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Another Xbox Anatomy Lesson

Keith writes: "Icrontic.com has taken apart, examined, and modified an Xbox. In their latest article, they point out some debugging leads on the Xbox, and a possible USB hack. The Xbox is looking more and more like a PC." A lot of the investigation here is incomplete; watch this space, because it won't be long until Xbox surgery is commonplace.

93 of 495 comments (clear)

  1. X term by SETY · · Score: 3, Interesting

    Could this be used as a (relativly) cheap X Terminal?

    1. Re:X term by damiam · · Score: 3, Insightful

      Now that would be sweet - an XBox as an XTerminal. However, you probably don't want to have to look at everything on a TV, and it's cheaper to get an old Pentium computer with a network card.

      --
      It's hard to be religious when certain people are never incinerated by bolts of lightning.
    2. Re:X term by Henry+Stern · · Score: 3, Funny

      Microsoft X-box: $299
      Linux: free
      Turning a lean, mean, gaming machine into a $20 x-terminal: priceless

    3. Re:X term by Libor+Vanek · · Score: 3, Funny
      BUT in combination with network card you can use this as:

      X server

      DVD 2 DivX grabber :-)

      Beowulf cluster of these for SETI ;-)

    4. Re:X term by samj · · Score: 2, Funny

      The USB has been hacked to prevent the use of standard PC devices. If this has been done well then it'll be very difficult to use Xboxes as X-terminals, but that almost certainly won't stop you from using them as cheap network servers. For example, even if we can't get other OS's running on it, we could just port apache and friends over - all they need is disk and network access. I think the future of the Xbox in non-gaming applications is looking fairly good. I'm definitely looking forward to building and MS sponsored rack full of Xboxes pumping out web pages for me :)

      Having said that it looks like the USB may not be that difficult to hack. I figure the boot process will be the next thing that needs attention.

    5. Re:X term by Sentry21 · · Score: 2

      Well, with all due respect, if you're going to drop $400 ($600 in Canada) on hardware for a remote X terminal, I'm sure you can do better than to support Microsoft in order to buy a game console, and then, instead of using it for its intended purpose, using it as a display.

      There should be some better options for dumb terminals out there, don't waste your money supporting MS to run OSS.

      --Dan

    6. Re:X term by WasterDave · · Score: 2

      Bollocks to that, it'd make a brutal cheapo webserver.

      Dave

      --
      I write a blog now, you should be afraid.
    7. Re:X term by Paul+Jakma · · Score: 2, Insightful

      xterms are about $400 to $600 new - not including monitor.

      they're not cheap capital wise, the benefit is fire and forget, zero maintenance, less admins needed to tinker and care for workstations. (it breaks, just throw another in it's place).

      --paulj

      --
      I use Friend/Foe + mod-point modifiers as a karma/reputation system.
    8. Re:X term by connorbd · · Score: 2

      Er... Running Linux. On an Xbox. How is this a waste of effort?

      /Brian

  2. Its not even a bloody console~ by nervlord1 · · Score: 2, Insightful

    Look at it! the hard drive even has a red to one IDE cable for gosh sakes, its a PC that looks like a console, what a clever company though, get a pc, package it as a console and call it the most advanced console ever (altho they did ignore the diffirence between RISC and CISC chips)

    smart company, shitty product

    --
    Microsoft IIS is to webserving as KFC is to healthy eating
    1. Re:Its not even a bloody console~ by Junks+Jerzey · · Score: 2

      Still I don't understand why Microsoft has decided to use a "customized PC" instead of a real console architecture designed from the ground up: they have the engineering (if they dont't have it, they can buy it ;-]) , they have the resources, they have the money for creating something really new, but they don't...

      Sony spend billions designing the PS2 hardware, and they had lots of experience. Microsoft wisely decided to avoid that expense.

    2. Re:Its not even a bloody console~ by Junks+Jerzey · · Score: 2

      Look at it! the hard drive even has a red to one IDE cable for gosh sakes, its a PC that looks like a console, what a clever company though, get a pc, package it as a console and call it the most advanced console ever (altho they did ignore the diffirence between RISC and CISC chips)

      It's a console because it has fixed specs. That makes all the difference in the world. Writing technology-pushing 3D games on the PC is hell, because even simple things can fail between different driver versions on the same card.

  3. HardOCP have their review up by tacit · · Score: 5, Informative

    HardOCP have also ripped the guts outta the xbox, and their server seems to be a bit more responsive as well.

    Plus I trust the hardocp guys a bit more than the average "look maw!Ii'm on the interweb!" reviewer

    1. Re:HardOCP have their review up by Anonymous Coward · · Score: 4, Informative

      The HardOCP review is really a much better article than this one. It really screams of "Hey look, I can take apart a box. Look at my ads!"

      The guy who posted the Icrontic article obviously doesn't know what he is doing. He mentions that he's surprised to find that there's nothing covering the power supply. It's a consumer electronics device; why exactly would there be a seperated power supply?

      It also claims the Conexant CX25871 Encoder is the DVD decoder, which is completely wrong. A quick Google Search would show you that it is the HDTV/video encoder, which would explain its close proximity to the output headers.

      He also claims to be working on reading whatever is on Microsoft's proprietary filesystem. I really don't forsee any progress coming from an obviously half-assed website run by a bunch of teenagers.

    2. Re:HardOCP have their review up by istartedi · · Score: 2

      I really don't forsee any progress coming from an obviously half-assed website run by a bunch of teenagers.

      And you're posting this... where?

      --
      For all intensive purposes, "whom" is no longer a word. That begs the question, "who cares"?
  4. Playstation Games? by Nathdot · · Score: 4, Funny

    So if the XBOX is just a PC what are the chances of hacking it so it can use bleem to play playstation (PSX) games.

    It'd be fun to see microsoft embroiled in a copyright dispute from the other side :)

  5. GameCube Piracy now Available by Anonymous Coward · · Score: 3, Interesting

    In other console news, Hong Kong has hacked the gamecube into playing pirated games burned onto MINI-DVD or CD-R formats. They have developed a CD/DVD addon and use the Gamecube's expansion ports to implement it.

    Pretty quick if you ask me.

    1. Re:GameCube Piracy now Available by SuperRob · · Score: 2

      And the fact that the laser simply cannot read past the outside edge of a Mini-DVD. It's not a standard drive.

  6. Different Hard Drive Brand... by guru_steve · · Score: 2, Interesting

    That's Funny.

    From the other Slashdot link to techtv , the innards of the Xbox show a Seagate hard drive. This one, however is a WD. Different brands of HD in different Xboxes?

    I would think that kind of odd - wouldn't it be cheaper to just use one brand?

