Slashdot Mirror


Dungeons & Dragons Movie

Nimey writes "IGN has an interview about the Dungeons & Dragons movie, due out later this year." Damn. I was hoping they'd take a storyline from the animated D&D show from the eighties. I'll see it anyway.

195 comments

  1. argh... whats wrong with your imagination? by billbob · · Score: 1

    They are things that are better of as a book!

  2. Post production? by KillBot · · Score: 3

    News of this has been around for a while. And even back then, the status of it was "everything has been filmed, we're now in post production". I guess that's necessary for some of the things they talk about, like 70+ red and gold dragons. But I remeber how ridiculously lame dragonheart and godzilla were. It's like half the movie was pure CG and it was absolute crap! But the pictures they have of the live action shots look really good! And the fact that the producer was so into making this movie for himself and for the loyal d&d fans out there instead of designing a movie for a focus group. I'm impressed with everything I've read about this movie so far, though.

    1. Re:Post production? by Anonymous Coward · · Score: 1

      Just for the info of the public out there a convention is being held in Atlanta Georgia called DragonCon at the end of June this year. A lot of the actors from the movie will be there as well as a sneak peak of the movie itself. A 40' bronze dragon from the movie will also be there. From all that I have heard of this movie it is really going to be good.

    2. Re:Post production? by Anonymous Coward · · Score: 0

      as a long time D&D'er the story line violate just about every rule and maxim in the game....I would not expect to see a huge upwelling of support from RPG fans...at GENCON last year the movie booth was a ghost town.......But Hark the Arte of Advertysing is magical stuff goodman...

    3. Re:Post production? by daala · · Score: 1

      Violate every rule and maxim of the game!!

      What you don't see scenes of people in Star Trek Uniforms rolling dice and arguing about the results then running home and bringing their MONSTER MANUAL's "SEE I CAN DO D5600000 damage"

      Try a new concept ever heard of SYSTEMLESS GAMING. All story, NO RULES.

      OH YEH - you actually need your own imagination not the overused and NEVER original ideas of GARY GYGAX

      --
      "The way she used to say Rimmer as if it rhymed with scum" Red Dwarf
  3. Dragons! by nazerim · · Score: 1

    I love fantasy. Ever since Weiss and Hickman, the Dragons have captured my imagination. Anybody remember that game where you rode on the back of dragons into battle? A dragon Flight Simulator - one of the first truly original ideas (well, not truly original, but the execution was brilliant). The Red Dragons, Black Dragons, Ice Dragons ...

    I'm not disappointed that it's not about the cartoon - though that holds a fond memory. Hopefully there'll be loads of dragons (DragonFear!) ... woooh. I'm getting goosebumps already ....

    --
    .my 2p
    1. Re:Dragons! by nlamsben · · Score: 1

      Aaaahhhhhhhhhhh!!!! Takes you back abit doesn't it? Good and evil battling it out together...mmm Sounds just like M$ and the DOJ!

      --
      -------------------------------------------------- ---------- This program has performed an illegal o
    2. Re:Dragons! by PurpleDragon · · Score: 1

      There are two dragongames that I remember very fondly -

      Dragon's Breath on the Amiga, which is practically 'SimDragon', where you get the eggs, raise the dragon and learn them to be the best they can. (Or most destructive.. ;)

      Drakken - (sp?) PC. Dragonflighsim that was released last year on the PC. Kinda tricky to control, but good fun to play. Fry other dragons, farmsteads, etc. ^_^

    3. Re:Dragons! by ronfar · · Score: 1

      The Eidolon For the Atari 800 XL had cool looking dragons, especially for those days. It was a LucasArts game and the first FPS I ever played. I thought the Black Dragon had the scariest look.

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    4. Re:Dragons! by Upsilon · · Score: 1

      I think you mean Drakan, but I don't see how anyone could remember that game fondly. It was horrible! OK, the dragon riding parts were OK for a couple of minutes, but only if you were masochistic enough to play the game long enough to get to them. You have to get past the incredibly pointless and tiresome plot first, going through a lame third person game that makes Tomb Raider seem like a work of art in comparison. And don't even get me started on the voice acting. It's so bad it makes me cringe everytime I hear it. That game is complete crap.

      --
      I am not an idiot. Please use my name to email me.

      "That's right, I'm quoting myself."

      -Upsilon

  4. DragonStrike by Noke · · Score: 2

    I think it was "DragonStike" by SSI apart of their DragonLance series of games (It wasn't apart of the gold-box trilogy, but was a dragonlance game nonethless).

    1. Re:DragonStrike by Wah · · Score: 1

      it was and it sucked, Drakan is the first game to have a REALLY cool flyin' fire-breathing' dragon.

      --
      +&x
  5. Will Tom Hanks star in this one, too? by kerouac · · Score: 1

    The first thing that I thought of when I saw this
    post was the made-for-TV-movie starring Tom Hanks of (at the time) 'Bosom Buddies' fame.

    Let's hope that they keep the raging paranoia
    about satan worship, cults and the like out of
    this show as well. That's the last thing we need after all that 'Hellmouth' backlash...

    1. Re:Will Tom Hanks star in this one, too? by tweek · · Score: 1

      Raging paranoia about kids throwing themselves off buildings because they thought they could fly ;)

      Remeber that fine peice of media frenzy bullshit?

      --
      "Fighting the underpants gnomes since 1998!" "Bruce Schneier knows the state of schroedinger's cat"
    2. Re:Will Tom Hanks star in this one, too? by Mart · · Score: 1

      Wasn't that "Mazes and Monsters"? Its about a group of RPG players in college, one of whom mysteriously disappears. It turns out that he's gone mad and retreated into the fantasy world of the game. Based on an urban legend from the early days of D&D.

      I don't remember Tom Hanks being in it. I do remember him being in "Bachelor Party" so I guess he made other films he isn't proud of.

    3. Re:Will Tom Hanks star in this one, too? by mister7 · · Score: 3
      Ooooh...I can just see it
      In the Last Great Invasion of the Last Great War, The Greatest Challenge for Eight Hobbits was Saving... One.

      Saving Private Frodo

    4. Re:Will Tom Hanks star in this one, too? by AdamJ · · Score: 1
      Hanks was in it - he played Robbie Wheeling, according to IMDB.com.

      It's a *terrible* film, but I watch it whenever it comes on TBS, which it tends to do a couple times a year. The roleplaying scenes are amusing.

      Adam

    5. Re:Will Tom Hanks star in this one, too? by AdamJ · · Score: 2
      Whoops. Should have lumped this in with my last post, but hadn't followed the link yet

      http://www.broadcast.com/video/ ListenPages/ma/3471/ is a Realvideo and MS Streaming video of Mazes and Monsters, in full. The video quality is tiny, but the sound is okay.

      I just wish you could download the darned thing, and not just stream it.

      Adam

    6. Re:Will Tom Hanks star in this one, too? by Anonymous Coward · · Score: 0

      Wasn't that "Mazes and Monsters"? Its about a group of RPG players in college, one of whom mysteriously disappears. It turns out that he's gone mad and retreated into the fantasy world of the game. Based on an urban legend from the early days of D&D.

      It's amazing that you remember all that, but forgot that Tom Hanks plays the guy who goes crazy...

      Ahh yes, and the venerable Chris Makepeace as the guy who finds him.. :o)

      Speaking of which, what ever happened to Mr. Makepeace?

    7. Re:Will Tom Hanks star in this one, too? by punkass · · Score: 1

      Wow, just watched the last ten minutes of that...that was absolutely horrible. Replace D&D with alcohol or drugs and you've got an after-school special. The ending was exceptionally dank...how many successful movies in recent years do you remember ending in monologue, besides the Matrix?

      --
      "Nobody owns the fucking words man." - James Dean
    8. Re:Will Tom Hanks star in this one, too? by Anonymous Coward · · Score: 0

      Mazes&Monsters

  6. Weird by MistaCool · · Score: 2

    This seems like a 90's take on D&D...I mean, Elwood? Is he one of the Blues Brothers or something? And Marlon Wayans? Anyway, I just hope they make this more of a Braveheart than a Dragonheart. They shouldn't forget the true essence of D&D.

    --
    --MistaCool Home Fried Chicken--Best in the West http://hfc.blurzero.com
    1. Re:Weird by Anonymous Coward · · Score: 0
      Anyway, I just hope they make this more of a Braveheart than a Dragonheart.

      Oh, come on. Dragonheart was sheer, unadulterated fantasy, whereas Braveheart was completely made up history. Shurely you mean the otherway round?

      "This Morning with Richard NOT Judy" did a sketch of Braveheart, managing to correct the vast majority of the historical innacuracies... absolutely hilarious...

    2. Re:Weird by daala · · Score: 1

      They shouldn't forget the true essence of D&D.

      Yeh like spending 6 hours writing a completely Stereotypical fantasy character that you could of thought of in 5 minutes on your own. Then spending the next 3 months saying "we go North, we go south" Walking into rooms (don't forget the check for traps roll) and then killing whatever is inside. Come on what true essence of D+D. As a roleplayer of 20 years. I began when I was 6 with D+D I have left it alongtime ago. There a literally hundreds of roleplaying games that shit all over D+D. It is not even highly original. Nick ideas from TOLKIEN. TUNNELS and TROLLS (But with none of the humour)

      D+D itself may have been a revelation in the 70's and early 80's but have any of you checked out WHITE WOLF, STEVE JACKSON the list goes on.

      They makes D+D look like just what it is a game for the teens -a picnic with the elves and fairies, large men and busty ladies in chainmail bikini's (talk about a 40-year old's wet dream) for little kiddies, These games have true characterisation not just I hit him with my sword my charisma is so high she just falls over. And oh my god!!! multi-dimensional characters.

      TSR the AOL\TIME WARNER of the gaming world......

      Actually more like MICROSOFT - they where innovative at some point but now they have fully lost the plot and are actually hurting the industry they work in!!

      --
      "The way she used to say Rimmer as if it rhymed with scum" Red Dwarf
  7. Choose your own ending? by TallG · · Score: 5

    Do we all get to take our d20's and d4's to the cinema and get to roll our own endings?

    --
    "Get a Life? Where do I FTP one from?"
    1. Re:Choose your own ending? by Bill+Currie · · Score: 2
      Hehe, my favorite part of D&D was spinning the dice like tops. Forget the rolling :)

      Still, that brought a smile to my face.

      --

      Bill - aka taniwha
      --
      Leave others their otherness. -- Aratak

    2. Re:Choose your own ending? by TallG · · Score: 1

      Agreed, and there was always the excitement of would it be a white crayon or black crayon, would there be blue dice or some coloured ones, and then the subsequent gouging out of the wax when under a tense situation...

      --
      "Get a Life? Where do I FTP one from?"
    3. Re:Choose your own ending? by Anonymous Coward · · Score: 2

      there were a few experiments with movies where the audience would vote on the outcome of a particular scene, and the movie plot would fork from there - some books were written like that, a nonlinear plot, altho the best actually did have multiple endings (just think, depending on the audience you're with, queen whatsername may get the kingdom back and with another she might end up on the rack) while cheeper ones would fork to two rather short plot variations that quickly merge again. Boojum

    4. Re:Choose your own ending? by Shin+Elendale · · Score: 1
      Can you spin the D4s?

      -Elendale (can)

      --

      IANAT (I Am Not A Troll)

    5. Re:Choose your own ending? by troc · · Score: 1

      Yes. D10's are the nicest though and my D30 is the easiest....

      Well except for my spherical D6

      hohum

      Troc

      --
      Troc's dubious podcast and blog: http://www.trocnet.net
    6. Re:Choose your own ending? by ronfar · · Score: 1

      I really love my D100 and I think it was an interesting piece of engineering. Unfortunately, it doesn't match my two crystal dice sets because it isn't translucent or the right color. It really rolls too... it resembles a golf ball.

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    7. Re:Choose your own ending? by Zan+Thrax · · Score: 1

      Took a lot of practice. Doubt I can do it anymore tho. (It's been a few years.)

      --

      Intolerant people should be shot.
  8. getting old by a_festering_bunny · · Score: 1
    As said before, rumours of a movie like this have been around for ages. Im personally a fan of D&D but I wont hold my breath just yet.

