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Return to Castle Wolfenstein Test for Linux

jon_c writes: "Id has just released Return to Castle Wolfenstein for Linux multiplayer client test, download here for the full version, or here if you've already installed the windows version."

105 of 228 comments (clear)

  1. Sheesh by cdraus · · Score: 1

    Too many ftp users. Already. Surely /. isn't that popular :/

    1. Re:Sheesh by wlp · · Score: 1

      Will someone up the full version up somewhere with a md5 checksum please? Thanks... I'm looking forward to it.

      --
      This is my world and I am...
    2. Re:Sheesh by yomegaman · · Score: 1

      Shouldn't you get the MD5 checksum from the original site? Otherwise it kinda defeats the purpose.

      --
      ...wearing a skin-tight topless leather jumpsuit, with cutaway buttocks and transparent crotch panel.
    3. Re:Sheesh by JesseL · · Score: 2

      FWIW my download seems okay. The md5 checksum of my download is:


      66ea2ce2c05f96e3103d620cd73c8028


      --
      "Prefiero morir de pie que vivir siempre arrodillado!"
    4. Re:Sheesh by dead_penguin · · Score: 2

      Matching that checksum will only show other people that their download is identical to yours. If you're concerned about someone having uploaded a file to an ftp server that has some form of a trojan embedded, you really need the md5 from the original distributor. Of course you need some way of verifying that the sum you get there is actually *from* there, but that might be just a tad neurotic for a game demo!

      --

      It's only software!
    5. Re:Sheesh by theflamingmoose · · Score: 1

      It sort of reminds me of the other night when attempting to download the new HL update from fileplanet. All 300 download slots were filled and 6,800 some odd users were waiting in line. The estimated wait read 700+ minutes.

      --
      The one and only flamingmoose,
  2. A little too much by SilentChris · · Score: 2, Insightful

    Hmm. Shouldn't this be under "Quake III"? Two articles about the test demo in a little less than a week? What's next? One when the Mac version comes out?

    1. Re:A little too much by xwred1 · · Score: 2

      Well, I'd consider this news story to be a bit more important than the one about the general test release, due to all of the political and financial issues surrounding commercial Linux games.

      As it is, the Linux port of Wolfenstein is just going to be a free unsupported thing, like Quake 1 and Quake 2 for Linux were.

    2. Re:A little too much by Henriok · · Score: 1

      The Mac OS X version is already out.
      http://www.versiontracker.com/moreinfo.fcgi?id=1 19 70&db=mac

      --

      - Henrik

      - when the Shadows descend -
    3. Re:A little too much by bconway · · Score: 3, Interesting

      Speaking of Quake III, the engine for this is based on (or utilizes directly) the Quake III engine. Anyone know what would happen if I dropped my Quake III config file directly into the Wolfenstein test? I have a pretty tweaked setup for Q3 at this point, so it'd save me a lot of time. I'll probably try it anyways, but I was curious if anyone had already done so.

      --
      Interested in open source engine management for your Subaru?
    4. Re:A little too much by Stenpas · · Score: 1

      The MacOS X version was released on the 18th and is already up to beta 7. On a related note, rumor has it that MacOS X 10.1 will be released on the 24th, which is a monday. It is definately not an update to miss.

    5. Re:A little too much by tshak · · Score: 2

      Wolfconfig.cfg:
      // generated by quake, do not modify

      :-)

      --

      There is no longer anything that can be done with computers that is nontrivial and clearly legal. -- Paul Phillips
    6. Re:A little too much by dgoodman · · Score: 1

      the MacOS X version has been out almost a week now =) and it's nice. now if only they'd do a MacOS 9 version of it

    7. Re:A little too much by Evangelion · · Score: 1


      Depends. The basics like movement and firing would work, but you'd be missing some commands, and have some that didn't work - use the ingame menu to set those.

      It wouldn't be fatal, so give it a go. Replace the wolfconfig.cfg file with yours, and see what happens.

      BTW, don't expect to be strafe jumping or anything...

    8. Re:A little too much by bconway · · Score: 3, Informative

      Depends. The basics like movement and firing would work, but you'd be missing some commands, and have some that didn't work - use the ingame menu to set those.

      Yeah, the basics all look the same. It crashed and burned on some of the vm and other settings, so I just went through and configured again by hand. It's not a big deal.

      BTW, don't expect to be strafe jumping or anything...

      Yeah, I've played the Windows test, great stuff.

      --
      Interested in open source engine management for your Subaru?
    9. Re:A little too much by Stephen+Samuel · · Score: 3, Informative

      My thought is that the best thing to do would be to append your file to the Wolfenstein file. That way any settings that are new to Wolfenstein would get set to the defaults, but your own settings will override the settings in the first half of the file.

      --
      Free Software: Like love, it grows best when given away.
  3. slashdot.org/search.pl?topic=RTCW by nivelo9 · · Score: 1

    i tend to agree with SilentChris on this one...maybe RTCW should have it's own topic, like quake does.