  7. Re:Slashdotted already by Mario21 · · Score: 2, Interesting
    ...who thinks Microsoft is going to come out with different XBox flavors aimed at people besides gamers?



    Never. It's common information that MS is selling the box cheap to get more cash on the games. If you're buying the box but are not going to buy the games, why should MS give a rat's ass about you? Actually it's kind of ironic - microsoft is selling the xbox so cheap that the cruelest thing a microsoft-hater could do to microsoft is to go out and buy the box and use it just for cd's, dvd's and stuff like that. That would mean no profits to microsoft.

  8. I saw the X-Box playing... by kypper · · Score: 2
    wow... speed is incredible. Dead or Alive 3 is REALLY smooth.


    I'll wait for the emulator. I figure if a PC is running it, it won't be hard to make MY PC run it :op The more people take it apart, the more I believe this to be true.

    1. Re:I saw the X-Box playing... by KFury · · Score: 3, Insightful

      Regarding PC ports, I wouldn't be surprised to see an emulator come out pretty quickly. As long as Microsoft can build into Windows (maybe it's already in XP?) a way to enforce the copy-protection mechanism of the discs, they should have no problem with people without X-Boxes trying to buy and play games for their PC. It just means $100 Microsoft saves on X-Box hardware.

      The reasons against are support and development issues. That is, you can make a much cooler game much faster if you know exactly what hardware with what capabilities each user will have. That said, if someone goes out and makes a PC port, and it's recognized that all guaranteed-compatability bets are off (as was the case with Connectix's VGS), then it shouldn't be that hard to write it, and if it sells more X-Box games, then Microsoft probably wouldn't have a problem with it either.

    2. Re:I saw the X-Box playing... by griffjon · · Score: 2

      I'll be laughing my ass off if it turns out that even with a hardware lockdown, XBox is programmed to DirectX and that provides portability back to (MS-running or emulating well) PCs.

      I agree, tho--the longtime advantage of consoles was their lack of variety--every console (of the same model) had the exact same hardware config, so you could (if you cared) program very unportable games that ran the hardware to its precise limits to give awesome performance. It also provided stability, as there wasn't that infinite permutation cluster of hardware conflicts and differences.

      As consoles get closer to stripped-down PCs, I wonder if this will change?

      --
      Returned Peace Corps IT Volunteer
    3. Re:I saw the X-Box playing... by Osty · · Score: 2, Informative

      TV is 60 frames interlaced (60 half-frames per second), unless you're using PAL instead of NTSC, then it's 50 frames interlaced. movies are 24 frames per second, but are generally double-shuttered or triple-shuttered, so that you're actually seeing 48 or 72 "frames" per second. Movies have choppiness during long pans, or have you not noticed?

  9. Re:Slashdotted already by damiam · · Score: 5, Informative

    You really need the pictures to do it justice, but here's the text:

    The Guts

    [picture of xbox w/ cover open]

    Here's what awaits you under the hood. If you've come this far, you have now voided your warranty, congratulations. After this, just take out the hard drive and DVD-ROM and you're in.

    [pictures of two IDE hard drives]

    Microsoft is actually using two different kind of hard drives in the Xbox. One is a Seagate ST310211A U Series 5 10GB hard drive. That's right - 10GB, not 8GB like Microsoft claims. The second kind, which is the kind we got, is the Western Digital Protege WD80EB, which is a 5400RPM 8GB drive. The Western Digital drive is not listed on Western Digital's website. It appears some people are getting the 8GB Western Digital drive, while others are getting the 10GB Seagate drive. We tried plugging the hard drive into a normal computer. No operating system will recognize it. No surprise there, it's probably a proprietary filesystem. This will be pretty easily circumvented, however, and you should be able to hook the Xbox hard drive into your computer and get files off of it. I'm working on a program to do this.

    [pictures of motherboard]

    Microsoft is nicely silk-screened on the motherboard. How cute. Also note how there is a silk-screen for additional memory. There are two more silk-screens on the back of the motherboard as well. Apparently Microsoft sent out development kits, which had 128MB of memory instead of the 64MB of memory that comes with the retail kit. That's what these silk-screens are for. Perhaps Microsoft will release a future version of the Xbox with more memory. If you're a very skilled solderer you could actually solder additional memory chips onto the motherboard. I was also surprised to find that there was no shielding on the power supply unit, and no active fan on the CPU.

    [next page]

    Motherboard Features

    [pictures]

    Here's the little riser card the controller ports plug into. Chances are you can modify this to connect some kind of USB hub to it. We're still working on it.

    [picture of circuit board]

    Notice the "DEBUG" silk-screen? I wonder if shorting that lead lets you enter the BIOS. We still have to test this.

    [pictures of power cables]

    The Xbox has an AT power cable.

    [next page]

    Onboard Chips

    [pictures of chips]

    The nVidia MCPX3 Southbridge and a Samsung DDR memory module (specsheet located here). The nForce uses AMD's Hypertransport technology.

    [picture of chip]

    This is the Conexant video encoder chip, which performs DVD video decoding.

    [pictures of heatsink and GPU]

    Underneath the heatsink lies the nVidia XGPU, the video GPU of the Xbox.

    [picture of Celeron]

    Intel has their BGA mobile Celeron 733MHz with a 133MHz FSB on the Xbox. It's impossible to take out without some serious modification.

    [picture of thermal paste on motherboard]

    We took off the thermal pad that was on both the GPU and the CPU and put some nice thermal paste. Now it's ready to be overclocked :).

    [next page]

    Back of The Motherboard & Conclusion

    [pictures of back of motherboard]

    Here's the back of the motherboard after we took it out. Note the two silk-screens for additional memory.

    [picture of tape]

    These little pieces of tape are on the back to prevent the board from getting scratched by the metal casing.

    [picture of ATA100 cable]

    And last but not least, we tried to substitute an ATA100 cable in for the Xbox's ATA33 cable. Unfortunately, this did not work. The Xbox would not even show an error message after we did this. The motherboard can support ATA100, but Microsoft must have the motherboard programmed to only allow the hard disk to run at a certain transfer setting. Too bad.

    That's where we are right now. There is a lot of potential here for hacking this machine. It can be done. I think the debug trace will open up a lot of options once we learn how to use it. This COMPUTER does have a BIOS, and there must be some way to get to it. It's also possible to wire in a USB hub into the controller riser card. We're still working out the wiring for this, and once we get it to work we will share the process with you.

    I think it's definitely possible to upgrade the hard drive. I'm planning on ghosting the data to another drive. I'm sure someone has already tried this, and if you have please email me and tell me if it worked or not. What we're also going to try is upgrading the DVD-ROM. We're going to put a computer DVD-ROM in the unit, plug the ATX power connector into a running computer, and plug the IDE cable into the DVD-ROM. Hopefully it will accept the new drive. Chances are it won't, though.