    I guess a movie like this would cost a ton in special effects seeing as they got to have special monsters, magic etc. Now fantasy movies normally do very well in cartoon film, but I dont see very many REAL fantasy films around that made the cinemas. So, as far as I know, they would have a hard time finding people/companies that would want to invest money in this kind of movie.

    If they would release a movie of course i would go and see it =)

    --
    "We will give her back her....OLD NOSE!!!" - spaceballs
  9. Waiting for the real thing... by TopShelf · · Score: 1

    Since most of D&D comes straight out of Tolkien, I'll wait until the Lord of the Rings movies start coming out (when is that, summer 2001?).

    --
    Stop by my site where I write about ERP systems & more
    1. Re:Waiting for the real thing... by ajs · · Score: 2

      Check out the page for it on Comming Attractions. They've been pretty consistant about it being Christmas this year and then Summer next year and then Christmas next year for the whole trillogy. Pretty ambitious, but I'm holding out a good deal of hope for this one!

  10. They're making a movie!!!???? by Paladeen · · Score: 1

    Amazing...I wonder if TSR is getting a cut. Anyway, why don't they just stick to making "fantasy" movies, instead of taking a lousy trademark and branding the film with it, in hope that the geeks will come running to see it...=)

    1. Re:They're making a movie!!!???? by a_festering_bunny · · Score: 1
      Hey i'm not a geek, im just in denial!

      and of course i'd go see it when it comes out =)

      --
      "We will give her back her....OLD NOSE!!!" - spaceballs
    2. Re:They're making a movie!!!???? by Paladeen · · Score: 1

      Of course. So will I...I go and see practically every fantasy film, just to support the genre, which I find fascinating. D&D looks like it'll be OK...but my expectations aren't too great. But Jeremy Irons is cool as hell as an evil Archmage.

  11. REAL fantasy by luckykaa · · Score: 1

    I dont see very many REAL fantasy films around that made the cinemas

    Not many, but there have been some. Princess Bride and DragonHeart spring to mind.

    Remember, a few years ago there were virtually no fantasy television series apart from a few childrens shows, with low production values. Now we have Xena, Hercules, and a vast number of other series with regular monster special effects. Computer graphics, as well as the efforts of television companies, has brought the cost of doing this right down.

    1. Re:REAL fantasy by leitchn · · Score: 1

      Yeah, but Xena and the like have no plot, childish dialogue and cringing one-liners. Hardly the sort of Monstrous Life Eating Literary Work (TM) that The Lord Of the Rings or Ghormanghast are.

      No offence intended to fans of Xena et al, but I think to make fantasy cinema a reality, the sort of stories that keep your nose in a book until 5am need to reach to big screen, instead of pulp mass-attraction 'fun' fantasy.

    2. Re:REAL fantasy by troc · · Score: 1

      Now that you mention it.....

      Ghormenghast is being shown as a 4 part tv-series costing oodles of millions of UK pounds here in the UK starting tonight.

      been getting good reviews...

      Troc

      --
      Troc's dubious podcast and blog: http://www.trocnet.net
    3. Re:REAL fantasy by leitchn · · Score: 1

      Yep - I'll be watching it.

      Anyone know what time it's on?

    4. Re:REAL fantasy by ronfar · · Score: 1

      Don't forget Ladyhawk I really liked that one...

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    5. Re:REAL fantasy by luckykaa · · Score: 1

      Yes, but the point is that Xena etc. have no plot, childish dialogue and cringing one-liners.....and respectable special effects. And this is all on a TV budget. Good plot and dialogue have always been possible. Convincing effects haven't. The few minutes of stop motion in Jason and the Argonauts took months to complete. Not everyone has the budget to manage that.

      Of course, I know dragons, hobbits and monsters aren't neccesary for fantasy, but without these you're missing out on a lot of possibilities. Without them you can't even film The Hobbit.

      And anyway, I like the lack of plot, childish dialogue and cringing one-liners in Xena.

    6. Re:REAL fantasy by leitchn · · Score: 1

      And anyway, I like the lack of plot, childish dialogue and cringing one-liners in Xena.

      A lot of people do, and I think that's fair enough - but there is nothing out there in the TV or cinema market to cater for those who like their fantasy to have some bite. I don't care how they do it, whether a 3 hour film, or a several part TV serial, but I'd like to see some truly well written fantasy on the screens.

      I'll still turn over and watch Xena after, though :-)

    7. Re:REAL fantasy by Tony+Towers · · Score: 1

      BBC2 at 9pm (so after the watershed, too).

      Looking forward to it.

  12. Less Gore? by The_Compact · · Score: 2

    <SNIP>We gave up some of the blood and gore that you might have in Braveheart for the rating.</SNIP>

    ... Hmmm ... It's a good thing they did. I knew so many good games that started with noble intentions only to finish in a hack&slash monster killing frenzy due to bad players or bad DMs. ;-)
    /ME is looking back at his good ol' AD&D characters.

    More seriously, I wonder how it will compare to the Anime Record of Lodoss War and to the Ring trilogy's first movie.


    Mike

  13. D&D movie? by WinterKnight · · Score: 1

    Maybe we're lucky its not the animated series.
    I really hated that poni/unicorn/whatever.

    What I would REALLY like to see, though, is
    a Dragon Lance movie! that would be great..
    though something tells me we can count on them
    that they will ruin the movie.
    Its just one of those feelings.


  14. UGH, retro to my generation... by GMontag · · Score: 2

    Feeling old...

    I do hope it has all of the retarded hysteria of the D&D made for TV movie of the late 70's. For you younger surfers, D&D had the "evil" reputation of "doom" and other computer games today.

    The stupid made-for-tv movie pretended to have something to do with a real life D&D player that committed suicide and, of course, the game was blamed.

    1. Re:UGH, retro to my generation... by Anonymous Coward · · Score: 1

      Ugh. I never actually saw the Mazes and Monsters made for TV special (my parents had decided to rid themselves of the TV for a few years during my childhood) but my best friend's mother certainly did. She made him quit the game, thus having to give away all his characters. His mother has and always will be a representation in my mind of the Average American. She swallowed every urban legend and half-media-truth hook, line, and sinker.

    2. Re:UGH, retro to my generation... by Shin+Elendale · · Score: 1
      Haha! There are still tons of people around like that. Just last night I was flaming a religious zealot who has a website about killing evil RPG'ers and martial artists. erk...
      In any case, it has been conclusively proven (in every case I have looked at) at levels up to the Supreme Court that D&D has NEVER been the cause of a suicide or murder, or even aided. In several studies D&D has actually been shown to reduce chances of suicide, etc.

      -Elendale (actually had to prove this to my high school once...)

      --

      IANAT (I Am Not A Troll)

    3. Re:UGH, retro to my generation... by ronfar · · Score: 2
      I was lucky enough to have a father who loved Tales from the Crypt, The Haunt of Fear and The Vault of Horror back in the 50's when they tried to ban comic books. He never fell for that hype (neither did my Mom, but she loves Anne McCaffrey so it is to be expected.) However, they would occaisionally run into people who would say, "You let your kid play D&D? Did you the 60 Minutes episode on it?" Of course, I had problems in school over it...

      My letter on the subject is forever preserved in the Dragon Magazine Archive on CD-Rom. To find it just put in the words, Sally Jesse Raphael in the search engine (it is in a later issue, up over 100)... see if you can guess which letter is mine! ^_^

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    4. Re:UGH, retro to my generation... by GMontag · · Score: 1

      The really stupid thing is that stuff like this is EVER even an issue in court!

    5. Re:UGH, retro to my generation... by ConceptJunkie · · Score: 1

      We all get a good laugh over the silly reactions of people to RPG's, but I have to wonder since I see the exact same types of reactions from many /.ers whenever the topic of religion comes up. As a proud religious conservative and veteran of many years of RPG's, I find there's enough bigotry and narrow-mindedness to go around.

      Back to the topic at hand... when I was in college and angling for a degree in RPG's, based on the number of hours I spent... :) I discovered my parents had some alarmist and largely incoherent pamphlet decrying D&D. The ironic thing was that every single reference to the AD&D books was wrong. If these poeple can't even get their page numbers or even book volumes right, how can we believe they have any idea what they are talking about? My friends and I had many laughs over this.

      To their credit, they had one quote I actually agreed with from Dr. Joyce Brothers to the effect of "If you are messed up in the head to start with, D&D might not be good for you."

      Anyhow, I hope the movie turns out good and we don't see another volley of "RPG's are evil".

      Rick




      --
      You are in a maze of twisty little passages, all alike.
  15. DVD Choose your own adventures... by Persnickity · · Score: 1

    You of course realize that the next step is DVD Choose your own adventures... Expensive to produce every single possible trail, but I'd pay the money just to spend hours following all of them.

    And great for a party, everyone votes on the course of action for the party and then you tell the DVD what the pick is and the DVD player knows which scene to play next.

    --
    - Persnickity
    1. Re:DVD Choose your own adventures... by Evangelion · · Score: 1


      No...

      No!

      NOOOOOOOOOOOO!!!!!

      The return of FMV games!!!! Arrrrrrrrrrrrrrgggggghhh!!!

      You're giving me nightmares. FMV games sucked on the Sega CD, and they would suck on DVD.

    2. Re:DVD Choose your own adventures... by Persnickity · · Score: 1

      Oh come one. You mean to tell me that you wouldn't want to watch the scene where your character gets his head cut off over and over again in digital quality, only to grow tired and pick a different path where they get invicerated or burnt or disentigrated or crushed by and Bigsby's Crushing Hand...

      --
      - Persnickity
    3. Re:DVD Choose your own adventures... by luckykaa · · Score: 1

      Reminds me of a time when Multimedia was the new buzzword. Much was made of the idea of being able to have interactive movies where you could choose one of a number of possible endings.

      I always felt that this sounded a bit lame, but I was expecting the point and click adventures to head in the direction of interactive movies. This never seemed to happen either. It would have been so cool to have a version of a Monkey Island type game with real actors.

    4. Re:DVD Choose your own adventures... by Chas · · Score: 2

      Actually, they sorta did this already.

      Remember the old "Dragon's Lair" game?

      I just found it at BestBuy as a DVD game. All the original animated frames, you play by manipulating your remote (or the buttons on the software DVD-player screen if you play on the computer).

      Haven't picked it up yet. Probably will though. I burned through a couple zillion quarters trying to beat that game (came close once).

      Then I'll have to try "Space Ace".

      GIMME THAT INFANTO RAY!!!!


      Chas - The one, the only.
      THANK GOD!!!

      --


      Chas - The one, the only.
      THANK GOD!!!
    5. Re:DVD Choose your own adventures... by ronfar · · Score: 1

      Dragon's Lair is already available on DVD...

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
  16. Importance of CGI by hernick · · Score: 3

    I wonder how important the CGI is in that movie. It's easy to see how the producers could deem necessary to have half the movie made out of cheesy CGI of huge dragons and magic... But I do not think that it is necessary at all for the movie to look good. Unfortunately, from what that article says, they have sold their souls to cheesy, low budget CGI (anybody saw B5: Crusade ? Doesn't cheap CGI just want to make you puke ?).

    Probably some of you have seen the anime Record of Lodoss War, which is the closest thing to a D&D movie (even though it's animated). Making a live action version of that would require some CGI, but by carefully selecting the scenes, you don't need that much of it to make it look great. And then there is the anime Heroic Legend of Arslan. You would need so little CGI to make a live action version of that one.

    I think that a D&D type movie could be done with only a few minutes of CGI. After all, D&D is all about the story, not the special effects. The roleplaying has never needed any special effects, and never will. Then, why must a movie be full of them ? Have we come to a point where a movie needs to be full of cheesy effect in order to be successful ?

    Why do movie producers seem to sell their soul to the effects firms more and more often these days. I hate that. When you have a perfectly good movie with a lot of effects shot that add absolutely nothing to the story.

    If they only have 30 million of funding, wouldn't they have been better off spending that on magnificent battle scenes. Ah well. I guess my stupid rant isn't even making sense anymore. Most unfortunate.