    --
    another "quality" nivelo9 comment
  4. Mirrors? by x-empt · · Score: 2

    Well, what an idiot...... "LETS POST A LINK DIRECTLY TO THE MAIN FTP ON SLASHDOT!"

    Maybe someone kind enough to share might want to mirror the linux release. This is crazy that jon_c posted a direct link and michael approved it.

    Maybe next time posting the game to freenet first would be a good idea. Freenet is now a stable enough network to handle a /. load IF more people would utilize it.

    --
    Ever need an online dictionary?
    1. Re:Mirrors? by NonSequor · · Score: 2

      It's rather simple, he could have posted a link to a web page with the link on it or he could have posted the direct link. Either way, everyone is going to follow the link. Either way the ftp server gets slashdotted. It doesn't really make any difference.

      --
      My only political goal is to see to it that no political party achieves its goals.
    2. Re:Mirrors? by Chakat · · Score: 1

      I've got your mirror right here.</New Yorker> Bandwidth should be no problem, lemme know if you have any troubles.

      --

      If god had intended you to be naked, you would have been born that way.

    3. Re:Mirrors? by krogoth · · Score: 1

      Done. Request KSK@castlewolfenstein_mpdemo_linux to get it off my new node or one of the mirrors that may start dispersing it.

      --

      They that quote Benjamin Franklin on liberty and safety deserve neither.
    4. Re:Mirrors? by willfe · · Score: 1

      Okay, I know it's socially popular now to bash /. for, well, slashdotting sites, but really, is it seriously /.'s job to check that any site it dares link to has lots of bandwidth?

      Shouldn't a company as big and popular as iD have bigger servers anyway? Isn't it their responsibility to ensure they've got the capacity to dispense their product to everyone who wants it? Shouldn't they be in charge of distributing it to mirrors first if they don't think they can hack it?

      What about other news sites? Should Blue's News not post links to this file? It's a Quake news site, so it seems appropriate.

      Quitcher whining, get a decent proggie (like wget) that can try a site every few minutes and auto-resume downloads, and wait in line like everyone else.

      --
      Read my stuff.
    5. Re:Mirrors? by hetz · · Score: 1

      kde21]$ wget http://www.fuckhumanity.org/wolf_mirror/wolfmptest -nomedia-0.7.16-1.x86.run
      --10:29:03-- http://www.fuckhumanity.org/wolf_mirror/wolfmptest -nomedia-0.7.16-1.x86.run
      => `wolfmptest-nomedia-0.7.16-1.x86.run'
      Connecting to www.fuckhumanity.org:80... connected!
      HTTP request sent, awaiting response... 404 Not found
      10:29:04 ERROR 404: Not found.

      nice ;))

      --
      nah, no sig... move on..
    6. Re:Mirrors? by gid · · Score: 1

      Here here, it's not like there's any official mirror list that I know of anyway. Id's always been kinda slack on the web page updates. Hrm, after looking I guess there is a mirror list on the www.castlewolfenstein.com, it can be found here btw, it's id. They've never done that funky thing with caps that people like to do. Just fyi :)

    7. Re:Mirrors? by __aawsxp7741 · · Score: 1

      0.3 or 0.4?

      To satisfy the lameness filter, I hereby state that the above question inquires whether the Freenet key KSK@castlewolfenstein_mpdemo_linux exists on Freenet 0.3 or Freenet 0.4.

    8. Re:Mirrors? by Kazmat · · Score: 1

      id used to be iD, and before that, they were ID.

      If you play Commander Keen, you'll see "ID" (stood for In Demand), if you play Wolf3D, you'll see "iD" and if you play DooM, you'll see "id".

    9. Re:Mirrors? by krogoth · · Score: 1

      0.3. I'll wait for official releases before I run 0.4 (i've had it for less than a day)

      --

      They that quote Benjamin Franklin on liberty and safety deserve neither.
  5. Wow by Snowbeam · · Score: 1

    I'm impressed. This games preview is sweeeet. If this is a taste of what's to come, we're in for a treat.

    --
    I am Lord Snowbeam. Heed my call!
    1. Re:Wow by cruelworld · · Score: 1

      RTCW is actually pretty disappointing. It feels like a Q3A mod, rather than a new game. The graphics are poor, the textures poor quality and the sound is pretty average. Urban Terror looks so much more polished.

      It has some neat tricks, like the flamethrower and the air-strikes, and the machine guns are fun. The game is Assualt based (as in Unreal tourny), but so far seems pretty tame. And if all engineers can do is plant and dis-arm dyanamite...why bother?

      SP might be cool, but the RTCW MP Test isn't anything to get excited about.

      Q3F Beta 2 on the other hand....

    2. Re:Wow by GMC-jimmy · · Score: 1

      How I read the artical was "multiplayer test" not a "graphical test".

      It's aparent this product is not yet finished.

      If you plan to judge this game by this demo version, then you might be a bit mislead by your own judgement. Let's save the reviews, and just stick with lending a hand with the networking code test.

