Domain: severinghaus.org
Stories and comments across the archive that link to severinghaus.org.
Comments · 26
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Re:Too Bad
I beg to differ.
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Re:hmmmm
Pretty sure. Read this!
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Try it out with your own Gallery2
I helped build a module for Gallery2 that will display your photos or albums in a map. Some good folks have been adding features and maintaining it since then. Check out my photo map if you're interested; you can tell at a glance that it's pretty similar to what TFA describes.
The onus is still on you to make sure that either you tag your content with the right coordinates or that your camera or other software gets it into the EXIF block, but beyond that, it's all pretty automagic.
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Re:PDA?
Oh, how I miss my 48GX. It was like my best friend through high school. My first one died, I bought a replacement, and it died probably four or five years ago. Are they still available for purchase?
I can't get into using x48; just too clunky. I found orpie as a good, open source, RPN calculator. I even started writing an interpreter so I could salvage some of my old programs running, but it didn't really go anywhere.
How do the newer HPs stack up? Are the UserRPl, SysRPL, and assembly environments comparable? Will my old programs run? -
Re:The Gran Tusimo franchise
The thing that took the fun out of Gran Turismo for me, when GT4 came out, was that unlike in GT3, it was very difficult to set up a race that was close in GT4 without getting completely blown away. My favorite race series in GT3 was the Polyphony Digital Cup, in which you had to race a completely stock car against other stock cars. It took an awfully long time to complete (though nothing compared to this 24-hour stuff), but allowed you to hone your racing line for 20 laps on 10 different tracks against closely-matched opponents.
There's no point in me even keeping track of all these silly stats anymore, without that. You'd think the points system (distinct from the money system) they introduced in GT4 would have helped in this regard, but the fact that you can't determine the number of points the race is worth without actually beginning the race makes it all but worthless.
*sigh*... Here's hoping for a return to "fun" in GT5.
(P.S. Last time I tried the 24 Hours of Nurburgring, my power went out at 14.5 hours. I won't try again until I can get a UPS for my system.)
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My partial can't-live-without listMy short list of must-have software on a Windows box:
- Vern — virtual desktops (screenshot)
- StrokeIt — system-wide, customizable mouse gestures (screenshots)
- X-Setup — mind-numbingly detailed tweaking (screenshots)
- Cygwin — *nix-like commandline environment (screenshot would be silly)
These are the basic things I would require regardless of what kind of project I was working on. There are probably another half a dozen or so programs I would almost always install (Process Explorer, Firefox, Putty, KeePass), but these are more likely to be subject to individual preferences.
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Re:English to American translation
Lighthouses are quite common on rivers and lakes.
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Re:"New" and "exciting", eh?Google Maps is a fantastic application of AJAX, most definitely. I wouldn't have written this map module for Gallery2 if it did not rock my tiny world.
Keep in mind, though, two things. First, Google Maps is the exception to the rule in terms of the tradeoff between usefulness and complexity (in the sense of lacking a reasonable degradability for browsers without the necessary functionality). Second, imagine how much better Google Maps would be if it didn't have to be crammed into a browser.
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Re: Wolfram
Yup, that's the same thing. I got yer neat organic-looking images right here, along with my Java source.
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Re: Wolfram
Yup, that's the same thing. I got yer neat organic-looking images right here, along with my Java source.
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Re: Wolfram
Nifty. I hope I'm not the only one here who recognizes that name, though I'm no expert in the field. I've got his and Lindenmayer's (the "L" in L-systems, of course) book The Algorithmic Beauty of Plants . A great read for the mathematician-turned-artist.
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If even I can use it effectively...It's sad to me that people do not seem to know what Inkscape is yet. It's a wonderful tool. Others have already made the Inkscape:Illustrator
:: Gimp:Photoshop analogy. I would point out, though, that despite my preference of Photoshop over Gimp, Inkscape is far, far easier to use than Illustrator and yet still covers all of the basic vector graphics bases.Even with my very minimal skill, I've managed to create some decent graphics. Here are a couple of traces, a decent Domo-kun, some calligraphy, and all of the non-photo graphics on this page (hypercube projections) I did in Inkscape. I love it, and it's only on version 0.42!
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If even I can use it effectively...It's sad to me that people do not seem to know what Inkscape is yet. It's a wonderful tool. Others have already made the Inkscape:Illustrator
:: Gimp:Photoshop analogy. I would point out, though, that despite my preference of Photoshop over Gimp, Inkscape is far, far easier to use than Illustrator and yet still covers all of the basic vector graphics bases.Even with my very minimal skill, I've managed to create some decent graphics. Here are a couple of traces, a decent Domo-kun, some calligraphy, and all of the non-photo graphics on this page (hypercube projections) I did in Inkscape. I love it, and it's only on version 0.42!
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If even I can use it effectively...It's sad to me that people do not seem to know what Inkscape is yet. It's a wonderful tool. Others have already made the Inkscape:Illustrator
:: Gimp:Photoshop analogy. I would point out, though, that despite my preference of Photoshop over Gimp, Inkscape is far, far easier to use than Illustrator and yet still covers all of the basic vector graphics bases.Even with my very minimal skill, I've managed to create some decent graphics. Here are a couple of traces, a decent Domo-kun, some calligraphy, and all of the non-photo graphics on this page (hypercube projections) I did in Inkscape. I love it, and it's only on version 0.42!