    I wonder how that movie will turn out. And I also wonder how the Final Fantasy movie will turn out. Has a full length feature movie featuring human lead characters entirely in CGI ever been attempted ? From what we saw in toy story 2, they still don't master the animation of humans. And that was Pixar, who had a ton of budget. The FF movie might very well look like shit... Still, I'd like to see that one... 100% CGI might be a style of movie that takes off. Perhaps it'll replace traditional animation... hopefully it won't inherit the "animation is for kiddies" stigma that Disney has unfortunately propagated. Will it win over people over 25... Or they'll just shun it as being cheesy animation, for kiddies... eh. Time will tell.

    1. Re:Importance of CGI by jedi@radio · · Score: 1
      Pixar's "Toy Story" humans are deliberately imperfect and stylized to preserve a "cartoony" feel to the movies. At the time the first one was produced, it was also felt that the audience would not be ready for fully photorealistic CG humans. Their next project, "Monsters, Inc.", is supposed to be to "Toy Story" as "Toy Story" was to previous CGI efforts.

      From a letter from Steve Jobs (http://www.pixar.com/aboutpix ar/ar98/sj_letter99.html):

      We are also hard at work on the films we plan to release early in the new millennium. Pixar's fourth feature, tentatively titled "Monsters, Inc.", is targeted for release in 2001. It is a terrific story concept about the world of monsters, where chaos breaks loose after a hapless monster accidently lets a human child into the secret monster world. Monsters, Inc. is being directed by two of Pixar's next generation of directors: Pete Docter, an Oscar nominee for "Toy Story," and David Silverman, the Emmy Award - winning supervising director of "The Simpsons".
      Only through hard work and perseverence can one truly suffer.
    2. Re:Importance of CGI by Anonymous Coward · · Score: 0

      If the same people who do the cg for the Final Fantasy games do the cg for the FF movie, it'll look awesome...I mean, check out that fight sequence in FF8 (dunno if it's in the commercial) between Squall and that guy in the white coat...sure it might be motion-captured, but it's damn good looking. The blood even flows realistically from his cut.

  17. Record of Lodoss War by Jeff+DeMaagd · · Score: 1

    RoLW was interesting, except for all the times Deedlit yelled 'Parn!' (about every minute or two :) ), and the fact that 95% of the dragon time really isn't animated. I bought the DVD set then sold it because I thought the dragons were so mediocre that animating a kite would have more action. For the 'record', most of the other animation looks fantastic.

    For the most part, RoLW dragons are a single frame slid across the background. On the first and last episode, the dragons were decently animated, but it looks like the dragon animator was sleeping on the job so his coworkers found his old paintings and moved the cels by hand. A dragon flying across the background looks stiffer than a glider, no wings flapping, no head or tail motion, just slide the cell across the background.

    1. Re:Record of Lodoss War by Chris+Burke · · Score: 1

      In defense of the just plain silly dragon animation, I would suggest that they did it only to save on $$. As in, they didn't have enough money to animate the dragons, and did the best they could.

      Still, they do look silly. But I'm keeping my DVD ^_^

      --

      The enemies of Democracy are
    2. Re:Record of Lodoss War by Shin+Elendale · · Score: 1
      I think in that last episode "Parn!" and "Deed!" are yelled around 20-30 times *blah* Talk about trying to make a point.

      -Elendale (laughs at dead dragons pulled by ropes across the background)

      --

      IANAT (I Am Not A Troll)

    3. Re:Record of Lodoss War by Anonymous Coward · · Score: 0
      It's amazing how some poeple seem to hold certain stereotypes about what anime is, and then actually *complain* when it doesn't live up to them! Lodoss War never intended to be DnD come to life.

      If you just want lots of skin, hack and slash violence, and no real plot, character development or emotional relationships, go see Legend of Lemnear.

  18. emmet... by Carnage4Life · · Score: 2

    Damn. I was hoping they'd take a storyline from the animated D&D show from the eighties. I'll see it anyway.

    You're kidding right? The D & D cartoon is very, very far away from AD&D my friends and I played and enjoyed. This cartoon is as disconnected from D & D that captured the hearts of geeks everywhere as the goofy looking PG-13 Spawn movie is disconnected from the emmy award winning, R rated Spawn cartoon or comic book.
    The cartoon sucked and was a poor mirror of the game that kept my friends and I engrossed for hours on end (ThAC0, hit dice, bastard swords...it brings a tear to my eye remembering those times), if the movie is anything like the animated series then it should be avoided like the plague. On the other hand if it is actually a realistic depiction of D & D (e.g. the game Baldur's Gate) then it should become a geek treasure (sorta like the Matrix) watched the evoke memories of simpler times when an 18 on a 20d was all that saved you from a harsh, horrifying end.

    1. Re:emmet... by Kintanon · · Score: 2

      '...when an 18 on a 20d was all that saved you from a harsh, horrifying end.'

      Or if you have the 'Extremely Odd Luck' syndrome that my little brother always played with that 18 causes the crossbow bolt fired at you to ricochet off of a passing sparrow, off of a tree, off of a rock, off of the guy that shot it, and HIT ME IN THE LEG! That was the funniest session we ever had... So much weird shit happened...

      Kintanon


      --
      Check out JoshJitsu.info for Brazilian Ji
    2. Re:emmet... by Shin+Elendale · · Score: 1
      Or what about that one guy in the group who was so freaking lucky. I had a mage play who was more effective in combat just due to the fact that he rolled 3 twenties in a row, then rolled an 18 and called it bad luck. Worst part was we had the 20s give you extra attacks rule *fear mages who kill dragons with thrown daggers*

      -Elendale (or if you can only roll 1s...)

      --

      IANAT (I Am Not A Troll)

    3. Re:emmet... by Kintanon · · Score: 2

      Or what about that one guy in the group who was so freaking lucky. I had a mage play who was more effective in combat just due to the fact that he rolled 3 twenties in a row, then rolled an 18 and called it bad luck. Worst part was we had the 20s give you extra attacks rule *fear mages who kill dragons with thrown daggers*
      -Elendale (or if you can only roll 1s...)



      LOL! Believe it or not my MOM was the one who always had that happen. She would do the same thing when we played RISK, rolling all sixes all the time... Drove us INSANE.

      Kintanon

      --
      Check out JoshJitsu.info for Brazilian Ji
  19. You must never have seen a D&D player then... by Anonymous Coward · · Score: 0

    Take a look at one and you'll understand.

  20. Can't wait until noon. by Anonymous Coward · · Score: 0

    I'm happy that you're never visiting his site again.

  21. Lodoss War by rsborg · · Score: 1
    Rocked. I heard that the designers of that anime actually played D&D for a while before creating it. Is this true?

    Did the creators of this movie go through the same pains? What would be funny is if some of us x-gamers got some good inside jokes ;-)

    /sound of dice rolling/.. Jesus saves!

    --
    Make sure everyone's vote counts: Verified Voting
    1. Re:Lodoss War by Shin+Elendale · · Score: 1
      Actually I believe Lodoss war is based on an RPG which is based on D&D...

      -Elendale (Would you believe that in some states cops ask 'do you play FRPs (fantasy role playing games)' when you are arrested?)

      --

      IANAT (I Am Not A Troll)

    2. Re:Lodoss War by M-2 · · Score: 1

      Okay, history lesson here...

      In the late 1970s, the first RPGs appeared in Japan. They let you play... well, characters from various series. That was it. You got the pregenerated characters and there were no character generation rules. Then D&D showed up. They went nuts.

      One GM ran a campaign that went through two generations of heroes. He kept copious notes, and turned those notes in to the 12 novels of the Records of the Wars of Lodoss. Which became the anime series...

      And then they released the Record of Lodoss Wars RPG. Thus bringing things 100% full circle. TSR wouldn't let them license the AD&D system for Lodoss, so they had to do their own.

      And now you know the REST of the story...

    3. Re:Lodoss War by Anonymous Coward · · Score: 0

      >> Would you believe that in some states cops ask 'do you play FRPs (fantasy role playing games)' when you are arrested?)

      Would you believe that in no state are you required to answer any questions asked by cops when you are arrested?

  22. Re:News for Nerds???? by Hello+folks · · Score: 1

    Don't make me have to get my level 13 mage to cast a fireball at you....I'll do it, too.

    I'm too transient to get a character too high...

    Ahh, adnd....I love this stuff. Of course, it has been news for a while....I'm just waiting till it actually comes out and praying that it'll actually show here (i'm stuck in a small town.)

  23. Movie will lose money - here's why!!! by Anonymous Coward · · Score: 0
    I don't know who will be in it, what the special fx budget is, or if the script was typed by an infinite number of moneys -- nobody will watch it until it comes out on DVD.

    Why?

    Well, because everybody knows that DnD fans are nerds. Seeing the movie in a theater would require going out in public, and possibly getting a swirly by the cool kids, who will be waiting at the theater for the nerds.

    1. Re:Movie will lose money - here's why!!! by meisenst · · Score: 1

      If you don't know any of that, I guess you didn't read the article very carefully. Most, if not all of those things, were covered in the article.

      And, I don't know how many movies you've gone to lately, but The Matrix was definitely a movie for "nerds", and I didn't hear about many so-called "nerds" getting the beats for wanting to watch it. Did you?

      meisenst

      --
      Green's Law of Debate: Anything is possible if you don't know what you're talking about.
  24. PG rating???? by Anonymous Coward · · Score: 0

    I dont get it, they want to make a D&D movie and put it in the PG class?, this is stupidity supreme, anyone whos read or played D&D knows the carnage that goes on, its a violent game, if you take *that* out of the movie its ruined already, doesnt matter about special effects. The world of D&D is violent and any movie has to be the same. Most of the people who will see this movie will be high teens and older, so why aim it at a PG rating?. I have the sad suspicion that this film will have lame fight scenes where swords will be slashed and no blood yet the guy falls down dead *sigh*, no limbs lost etc. Once again a waste of time aiming it at PG.

    1. Re:PG rating???? by Anonymous Coward · · Score: 0

      It's not about hack n slash, D&D in my opinion has always been about character development and having an interesting story line. It's PG because the producers/screenwriters want to portray the world of D&D in all it's aspects rather than a dozen poorly choreographed scenes. Remember Willow starring Val Kilmer and that midget who recently appeared in Episode 1? That was PG and it was remarkable and it had little to no blood! It's all about story and plot. Just like in a real D&D game, a D&D game that has nothing but endless combat gets boring REAL quick. You want blood and gore, go play a brainless arcade game, you want a compelling story and a dynamic party of characters, watch this movie.

    2. Re:PG rating???? by Anonymous Coward · · Score: 0

      im not saying story isnt important, however if you take two examples brave heart and saving private ryan, the violence in both made the move have a greater impact, brave hearts fight scenes, and the first 30 mins of SPR (the rest of the movie sucked). Endless combat is boring, yes, but when you want to portray a large battle as the ending of the movie suggests you must have "In your face" action and violence. The lame combat is what i want them to avoid, slash, no blood, dead...gimme a break.

    3. Re:PG rating???? by Anonymous Coward · · Score: 0

      It worked for Willow, Hercules, and Xena

    4. Re:PG rating???? by ronfar · · Score: 1
      Problem: There is nothing wrong with a movie having a PG rating. There is something wrong if the producers are willing to alter plot elements, characterization and battle scenes developed for good story related reasons because they must have a PG-rating. It's the difference between creating good art (or even good pop-art) that happens to be rated PG, or butchering a work of art (even pop-art) so it will appeal to a mass, mainstream audience.

      Can D&D reach a mainstream audience? Certain people were very successful at libeling the game as evil, satan inspired suicide-causing material. Shouldn't they just make the best movie they can and forget the mainstream?

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    5. Re:PG rating???? by ConceptJunkie · · Score: 1

      >>Shouldn't they just make the best movie they can and forget the mainstream?

      Sure, if they care about art and don't care about making as much money as possible. And how often does that happen? When's the last time there was a Science Fiction or Fantasy movie that had any literary integrity to it? OK, I think Contact counts, but it was an anomaly.

      I really hope the movie turns out to be good, but I'm not holding my breath for it to be anything other than a loosely strung together series of CG shots.

      --
      You are in a maze of twisty little passages, all alike.
    6. Re:PG rating???? by esper · · Score: 1
      swords will be slashed and no blood yet the guy falls down dead *sigh*, no limbs lost etc.

