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PAX05 Writeup

Last week I packed my bags and went to Washington to partake in the event known as PAX, The Penny Arcade Expo. That sexy new rising star of video game conferences. Along with thousands of other fans of the comic strip, we filed into the Meydenbauer conference center unclear as to what would greet us inside.

When we arrived on friday it was already packed pretty solid. The hotel parking lot had many cars colorfully decorated with windows proclaiming cryptic messages like "OMFG PAX05". We were definitely in the right place.

We entered the hall in time for for Gabe & Tycho to give their opening panel before their legions of adoring fans. The pair speak charismatically and energetically, giving fun answers to the good questions, and handling the lame questions with expertise that can't be learned. jerry is the loud one, and he especially enjoys the crowd. He's fast, witty and very entertaining, even when they have to answer the question about where the (cw) in their nicknames comes from for what must have been the 103rd time of the weekend. Mike is more quiet, but when he speaks it is always draws a laugh. They clearly were speaking to their home crowd, but it also was very obvious to see the real chemistry that makes their strip so funny.

The Red vs Blue panel was similarly entertaining. They answered questions about some of the more ridiculous aspects of the show, to some more philosophical points about machinema and the relationship between the would-be director, and video game publisher. Most entertaining was the story of shots with the number of actors on screen outnumbering the number of performers, requiring dextrous feet to get the shots right. They screened a fair bit of RvB material for a receptive audience. What most impressed me was the schedule they work under. Writing the show, recording the dialog, and animating it over the course of a single week. It's no small task. I bought the Season 3 DVD.

For me the highlight of the weekend was the 'Make Monday's Strip' panel where the process of actually creating a single Penny Arcade comic was put up on a giant screen for thousands of fans to watch in amazement. Ok, so they cheated a little and pre-sketched the strip, but to actually watch Gabe ink and color all 3 panels in like 45 minutes was really cool to see. I used to do a lot of cartooning back in the day too, and I can only imagine the stress this put him through: drawing is hard, and to do it under the megascope of a couple thousand people, even tho the masses are fans, well he handled it well. To see him hold aloft his "Wacom Pad the Size of an Aircraft Carrier" like some sort of bizarre 2001 monolith was very fun. And somehow Jerry manages to spew forth a vast quantity of words, most of which get laughs. Talented boys, these two.

Of course there was more to the show than just the panels. The exhibition hall was packed elbow to elbow. The line to purchase Penny Arcade merch was like a mighty cobra coiling through the building. I'm sure that countless fruit fucker t-shirts are now spread around the nation like a plague of locust, descending upon electronics stores around the land causing children to shield the eyes of their unaware parents as PAX attendees strut by wearing the arcane symbols of their fellowship.

The big 3 consoles all had representation, but by far the Nintendo booth took the cake. I mean, they had the new Zelda up for all to behold. New Zelda. Do you understand me? New Zelda causes feelings in my pants that I find best to ignore in public. They also had Nintendogs which compelled me to visit the local Best Buy that very day. Tragically they were out of stock, but since I still have not 'caught-them-all' in Pokemon Emerald, maybe I should just say NO to a new portable addiction.

Turbine was demonstrating early builds of both their Lord of the Rings massive, and their Dungeons and Dragons massive. I spent a fair bit of time chatting with them about their plans for each of these games. Competing with the gorilla that is World of Warcraft must be a difficult place to be, but each of these games appear to be addressing different issues with the shadow that looms over their industry. D&D Online for example will only be implementing levels 1-10 at launch. The game will be less about the level grind, and more about compelling story line. Of course, for me, I'm a numbers guy. When I play Warcraft, I often don't even read the whole quest (this has screwed me in the past mind you). I need to kill 10 murlocs? Ok GO! KILL KILL! But the graphics for D&D On-line are very compelling. A definite upgrade from any other massive I've seen. I'm looking forward to the office going on an adventure in that world, if only because it is based on the D&D 3.5 rules, and that sort of thing has a fuzzy warm place in my heart.

The Lord of the Rings game was much earlier in development. By far the most interesting aspect of their system was their concept of difficulty-over-time instead of difficulty-over-location. If you go to The Hinterlands in WoW, you know you're going to be fighting 40-something monsters. And it will always be the same. When you kill the named char, he will re-spawn 5 minutes later for the next guy to gack. LotR is causing the world to change following significant events. A town that you visit at level 5 might burn to the ground following crucial story events. When you later visit that town, the inn will be ashes, and the NPC who gave you quests is a corpse. In other words, it's a sense of state that doesn't exist in WoW. They also had the interesting idea of allowing 9 player parties, but getting together parties that large is a lot more challenging. I love the concept in theory, but in practice, I think it would drive me mad.

Both games seem more tightly focused on compelling story and team play. Less about the level grind. Also they had some interesting puzzle type action unlike what I'm used to seeing in a massive. I definitely look forward to trying them out as they become available. WoW now has 4 million subscribers around the world. Since these games won't be available for many moons, I imagine the market will be ripe for a shift.

WidowPC was sponsoring a gaming room. It was neat to see rows of PCs with gamers slumped over them focused upon killing aliens, friends, or monsters with hope to earn points, repution, or most honorable of all, that glorious thing known as "XP".

The Bring-Your-Own-Computer space was also a sight to behold. The real surprise to me was the general quiet in these spaces. Almost tranquil at times. Everyone seemed very focused on the games they were playing. Personally I like a little more cussing when I play, but the whole weekend was a pretty clean affair. I wish I had lugged my box- Speakeasy was providing bandwidth and my arcanite transmute was cooled down!

And let me not forget Bawlz. The caffeinated drink of choice was available and sold for a buck a bottle. The beverage was everpresent: from people dropping the glass bottles in the audiences listening to panels, to watching literally dozens of people lugging cases of the stuff from the conference, to the hotel a half dozen blocks away, struggling under the weight, taking pause to lean against whatever flat surface would support the weight, hearts racing from the caffeinated equivalent of almost 3 cans of coke consumed in minutes. It reminded me of the time at ALS in like 1998 that we first discovered Penguin Mints. We didn't really know how much caffeine they put in those things so we were popping them like Pez all morning. By the end of the afternoon the concept of "Blinking" was foreign.

The saturday night finale was a concert by the Minibosses, MC Chris, and MC Frontalot. For Kathleen, the highlight was listening to MC Chris rant in front of thousands of attendees. I don't know how much was his voice and how much was the sound system, but it was often difficult to make him out when he was rapping, but when he was complaining, it was quite audible and crowd ate it right up.

Anyway, PAX was a fun experience. Next year they plan to move to a larger space in Seattle proper. They really need it: this place was packed. The sardines cliche doesn't do it justice. Every bit of wall had consoles and TVs on it with gamers glued to the screens playing Katamari Damacy, Super Smash Bros. Melee, and whatever other games they could get their hands on. Movement was difficult, especially in the exhibition hall.

I imagine that next year they larger space will open doors to more exhibitors, larger displays, more room for games, and attendees. Does PAX spell the end of E3 or CES? Obviously not. But would I choose PAX over COMDEX? Definitely. Any vendor would be crazy not to want to show their stuff here: this was a very hardcore crowd. Real gamers here to play, and talk about the games they love and hate. It's not about marketing or dollars, just about passion, and that makes for a far more fun weekend.

144 comments

  1. OMG!! by geomon · · Score: 4, Funny

    AMD-supplied gameboxen!!!.... (huff, puff).... Donated arcade games!!!.... (groan).... 400 MAN LAN!!!.... AAAAGGGGHHHHH!!!

    (unnnghh!!!)

    Does anyone have a towel?

    --
    "Rocky Rococo, at your cervix!"
    1. Re:OMG!! by hobbesx · · Score: 1
      (groan) ... (unnnngh!!)


      You'll use the Charmin like everyone else! And open a window or something...

      --
      This rating is Unfair ( ) ( ) Fair (*) Funny
      Sigh... If only. Modding would be so much more fun.
    2. Re:OMG!! by Usquebaugh · · Score: 0

      Linus for sure

  2. hmmm Arcade by daxomatic · · Score: 0, Offtopic

    argghhhhhhll Homer

  3. PAX schedule notes by Red+Flayer · · Score: 2, Informative

    From pennyarcadeexpo.com:

    08-05-05 Schedule Update and More! A ton of shifts were made to the schedule, but we're happy to announce that NO MORE CHANGES WILL BE MADE. What you see on the events page is what's gonna happen." (Emphasis theirs)

    08-22-05 FOUR DAYS LEFT The Rainbow Six Lockdown Tourney has been changed to a Ghost Recon Summit Strike tourney. Sorry for the inconvenience, as we just heard ourselves. Even the official program won't reflect the changes.

    Just thought it kinda funny...

    --
    "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    1. Re:PAX schedule notes by 91degrees · · Score: 3, Insightful

      but we're happy to announce that NO MORE CHANGES WILL BE MADE.

      Wow! Anyone who makes a statement like that really hasn't had a lot of experience organising this sort of thing.

      Come to think of it, it sounds like they didn't even have experience attending this sort of thing.