    Microsoft appears to have hard locked what kind of hardware is allowed on this machine. That doesn't mean it can't be hacked or tricked to allow upgrading. It's only a matter of time before someone figures it out. The Xbox IS modifiable, we just need to figure out how.

    If you're interested in modifying your Xbox, or if you would just like to chat about your Xbox, please check out our Xbox forum. I will be monitoring it and giving advice and tips to help you modify your Xbox. Please share what you've done so we can figure this thing out!

    --
    It's hard to be religious when certain people are never incinerated by bolts of lightning.
  10. For a site that's so virulently anti-Microsoft... by Wakko+Warner · · Score: 2, Funny

    ...slashdot sure seems to have blown its collective load several times over since the XBox's release.

    - A.P.

    --
    "Remember when the U.S. had a drug problem, and then we declared a War On Drugs, and now you can't buy drugs anymore?"
  11. Microsoft Mistake? by bryan1945 · · Score: 2

    Could MS have made a mistake here? Basically, they are putting a (stipped down) PC into a console package. With the console selling less than WinXP (depending on, well a lot of stuff) what is to prevent everyone from re-tooling the Box into a cheap-ass PC? Not to hard even for novices at this point, I'd think.

    Perhaps more is not better this time?

    --
    Vote monkeys into Congress. They are cheaper and more trustworthy.
    1. Re:Microsoft Mistake? by Rob.Mathers · · Score: 2, Informative

      Although I'm sure there are a few other obstacles, I think the biggest one is that MS has a proprietary (and IIRC, encrypted) file system on that HD, and according to the HardOCP article, the HDs can't be switched out for an off the shelf one. Also, i don't see how you could reformat that thing, as it certainly won't accept a boot floppy with a copy of fdisk on it.

      --

      My other sig is funny!
    2. Re:Microsoft Mistake? by crispy · · Score: 2, Insightful

      Similar obstacles have all been tackled by the TiVo hackers. It's very doable once you know the format of the fs.

      --
      My sig has a broken link in it.
    3. Re:Microsoft Mistake? by pete-classic · · Score: 3, Insightful

      That doesn't make much sense.

      Maybe it can't be made to boot from anything but the hard drive (or some ROM on the board) but the drive can, at the very least, be repartitioned on another system.

      The big hurdle will be getting it to boot the "wrong" OS. I'm sure it is rigged to check, and some sort of ROM update or hacked BIOS will be necessary.

      -Peter

    4. Re:Microsoft Mistake? by KarmaBlackballed · · Score: 2

      Yes the components have been recyled, but no this is not a stripped down PC. It does not have a PC bios and the memory architecture is not modular in a PC way --- everything shares the same memory space for better game performance.

      It will be a few years before your regular PC can create frames as quick as this.

      --

      --- -- - -
      Give me LIBERTY, or give me a check.
    5. Re:Microsoft Mistake? by Chris+Johnson · · Score: 2
      It will be a few years before your regular PC can do ten frames a second? o_O

      In both Halo and that Gotham Racing game, the reports I read said that framerates dropped to around 10 fps at some points.

  12. Re:Cheap render farms? by MagPulse · · Score: 3, Informative

    $300 Xbox
    -----------
    $300 733MHz P3 + 10mbit ethernet

    $100 1.33GHz T-Bird
    $100 Motherboard
    $70 20G HD
    $50 case + 300W PSU
    $30 Linksys 100mbit ethernet
    -----------
    $350 1.33 GHz Athlon + 100mbit ethernet

    Xboxes are cheap, but not that cheap. My numbers are my guess of pricewatch * 1.5, which is what I usually end up paying. With the Xbox you're also paying for an NVidia chipset close to a GF3 with TV-out and controller(s?).

  13. Re:Legal Action? by Jburkholder · · Score: 4, Funny

    "Xbox 8 of 42 in sector 47 Alpha reports an unauthorized modification attempt underway!"

    "Initiate counteraction response 1432 Delta!"

    "1432 Delta counteracation successful. Unauthorized technology modification attempt terminated."

    "We are the Borg. All attempts to modify our proprietary technology have been reversed. Your technological distinctiveness will be added to our own. Resistance is futile, have a nice day."

  14. One major difference by Agarwaen+The+Tired · · Score: 3, Insightful

    All consoles mainly differ from the pc by their Unified Memory Architecture. This basically means that all of the hardware shares the same memory so the latency between the various parts is nearly zero. Basically your graphics card and cpu use the same memory as your sound card. Xbox just takes the top of the line graphics card and eliminates the bottle-neck of pushing numbers to it. Don't kid your selves the first genaration titles look better then PS2 and weren't designed to truly take advantage of all the xbox can do. Later games will look MUCH better. Of course, the true secret is in the sauce. If the games aren't fun what does it matter how much better they look. It's why nintendo is still alive. They make good games.

    1. Re:One major difference by CityZen · · Score: 5, Informative

      First off, the PS2 and GameCube don't use UMA. Both have embedded memories for framebuffer and textures. GameCube also has a separate audio memory (I don't know about PS2). For framebuffer and textures, UMA creates a big bottleneck. You have lots of high-bandwidth demands on memory, and only one memory to talk to. Having seperate framebuffer and texture memories reduces the bottleneck on main memory.

      Also, on the topic of latency, only the GameCube has truly low latency access to memory. Their "1T-SRAM" allows fast random access, low-latency memory access, whereas any system based upon DRAM only has low-latency for accesses within the same memory page. Page misses are relatively high latency.

    2. Re:One major difference by griffjon · · Score: 2

      I have noticed a total lack in game quality compared to some of the classics. I mean, Civ II is /still/ fun. As are things like Tetris, Metroid, Duck Hunt... even Centipede. Today's games seem to rely on pretty graphics. But seriously, there hasn't been that much change in FPSs since Wolf3d (OK, 3d maps and jumping) that hasn't been in more powerful graphics engines.

      I just want to be back in a maze composed of many small, twisting passages, all different.

      --
      Returned Peace Corps IT Volunteer
    3. Re:One major difference by ivan256 · · Score: 2

      1) When you stream in data from DVD / HD the cpu has almost no work to do to in order to use that data. On other consoles a memcpy() or an additional DMA will be needed.

      Huh? DVD and HDD hang off of an ATA-whatever interface. This interface is issued commands which are essentially "read this block to address x" or "write to this block from address x". The ATA controller uses the DMA engines in the PCI bridge to access the CPU's memory directly. In this sense, if your OS programs it that way, PCI has always been UMA, and is even on your PC. There should never be another DMA (The data is in memory already, and most machines don't have an independant DMA engine to do copies) and only poor implementations would do a copy. The CPU must still do a load on the data to get it into a register (There will be page faults and cache misses involved) before it can access the data either way.