      So they strike back and forth with no apparent effect until somebody runs out of hit points and falls over? Funny, that sounds exactly like the official *D&D rules to me.

      Anything involving blood and dismemberment in *D&D is house rules or DM embellishment; with the exception of a couple very rare magical items (Vorpal Blade, anyone?) that sort of thing was never an offical part of *D&D. Gygax even wrote a number of articles which were published in Dragon saying that house rules adding critical hits or anything else that would alter combat to be more 'realistic' should be avoided.

  25. Animated series, LotR, etc. by ajs · · Score: 2

    I dunno, the animated series had a certain charm.

    But, I'd rather have a good generic fantasy like The Books of Magic or The Fellowship of the Ring than a D&D movie anyhow.

    After all, how likely is it that a D&D movie will be designed for anything other than merchandising. At least if you take a novel (like Lord of the Rings) or a graphic novel (like The Books of Magic) and turn it into a movie, you already know what worked. In some cases directors and screenwriters ignore that, but you have a place to start from.

    It could be brilliant, but I'm not holding my breath. They'll probably wait until the end of the year and try to capitalize on the LotR hype. Sigh.

    1. Re:Animated series, LotR, etc. by Arcanus · · Score: 1
      At least if you take a novel (like Lord of the Rings) or a graphic novel (like The Books of Magic) and turn it into a movie, you already know what worked.

      What works for a novel often doesn't work very well at all for a movie. Since a movie is constrained to be presented in two hours or so any adaptation must use a condensed version or subset of the events in the book. It then becomes the screenwriter's job to decide which events were most important. In a well written novel few scenes are extraneous, so the plot has to be changed slightly for each one left out. Condensing an epic like LotR to three two hour installments will necessarily result in something quite different from the original story, and it may be impossible to preserve what works. Remember Dune? (Of course, now I'm going to get flamed by all the people that liked the Dune movie. :) )

      --
      To seek, to strive, to find, and not to yield.
  26. TSR? by Dr+Drew · · Score: 2

    You mean, Wizards of the Coast? They bought out TSR a while back. Which just goes to show the lack of imagination in today's gaming populace. I remember when D&D, which was fueled by imagination, was king. Now M:TG, fueled by a rigid, non-imaginative system, and greed, was so much more successful that a young Wizards of the Coast was able to buy out TSR within a couple of years. It's a real sign of the times.

  27. Re:TSR? WoTC? Try Hasbro. by Anonymous Coward · · Score: 1

    You mean Hasbro? They bought out WoTC who bought out TSR awhile back. Speaking of signs of the times...

  28. Re:TSR? WoTC? Try Hasbro. by Dr+Drew · · Score: 1

    Is it me, or is Hasbro getting a little out of hand here? First Avalon Hill, then Microprose, now Wizards of the Coast, what's next, Atari? Oh yeah....

  29. Possible movies based on other RPGs by Glytch · · Score: 1

    Whitewolf: Werewolves and hunters band together to stop an insane vampire from conquering the world, but all the werewolves are slaughtered in two minutes due to a possessed Sons of Ether mage with that g--d----d straw to gold talent and a pistol.

    Rifts: A small group of friends are sitting at a bar but get pulled through a wormhole to mythical Greece. They then proceed to slaughter a Spartan army who are wandering around the countryside for no apparent reason, save the princess's female lover from the Dark King and expose a conspiracy to stop the invention of the printing press, but they then are transported to the center of the universe and they accidentally erase Earth from history.

    Any other ideas?

    1. Re:Possible movies based on other RPGs by Anonymous Coward · · Score: 0

      Yes, shoot yourself...no one in their right mind would watch something as hackneyed and cornball as the two you just listed. Please remove yourself from the gene pool.

    2. Re:Possible movies based on other RPGs by Glytch · · Score: 1

      Lighten up! I was joking. They were just some crap campaings that I'd played in the past. Psst... Don Albert, if you're reading this... you need to get some original ideas.

    3. Re:Possible movies based on other RPGs by Chas · · Score: 2

      Actually, I think I'd pay to see a RIFTS movie based in the original millue (around post-apocalyptic Chicago).

      The visuals of the "Glitter Boy" power armor digging in it's stabilizers and popping off a couple "Boom Gun" rounds (incidentally deafening his cohorts) would be worth the price of admission alone.

      RIFTS is an EXTREMELY fleshed out world. My only issues are with the underlying Palladium game system.

      Oh yeah. I want to see a depiction of Mega-Damage capacity (like someone taking a bat to a baby dragon character, busting the bat over the character's head, and the character going "that tickled!".


      Chas - The one, the only.
      THANK GOD!!!

      --


      Chas - The one, the only.
      THANK GOD!!!
    4. Re:Possible movies based on other RPGs by remande · · Score: 2
      Actually, here's what I imagine.

      Some character comes up behind a dragon hatchling with a baseball bat and plants one on his skull. Said hatchling reaches up, grabs the weapon, turns around, bites and chews the aluminum baseball bat, and blows fine aluminum shavings at a tree next to his attacker. Said tree falls over, victim of the Death of a Thousand Razors.

      Attacker goes from Conan to Shaggy in about a second flat...

      --

      --The basis of all love is respect

    5. Re:Possible movies based on other RPGs by Adaere · · Score: 1

      One of the characters in our group was a dragon hatchling, boy, that causes problems when your time limit for daily metamorphosis runs out and you're all inside a small building or SDC vehicle!

      --
      On the internet, no one knows you're a frog.
    6. Re:Possible movies based on other RPGs by Shadowmist · · Score: 1

      Fox had a short-lived series called "Embraced" which was an adaptation of White Wolf's "Vampire" adapted for California necessities. (Even vamps want to hit the beach some times I guess) by letting the Vamps get a bit of sun as long as they weren't wounded or whatever. They used 5 of the Clans and lasted a total of 6 episodes, before being unceremoniously staked.

    7. Re:Possible movies based on other RPGs by Chas · · Score: 2

      We had so much fun with our hatchling. The guy who was playing him, characterized him as "Baby Huey"*1*

      Whenever something would happen, there'd be this big, bediapered dragon, sitting in the middle of it all with a claw stuck in it's mouth. Looking absoloutely innocent.

      *1* Baby Huey was an old cartoon. A young duck who was of massive proportions, and not entirely bright, nor in control of himself. He'd trounce his father, and any enemies (usually a wolf), completely by accident.


      Chas - The one, the only.
      THANK GOD!!!

      --


      Chas - The one, the only.
      THANK GOD!!!
  30. Tom Hanks in the tunnels ... by Anonymous Coward · · Score: 0
    Seein' the dragon, and venturing forth to the WTC. Just say no to fantasy gaming.

    Eighties TV was fun and informative.

    Just like Quincy teaching us the dangers of slam dancing (and punk rock in general).

  31. Re:Post production? Dragonheart, crap? by Anonymous Coward · · Score: 1

    I wouldn't say that Dragonheart was crap! The acting and the story line sucked, but the CGI fro Draco was absolutely phenominal! There were many sequences in that movie where I caught myself falling for the illusion completely, and I *never* do that with CGI.

  32. How about Traveller? by razzmataz · · Score: 1

    I'd like to see a movie based on Marc Miller's Traveller RPG, 'specially during the rebellion period. The special effects would cull out the sheep from their homes and all the sci-fi junkies too.

    (for those who don't know, Traveller was probably the first ever sci-fi RPG...)

    --
    Ungh
  33. As long as it's got half naked babes with swords.. by Anonymous Coward · · Score: 0

    ..I'll go see the movie. If not, well, there's always anime.

  34. Re:How Long... by meisenst · · Score: 1

    I'd say that's really too bad, and that we'll miss your wonderfully creative wit, but you won't be back to read this comment -- I'm somewhat sure that Roblimo's still around. ;)

    meisenst

    --
    Green's Law of Debate: Anything is possible if you don't know what you're talking about.
  35. great, setting another flop by Anonymous Coward · · Score: 0

    well...if they actually follow the story line as in the series, the movie wont be a flop

  36. Fantasy movies by sdelk · · Score: 1

    How many GOOD movies have been made that are set in a 'fantasy' world? Precious few. Its just too hard to pull off, and from what I've heard/seen about the D&D movie, it's not gonna work.

    To me, the sign that the makers of it have the wrong idea was when I read about how they intended to "stick to the rules of D&D' as much as possible". Uhhh...isn't a film supposed to tell a story? Shouldn't that be the first priority?

    It'll suck, prepare yourself.

    1. Re:Fantasy movies by razzmataz · · Score: 1

      The people who want the movie to stick to the rules are the rules lawyers, gamers whom GM's disdain the most, with the notable exception of munchkins.

      --
      Ungh
  37. MUSIC will make or break the movie by chocolatetrumpet · · Score: 1

    I'm very new to d&d, I play it with my friends.

    Most of all I love music...

    this movie sounds like it could really be awesome.. but one aspect I haven't read anything about is the music. The music is an element just as important as effects, as visuals, as plot...

    there are plenty of fine composers and musicians out there, hopefully some can be found with a natural passion for D&D!

    what do you think?

    --
    Spoon not. Fork, or fork not. There is no spoon.
    1. Re:MUSIC will make or break the movie by orcus · · Score: 1

      I heartily agree with this comment - especially after recently watching "Kull the Conqueror".

      "Kull" as alot of folks know is a character created by Robert E. Howard - who afterwards created the more well known "Conan".

      "Conan the Barbarian" had an awesome sound track with music that fits the timeperiod - "Kull the Conqueror" on the otherhand had a modern day rock-n-roll type of music that was completely out of place and distracting.

      --
      First they burn books, then they burn people.
  38. Anyone remember "Which Way" books? by Anonymous Coward · · Score: 0

    It was a cheesy, zorkish, navigate your own story, series of books. You'd read so far then it would ask you what to do. You'd turn to one page if you did one thing, and another page if you did the other. Then the story would continue from there with you skipping all over the book until you die or reach the end. I think "Attack of the Green Slime" was one. There were a bunch in the series. Mmmmmm... random access reading..... uuggggghhhh!!!!!

    1. Re:Anyone remember "Which Way" books? by ronfar · · Score: 1
      Knight of the Living Dead which was somewhere between a Which-Way book and a solitare module was pretty cool. It was about a plot by the undead to destroy Waterdeep, and required a 12-sided dice to play, but was lenient compared to real AD&D rules and was really more like a Which-Way book (though in looks and presentation it was more like a module and the writing and pictures were more grown-up.)

      Of course, solitary, scary loners who were really into this sort of thing (not me of course... I just heard about it. Really, I don't have whole box full of such solitare modules...) knew enough to buy the Tunnels and Trolls games in which solitare modules were a speciality. Ah! Sorcerer's Solitare, Sea of Mystery what fun... the best part was when you cheated and read a "cheater's paragraph" in which a Troll bashes in your head for reading out of turn... Ah! Those were the days...

      Of course, the couldn't compare to Zork or Enchanter but you could play them on family camping trips out in the woods...

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    2. Re:Anyone remember "Which Way" books? by Luyseyal · · Score: 1

      or "Choose Your Own Adventure" ? i bet i read 50 of those things. i really sucked though. it's like playing dragon's Lair: you die and die and die until you FINALLY figure out the correct sequence.

      -l

      --
      Help cure AIDS, cancer, and more. Donate your unused computer time to worldcommunitygrid.org. Join Team Slashdot!
    3. Re:Anyone remember "Which Way" books? by nix · · Score: 1

      There were also the Sorcery! books from Steve Jackson and the Tolkien Quest Games based on I.C.E.'s MERP rules. I didn't think much of the Tolkien Quest series. They had an interesting idea though. They used a hexagonal map to tell the player what paragraph to read rather than just rely on pointers in the text. The Sorcery! books were a little more like Choose Your Own Adventure but as brilliant as they were lame. I remember hearing once that they were based on an earlier project by Steve Jackson. If anyone can remember what they were titled they will be really really cool in my book :)

    4. Re:Anyone remember "Which Way" books? by Anonymous Coward · · Score: 0
      it's like playing dragon's Lair: you die and die and die until you FINALLY figure out the correct sequence.