  4. Why Penny Arcade? by Rei · · Score: 4, Interesting

    Why is it that Penny Arcade gets all the attention around here? There are tons of good comics out there with a geeky slant - I'm a big fan of Sluggy Freelance, for example, which just in recent months has had plots/subplots about X-com, the I-Pod, PSP, cloning, and (perhaps more "dorky" than "geeky") Harry Potter.

    --
    Rock Us, Dukakis.
    1. Re:Why Penny Arcade? by slungsolow · · Score: 3, Insightful

      Penny-Arcade has a HUGE following when compared to other online only comics.

      It also helps that it is consistantly funny.

    2. Re:Why Penny Arcade? by hobbesx · · Score: 2, Interesting
      Maybe it's me, but perhaps I missed the Sluggy Freelance Expo? I tried to like Sluggy, but for whatever reason it never really stuck. Maybe I'm too much of a linguaphile and am addicted to Tycho's posts?


      PA's just more popular, really.

      --
      This rating is Unfair ( ) ( ) Fair (*) Funny
      Sigh... If only. Modding would be so much more fun.
    3. Re:Why Penny Arcade? by Illserve · · Score: 4, Interesting

      PA delivers most of the time. Everything else is very hit or miss. I'll get an occasional chuckle out of PVP, for example, but I really can't remember the last time.

    4. Re:Why Penny Arcade? by tont0r · · Score: 2, Interesting

      I wrote for an online comic about 2 years ago (im not going to shamelessly plug it either), but we were good enough to get invited out to E3 and hang out with the Blizzard guys, but we really didnt get that much attention otherwise. We had about 8000 readers a day, but still. The PA guys are a great team, but they were also one of the first guys to have a video game based comic.

    5. Re:Why Penny Arcade? by Xzzy · · Score: 2, Insightful

      Why is it that Penny Arcade gets all the attention around here?

      Better marketing. Sluggy is a much more word of mouth deal. PA actively tries to get attention.

      I've read both for years and they both are thriving in their respective niche, so I don't see why lines have to be drawn debating which one deserves more recognition.

    6. Re:Why Penny Arcade? by mdarksbane · · Score: 2, Insightful

      Because they're generally getting in the news for something tangential to making comics. Like Child's Play, or PAX, or even the Strawberry Shortcake debacle.

      If slashdot just link to everyone who made a good comic, there'd be no room for anything else on the site.

      It's like how Scott Kurtz gets linked for his Blank Label comics, but not for just being a good strip. Someone's who's never read PA might still care about Child's Play.

      And finally... they're probably one of the few comics that can actually withstand a slashdoting :)

    7. Re:Why Penny Arcade? by MetaRiko · · Score: 1

      While it's true that there are many other fantastic 'geek oriented' comics out there, the attention that Penny Arcade recieves comes largley due to the fact that they are more than just a webcomic. I have yet to see another webcomic that not only hosts its own video game convention but also runs a huge charity drive that has drawn a lot of attention as well. I don't have the facts on this but I also believe that they are one of the first webcomics to move away from the donation system and allow the authors to live comfortably off of an Advertisement/Merchandise revenue model. Either way, I bookmarked the link you posted. Webcomics keep me sane at work!

    8. Re:Why Penny Arcade? by BenjyD · · Score: 4, Informative

      Some reasons:

      1. There used to be a link to PA on the Slashdot front page. That's how I found out about it, anyway.

      2. PA is consistently funny.

      3. PA generally has interesting and (mostly) well-written games-related info along with the comic. Certainly better than the write up for most comics and games sites, anyway.

      4. PA has gone out of its way to create a community of readers around itself. They have their own WoW guild and many mascots, for example.

    9. Re:Why Penny Arcade? by Guysmiley777 · · Score: 1

      Because it's about gaming, and because it's funny.

      --
      Coding with assembly is like playing with Legos. Coding an application in assembly is like building a car with Legos.
    10. Re:Why Penny Arcade? by Anonymous Coward · · Score: 0

      Sorry. I missed the announcement for the Sluggy Freelance Expo. When was that? Or are you just missing the point of this writeup?

    11. Re:Why Penny Arcade? by oGMo · · Score: 4, Interesting
      Easy: Penny Arcade isn't just a webcomic. It's not just a fictional construct with an interesting plot. It's commentary on gaming and comnmunity by people who really know what they're talking about: and it's good.

      Sluggy has sucked for awhile. I used to be a big sluggite: it just doesn't interest any longer, it has lost its flavor, its appeal. I read a lot of other comics too, both gaming and not gaming, and I find new ones all the time. Except for 8-bit theater, which has remained funny over a suprisingly long period of time, everything has had its ups and downs: especially sluggy. People lose interest in what they're doing, they don't know where to go next, they get sick of characters, they feel like changing the plot, or the style, and thus the comic changes.

      Penny Arcade is like none of these things. Tycho and Gabe aren't going to lose interest in the industry, it's what they love. The comic isn't long-running and plot-based; they try new things all the time, but that doesn't change what it is: a look into the mind of two very talented gamers.

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    12. Re:Why Penny Arcade? by Anonymous Coward · · Score: 0

      Because they do not have a huge gaming expo???

    13. Re:Why Penny Arcade? by NotWorkSafe · · Score: 1

      Why is it that Penny Arcade gets all the attention around here?

      I don't know of too many other webcomics that have their own game expos.

      --
      There is no theory of evolution. Just a list of animals Chuck Norris allows to live.
    14. Re:Why Penny Arcade? by Rei · · Score: 1

      Pete (of Sluggy Freelance) regularly goes to comic cons and other venues. Slashdot never posts about them. There's this strange bias toward this *one* comic, which isn't especially deserving (don't get me wrong, it's very good, but there are a lot of very good comics out there), as opposed to geeky webcomics in general.

      --
      Rock Us, Dukakis.
    15. Re:Why Penny Arcade? by ReverendLoki · · Score: 1
      Just a nit-pick here, but an important one - Scott Kurtz actually has next to nothing to do with Blank Label Comics, but rather he just gave them a few plugs on his website upon their creation.

      There are definitely some good comics there - go check them out, see if there's anything you like there.

      --
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
    16. Re:Why Penny Arcade? by DyslexicLegume · · Score: 1

      They even have a certain amount of "Penny-Dot" power. I remember a couple months ago when they brought down the Tenkay Commotion webcomic by posting a link.

    17. Re:Why Penny Arcade? by Rei · · Score: 1

      And yes, I realize that there's a difference between going to a con and hosting your own - but that's really about shameless self promotion.

      --
      Rock Us, Dukakis.
    18. Re:Why Penny Arcade? by Kirby · · Score: 4, Insightful

      Because no other online comic creators decided to host a convention that got 7000 attendees? Really, it doesn't take a lot to figure out why they're getting the press this week.

      It was an outstanding event - far better run than any Anime Expo I've been to, and a lot more involved than any regular sci-fi con. There was a _lot_ going on - at least one tournament in console, PC, and tabletop each at any given time, concerts, an exhibition hall, freeplay and bring-your-own computer rooms, panels, and far too many people in far too small a space, and they managed to make it work.

      Plus, the gender ratio was a lot better than expected. Girl Gamer Geeks aren't as rare as the typical slashdot poster jokes about.

      --
      -- Kate
    19. Re:Why Penny Arcade? by SquadBoy · · Score: 1

      Have you ever submitted a Sluggy related story? You do know how it works around here, right? Random people submit stuff they think is cool and that others want to read about. PA fans tend to submit sotries and so you see them. Submit stories they might get posted.

      I really fail to see your point unless you have submited a bunch of Sluggy stories and they have been rejected. Even then the editors make no secret of the fact that they choose the stuff that they want to read. So yes it is biased but everybody who has been paying any attention at all knows that and knows how it all works.

      --

      Cypherpunks: Civil Liberty Through Complex Mathematics. Those who live by the sword die by the arrow.
    20. Re:Why Penny Arcade? by ystar · · Score: 1

      Because they held a well-attended game expo.

    21. Re:Why Penny Arcade? by Buzz_Litebeer · · Score: 3, Insightful

      Penny Arcade has FLARE, and the flare exudes into other realms.

      How many Sluggy expos have you been to? How many Childs Play drives to help children have you seen?

      This coupled with the fact that penny-arcade is essentially a great editorial page coupled with a comic that is, usually, intwined to the comic itself makes it good.

      You can read the front page, find out interesting things, and then find a comic that is related to that page, and in some ways related too tightly in that it does not stand on its own.

      Many times the comics are unrelated, but in there own are comedy gold. See the 8-29 strip, i mean its JESUS talking about the REVOLUTION man.

      Good stuff ;_)

      --
      If you don't vote, you don't matter, so don't waste your time telling me your opinion
    22. Re:Why Penny Arcade? by jayhawk88 · · Score: 2, Insightful

      PA gets a lot of play on Slashdot for two reasons:

      1. It's fucking huge
      2. Tyco's newsposts

      Tyco's newsposts obviously often deal with a gaming topic of somekind, which is also obviously good fodder for the same topic appearing over here at Slashdot. Other big webcomic sites like PvP, Sluggy, Megatokyo, Goats, and many others don't offer written content as regularly. As for the smaller webcomics that might, well that's just it: They are smaller, and perhaps do not get recognized as much because of it.

