The Lure of Heroinware
blankmange writes "news.com reports: When games stop being fun; where the line between reality and fantasy blurs. Another story about games and the adults who can't stop playing them. It seems that we can't be held responsible for our actions -- it must be the 'heroinware' that game companies are producing...." Mmmm, Evercrack. T. pops in: Don't worry, games aren't addictive, but here's the announcement of a 24-hour gaming TV network for those unexplained late-night cravings. (Thanks to joestump98.)
is This!
Ah, heroineware. Tomb Raider 2 was an excellent game. In fact, I'd say that any game with Lara Croft as the heroine is an excellent game.
:)
qslack.com
Now I wonder if in 20-30 years those stupid Truth ads will have switched from whining about cigarettes to whining about how addictive videogames are?
Here's an interesting quote from Planetside's FAQ, another game by Verant, the creaters of Everquest:
What is the goal of the game?
To be more addictive than any substance known to man.
Probably said with tongue in cheek, but still, they recognize what their cames can become to some people.
Or does that make them "drug" dealers, since people now like to label them as heroinware makers?
BTW, if you haven't noticed, this post was posted with sarcasm intended. If you didn't get it, go here.
/.'s 10 Millionth
People in general can become addicted to almost anything. Salt,Big Mac's, Pepsi, if there is a way to make reality a little more pleasureable someone is going to do it to excess. For that matter there are QVC addicts. The herd really needs to think about a little self control. Who knows they might enjoy not having blood shot eyes and blisters on their fingers everyday. I doubt it though.
sig this!
I think that if EQ is herionware, then a MUD is methadone-clinicware.
If we're going to compare to games, then we can compare to anything computer-related.
I have to shoot up every ninety minutes.
The game had nothing to do with his problems, nor any of the other problems described in this article, and likening video games to heroin is just rediculous.
These are just incontinent people. They understand that neglecting family, work, friends and what not is wrong, but they freely choose to do so. There's no physical addiction, their hair won't hurt when they stop playing, they can stop if they want to.
Yeah, I know somebody is going to say 'but they have an addictive personality.' Here's four words for people with addictive personalities, "sucks to be you." I'd try to feel bad for you, but everything can be addicting at some level, and a true addictive personality has to take extra care to make sure that they're getting hooked on good things, like exercise, family, laughter, and prostitutes, and stop blaming the rest of the world for making things you like.
So does this mean we're going to see the Bush administration launch a War On Video Games(tm)?
06. Name sounds like a system Apple came out with for no reason.
:)
05. Your motto is "Get Game"
04. One of the your "original programs" is a show about simulations of sports.
03. Your target audiance is quite possibly the least likely to watch TV among those with access to them. And you know they have "short attention spans".
02. Executive quoted as saying "We won't compete."*
01. Logo rendered on an Atari 2600. Englarged with MS-Paint.
*A bit of a misquote, I know, but no less funny for it.
My Blog: http://nic.dreamhost.com/
I have never ever been into gaming of any sort, but now I have gotten addicted to Yahoo! Pool (games.yahoo.com). I have played like 1500 games... and I have seen some people on there with over 3000 games under their belt. I talked to a couple of people I played against, who admitted they have been playing for 6 hours or more straight.
Luckily Yahoo! is starting to charge $10 a month of special privileges, like set tourneys. I have forced myself to stay away from those, and the "ladders".
There is nothing really that great about this game, except that its free, and loads up easy into the web browser. Just goes to show that a game doesn't have to be great to be addicting.
Stay away from Yahoo! Pool!
From the article:
Angie said her live-in boyfriend spends at least 30 hours a week playing "EverQuest" as a female elf...
This is supposed to be an example of compulsive behavior? 30 hours a week?! What a fucking lightweight.
When I was a kid, we used to play 30 hours a day. And we didn't have no live-in girlfriend either.
:)
You guys are making light of the situation, but it is not so funny for those of us who have been through it...
It started in middle school with the Apple][. Addiction to BASIC kept me from the smell of sweet, sweet glue...
