Return to Castle Wolfenstein Test for Linux
jon_c writes: "Id has just released Return to Castle Wolfenstein for Linux multiplayer client test, download here for the full version, or here if you've already installed the windows version."
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Hmm. Shouldn't this be under "Quake III"? Two articles about the test demo in a little less than a week? What's next? One when the Mac version comes out?
Well, what an idiot...... "LETS POST A LINK DIRECTLY TO THE MAIN FTP ON SLASHDOT!"
/. load IF more people would utilize it.
Maybe someone kind enough to share might want to mirror the linux release. This is crazy that jon_c posted a direct link and michael approved it.
Maybe next time posting the game to freenet first would be a good idea. Freenet is now a stable enough network to handle a
Ever need an online dictionary?
Go kill this one, too. I have my copy :-)
ftp://ftp.cdrom.com/pub/idgames/idstuff/wolf/l
inux/wolfmptest-0.7.16-1.x86.run
GET IT HERE
The link might work if slashcode doesn't kill the html by breaking the line *sigh*
Who wants to bet someone is working on this even as we speak?
"It is a greater offense to steal men's labor, than their clothes"
Sweet, 100kbyte/sec comming from cdrom.com. Thnx for the mirror link.
wonder if cdrom.com can now break there previous trafic record (there the holder of the title 'max trafic in a day right?)
All the hubbub has sent me back to Wolfenstein 3D and Spear of Destiny, the best ID software games ever. I miss those wonderful grid-based levels, with their unflinching portrayal of Nazis at their evil utmost, and your good old american Joe going out to kill 'em. I reccomend digging up a copy of Wolfenstein 3D, First Encounter though it's not available for linux, if you want to feel some serious nostalgia.
My Karma is so good, I'm the Dalai Lama...or something.
http://wolfgl.sourceforge.net/
It works rather well (I ordered the commemorative edition of Wolf3D Activision released a few years back) with both the original Wolfenstein 3-D and the sequel, Spear of Destiny.
:wq
wonder if cdrom.com can now break there previous trafic record ([they're] the holder of the title 'max trafic in a day right?)
I think that fileplanet.com has them beat. They claim to have done over 20TB of traffic in less than one week.
There is no longer anything that can be done with computers that is nontrivial and clearly legal. -- Paul Phillips
If you're like me and have added libsafe to /etc/ld.so.preload to watch for buffer overflow attempts (an awesome package, I might add), you'll get the following when trying to connect to a game or host your own, which of course exits the game:
/usr/local/games/wolfenstein/wolf.x86.
Libsafe violation detected on [machinename] at Sun Sep 23 00:25:03 2001
Libsafe version 2.0
Detected an attempt to write across stack boundary.
Terminating
uid=0 euid=0 pid=10151
Call stack:
0x4001b465
0x4001b61e
Overflow caused by memcpy()
Interested in open source engine management for your Subaru?
FWIW my download seems okay. The md5 checksum of my download is:
66ea2ce2c05f96e3103d620cd73c8028
"Prefiero morir de pie que vivir siempre arrodillado!"
Matching that checksum will only show other people that their download is identical to yours. If you're concerned about someone having uploaded a file to an ftp server that has some form of a trojan embedded, you really need the md5 from the original distributor. Of course you need some way of verifying that the sum you get there is actually *from* there, but that might be just a tad neurotic for a game demo!
It's only software!
File Planet isn't a single machine, it's dozens in a multitude of locations. Cdrom.com, which at the time was a lowly, single PPro 200MMX running FreeBSD still holds the record, which I believe was achieved during a previous RedHat release.
Interested in open source engine management for your Subaru?
There is no such cpu as a 200 MHz Pentium Pro with MMX.
Hope that for everyone who didn't get it from id software's ftp site that this link works: http://www.3ddownloads.com/?file_id=152201. That should get you three ftp sites to grab the full version.
Cheers!!
/pj
8 bit graphics, chests of cannonballs that end the entire game, and the occasional bottle of Schnapps. Who could ask for more?
e +W olfenstein
http://www.theunderdogs.org/game.php?name=Castl
Hi,
Linux gaming. Well it's coming along nicely. It's great that Id & Activision have the foresight and altruism to even bother doing this. I applaud them for that, it's almost brave!
RTCW is a great game & I can't wait for the full version, I've been enjoying it all week.
But I have to ask "Is there anything like the Microsoft Sidewinder Gamevoice for Linux?"
I don't mean the voice-over-ip part. I mean the voice control part. You see, seeing as there are 33 or so radio commands in the game it's a fantastic leap forward to be able to strap your headset mike on and operate them via voice.
Instead of typing v 2 1 to call for a medic all I have to do is say "medic", or "cover me" or any of the 33 commands. If I want to change weapons I say "knife" or "pistol" or "grenade" instead of fumbling around for the 1 2 or 4 key.
So is there any voice control software that would easily slot into a Linux setup to do this kind of work? Naturally it hurts to give Microsoft some $ but you can't warez the usb device!