    23. Re:Why Penny Arcade? by GMFTatsujin · · Score: 1

      Don't know if this has anything to do with the site's popularity, but ThinkGeek is listed as a sponsor on http://www.pennyarcadeexpo.com/ . . .

    24. Re:Why Penny Arcade? by Anonymous Coward · · Score: 0

      Penny arcade has better art, better writing, and (unlike Sluggy) is actually funny.

    25. Re:Why Penny Arcade? by wunderhorn1 · · Score: 1

      Easy. Sluggy is too verbose. I don't have time to read all that dialogue. PA delivers the chuckles with a minimum of effort. Also, I don't enjoy his cartooning style as much. That's just my opinion, but it's pretty easy to agree PA has a much more "polished" feel.

      --
      Karma: Bored. (Thinking about resurrecting the "Anyone else is an imposter" joke.)
    26. Re:Why Penny Arcade? by slungsolow · · Score: 1

      It's what true PA fan would call the "Robert Khoo Factor". PA has a business unit, other online comics don't.

    27. Re:Why Penny Arcade? by Bobman1235 · · Score: 2, Insightful

      It has the largest fan-base, therefore the largest number of people contributing stories and comments about it? The "editor" of Slashdot is a big fan, and therefore he's allowd to put whatever the hell he wants up there, for starters?

      Feel free to start your own gigantic website and link to whatever comics float your boat.

    28. Re:Why Penny Arcade? by voorko02 · · Score: 2, Insightful

      Really, the only difference between going to a con and hosting your own is the amount of self-promotion you recieve? No more work invovled?

      I'm not a big Penny Arcade fan, but someone hosting a large videogame expo with the kind of turnout PAX had (4 buddies in your basement doesn't count) seems like it would have gotten a Slashdot mention regardless of who hosted it. The thing is I don't think anyone else does host simliar events, and that's kinda the point.

    29. Re:Why Penny Arcade? by fraxas · · Score: 1

      It's called a Wanging.

    30. Re:Why Penny Arcade? by BackInIraq · · Score: 1

      3. PA generally has interesting and (mostly) well-written games-related info along with the comic. Certainly better than the write up for most comics and games sites, anyway.

      I think a lot of people don't realize how important the nwesposts are to PA. Many of the comics aren't nearly the same without the associated post...I've noticed this since I downloaded them all and started using them as my screensaver. The posts help turn Penny Arcade into more of an online gaming magazine, rather that just a webcomic.

      Though it has kinda been the WoW show lately...which is sad, because for reasons outside of my control I have not yet been physically able to play WoW.

    31. Re:Why Penny Arcade? by Tellarin · · Score: 1

      I don't know why, but I just can't get to like Sluggy that much.

      Another online geek/nerd comic is UserFriendly, and I think it's much better. Altough it's been a while since the last "awesome" strip.

      And of course, even another option for those with a more "academic" background would be Piled Higher& Deeper, a comic about grad students life (or lack of :) ). As I am a PhD student right now, I identify with this a lot. If you are a grad student, you should definitely check it out.

    32. Re:Why Penny Arcade? by Anonymous Coward · · Score: 0

      Well, probably because alot of people [nerds] read it. That and CmdrTaco started /. and he likes it. Hey, if you really don't like it go to Fark (haha).

      Personally, I have never found Penny Arcade funny. Oh, I get it. It just isn't funny to me. Sorry. (FWIW I read this thread out of curiosity.) Now, SomethingAwful... that is funny (to me).

      Not trying to hate on Penny Arcade, some people just have a different sense of humor.

    33. Re:Why Penny Arcade? by RomulusNR · · Score: 1

      It does seem like User Friendly has fallen off of the geek consciousness.

      --
      Terrorists can attack freedom, but only Congress can destroy it.
    34. Re:Why Penny Arcade? by Anonymous Coward · · Score: 0

      Because UF doesn't use the "F" bomb in every other panel. (Of course, UF isn't exactly rip-roaringly funny either, but it's usually enough to get a smile.) It's actually clean humor. Most Slashdotters just don't know how to handle that.

    35. Re:Why Penny Arcade? by mdarksbane · · Score: 1

      My bad. Didn't he do something with the whole offering his archives for free for any paper? I thought he had started some sort of organization for it, went to his site... bam, giant blank label comics banner.

      Apologies to the great people at Blank Label.

    36. Re:Why Penny Arcade? by ReverendLoki · · Score: 2, Informative
      He did... his whole deal was that some webcomic authors that wanted to make a serious living off of their work were using the web basically as a means to garner the attention that could get them picked up by newspapers in syndication. Thing is, most papers get the majority of their comics in large groups from a small handful of syndication groups. Kurtz's argument was that this business model was past it's prime, and that real money could be made from their own websites. Instead of using the web to promote a print comic, they should use the print versions in newspapers to promote their web version of the comic. So, he was offering his comic archives to any paper who wanted to run them. A handful have taken him up on it. My own local paper has as well, or so I hear, though they apparently run it sporadically, and not in the comics section, but rather in the middle of another.

      Now, Blank Label Comics was started by a group of artists who had pre-existing webcomics via an existing webcomic publishing group (I think it was Keenspot, or maybe Keenspace, or something like that.. hell if I can remember). Anyways, they felt that setup wasn't meeting their needs, or were otherwise unhappy with the arrangement, and struck out on their own. From what I can tell, Blank Label isn't a publishing group really, but rather just a coop like group of artists helping each other out. One of the nice things about having a publisher is they take care of the hardware, the woftware, the promotion, the advertising, the product sales, etc. Now that they are taking care of this all by themselves, it's more work of course, but they also have to learn how to do it. They are just sharing their expertise in areas, helping promote each other, etc. They have already attracted more members (I know Greg Dean of RealLifeComics wasn't an original member, but instead has been independent for some time, and I believe has really been helping the others by sharing his experiences), and seem to be off to a good start. I wish them the best of luck.

      --
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
    37. Re:Why Penny Arcade? by KDR_11k · · Score: 0, Redundant

      PA delivers what, exactly? Lots of swearing and no punchline? I agree.

      Seriously, what is supposed to be funny about PA? Even if they have a topic that could be turned into a funny comic they just put a few panels of random talking and some swearing on there. Compare that to VGCats or Ctrl-Alt-Delete.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    38. Re:Why Penny Arcade? by Illserve · · Score: 1

      If you don't get it, you don't get it, there's no explaining it

    39. Re:Why Penny Arcade? by chrysrobyn · · Score: 3, Interesting
      Why is it that Penny Arcade gets all the attention around here? There are tons of good comics out there with a geeky slant - I'm a big fan of Sluggy Freelance, for example...

      I read Sluggy every day, so I'll take your example. Pete often complains about a lack of time. He's got a life and places to be. The strip often gets neglected. Filler strips disrupt story lines and punish those who expect the strip to be his day job. A little drama and suspense is okay, but we're not talking about cliffhangers here, Pete outright drops the entire thing for days at a time. And he's always got excuses too-- there for us to read. His material isn't that current, so he may as well build a buffer of a week and take advantage of those great days and not so great days. "Gone Fishing"? If this were his real job, he'd have something prepared to fill the space. Despite all behavior to the contrary, Pete depends on Sluggy for his living.

      Penny-Arcade, on the other hand, also has off days. Filler happens with conferences. Rough uncolored sketches, however, fit in a strip that abhors plot and continuity. They set the expectations to be a random series of one shots and by and large deliver. There are complaints and updates are regularly a few hours late, but the strip is there. Penny-Arcade has held a few PAXs at this point (clearly the gamer / geek crowd appeal) and Child's Play, quite a charity that's done some impressive things.

    40. Re:Why Penny Arcade? by zaffir · · Score: 1

      Penny-Arcade tried to run its own online store, but every time it went live the server or software was almost instantly wanged by the traffic. So now they sell all their stuff through ThinkGeek. They were big well before ThinkGeek was associated with them.

      --
      "Upon attaching the waterblock to my penis, I began to notice that I know nothing about computers." -- JRockway
    41. Re:Why Penny Arcade? by BackInIraq · · Score: 1

      The strip often gets neglected. Filler strips disrupt story lines and punish those who expect the strip to be his day job. A little drama and suspense is okay, but we're not talking about cliffhangers here, Pete outright drops the entire thing for days at a time. And he's always got excuses too-- there for us to read. His material isn't that current, so he may as well build a buffer of a week and take advantage of those great days and not so great days. "Gone Fishing"? If this were his real job, he'd have something prepared to fill the space.

      This pretty much describes why I have a hard time getting into most webcomics. Going a week without a "real" update annoys me. No, I don't expect the average webcomic artist to drop his whole life for my amusement (since for many webcomic artists this is not their day job). But they shouldn't expect me to hang around waiting for new material either.

      Penny Arcade has been, with few exceptions, updated regularly for years now. Yes, the newspost is often up a bit late...but it is always up that day. As for the comic, while the page my not be updated, you can usually punch the link to the image in directly and see it between midnight and 1am Pacific, right on time. Sure, as you mentioned, the E3/convention sketchbooks are a departure from the usual color strips, but they are still funny and relevant, and have come to be thought of as a feature, rather than filler.

