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SquareSoft to Develop for Nintendo Again

magicsquid writes: "GameSpot is carrying the news that Square has finally returned to Nintendo systems after a 5 year absence. This brings with it the knowledge that Final Fantasy XI will truly be playable on every console as well as PC to be uniquely massively multi-player." Planet Gamecube has a similar story.

89 of 324 comments (clear)

  1. Final Fantasy XI is hopeful, but NOT confirmed. by Cutriss · · Score: 2, Informative

    Neither company has affirmed the port status of FFXI. It's almost a sure thing, but it's *not* confirmed.

    --
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  2. Cool. Finally, decent RPGs... by binarytoaster · · Score: 3, Insightful

    Though some might say that Square is just turning out regurgitated crapola with the FF series (we won't mention Chrono Cross, PLEASE no...) it'll be a welcome change from PSO as the only MMORPG on a console.

    Also, this does open up the ability for Square to bring in the old FF games... and.. mm, ChronoTrigger for GBA anyone? *drool*

    Really, the argument between GCN and Xbox owners just got a little more one-sided with this announcement...

    1. Re:Cool. Finally, decent RPGs... by Otik2 · · Score: 2, Informative

      If I remember correctly, Chrono Trigger used the X button to bring up the menu and the Y menu to bring up the save screen. These could be easily changed to Start, or even L and R (which are as easy to press on the GBA as L and R on the SNES. The SNES did have the L and R buttons as well, but few games ever used them. In the GBA, they are in a good position, as well as having the threshold pushing (or whatever it is called).

  3. Thank God. by Karma+Sink · · Score: 2, Insightful

    Squaresoft/Nintendo was one of the biggest juggernauts of my childhood, and I'm very happy to see them in the same bed again. The two work together perfectly, and it just seems to flow wonderfully.

    Not to disparage FF VII-X, but there was always something missing, on a PlayStation...

    --

    When encryption is outlawed, ?o'AZ-,++o+i++##4AoA+-/-C++bI+/.+~
    1. Re:Thank God. by peter_gzowski · · Score: 2

      There would have been much more missing had Squaresoft stayed with Nintendo, namely content beyond a T (13+) rating, and also a game any bigger than would fit on a cartridge. Now that Nintendo has finally gone to a CD based system, Squaresoft is back on board. I look forward to kicking some Gamecube ass from my PS2.

      --
      "Now gluttony and exploitation serves eight!" - TV's Frank
    2. Re:Thank God. by Karma+Sink · · Score: 3, Insightful

      Actually, I think that, although no one said "Shit", and no one died a predictable hokey death, Zelda 64 (Both of them) had very well done storylines, as well as being quite difficult and having the best gameplay in the industry.

      There's something about Nintendo. Sure, Sony is better at "Gimmicks" that grab the attention, I'll give you that... but the Nintendo is really, really good at delivering a game with great gameplay that really never gets boring.

      --

      When encryption is outlawed, ?o'AZ-,++o+i++##4AoA+-/-C++bI+/.+~
  4. ORGASM!!! by Apreche · · Score: 4, Funny

    WTF took them so long. Yeah screw karma I gots 50. Now my GameCube 0wnz all j00 who spent 100$ extra on a PS2 for nothing. No matter what you say.

    --
    The GeekNights podcast is going strong. Listen!
    1. Re:ORGASM!!! by Cutriss · · Score: 2

      Nope. Just SSX Tricky...

      --
      "Mod, mod, mod...and another troll bites the dust."
    2. Re:ORGASM!!! by mcelli · · Score: 3, Funny
      Now my GameCube 0wnz all j00 who spent 100$ extra on a PS2 for nothing. No matter what you say.

      Again slashdot is a podium for developed critical argument about the pros and cons of different platforms. Also notice the advanced discourse used by this critic. Truly a rational and developed mind.

      Next time you "ORGASM!!!" please leave the jiz in some toilet paper and not on slashdot for me to read.

      M

  5. Complete Surprise by Anonymous Coward · · Score: 5, Insightful

    For those that don't know the backhistory, Square left Nintendo when the N64 went from a CD-based system to a cartridge-based. This was after Square had pledged their support, which was bad enough. Worse still, Square then went to other developers such as Enix(Dragon Warrior games), and convinced them to switch to the PSX as well.

    The feud has finally ended, and it's a complete surprise. Hiroshi Yamauchi, president of Nintendo, is not the type to give in. No one's saying he did, but this announcement at least shows the guy can put business sense ahead of personal feelings. That's a revelation most in the industry would have strongly denied before today.

    1. Re:Complete Surprise by phaze3000 · · Score: 2
      For those that don't know the backhistory, Square left Nintendo when the N64 went from a CD-based system to a cartridge-based.

      Not quite - although Nintendo had some prorotype CD-based consoles, these were never confirmed, and I don't think devkits were ever shipped to thirdparty developers.

      The real issue was in Nintedo going for a cartdridge-based format where only Nintendo could manufacture the cartridges, with Nintendo taking a large cut of profits. It also meant that games were to be priced much higher than rival systems. Square started development of FFVII for the N64, but it was cancelled after Nintendo refused to cut a better deal for Square re cartridge manufacture.

      --
      Blaming GW Bush for the Iraq war is like blaming Ronald McDonald for the poor quality of food.
  6. Nintendo NEEDS SquareSoft... by Lethyos · · Score: 2, Insightful

    I purchased a Gamecube for my girlfriend this past Valentine's Day. The console has been out since before Christmas, and so far, the title selection is to say the least, poor.

    There's in the neighborhood of 10 titles for the GC, and while some of them are gems (Super Smash Bros.), over all, they are relatively lackluster. Sega has developed for them, but not even they can provide a must-have title.

    Enter SquareSoft. Any platform they touch these days will probably experience Square's huge following buying power. I think a lot of Nintendo's decline is a result of losing SquareSoft's contributions.

    So maybe this will give Nintendo a huge boost. Why is that important? Aside from the argument of "yea, we need more competition," Nintendo is truly an "honorable player" in this market. They may have relatively shitty licensing tactics (everyone does), but over all, Nintendo demands an extremely high level of quality for their software. The titles, regardless of fun factor, are always extremely well polished. You don't always get that on all the other platforms.

    Maybe Square will be able to give us die-hard Nintendo fans something to be truly proud of our platform for.

    --
    Why bother.
    1. Re:Nintendo NEEDS SquareSoft... by Sludge · · Score: 2
      Uh. Super Monkey Ball rocks. And there are more than ten titles, though not that many great ones.

      I'm happy with my gamecube purchase (I own seven games) and I suspect that the best is yet to come.

    2. Re:Nintendo NEEDS SquareSoft... by dimator · · Score: 2

      Also, avoid Sonic Adventure 2 Battle for the GC like the plague. It might have been a good game, if I could see my self fucking move around. The camera problems are that bad.

      Super Monkey Ball, also by Sega, rocked, so I was expecting similar quality...

      At the least, rent it first if you feel like buying it.

      --
      python -c "x='python -c %sx=%s; print x%%(chr(34),repr(x),chr(34))%s'; print x%(chr(34),repr(x),chr(34))"
    3. Re:Nintendo NEEDS SquareSoft... by DarkZero · · Score: 2
    4. Re:Nintendo NEEDS SquareSoft... by elwing · · Score: 2

      I happen to like the game cube he bought me. And he actually asked me what I'd rather have for Valentine's Day, a nice dinner and flowers, or a gamecube. I told him I'd rather have the game cube. And I have most definately been playing it a hell of a lot more than he does.