      --
      __________________________________
      Free your mind - Flush your toilet
  6. MIRROR by backtick · · Score: 2

    Go kill this one, too. I have my copy :-)

    ftp://ftp.cdrom.com/pub/idgames/idstuff/wolf/l
    inux/wolfmptest-0.7.16-1.x86.run

    GET IT HERE

    The link might work if slashcode doesn't kill the html by breaking the line *sigh*

  7. Taliban Modules by Alien54 · · Score: 2, Interesting
    You realize, of course, that we are going to need to have a first person shooter based on Afghanistan, hunting done the Taliban in their caves, hunting for Bin Laden, and do not shoot the innocent civilians and refugees.

    Who wants to bet someone is working on this even as we speak?

    --
    "It is a greater offense to steal men's labor, than their clothes"
    1. Re:Taliban Modules by OverlordQ · · Score: 1

      Hunt And Punish

      Almost but not quite . . .

      --
      Your hair look like poop, Bob! - Wanker.
  8. Re:MIRROR by chabotc · · Score: 2

    Sweet, 100kbyte/sec comming from cdrom.com. Thnx for the mirror link.

    wonder if cdrom.com can now break there previous trafic record (there the holder of the title 'max trafic in a day right?)

  9. The original by Migelikor1 · · Score: 2

    All the hubbub has sent me back to Wolfenstein 3D and Spear of Destiny, the best ID software games ever. I miss those wonderful grid-based levels, with their unflinching portrayal of Nazis at their evil utmost, and your good old american Joe going out to kill 'em. I reccomend digging up a copy of Wolfenstein 3D, First Encounter though it's not available for linux, if you want to feel some serious nostalgia.

    --
    My Karma is so good, I'm the Dalai Lama...or something.
  10. Wolf3D (Original) on Linux by CrusadeR · · Score: 3, Informative
    There is a Linux port (the Wolfenstein source was released into the public domain a while back):

    http://wolfgl.sourceforge.net/

    It works rather well (I ordered the commemorative edition of Wolf3D Activision released a few years back) with both the original Wolfenstein 3-D and the sequel, Spear of Destiny.

    --
    :wq
  11. Re:multiplayer only :( by notext · · Score: 1

    This is just a test. I played the single player at quakecon. It's real fun. I am sure there will be single player in the demo whenever that is released.

  12. Re:MIRROR by tshak · · Score: 2

    wonder if cdrom.com can now break there previous trafic record ([they're] the holder of the title 'max trafic in a day right?)


    I think that fileplanet.com has them beat. They claim to have done over 20TB of traffic in less than one week.

    --

    There is no longer anything that can be done with computers that is nontrivial and clearly legal. -- Paul Phillips
  13. Note: DISABLE LIBSAFE BEFORE PLAYING by bconway · · Score: 2

    If you're like me and have added libsafe to /etc/ld.so.preload to watch for buffer overflow attempts (an awesome package, I might add), you'll get the following when trying to connect to a game or host your own, which of course exits the game:

    Libsafe violation detected on [machinename] at Sun Sep 23 00:25:03 2001
    Libsafe version 2.0
    Detected an attempt to write across stack boundary.
    Terminating /usr/local/games/wolfenstein/wolf.x86.
    uid=0 euid=0 pid=10151
    Call stack:
    0x4001b465
    0x4001b61e
    Overflow caused by memcpy()

    --
    Interested in open source engine management for your Subaru?
    1. Re:Note: DISABLE LIBSAFE BEFORE PLAYING by Jeffrey+Baker · · Score: 2

      i don't mean to pry, but it looks like you ran the game as root. for the love of mike, don't do that.

    2. Re:Note: DISABLE LIBSAFE BEFORE PLAYING by An+Ominous+Coward · · Score: 2
      Mod people whom you disagree with as trolls, flamebait, or offtopic? You will be meta-moderated accordingly.

      Did you know that if you metamod more than two items as unfair then your entire submission is thrown out and your karma is penalized? Given that a LOT of people down-mod stuff they disagree with instead of just responding, metamod is now completely useless.

    3. Re:Note: DISABLE LIBSAFE BEFORE PLAYING by kindbud · · Score: 2

      Did you know that I don't give a flying fuck how the karma system works?

      --
      Edith Keeler Must Die
    4. Re:Note: DISABLE LIBSAFE BEFORE PLAYING by DarthSmeg · · Score: 1

      I've always wondered about these flying fucks...
      What do they look like?
      Are they better than regular, walking/sitting fucks?

      --
      Tarald - The Lord of Smeg
      You're not drunk if you can lie on the floor without holding on
  14. Productivity-- by Refried+Beans · · Score: 1

    When they first released the Windows version, I rebooted to Windows (first time in months) to try it out. It was awesome. I thought I wouldn't get anything done. Then Windows crashed. I tried again, and Windows crashed. After 10-15 crashes I decided not to bother anymore. Productivity was restored.

    Now that it's available for Linux, productivity is guaranteed to decline. *sigh* Oh well. :)

  15. You mean x86 Linux by jmegq · · Score: 1

    ...or is Linux only supposed to have closed-source software on one platform?