      If anything an UMA will slow down this process, since the ATA controller will not have any local memory, and would have to use extremely high latency (through the PCI bridge, remember) system memory for performance optimizations that it might do like keeping read aheads or storing device parameters. More likely is that the ATA controller has some small amount of non globally accessable memory onboard or attached to it, and they convienently don't talk about it when they say UMA since it helps performance but they don't want to confuse the consumer.

    4. Re:One major difference by ivan256 · · Score: 2

      PCI has an UMA. The BARs in PCI config space are used to map the devices into the systems physical address space. This is not anything special about the XBOX. Your 486 DX2 did it. You can always send data directly from one PCI device to another... Say from the hard drive to the sound chip or the DVD decoder. The reason that it is not done this way in a typical PC is not because of special hardware requirements, but because of how the operating system works. There is no simple API in most OSs that makes it easy to say "send this data directly to the sound blaster" because that would require driver cooperation, and typically the drivers are written by different companies.

      I'm not saying that there aren't other components in the xbox that aren't improved by being in the UMA, just I/O isn't one of them. (It's questionable wether the video frame buffer being globally mapped is any advantage since the GPU will be modifying the frame buffer, the CPU would have to modify it asyncronously and hope that it's changes weren't either overwritten, or appeared in the right frame. Also, how much additional rendering can the CPU possibly aid such a powerful GPU with, especially when it's busy with other processing. Come back in six months and we'll find out if this UMA stuff is totally hype or not.)

  15. Re:100 gig hard drive by Alizarin+Erythrosin · · Score: 2, Insightful

    Run Linux on it, and with the built in broadband, it could be used as a decent MP3 player maybe? It has Dolby certified audio output if I remember correctly, which would be great to run through a home theatre system

    That would be pretty cool to see... a game console that doubles as a self-contained MP3 player/server...

    So when is this Linux for X-box coming out? heh

    --
    There are only 10 kinds of people in this world... those who understand binary and those who don't
  16. Re:For a site that's so virulently anti-Microsoft. by t0qer · · Score: 5, Interesting

    ...slashdot sure seems to have blown its collective load several times over since the XBox's release.

    And why not? I think MS is irrelevant to the fact that it is indeed a cheap alternative to the PC once we get the internal workings figured out. In these hard economic times, who wouldn't want a cheap PC?

    And what would make us blow our load harder (and Bill Gates top higher) than an article on /. saying that we've figured out how to get linux, a X11 server, and SDL ported onto the Xbox. It would be like shoving a million needles in microsoft's eye when it happens.

    Of course, there is the argument that we're just throwing money back into the devils pocket. Actually though, we're not. MS is taking about $100's loss per unit. With Linux running on it, it would give game developers an alternative to MS licensing on the XBox. You see, every game company that want's to make a game for any console system has to pay the console maker a royaltee on every game they make. So if we get the Xbox figured out, we could really start fucking with MS's head.

    One last reason to blow a load on the Xbox, it's just PC hardware, which I myself really understand well myself. Sure I could be taking apart a SunE250 server, but who has the money or the access to one? Even if you had access, my boss would certainly look at me strangely if I had a screwdriver near anything Non-PC in the enterprise class of hardware.

    Hope you enjoyed that, please aim your load away from me now.

  17. No, here's the irony: by Kasreyn · · Score: 3, Insightful

    Irony # 1: Paying M$ money (buying XBox) in order to run Linux on it. They'll be laughing all the way to the bank. I guess techies will find any excuse to conveniently forget why they hate MS - just offer them tech candy and they submit.

    Irony # 2: Doing #1, then thinking somehow you've won a victory for Open Source. And then, posting on /. about how ironic aforesaid misunderstood course of action is. Joke's on you, my friend.

    -Kasreyn

    --
    Kasreyn: Cheerfully playing the part of Devil's Advocate to hairtrigger /. flamers since 1999.
    1. Re:No, here's the irony: by agotneja · · Score: 2, Insightful

      1 - Not a bad idea, really;
      You get a (presumably) decent piece of kit for less than it cost to buy the individual bits, and, MS actually subsidised it. It actually cost them money for you to get that kit. Could make a superfast fileserver / firewall or whatever, at a remarkably low cost :)

      2 - Bragging about making MS loose money? Sad, yes, but if you can do that and have fun with the goods, I think it's damn good! :)

    2. Re:No, here's the irony: by manyoso · · Score: 3, Insightful

      Irony # 1: Paying M$ money (buying XBox) in order to run Linux on it. They will be crying all the way to the bank! They sell the XBox at a $100 loss so they can (hopefully) recoup there loss from game software which comes in at a nice $50 a pop.

      Irony # 2: The joke is actually on you.

  18. Ummm....Short memory, people? by PoiBoy · · Score: 5, Informative
    I've now read a total of 73 comments, the vast majority of which have talked about various hacks that people would like to see done. Sure, I agree, being able to hack this XBox into a $300 Linux box would be nice.

    BUT.........

    Just a few days ago there was another discussion at this fabulous web site about hacking the XBox, and several people pointed out that M$ uses various encription techniques in this machine which makes hacking incredibly difficult.

    Perhaps before people start spanking their monkeys for a second time thinking about hacking an XBox, they should recall the discussion following the first article.

    --
    Sig (appended to the end of comments you post, 120 chars)
    1. Re:Ummm....Short memory, people? by m2 · · Score: 2
      Just a few days ago there was another discussion at this fabulous web site about hacking the XBox, and several people pointed out that M$ uses various encription techniques in this machine which makes hacking incredibly difficult.

      The harder, the better. It's more fun that way.

  19. Re:Slashdotted already by Chris+Johnson · · Score: 2
    Actually, the cruelest thing you could do to them is to observe that it's a PC with a half-decent GeForce card in it (that will soon be outclassed by PC gamer cards) and pitifully inferior video buss bandwidth further hobbled by a unified memory architecture... yawn... get a PS2 or an old Atari or, hell, the board game 'Monopoly'... and forget about them entirely.

    Considering them irrelevant and technically backward hurts them FAR worse, even if it is true. And the XBox is technically backward- frame rates are poor for a console, and it's early days to be talking about reliability. Don't waste your time on the silly thing. Buy paintball equipment instead- now that's a game ;)

  20. Re:One major mistatement by newbiescum · · Score: 2, Interesting

    I think the original poster meant that the launch developers were "rushed" to get their titles out, so they weren't able to make all the tweaks that later developers can do. Usually the difference between "generations" of games is fairly vast. Look at the PS1 (yes PSOne) launch titles and look at the ones being released now. The developers have learned in the ins and outs of the system, what it is good at, what it is not good at. They have developed libraries of code to reuse. This is what developers can do with a machine that remains constant for over 5 years.