    5. Re:Nintendo NEEDS SquareSoft... by John_Booty · · Score: 2

      Sonic Adventure 2 on Dreamcast was great... except for the fact that you spend 2/3 of the game playing as boring stupid characters other than Sonic. ARRGH! What were they thinking?

      The camera wasn't perfect, but I didn't think it was really any worse than any other 3D platformer. I didn't have a major gripe about it.

      --

      OtakuBooty.com: Smart, funny, sexy nerds.
  7. Maybe I'll play FF again after all. by Frag-A-Muffin · · Score: 2, Insightful

    I stopped playing FF after they stopped making it for Nintendo consoles. I hated the PSO, I have a PS2 and GCN. I didn't play FFX for PS2. A friend got it and he said it's pretty much the same stuff. Nothing special. (Well, except for the graphics of course) Maybe now that they're developing for Nintendo again, they'll put a little more effort into the gameplay/storyline? I'd take FFIII on SNES over FFX on PS2 anyday! :)

    --

    AirSpeak - http://itunes.com/apps/AirSpeak
    1. Re:Maybe I'll play FF again after all. by Frag-A-Muffin · · Score: 2, Interesting

      Hmm, I really liked FF7 a _lot_ tho. I still think it's the best FF ever made, especially with all the minigames and the really nice art (not shiny stuff, which it had too, but the art art, like some of the backgrounds in the Ancient Capital [drool]). The only nasty thing about it was how Square was so fond of telling people how great it was that the game took up 3 CDs, when in fact the game itself occupies only a few hundred MB and is on every CD, and the rest is used up by FMV.

      I must say, I did like the spell 'Knights of the Round'!! :) I didn't play it, just saw it. I could have also have seen how annoying it would have been if you needed to use it alot though! Apparently you couldn't skip it! (For those of you who don't know, this spell took about 2 min. to cast because it just played a (really nicely done) FMV EVERY time you casted it!)

      --

      AirSpeak - http://itunes.com/apps/AirSpeak
  8. Great news for Nintendo... by Karma+Sink · · Score: 4, Interesting

    Personally, I've found that the FF series is probably the only reason I would plunk down cash for a PS2. Now that I'll be able to play Mario, Zelda, and FF on the same system again, the Gamecube is the only way I would possibly go.

    The one move that would make this perfect, IMO, would be if they would go back and bring the rest of the Final Fantasy series over to the ... then it would be gaming nirvana.

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    When encryption is outlawed, ?o'AZ-,++o+i++##4AoA+-/-C++bI+/.+~
  9. A sudden change of heart, it seems. by Ryu2 · · Score: 3, Interesting

    Wasn't it Yamauchi himself who said not so long ago, that essentially, after Square left Nintendo for Sony, that Square would be allowed to develop for Nintendo platforms again, over his dead body?

    --
    There's 10 types of people in this world, those who understand binary and those who don't.
    1. Re:A sudden change of heart, it seems. by vitaflo · · Score: 5, Insightful

      Wasn't it Yamauchi himself who said not so long ago, that essentially, after Square left Nintendo for Sony, that Square would be allowed to develop for Nintendo platforms again, over his dead body?

      I'm assuming that since Yamauchi is retiring in a few months, that perhaps this is his way of making peace (and leaving a legacy) before his departure.

    2. Re:A sudden change of heart, it seems. by kwashiorkor · · Score: 5, Insightful

      Last I heard Nintendo is sitting on a big fat pile of cash courtesy of strong franchise characters and the Gameboy. Square is currently in the economic toilet because of the debacle that was the Final Fantasy movie. Not to mention that they've lost a lot of street credit on their last bunch of sorry-ass excuses for games, it's just taking the mainstream (and noisy fanboys) awhile to wake up to the fact.

      Square has been floundering for some time now and can use all the help they can get. They're probably thanking their lucky stars that Nintendo is also in serious need of securing software partnerships and was willing to talk with them. This is a compromise on both thier parts. If anything, they'll sink or swim together for the near future.

      --
      -- kwashiorkor --
      Leaps in Logic
      should not be confused with
      Jumping to Conclusions.
    3. Re:A sudden change of heart, it seems. by zerocool^ · · Score: 2

      as far as I understood it, the movie bombed but sony bailed them out, giving them like 6 million or something, just cause they were going tits up, and that was the major reason for the sony PS loyalty.

      --
      sig?
  10. Re:Online with what exactly? by Alea · · Score: 2, Informative

    My mistake. They have promised a modem add-on and a NIC add-on. History has shown that peripherals don't succeed in general, although if FFXI is potentially the "killer app" that could move them. The problem exists for the PS2, of course.

  11. This has been an interesting drama... by NanoGator · · Score: 3, Interesting

    Square basically stabbed Nintendo in the back, telling game makers not to develop for the N64. It is my understanding this is why Enix didn't release an N64 RPG. Square publically apologized for this last year, for exactly that reason.

    It's because of this, Yamamuchi's attitude was basically "We don't need Square. They need us. They lost money on the FF movie, and developing only for the Playstation won't make enough money to make up for that.".. or something along those lines. He didn't feel that Nintendo needed Square to be big, but Square needed Nintendo in order to get back in the black.

    I have to admit, I'm surprised Yamamuchi is putting money into Square for this project. The only thing I can think of is that Square has something up their sleeve to make the Game Cube and the Game Boy Advance pair together. Square is an ambitious enough company that I wouldn't be surprised at all if they came up with an FF game for both GB and GC that can be played seperately, but when put together it brings a lot more.

    Imagine if the GameCube version was the full plot, battles, etc, but the GBA version was for training your characters and improving their skills. Or maybe something even more sophisticated like the GBA version is a stripped down version of the game. Like you play it on the Game Cube, then you stop and save your progress to the GBA version, then you can continue the adventure on the road.

    Man... if they did that, that'd be killer.

    --
    "Derp de derp."
    1. Re:This has been an interesting drama... by NanoGator · · Score: 2

      Well, its a good thing that Nintendo and Square made up again, their new games will blow Windows XP out of the water.

      Seriously, though, Square is the type of company that can make consoles more interesting than PCs' for playing games. They not only innovate, but they also bring artistry to games that eclipses that of any game on PC. Rare is another company that excels at creativity. I can't wait to see what the Game Industry is like in 2 years!

      --
      "Derp de derp."
  12. Have fun with your vaporware by PaxTech · · Score: 3, Funny
    Now my GameCube 0wnz all j00 who spent 100$ extra on a PS2 for nothing. No matter what you say.

    Excuse me, what was that you said? I couldn't hear you since I have my Grand Theft Auto 3, Metal Gear Solid 2, and my non vaporware Final Fantasy X games stuck in my ears.

    If they don't release a single new game for PS2, I still feel I got my money's worth out of those three games..

    --
    All movements for social change begin as missions, evolve into businesses, and end up as rackets.
    1. Re:Have fun with your vaporware by susano_otter · · Score: 2

      I understand SSX, SSX:Tricky, FFX, and GT3 also plug the earholes quite nicely. I bought the PS2 for SSX alone, and that by itself was worth the money I spent.

      --

      Any sufficiently well-organized community is indistinguishable from Government.