      I find it amusing that the very day that many people asked why Sluggy Freelance doesn't get as much play as Penny Arcade, I point my browser to it and get a "Gone Fishin'" Page. Same for Megatokyo (filler page, that is). Which is the reason I don't read them. The last time I remember Penny Arcade not updating was 9/11/2001, because they just weren't in the mood to do anything funny that day.

      Actually, I think there have been a couple guest strips since then, if you count those. But they're still more dependable by an order of magnitude than anybody else.

      Even before Penny Arcade was their day jobs, Mike and Jerry treated it like their day job. Now that it is their day job, they're treating it like it's a calling: starting charities, holding expos, merchandising. And you know what? It's working. More power to them.

      Yes, I'm a rabid PA fan.

    42. Re:Why Penny Arcade? by NeMon'ess · · Score: 1

      Ahh, Ctrl-Alt-Delete, with it's massively too drawn out and cliched evil-zeke plotline. I was wondering when the hell that was going to move forward. Lots of panels, very few jokes. Even fewer funny ones.

    43. Re:Why Penny Arcade? by NeMon'ess · · Score: 1

      I think has very little to do with it. PA just has more appeal to more people. I gave sluggy a chance but it never hooked me. I bought two goats t-shirts and still happily wear them, but I haven't read the comic since it got too wordy and weird without being funny. Good comics spread fast-enough by word of mouth.

    44. Re:Why Penny Arcade? by Zwets · · Score: 1
      Penny Arcade has FLARE
      Yes, I hate that emulated lens imperfection on their site. It's so 90s.
      --
      One of the lessons of history is that nothing is often a good thing to do and always a clever thing to say. - Will Duran
  5. Link to the "drawn on stage" comic by dividedsky319 · · Score: 3, Informative

    Yeah, easy enough to go to the main page and go to "current comic", but a direct link is always nice...

    8-29-2005's comic
    1. Re:Link to the "drawn on stage" comic by KDR_11k · · Score: 1

      Looking at that strip I wonder, what's the point of the third panel? Because some people can't think for themselves? It could easily be cut and the second panel's speech be spread out a bit more, with Jesus starting as if he was talking about the Nintendo Revolution but continuing in a way that makes clear he's talking about something else. I mean, they could at least TRY to be funny.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  6. kudo's by halo8 · · Score: 2, Funny

    this was a very hardcore crowd. Real gamers here to play, and talk about the games they love and hate. It's not about marketing or dollars, just about passion, and that makes for a far more fun weekend.

    Very nice wrighting.. makes me want to go.

    p.s. any pics?

    --
    The More Knowledge you have the Luckier you Get- J.R. Ewing
    1. Re:kudo's by Saige · · Score: 2, Interesting

      I have a batch of PAX pics available. I focused more on my clanmates who were there, but some of them should give a good feel for how things were.

      --
      "You know your god is man-made when he hates all the same people you do."
  7. Because! by Anonymous Coward · · Score: 1, Funny

    Why is it that Penny Arcade gets all the attention around here?

    Probably because it's only marginally humorous and it contains a lot of unnecessary swearing, just like Slashdot.

    1. Re:Because! by Anonymous Coward · · Score: 0

      Is there any swearing that's fucking necessary?

    2. Re:Because! by Anonymous Coward · · Score: 0

      When used properly for emphasis, I would say "yes". See some of George Carlin's work for supportive evidence. ;)

  8. Omegathon? by ZiZ · · Score: 5, Insightful
    What the heck? How can there be a respectable writeup about PAX without even mentioning the Omegathon II? With its prize pack (scroll down) of the ORIGINAL NES COLLECTION?

    What was the final battle?

    HOW DID IT FEEL?

    --
    This flies in the face of science.
    1. Re:Omegathon? by ZiZ · · Score: 2, Interesting
      So the moderators have no idea that the Omegathon is a huge part of PAX either. Very well then. Let me sum up by quoting from an interview on the subject:

      (There's) the Omegathon. Twenty Omeganauts were selected from the pool of pre-registrants to take part in this three-day multi-genre duel. Starting Friday they work their way through single-elimination matches in tabletop, console, PC, and arcade games until only two remain. They'll be set on the stage in front of 2,000 of their peers for a final showdown on the big screens. The game? It's a secret. The prize: a Light Side or Dark Side Alienware Star Wars gaming rig (winner's choice), every NES product ever made, and eternal glory.

      Yes, it's a big part of PAX. Last year's final secret showdown game was...PONG. Yes, a lot of people were excited about it. No, I haven't even heard anything about it save for the victor's name, "Coreside" (and mad props to Coreside for winning).

      No, it's not off-topic. Yes, it was an attempt at a humorous but serious demand for information. No, I still don't know what the final game was.

      --
      This flies in the face of science.
    2. Re:Omegathon? by oGMo · · Score: 3, Insightful

      Eh. The Omegathon was OK. I didn't really pay attention to it this year; after all, I didn't have a chance of winning, and I'd rather be spending my time playing games myself.

      Last year the final round of Pong was very cool, suprising, and funny, because no one knew what to expect; this year it wasn't really a suprise that it'd be an old-school game, merely a question of what. To answer your question: Combat (Atari).

      After watching the omeganauts suck at Karaoke Revolution (Tycho and Kara played a round first, and they were very good... almost all the omeganauts were very bad), I found it hard to care about any of the contenders.

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    3. Re:Omegathon? by Anonymous Coward · · Score: 0

      The final game was Combat for the Atari 2600.

    4. Re:Omegathon? by NattyBucho · · Score: 1

      The final round of the Omegathon was epic. It was a one-on-one in the original Atari Combat, and probably the most intense live competition that I've ever witnessed. Words truly do not do it proper justice.

    5. Re:Omegathon? by InferiorFloater · · Score: 5, Informative

      Specifically, the Combat went down like this: Round One was a massacre, victory to coreside, like 20-10. Round 2 saw LeRoy manage a tie, while learning the finer points of the game as he went. Round 3 then went to LeRoy, by then the crowd's favorite for his underdog status, in a lower-scoring match.

      This all set the stage for the most epic and intense match of combat I've ever seen. Coreside jumped out to an early lead, then LeRoy mounted a comeback. in the middle of which, the Atari actually started to freak out, corrupting the signal. Despite this, LeRoy managed to comeback furiously, going up 11-8 or so by the time the warning flash took place. However, Coreside then landed several miraculous shots to go up by 1 point in the very last second of the match.

      I figure LeRoy got the better deal - he won an Alienware PC, and doesn't have to figure out what the hell to do with all that NES stuff.

      --

      ---------
      Get back to me when my brain starts working.
    6. Re:Omegathon? by Wandering+Idiot · · Score: 3, Insightful

      Atari Combat on the 2600. More info on their forums here, including pictures.

    7. Re:Omegathon? by Langley · · Score: 1

      [#e] oGMo!

    8. Re:Omegathon? by oGMo · · Score: 1

      Holy crap, it's Langley! Man, I haven't seen you in ages. Hop on freenode and msg me sometime.

      --

      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    9. Re:Omegathon? by MrScience · · Score: 1
      --

      You quitting proves that the karma kap worked. The most annoying of the whores shut up. --CmdrTaco

    10. Re:Omegathon? by NattyBucho · · Score: 1

      The first match ended 15-0, by the way. The rules were first to 15, or highest score in 5 minutes.

  9. You got them mixed up... by Anonymous Coward · · Score: 0

    Gabe = Mike = draws
    Tycho = Jerry = talks a lot

  10. Amazing by LegendOfLink · · Score: 2, Interesting

    That two "regular" guys like Tycho and Gabe have been able to become such icons in the gaming industry. I'm glad to see that it's more than just a few giant companies making all the rules when it comes to the form of entertainment I remember best during my childhood.

  11. Re:Die. by stlhawkeye · · Score: 1, Troll

    As opposed to your myriad valuable contributions to the collective creativity of mankind. Shut the fuck up.

    --
    "I have never won a debate with an ignorant person." -Ali ibn Abi Talib
  12. Great, but... by th3space · · Score: 3, Insightful

    Did you skip out before the Omegathon or something?! Jesus, how can you write up PAX05 without even MENTIONING it?

    dilettante :(

    --
    "How like you to drag your keyboard to a gun fight." - Aaron Bedard (BANE)
  13. so? question posed... by Anonymous Coward · · Score: 0

    Where does the "(cw)" in their nicknames come from?

  14. Cool info by XxtraLarGe · · Score: 2, Informative

    I'm a big LOTR fan, so I thank you for the info. I just checked out Turbine's LOTR Online game. Looks pretty good, but the WMV file has a lot of background noise. Coincidentally, the maker of the new Penny Arcade Trading Card Game, Sabertooth Games, also makes a cool LOTR minis game.

    --
    Taking guns away from the 99% gives the 1% 100% of the power.
    1. Re:Cool info by ahoehn · · Score: 1

      We got a demo of the LOTR game at PAX, (though it was using the same build they used for the E3 Demo), and all in all, I wasn't too impressed or excited. The biggest problem was that the world in the game didn't feel like middle-earth. It was too generic. I'm hoping that will be fixed by the time that it's released, but that's just a hope. I wrote a more comprehensive'ish review here.