There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
I even installed a spare 2GB SCSI drive just for Win98. I haven't booted Windows since like February. I think. I thought I'd be consumed by RtCW, and I was for a while. Then Windows crashed. It kept crashing. I got frustrated and yanked the drive out of my box. Problem is that I decided to try and get SiN working on my GeForce2. I spent much more time with WINE than I did with RtCW, which is probably good since I learned something.
I have grave fears that I might not get nearly as much off-hours learning and personal development done now that they have a Linux version. I was just getting bored with Tribes2, and figured that I could play with Tomcat. I don't think I'll get very far with that now...
-B
Ash and Hickory, straight-grained and true, make excellent bludgeons, dandy for the cudgeling of vegetarians.
First things first: all users need write access to your install dir . Saving individual settings to home dirs hasn't been implemented yet.
Linux wise, its the standard loki install. This util is still too stupid to ask for your root password, so substitute users first. Works happily with Mesa or NVidia/SGIs OpenGL implementation. No KDE / GNOME icons but I'm sure they'll be there in the non-alphas.
The game also occasionally started unusually slow. It was running at my desktop res - 1600 x 1200, and needed to be set down to 640 x 480 on my GeForce2MX (tho apparently these requirements will go down, and one of the weapons has a tendency to increase lag dramatically, which might account for my lack of frames). The game uses a lot of polygons, especially for the outside areas in this demo. The maps feel a little like Quake 3 Team Arena - wide open natural spaces with buildings thrown around them. The map in this demo has a lot of fotifications, including mounted weapons one can take control of.
Gameplay wise: Feels a lot like Unreal Tournament's Assault mode. This multiplayer test is a team game where the allies must storm an Axis beachfront, find some documents, and take them to a radioo room. There's different roles, Lieutenant, Soldier, Medic, and Engineer.
The Engineer has TNT to can blow up walls, can disable other peoples TNT, and has pliers which I think might cut through the barbed wire.
The medic hands out medikits. When you die on Wolf, you lay on the ground and be wounded. You can either sit there and wit for a medic from your team, or die immediately and respawn when the next `reinforcement' interval comes up.
The Soldier has a much wider range of weapons than the other two, including a massive gattling gun and the worlds first realistic video game flamethrower.
Neither I, nor anyone else, played Lieutenant.
Work a laugh: There's no swatikas, and the Allies flag is a US one. They're bowing down to the censorship idiots and offending those who actually fought at the same time. Oh well, its just a game...
Although, this port was done by one guy at id, and in just a few days from start to finish, so maybe this particular linux port will generate a better than negative revenue stream.
Hopefully they will release a Linux version of the final product, and hopefully they will have a way to gauge how many people use it, and hopefully everyone who uses Linux and plays these kinds of games will buy it. hint hint, please drop a little money in support of gaming on Linux if you care about it at all ; )
Sticking feathers up your butt does not make you a chicken - Tyler Durden
Wow, 10 hours later and there still aren't any posts +3 or higher. I guess the moderators are too busy playing the game. Way to go id!
You can't actually *do* anything in it... it's locked into 'spectator mode'. This isn't made clear in the article (you do get to watch all the windows users killing each other though).
Bullshit. You can play just fine. I suggest you read the docs, and maybe TRY it yourself.
I wasn't impressed anyway... it's just counterstrike by another name, except it's stupidly CPU hungry - certainly my Dual Proc 800 + Geforce couldn't handle it without grinding to a halt every few seconds.
Looks like you have configuration problems. My single CPU Atlon 900 + Geforce2MX400 works just fine at 800x600 on TVout.
-adnans
"In short: just say NO TO DRUGS, and maybe you won't end up like the Hurd people." --Linus Torvalds
Actually the original Castle Wolfenstein has been forbidden in germany. Not because you shoot germans or general violence, but because of the display of Nazi-symbols which was considered as glorifying them. Don't ask why shooting Nazis means gloriying them, or why Indiana Jones 3 has been shown in german cinemas, there is no logic behind it.
It was a PPro 200 w/ 1 gig ram originally. They said it had power to spare handling 1800 users.
Later, the machine was replaced with a Xeon 450 on a dual board with only 1 cpu and 4 gigs of ram. At that point, the user limit was raised to 5000, though later revised down to 3500 - possibly to reduce bandwidth usage. And it's running David Greenman's modified version of wu-ftpd, which is pretty amazing for that he could squeeze that kind of performance out of it.
I see a version for Windows and a version for Linux/x86, but no version for MAC or LinuxPPC. Curious.
But if you're suggesting that I run Windows all the time, then I'd rather "waste" my time playing with Linux. I'm all for the right tool for the job. I'm just not sure what job Windows is right for. Secretarial work, maybe. Whatever it is... I can't take Windows. You don't learn very much trying to get Explorer not to crash.
-B
Ash and Hickory, straight-grained and true, make excellent bludgeons, dandy for the cudgeling of vegetarians.