    2. Re:Have fun with your vaporware by susano_otter · · Score: 2

      True, true. When my buddy's PS2 broke, he was having trouble deciding what to replace it with. While we were debating the issue, we saw a commercial for the Cube that showed SSX:Tricky. I almost had him convinced to cross over for that and SSBM, but in the end he couldn't give up GTAIII and GTIII.

      As soon as I can figure out how to explain the presence of a second console to my girlfriend, I'll be stocking a Cube for sure, though.

      --

      Any sufficiently well-organized community is indistinguishable from Government.

  13. Success of MMORPGs by skroz · · Score: 4, Informative

    Now that will be truly impressive. The MMORPG has really caught on, and really has suffered no limitations. Combine that with the incredible success fo the FF series, which has led to some people purchasing game systems solely for that game, and you have something unbelievable. Combine THAT with the top four gaming platforms and you have a virtually guaranteed cash cow. If they can pull this off with the quality of an EQ or DAoC, Square will be able to afford another bomb, er... movie.

    (Invidentally, I really enjoyed the FF movie. It's just too bad that nobody else did.)

    --
    -- Minds are like parachutes... they work best when open.
    1. Re:Success of MMORPGs by Genom · · Score: 2

      Make that three of us who liked it.

      I don't think it lived up to the FF name (lack of fantasy elements, magic, chocobos, etc...) but for what it was - a work of art - it really pushed a lot of boundaries, and succeeded in showing what can be done with the technology we have.

      If only it hadn't tanked on paper...

    2. Re:Success of MMORPGs by Guppy06 · · Score: 2

      "has suffered no limitations."

      I can think of one big limitation that kept me playing Final Fantasy games when all my friends were playing EQ: no story. Sure, there's a fully fleshed-out universe and some minor little quests you can go on, but you simply can't get the "we few out to save/conquer the world" feeling when "we few" numbers around half a million.

      "Combine that with the incredible success fo the FF series,"

      A success that relies almost exclusively on drama and character development, something you just can't get in an MMORPG...

      If this were Dragon Quest/Warrior we were talking about, then I'd believe it'd be a major success. But there is no one Final Fantasy universe, no one underlying myth, and any two Final Fantasy games only have some vague themes in common at best. The only thing I can think of that's been more or less a constant in all the games has been the spells. Even the Dragon Quest/Warrior games have more in common with each other than that. I can't see this as anything but Square shooting themselves in the foot.

  14. Gameboy Advance by colmore · · Score: 2, Insightful

    If Chrono Trigger, FF2 and FF3 (oh sorry I meant FF4 and FF6) were to come out on the Gameboy advance, I would be forced to purchase one.

    --
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  15. Hmm by weird+mehgny · · Score: 3, Interesting

    There was definitely secret money involved when Squaresoft abandoned Nintendo for Sony and the PS.

    The official argument was that their games would not fit on cartridges, so they chose a CD-based console. But why did they choose the PlayStation? Why not Sega's Saturn? At that time, every other newcomer console had failed, why would Sony's be any different? Sega was quite well established in the console business at the time, Sony was not, everything indicated that Saturn would make a success.

    I do smell conspiracy...
    1. Re:Hmm by 90XDoubleSide · · Score: 2
      but hey, all console makers throw money at developers to get them to develop "exclusive" titles

      At least Sony didn't buy out the company they wanted to make flagship games for their new console ;)

      --
      "Reality is just a convenient measure of complexity" -Alvy Ray Smith
    2. Re:Hmm by Tofuhead · · Score: 3, Interesting

      Sega Saturn was a difficult development platform, cost more than the PSX, and featured sub-par 3-D graphics and FMV capabilities relative to the Playstation. For example, whereas the PSX version of Lunar Silver Star Story Complete was able to take advantage of the PSX's built-in MJPEG decoder, the Saturn received two versions: one version that had cropped, low-resolution FMV, and one version that required the Saturn VCD playback card for its hardware MPEG decoder in order to play the FMV in full-screen at high-res. By the time development of FF7 had begun, similar facts would have been common knowledge to developers, easily making Square's decision for them.

      Beyond the Saturn's limitations, there is also the fact that Square tends to ally themselves with the biggest partner that will have them. Even taking Nintendo into consideration, they don't come any bigger than Sony.

      However, the Saturn had other strengths, and I by far prefer it over the PSX for 2-D games, particularly fighters and shooters.

      < tofuhead >

      --
      It is still the dark of night.
  16. Like the Super NES CD-ROM and the 64DD? by yerricde · · Score: 2, Insightful

    They have promised a modem add-on and a NIC add-on.

    They have also "promised" a CD-ROM drive for Super NES (which eventually became the PSone) and a Zip-like drive for N64 (the 64DD, which never hit U.S. shores). The general rule for U.S. Nintendo console accessories: If it plugs into the expansion port on the bottom of the system, it'll be delayed, delayed, delayed, until it's cancelled.

    --
    Will I retire or break 10K?
  17. Final Fantasy Unlimited by 90XDoubleSide · · Score: 3, Informative
    In IGN’s coverage, they speculate that the new game will be Final Fantasy Unlimited, based on the anime. NOA’s VP also hinted that the title will include GBA connectivity.

    While it is possible that Nintendo would have the Gamecube modem and broadband adapter ready in time for a MMORPG Final Fantasy Game, this seems far more likely as just the other day Miyamoto was talking was talking about the problems with online console gaming. Personally, I would rather have a great, offline RPG that can compete with the goodness of FF4-6 than something I have that requires me to shell out a lot more money for hardware (hence the $199 GCN in the first place :)

    --
    "Reality is just a convenient measure of complexity" -Alvy Ray Smith
    1. Re:Final Fantasy Unlimited by SuperRob · · Score: 2

      The broadband adapter and Modem adapter ARE ready. They just aren't RELEASED yet.

      And if you think they weren't holding on to them just for this ... you're mistaken. Sega would have loved Nintendo to release them so they could get PSO out the door.

    2. Re:Final Fantasy Unlimited by Nerds · · Score: 2

      Having a broadband adapter is a lot easier than having a broadband service available. Nintendo hasn't even announced this yet, so it won't be out for a while. It's much more likely that the GC will get some kind of FF spinoff (such as the aforementioned anime). That's still cool though, because it looks like some talented people will be working on this. Also, since it's not a part of the main FF line, they''ll have a little freedom to make some changes on the format, so maybe it won't be so much like the last four games. In any case, I'm almost as excited about this as I am about Metroid.

      --
      My other .sig is 'The Art of Computer Programming'
  18. FF IX by Henry+V+.009 · · Score: 2

    I'm still waiting for a PC port of FFIX. I doubt that it will ever be made, though.

  19. Secret of Mana! by Mustang+Matt · · Score: 2

    I personally would like to see a Secret of Mana sequel on Gamecube.

    FF is a great series but secret of mana sure is fun too. Especially if they beefed up the mutliplayer support some more.

    I've got a translated rom of SOM2 for an SNES emulator and it's great fun. I can't believe they never released it here. I guess they didn't have the time or resources to put into it.

    --
    The man who trades freedom for security does not deserve nor will he ever receive either. - Benjamin Franklin
  20. Re:Final Fantasy XI not likely. by erasmus_ · · Score: 2

    Meanwhile, that other console, the Xbox, with built-in broadband, hard drive, and superior graphics, and so ideally suited for FF series, gets no announcement. Square is really hurting for money, but I always understood that they did not support other consoles due to Sony part-ownership and pressure. The fact that they're willing to now release for GameCube appears to be _negative_ news for the GC console to me, as it means that Sony downgraded the threat that GC can cause to it, while Xbox's still remains high.