      --
      Mod my comments down. It'll be fun.
  15. Listless crowd? by fahrvergnugen · · Score: 5, Informative

    There's a great forum thread going on at the Penny-Arcade site about what lameasses the concert crowd was. Apparently every time anyone tried to rock out, they were given a big ol' social beatdown by the crowd, who just wanted to play their game boys and nod in time.

    What blows my mind is that the guy who calls them on it is getting chewed out, by and large, by the other members of the forum. I mean, far be it from me to tell you how to enjoy a concert, but wow. It's like these people have never been to a concert or something.

    I was contemplating a PAX trip next year, but if this is the kind of crowd PAX is attracting, I can't say I'm particularly enthused about attending. I mean, I know it's nerdcore, but it just strikes me as impolite to sit there and play Nintendogs while someone's performing on stage for you.

    --
    Even Jesus hates listening to Creed.
    1. Re:Listless crowd? by Taulin · · Score: 1

      And people wonder why they are single... You seriously bring up an important point. People like this are not single because they love games and are nerds. They are single because they don't have any social skills. This seems to be the opposite of the crowds found at Anime conventions where everyone seems to be extreme extroverts, which makes for a better convention experience.

    2. Re:Listless crowd? by Chimera512 · · Score: 1

      i engountered the same thing when i attended a concert at conneticon easrlier this summer, there were very few people "rocking out" but there were so few that there were roughly a dozen people up and getting into the music and 1/2 that just sitting there. the whole thing felt rather awkward, i think nerdcore music in that vein tend to be something enjoyed in the privacy of one's home and nerds listen to very little besides that and don't know how to really get into it. in short i don't think many nerds are also regular concert goers. you could get a level or two in your current Massive in the itme it takes to go to a concert.

    3. Re:Listless crowd? by Rico_Suave · · Score: 3, Insightful

      Well, ya kind of have to go with the flow when it comes to concerts. If I went to see, say, James Taylor and started a mosh pit, I would (rightly) earn the ire of everyone around me. On the flipside, if I went to a Pantera show (RIP Dimebag) and was trying to shush everyone around me so I could appreciate the music, I'd again rightly get my ass kicked.

    4. Re:Listless crowd? by Dingis · · Score: 1

      It's like these people have never been to a concert or something. More than likely, they haven't. Otherwise they wouldn't have hauled their DS/PSP/miscellaneous expensive hardware into a pile of people who could possibly be rocking out pretty hard. mc chris got a pretty solid response, mostly because he worked the crowd incredibly well. However, how do you react to a band that plays video game themes? There's no lyrics, so some of the people were singing along to the guitar. One of my buddies flat out told me if he saw moshing we were out of there, only because of how ridiculous it would seem to watch a nerdfight with the Contra level one music as a soundtrack.

    5. Re:Listless crowd? by RomulusNR · · Score: 1

      I didn't have this problem, but I guess I don't normally start flailing and trying to start a pit in the middle of a tight crowd. Cause I'm not a fucktard.

      I was able to rock out fine. (Although I've been told that I headbang "with wide range" -- apparently most people hardly move when they headbang, I dunno where that came from, must be a west coast thing. I figure I've got the hair for it, so go for it.) But I also wanted to watch the performers, not just be a dervish.

      The poster doesn't have to be a dick about it.

      ''There is dancing and shoving at the front of the stage. It's where people are fun and excited. ''

      Yeah, I go to a show cause I want to get whacked and scratched and knocked down by ignorant dipshits who can't control themselves. Fuck you, go to a GWAR show and stfu. There's something to be said for being considerate, not just being a selfish twerp and then bitching about how no one else likes you smacking into them wildly.

      It was a geek show. Act like you know.

      I admit though I agree with one person's comment:

      ''I mean, come on, there would jsut be something special about saying you were in a mosh pit to megaman or contra.''

      Either way though, seeing Minibosses live is pretty damn special.

      --
      Terrorists can attack freedom, but only Congress can destroy it.
    6. Re:Listless crowd? by MrScience · · Score: 2, Informative

      perfect example
      (taken during Friday night's performances)

      --

      You quitting proves that the karma kap worked. The most annoying of the whores shut up. --CmdrTaco

    7. Re:Listless crowd? by Anonymous Coward · · Score: 0

      Don't go next year. Instead, go drown yourself in PBR and Michelobe Ultra, go see some shitty band in a smokey venue, and masturbate in the name of "rocking out" while calling anyone who doesn't like to dance an "insecure fag".

      Also, die alone and unhappy.

    8. Re:Listless crowd? by KDR_11k · · Score: 1

      What do you expect? I can fully understand their motivations, I don't see a point in overly loud music while doing nothing. Music to me is something that plays in the background while I do something else, just standing there and listening is like doing nothing at all, boring. And I can imagine better ways of spending my time than standing there being bored and annoyed by the loud music. When your crowd is a bunch of nerds you shouldn't expect any other reaction.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    9. Re:Listless crowd? by Anonymous Coward · · Score: 0

      The point of a "concert" is that the overly loud music is what you're doing, dumbass.

    10. Re:Listless crowd? by KDR_11k · · Score: 1

      Yes and geeks obviously don't find that fun.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    11. Re:Listless crowd? by Anonymous Coward · · Score: 0

      The point of PAX is videogames, in case you didn't notice.

      Playing games and enjoying games all the time is the whole fucking point. Sure the Minibosses may be good at what they do (never heard of them, actually) but they play, get this, VIDEO GAME MUSIC.

      Why is it weird to want to play video games when at a video game convention, listening to video game music?

      Some people just have the wrong expectations.

    12. Re:Listless crowd? by Grey+Ninja · · Score: 1

      You don't understand. The man you see there was likely on Pictochat. Pretty much everyone with a DS was on Pictochat. On Saturday's performance, there were almost 3 FULL Pictochat rooms. It was absolutely fantastic to be able to communicate and talk about the performance with fellow concert goers, and just take in the sounds.

  16. PAX05? by hal2814 · · Score: 5, Funny

    Here I was hoping to read about the latest and greatest info on PAX. They don't even talk about "Diagnosis Murder" or "Touched by an Angel"! What kind of review is this?

  17. what is up with the mods today?? by tont0r · · Score: 1

    earlier you mark someone who posted nothing but wrong info and he got +5, insightful. and now this guy is obviously opposed to a guy saying he hopes one of the PA guys chokes to death, and he is a troll???

    1. Re:what is up with the mods today?? by Anonymous Coward · · Score: 0

      Generally taking the flamebait and flaming back is not a great idea, and very little good can come of it. Rspecially if your response is just a counter-insult. I'm with the guy, mind you, but usually it's just better to wait until the offending post gets modded into oblivion.

  18. PAX?? by psallitesapienter · · Score: 1

    And here I thought it had something to do with K-Pax

  19. I also was at PAX by ahoehn · · Score: 4, Informative

    Everything Taco said was largely true, but there were one or two negative things about PAX as well. The most glaring, and probably unavoidable, was the stench of hundreds of tightly packed nerds. Maydenbauer's AC system simply couldn't circulate air fast enough to clear out the freeplay rooms. It was overwhelming.
          The exibition hall had some nifty things, Nintendo showing off yet-to-be-released games and the micro, but I was surprised that after all of the Penny-Arcade comics about World of Warcraft that Bilzzard wasn't there, and the Microsoft booth was nothing more than a neon XBOX sign and a projector connected to an xbox, no 360, nothing.
          Was PAX nifty? Yep. Was it an event that compelled me to camp out at the conference center all weekend? Nope. But from the excitement on the faces of many attendees, I was in the minority.
    My roomate and I wrote a bit more about it, and the exciting world of Seattle's WiFi enabled ferries, over at edgefactor.

    --
    Mod my comments down. It'll be fun.
    1. Re:I also was at PAX by Saige · · Score: 1

      While PAX itself was decent, what really made it very exciting for me was the opportunity to hang around with friends from out of town in such a gaming-oriented setting. If I had been by myself, I would have done very little.

      Instead, I was there a little on Friday, most of the day Saturday, and would have spent all day Sunday there too if I could have, because it was a great place to be with those friends.

      --
      "You know your god is man-made when he hates all the same people you do."
    2. Re:I also was at PAX by Mercano · · Score: 1

      Microsoft booth was nothing more than a neon XBOX sign and a projector connected to an xbox, no 360, nothing.

      Weird. Didn't PAX04 have the first playable Halo 2 available outside press events like E3? Suppised they would go from that to nothing, though I suppose Bungie is just a division of Microsoft, not Mircosoft proper.

      --
      #include <signature.h>
    3. Re:I also was at PAX by L-Train8 · · Score: 1

      the Microsoft booth was nothing more than a neon XBOX sign and a projector connected to an xbox, no 360, nothing.

      The Microsoft 'booth' was a joke. The girl there handed me a 60-day trial copy of One Note, something I know every gamer is drooling over. How hard would it have been to bring a few more XBoxen and a couple of demos of unreleased games? Bungie, Microsoft Game Studios and Microsoft headquarters are all only 5 minutes away from the convention center.

      --

      Don't forget that Friday is Hawaiian shirt day.
    4. Re:I also was at PAX by mdarksbane · · Score: 1

      According to www.bungie.net, some of the bungie guys were there. I'm also surprised there wasn't a larger booth.