    1. Re:You mean x86 Linux by willfe · · Score: 1

      Yup. 'Tis the beauty of the freedoms Linux presents; developers have the choice of whether to release source or binary-only products and which archs to support in binary releases, and users have the choice whether to make use of such software.

      --
      Read my stuff.
    2. Re:You mean x86 Linux by jmegq · · Score: 1

      I agree, but that wasn't the question. I was pointing out that the article's precision could be improved by stating it was an x86 Linux release, rather than the more general and less precise "Linux".

  16. Re:Racial profiling on my flight today by gloth · · Score: 1
    Yeah right, and life is so simple these days!

    Oh, wait... perhaps it isn't? Unless you're living under a rock, you'll know that there is overall agreement that the terrorists were professionals who had planned their attack very carefully and thoroughly.

    And, as we know, they passed the security checks, no matter how sophisticated (or not) they were. Now, one rather obvious conclusion to draw from this is that terrorists are well capable of striking with surprise. So, simpletons like you may lean back and follow their simple i will not get on an airplane with a towel head on it precautions. But it only makes you look like a moron, it doesn't make your life any safer.

  17. And what a suprise!! by James+Foster · · Score: 1

    Incidentally, its the same as the Win32 and Mac except its for Linux!! Was this really worthy of a story when the test has already been discussed here?

    1. Re:And what a suprise!! by crazney · · Score: 1

      err

      excuse me, but incase you forgot: Many slashdot readers are linux users and/or linux enthusiests. So it would make sense to post this release here.

      Im sick of you people who go around saying "slashdot is so full of linux zealots/lovers/etc - ur all biased".. well so damn what?
      your the one complaining, now if you dont like slashdot content.. heres a novel idea DONT COME HERE.

      --
      stuff
  18. hrm.. by alexandre · · Score: 1

    I can't join any of those server, i got a progress bar and then it dumped me on the main screen? anyone has the same problem?

    1. Re:hrm.. by Refried+Beans · · Score: 1

      Follow the instructions and make sure the user running wolf has write access to the wolf installation. i.e. install it as yourself in your home directory.

  19. Re:MIRROR by bconway · · Score: 2

    File Planet isn't a single machine, it's dozens in a multitude of locations. Cdrom.com, which at the time was a lowly, single PPro 200MMX running FreeBSD still holds the record, which I believe was achieved during a previous RedHat release.

    --
    Interested in open source engine management for your Subaru?
  20. Re:MIRROR by Jeffrey+Baker · · Score: 2

    There is no such cpu as a 200 MHz Pentium Pro with MMX.

  21. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  22. Re:I will buy this by Wire+Tap · · Score: 1
    looks like a great game in its own right.

    Yeah, but it is also a game in its own Reich. *grin*

    --

    Man is born free; and everywhere he is in chains.

  23. Re:I will buy this by gehrehmee · · Score: 1

    I just hope that ID has more of a committment to this Linux product then their readme.html would suggest. Have a look at the system requirements, and you'll probabbly seee what I'm talking about.

    --
    "You know, Hobbes, some days even my lucky rocketship underpants don't help" -- Calvin
  24. Schweet! 194KB/s! by L3WKW4RM · · Score: 1

    02:21:55 (193.93 KB/s) - `wolfmptest-0.7.16-1.x86.run.1' saved [67861928]

  25. Another d/l site. by pjbass · · Score: 2, Informative

    Hope that for everyone who didn't get it from id software's ftp site that this link works: http://www.3ddownloads.com/?file_id=152201. That should get you three ftp sites to grab the full version.

    Cheers!!
    /pj

  26. Re:I will buy this by GMC-jimmy · · Score: 1

    As Linux users/admins, we're usually guessed to posses enough to look past these sort of discrepancies.

    Especially since we all have so much experience with use of BETA software. ;-)

    --
    __________________________________
    Free your mind - Flush your toilet
  27. I prefer the *real* original Wolfenstein by Ukab+the+Great · · Score: 2

    8 bit graphics, chests of cannonballs that end the entire game, and the occasional bottle of Schnapps. Who could ask for more?

    http://www.theunderdogs.org/game.php?name=Castle +W olfenstein

  28. gamevoice & linux? by DrSkwid · · Score: 2

    Hi,

    Linux gaming. Well it's coming along nicely. It's great that Id & Activision have the foresight and altruism to even bother doing this. I applaud them for that, it's almost brave!

    RTCW is a great game & I can't wait for the full version, I've been enjoying it all week.

    But I have to ask "Is there anything like the Microsoft Sidewinder Gamevoice for Linux?"

    I don't mean the voice-over-ip part. I mean the voice control part. You see, seeing as there are 33 or so radio commands in the game it's a fantastic leap forward to be able to strap your headset mike on and operate them via voice.

    Instead of typing v 2 1 to call for a medic all I have to do is say "medic", or "cover me" or any of the 33 commands. If I want to change weapons I say "knife" or "pistol" or "grenade" instead of fumbling around for the 1 2 or 4 key.

    So is there any voice control software that would easily slot into a Linux setup to do this kind of work? Naturally it hurts to give Microsoft some $ but you can't warez the usb device!