    On the other hand, since X-Box is basically a PC, I don't know if the differences will be that great after the second generation games. From what I hear, PS2 was hard to program for because of its multiprocessor design, so the differences between the launch titles and today's games are fairly vast since the developers have gotten a handle of things now.

  21. It's the cheap hardware. by Technician · · Score: 5, Funny

    Slashdot loves hardware that somebody is helping pay for.. It includes everything from hackable bar code scanners (thanks Digital Convergance), pre programmed internet terminals (thanks I-Opener) and now hackable PC hardware (thanks Bill).

    --
    The truth shall set you free!
  22. Re:A Xbox is just a PC by SilentChris · · Score: 3, Funny
    "I don't know what would irk me more, you being an M$ fan w/ a little linux knowledge; or you being a linux user w/ the same mentality as the goatsex link crowd."

    I actually found that link insanely funny. If you're such a low user number and you fall for that old trick... hehe... Hope you're not admining anything important....

  23. Re:Slashdotted already by aka-ed · · Score: 5, Insightful

    While it's true that MS is losing money on the hardware, any purchase of the hardware will help them achieve the exonomics of scale that will allow them to reach break-even (or even profitability) on Xbox. By the way, this is standard console practice; the Playstation 2 was also a loss leader at its intro:

    Driving down production costs will be a determining factor in profitability over the next five years. According to most estimates, Sony's PlayStation 2 cost the company $450 per unit upon initial production in early 2000. The company had first sold the machine as a loss leader for $360 in Japan and for $300 in the United States and Europe. The strategy paid off with the first Play Station because Sony was able to reduce the product's cost from $480 in 1994 to about $80 now (it was initially priced at $299 and is sold at about $99 today). Meanwhile, the company sold about nine games for every console. That model allowed Sony to make billions of dollars over the life of the PlayStation, even if it lost money at first.

    source: Red Herring

    While estimates say MS will lose $2 billion on hardware before break-even, much of that could be recouped in games from Day One, and the hardware should itself become profitable relatively soon.

    --
    I survived the Dick Cheney Presidency 7 to 9 AM 7-21-07
  24. Re:For a site that's so virulently anti-Microsoft. by newbiescum · · Score: 3, Interesting
    Of course, there is the argument that we're just throwing money back into the devils pocket. Actually though, we're not. MS is taking about $100's loss per unit. With Linux running on it, it would give game developers an alternative to MS licensing on the XBox. You see, every game company that want's to make a game for any console system has to pay the console maker a royaltee on every game they make. So if we get the Xbox figured out, we could really start fucking with MS's head.
    First, not only are you throwing money back into the "devil"'s pocket, you're also creating publicity and support for it. I don't care if MS is taking a $100 loss, but imagine this. Their first console into the market beats out the PS2 and GameCube (incumbant console makers). Wouldn't that be the best thing in the world for them? Think about the advertising, consumer mindshare, etc. And who do you think would own the next generation then and control the next console and set prices accordingly? They certainly are not betting on sweeping out the console market by just using the X-Box. They would be stupid to think so, and much as a few people think, not everyone in MS is a dummy;. They're thinking in the long term when they can add more functions to X-Box 2, 3, 4, and they can control the living room, content side, and everything else.

    Second, do you honestly believe an established multimillion dollar game publisher is going to risk MS's wrath by publishing games that run on the X-Box but are unlicensed? Not to mention the legal ramifications if a publisher decides to skip on the royalties. Sure, I expect the X-Box to be hacked, and yes, we might get PC games to run on it and all of our other software, but I seriously doubt any of the big publishers (e.g. EA, THQ) has the balls to stand up to MS and release unlicensed games designed for the X-Box but not anywhere else and just release it as is. I'm sure that the publishers have some competent developers around that could reverse engineer the consoles, but there's a reason they just don't release unlicensed games.

    Anyway, just some thoughts. I'm not saying that MS's move into consoles is necesarily bad, but this is just a broader strategy to increase their goals of dominating new areas and increase their growth. I also personally do not believe MS has a chance against Sony, and from the looks of things, maybe not even GameCube. Their hardware does look very nice, but I don't know if they can hold out for the long haul without itching to build a new device too quickly.
  25. This story is spam by qslack · · Score: 2, Troll

    OK, put your mouse over the submitter's name (Keith). The link is to Icrontic.com. But that's also the site he points us to in his post.

    I wish the Slashdot editors would check to see that the story isn't just spam, promoting the poster's site.

  26. "Watch this space" by Legion303 · · Score: 2, Insightful
    watch this space, because it won't be long until Xbox surgery is commonplace.

    I'm also keeping a close eye on the preferences page for an "XBox" section I can uncheck so I don't have to see these useless stories anymore.

    -Legion

  27. Re:Leave MS Alone by dcavanaugh · · Score: 2

    AOL, M$, what's the difference?

  28. Re:A Xbox is just a PC by anothy · · Score: 2, Interesting
    The Xbox being a PC inside really isn't a bad thing...
    it's not that it's bad, more that it's inefficient. PCs arn't optimized for games. they use an Intel x86 chip, which is very burdened with legacy code and crap. the x86 chip is favored in the desktop world not because it's good, but for compatability. when that's not an issue (as it's not in games), the x86 begins to look alot less interesting compared to things like MIPS (in N64 and PS2) and PowerPC (in Gamecube, and Macs).
    and it's even a low-end PC: it's a fairly unimpressive processor, and they're not even using the highest end video cards available, which is, of course, crucial for a game console.
    the use of DirectX is another thing, however. in terms of PC compatability (not interesting to me, since i don't use M$ ever, but it's still a market factor worth talking about), it helps alot, and that's really apealing to a game designer. the problem is the M$ doesn't know crap about portable code, so DirectX is pretty closely tied to x86 architectures, without major work. which is why they put an Intel chip in there, which costs them in terms of performance. which does not look good to a game designer. it remains to be seen whether they made the correct tradeoff.
    what i'd like to see is someone design the game interfaces around something more cross-platform, like OpenGL. that'd open the way to more games on more platforms, and PCs running varous OSs. but most console makers don't want that. M$ was willing to "compromise" with DirectX because they own the only other place it runs, too! (excluding small, not-really-relavant-to-the-market hack jobs for other OSs, with poor performance and not-quite-finished functionality)
    --

    i speak for myself and those who like what i say.
  29. Any EULA with the hardware? by omega9 · · Score: 3, Interesting

    Any X-Box owners out there that can testify to the existance or absence of any sort of EULA for the hardware? Microsoft is somewhat famous for their software EULAs, would it be so supricing to find one on the X-Box?

    I've looked at the boxes they come in, but short of buying one I haven't been able to check out the included liturature. Perhaps one of you can stop gaming/hacking for a moment and actually read the paper waste that came with the box.

