machinima series, who will talk about the series during the day, and then show episodes on the Giant Dome Screen during the evening. Bungie will also provide a hi-res version of their nine-minute trailer for the upcoming Halo 2." Plus, any tournament which has a Super Monkey Ball 2 Monkey Target competition is a friend of ours. -
Machinima - Spielbergs with a Joystick
securitas writes "The Toronto Star's Murray Whyte writes about the growing popularity of machinima as the birth of a new type of filmmaking and artform. The article largely focuses on Red vs. Blue but also discusses Jim Munroe's My Trip To Liberty City, in which 'Munroe adopts the genteel perspective of a Canadian tourist while meandering the seamy, violent streets of the game Grand Theft Auto.' The most interesting comment comes from the Academy of Machinima Arts and Sciences' Paul Marino who compares machinima to garage bands." -
Season 2 Premiere of Red vs Blue
brent_linux writes "Red VS Blue, winner of several awards, has started up their second season. If you missed their first season you can pick up the DVD from their online store. To view the high quality videos you have to donate money to the cause, but like before you can view the lower quality ones for free." -
Season 2 Premiere of Red vs Blue
brent_linux writes "Red VS Blue, winner of several awards, has started up their second season. If you missed their first season you can pick up the DVD from their online store. To view the high quality videos you have to donate money to the cause, but like before you can view the lower quality ones for free." -
Red Vs. Blue Machinima Season 2 Debut Released
nsyrus writes "For all of you who have followed the exploits of Church, Tucker, and the rest of the Red Vs. Blue gang, I just noticed that the RvB team has released the first episode of season 2 of the Blood Gulch Chronicles. For those of you who haven't seen it, the Blood Gulch Chronicles is a machinima using the game Halo to detail the exploits of the red and blue teams at the 'universe's most strategic dry creek bed in the middle of a box canyon'." The episode recently premiered via a screening at the Lincoln Center in New York, and it's worth checking the Red Vs. Blue site or Halo.bungie.org for the inevitable episode mirrors and Torrents. -
Red Vs. Blue Machinima Season 2 Debut Released
nsyrus writes "For all of you who have followed the exploits of Church, Tucker, and the rest of the Red Vs. Blue gang, I just noticed that the RvB team has released the first episode of season 2 of the Blood Gulch Chronicles. For those of you who haven't seen it, the Blood Gulch Chronicles is a machinima using the game Halo to detail the exploits of the red and blue teams at the 'universe's most strategic dry creek bed in the middle of a box canyon'." The episode recently premiered via a screening at the Lincoln Center in New York, and it's worth checking the Red Vs. Blue site or Halo.bungie.org for the inevitable episode mirrors and Torrents. -
Red Vs. Blue Machinima Season 2 Debut Released
nsyrus writes "For all of you who have followed the exploits of Church, Tucker, and the rest of the Red Vs. Blue gang, I just noticed that the RvB team has released the first episode of season 2 of the Blood Gulch Chronicles. For those of you who haven't seen it, the Blood Gulch Chronicles is a machinima using the game Halo to detail the exploits of the red and blue teams at the 'universe's most strategic dry creek bed in the middle of a box canyon'." The episode recently premiered via a screening at the Lincoln Center in New York, and it's worth checking the Red Vs. Blue site or Halo.bungie.org for the inevitable episode mirrors and Torrents. -
Halo - Warthog Cloned, Red Vs Blue DVD-ed
Thanks to Eurogamer for their news item highlighting the similarities between Peugeot's new Hoggar concept car and Halo's Warthog buggy. The article's tongue-in-cheek disclaimer argues: "We feel sure that any similarity is entirely coincidental", and the likeness was originally brought to light by Halo machinima crew Red Vs. Blue, who have also just released the Season 1 DVD for their much-lauded machinima series, including "all episodes, PSAs, extra videos, outtakes, easter eggs and a directors commentary" - the basic episodes are also still freely downloadable in DivX/Quicktime formats for interested parties. -
Halo - Warthog Cloned, Red Vs Blue DVD-ed