    --
    There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
  29. Re:Damn them all to hell! by Chakat · · Score: 1

    Damn sleazyspace must have took it off the server. Sorry 'bout that. 'f you still need it, I can email it to you.

    --

    If god had intended you to be naked, you would have been born that way.

  30. Re:I guess I'm really stupid... by foobrain · · Score: 1

    /bin/file is your friend. use it and check if its an executable. then run.

  31. I know what you mean... by Wee · · Score: 2
    When they first released the Windows version, I rebooted to Windows (first time in months) to try it out. It was awesome. I thought I wouldn't get anything done. Then Windows crashed. I tried again, and Windows crashed. After 10-15 crashes I decided not to bother anymore. Productivity was restored.?

    I even installed a spare 2GB SCSI drive just for Win98. I haven't booted Windows since like February. I think. I thought I'd be consumed by RtCW, and I was for a while. Then Windows crashed. It kept crashing. I got frustrated and yanked the drive out of my box. Problem is that I decided to try and get SiN working on my GeForce2. I spent much more time with WINE than I did with RtCW, which is probably good since I learned something.

    I have grave fears that I might not get nearly as much off-hours learning and personal development done now that they have a Linux version. I was just getting bored with Tribes2, and figured that I could play with Tomcat. I don't think I'll get very far with that now...

    -B

    --

    Ash and Hickory, straight-grained and true, make excellent bludgeons, dandy for the cudgeling of vegetarians.

    1. Re:I know what you mean... by Fjord · · Score: 1
      I spent much more time with WINE than I did with RtCW, which is probably good since I learned something.


      That spending that much time figuring out WINE isn't worth it?

      --
      -no broken link
  32. Re:Mirror by baalzebuth · · Score: 1

    The problem with your link is not the slashcode: it is that you don't put your target between "" after the a href=...

    Like this!

    Anyway thank you for this link...

    Baal

  33. After three hours of playing... by Nailer · · Score: 2

    First things first: all users need write access to your install dir . Saving individual settings to home dirs hasn't been implemented yet.

    Linux wise, its the standard loki install. This util is still too stupid to ask for your root password, so substitute users first. Works happily with Mesa or NVidia/SGIs OpenGL implementation. No KDE / GNOME icons but I'm sure they'll be there in the non-alphas.

    The game also occasionally started unusually slow. It was running at my desktop res - 1600 x 1200, and needed to be set down to 640 x 480 on my GeForce2MX (tho apparently these requirements will go down, and one of the weapons has a tendency to increase lag dramatically, which might account for my lack of frames). The game uses a lot of polygons, especially for the outside areas in this demo. The maps feel a little like Quake 3 Team Arena - wide open natural spaces with buildings thrown around them. The map in this demo has a lot of fotifications, including mounted weapons one can take control of.

    Gameplay wise: Feels a lot like Unreal Tournament's Assault mode. This multiplayer test is a team game where the allies must storm an Axis beachfront, find some documents, and take them to a radioo room. There's different roles, Lieutenant, Soldier, Medic, and Engineer.

    The Engineer has TNT to can blow up walls, can disable other peoples TNT, and has pliers which I think might cut through the barbed wire.

    The medic hands out medikits. When you die on Wolf, you lay on the ground and be wounded. You can either sit there and wit for a medic from your team, or die immediately and respawn when the next `reinforcement' interval comes up.

    The Soldier has a much wider range of weapons than the other two, including a massive gattling gun and the worlds first realistic video game flamethrower.

    Neither I, nor anyone else, played Lieutenant.

    Work a laugh: There's no swatikas, and the Allies flag is a US one. They're bowing down to the censorship idiots and offending those who actually fought at the same time. Oh well, its just a game...

    1. Re:After three hours of playing... by Time+Doctor · · Score: 1

      "This util is still too stupid to ask for your root password, so substitute users first. "
      It's open source, submit a patch.
      "It was running at my desktop res - 1600 x 1200, and needed to be set down to 640 x 480 on my GeForce2MX (tho apparently these requirements will go down, and one of the weapons has a tendency to increase lag dramatically, which might account for my lack of frames)."
      The GF2MX hits it's invisible FPS wall at 800x600. I know this because I have one. Not a problem with the game at all.
      "The Engineer has TNT to can blow up walls, can disable other peoples TNT, and has pliers which I think might cut through the barbed wire."
      Just dynamite so far. Might get extra powers later on, or on maps with different objectives.
      " The Soldier has a much wider range of weapons than the other two, including a massive gattling gun and the worlds first realistic video game flamethrower."
      Actually, Fakk2 has a very similar flamethrower effect, just a smaller radius.

      --
      Check out ioquake3.org for a great, free, First-Person Shooter engine!
    2. Re:After three hours of playing... by JatTDB · · Score: 2

      Lieutenants are great...tossing a smoke grenade to call an airstrike is a great diversionary tactic, especially in smaller games.

      As to swastikas, there are some very small ones on some of the crates inside the base. Sure, there's no huge banners with em hanging around, but this is a front-line defense base, not Hitler's dining hall.