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If even I can use it effectively...It's sad to me that people do not seem to know what Inkscape is yet. It's a wonderful tool. Others have already made the Inkscape:Illustrator
:: Gimp:Photoshop analogy. I would point out, though, that despite my preference of Photoshop over Gimp, Inkscape is far, far easier to use than Illustrator and yet still covers all of the basic vector graphics bases.Even with my very minimal skill, I've managed to create some decent graphics. Here are a couple of traces, a decent Domo-kun, some calligraphy, and all of the non-photo graphics on this page (hypercube projections) I did in Inkscape. I love it, and it's only on version 0.42!
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If even I can use it effectively...It's sad to me that people do not seem to know what Inkscape is yet. It's a wonderful tool. Others have already made the Inkscape:Illustrator
:: Gimp:Photoshop analogy. I would point out, though, that despite my preference of Photoshop over Gimp, Inkscape is far, far easier to use than Illustrator and yet still covers all of the basic vector graphics bases.Even with my very minimal skill, I've managed to create some decent graphics. Here are a couple of traces, a decent Domo-kun, some calligraphy, and all of the non-photo graphics on this page (hypercube projections) I did in Inkscape. I love it, and it's only on version 0.42!
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Re:The System Tray
Have you thought of something like Vern? There are a zillion other virtual desktop programs for Windows out there, but this has been my favorite for years. It makes overwhelming the task bar a non-issue. I can just keep Sunbird maximized on a separate desktop. Here's a screenshot (see the bottom right corner) to show how useful it can be. Why clutter the system tray even more when you can just leave all of your windows exactly where you want them to be?
Your mileage may vary, but I hope you find this useful.
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Re:Delicious Firefox Plugin
If you're interested in the delicious extension, I've made a hacked version that allows you to select multiple tags (for a tag intersection) and select multiple bookmarks (to open the whole selected items in tabs). It's not an official version, though I have submitted bugs and patches for them. Something similar will hopefully be incorporated soon.
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Re:3D Jigsaw puzzle
That still sounds like a very cool idea. As someone who has craploads of pictures with only very crude methods of searching through them, that would be truly fantastic. When I think "I want the picture I took of ____", remembering where I took it seems like it would be pretty easy most of the time. It would be a great tool. Let me know when you get your software working
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Re:First "zsh rules" post!
I was a tcsh die-hard and evangelist for a long time, but when I moved over to Windows+Cygwin, I got used to Bash. Now I use Bash on my Linux box, too, and never really gave zsh a fair shot. That said, I've spent a fair amount of time customizing my Bash environment (prompt string, aliases, etc.). How hard would it be to transition to zsh? Can you hook me up with this example config file? (Contact me as sns@ the same domain as the website up by my Slashdot nickname, if you don't want to post a link here.)
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Not entirely unanticipated?
The way the information gets out seems to be that a true event horizon never forms, just an apparent horizon.
(Quote from the summary in one of the links from the submitter.) That pretty much sums it up to me (IANAP). We studied this in a class I took at UIUC called "The philosophy of space, time, and matter". (No, it wasn't a fluff course.) Basically, from the perspective of someone outside the black hole, the event horizon never actually forms. You see matter spiral in toward the black hole, radiating energy as it falls in (we observe this as x-ray bursts). But you never see the matter actually hit the event horizon! If the universe would last long enough (it won't), you would see that by the time the matter hit the event horizon, the black hole would have evaporated (due to Hawking radiation).What Hawking seems to be saying to me is that since the matter never enters the hole from the perspective of an observer outside the hole, the information is never lost. Does this make sense?
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Just the whistles?has OpenGL support, transparency and all other whistles
I'm all for whistles, don't get me wrong, but without the bells, I'm just not convinced.
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Some of my photos, FWIW
Here are some of the photos I took, if anyone's interested. These were shot with a Fujifilm S2 Pro and a Nikon 28-200mm lens. I was surprised how well they came out.
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Similar experience...
Not quite on that scale and not taken that seriously. I set up my Olympus E-10 on a tripod in my back seat and had it take a picture every five minutes during a straight 17.5 hour drive from Boston to Champaign, IL. It worked out pretty well, considering...
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Gran Turismo!
My friend got me into Gran Turismo about four years ago, and since then, I've put more time and effort into it than any other game, even Angband, in which I spent countless hours death-mold-farming for experience and demon-killing for special items. So yes, now I have Gran Turismo, and put countless hours into that instead. So what about real life? It turns out the skills I've learned in GT3 about how to handle cars do actually apply in real life. I took several second places and a couple of first places last year in local SCCA autocross events. And that's me driving my Saturn against a bunch of much more powerful, agile Eclipses and Hondas in my class (STSN). I wouldn't have had the skill necessary to do so well in the class if it hadn't been for learning how to find the limits of cars so well in GT3. I suppose my driving has also gotten somewhat more aggressive, but hey, I've put 63,000 miles on my car without a single accident, so I'm sure I'm still a decent driver.
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Gran Turismo!
My friend got me into Gran Turismo about four years ago, and since then, I've put more time and effort into it than any other game, even Angband, in which I spent countless hours death-mold-farming for experience and demon-killing for special items. So yes, now I have Gran Turismo, and put countless hours into that instead. So what about real life? It turns out the skills I've learned in GT3 about how to handle cars do actually apply in real life. I took several second places and a couple of first places last year in local SCCA autocross events. And that's me driving my Saturn against a bunch of much more powerful, agile Eclipses and Hondas in my class (STSN). I wouldn't have had the skill necessary to do so well in the class if it hadn't been for learning how to find the limits of cars so well in GT3. I suppose my driving has also gotten somewhat more aggressive, but hey, I've put 63,000 miles on my car without a single accident, so I'm sure I'm still a decent driver.