    Not that it will make a difference one way or the other. But you figure they have to know there's a hacker community out here just waiting to rip this thing apart. If not, I'm sure it will be a real i-opening experience!

    --
    I'm against picketing, but I don't know how to show it.
  30. Different hard drive sizes by SilentChris · · Score: 2
    The buzz over the newsgroups about the two different hard drive sizes has been pretty intense the past few days (8 vs. 10 gigs). I'm not quite sure what kind of cost differential we're talking about at this point for two gigs, so you'd have a hard time saying some of the consoles should be cheaper.

    One interesting thing, though, is that it seems like all of the consoles have the standard "50,000 blocks" of memory to save games and music on the XBox. Where are the additional blocks for the 10 gig system? (Or less blocks for the 8 gig?)

  31. Not merely for the thrill of it by dcavanaugh · · Score: 2
    For the anti-M$ crowd, the concept of rogue Linux Xboxes is its own reward, but there are real world reasons for others to take an interest in this "research"...
    1. The Xbox is still cheaper than even the cheapest PC. This makes a difference at the low end of the market.
    2. Unless you buy a bunch of parts, it's not all that easy to buy a PC without M$ getting paid for a pre-loaded OS.
    Let's think about the state of the world, 6 months from now. The Xbox is completely hacked, and loading Linux takes about an hour per box. If I'm running a business that needs low-cost desktops (or even low-cost servers), I might be tempted to deploy Linux Xboxes.

    I'm not saying this is the universal answer for everyone, but we are looking at the latest attempt at subsidized hardware in pursuit of a captive software market. I see nothing wrong with taking advantage of subsidized hardware if I can escape from software captivity. If M$ doesn't like it, then they can price the console at a level that reflects its cost.

    IMHO: Of all the companies that might attempt to market unhackable devices, M$ would be dead last in their ability to pull it off. The only time-tested method of making unhackable devices requires the use of non-standard (expensive) components. This drives up the per unit cost, which is unacceptable in a subsidized hardware environment.

  32. Warning to those thinking of porting Linux... by bani · · Score: 3, Interesting

    Microsoft will most certainly bust out the DMCA on you and have you arrested.

    You have been warned.

    M$ shareholders would most certainly demand prosecution under the DMCA. M$ will be forced to act.

    1. Re:Warning to those thinking of porting Linux... by talonyx · · Score: 2

      To prosecute exactly WHAT?

      You own the fucking box. Hack it and you void your warranty. It's not licensed like software, you own the physical unit.

      Feel free to reverse engineer and hack to your heart's content. You don't break any copyrights by doing so.

      Hacking MS's proprietary encrypted FS is a different issue.

    2. Re:Warning to those thinking of porting Linux... by bani · · Score: 2

      Here's how it would be argued:

      1) The xbox employs copyright control mechanisms which only allow specially protected/authorized/licensed software to run on it. This could be the BIOS, the encrypted FS, you name it. Almost anything can be an excuse.
      2) Hacking the xbox to allow "unprotected/unauthorized/unlicensed software" (eg Linux) to run on it implicitly requires circumvention of these "copyright control" mechanisms. This is prohibited by the DMCA.

      I also bet that the shrinkwrap license for xbox is written as a "rental" or similar, and that you really don't own the box or the software.

    3. Re:Warning to those thinking of porting Linux... by Sloppy · · Score: 2

      Hacking the xbox to allow "unprotected/unauthorized/unlicensed software" (eg Linux) to run on it implicitly requires circumvention of these "copyright control" mechanisms. This is prohibited by the DMCA.

      If and only if that Linux port somehow allowed users to gain access to copyrighted data (e.g. XBox games). If the CD/DVD driver just allowed normal access to normal media w/out automatically decrypting XBox games, then MS' lawyers would be hard-pressed to find a section of DMCA that applies.

      I'm not saying they wouldn't try it, and that they wouldn't be able to harrass and intimidate someone. But once it got to a judgement, Microsoft would face a serious risk of losing.

      I suspect that the safest thing for Microsoft to do, would be to buy a new law that protects give-away-the-razor-and-sell-blades business models.

      --
      As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
    4. Re:Warning to those thinking of porting Linux... by Greyfox · · Score: 2

      You mean like DeCSS was?

      --

      I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

  33. Turn a XBox into a XBox? by DABANSHEE · · Score: 2

    Aeh.

  34. just a PC? by zephc · · Score: 2

    733 MHz Celeron? ATA33 cable (and drive I assume)? 10 GB drive? as a friend said, its an eMachines computer in a black box, sold by MS. :-P

    --
    "I would say that 99 per cent of what my father has written about his own life is false." - L. Ron Hubbard Jr.
  35. wrong!!! by DABANSHEE · · Score: 2

    The XBox uses a X86 chip (Cu'mine Celeron, ie a P3 core) & a NVidia unified memory multimedia/graphics I/O chipset.

    Right now Taiwan's motherboard makers are in the process of bringing out Athlon boards based on the EV6 bus version of NVidia's unified memory 'NForce' multimedia/graphics chipset.

    That means that there will be X86 Linux chipset drivers for NVidia's unified memory multimedia/graphics chipset. & the next kernal revision will most probably have them pre-integrated.

    This means one should, with little work (once the HDD is re-partitioned/formated, so it no longer has MS's propietry XBos filesystem on it), be able to load a standard X86 distibution on it - such as the Madrake 8/1 gaming installation.

    Then any X86 Linux games should hopefully work.

    1. Re:wrong!!! by m2 · · Score: 2
      That means that there will be X86 Linux chipset drivers for NVidia's unified memory multimedia/graphics chipset

      Truly interesting. What makes you say that? I'd love to see Linux and OpenGL running on the Xbox, it sounds like a great machine to run demos on, and I even think getting Linux on it is feasible. But the NVIDIA drivers? I doubt that, at least I won't hold by breath until it happens, I've kind of got used to life. NVIDIA doesn't seem to like the idea of documenting their hardware in an open way (old dogs don't learn new tricks, and that sounds specially valid in the case of ex-SGI engineers), and there's way too many people playing along (buying their stuff because there "are" Linux drivers), so the company doesn't even see the need to change its ways. Even if you assume you can use the already released stuff to drive the GPU, what about the nForce? NVIDIA has its own AGP drivers, they haven't released source for them, and they don't seem to plan on doing it. NVIDIA will probably gets a sizeable ammount of money out of Xbox sales, and they'll will do anything to increase sales by any ridiculous percent (even if that means providing Linux drivers for it), but daddy Microsoft won't like the idea, will he? That's a big but.