      --
      "That's Tron. He fights for the Users."
    3. Re:After three hours of playing... by Nailer · · Score: 2

      "This util is still too stupid to ask for your root password, so substitute users first. "
      It's open source, submit a patch.

      When I'm paying for the game, I shouldn't have to :). But anyway, there already is one - gnome-auth. When I suggested Loki use it they said something along the lines of `that's nice dear'.

      The GF2MX hits it's invisible FPS wall at 800x600. I know this because I have one. Not a problem with the game at all.

      Yes, but I never set the game to run at 1600 x 1200. By default most 3D games (including Wolf3D, but only sometimes) run at 640 x 480 and make you up the res yourself. At 1600 x 1200 its so slow its almost difficult to lower the resolution in the menu. A problem with the game.

      Kingpin had a good flamethrower - its effects were almost as good as Wolfs. But the crispy burning shader and the residual flames are unsurpassed in Wolf.

    4. Re:After three hours of playing... by Time+Doctor · · Score: 1

      "But anyway, there already is one - gnome-auth."
      Going with gnome at this point would be silly. Users shouldn't have to have to have gnome to be able to install as root with a simple gui popup asking for the password. Even if gnome-auth was an option otherwise, it still needs to have code written to get setup to call it. Saying 'whup de doo, here's this great thing that could help' doesn't instantly write the code to get it to work. Submit a patch, or don't bitch.
      "At 1600 x 1200 its so slow its almost difficult to lower the resolution in the menu. A problem with the game."
      The game has never started up at 1600x1200 for me, by any kind of default. Can you make this happen repeatedly?

      --
      Check out ioquake3.org for a great, free, First-Person Shooter engine!
    5. Re:After three hours of playing... by dsyu · · Score: 1

      The Engineer has TNT to can blow up walls, can disable other peoples TNT, and has pliers which I think might cut through the barbed wire.

      The pliers, apparently, repair broken bunker guns. It sometimes takes a few tries. Probably other applications in the non-beta.

      Neither I, nor anyone else, played Lieutenant

      The lieutenant is pretty much like a soldier, except he gets (recharagable) smoke grenades for air strikes, and also can throw out ammo packs, similar to medics throwing out health packs. Doesn't get quite the selection of main weapons that a soldier gets, however.

    6. Re:After three hours of playing... by jallen02 · · Score: 1

      An awesome strategy for you and a buddy.

      play a Lieutenant and a Medic. The medic can keep the health supply up and the lieutenant can give the medic ammo, who has very little ammo to start.

      Me and another person were able to hold the documents in the basement against a slew of guys. :)

      Jeremy

    7. Re:After three hours of playing... by Nailer · · Score: 2

      Submit a patch, or don't bitch.

      That's ridiculous. No. I can't be bothered. When I'm going to pay for a game which includes the installer, I shouldn't have to go improve the software myself.

      The `don't bitch' attitude is laughable. If the people who write and advocate Open Source software in comparison to proprietary software don't expect users to make the same comparison, then something is very wrong.

    8. Re:After three hours of playing... by theoddone33 · · Score: 2, Insightful

      First of all, you didn't pay for the Wolfenstein test, although I realize that your complaint goes a bit farther than just that thing.

      Perhaps no one else has found the feature you request useful. That is the deal with open source. If you want a feature that no one else does, you can add it and everything will be just dandy. You can even get someone else to do it for you if you are persuasive enough.

      Anyhow, the comparison to commercial software falls down a little bit on this specific issue. I'd hexedit a commercial program before I gave it my root password.

    9. Re:After three hours of playing... by Nailer · · Score: 2

      Yes, but I will pay for it (if its published as a Linux version), and moe to the point I have paid for around ten Loki games where this installer is used. If I pay for something I want a quality product or the support to make it one, whether its open source, closed source or otherwise.

      If nobodies found that feature useful, then how come nearly every every GNOME or KDE administrative app has this feature and the few that don't have it in their bug database? Games are for desktop users. Telling someone to open a terminal and substutute users does not inspire confidence in Linux as a desktop system.

      Finally, you don't mean commercial software, acccording to logic, any dictionary, the FSF or the OSI. You mean closed source, non free, orproprietary. Whether comething is commercial or not has no bearing on whether it is Open Source or otherwise. For someone that seems so enthusiastic about OSS / FS its surprising that not only do you not seem to understand this on your own but you've never read the FSF misleading words list which illustrates this point. Red Hat Linux's installer and Zope and to a large extent PHP are commercial applications, despite having their source code licensed under OSD compliant licenses.

      And finally: you are a perfect example of a slashdot slashdot troll, replying aggressively to an accurate criticism of an open source application with a rant about the benefits of open source despite the fact that you audience is aware mof them and that you have very little understandoing of open source / free software or the reality of business.

  34. RtCW Game Browsing, and FAQ by Time+Doctor · · Score: 1

    If you want something to check your favourite servers with, I suggest XQF CVS.
    You also might want to peruse the Linux Wolfenstein FAQ while downloading.
    If that doesn't help you, check the Linux Quake 3 Arena FAQ for similar problems.