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  21. This isn't exactly accurate either by oGMo · · Score: 4, Interesting
    Square basically stabbed Nintendo in the back, telling game makers not to develop for the N64.

    Nintendo has done more than their share of backstabbing too, and they've caused most of their own problems. First they backstabbed Sony with the N64 CDROM deal. They backstabbed Square by refusing to move from the outmoded cartridge game format, keeping Square from being able to create Final Fantasy VII. (They started in this direction, see the Final Fantasy SGI demo. In the end, Square said they could have done FF7 for the N64, it just would have cost $7k for the cartridge.)

    Thus the rise and domination of Sony. It's interesting to note that every platform Square has seriously developed for has been the dominant platform: NES, GameBoy, SNES, PlayStation, PS2.

    I have to admit, I'm surprised Yamamuchi is putting money into Square for this project.

    Nintendo can say what they want, but after the fiasco that was the N64, and the pressure from Sony and Microsoft, Nintendo needs Square a lot more than they'll let on. Excluding Square is not really an option. They need third-party games; first-party games just aren't enough (as the N64 showed).

    That said, I don't mean to imply I'm upset in any manner at this news. This is great! I've wanted to see Square and Nintendo get back together for awhile... I want to see Square stuff on my GBA, and getting a GCN I'd love to get Square games on that.

    Plus, as history has shown (see: Dreamcast), Square leads the majority of buyers, and this is probably a nail in the coffin of the XBOX. ;-)

    --

    Don't think of it as a flame---it's more like an argument that does 3d6 fire damage

    1. Re:This isn't exactly accurate either by kwashiorkor · · Score: 2

      It's only a nial in the coffin of XBOX if Square doesn't whore itself out to all interested parties.

      --
      -- kwashiorkor --
      Leaps in Logic
      should not be confused with
      Jumping to Conclusions.
    2. Re:This isn't exactly accurate either by NanoGator · · Score: 5, Informative

      "First they backstabbed Sony with the N64 CDROM deal."

      Do you mean the Super Nintendo CD? If so... then this isn't exactly true. What happened there was that Sony wanted an all in one unit that played Super NES and the new CD-Based games where they could slap their name on the unit, call it 'PlayStation', and get royalties for every game made. Here's a website that tells part of the story: http://www.emulationzone.org/consoles/snes/cdrom.h tm ... but the whole story is in an early issue of Next Generation magazine.

      "They backstabbed Square by refusing to move from the outmoded cartridge game format, keeping Square from being able to create Final Fantasy VII."

      Nintendo didn't backstab Square by going with cartridge format. Nintendo made a very wise choice that cartridge was the way to go with the N64. There were several advantages to it:

      - Fast Load times.

      - The system would be a lot cheaper (like $100 cheaper).

      - The system would be far more reliable, ie. fewer moving parts. The original shipment of Playstations were horribly made and had a 1:4 defect rate where I worked.

      - Game companies would be more inclined to make an original game for the N64 instead of diluting it with ports of PC games that used CD ROM. (Remember the 'Dream Team'?)

      - Very hard to duplicate compared to CD's

      - Nintendo could get more money per cartridge because CD's were cheap to make.

      - Good games can be made to fit on cartridges. N64 proved that.

      N64 royalties were high. I'm not disputing that. That wouldn't have hurt Square though, I remember people paying as much as $80 for FFIII (including myself). What really happened was that Square decided they wanted to do Full Motion video along with the game, they wanted to try something unique. The N64 wasn't what they wanted, so they moved to Playstation. That was a smart business decision to make, particularly since Sony gave them a deal they couldn't refuse. Where Square backstabbed Nintendo was when they told other developers not to develop for it. That was just wrong. Square may not have been able to do FFVII for the N64, but they could still have made games for it. They have a lot of franchises. Instead they just flipped Nintendo off and went into Sony's court.

      "Thus the rise and domination of Sony. It's interesting to note that every platform Square has seriously developed for has been the dominant platform: NES, GameBoy, SNES, PlayStation, PS2."

      Sony may have beaten Nintendo, but not by much. N64 did very well for itself. Nintendo also has provided a lot more to the game industry that Sony has. Nintendo has a game audience that Sony should be extremely envious of.

      The N64 was not a fiasco of any sort. Nintendo was quite profitable with it. It has a lot of high quality titles for it. And, must amusingly, the first party work done for it carried most of the weight for it. Even if Sony sells a billion Playstations, Nintendo still has a loyal audience to play their games. Sega had that too, to a lesser degree. Sony does not. Sony and Microsoft could win the war in a particular generation of games, but they always risk getting ousted by a new guy. Nintendo can be very successful even when they aren't #1. I much prefer Nintendo's position than the other guys.

      --
      "Derp de derp."
    3. Re:This isn't exactly accurate either by sean23007 · · Score: 2

      I don't know if I would necessarily call this a nail in the Xbox's coffin, after all, no one has said or implied that it will be exclusively for the GameCube, and in fact the very post was so bold as to say that Final Fantasy XI would be playable on every console as well as the PC. It seems to me that the Xbox fits somewhere into that categorization.

      Rather than putting a nail in Xbox's coffin, this is probably closer to taking one or two out of the GameCube's. After all, for a MMORPG to span all consoles+PC, the consoles need access to the internet, and as it stands that is only available to the Xbox, which may actually help the Xbox as much as the release of FFXI itself will help the GameCube.

      --

      Lack of eloquence does not denote lack of intelligence, though they often coincide.
    4. Re:This isn't exactly accurate either by Jace+of+Fuse! · · Score: 2

      Plus, as history has shown (see: Dreamcast), Square leads the majority of buyers, and this is probably a nail in the coffin of the XBOX. ;-)

      Considering how well the XBox is doing in the states, the XBox coffin hasn't even been built. Yes, I realize you were kidding, but let's be real.

      Everyone I know who has all three consoles will openly admit the PS/2 is their least favorit of the three, and every single one of those people will tell you the best game on it is Grand Theft Auto 3. How does Square fit into this equation?

      Square hasn't impressed me much since the Secret of Mana.

      --

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    5. Re:This isn't exactly accurate either by G-funk · · Score: 2

      Nintendo can say what they want, but after the fiasco that was the N64, and the pressure from Sony and Microsoft, Nintendo needs Square a lot more than they'll let on. Excluding Square is not really an option. They need third-party games; first-party games just aren't enough (as the N64 showed).

      HAHAHAHAHAHAHAHAHAHAHA You wish dude. For about 10 years now Nintendo has had the most popular game system in the world, the gameboy. And not to mention the fact they own the most recognisable game characters in history (with the exception of sonic of course); Link, Samus, Pikachu, and those goddamned plumbers - Nintendo doesn't need square.

      --
      Send lawyers, guns, and money!
    6. Re:This isn't exactly accurate either by Guppy06 · · Score: 3, Insightful

      "Nintendo can say what they want, but after the fiasco that was the N64, and the pressure from Sony and Microsoft, Nintendo needs Square a lot more than they'll let on."

      Um... hello? Did you pay any attention to the last half-decade at all?