Back in the early 90's, I had to forego many high school drinking parties to play Civilization...
In college, I never went to a rave because I was too busy MUDding--never got to taste Ecstasy
And now that I am gainfully employed, I spend all my spare cash on broadband internet connections and online games--my drug dealer is getting really upset with me!!!
I've spent the better part of the last 3 years playing everquest and I've seen many people waste away.
The players who make up the high level game spend MASSIVE amounts of time in game. I know many people who have over 300+ DAYS of time logged into the game...
Players often quit, only to return a few months later usually with an excuse like *RL is boring* or something similar. Sounds more and more like drug addiction doesn't it?
The thing that worries me the most though is that most of these people are kids who are either in high school or just got out. They have no ambition or desire to do anything but play everquest. When I was their age I was spending all my time programming, reading books, and learning skills necessary to succeed in life. If everquest were around back then, I would probably be working fast food making $6 a hour now.
Almost every game company out there now is making a MMORPG like everquest. Worlds of warcraft, shadowbane, neverwinter nights, final fantasy XI, Everquest for the console, star wars galaxies, daoc, anarchy online, and many more. The market is going to be completely saturated with heroinware in the next fear years.
The current generation of kids growing up is going to be nothing but a bunch of computer crazed, game addicted losers who spend all their time in some virtual world slaying some pixel dragon.
Oh well, I'm glad I quit (again).
That reminds me of a comedy sketch about an addicts' group:
Man: Hi, my name's Joe, and I'm addicted to junk food. I'm not sure I can do this.
Woman: Don't be frightened, tell us your story.
Man: Well, at first it was just a donut here, a chocolate bar there, but then it got out of control... I sucked dick for butter tarts, man!
Woman: My God! That's disgusting! You're beyond help!
*Man walks away in shame*
Woman: Now, let's continue...
*See man walk back, steal tray of desserts*
Other man: Hey! He didn't even suck our dicks!
I suppose I'll be modded down for being off topic, but it was funny at the time. =)
...oOOo..'(_)'..oOOo...
T. pops in: "Don't worry, games aren't addictive"
Most games are not addictive. Only a particular type, and the reasons are still unraveling. This is a new type of addiction.
Anonymous Coward: "if...they enjoy EQ, OF COURSE they're going to spend a lot of time playing it."
The problem is they do not enjoy it. They are miserable as a resul of playing it. That's why the article is called "When games stop being fun".
mosch: "...but they freely choose to do so. There's no physical addiction, their hair won't hurt when they stop playing, they can stop if they want to."
Something happens in the brain with this particular type of game that is just like what happens when someone is taking an addictive drug. I know it is hard to believe, but it is true. That's why there is ever increasing coverage of it. It is a bizarre unexpected new addiction.
danny256: "The biggest issue is there is no withdraw, if I take an everquest freak and make him stop playing, he will get better every minute"
There is withdrawel. When your playing you feel bad, and when you stop, you feel worse. So bad, that you return to playing.
Sound like I am speaking from experience? I am. It is a very bizarre problem to which I and others are giving a great deal of thought to figure out why this happens and only with a particular type of game. I have always enjoyed spending long hours playing video games. Keyword: "enjoy". Now something very different happens with an MMORPG. At first it was fun like any other game or enjoyable activity. You are having more fun than before you were playing. But eventually and very slowly, so slowly that you don't realize it is happening, it changes. If I knew it would happen or could see it happening I wouldn't have played. Well, I am not going to go into all the details, but it did get to the point where I was experiencing hallucinations. I had gotten so low and was so miserable that I finally knew I had to stop cold turkey or I never would get out of it alive. I knew I feel much worse for a while before I felt better, but I knew I had to stop.
Well, it was a while ago, and I am all better now. Totally over it. It was an educational experience. I have learned from it. Like I said if I had known that would happen, would never have started playing. And thats the reason for all this attention this new form of addiction is getting. People need to know. I think there should be a warning label, though most people, at least at first, will not take it seriously, will not believe it could happen to them, but awareness will increase and eventually understanding the problem will be common knowledge.