    --
    Check out ioquake3.org for a great, free, First-Person Shooter engine!
  35. PPC Version by gabeman-o · · Score: 1

    I would really like to see a PowerPC version of this. Many companies have released linux versions of their games, however most ignore the PowerPC completely. My linux box is PowerPC, and I would like to be able to run a Castle Wolfenstein server.

  36. Windows version? by zdzichu · · Score: 1

    Well, there isn't *Windows version*. The -nomedia file is useful when you already installed the *WINE* version.

    --
    :wq
  37. Linux version is only a demo... by Tony+Hoyle · · Score: 1

    You can't actually *do* anything in it... it's locked into 'spectator mode'. This isn't made clear in the article (you do get to watch all the windows users killing each other though).

    I wasn't impressed anyway... it's just counterstrike by another name, except it's stupidly CPU hungry - certainly my Dual Proc 800 + Geforce couldn't handle it without grinding to a halt every few seconds.

    1. Re:Linux version is only a demo... by Adnans · · Score: 2

      You can't actually *do* anything in it... it's locked into 'spectator mode'. This isn't made clear in the article (you do get to watch all the windows users killing each other though).

      Bullshit. You can play just fine. I suggest you read the docs, and maybe TRY it yourself.

      I wasn't impressed anyway... it's just counterstrike by another name, except it's stupidly CPU hungry - certainly my Dual Proc 800 + Geforce couldn't handle it without grinding to a halt every few seconds.

      Looks like you have configuration problems. My single CPU Atlon 900 + Geforce2MX400 works just fine at 800x600 on TVout.

      -adnans

      --
      "In short: just say NO TO DRUGS, and maybe you won't end up like the Hurd people." --Linus Torvalds
    2. Re:Linux version is only a demo... by grendelkhan · · Score: 1

      Not here, jumped on and started fragging after a quick zip through in dedicated server mode to get the hang of it.

      Runs very snappy in 1024X768 on 1GHz T-Bird & GeForce 2 GTS using the nVidia drivers.

      --
      Wu-Tang Name: Half-Cut Skeleton Get your own Wu-Na
  38. libGL problems? by Comrade+Pikachu · · Score: 1

    When I first started the client, it shut down with an error: "...loading libGL.so: QGL_Init: Can't load libGL.so from /etc/ld.so.conf or current dir". The problem is due to the fact that the NVidia GL lib is located in /usr/lib/GL, with a symbolic link to /usr/lib/libGL.so.

    Problem was solved by doing a "cp /usr/lib/GL/libGL.so.1.0.1512.nv_glx /usr/local/games/wolfenstein/libGL.so". A symbolic link in this directory did not work.

  39. excellent by Ender+Ryan · · Score: 2
    This is so excellent, continued support of gaming on Linux despite the fact that there is absolutely no money to be made with it.

    Although, this port was done by one guy at id, and in just a few days from start to finish, so maybe this particular linux port will generate a better than negative revenue stream.

    Hopefully they will release a Linux version of the final product, and hopefully they will have a way to gauge how many people use it, and hopefully everyone who uses Linux and plays these kinds of games will buy it. hint hint, please drop a little money in support of gaming on Linux if you care about it at all ; )

    --
    Sticking feathers up your butt does not make you a chicken - Tyler Durden
    1. Re:excellent by boy_racer2001 · · Score: 1

      Well I for one have given up buying games for Windows and will only buy Linux games from here on out.

      I don't think as a rule Linux users are against buying software. If someone puts out an excellent solid game I have no problem forking over the cash.

      The only problem I see is that most of the time I can't go into a store and buy a linux version of a game. :(

  40. Re:Racial profiling on my flight today by doob · · Score: 1

    FOR FUCK'S SAKE!!! Just because a small group of people from one particular religion/ethnic group have performed what is admittedly probably the world's worst act of terrorism, it doesn't mean stupid fuckers like you should start hurling racist abuse at their whole culture!
    It is exactly people like you who are causing the problems we face in the world today. Most Afghans/Arabs/etc would never condone what happened, but if people like you mistrust all of them just because some of them are evil, the problems will just get worse.

    --
    In the spoon, there is no Soviet Russia!
  41. The moderators must be playing by Refried+Beans · · Score: 3, Funny

    Wow, 10 hours later and there still aren't any posts +3 or higher. I guess the moderators are too busy playing the game. Way to go id!

  42. Heres a quick mirror by SnapperHead · · Score: 1

    ftp://ftp.cdrom.com/pub/idgames2/idstuff/wolf/linu x/

    I just downloaded it at 400k/sec, only took ~2 minutes :)

    --
    until (succeed) try { again(); }
    1. Re:Heres a quick mirror by Mr.+Piccolo · · Score: 1

      Don't you mean

      if(!succeed)
      try{ tryagain()};;

      --
      Glückwünsche, haben Sie Slashdot ermordet, indem Sie zum korporativen Druck beugten und Subskriptionen einlei
    2. Re:Heres a quick mirror by SnapperHead · · Score: 1
      No, becuase its a loop ... if at first you don't succeed .. try try again ...