      If anything, the "N64 fiasco" you refer to has shown that Nintendo DOESN'T need Squaresoft. While it may not be very enjoyable or as profitable as it could be, Nintendo has shown that they are quite capable of surviving on nearly no third party support at all. This is something that not even Sega has been able to pull off. I seem to recall the N64 outselling the PlayStation in the US. And how much more money did Ocarina of Time make than FF VII again?

      Nintendo doesn't need Square. Square doesn't need Nintendo. Both could make a killing with a new relationship (think "Final Fantasy on Game Boy Advance"), but there is no need anywhere between the two. About the only people that have a real need here is Sony. With third-party game developers being so platform agnostic, this current console battle will be won by first- and second-party games. Nintendo is the world's best game developer hands down. Microsoft has made a few notable successes in the field of games. Sony, on the other hand...

      If anything, Sqaresoft was a prosthetic first-party development house for the PSX, trying to release games in non-RPG genres on top of their usual fare. Square pretended they could be another Nintendo, Sega, or even Capcom (with games like Chocobo Racing and Brave Fencer Musashi) instead of the one-trick pony they generally tend to be. What Sony will do without exclusive Square games is hard to see.

      "They need third-party games; first-party games just aren't enough (as the N64 showed)."

      No, that's what the Dreamcast showed. The N64 showed that that rule doesn't apply when you have Mario, Zelda and Pokemon.

      "Square leads the majority of buyers"

      Only in Japan. It's only in recent years that Square has become mainstream outside of Japan, and I think that FF games being available on the PC has much to do with that.

      IMO, if there are going to be any nails driven into coffins in the near future it will be when Metroid Prime hits the shelf. Especially because nobody seems to realize this.

    7. Re:This isn't exactly accurate either by Steveftoth · · Score: 2

      I almost agree with you on the N64 issue, except that you are completly ignoring the fact that Nintendo may have had the number 2or 3 home gaming system, but they had the number one portable gameing system to make up for taht fact. The gameboy (and pokemon ) was a huge portion of their income during the time that the N64 was out. That's how they were able to so easily make the N64 what it was, they didn't need it to be a huge success because the GB was.

    8. Re:This isn't exactly accurate either by Jace+of+Fuse! · · Score: 2

      Mario 64 and Zelda 64 are good solid games, but for the most part 3D games based on old classic DO suck compared to their predecessors.

      I know some people will flame me because Zelda 64 didn't have the same charm as the original game, and I found myself thinking that way until I realized that it's not charm that it lacks but rather, "newness".

      I don't think Mario 64 will ever replace my fond memories of Super Mario World on the SNES, but few games will ever reach that wonderous level. And of course Zelda: A Link to the Past will probably always be the greatest Zelda game ever.

      But that doesn't mean the new games aren't great, and I'm not one to say that Final Fantasy can't be great.

      I just don't think Square has the ability to spin a great story they way they used to. Not only are the games dull and endless, but they're also not nearly as entertaining (not to me anyway).

      Secret of Mana is so great, I loaded it into an emulator not too long ago and found myself 5 hours later still playing it. You couldn't pay me enough to try and play Final Fantasy 7 again.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    9. Re:This isn't exactly accurate either by NanoGator · · Score: 3, Insightful

      Err no. Most Playstation games rated from crap to mediochre. It was Nintendo that was constantly trying to innovate, while the PS was a breeding ground of cookiecutter games, ports, and uninspired drivel.

      The PS did have it's share of awesome games, but my search for those games was lost after sifting through all the crap that came out for it. I used to work at a game retailer, I had access to these games to play whenever I wanted, and still I found it hard to find anything worthwhile. Yet, my N64 kept me quite happy.

      The PS had many more games than N64, but the number of great games paled in comparison to the mountain of crap. At least companies making games for the N64 were willing to take risks. The first run of PS games were Doom wannabes.

      --
      "Derp de derp."
    10. Re:This isn't exactly accurate either by kisrael · · Score: 2

      Err no. Most Playstation games rated from crap to mediochre. It was Nintendo that was constantly trying to innovate, while the PS was a breeding ground of cookiecutter games, ports, and uninspired drivel.

      I pretty much agree with this...I've had an N64 since Star Fox came out, then I decided to get a ps-one late last year, mostly for the game "Unholy War" (sequel to Archon, really.) I've looked around for more good PS games but have only found a few that really appealed to me. (Especially the prop games, Point Blank 3 and Dance Dance Revolution)

      "Mario and a couple Zeldas" is such a laughable summary of the N64's gaming library, it's almost not worth responding to. A lot of the great (and often groundbreaking) games were Mario: Kart, Party, Tennis, etc, but don't forget Smash Brothers, Golden Eye, Perfect Dark, Rogue Squadron, and a huge slew of others.

      If you think RPGs and fighting games are the end all and be all of gaming, then you probably think PSX was *it*. If you think multiplayer games offer the best bet for gaming goodness, then N64 was your clear champion. If you have a balanced view, you realize that both systems offered some terrific gaming experiences and you picked the one that most met your preferences. (Or maybe like me, you picked up the other system once it was cheap for the games you couldn't get on your main one.)

      --
      SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    11. Re:This isn't exactly accurate either by SmittyTheBold · · Score: 2

      You do understand you just described the situation of the typical Mac user, right?

      Limited games (software) but what you have is good.

      Intense customer loyalty.

      Knowing the other side has more software, but that's because the other side has a metric pantload of crappy titles.

      Cooler hardware. ;)

      Anything I'm leaving out?

      --
      ± 29 dB
    12. Re:This isn't exactly accurate either by NanoGator · · Score: 2

      I think you bring up a really good point. There are some differences that I started to point out.. but to tell you the truth, now that I've absorbed your idea a bit, the details don't really matter. I think you're right. Seems like the party that works the hardest to fill people's needs ends up losing. Do you ever wonder why this is?

      Part of me thinks is that some people have mixed up ideas about what's really important. I think the PS1 emphasized more than anything that quantity of titles was more important than quality. The only reason this bothers me is that it's exactly that situation that caused the video game crash back in the Atari days. I was really scared for a while that Sony'd ruin the market.

      What saddens me is that in most cases, this is the wrong approach. Mac suffers a similar problem today. My original and unenlightened opinion of Mac is that it didn't have enough software support. But when I think about it now, Mac does everything I need! Out of the box I can go around and web surf, instant message, etc. I use my GameCube and Dreamcast for games, don't need my PC/Mac to do that. Mac also has Lightwave, Photoshop, After Effects, and probably even more tools that I use for my artwork. That's all I need to decide to buy a Mac. And you know what? I think it was a similar decision that caused me to buy an N64. Mario, Star Fox, Blast Dozer, and a few other titles were what I really wanted to play.

      Thanks for writing that response, it gave me an interesting perspective to consider. :)

      --
      "Derp de derp."
  22. Re:Final Fantasy XI not likely. by Dark+Paladin · · Score: 3, Informative

    Er, um, considering that there are plans for broadband and modem connections for the Gamecube (check those upgrade slots in the bottom), I think it's just as likely for a Gamecube Final Fantasy XI as a PS2 (since, unless you use a USB ethernet adapter, you haven't seen the PS2 broadband adapter yet either).

  23. Re:Final Fantasy XI not likely. by zulux · · Score: 2

    Xbox, with built-in broadband, hard drive, and superior graphics, and so ideally suited for FF series, gets no announcement.