    5. Re:I also was at PAX by Dirtside · · Score: 1
      but I was surprised that after all of the Penny-Arcade comics about World of Warcraft that Bilzzard wasn't there
      That's probably because Blizzard has its own convention, Blizzcon, happening at the end of October, and either don't want to spare the resources to have a presence at another con so close to it (and yet quite far from Blizzard's offices in Irvine), or don't want to divide the attention of their fans.
      --
      "Destroy science and religion. Science would re-emerge exactly the same; but not religion." - Penn Jillette, paraphrased
  20. PAX Concerts were incredible by Effugas · · Score: 5, Informative
    OK, seriously, _you_ show me another concert that starts out with classical piano, moves onto nerdcore hiphop, and finishes up with metal -- with the audience equally pleased with all three.

    Now have two of them, two nights in a row. Rawk.

    Couple amusing highlights:
    • Bawls is going hardcore. They had a...brace for it...Bawls Slurpee Machine. And It Was Good. As if that was not enough...there were some sort of caffeinated yet vaguely carbonated Bawls Pillform spawned in a pitcher that would be poured into confused but curious hands. Yum.
    • Take Defcon. Swap Hackers for Gamers. Swap Hot Vegas for Overcast Washington. Swap Feds for...I dunno...Nintendo? Still, the entire thing had the feel of an Alternate Reality Defcon, replete with everyone just so damn happy to be around so many other people who understood them. I mean, just look at Phil here. Happy! (A wink to anyone who sees the very subtle Defcon reference.)
    • At Penny Arcade Expo, cosplay girl photograph YOU (in Defcon T-Shirt).
    • Best coat check evar

    Still, I cannot get over the concerts. Before the Saturday night show began, it was unveiled that there'd be a special act...see, there was this huge gaming competition called the Omegathon, and a mystery game had been decided upon...Karaoke Revolution...with 1700 geeks assembled to watch.

    Bet Konami never planned for this.

    For those not familiar with Karaoke Revolution, it's basically a game where you're scored on how well your pitch matches what the game tells you you're supposed to be singing. Now, gamers generally do not sing, but it's 2005 and it's time to expand the market (and the eyeballs of these poor geeks that just want to win every NES game ever released). With 1700 people cheering on, we watched...

    Two possible reactions:

    1) Complete withdrawl
    2) Complete insanity

    The second was entertaining in its own right, but the first was best represented by...Leroy. Now, these are gaming geeks. Gamers + Leroy = LeeeeROYYYYYYYY!. To say he was cheered on would be an understatement...and to say he didn't take it so well...so the guy's about three fourth through the round, and hasn't managed to sing a single note right. Finally, after much struggling, he gets...one note right. He's on the board! Applause thunders through the audience!

    LEEEEEEEEEEROY!

    OK. Maybe you had to be there. But it was a truly magical moment.

    But about the actual concerts.

    Both the Video Game Pianist and Connie Lin were incredible, and MC Chris was more insane than I had any right to expect...but the real surprise, for me anyway, was MC Frontalot. I'd say all sorts of stuff about him, but just grab the single. His CD is great, try not to get it off Bittorrent. Cool guy, too.

    It wasn't all hype and noise. Actually just sitting down with a random geek and playing Soul Caliber 2 for the first time in ages was just pure fun. And seeing the faces of all these kids see

    1. Re:PAX Concerts were incredible by whypick1 · · Score: 1

      Just to clarify, Leroy was NOT the person who barely scored in KR. Leroy lost in the final round to Coreside in Combat 12-11 in the fourth round (which, BTW, was INCREDIBLE to watch).

    2. Re:PAX Concerts were incredible by VoidWraith · · Score: 1

      Is it just me, or does that pitcher of Bawls pills remind anyone else of Viagra? They had an ad campaign with the blue pills in glass containers, after all.

  21. Re:so? question posed... by Anonymous Coward · · Score: 0

    I'll go you one further...what (cw)?

  22. (cw) = Clan Walrus by kshakir · · Score: 3, Informative


    ...in case any other n00bs like myself were wondering.

    This post from their interview a while back points to their Clan's site.

  23. Re:so? question posed... by Naosuke · · Score: 2, Informative

    Clan Walrus, It's thier old gaming clan from before they started the comic.

  24. Because it's better written and drawn... by podperson · · Score: 2, Insightful

    ...than any of its rivals. Simple as that.

  25. So what _does_ (CW) mean? by ChaosDiscord · · Score: 2, Interesting

    If they're always being asked what (CW) means, why not fill the rest of us in?

    1. Re:So what _does_ (CW) mean? by Anonymous Coward · · Score: 0

      Clan Walrus. Started around Quake1 era, it grew to 50+ members and became involved in Quake2, Starcraft, Tribes, and a bunch of other games. Gabe and Tycho were the leaders When it was first created, they had to make up 3 other members to get on id's list of official clans, but then people started joining them. Eventually, Tycho and Gabe caught on to the fact that several other members of the clan were not, in fact, figments of their imagination, but rather real people, and that they were in charge of a real clan, and not the anti-clan they had set out to build and upset the establishment. Upon realizing this, and given their nature ( they shirk responsibility: http://www.penny-arcade.com/view.php?date=2001-10- 15 ) they decided to step down as leaders of the clan, but keep the moniker, so as to subvert the clan that was meant to subvert clans themselves, without having to do all the work associated with subversion.

  26. I was there by zipzap54 · · Score: 1

    I'd have to say that PAX05 was one of the greatest geek events I've been to. Some of the highlights: The sheer number of different things to do there never left you bored. Between Consol free play, the many different tournaments (Halo 2, Super Smash Bros Melee, Omegathon...) and 4 floors dedicated to gaming left few to be desired.
    Turbine pulled out the biggest surprise of all, by hosting a 21 and over event at the Doubletree on Friday night, where they provided free food and drinks to any PAX attendee meeting the age requirements. But more exciting about this event was their unveiling of their new D&D Online. Watching them try and beat one of their scorpion like monsters in a visually stunning environment and consistantly getting PWNED! by their own game multiple times... it was hillarious. To add to the comedy they allowed a select few attendees to play a little game called draw a card from the deck of not too many things. some of the more interesting cards were those marked T.G.C. True Geek Confessions. A few geeks described their experiences turning down sex for alternative geek activities, and the best by far was an individule who asked his girlfriend to say "Help me Obi Wan Kenobe... You're my only hope" during an "Intimate Moment".

    I had planned on driving home to Seattle after this event, however due to the great quantity of free drinks, I was only able to attend the 5th floor parties in the hotel, where we played more video games, I had a rather humiliating game of Texas Hold 'em with some of the guys from the Gamer Transit Authority followed by a transfer to the room of The N35K1M05 (NESkimos)" Simon offered to sign my tin of Bawls mints that I was given for free at PAX. However the ink rubbed off in my pocket.. oh well.

    Overall I had more fun in 37 hours than I have in over a month.

    My only complaint would have to be that the number of consols available for consol free play needed to be increased. The first floor hallway outside the entrance to the exposition hall was lined with xbox, ps2, & gamecubes. however they were not organized very effectively, there was not enough Xboxs/copies of HALO 2 to satisfy the number of people who wanted to game. As a result we would have to stand in a long line and check out the game and the controllers (if available) and then once we had everything and sat down to game, made our profiles, and got linked up to another box for some 4 on 4 action, a PAX Enforcer would come over and tell us our time is up after this game and we'd have to forfeit all the items we waited so long to obtain. Nevertheless it was quite frustrating. I'm definatly glad to hear that they will be moving to a bigger location next year. I can't wait

    --
    "All programmers are playwrights and all computers are lousy actors."
    1. Re:I was there by zipzap54 · · Score: 1

      Also I forgot to Mention. A few of the attendees of the Turbine event were given invites to Beta Test the new D&D Online game. what a great opportunity I'd say. Sean, a friend I met there one his by imitation a Gelatinous Cube in Monster Manual Charades, while another hardcore games won two tickets to Beta Test (one for him & his wife) by rolling a natural 20 against the DM. At the end of it all Turbine threw a bunch of swag to the audience. I caught a T-shirt... Lucky!

      --
      "All programmers are playwrights and all computers are lousy actors."
    2. Re:I was there by nobey · · Score: 1

      Nailed it on the head. I'm glad they had games I didn't think would be there (for free play) like Virtua Fighter 4 evo, but only 6 or so copies of Halo 2 won't cut it. And nobody was really good. The "pros" were 30's in team slayer (on xbox live). Me and my friends usually sit around 30, but often are modded or just f'ing around. You could tell how they played they were only okay. Anyway good write up. I arived Saturday night from spokane at about 12. They said they'd close at two, which some how jumped to 1:08. We payed 15 extra dollars for about 45-30 minutes of playing. garbage.

    3. Re:I was there by BIZKeT · · Score: 1

      Comments on console freeplay have been noted. We plan on having things go much smoother for freeplay next year. Hopefully more consoles and a better range of games. I am commited to making every year better than the previous. But I am crazy that way.

      BIZKeT
      Console Freeplay Manager, PAX2k5

    4. Re:I was there by Saige · · Score: 1

      The "pros" were 30's in team slayer (on xbox live). Me and my friends usually sit around 30, but often are modded or just f'ing around. You could tell how they played they were only okay.