  36. Other way arround. I think by DABANSHEE · · Score: 2

    8GB WD, 10GB S'gate

  37. Re:could we by 90XDoubleSide · · Score: 2, Insightful
    I fear for the parent topic if I reply to this, but what the hell, everyone seems to agree it was not that newsworthy (you know you're in trouble when the title of the article begins with "Another") and this will turn into a flamewar anyway ;)

    As someone who has used and maintained Macs and Wintel boxes since Windows 3.1, and *nix boxes since 98, I can genuinely say that there is a lot to the anti-MS argument besides their monopoly power abuses. I do not hold that against them as much as the average /.er either; I have Office v.X and IE for X on my system (although I tend to use other apps instead of them most of the time).

    Now your argument seems to be that MS's problems are gone. First, stability is improving, but it is still playing catch-up with the other OSes. A complaint that is still valid in Win 2000 and beyond, however, is that Windows is much more prone to having problems for seemingly random reasons, as opposed to other OSes where I may still have complicated problems, but at least i will find a reason for them. Anyone else know what I am talking about?

    Secondly, you argue that bloatware is no longer a problem in Redmond. How did you come to this conclusion? I see no trend towards more compact software in their latest products. As MS said, it is very hard to take features out, and as most of us know it is hard to consolidate and reengineer with such large development teams.

    And the monopoly power does have an effect on the product they make; it inspires it to be mediocre and overpriced. Consider Office v.X vs AppleWorks (I know most of you son't have direct experience with both, but it's a good example). Yes, Office does a little more, but I would say 95% of the features are in AppleWorks, and AppleWorks is a beautiful example of how not to overbloat a program and is therefore more efficent for me to do most of my work in. Why is this? MS made some progress in Office 2001, then got complacent because they know they need only do a mediocre job. Same with IE for Mac, back in version 4.0 chief evangelist Guy Kawasaki himself endorsed it for freeing us from the weak Mac version of Netscape, and the development has slowed to a crawl and resulted in a mediocre product that has been surpassed by OmniWeb. Now consider that AppleWorks is $99 and Office is $499 (full version prices for both).

    Anyways, I think the quote in my signiture sums it up best; who would know better than the man who figured out how a computer should be designed to work with people in the first place. Consider how many good products have buckled under the competitive pressure of mediocre MS software, and hopefully now you understand why so many people want to buy an XBox and turn it into a cheap Linux system just to make MS lose money:)

    --
    "Reality is just a convenient measure of complexity" -Alvy Ray Smith
  38. Why hacking the XBox might not be worthwhile. by Anonymous Coward · · Score: 2, Insightful

    So I've been thinking about all this interest in hacking the XBox, and I've decided to take part in the fray. Bold statement: Hacking the XBox to do other stuff would be cool, mainly because it would earn one bragging rights, but it would be useless.

    The technology in the XBox is more expensive than a comparable PC. A $300 PC has much higher resolution video, more/expandable memory, standard expansion slots, a faster/larger HD, compatability with productivity software, and some even have TV output. The one thing that it doesn't necessarily have is the DVD-ROM.

    THAT'S IT.

    In the time it takes you to hack this device, the hardware gap will only increase. The only advantage to owning an XBox over a PC is in its entertainment value. Porting Linux to the XBox is an absolute joke. Since when has Linux been a platform for playing video games? Porting Windows would be far more interesting, but in all seriousness, Microsoft did that for you with DirectX (hence the X in the name XBox).

    Microsoft designed the XBox knowing that you're going to try, so if picking all the Microsoft protections satisfies your personal vendetta, go for it. You won't be able to market anything you come up with without a team of lawyers larger than Microsoft's, and if you're looking for render-farms, I hear that people waste CPU cycles all day long on the internet. If you convince a whole bunch of people to donate their unused CPU cycles, you benefit far faster than you do spending $300 a pop for a Box that's likely to be sold out at your local toy store for months.

    Don't listen to me. I just work here.
    -Mike

    1. Re:Why hacking the XBox might not be worthwhile. by bunnie · · Score: 2, Interesting

      The flip side is that if you can figure out enough about the XBOX internals, you could potentially write an XBOX emulator, and all those great XBOX titles can run on your home PC :-)

      If they are using a relatively standard PC-style API, it might not be infeasible...the trick is probably figuring out what tweaks are in that nvidia gfx and sound chip.

  39. Re:could we by glwtta · · Score: 2, Insightful

    yes we are, and you know something? It's pretty damn nice in this here ideal world.

    Btw - why can't I just hate MS indiscriminantly and be taken at my word? Why do people think that I need to somehow justify to them my relationship (or lack thereof) with a company?

    I hate their guts. I don't use their software - case closed.

    --
    sic transit gloria mundi
  40. Nvidea UM PC chipsets already exist. by DABANSHEE · · Score: 2

    They've already release a EV6 bus (Athlon) version of their NForce unified memory graphics/multimedia i/o chipsets.

    This means that X86 Linux NForce chipset drivers are probably already out.

    Here's a preview of the referance board

    Here's a pic of the board

    PC unified memory chipsets in the past (SIS, VIA/Trident Blade, VIA/Savage, Intel 810/815), never really had the memory bandwidth for fast gaming graphics, but with a combination of twin bank & DDR its no longer a problem.

  41. Comment removed by account_deleted · · Score: 2

    Comment removed based on user account deletion

  42. Re:UMA is a performance issue by X · · Score: 4, Insightful

    Tradtionally, UMA is a huge performance issue because all the components are accessing memory over the same, narrow bus. However, Xbox uses AMD's HyperTransport bus, which effectively provides a dedicated channel for each device on the bus (in the Xbox's case I believe just the CPU and GPU are on the bus).

    --
    sigs are a waste of space
  43. Is it just me... by nyet · · Score: 2

    .. or has the quality of newbies gone down?

  44. Way to get (Linux/Other operating systems) on Xbox by MrDoh! · · Score: 2, Interesting

    Firstly, don't think your going to be able to put RedHat bootdisks in and fire it up.
    MS will have pretty good security here to stop this working (I know, Dreamcast's protection got hacked eventually, but we need a simpler way of doing this).
    What I suggest is the Trojan way in. We need to get a boot disc that has the capability of loading something like VMware/Bochs, and is certified by MS (The tricky bit). Once that is done, we're in. We use that as a bootloader, swap discs, and carry on as usual.
    Not the perfect solution, but it's a start to get a development system onto the machine.
    And it would show Linux running on a XBox onto a TV, this fact alone would be an achievement, no?
    So, who's up for a bit of social engineering into talking someone at MS to let us use a CDR with emulating boot code?
    As an aside, does anyone know if the XBox is region locked? I'm visiting the US tomorrow and would like to know if it's worth me bring a machine back to the UK. Ta!