      You read some of the simpler books of this genre. Some of these books were devious. They had loops in the story line, and lots of new material along the wrong path before you get back to a repeating point, so you wouldn't know you made a wrong choice until at least 5 or 6 choices down the line, by which time you had moved your "oops bookmark" ahead. Eeeeeeevil!

    5. Re:Anyone remember "Which Way" books? by BJH · · Score: 1


      I believe the first such book by Steve Jackson and Ian Livingstone was "The Warlock of Firetop Mountain". This was then expanded into the Fighting Fantasy series, and was followed by (in order) "Citadel of Chaos", "Forest of Doom", "Starship Traveller", "City of Thieves", "Deathtrap Dungeon" (which was released a couple of years ago as a PC game), and "Island of the Lizard King", which was the last one I bought. My favorites were the original "TWoFM", "CoC" and "FoD". The series started to go downhill from "IotLK", and the books that were published after that were pretty weak (around 60 in all, I believe), mainly because Jackson and Livingstone weren't writing them anymore. Towards the end (around 1995 or so, I think), they were putting out crap like "Revenge of the Vampire", and were pretty much on the level of the "Choose your Own Adventure" books.

  39. Star Wars Influence? No - Really? by NoizAngel · · Score: 1

    As much as I'd like to see the movie - Aren't there a few coincidences?
    Evil Archmage = Evil Senator
    Empress with odd clothing = Queen with odd clothing
    The article also said that the majority of Birch's scenes are with Irons... So, would it be safe to assume she is *influenced* by him...?
    Only difference being, I'd guess that the archmage is found out and summarily dispatched, as opposed to being subtle. But - Magic Missiles rarely are.

    70+ red and gold dragons though? Yipe. Are there that many?

    ---------

    --

    ---------
    I'd kill for a Nobel Peace Prize.
  40. How about this? by BruiserBlanton · · Score: 1

    A realistic approach to the white wolf idea. We follow the first changing and following happenings of a young werewolf. Then, (s)he and the pack take on a huge manifestion of the Wyrm. I think the visual presentation of the story would bring in alot of people. If some of last year's movie made money and filled seats, this horror-adventure would.

    1. Re:How about this? by NoizAngel · · Score: 1

      I'd think Vampire or Changeling would stand a better shot... But I'm Werewolf-biased. I think it's silly.
      Though... With the paranoia movie theme - Hunter looks *way* promising.

      "...with heavy curtains, no mirrors... Hey! You're a vampire!"
      "Am not."

      -Noiz,
      Who knows LARP will rot your brain and corrupt you like this.


      ---------

      --

      ---------
      I'd kill for a Nobel Peace Prize.
  41. Animation style in Japan. by Anonymous Coward · · Score: 0
    In defense of the just plain silly dragon animation, I would suggest that they did it only to save on $$.

    While this is true to some extent, particularly in anime's earlier years where budgets were tight, the style of panning the camera over still images has been done for so long in Japanese animation, that it has become just part of the native style of anime. Some poeple just hate this. It is also quite common for mouth movements to not follow speech exactly. This too annoys some people. Neither animation style is "better" than the other (most US animation lacks plot above a 6-year-old's comprehension level), it's just different.

    1. Re:Animation style in Japan. by Jeff+DeMaagd · · Score: 1

      It is also quite common for mouth movements to not follow speech exactly.

      I admit I'm a bit hard on RoLW, but the lip matching thing is usually the fault of American or Canadian dubbing teams, and it takes a lot of work to adjust the words to the video and video to the words. The lips usually synch very well in the original Japanese, but that means reading subtitles, some don't like that either.

      Neither animation style is "better" than the other

      To a large extent you are right. Animation takes a lot of work, but I still like Japanese animation style versus American movie for movie, TV show to TV show, and there is no comparison between Japan's direct-to-video (OVAs) and American counterparts (Return of Jafar?! Simba's Pride?), and there are no direct-to-video series made here that I know. Compared to what else is on American TV, anime appears to me to be more skillfully drawn. I love Simpsons, but it is rare to find an anime TV show that is that crudely drawn, based on its age, and that's about what many Saturday morning shows are like.

      You are right. American companies STILL assume that 1) kids are too dumb to understand any complexity and 2) only kids watch animation - what about the parents?. Thankfully, FOX has broken that mold with Simpsons, Futurama and Family Guy. WB's Animaniacs was extremely good at appealing to a wide audience. South Park etc are pretty much adult-only, which unfortunately there is quite a bit of anime that is like that, and anime is even stereotyped as porn too.

    2. Re:Animation style in Japan. by ronfar · · Score: 1
      While it may be possible that anime can be stereotyped as porn, I don't see how that can last in the face of what my brother calls "The Mattel/Mars Bars Chocobot Show" of anime, I refer of course to Pokemon (also Digimon and Monster Rancher all of which are being shown at the moment. Not to mention Sailor Moon and Ronin Warriors) Now, what does this mean to the American anime fan? Well, it means you can say, "Hey, not all anime is porn look at Pokemon."

      This will lead to two possible responses:

      1. Well, My kids won't be watching Pokemon any more then...

      Or 2. Hmm, I guess your right...

      Lodoss 2 is coming soon according to the latest Animenation catalog, cool... I hope Karla is in it...

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    3. Re:Animation style in Japan. by Anonymous Coward · · Score: 1
      "Hey, not all anime is porn look at Pokemon."

      This will lead to two possible responses:

      1. Well, My kids won't be watching Pokemon any more then...

      Or 2. Hmm, I guess your right...

      Well, as far an acceptance of anime, this is little better. It implies that anime is either (1) still for kids [Pokemon] or (2) for perverted freaks [Urotsukidouji]. There needs to be something from the middle ground aimed at adults that is not kiddie fodder, but not pr0n or ultra-violence. Princess Mononoke is a good start (still playing in some US theaters). Perfect Blue, may do more harm than good, as far as public perception goes. Ghost in the Shell did pretty well, considering. The other things that hurts anime in the US is some of the *awful* english dubs over perfectly wonderful anime that lead people to think it's crap [the AnimEigo dub of Vampire Princess Miyu]. Face it, voice actors in the US are treated like pond scum. Low pay, no respect, actors unfamiliar or uncaring of the anime they're dubbing, the credits never even link the individual actors to the specific characters they play... is it any wonder that most dubs suck, or are at best tolerable, compared to the original Japanese version? But then, most movie goers will not go to see a subtitled file, so it's sort of a catch-22. A subbed Macross Plus in US movie theaters might be an interesting experiment.

    4. Re:Animation style in Japan. by ronfar · · Score: 1
      You have a good point, about anime being either for kids or Urotsukidouji. It's a problem, I sometimes think the best solution would be for one of the better anime series for grown-ups to be shown on TV in prime time. Perhaps on HBO after Spawn (um, I haven't seen Spawn because I don't get HBO, but I heard it was adult.) or something. Trouble is, it would be tough to convince a network to do that... especially if it wasn't dubbed.

      Anime, for adults, children, young adults is getting more acceptable in the US anyway... stuff like Pokemon is just the most visible example. Its a far cry from when a consortium of American animators got together to suppress the Miyazaki Lupin movies because they feared the competition...

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    5. Re:Animation style in Japan. by ronfar · · Score: 1
      Correction, and last response to this sadly off-topic thread.

      I did not mean to imply all anime was either for kids or hentai, I was referring to perception. For prime time on HBO, I meant something like Irresponsible Captain Tylor (I know people will disagree with that choice, so insert your favorite here).

      Ahem, I read that Wizards of the Coast rereleased the Tomb of Horrors I think it would be cool if Jeremy Irons became a demi-lich in one of the movie sequels... (back on topic ^_-)...

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    6. Re:Animation style in Japan. by JabberWokky · · Score: 2
      >> It is also quite common for mouth movements to not follow speech exactly.

      > I admit I'm a bit hard on RoLW, but the lip matching thing is usually the fault of American or Canadian dubbing teams

      I own a handful of dubs, and have a bookshelf full of subs... for the most part, I watch anime with the original Japanese voices. The mouths don't match the japanese either. It's because in American style animation (Disney, Bluth and Bakshi) they record the voices first, and then animate to the vocals. Often, they will even use live models - Fire and Ice is a good example. In Anime, they animate first, and then record the vocals. I'm sure that there are several pros and cons to both -- I'm not an animator, just a fan.

      Hey, lookit here! An on-topic comment!

      By the way, the whole reason Anime got dragged into this story was that Record of Lodoss War is a animated Japanese series based on the author's Dungeon and Dragons campaign. So, to a certain extent, it's another D&D series.

      --
      Evan

      --
      "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
    7. Re:Animation style in Japan. by esper · · Score: 1
      Lodoss 2 is coming soon according to the latest Animenation catalog, cool...

      "Coming soon"? If you're talking about Lodoss War: Tales of the Heroic Knight (or something like that), I've already got 6 volumes of it. This one is either a longer series than the original RoLW or there's a second season, though, since it's still going after 6 tapes.

      I hope Karla is in it...

      Not as much as in the first series, but (s)he shows up a couple times. And, of course, all the fun bad guys who died in the first series have come back as well. (Let's just say that the continuity between the two series isn't very consistent...)

    8. Re:Animation style in Japan. by Rakarra · · Score: 1
      The lips usually synch very well in the original Japanese, but that means reading subtitles, some don't like that either.

      I almost insist upon subtitles now for the anime I rent (and certainly any that I buy). If you've seen the bad Lodoss English job, and the even worse Akira dubbing and compared them to the originals, there's really no comparison. };( Check out the Anti-Robotech Page for why most anime dubs are bad. (Note the author dislikes Robotech but is a Macross fan -- you can be, you know. :))

  42. Re:How Long... by Anonymous Coward · · Score: 0

    I've changed my mind. I'm going to stay and give you more pleasure.

  43. Gary Gygax's new game by Hobart · · Score: 1

    While D&D is the hot topic -- I might point out that Gary Gygax, author of D&D, has a new game out. Pick up a copy and give feedback to help it develop into a good game!

    --
    o/~ Join us now and share the software ...
  44. Re:Nudity too... by ronfar · · Score: 1
    Anyone remember the good old days? Nude erynes, sylphs, and succubi in the Monster Manual, nude women in advertisements in Dragon magazine, nudes in articles in Dragon magazine... nudes in the Dungeon Master's Guides sigh...

    Then of course people decided nudity was sexist or evil (depending on ideology) and everthing got cleaned up... but oh for the innocence of my youth in the 70's...

    --
    All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
  45. Dragon's lair DVD game already does this... by Anonymous Coward · · Score: 0

    No, I'm not talking about the DVDROM game for the PC. This is a DVD game for s stand-alone DVD player. It's an interesting idea, but the navigation abilities of DVD were never meant for quick real-time response. They were meant for menuing and are quite sluggish for anything else. Detecting when a button was pressed within a precise time window (which Dragon's Lair needs to do) is very sloppy and often does the Wrong Thing. DVD players were never meant to be game consoles.

    1. Re:Dragon's lair DVD game already does this... by ronfar · · Score: 1

      Check out NUON (um, huge amounts of Flash in the Website, not my fault though.) an idea that may have taken too long to develop (considering that the Playstation 2 will also play DVDs). It was an interesting idea though, I wonder how Dragon's Lair would've worked with it.

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    2. Re:Dragon's lair DVD game already does this... by Anonymous Coward · · Score: 0

      Cool, I have to get this (once I get a DVD player). I used to play the arcade laserdisc game, and the controls weren't so responsive because the machine was so old. It makes the game more fun, when you are desperately hoping Dirk would go the way you want -- it was like you weren't him but you were shouting at him from a distance hoping he'd follow your advice... I loved that and also the cartoon where they would show what would happen to him if he chose different responses to danger.

  46. Emmett, are you NUTS? by Robotech_Master · · Score: 3

    The '80s cartoon, while it had potential, was incredibly lame in a lot of ways. Its plot was Yet Another Gilligan's Island Retread, it bore only an orthagonal resemblance to the game, because it had to be sanitized of all those "nasty nonChristian elements" like, say, clerics...and by giving each character a "magic gadget," it seriously detracted from believing in the characters' own innate skills. To say nothing of breaking the fourth wall by having the characters interact with a "Dungeonmaster". (Hey, guys! Free clue...the Dungeonmaster is the one who's controlling everything! Of course he could send you home if he wanted...)