Note, this doesn't happen with everyone. Certain people are probably genetically predisposed just like with alcoholism. Knowing alcolism runs in one's family, those people avoid alcohol.
foo fighter: "Joking about people whose lives have degenerated into living a virtual existance while their former friends and loved ones leave them is in the poorest of taste."
Thank you.
I hope this posting has increased someone's understanding of the problem.
so what?
Anyway, I'd say you really have a problem if you find yourself drinking coffee and masturbating while playing everquest.
I can no longer easily count the friends I have seen do serious damage to their "real" lives by playing these games. I know numerous people who have lost their jobs, signifigant others, social lives, and even their sanity due to addictions to EverQuest, Asheron's Call, Dark Age of Camelot, and StarCraft. Sometimes in my circle of friends, I am the weird one for being the person who goes out and interacts with the real world, and not vice versa.
What really scares me, though, is that I don't find the term heroinware at all offensive, because I actually know more people who have completely ruined their lives with these games than I do people who have ruined everything with drugs - and at least the drug users manage to quit!
Seriously, this problem is just beginning to rear its ugly head. Once Blizzard releases World of Warcraft, things are going to get really, really nasty, as entire offices have their IT departments stripped on important "game days." And that will be the beginning of the end for these virtual worlds; as companies lose the benefits of computers to an increasing number of problem staff members, there WILL be some sort of legislation to wean geeks away from these games.
Really.
No one really laughs at gambling addiction; why isn't gaming addiction taken seriously? Researchers have found that gambling generates similar brain patterns as cocaine usage. Gaming certainly shares many characteristics with gambling.
As someone who has personally become addicted to all sorts of games ranging from Civ to RPGs to Mechwarrior to Tetris, I think gaming addictions should be studied seriously.
Speaking of which, what am I doing here, at this hour???
When was the last time you heard a european or a japanese person bitching that a game "ruined" their life.
You might be hearing these people saying that stuff ALL THE TIME, but if you don't speak Japanese, you'd never guess it.
If tits were wings it'd be flying around.
You need to read japanese newspapers more often - I'd recomend the english (side at least) rag mainichi daily news (mainichi literally means every day around the clock). At any rate - I've found that in my Japanese studies they suffer from a lot (not all) of the same things we do.
http://mdn.mainichi.co.jp/
Drug dealers: Refer to their clients as "users"
Software developers: Refer to their clients as "users"
DD: "The first one's free!"
SD: "Download a free trial version..."
DD: Have important South-East Asian connections (to help move the stuff).
SD: Have important South-East Asian connections (to help debug the code).
DD: Strange jargon (Stick, Rock, Dime Bag, E)
SD: Strange jargon (SCSI, RTFM, Java, DSL)
DD: Realize there is tons of cash in the 14- to 25-year-old market.
SD: Realize there is tons of cash in the 14- to 25-year-old market.
DD: Job is assisted by the industry's producing of newer, more potent mixes.
SD: Job is assisted by the industry's producing of newer, faster machines.
DD: Often seen in the company of pimps and hustlers.
SD: Often seen in the company of marketing people and venture capitalists.
DD: Their product causes unhealthy addictions.
SD: Doom, Quake, SimCity, Duke NukeEm 3D, 'Nuff said?
DD: Do your job well, and you can sleep with sexy movie stars who depend on you.
SD: Drats! Drats! Drats! Drats!
I remember a wired story from way back talking about tetris being a pharmogenic drug. Apparently, the part of your brain that does that kind of stuff always gets the same amount of sugar, and the more you play tetris, the more efficient that chunk o' noggin becomes. The surplus in sugar due to increased efficiency gives it a bit of a kick...the cycle continues-more tetris, more efficiency, more kick.
So yes, some video games have been classified as being physically addictive. Explains all the tetris dreams I had when I was younger.
"Let him go, Ralph. He knows what he's doing." --Otto Mann (simpsons)
The Bush Administration has already launched a War On Nude Statue Boobies, and therefore their resources are already being strained. The War On Video Games must wait.