    --
    Waiting for an amusing sig.
  45. Re:XBox is a PC is an XBox? by Shadow99_1 · · Score: 2

    Um I for one cannot stand the thought of gaming on something using a crappy low res TV (& even the highest end HDTV running at 720p is less than what I run my crystal clear monitor at for gaming). So your thought about killing gaming on the PC (as frankly billy knows most PC gamers don't run Linux for gaming... & no don't try to say you do, those 50 or so games that run on linux won't satisfy a serious PC gamer), would be the worst possibel thing he could ever think up... & he knows very well it would be that sorta idea, so it's never gonna happen...

    --
    we are all invisible unless we choose otherwise
  46. Not enough memory by EnglishTim · · Score: 2

    64Mb is a bit on the slim side for rendering nowadays. I work in the digital effects industry, and our render farm boxes all have at least a gig of RAM. Really, I think you'd be better off buying rack systems - they won't end up that more expensive, they'll do the job properly, and you won't have to mod them yourself. And of course, they'll actually have a warranty after you've set them up... ;)

  47. Re:The Fans... by Shadow99_1 · · Score: 2

    Actually the gamecube has a fan on the left side (when it's facing you), It also has venting on both left & right sides... The PS2 is more like a laptop in that it's casing just gets hot...

    No modern system is very cool running & their aren't many alternatives to using fans...

    --
    we are all invisible unless we choose otherwise
  48. Error in article. That's not a DVD decoder. by TBBle · · Score: 2, Interesting

    It's the TV-Out chip.
    http://www.conexant.com/default.sph/SaServletEng in e.class/Web/products/products.jsp?Type=Prod&ProdFa mId=10&ProdCatId=0&ProdSubCatId=94&PartId=278&clrT rail=yes
    If it was doing the DVD playback it'd be marked 'Video Decoder'
    and I don't think Conexant actually makes an MPEG-2 decoder chip.
    HardOCP made the same mistake... Hmm...

    --
    Paul "TBBle" Hampson
    Paul.Hampson@Pobox.Com
    1. Re:Error in article. That's not a DVD decoder. by CoolVibe · · Score: 2, Informative
      Well duh...

      There actually is no reason why DVD decoding should be done in hardware. The specs of the x-box make it suitable enough to do DVD decoding in software easily. Maybe the video decoding hardware is for TV output or input. Maybe one could convert the X-box into some tivo-like appliance?

      If digital video playback is done in software (I'm talking MPEG here folks), it might be possible to get this thing to decode DiVX ;-) or other digital video formats as well.

      Or am I too far off base here?

  49. Comment removed by account_deleted · · Score: 4, Informative

    Comment removed based on user account deletion

  50. No way, it's not feasible by Sloppy · · Score: 2

    I'm pretty sure the XBox is for sale at "regular" retail stores. There is no way that retail stores are going to go to the trouble of getting signed contracts from each person who buys an XBox. It would just be too much of a hassle, and they would have to refuse to sell the product to the most obvious market: minors. Therefore, regardless of whatever claims Microsoft (or pieces of paper inside the box) may make, there can't reasonably be any EULA for this product.

    --
    As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
  51. Re:Is hacking the X-Box worth it? by TheAwfulTruth · · Score: 2

    You're kidding right? Linux has been ported to every freakin piece of hardware that has come down the pike. I've asked myself that same question at least 10 times in the past two years when I hear that someone has taken a perfectly working machine and hacked Linux on it just to stare at a command line. Why start questioning it now? Especially since, of all the latest ports, this one comes closest to being actually useful!

    --
    Contrary to popular belief, coding is not all free blow-jobs and beer. Those things cost MONEY!
  52. Only 8Gb hd? Insane! by WyldOne · · Score: 2

    I have some maps for UT that are 4mg is size alone. Surely they jest with us.

    I'm surprised they did not put in a 40gb drive. It about where the lower end price/size break is. (eg cost per meg)

    By my estimates its about 40gb on the low end and 80gb on the high end. Any bigger or smaller than that, and you start paying through the nose for little extra bang.

    --

    make Linux, not Microsoft. sin(beast) = -0.809016994374947424102293417182819
  53. Fun with numbers... by dcavanaugh · · Score: 2
    "I'm sure by this time next year a geforce 3 will be about $22 also (well, maybe two years)."

    Everything will be cheaper next year -- the video cards as well as the Xbox. An honest comparison would be this year's commodity hardware vs. this year's Xbox.

    BTW, the bargain-basement PC costs far more than $323 if assembly labor is factored in. I could be wrong on this, but hacking an Xbox is probably quicker than building a PC. The last time I tried to build a cheapie PC for someone, I discovered the ribbon cable on the front-panel switches and LEDs was too short to reach the motherboard (it was a hefty-sized case). I had to cut the cable and manufacture a sleazy "extension cord" out of cat.5 cable. Thirty-two stripped wires and sixteen solder connections later, it worked, but what a pain! Anyone who has built PCs knows the typical hazards: DOA parts, ill-fitting cases or cards, short-cable syndrome. These things don't happen every time, but unless you are running a PC factory where you repeatedly assemble the same configuration over and over again, you have to factor in at least a few hours to build the PC.

    1. Re:Fun with numbers... by dcavanaugh · · Score: 2

      Does this mean you assemble PCs for $5? Do you take MC and Visa?

  54. Re:Legal Action? by blair1q · · Score: 2

    Borg, schmorg.

    That little play works better in Cylon voices.

    --Blair
    "By your command."

  55. Re:For a site that's so virulently anti-Microsoft. by Omerna · · Score: 2

    Of course, there is the argument that we're just throwing money back into the devils pocket. Actually though, we're not. MS is taking about $100's loss per unit.

    Keep in mind that I might buy this but...

    You do realize that if you DO NOT BUY it they'll have a MUCH GREATER loss per unit? Let's do the math. Buy one is -100 dollars for MS. Don't buy one is -400 (they cost 300 right?) for MS.

    Of course they'll get bought by somebody anyway, so buying it (with MS losing money) and then putting Linux on it is a lot more spit in MS's eye then just losing money... They have so much is just ridiculous. They could make money probably just from interest if they only charged a nominal fee for their software. (NB: Just a wild guess, I have no idea if that's true or not.)

    --


    No sig for you.
  56. Re:Legal Action? by Jburkholder · · Score: 2

    As I recall, the Cylon's only interest in humanity was to fly around and shoot at them (mostly exploding dramatically).

    No, no... there is something much more insidious about Borg's MO. Turning you into one of them while wiping out the one's they can't assimilate. *That* is evil.

    Cylons are just chome-plated target drones.

  57. Re:heres a link by anotherone · · Score: 2

    That's just a discussion... not any sort of proof.
    I still don't believe it.

    --
    Username taken, please choose another one.