    This movie, on the other hand, is one of the things I've been looking forward to for the longest time...there's been so little good D&Dish stuff available.

    (By the way, for any who like the same sort of fantasy as D&D in books, look into Elizabeth Moon's Deed of Paksenarrion trilogy, and P.C. Hodgell's Godstalk and Dark of the Moon.)

    --
    Editor Emeritus and Senior Writer, TeleRead.org
  47. 3 to 1 by jwhyche · · Score: 1

    It's been awhile since I watched Xena but it seems it runs about 3 to 1. They will have two or three bad to average episodes then have one kick ass one.

    A good one that spings to mind is where Xena and her bitch where surrounded by some hord with Xena and some Athens soilders trap in a fort. I though that was a nice episode.

    One thing I hated about Xena was Gabby. What a wuss. Reminded me of that prick in Highlander. I watched one of the new ones the other day. I think she got with the program. Bash it until it stops moving then reason with it.

    "Remember, fireball first..." - me

    --
    I read at +2. If your post doesn't reach that level I will not see or respond to it.
    1. Re:3 to 1 by Anonymous Coward · · Score: 0

      Gabrielle has changed a LOT since the first season of Xena. One of the over-arching plot developments throughout the series has been the changes in Gabrielle and Xena through their interaction with each other. (that sentence may be read with or without 'subtext', as the reader desires)

      Of course, this is coming from someone who will watch anything that Renee O'Conner (the actress who plays Gabrielle) happens to be in.... not that I have a shrine to her or anything... well, okay, but just a little shrine...

  48. Director of D&D by Anonymous Coward · · Score: 1

    The great thing about this D&D movie is that it's directed by Peter Jackson. He has made some great movies and is a master of the cheezy horror genere. If you want to see some of this director's finest (In my oppinion) work, go check out Dead Alive, or Meet the Feebles. They are fun, hilarious, and not for the feighnt(sp) of heart. RVWinkle (too lazy to look up my pass)

  49. Honkie by Anonymous Coward · · Score: 0

    I remember hearing Marlon Wayans saying it wouldn't do another movie or TV show unless it got to call someone honkie in it. I wonder who it calls a honkie in this movie? The archmage? "Get your honkie spells off'a my butt." Who did casting for this movie? This is sad.

  50. Anyone remember the Kindred TV series? by M_Talon · · Score: 1

    "Kindred: The Embraced" was another attempt to translate a rich role-playing universe (Vampire the Masquerade) into a live-action story. It failed hideously, mostly because the average Joe couldn't get into it and the hardcore gamers were too busy criticizing it for not being "their vision" of that particular world. Viewership dwindled, and the Kindred TV series died after only a few episodes.

    I feel that the DnD movie will more than likely suffer a similar fate. The mainstream audience will see it as just another fantasy film, and unless it has something incredible going for it in the creativity department then it will be largely ignored. To add insult to injury, the gamers will probably sit there and nitpick the movie to death...saying how this isn't right and this should be better. In general, it's going to have a hard time living up to everybody's expectations.

    If I were doing the movie, I would have went for a Dragonlance or Forgotten Realms. Use something more focused than trying to sum up the WHOLE game in one movie. Everyone has their own vision of AD&D, and I find it very hard to believe that this one 2-hour movie will satisfy. Of course, I'll be pleasantly surprised if it does :)

    --
    Electronic Frontier Foundation for online civil rights information
    1. Re:Anyone remember the Kindred TV series? by NoizAngel · · Score: 1

      There's some debate about the cancellation, actually...
      I always thought it was due to ratings, but apparently some people think that the reason it was cancelled was not lack of ratings, but due to the death of the lead, who played Julian Luna. Does anyone know for sure? I know his accident came rather suddenly, and before the new season began - and I can't see them just replacing him.

      Either way, it's really too bad. The show was fun, in retrospect (after I got over the Kindred-In-Sunlight thing), and he was a fairly good actor.

      By the way, ever notice all the future Melrose and Buffy actors on that show? Weird.

      -Noiz,
      Who has 'em on tape. Us Gangrel hate them Brujah.


      ---------

      --

      ---------
      I'd kill for a Nobel Peace Prize.
    2. Re:Anyone remember the Kindred TV series? by DarkHalf · · Score: 1

      "Kindred: The Embraced" wasn't so bad, if you watched it from a detatched "I'm not going to criticize every aspect of this" PoV. Its main failing was that it was directed by Aaron Spelling, so instead of the story being centered around a main character (or group of characters), and their constant struggle with their inner beasts, it was all sexual. Oh, BTW, the made for TV D&D movie was called Swords & Serpents. I saw it a bunch of times. It's what got me into D&D, actually. And the movie should be a Forgotten Realms one. With Drizzt Do'Urden and his posse in there somewhere. Maybe based on some of R.A. Salvatore's books. Yeah. That's the stuff...*drool*

  51. Re:PG rating? But of course. by Bieeardo · · Score: 4

    A PG rating? But of course. There is an excellent reason for it, and the reason is merchandising. Most of this post is a capsule history of AD&D over the last ten years, to illustrate my final point, so if you just want to skip to the end, scroll down to The Present.

    Simply stated, T$R has a long, illustrious history of circling the proverbial bowl. When one of its founders (Gary Gygax) was divorced, his ex-wife (known in some circles as "The Bitch") won a controlling share of the company. Almost immediately, the entire product line was retooled into AD&D Second Edition: gone were the piles of rulebooks that had accrued over years of rules amendments and neat ideas; gone were the (very) occasional pieces of naughty artwork; and gone was everything that could be perceived as "evil" or "controversial" (the Assassin class, demons, and devils, to name a few). Granted, some of the things that were removed were unbalancing (the Cavalier and Barbarian classes, for example). Second Edition was supposed to be a fresh start, a distillation of the best of First Edition and (major selling point) compatible with the original rules. Of course, things broke down quickly.

    The 2ndEd product line started off fairly well, with monster packs, books detailing new rules for the four basic character types, and retoolings of older game worlds that had presumably become stale. This wasn't making enough money. Sourcebooks of dubious worth were published, new settings of interest only to very particular types of players were introduced, and campaign settings suffered terrible Dubious Cataclysms That Changed Everything (TM) in order to invalidate old sourcebooks and campaign sets. The bean-counters and lawyers took over, uttering threats (and sometimes making good on them) to buy or sue anyone who so much as looked at them strangely (including anyone who published home-grown rules or campaign information on the Web). The Ty-D-Bol Man beckoned. Luckily for them, Wizards of the Coast scooped them up before it was too late.

    During the takeover, WOTC played up their historical connections with AD&D, T$R, etc., proclaiming that their name was originally from an AD&D campaign that the company's founders were involved in. That tidbit was apparently supposed to convince gamers of two things: one, that WOTC was on "their side"; and, two, that since they were gamers once, too, the WOTC brass had innate knowledge of how to make T$R the titan it used to be. This was, of course, bulls**t. WOTC bought T$R because of their excellent distribution network, their pre-existing product lines, and because they were desperately seeking a safety net for when Magic: The Gathering finally lost its popularity: WOTC's homegrown RPG, Everway, died a quick death, and M:tG has always been in danger of losing its popularity in the same sort of shocking surge that it became popular with in the first place. WOTC then discovered one of T$R's biggest problems: its writers were old-school AD&D players, and naturally had a difficult time relating to the current generation of Vampire: the Masquerade players. Worse, M:tG's popularity was beginning to hurt: each new expansion strangled sales of WOTC's other products, leaving them in increasing amounts of debt. The Pokemon card game was just as dangerous to them as Magic, for the same reasons. One flurry of bad product and Magic: The RPG rumours later, Hasbro took over.

    Hasbro was nervous. Sales of traditional toys were down, in favour of multimedia and interactive games. Their rival, Mattel, was making inroads into the interactive entertainment market, leaving them in the dust. In response, Hasbro purchased MicroProse. Having their own computer game company was all well and good, and Hasbro Interactive produced a lot of simple, mass-market computer games and crossover products (like the execrable Star Wars Monopoly). The only problem was, they didn't have any "traditional" computer game licenses. Enter WOTC, stage left, wearing a "buy me!" sign.

    Hasbro's buyout was beneficial for both companies (or their execs, at least). The owners of WOTC made a killing, and were no longer waking from nightmares of being crushed by unsold boxes of Magic cards. Hasbro was especially happy: They gained a monopoly on domestic Pokemon merchandise, a half-decent novel publishing arm (TSR Books), and control of the AD&D computer game license (to go with their own computer game production house; it is highly unlikely that Hasbro will license another company to produce AD&D computer games after the current batch have finished production). Then, the fun began.

    WOTC recently announced the production of a third edition of AD&D (now referred to as D&D, since the original "Basic" D&D was no longer in print). This edition was intended to appeal to the current generation of gamers, and was disturbing both in that the game mechanics had been altered enough that an expensive "conversion book" had become necessary to bring Second Edition characters into line with the new rules, and that WOTC decided to publish the Player's Handbook and Dungeon Master's Guide in such volume that they could sell them at a cut rate. From this, one could be led to believe that WOTC has a lot riding on the success of Third Edition D&D. One would be correct.

    The Present:

    The D&D movie is rated PG because WOTC desperately wants young people to see the movie, and then buy the (relatively) cheap 3rd Edition core rulebooks shortly thereafter (I would be willing to wager that they will be available for sale at kiosks in most large theater lobbies, along with "What is D&D?" programmes). The movie is both a test of the feasibility of (gods forbid) more D&D movies, and a massive advertisement for 3rd Edition. They are going to such an outrageous length to promote the 3rd Edition rules because if they aren't massively popular to begin with, D&D will probably go out of print (and incidentally, a lot of writers will be canned). This is hardly a surprise: the product line has been tanking for years, and Hasbro could care less about keeping it around for the sake of "tradition". Hasbro already has what it wants out of WOTC: Pokemon; a perennially strong computer game license; and a group of captive RPG writers to pen the next Star Wars RPG.

    --

    Five tons of flax.

  52. BLASPHEMER! And DragonLance by KahunaBurger · · Score: 1
    Maybe we're lucky its not the animated series. I really hated that poni/unicorn/whatever.

    Die Infidel!!!!! Uni was the single coolest thing about that show. She was cute and helpful and one of the only charecters capable of doing something useful with Presto's hat. But, hey, YMMV. .... Infidel.

    What I would REALLY like to see, though, is a Dragon Lance movie!

    I'd like to see DragonLance come out well after the Lord of the Rings series and the D&D movie so it could deconstruct them both. See, I read Dragon Lance as a subtle deconstruction of the Tolkien and traditional D&D GOODtm versus EVILtm worldview. The elves are so good that they can't be bothered to listen to the "lesser races" and were practically the bad guys for half the series. The knights (sort of palidins) were simlarly so caught up in their own "goodness" that they couldn't do what was right. Doing well or badly, right or wrong and good or evil were more seperate things than in many more traditional fantasy stories.

    On the other hand, the writers didn't feel the need to make deconstruction the entire goal and left a pretty clear choice of who you should be rooting for, which puts it well ahead of some stuff I've read where the traditional story was deconstructed to the point where everything sucks at the end and you feel you're expected to be greatful to the author for broadening your mind. (when you're really thinking about writing a few simple literary suggestions on a lead pipe and attempting reverse/phernology. (sp?) )

    --
    ...will work for Chick tracts...
    1. Re:BLASPHEMER! And DragonLance by ronfar · · Score: 1

      Reverse phrenonlogy? Hmm, your idea sounds like a crude version of In the Penal Colony by Franz Kafka....

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
  53. Re:Post production? Dragonheart, crap? by punkass · · Score: 1

    acting and the story line sucked...

    What other part of the movie is there that matters? That's like saying that you have a really cool car with custom rims, bass cannon and a bitchin' paint job...if only you had an engine...

    --
    "Nobody owns the fucking words man." - James Dean
  54. Lord of the Rings feeding frenzy? by Platonic1 · · Score: 1

    Is it possible that this release, coming almost out of the blue as it seems, is an attempt to capitalize on a possible Lord of The Rings feeding frenzy? LOTR is shaping up to be a very strongly anticipated release. Maybe the studios are sniffing a fantasy feeding frenzy? D&D could be the "Buck Rogers" movie of the 2000's. :)
    BTW, LOTR movie info can be found at www.theonering.net.