    The Xbox lauch in Japan taked severly. The Xbox in Japan is a dead platform from the start, and Square isen't about to release somthing thay won't see the light of day in it's home market.

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  24. Re:Final Fantasy XI not likely. by erasmus_ · · Score: 2

    Between the fact that Xbox sold more in the first weekend of launch than Dreamcast did in its first week, and that Japan has sunk into its worst recession in decades, I think Xbox is doing allright in Japan. Not to mention that if Japanese companies only released products if they were sure they were going to be successful in their home market, they wouldn't be dominating US electronics market like they do. Being successful in the US is plenty enough of success.

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  25. Re:*snifff* Guess Slashdot doesn't like me... :-) by SuperRob · · Score: 2

    I suppose then that it would be appropriate to mention that Planet GameCube posted it FIRST. It wasn't a "similar" story. GameSpot posted it afterwords.

    Damn, those kids move QUICK.

  26. Re:Online with what exactly? by DarkZero · · Score: 4, Interesting

    Sony has announced their PS2 modem, complete with specs, price, games, and other non-vaporous things. It will be available in AUGUST. Nintendo has announced their GameCube modem, but has yet to say anything about its specs, how it will work, what games will support it, or how much it will cost. Nintendo also has a history for announcing hardware, even giving it specific details, and then cancelling it.

    They've committed to making the modem and NIC add-ons, but that means that we'll see it, at minimum, in six months or more. It's also likely that we may never see it, which would match Nintendo's track record perfectly.

    Your first post was actually more accurate than the second. Unless "Umm... we're working on it" (the classic Nintendo blow-off phrase) somehow means that they're deeply committed to making these add-ons. ;)

  27. Re:Square is in trouble by martissimo · · Score: 4, Interesting

    FFX is selling very well, no doubt about it. That doesnt mean that the company is in great financial shape however.

    Square was in *extreme* financial trouble after the flop of the FF Movie, they approached Sony themselves to be bailed out, and asked Sony to purchase a large of amount of their company (which Sony did).

    They make very good games, but they seem to be managed by terrible businessmen, heck as we speak they are working on trying to set up *another* FF TV Series (hmm sound like the last TV flop, or maybe the movie?)

    try reading this for a idea of how they are doing , or maybe try your own google searchs if you dont trust me.

    The fact is that they are a company which got in so much financial trouble that they ASKED Sony to buy a large chunk of em, and even after Sony did so, they still need to find new ways of making money, and are willing to market their products to the competitiors of their parent company's product.

    you do the math

  28. What does this mean for the future? by Otik2 · · Score: 2, Insightful

    I've been a dedicated Nintendo fan for a long time, after becoming hooked on their Square games - like Chrono Trigger and FF VI (III here in the US). When Square stopped developing for Nintendo, I was deeply saddened, and I've been waiting a long time for this moment.

    But will this really be such a good thing? The N64 had almost no RPGs, and the Gamecube, while it seems to have some, doesn't have as many as it should. Even if Square starts developing for Nintendo, does this mean the GC will see more RPGs (the GBA, on the other hand, has plenty of good RPGs)? As well, maybe this is just my opinion, but the recent Square games have not been nearly as good as the older ones. Chrono Cross was far worse than Trigger, and the newer FFs seem to be more about graphics than storyline and good old fun, like the old ones. If Square does start making games for Nintendo, will they really be such good quality?

  29. Re:Following the logical progression... by colmore · · Score: 2

    Dot? from animaniacs? she rocked! i'd play an RPG with the Warner brothers & sister.

    --
    In Capitalist America, bank robs you!
  30. Square takes risks... by NanoGator · · Score: 2

    I dunno if I'd go as far as to say that Square was mismanaged. Square is a risktaker company. Their decision to move from Nintendo (been around a long time) to Sony (hadn't proven themselves yet) to try an ambitious new game (FF7) that merges real time graphics with a full motion background was very risky. Anybody remember Tobal #1? That was a very robust fighting game that not a lot of people knew about. Square done a ton of other games in a variety of genres, mostly in Japan I think, and they manage to come out ahead.

    Square hedged their bets on the FF movie too. I think what they were hoping to do was define a new genre, i.e. total CG drama. If they stayed on top of that genre the way they did with RPG's, then they could really diversify their business and be very profitable.

    But they blew it. Pity, I think a few more months of work could have really defined that new genre. Who knows...

    You can't win every bet.

    --
    "Derp de derp."
  31. Re:Final Fantasy XI not likely. by NanoGator · · Score: 2

    "Meanwhile, that other console, the Xbox, with built-in broadband, hard drive, and superior graphics, and so ideally suited for FF series, gets no announcement"

    Just to clarify, though the XBOX has broadband capability, it doesn't have a network. Nintendo could package a broadband adapter with a game if they really wanted to get it launched, and FF would be the best way to do it.

    The graphics aren't that superior. They sound like they are on paper, but niether machine has decidedly proven that yet. Remember its artists that make graphics, not processors. I think Square could make a brilliant game on either machine.

    I do agree with you, though, that the hard drive is exactly the type of feature that Square could make amazing use of. I don't see it happening though. If they are going to be the 'launch on all platforms' company, Final Fantasy won't be the game to do much with the HD. I think they could make either an exclusive FF game or a brand new game to use it, though...

    --
    "Derp de derp."
  32. Re:Never Enjoyed FF Series by NanoGator · · Score: 3, Redundant

    I just wanted to mention you might like FF3. It has a killer story. If you play the game to unfold the story, I think it'll easily make up for the 'walk a little bit... fight a monster... walk some more ... fight a monster' style of game play that FF games seem to have. hehe.

    I really wish, though, that there was a cheat code i could put in the game to just watch the story unfold.

    --
    "Derp de derp."
  33. Gameboy? by evilpaul13 · · Score: 2

    It'll be interesting to see what they release on GBA. Most of the FF games have already been rereleased on PSX this past year. I couldn't imagine them rereleasing any earlier than FFIV. Chronotrigger on GBA would be kick ass though too.

  34. Not every platform by cgenman · · Score: 2

    Not every platform Square has developed for has become the dominant. Square did develop for the Wonderswan and Wonderswan Color in Japan. While it did reach a 30% marketshare, it still didn't compare to the GB's (who had basically the rest). This of course, happened after Square severed the relationship with Nintendo.

  35. How ironic by Guppy06 · · Score: 2, Insightful

    It's interesting to see how Final Fantasy got started on Nintendo systems and will ultimately make a return appearance on a Nintendo system in its death knell.

    I honestly can't see how Final Fantasy can survive FF XI. While other RPGs focus on nifty game play mecahnics (Chrono series) or an immersive universe (Dragon Quest/Warrior, Phantasy Star), Final Fantasy games really have only one thing to rely on: story. The games are so story-driven that you might as well be playing on rails. People sure as hell didn't play VIII for the unending GF sequences. They didn't play VII for the stale JPG backgrounds. They sure as hell aren't still playing because they love the random battle engine left over from the 8-bit days. People play Final Fantasy for the characters, story, and in recent years the cut-scenes.

    So what in God's name makes them think they can translate any of this into an on-line game in any meaningful way? If half a million people are on the same quest of epic proportions, it ain't exactly epic any more. They can't make the entire game world on rails so there goes the concept of cut scenes. They can't just use the universe the game series is set in because there is next to nothing in common between any two Final Fantasy games.