      The "pros" happen to be the two best Halo 2 players inside all of Microsoft. Other than their first match, they had no problems with any of the games.

      Yeah, they're not the best people out there at the game, but they sure as hell aren't just "OK". If they're just "OK", then 90% of the people who play regularly must suck horribly at the game.

      --
      "You know your god is man-made when he hates all the same people you do."
    5. Re:I was there by nobey · · Score: 1

      "The "pros" happen to be the two best Halo 2 players inside all of Microsoft. Other than their first match, they had no problems with any of the games."

      Good sir, last year my team took 3rd and 1st at PAX playing halo on xbox and pc respectivly. I've played people on XBL that have kicked my ass. Those "pros" could not kick my ass. I was inline to play them, but I jumped in the line to late because I was getting pummeled in soul calibur 2. I watched most of the games they played.. They wasted rockets, killed them selves a couple times and just were about average at everything. The guy on the right side of the screen was a decent snipe and they were pretty good with the battle Rifle and threw some nice nades, but thats it. They used dirty combo (plasma pistol/battle rifle) alot too (a sign of "newbish-ness" if you will, we never use it unless the enemy does first for it takes no skill to kill with).

      Durning the couple hours that I free played my team of 3 was never beatn and the spread was at least 15 kills every game. Believe it or not, 90% of people who play do suck. I've played high 30's in team slayer that suck. I'm not saying i'm the best, but those guys were no "pro's", or not at the level of skill "pro's" should be at.

      -nobey

    6. Re:I was there by Saige · · Score: 1

      Oh, get off your arrogant "everyone not as good as me sucks and ought to stop playing" high horse.

      People like you piss me off on Live. Not because they're good, but because they have no fucking clue how to be a decent person and scream and insult everyone they beat and let them know what a damn "n00b" they are. You have no clue how to be a graceful winner.

      Letting everyone know how much better you are then the pros for the game must make you feel really important, doesn't it?

      --
      "You know your god is man-made when he hates all the same people you do."
    7. Re:I was there by nobey · · Score: 1

      Jesus... calm down. Look, my point was those "pro's" you and microsoft seem hold in such high esteem aren't that good. They are average halo 2 players. Out of the 50 levels you can climb they are 30's, they are only a bit above average. Have you ever played with me? "You have no clue how to be a graceful winner". How would you know? I win about 70 percent of the time. I'm in no way the best, and wether I win or lose all you'll hear from me is "good game". Chillout bro, my gamer tag is nobey, send me a request and we'll play some Team slayer together. I play to have fun and win. Fun comes first. If i'm playing and not having fun I stop, but at no point am I an asshole to anyone. -nobey

  27. Photos by MrScience · · Score: 4, Informative

    I'm trying to get everyone to use the PAX05 tag on flickr. There are around 450 pictures so far.

    I've personally uploaded around 150 of the 1700 I took, and threw together a quick page hosting a few panoramas (wait a few days to download the large versions where possible, I don't know if they really meant unlimited bandwidth. :).

    --

    You quitting proves that the karma kap worked. The most annoying of the whores shut up. --CmdrTaco

    1. Re:Photos by Coulson · · Score: 1

      By the way, I hate you for how good your photos look. :) I had a hard time getting anything but blurs in the dim light. (My Canon PowerShot S400 has no aperture control.)

      http://www.photozeit.com/PAX2005/

    2. Re:Photos by glwtta · · Score: 1
      --
      sic transit gloria mundi
    3. Re:Photos by MrScience · · Score: 1

      Thank you, I think. :) I probably threw out half the concert/macro photos I took due to blur. The rest are pick-and-choose to get the right pose/lighting combo. I was thinking about taking concert photos professionally for a while, and had some opportunity to practice with a coworker's band a couple years ago, the experience of which definitely improved the keeper ratio.

      Equipment:
      Canon 10D
      50mm f1.4 (200-400 speed) for when I was in the front
      30-80mm f4 (800 speed) for medium range/"wide" angle
      100-300mm f3.5 IS (800+ speed) for farther back. This was hard, as most shots were 1/20 or 1/30... getting a bobbing rapper to stand still that long, and hand-hold an effective 480mm lens while being jostled is a challenge.

      (all numbers are approximate, off the top of my head)

      --

      You quitting proves that the karma kap worked. The most annoying of the whores shut up. --CmdrTaco

    4. Re:Photos by NeMon'ess · · Score: 1

      Presumably the S400 was auto setting itself to ISO 400 and it's minimum aperture, 2.8, but that still will require maybe a 1/10th second exposure. My A510 has manual controls and a f2.6 minimum, but MrScience's f1.4 is the real key to low light photos without a tripod.

  28. Come on, gaming with live music! by SuperKendall · · Score: 1

    I don't know, to me gaming with a live soundtrack sounds like a pretty cool idea.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  29. My own review. by Grey+Ninja · · Score: 3, Interesting

    I posted this elsewhere, but I think it's fitting here too. I just got home from PAX 05, which I have to say was incredible. First, let me give you a run down on what all happened there. (SPOILER: Nintendo stole the fuck out of the show).

    1) Exhibitions. Same sort of shit you see at E3, but on a smaller scale. Nintendo was present with just about all of their games that I have been wanting to play for a while (including the new Zelda). Microsoft was present with a chance to enter into a beta testing program, and a free copy of their new MS Office product. (I passed on both of those, as I have no desire for either). Sony was present in a small fashion with playable demos for about 5 or 6 of their new games. (Exact games elude me... I didn't play them, but I did pick up the discs that they were giving out). Ubisoft also had most of their lineup present. That included a bunch of Xbox games I could give a rat's ass about (but they had an airplane game that looked fun), and a trailer for Prince of Persia 3. The Army was present with a table full of shuttle PCs LANed together playing AA, and a hummer and a full set of soldier gear (including kevlar) that people could try on (I tried on the armor, and picked up a pressed AA CD, and a lanyard). There was also a sort of cool VR thing where you were walking around in a sphere (It proved to me once and for all that VR is an absolutely horrible idea.) Other things present included FEAR, Torque, Tabletop RPG things, and the usual assortment of merchandise for sale at such things (I picked up a T-shirt or two, a PAX 04 DVD (good memories), and the Penny Arcade book.)

    2) Panels. One of the really great things about PAX is the panels that are going on pretty much all the time. Basically, they get members of the industry to get up in front of a few thousand people and answer questions. There were also other things, such as a chance to beat the pros at their own games (I beat a Soul Calibur II Pro and won a $50 gift certificate at EB) and of course... the classic screening of "The Wizard".

    3) Music. The closest thing to a hippie music festival for gamers. Well, maybe not. They had a couple of people play way too much Final Fantasy on the piano, and a few very very horrible rappers. But NESkimos and the Minibosses simply kicked ass.

    4) Community. PAX 05 might have been pretty boring if you were a PSP owner (and you probably would have had a hard time getting multiplayer going... there were a good 10 DSs for every PSP). But believe me when I tell you that PictoChat was DESIGNED for events like that. For 3 days, there was a continuously running pictochat conversation. This was especially handy during things such as panels or the music concerts, as it was our way of providing running commentary on things. (and drawing penii). You also meet many interesting people such as Eyes5, who can make PictoChat do absolutely insane things. I wish I could have saved some of her drawings. She was also quite the gamer... I was simply shocked to see 4:30 spent on Nintendogs when it was only out a few days beforehand... The dog knew about 20 tricks, and had won like every competition.

    If any of you were at PAX, and owned a DS, you might remember me as PAX_Dave, who was serving E3 demos from his laptop at odd times during the convention. Late on the first day, I had grown very very proud of all the DS owners around (PSP owners were a VERY small minority), and I wanted to do something special, so I began hosting demos such as Jump Superstars, Submarine Tech Demo, Zelda trailer, and Trauma Center, as well as some homebrew. It became a common event for me to set up my laptop during a panel, or in the speakeasy booth and let my fellow DS fans have at her.

    5) Nintendo. Let me list a few items. Zelda: Twilight Princess, Metroid: Hunters, Mario Kart DS, Viewtiful Joe DS, Castlevania DS, Met

    1. Re:My own review. by startled · · Score: 3, Funny

      3) Music. The closest thing to a hippie music festival for gamers. Well, maybe not. They had a couple of people play way too much Final Fantasy on the piano, and a few very very horrible rappers. But NESkimos and the Minibosses simply kicked ass.

      I don't think there was any way to tell if the rappers were any good, since the sound sucked. Sucked, sucked, sucked. I don't know if it was the room, the equipment, the techs (or lack thereof), or a horrible combination of all that. Any time anyone attempted to sing or speak over music with any bass, it was totally distorted and buried.

      I hope they fix that next year. The rest of the conference was friggin' sweet, but any artists with vocals got the shaft..

      But believe me when I tell you that PictoChat was DESIGNED for events like that.

      Like you, I also wish there were a way to save some of those drawings. Eyes5 was nuts. OTOH, I wish I could erase all the horrible, horrible cock pictures from my mind. Every image was turned into a dick. Samus shooting a beam? Now it's Samus shooting a dick. Link wearing a cap? Now it's Link wearing a dick. Just a picture of a dick? Now it's a dick with two dicks on it. If Pictochat were truly designed for events like this, it would have a penis filter.