    _____________
    I'll bet / with my Net / I can get / those things yet.

    --
    _____________
    I'll bet / with my Net / I can get / those things yet.
    --Dr. Seuss
  55. Essence... by Anonymous Coward · · Score: 0

    They shouldn't forget the true essence of D&D.

    Isn't the essesnce of D&D a group of acne-ridden teenage boys sitting around on a saturday night fantasizing about being heroes, because they couldn't get a date?

    And for the humor impaired, this is intended as humor... as I was one of those acne-ridden teenage boys.. :o)

  56. Re:PG rating? But of course. by ronfar · · Score: 1
    I agree with your story and your dark world view, but ought D&D fans to take it lying down? I mean, I think the time has come to create an Open Source RPG. (Sigh... Mayfair games tried to treat AD&D as open source, remember Demons? But I think they got successfully sued for that one.)

    I think that a few good things have come out of WoTC, notably the Dragon Magazine archive which seems to contain the issues intact and with no censorship (i.e. Ed Greenwoods The Nine Hells is intact, the "naughty" art hasn't been altered.) So maybe the pessimism isn't warranted. If they decide AD&D is commercially worthless, maybe a group of fans could pool their resources, buy it, and open source it... or am I a hopeless dreamer?

    Uh-oh... the rights won't be commercially worthless as long as the computer games are making money, darn it...

    --
    All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
  57. A little late by Anonymous Coward · · Score: 0

    Is this coming out sometime inbetween "Where's The Beef: The Movie" and "Atari 5200: The Adventure Begins"?

  58. God, you're dense... by Anonymous Coward · · Score: 0

    I am the Imperial Tacohead of the Universe! When I sieze control of this galaxy, you shall be purged for your idiocy!

  59. D&D is mostly not from Tolkien by Anonymous Coward · · Score: 1

    The more crucial elements come from Conan and Fafhrd and the Grey Mouser. I find that most people who overestimate the importance of Tolkien to D&D simply haven't read much early fantasy.

    1. Re:D&D is mostly not from Tolkien by Anonymous Coward · · Score: 0

      Don't forget Elric of Melnibone, the source of all the Law vs. Chaos stuff and the Mind Flayers which were very Lovecraft.

    2. Re:D&D is mostly not from Tolkien by TopShelf · · Score: 1
      What's "more crucial" is a personal judgement, so I won't get into splitting hairs over which had the greater influence. The point is that a D&D movie could be great, or it could be awful - at least with the LoTR film, we know they're starting off with a fantastic story.

      --
      Stop by my site where I write about ERP systems & more
  60. Hey! What about us Shadowrun players? by Anonymous Coward · · Score: 1

    Us SR players don't even have a computer game out yet! Those bastards at MS bought FASA Interactive and killed the one SR game they had in production. And you know there ain't a chance in hell we're ever gonna get a movie made for our game of choice. I guess I'm just gonna have to see the Neuromancer movie and pretend that the Finn is an ork.

    1. Re:Hey! What about us Shadowrun players? by Bieeardo · · Score: 1
      You want a Shadowrun computer game? Track down a Super Nintendo, the Shadowrun self-titled cart, and a case of Maalox. Seriously though, I feel your pain. I liked Shadowrun (even though my GM was an absolute idiot), but I doubt that a CRPG or a movie would have done the setting justice.

      Personally, I just want Earthdawn back.

      --

      Five tons of flax.

    2. Re:Hey! What about us Shadowrun players? by ronfar · · Score: 1

      The Shadowrun game for the Sega Genesis is kind of interesting. My personal opinion? They should have ignored most of the game and concentrated on the Netrunning section, which is the most fun part (of the Sega genesis game.) They could have figured out a way to connect it to a Shadowrun plot, I think.

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
  61. Obscure Campaign World? by irix · · Score: 2

    (Score -1: Picking Nits)

    Instead he based the world of Izmer and Sumdall, where the movie takes place, from one of TSR's older, obscurer campaign worlds, Mystara.

    It may be older, but I don't neccissarily buy obscurer. I have dozens of suppliments that describe that world, including Alphatia, in a box at home somewhere. I guess I should dig them out :)

    I sure hope they do a good job on the movie - hopefully it will bring back some good memories.

    --

    Do you even know anything about perl? -- AC Replying to Tom Christiansen post.
  62. rand() in dvd? by garyrich · · Score: 3

    I don't know much about the language
    imbedded in dvds for menus, jumpscenes,
    white rabbits - but it seems you could
    make a nonlinear title like you are suggesting.
    Even if there is no rand() function, there
    may well be some kludge that provides random
    enoughness.

    garyr

    --
    -- your Web browser is Ronald Reagan
  63. Re:Post production? Dragonheart, crap? by Anonymous Coward · · Score: 0

    Thats basically what the parent post said, that it sucked. It had neat-o CG, but was crap basically. CG does not make the movie.

  64. Ah CED laserdisks, the last stand of the stylus... by Anonymous Coward · · Score: 0
    Since their first appearance on the wax cynilders created by Edison in the 1800s, needle based players reach their ultimate and final evolutionary form in the CED (capacitence electric disc) laserdisk player by RCA. The only non-audio use of a needle. The needle was actually a dual needle that rested on opposite sides of a ridge that passed between the two needles as the disc was rotated. The ridge (as a dielectric) varied the capacitance of the needle providing the necessary bandwidth to store 6MHz of analog video and audio. Of course, like any physical contact medium, the needles and discs would wear out, and games like Dragon's Lair, which played certain scenes over and over (Dirk dying, attract mode scenes, etc.) would wear things out even faster. Cinematronics (the makers of Dragon's Lair) chose the CED, because unlike the (just now dying) Laserdisc format, only the RCA version had the computer interface necessary to control the scene jumping.Dragon's Lair also has the distinction of being the first arcade game to cost over a quarter to play (50c per game was typical, a dollar in some arcades).

    WHat is isteresting is that the dual needle/dielectric concept in general was not all that complicated. This technology could've been cheaply implemented decades earlier as a kick-ass AUDIO format (using all bandwidth for audio) that would *even today*, blow away CDs for audio quality.

  65. Re:Post production? Dragonheart, crap? by KahunaBurger · · Score: 1
    acting and the story line sucked...

    What other part of the movie is there that matters? That's like saying that you have a really cool car with custom rims, bass cannon and a bitchin' paint job...if only you had an engine...

    And if you want to do a music video with a buncha guys working on an old car ala "greased lightning" you've got a really cool car for it, don't ya? ;-)

    Totally aside from the fact that I enjoyed the plot and acting in "DragonHeart", you go to different movies for different things. I went and saw "Blade" expecting some great fight scenes set to techno music and some lovely eye-candy in the form of a beautifully built man in tight black leather. I was not disapointed in the slightest. If the previous poster went to "DragonHeart" looking for some heartstopping graphics, there was no reason to be disapointed, even if the plot and acting weren't up to standard.

    Best effect in the movie I thought was the scene where draco is swimming under the water. just lovely.

    --
    ...will work for Chick tracts...
  66. Re:PG rating? But of course. by ronfar · · Score: 1

    The whole sordid story is worse than you could imagine... I just read the Gary Gygax Faq. It's a sad but interesting tale of good and evil... in which evil wins, unfortunately.

    --
    All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
  67. Re:PG rating? But of course. by Bieeardo · · Score: 1
    I agree with your story and your dark world view, but ought D&D fans to take it lying down? I mean, I think the time has come to create an Open Source RPG. (Sigh... Mayfair games tried to treat AD&D as open source, remember Demons? But I think they got successfully sued for that one.)

    Of course we shouldn't take it lying down. The problem is, our effectiveness is extremely limited. A boycott will probably either have no effect or kill the product line, but that isn't going to cause all of our extant D&D stuff to burst into flames, is it? There's a fair amount of good stuff out there right now, and if it comes down to it, there's any number of home-grown campaigns that could be disseminated through any number of channels.

    As for the actual rules... There's not much we can do about that, short of stockpiling extra copies of the 2nd Edition rules (and perhaps the Core Rules CD-ROM) to share with the local gaming group. I can't advocate photocopying the text (because that would be illegal), but I have to wonder if some sort of D&D oral tradition could be devised-- no, wait, that's far too silly.

    As for an open-source RPG... FUDGE is the closest thing that I can think of.

    I think that a few good things have come out of WoTC, notably the Dragon Magazine archive which seems to contain the issues intact and with no censorship (i.e. Ed Greenwoods The Nine Hells is intact, the "naughty" art hasn't been altered.) So maybe the pessimism isn't warranted. If they decide AD&D is commercially worthless, maybe a group of fans could pool their resources, buy it, and open source it... or am I a hopeless dreamer?

    I'll agree with you on the Dragon Magazine Archive; I snagged a copy of that the first time I saw it. I'm inclined to believe that they didn't censor it mostly for legal reasons (ownership of art and ads), and because it would have been too much effort-- I get the distinct feeling that they sat a couple of interns down with a stack of mags, a scanner, and a copy of Acrobat Distiller. If I was in that situation, I wouldn't go out of my way to glue a strip of black cardboard across someone's bits and pieces.

    Open source D&D would be pretty cool, but I don't think it's going to happen, regardless of its financial viability.

    --

    Five tons of flax.

  68. Dragonriders of Pern by jjsaul · · Score: 1

    Though more strategy than action, and not really a flight sim - more side-scroller - don't forget the old C-64 favorite - Dragonriders of Pern celebrating the McCaffery series.

  69. Re:PG rating? But of course. by Anonymous Coward · · Score: 0
    I might get flamed for this, but I think that 3rd edition will be one of the best things in years for D&D. Over the past 5(+) years all that has been done is releasing climactic powers and game-breaking character development abilities. Munchkin-land is very real indeed! 3rd edition attempts to address this and bring the classess/character combinations back to focus while still giving some need to create a good character instead of just rolling some dice and picking a class. I, for one, am going to wait until I see a copy of the finished product before I criticize it.

    -Elendale (puts on asbestos suit of flame-war protection+5)

  70. Re:PG rating? But of course. by ronfar · · Score: 1
    The most irritating thing is that there is just so much cool stuff associated with D&D and it has been so influential in so many ways. Look at Squaresoft, look at Sony's EverQuest, look at all the FRPGs to come out on computers that seem locked into a D&D mindset like Diablo. I read that Quake was based (probably loosely) on someones AD&D campaign, and I know Record of the Lodoss War was.

    I think people who think D&D is just a Tolkien rip-off just don't understand it. The original AD&D seemed to me to be, "That's cool lets put it in." Some Tolkien, some Clark Ashton Smith, some of various other authors and a lot of original imaginative material all mixed together. I mean, how can it just disappear from the world because Hasbro gobbled it up? Sigh... AD&D is just important... hmm, maybe we could convince one of the companies making computer-RPG clones of AD&D like Origin or Square (well, the early Final Fantasy games were) to create pen and paper versions of their games... I mean, it'd be a little late for Hasbro to sue them now, wouldn't it?

    I mean, heck, I'd have to go searching but I know I've seen a few computer or console RPGs that lifted tons of stuff from AD&D without having any relationship with TSR. Isn't there some kind of law that if you ignore a copyright for a certain number of years and let other people use copyrighted material without complaining that the copyright disappears?