Thanks to Eurogamer for their news item highlighting the similarities between Peugeot's new Hoggar concept car and Halo's Warthog buggy. The article's tongue-in-cheek disclaimer argues: "We feel sure that any similarity is entirely coincidental", and the likeness was originally brought to light by Halo machinima crew Red Vs. Blue, who have also just released the Season 1 DVD for their much-lauded machinima series, including "all episodes, PSAs, extra videos, outtakes, easter eggs and a directors commentary" - the basic episodes are also still freely downloadable in DivX/Quicktime formats for interested parties. -
Halo - Warthog Cloned, Red Vs Blue DVD-ed
Thanks to Eurogamer for their news item highlighting the similarities between Peugeot's new Hoggar concept car and Halo's Warthog buggy. The article's tongue-in-cheek disclaimer argues: "We feel sure that any similarity is entirely coincidental", and the likeness was originally brought to light by Halo machinima crew Red Vs. Blue, who have also just released the Season 1 DVD for their much-lauded machinima series, including "all episodes, PSAs, extra videos, outtakes, easter eggs and a directors commentary" - the basic episodes are also still freely downloadable in DivX/Quicktime formats for interested parties. -
Machinima Festival Discussed, Picks Announced
Thanks to HomeLan Fed for their interview with Machinima Academy director Paul Marino about the nominees for the 2003 Machinima Awards, honoring "filmmaking within a real-time, 3D virtual environment." Those up for awards include the ever-popular Red Vs. Blue, and more than one title from the commercial machinima company Fountainhead Entertainment, and Marino makes the interesting claim that "the holy grail of rendering systems is real-time rendering - and after that point, the creative language shifts and becomes more like filmmaking where shots are recorded in real-time." -
Academy Awards Of Halo Videos
An anonymous reader writes "With the ever-increasing popularity of Halo videogame fan-videos and machinima, Cobaltnova.com has launched the first ever Rockets on Prisoner awards: 'Cobaltnova is proud to present the first annual Rockets on Prisoner awards that recognize outstanding achievement for Halo related movies. And you get to pick the winners!'. With the nomination process already complete, the online voting will continue until midnight (PST) on August 9th, before a certified public accountant will announce the winners. Those expected to do well include Randy Glass, maker of the famous Warthog Jump, the increasingly popular FTC collective, who have 6 incredibly funny and fresh videos, and, of course, the well known fan favorites Red vs Blue. Most of the videos can be found for judging by flipping through the six nomination categories, or numerous mirror sites." -
Red Vs. Blue - A Halo Fan Flick
Universal Nerd writes "Red vs. Blue are the folks with a great sense of humor who gave us the Apple Switch spoof, Mac Gamer, a while ago. They're now releasing a new movie called The Blood Gulch Chronicles, a series of episodes created using in-game footage from Halo. Well worth a look and a laugh." The fifth and latest episode came out yesterday, and this is some of the best and funniest machinima I've seen in a long time. Update: 05/05 19:43 GMT by S : Here's a BitTorrent link, thanks to Gametab. -
Red Vs. Blue - A Halo Fan Flick
Universal Nerd writes "Red vs. Blue are the folks with a great sense of humor who gave us the Apple Switch spoof, Mac Gamer, a while ago. They're now releasing a new movie called The Blood Gulch Chronicles, a series of episodes created using in-game footage from Halo. Well worth a look and a laugh." The fifth and latest episode came out yesterday, and this is some of the best and funniest machinima I've seen in a long time. Update: 05/05 19:43 GMT by S : Here's a BitTorrent link, thanks to Gametab. -
Red Vs. Blue - A Halo Fan Flick
Universal Nerd writes "Red vs. Blue are the folks with a great sense of humor who gave us the Apple Switch spoof, Mac Gamer, a while ago. They're now releasing a new movie called The Blood Gulch Chronicles, a series of episodes created using in-game footage from Halo. Well worth a look and a laugh." The fifth and latest episode came out yesterday, and this is some of the best and funniest machinima I've seen in a long time. Update: 05/05 19:43 GMT by S : Here's a BitTorrent link, thanks to Gametab. -
Red Vs. Blue - A Halo Fan Flick
Universal Nerd writes "Red vs. Blue are the folks with a great sense of humor who gave us the Apple Switch spoof, Mac Gamer, a while ago. They're now releasing a new movie called The Blood Gulch Chronicles, a series of episodes created using in-game footage from Halo. Well worth a look and a laugh." The fifth and latest episode came out yesterday, and this is some of the best and funniest machinima I've seen in a long time. Update: 05/05 19:43 GMT by S : Here's a BitTorrent link, thanks to Gametab.