      --
      until (succeed) try { again(); }
  43. Outstanding by ogre7299 · · Score: 1

    The Windows version didn't work right for some reason, maybe because it was running in windows. The Linux version is GREAT, in fact the rendering is faster than it was in windows. I'm looking forward to the full version.

  44. Re:Anti-German Propaganda by tjansen · · Score: 2

    Actually the original Castle Wolfenstein has been forbidden in germany. Not because you shoot germans or general violence, but because of the display of Nazi-symbols which was considered as glorifying them. Don't ask why shooting Nazis means gloriying them, or why Indiana Jones 3 has been shown in german cinemas, there is no logic behind it.

  45. Re:MIRROR by jallen02 · · Score: 1

    At the time, it was a Pentium Pro 200.

    Jeremy

  46. Re:A little too much // Q3 config in Wolf by MGKoch · · Score: 1

    Sure, give it a try.

    Most of the key binding will work in Wolfenstein, because that part of the engine is almost the same as Quake 3.

    Although you will have some problems with the team-based stufff like the communicator and the limbo menu. Therefore you have to bind these extra keys in the Wolf configuration menu which shouldn't be much of a hassle.

  47. Re:I'm having the same problem... by alexandre · · Score: 1

    Well it worked after making the usr/local/games/wolf* dir group owned by my user and chmod g+w *...

  48. problems connection? by bevoo · · Score: 1

    I got it running fine changed my options and what not but everytime I try and connect to a server I get knocked back to the original screen.

  49. Re:MIRROR by cobar · · Score: 2

    It was a PPro 200 w/ 1 gig ram originally. They said it had power to spare handling 1800 users.

    Later, the machine was replaced with a Xeon 450 on a dual board with only 1 cpu and 4 gigs of ram. At that point, the user limit was raised to 5000, though later revised down to 3500 - possibly to reduce bandwidth usage. And it's running David Greenman's modified version of wu-ftpd, which is pretty amazing for that he could squeeze that kind of performance out of it.

  50. /cg_drawFPS 1 by Mandelbrot-5 · · Score: 1

    This is great, I run a dualboot 800mhz duron box with an asus GF3 and 512 Megs of pc133. Win98se and RedHat 7.1 ( with 2.4.3-12 kernel )

    I ran the win32 Test ( with det 4 drivers ) at 1024x768 and 16bit textures. I was getting frame rates in the range of 9 to 32

    I ran the linux Test ( with det 3 drivers ) at 1280 x 1024 and 32bit textures. I wasn't getting any frame rate below 45.

    I'm going to pin this one up as a victory for linux games. When Wolf comes out, I am going to buy the linux version even if I need to wait for a while. Is anyone else having the same types of results from the two tests?

    --
    Math is like sex. People who get it are popular in class, people who don't are not.
  51. Will there be a version for MacOS and/or LinuxPPC? by green+pizza · · Score: 2

    I see a version for Windows and a version for Linux/x86, but no version for MAC or LinuxPPC. Curious.

  52. Slashdot editors suck by iphayd · · Score: 1

    I submitted an article about the Mac OS X version last week. Big deal if there is a Linux version. The point that makes my post "News for Nerds. Stuff that matters." is that I quoted Graeme Devine. The Mac OS X version is three times the framerate as that of the Windows version on the _same MHz machine._

    OF course, since it wasn't about linux, it got rejected.

    Idiots.

  53. Works fine with Wine by bettlebrox · · Score: 1

    It works fine with Wine release 20010824!

    --

    I have a very small mind and must live with it.
    -- E. Dijkstra

  54. Of course there's a Mac OSX version... by viveka · · Score: 1
    Here's the OSX build - and according to Graeme Devine, it's running very nicely indeed.
    The OS X build is looking good. On my G4 dual 800 with a GeForce 3 card I get 90fps in game, while on my P3 dual 800 with a GeForce 3 I get 30fps on the same settings.
    --
    Hypermedia, virtual worlds, human interface, truth, beauty.
  55. Any learning is good by Wee · · Score: 2
    I don't mind learning. I'd rather spend an extra hour and get some results I know can help me than throw my hands up in despair at the first sign of trouble (and hope some other nice programmer some place will fix it for me). WINE is worth it to me. If I can get it set such that I can play a game I would have to dual boot for otherwise, then a little investment now pays off many times later. I just don't like to dual boot, and I've invested quite a bit in Linux. Playing other games besides my Linux ports (T2, HG2, SC3K, SoF) would be cool, so I try.

    But if you're suggesting that I run Windows all the time, then I'd rather "waste" my time playing with Linux. I'm all for the right tool for the job. I'm just not sure what job Windows is right for. Secretarial work, maybe. Whatever it is... I can't take Windows. You don't learn very much trying to get Explorer not to crash.

    -B

    --

    Ash and Hickory, straight-grained and true, make excellent bludgeons, dandy for the cudgeling of vegetarians.