    --
    All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
  71. commercial success requires it by SideshowBob · · Score: 1

    sure the story is of paramount importance, but to acheive commercial success it needs both that and nice visual effects and some action.

    i played some d&d in the late 70s/early 80s. frankly it bored me. there was simply too much accounting/paperwork, long periods of painstakingly crawling some dungeon opening empty chests and following dead end 'narrow tunnel with a rivulet of dank water flowing in the middle of it'.

    yawn.

    i liked the themes and atmosphere of d&d but found playing the game tedious.

    in the early 80s d&d style computer games were very popular and i enjoyed playing those. i remember ultima II, and ultima III was simply mindblowing, and ultima IV was an opus. Wizardry was nice, but not nearly as fun or easy to play as ultima. then bard's tale came along and blew the doors off everything else. (sort of like how, a decade later, wolfenstein came along and blew the doors off the shooter genre)

    then in the late 80s TSR realized that computer gaming was where it was at, and started licensing their properties. I remember the original trio of "gold box" AD&D computer games from SSI (starting with Pools of Radiance, a classic).

    and with massively persistent online rpgs, we get back the social aspects (although i and my friends would play games like bard's tale together, taking turns at the keyboard, so i personally never felt like i lost the social aspects)

    the key to computer based role-playing is that the computer not only took care of the tedious accounting and die-rolling, but it also lent a hand in visualizing the game. who can forget the first time they saw a beholder float up and whack them in ultima? in the same way, a live-action movie will give us a visual representation of role-playing that paper and dice never could. for those of us that grew up to be something other than accountants or screenwriters, seeing the game brought to life is actually an exciting and enjoyable thing.

    (all of which is imho and just my $.02)

  72. Animated D&D by Anonymous Coward · · Score: 0

    I still have some of those old D&D episodes on tape.

  73. Re:Id love to see a movie based on Wheel of Time. by Anonymous Coward · · Score: 0

    The Robert Jordan books kick ass, id love to see a series based on them.

  74. Re:PG rating? But of course. by ronfar · · Score: 1
    Hey, I'm willing to wait till I see it before I make a judgement... but then I'm perfectly happy with my already huge collection of First Edition stuff that I never get to play with anyway. I think people are worried that it is going to be done by people who don't get it and are out to make a buck. I bring this up in almost every thread (ok, slight exageration) but look at what happened when Time/Warner bought Atari. They didn't understand video games and didn't like video games they just thought they had purchased a money making machine. Unfortunately, because of their attitude toward video games, they just ran the company and its products into the ground and sunk an entire industry for a short time.

    I hope Hasbro surprises me, I really do. I'd love to be a chicken little in this case and find out the sky isn't falling!

    I mean heck didn't Milton Bradley make Dark Tower and wasn't that cool as Hell? Sometimes these companies will surprise you... but usually not.

    --
    All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
  75. Re:News for Nerds???? by ConceptJunkie · · Score: 1

    This is a troll if I ever saw it.

    Almost every person I ever knew who would qualify as a nerd had a serious interest in most or all of the following: comic books, role-playing games, science fiction _and_ MST3K (not to mention progressive music). I know I do. I don't know what your definition of nerd is, but it's certainly the not the same as the rest of the world!

    I personally like forays into other topics. There's more to life than computers. And to repeat an old cliche: If you aren't interested, don't read it.






    --
    You are in a maze of twisty little passages, all alike.
  76. Re:Post production? Dragonheart, crap? by KillBot · · Score: 1

    Well, I think the CG for godzilla was much more elaborate and expensive and took longer to produce, and I don't see anyone defending that :) I was actually very pleased by the CG in the movie, but I'm a little disgruntled because I skipped school, waited in a long line, and paid way too much money to see that piece of crap in a huge theatre full of annoying people.

  77. NO No No! Leave it alone! by Colin+Smith · · Score: 1

    God, all these schmucks screwing it up.

    The whole point of D&D and Lord of the Rings is to use your *imagination*. There is no way that any film can come close to the games I've played.

    Having said that, the D&D cartoon was shit, and the base system is completely screwed. What else could the film be.

    --
    Deleted
  78. Oooh yeah, thoss Vorpal blades were cool. by Colin+Smith · · Score: 1

    Wow, how geeky did that sound?

    --
    Deleted
  79. Seconded! by Colin+Smith · · Score: 1

    Films of books *ALWAYS* suck. I can't imagine a file of sucky game not sucking.

    RuneQuest is a much better system. Glorantha a much better world.

    --
    Deleted
    1. Re:Seconded! by sredding · · Score: 1

      Don't most films begin as books?

      cheers,

    2. Re:Seconded! by jamesc · · Score: 1
      Films of books *ALWAYS* suck. ....

      Not always. "The Princess Bride" movie is just as good as the book. And, "The Hunt for Red October" was a good movie of a better book.

      Can't think of any others off-hand.
      --

      --
      "You've crossed my Line of Death!" "What? No! Where is it?" "Here in the fine print...."
  80. You've seen the film, now play the game? by Colin+Smith · · Score: 1

    What're the chances?

    --
    Deleted
  81. More info on the movie at my site by SIGTRAP · · Score: 1

    My site has a discussion board on this movie, it is at http://www.adnd.com and then there is http://www.adndmovie.com We've been talking about this for months :)

    --
    "Knowing others is wisdom, knowing your self is Enlightenment." -- L
  82. Open Content RPG systems: www.opencontent.org by Colin+Smith · · Score: 1

    There are a number of open content: Freely distributable RPG systems listed in the Open Content database.

    The problem I think is source material. A decent system is easy to create.

    --
    Deleted
  83. Braveheart violence was overdone. by KahunaBurger · · Score: 1
    I actually found the "blood splash on the camera" gore in braveheart distracting from the story. It was bloodiness for the sake of blood. Not something I think any movie should aspire to. And (IMHO) Private Ryan got much better when they moved on to action instead of slaughter. If you want to establish the death and destruction around them, the "dog tag poker" scene was infinitly better, and didn't make me just tune out and wait till that part of the movie was over.

    And lets not forget that violence in the plot does not neccesitate gore on the screen. The most violent scene in Braveheart was the torture at the end which you saw no blood in. The disimboweling was(as I recal) totally "under the camera angle" and was a much better scene (IMHO) with shots of his face and the general movement than if they had gone for the gross-out. Or how about Mulan? Sure, its disney, but without losing a G rating they had some scenes of chilling violence.

    If you need nudity or spatters of gore to make a film seem "adult", I don't think you have a very adult film to begin with.

    --
    ...will work for Chick tracts...
  84. Re:Id love to see a movie based on Wheel of Time. by ODiV · · Score: 1

    That, if done right, could seriously reach epic status.

    Other books that would make great movies (or maybe I just thought they would):
    -Bodyguard by William C. Dietz
    -The Chung Kwo (sp?) series... forget the author.

    They're both futuristic type worlds... no trollocs or anything tho...

  85. Spoken like a true non-player... by Millennium · · Score: 2

    First, it's PG-13, not PG.

    Now, as for the cutting down on the violence. I do object to their reason: pandering to the ratings board. However, none of the D&D games are about violence. Only bad DM's ever have to resort to a real hack-and-slash campaign to keep the players entertained, and such campaigns miss the point entirely.

    Personally, I'm interested in seeing how this one turns out. It's been a very long time indeed since I played any of the D&D games, and I can feel the nostalgia already.

  86. A **Movie**? What the Heck are they Thinking? by Raffi+Spock · · Score: 1

    This is ridiculous! The best thing about AD&D is that it's MY GAME!!! Everyone looks the way I want, sounds the way I want, and since it's a *roleplaying* game, happens how I want! Besides, if they wanted to make an RPG movie, AD&D is a bad choice. It's fun for running around, killing, and stealing treasure, but drama? Thought provoking? No way! If I want a good story, I pick up Analog at Chapters.

    --
    Quid latine dictum sit, altum viditur.
    Anything said in Latin, sounds profound.
  87. I was one of the mages rolling 20's all the time by Adaere · · Score: 1

    Adaere was always doing that. Hey, when you're a mage (with their sorry THAC0) you have to have a 20 to hit something with a good AC. When I was out of useful spells, it was usually up to me to save the party with my staff-wielding abilities.

    I've got to find that d20...

    Posted using Mozilla Milestone Build M12, BTW

    --
    On the internet, no one knows you're a frog.
  88. They should have made the movie based on... by Munky_v2 · · Score: 1

    The chronicles series. Just the first three books, now that would have been cool. I would love to see Raistlin in a feature movie, and watch his transformation from red to black. Ohh man, I'm gonna read chronilces again.



    Munky_v2

    --
    Jay
  89. Re:News for Nerds???? by CoderDevo · · Score: 1

    Sarcasm is a horrible way to tell others your opinion. In a global net, it is likely to not be recognized as sarcasm by a very large number of people. Lastly, when you do use sarcasm, make it good and make it funny.

  90. Re:I'm casting a spell. by daala · · Score: 1


    About 100000 XP points

    More if you stop being a moron!!!

    --
    "The way she used to say Rimmer as if it rhymed with scum" Red Dwarf
  91. Um, guess what? by Anonymous Coward · · Score: 0

    TSR was bought by Wizards of the Coast a couple of years ago, and WOTC was bought by Hasbro, so if you're going to complain about anyone, it's them, not little ole TSR. And really, have you ever looked at the Ravenloft, or Planescape, or Dark Sun settings for AD&D? Not to mention the other stuff they've produced. As for originality, how many SJG books are not original, but from the works of other authors...or heaven forbid, directly from history, itself? For example, the Gurps: Myth book based on the game from Bungie. Not that they're not good books, which is the whole point.

    1. Re:Um, guess what? by daala · · Score: 1


      My hands are smacked well and truly. -15 hp to me I think.

      You do make a very good point. Did not know that about Wizard's of the Coast. Should have cropped up in the conversation when they where staying at a friends of mine whilst downunder for a convention......

      Of course most roleplaying games are based on movies, books, history, I am not talking about the playing environment rather about the actual system engine used to do things such as combat, movement, spells etc.......

      --
      "The way she used to say Rimmer as if it rhymed with scum" Red Dwarf
  92. Re:PG rating? But of course. by Anonymous Coward · · Score: 0

    >I mean, I think the time has come to create an >Open Source RPG. Already exist. Try FUDGE, for example. I'm sure you could find others if you only looked.

  93. Re:PG rating? But of course. by Anonymous Coward · · Score: 0

    No, copyrights do not expire if you fail to defend them. Trademarks are the ones that can lapse under certain circumstances.

  94. D&D movie? -- Live action sucks for some things by ACK!! · · Score: 1

    I am always amazed at the level of progression from one movie to another in terms of special effects. However, there are simply some things that are better handled in an animated as opposed to live action movie.

    I know the reason why Hollywood does not do this. Nobody in the "normal" public takes animated movies seriously. The Japanese have the right idea. Certain movie themes especially fantasy themes are rarely done well on film. I cannot think of one since the original Conan and I barely include that since it was sword than sorcery.

    The Record of Lodoss War was ten times better than a zillion annoying Willow style movies. It is sad to think that one of the best books of the 20th century like Lord of the Rings (or was the Hobbit coming up?) will be reduced to a special effects showcase for some hollywood hack. Why they want to mess up D&D as well is beyond me. Hire a good animation company and do this right.

    --
    ACK /ak/ interj. 2. [from the comic strip "Bloom County"] An exclamation of surprised disgust, esp. i
  95. D&D Movie Suggestions by aculeus · · Score: 2
    These are some suggestions to the writers of the new D&D movie to make the movie more authentic and closely follow how the game is really played. Feel free to add your own suggestions.


    1. At the start of the movie, all of the characters should buy 500 feet of rope.


    2. For the first half hour, all of the characters should be concerned with how much weight they are carrying, and how bulky things are. Later, they will get tired of keeping track, and start shoving everything they come across into a bag, including pole-arms and silver statues.


    3. Every time one of the characters swings his weapon, he has a 5% chance of dropping his weapon or falling on his ass. Make sure the fight choreographer knows this.


    4. The first scene has to open in a tavern, with all the characters sitting at a bar. Suddenly, a mysterious, well-dressed stranger walks into the room and asks if there are any adventurers looking to make a little money.


    5. Speaking of money, all half-human monsters carry it.


    6. Whenever the actors enter a room, they should declare loudly what order they go in.


    7. If the characters fight a monster, make sure that even when the monster is severely wounded, it is not slowed or weakened in the least. To be completely accurate, it should fight effectively up until the moment it drops dead. Also, the final blow should usually cleave off the monster's head.


    8. Alas! 75% of sea voyages in the movie should be cut short by pirate raids.


    9. For the sake of convenience, all characters should sleep in their platemail. Also, wearing the platemail should make it easier for the character to dodge arrows.


    10. The actors need to have the unusual talent of being able to count coins in excess of 10,000 instantaneously.


    11. All characters will have two weeks worth of iron rations, that will last the entire length of the movie.