    I think Final Fantasy XI will end up being known as Square's version of Episode I.

  36. The history! by cgenman · · Score: 2
    This comes up every now and then, and it is amazing that more people really don't know what happened.

    This feud started with The Secret of Mana . Square, Nintendo, and Sony were teaming up to release the Secret of Mana as the killer app for the SNES CD. Sony then decided that they wanted to also release their own "playstation," which would play SNES CD's, and their own proprietary format. History can be found here. The contract did not forbid this, but forbid Nintendo from breaking out of the agreement. So, Nintendo started working with Phillips on another CD rom (compatible with the also doomed CDI), and announced that it would be the dominant CD format for the SNES. (See SCEE's Official Version. Also visible on www.scee.com, if you have IE and a patience with slow scrolling scripting. More history here.)

    The history of that feud is probably only truly understood by lawyers, but it is clear that Square took a major hit in terms of profit when Nintendo abandoned the platform that Square had just geared up to and had developed their largest game to date for. I don't know who bore the brunt of costs for translating SOM to the SNES, but I'm sure it wasn't a happy meeting.

    Let's also not forget that Nintendo decided not to release FF2 in the US thinking that it would be unprofitable, and made this decision after A: it had been translated and B: they had run an 8-page spread in Nintendo Power (check your backissues folks! There was a contest and everything.).

    From there, Square naturally decided to follow the evolution of the SNES CD the Playstation, and break ties with the company that they had established an intimate relationship with. Ugliness followed.

    That ugliness can be found elsewhere, I'm not here to tell you how it ends. I'm only here to show you the beginning.

  37. I agree... by BitwizeGHC · · Score: 2

    At the beginning of the N64's life, it was the console that was getting frickin insanely high bids on eBay, much as PS2 did some years later. So it wasn't doomed to fail from the get-go.

    What turned it around, I'm certain, was Final Fantasy. That was a milestone in gaming for the PlayStation, and for a while, the definitive PlayStation game.

    --
    N4st0r, trixx0r h0bb1tz0rz! Th3y st0l3 0ur pr3c10uzz!
  38. Re:Online with what exactly? by DarkZero · · Score: 2

    Please mod my parent post down. Way down. The people replying to it have successfully pulled GameCube broadband and dialup modems of their ass, and at a pretty damn reliable source (Nintendo.com). It leaves me wondering, though, why EGM, Extended Play, and various major gaming sites still keep repeating the old line of "Nintendo has yet to solidify its online plans" if these things have already been announced by Nintendo.

    Jesus. You'd think that between reading EGM monthly, watching Extended Play weekly, and reading The Magic Box, Mad Man's Cafe, The GIA, d+pad, MegaTokyo, Lik Sang, and much more obscure sites every single day, I would've seen this thing by now. My apologies for adding to the bullshit in this round of comments.

  39. Re:i don't understand by Forkenhoppen · · Score: 2

    I think the problem is more one of religious beliefs. "If I get revenge, I may not live, but God will accept me with open arms." Or maybe it's more of a "If I get revenge, I may not live, but people will remember my sacrifice forever."

    Either way, bleh; this seems mildly OT for a thread about Square and Nintendo. Unless you're implying that Nintendo and Square deciding to work together's like Isreal & co. reconciling their differences..

  40. Re:Online with what exactly? by Inoshiro · · Score: 2

    "Sony has announced their PS2 modem, complete with specs, price, games, and other non-vaporous things. It will be available in AUGUST"

    3.5 years after Dreamcasts came standard with modems. Sony's had no reason not to release them earlier than now. Lots of great DC games had online features which made them so much more fun to play, but we won't see those same features (especially the number of games supporting it) on other consoles for another couple of years still.

    Thanks a lot, Sony.

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  41. Re:Replay value... by Nerds · · Score: 2

    Don't forget Eternal Darkness. I'm way more excited about that than about any Resident Evil game. The control scheme in RE is horrendous. No game made me want to break stuff more than RE2.

    --
    My other .sig is 'The Art of Computer Programming'
  42. Re:Online with what exactly? by Don+Negro · · Score: 2

    Holy Shit.

    Who are you, dude? You've just done something I've never seen before. You apologized for making a mistake on Slashdot. Most people don't have the balls to do that.

    I'm impressed.

    I thought I'd seen it all.

    --

    Don Negro
    Perl 6 will give you the big knob. -- Larry Wall

  43. Re:Never Enjoyed FF Series by Aerog · · Score: 2

    . . .that they haven't evolved at all from the SNES days.

    For the most part, I can see where you're coming from on this one. Story usually is given a backseat to graphics and gameplay, however there have been a few games that are definitely NOT like that.

    Begin Rant Mode:

    Xenogears, is in my opinion possibly the greatest RPG ever made. The game takes 60 hours to finish if you hurry, and most of that is story. Yeah, so it crams a bunch of story down your throat in the second disc. I would have loved to have played it out, too, but the story that you do go through is fantastic. And as far as depth goes, it's only in the last few hours that you finally figure out who you're even fighting and for most of the game, and you're continually finding out new aspects to a story that is more involved than any I've ever seen.

    End Rant Mode:

    But that's just me ranting because I don't have my PS with me and no time to invest in the game. Pick it up, if you have a week or so to blow, though. And maybe more people would have liked the FF movie if they had gotten the story from the guy that wrote Xenogears (and yes, I really liked the movie anyway.)

    --

    - Relativistic? That's barely Newtonian!
  44. Re:Final Fantasy XI not likely. by erasmus_ · · Score: 2

    Well, considering Microsoft is actually launching their online service this summer, and every single one of their consoles will be able to use it without the need for peripherals, I would say that they are the closest in terms of having their own network. So, the customer base for any company that releases that first truly great network game for a console (arguably PSO may have already done this) includes every Xbox owner, not just those willing to buy additional products and the game all just to play a single game.

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  45. breathe by slithytove · · Score: 2

    I'm sure that if you're anything like I was about 4 years ago you aren't even reading this and if you are you're doing it from behind six feet of defenses.
    Know that you know nothing and everything will begin to make sense.
    Breathe out your past with every breath and breathe in the present.
    Worry more about others than your self.
    With the new, easy to get along with personality that has arisen from living this way I've found a group of people who I learn from and enjoy being with, not just showing off to. Several of us are working on an MMORPG in fact- using nevrax's libraries (nevrax.org).
    I too dreamed of interacting in such an environment and such books as Ender's Game and later Snow Crash fueled that passion. There are many things I've thought I came up with only to find someone had already done it. I've learned not to let that get me down and instead take heart that my ideas were indeed workable and useful. I still hope to innovate, but thats not accomplished by working on recognition for ideas that are already disseminated. Put out your newest, edgiest, most likely to be wrong ones and you'll be contributing.

    breathe,
    ~m

  46. Re:Online with what exactly? by Guppy06 · · Score: 2

    "Nintendo has announced their GameCube modem, but has yet to say anything about its specs,"

    A 56k modem that plugs into one of the ports on the bottom, just like in the pictures on Nintendo's website. I believe the modem will have a black housing while the Ethernet adapter will have a white housing.

    "what games will support it,"

    Phantasy Star Online ver. 2 at the very least.

    "Nintendo also has a history for announcing hardware, even giving it specific details, and then cancelling it."

    In the US perhaps. The only thing I can think of that Nintendo talked about that didn't come about is the SNES CD drive (which mutated into the PlayStation and CD-I). Even the 64DD eventually came out.