  30. Re:The one time... by Anonymous Coward · · Score: 0

    The one time Zonk doesn't post an article, it's about something he is supposed to be covering!

    Sheesh.

    Zonk, where's that original content you said you were going to be writing. Here's the link to your journal entry about it in case you forgot. Don't worry, it's only been SIX MONTHS.


    Troll? How is that a troll? The only sentence that isn't a 100% true statement of fact is the one that says "Sheesh."

    Sheesh!

  31. XP? by RedNovember · · Score: 1
    >>WidowPC was sponsoring a gaming room. It was neat to see rows of PCs with gamers slumped over them focused upon killing aliens, friends, or monsters with hope to earn points, repution, or most honorable of all, that glorious thing known as "XP".

    Funny, XP is the last thing I'd want to work for...

    Oh wait...

    --
    "MY APOCALYPTIC TENOR HAS NOT BEEN DISPELLED!" - T-Rex, qwantz.com
  32. Omegathon II by psycho.dan · · Score: 1

    For those of you who weren't there, here's a quick description of the Omegathon II.

    The opening rounds were OK - pretty standard fare. The first 'big' event, spectator wise, was the karaoke competition. This was amusing, mostly because the crowd really got into it - certainly not because the participants were very good.

    The Coreside vs. LeRoy final, however, was excellent. One of my friends commented to me immediately afterwards that "when we try to explain how insane this was afterwards, nobody will understand unless they were here," and I believe he's right. Still - worth a shot! 'Combat' is an ancient tank game with lots of bugs - some of which you need to use to win. In any case, the first round was a blowout, 15-0 for Coreside. The second round was a tie, and the third round LeRoy took by maybe a point. The entirety of the second and third round, the score was alternating up and down, with giant mistakes and huge shots by both of 'em. A tiebreaking round began, and at around 2-2 the machine started to overheat, spazzing out badly to the point of occasionally having unintelligible video output. LeRoy was up by a few points, they tied, Coreside was up, LeRoy was up - the whole time the crowd is going insane, especially when the machine is fritzing and we don't know what's going on. Finally, with the 5 minute time almost up, Core gets up a point - and the time ends. Around two thousand people were screaming and yelling in the crowd, it was amazingly intense... and as you can see, my friend was right: anyone who wasn't there doesn't stand a chance of understanding. If it's on the PAX05 dvd, maybe that'll convey it a bit better, but it was truly a powerful and strange (and extraordinarily geeky) event.

  33. Only a block away... by zolon · · Score: 1

    from where I live.. and I missed my chance too run the Taco over..

    --
    Merf
  34. Come on ignore life while it is RIGHTFUCKINGTHERE by Anonymous Coward · · Score: 0

    ...step away from your computer from time to time, ok?

  35. Thanks for stopping by and looking at LotRO, Taco by het3 · · Score: 1

    It was fun showing the game off. PAX was excellent: it's really great to be at a show with so many folks who just really want to be there. Not every show is like that. We had an excellent time.

    I do want to clarify that 9-player fellowships were considered early on for Lord of the Rings Online, as a nod to the novels, but that they were abandoned almost as early as impractical, so you need not fear being driven mad.

    At least, not by LotRO.

  36. Re:signs you're a loser by TrekCycling · · Score: 1

    The sign that you're not a loser, of course, is to make fun of those who are older and still enjoy having fun with their hobbies. A "real" adult buys a beamer, gets a trophy wife, buys a house (preferably a condo) has a couple kids and then proceeds to work 60 hour weeks so they can buy new plasma screen TVs. That's "real" adulthood, right?

    Actually, real maturity or signs you aren't a loser are that...

    A) You know what you want out of life and aren't afraid to go after it.

    B) You understand that being happy and making connections with others is what life is all about.

    C) You enjoy life.

    I don't see what your problem is. I skateboard (or ride my bike) to the train everyday. On which I spend an hour or so a day playing my Nintendo DS before heading into work. I read Penny Arcade, laugh, do some work, head home and try to enjoy my evening hanging out with my wife and cats.

    Guess I'm a "loser" in your book also...

  37. Re:Die. by WaKall · · Score: 1

    You have a very effusive way of saying "I hate and/or strongly dislike Penny Arcade". It's nice to know that you wish death on innocents though - I'll keep me and mine away from you.

  38. Tycho/Gabe rubbing off by typical · · Score: 1

    Has anyone noticed how much many of the comments here reflect the Tycho/Gabe writing style? Apparently they're having quite an influence.

    --
    Any program relying on (nontrivial) preemptive multithreading will be buggy.
  39. Because... by typical · · Score: 1

    A couple reasons:

    Penny Arcade is one of the most polished webcomics out there. It may not be stunningly deep or anything, but (a) it's generally at least decently funny, which is harder than it sounds, and (b) the art is really pretty.

    There are also a couple of other decent geek webcomics, like GPF and UserFriendly.

    Of PA, GPL, UF, and Sluggy, PA consistently has better art -- they always produce a large, colored strip. PA has a written component, and even the comics act as a humorous news source -- it actually informs you about the game industry. It has a good deal of reasonably balanced commentary -- they don't hash on anyone's game system.

    PA is very approachable for new readers. It's very easy to drop in and figure out what's going on and start enjoying it. Even if you aren't familiar with the game industry, it's pretty easy to see from a comic or two that EA Is Evil, Blizzard Is The Center Of the Universe, and so forth. The longest story arcs (and these are exceedingly rare) are maybe ten comics long. Most comics are stand-alone. There is an exceedingly small number of characters that must be learned to appreciate the comic, and each strip pretty much makes clear the role of any characters in it, so that you don't have to read back -- there are The Two Hardcore Videogamers that make up almost all the comics, Their Women, The Mac Guy, and so forth. You need never refer back to understand a comic.

    UF has long story arcs that require understanding the nature of some pretty bizarre characters introduced over a long stretch of comics (like the giant hallucinatory Coca-Cola bottle that Mike sees), or why a given comic is taking place in a nuclear missile silo. Story arcs are longer and harder for a new reader to get into, and some jokes are more esoteric. The panels are not drawn as well and are mostly not in color. Most of the humor derives from the text -- the *expressions* alone in PA provide much of the humor, whereas UF is mostly some necessary drawings provided to support the text. There are some references (to pop culture or what-have-you) that are not immediately accessable to the audience that PA tightly focusses on -- the hardcore gamer crowd.

    GPF is small, mostly black-and-white, and has some esoteric characters. Story arcs are long and require reading back to appreciate what's going on.

    Sluggy has *extremely* long story arcs with references back to ancient comics, and essentially requires an investiture of reading about five years * three hundred some comics a year == fifteen hundred comics to understand the current comic. It has extremely unusual characters that can be difficult to figure out (a new reader is going to be bemused by Sluggy standbys like the Dimension of Pain and so forth). The art has improved since the beginning, but is not as flashy as the PA art and is not in color. The real killer is that Sluggy has an absolutely massive cast of characters with a very complex web of relationships -- it's quite difficult to follow all of them, even for a hard-core reader. Pete keeps bringing back characters that "died", and occasionally introduces more. There are probably at least twenty major characters in the cast, which is staggering for a new reader. Those that love following vast, wide-stretching plots may love this, but it makes it hard to pull in new readers. Sluggy not infrequently does pun-based jokes, which is a truly bad form of humor, and often has punch lines fall flat. It is not as consistently funny as PA. It often relies on specialized knowledge to appreciate (for example, the current arc requires having read Harry Potter), whereas PA is generally accessable to anyone with some gaming experience.

    Now, I enjoy all the above comics, but PA definitely has the most widespread appeal.

    --
    Any program relying on (nontrivial) preemptive multithreading will be buggy.
  40. Re:signs you're a loser by typical · · Score: 1

    Well, you're right, but why do you care what he thinks of you? He's a random /. troll.

    --
    Any program relying on (nontrivial) preemptive multithreading will be buggy.
  41. (cw) by MacGod · · Score: 1
    He's fast, witty and very entertaining, even when they have to answer the question about where the (cw) in their nicknames comes from for what must have been the 103rd time of the weekend.

    So, for those of us that weren't there, where does the (cw) come from? What does it mean?

    --
    "Reality is merely an illusion, albeit a very persistent one " -Albert Einstein
  42. Re:signs you're a loser by Anonymous Coward · · Score: 0

    I'm impressed, re-evaluation is a big word to say when ur mouth is full of C@*K meat...

    DOn't worry about me, I wasn't at PAX, i was at my 'right place'...doing ur wife...

  43. Re:signs you're a loser by Anonymous Coward · · Score: 0

    No, you sound like me. It's not the videogaming, it's attending shit like PAX05. I mean, if I saw a car painted with "OMFG", I would know that no matter how impressive the entertainment was, I would want to be elsewhere. Who wants to hang around a bunch of 15-18 year olds was my point. Look, more power to you for following your hobbies, I agree with your point. But I strongly believe you, as a married man, would have felt slightly (to grossly) out of place at an event such a PAX05, as would myself. All I suggested was that as one grows older, the desire to hang around stinky nerds in large groups should diminish.