    "They've committed to making the modem and NIC add-ons, but that means that we'll see it, at minimum, in six months or more."

    You're forgetting that Nintendo has a habit of keeping hush-hush about their projects until about three seconds before it launches. Look at how soon after we all first heard the phrase "GameCube" that it hit store shelves.

    "Unless "Umm... we're working on it" (the classic Nintendo blow-off phrase) somehow means that they're deeply committed to making these add-ons. ;)"

    Nintendo is so good at keeping a secret that folks like IGN accuse their PR people of using Jedi mind tricks. Their silence on the matter is no reason to believe Nintendo won't release this hardware in the very near future. If anything, the fact that they won't say a flat-out "no" means that it's on the way.

    Nintendo's history with communication hardware for their systems goes back almost as far as Sega. The SNES had a satellite modem. The N64 had a 56k modem. Game Boy Color has a cell adapter. Why shouldn't we believe that we won't see a communications device for the GCN any time soon, especially since they were announced at the same time as the GameCube?

    We've seen pictures of the hardware. We know of several games that will use the hardware. Just because Nintendo tends not to talk about future activities is no reason to believe they won't bring out the hardware in question. By your logic Nintendo has no intention of releasing any new games for the GameCube, since we've seen no release dates for the new Mario, Zelda, or Metroid games.

  47. Re:Final Fantasy XI not likely. by Nerds · · Score: 2

    Not really. Sony has already announced their online strategy. Nintendo still refuses to answer questions about it. It's not like all they have to do is make the modem. They've done that. They have to give people someplace to connect to. As we've seen with a lot of the online PC games over the past two years, this isn't as easy as it sounds. If Nintendo hasn't even mentioned it yet, it's a long way off. We probably won't see the official FF line on the GC until at least 12. I guess it's possible they could surprise everyone at E3, but I'm guessing not. But what do I know?

    Another reason XI probably won't come to the GC is the lack of hard drive. From what I hear, the PS2 version will require the hard drive add on for one reason or another. Probably because Sony sees it as a good way to get people to buy the thing.

    --
    My other .sig is 'The Art of Computer Programming'
  48. Just for the record... by Guppy06 · · Score: 2

    I just want to get this off my chest now so I can get a big "I told you so!" out a year from now.

    Final Fantasy XI is going to be a flop.

    Different RPGs rely on different things for their success. Phantasy Star has the Algol system. Mother/EarthBound has its aesthetics. Dragon Quest/Warrior has the whole medieval feel.

    Final Fantasy relies on story and character development, focusing on group dynamics and such as the small party of heroes goes to save the world from some great cataclysm.

    That cannot be translated to an MMORPG. MMORPGs rely entirely on the players for character development, and their very nature requires a lot of little quests for all the players to try out instead of one big quest that Final Fantasy is known for.

    The things that make an MMORPG a success (namely the universe) doesn't really exist in the Final Fantasy series. There is no game universe, there are ten game universes to date. There are no common characters between the games, each game introduces new characters. There are few if any monsters common to all the games. The only real constants in the games are chocobos, moogles, spells, and some guy named Cid (who may or may not be a party member, depending on the game).

    Final Fantasy XI will be a flop because it will be a Final Fantasy game in name only. There will be some nifty new mechanic for character development (the shiney new job/esper/materia/GF/whatever system), familar spells, chocobos, moogles, and... not much more.

    About the only way I could see this working is if they take the universes of all the ten previous games and somehow connect them. Have a student from Balamb Garden explore Baron. A character born and raised in Coneria seeing the sights of Midgar. But even that would be a big departure from the previous games because they were never meant to be connected.

    So don't say I didn't warn you.

  49. Who cares about FFXI? I want remakes! by Guppy06 · · Score: 2

    You know, Phantasy Star Online ver. 2 will also be available on all three consoles...

    As far as I'm concerned, FF XI is a red herring. What I'm dying to know is if FFI, FFII, and FFIII will be ported over to the GBA so I'll have a snowball's chance in hell of seeing those remakes.

    And speaking of remakes, I seem to recall Square tossing about the idea of next-gen remakes of VII, VIII and IX. What's up with that? Can I play FFVII with a real soundtrack instead of MIDIs?

    And while the PSX releases of VI, V and VI were OK, they really didn't add much more to the Super Famicom versions. How about giving those games a 32-bit make-over like what was done to I, II and III for the WonderSwan Color? After all, the GBA is God's gift to 2-D...

  50. GCN-GBA Link up rocks! by alexhmit01 · · Score: 2

    I bought my GBA a few months ago to have something to do on the train commuting when I'm on a brain dead day. The link-up capacity really intrigued me.

    My friend got Sonic 2 for the GCN, and I got Sonic Advanced for the GBA (both games kick ass, BTW, and I have Sonic 2 as well now).

    I figured, I really want to see the link-capability, and what's $100 for that... :) ($50 - Sonic 2, $10 - link cable, $40 - Sonic Advanced)...

    It's really cool. Both games feature fun Sonic action (the GCN game is a decent transition of Sonic from 2D->3D, though not as good as Mario 64 was, and Sonic Advanced is fresh Sonic fun).

    However, you can move Chao, the creatures from the minigame, between the systems. It sounds really dumb, but it works nicely. You get to play the game as normal, but as an added bonus you can to convert your accomplishments into little animals that you can compete with.

    I really feel that RPGs will see the greatest benefit from the link-up, with Pokemon being an obvious example. You can train your Pokemon in your hand-held RPG, then compete with your friends on the TV instead of on the hand-helds.

    In a more "adult" setting, I'd really like to see an "American" RPG (more character driven, not collections of cut-scenes). I mean, supposedly Camelot is releasing a Golden Sun game on the GCN that will let you bring your Golden Sun character into it, and other games could do it too.

    I love Sonic, but part of the reason that the Sonic games dominate my gaming time is the link-up. I can play Sonic at home or on the road, it's Sonic everywhere.

    In Final Fantasy... wow!

    Alex

  51. They are still vaporware! by PaxTech · · Score: 2
    I don't care what's coming out in the future for Xbox, it's immaterial because I'm playing those games NOW! If the best Xbox and Nintendo can do is to get the same games that the PS2 had a year ago, then I'll stick with the PS2, thank you very much.

    I'll believe that nonsense about better graphics and more gameplay when the games aren't VAPOR!

    --
    All movements for social change begin as missions, evolve into businesses, and end up as rackets.
  52. You just have PS2 envy by PaxTech · · Score: 2
    All I'm trying to say is that I'm playing these games RIGHT NOW, they exist in actual physical form, rather than only on some website preview.. And even if they make ZERO more games for PS2, I feel I've gotten my money's worth. What may or may not be released in the future is immaterial!

    So you take your Xbox to bed with you and read those magazine previews to get you all hot & sweaty.. I'm too busy ACTUALLY PLAYING the games that YOU WISH YOU WERE.

    --
    All movements for social change begin as missions, evolve into businesses, and end up as rackets.
  53. Re:Wrong, wrong, WRONG! - LOL by jelwell · · Score: 2

    I play Tony Hawk online with my ps2. All I had to do was buy a USB ethenet device. I bought a generic linksys, plugged it in and now I can play online. I even have my wireless logitech keyboard plugged into the other usb port to talk to people while i'm playing tony hawk.
    Joseph Elwell.