Slashdot Mirror


Moonlight|3D 0.5.5 Released

oxygene2k2 writes "I just finished the release preparations for Moonlight|3D 0.5.5. "Moonlight?" you might think, taking a look at slashdot's nice search function and see that there are two articles from 2000 claiming that it's dead. It's alive again and this release was made to show this. We hope to attract both users and developers with this. Take a look at the Release Announcement for the Mailinglist, our development site and the press releases in english, german, french, italian and spanish."

35 of 180 comments (clear)

  1. Alive after two years by jbarket · · Score: 5, Funny

    And here in two seconds, the slashdot effect will make sure nobody on the internet can tell the difference.

    Ow, I bruised my bandwidth!

    --

    -----
    jonathan barket
  2. Re:KDE and Gnome all over again by John_Booty · · Score: 5, Funny

    We got Blender3d now. Why revive old corpses and divide the community again?

    Yeah! Who needs choice? Screw that shit!

    --

    OtakuBooty.com: Smart, funny, sexy nerds.
  3. What. Is. It. by rschwa · · Score: 5, Insightful

    , taking a look at slashdot's nice search function

    You're joking, right?

    How hard is it to say "Moonlight, the window manager", or "Moonlight, the animated series", or "Moonlight, the new journalling file system" in these posts?

    I don't even bother clicking these links because the server is going to be buried anyway.

    ..another waste of posting space

    1. Re:What. Is. It. by rschwa · · Score: 4, Insightful

      Don't you see where it says 3D in the post? Moonlight|3D. People talking about modelers?

      Well, '3d' is a buzzword that can be applied to just about any craptacular thing to make it that much l33ter, and there were no replies posted when I began my post.

      Anyways, I'm commenting on a general trend of slashdork news posts. A relatively high percentage of posts are like this, talking about something which I'm sure is obvious if you're on the mailing list (In which case you probably heard about it a week ago), but for lack of two extra words of description, means nothing to me.
      Half the time, the link is to some cryptic page on Sourceforge where I'd still have to spend 5 minutes poking around to figure out wtf the thing is, and the other half it's a link to some poor unsuspecting server that's going to be crushed within 10 seconds of the post making the front page.

      "Moonlight3D 0.3.21.5, a 3D modelling package for Linux" would have been so much clearer, and may have saved who knows how much bandwidth for people who would then say 'hm, not interested in that', and gone about their business rather than clicking the link to find out what the 'story' was about.

    2. Re:What. Is. It. by BigZaphod · · Score: 3, Funny

      Don't forget about "Moonlight, the flame thrower." (The kids love that one..)

  4. Description? by scott1853 · · Score: 3, Insightful

    I saw a post just the other day from somebody complaining about the lack of descriptive names in OSS projects. Here's a good example.

    Moonlight 3D. It's obviously related to 3D in some way. Is it a modeller, raytracing engine, game, scientific 3D analysis, 3D star map maybe? Give one sentence at least. Don't make me go read the damn article to figure out if I'm even interested in reading about it.

    Now I've gone an had to follow the link to find out it's a modeller/renderer. You couldn't say "Moonlight 3D modeller/renderer released"?

    1. Re:Description? by Azghoul · · Score: 5, Insightful

      Just curious, aside from branding, what the hell does "Excel" have to do with anything?

      Or "Mozilla"? Or "350Z" :-D

      Don't whine about a lack of descriptive names in OSS. They're everywhere.

    2. Re:Description? by Repugnant_Shit · · Score: 3, Interesting

      I agree, and here's some more good names:
      Konqueror - those krazy KDE folKs.
      Blender - about as descriptive as moonlight.
      Mozilla - I don't understand this one at all.

      And some closed-source weird names:
      Excel - Maybe a spreadsheet has X number of cells?
      Visio - almost as weird as Mozilla
      Visual Studio...sounds like a paint program.

      I think its all about what sounds good. For instance, my name is John, which is not as descriptive as "Overweight geek" but definitely sounds better.

    3. Re:Description? by snake_dad · · Score: 3, Funny
      And MS names are no better in terms of describing what the product is.

      I respectfully disagree.

      windows

      • often break
      • need a lot of cleaning
      • are often left unlocked for easy breaking in
      otoh:
      • are clear and transparent
      • can be armored
      • are made from sand. how open can the source be?
      Err.. confusing, this name stuff
      --
      karma capped .sig seeking available Slashdot poster for long-term relationship.
  5. I don't get people sometimes... by Quasar1999 · · Score: 4, Interesting

    Why oh why bring back something form 2 years ago, especially when there is the blender3d project already out there... why not add to blender3d? Why waste resources competing with an opensource project? You have nothing to gain, if you don't like it's functionality, re-write it... don't create a whole new software... that's just re-inventing the wheel (to the next level).

    --

    ---
    Programming is like sex... Make one mistake and support it the rest of your life.
    1. Re:I don't get people sometimes... by TitusC3v5 · · Score: 5, Insightful

      Because Confucius say "Choice is good."

      Seriously, though, why not? Yes, we have Blender, but we also have over a dozen window managers. Open source is about choice - if you like something stick with it. People tend to get all up in arms about KDE and Gnome, but it's easy to see that without each other, neither would have pressed to reach the level of functionality that both have attained at this point.

      --
      And the masses cried out, "09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0!"
    2. Re:I don't get people sometimes... by ndogg · · Score: 3, Insightful

      What if a person has very in depth knowledge of the inner workings of Moonlight|3D, but not Blender3D, and has ideas about computer graphics that s/he wants to implement, and would rather spend the time actually coding the implementation rather than trying to figure out how Blender3D works.

      Any actual working implementation of an idea is a lot better than vapourware, and its easier to implement something with tools you already understand how to use.

      It's all about choice, really.

      --
      // file: mice.h
      #include "frickin_lasers.h"
  6. Yes by ekrout · · Score: 5, Funny

    I wanted live-action, photo-realistic rendering of my friend during his football game.

    So, rather than using a digital camera, I made the smart (and obvious) choice to have an art student draw some scenes onto a 3'x6' cow carcass with a palette of 16 different paints.

    In hindsight, seeing how she intuitively grasped the essential elements and pared the decision tree makes me glad that I left my Canon at home!

    EricKrout.com

    --

    If you celebrate Xmas, befriend me (538
  7. newsworthy? by Anonymous Coward · · Score: 3, Insightful

    Blender being GPL'd was aboslutely newsworthy. Why is Moonlight's resurrection newsworthy? A program sits around a long time, it gets an update, front page news on slashdot. Aside from the possibility that the author/team has a friend in the slashdot editors, this just doesn't seem to belong on the front page at all. Many, many programs are inactive for a long time, then someone (sometimes the original author) comes along and updates it.

  8. Re:KDE and Gnome all over again by Sabbath.sCm · · Score: 5, Insightful

    But the real point is, would KDE be so feature-rich and stable if GNOME wasn't there? Competition speeds up evolution, I think.

  9. Re:Is this better than Blender? by oxygene2k2 · · Score: 5, Interesting

    well, in terms of features, Moonlight isn't as complete yet

    why does it exist?
    - because some stupid guy did not take the sources of blender in 1996 or so when he started moonlight
    - because some other stupid guys liked moonlight and used it
    - because it's easier to cope with without learning yet-another-GUI-paradigm
    - because it's fun hacking it (blender doesn't even build yet afaik)
    - because blender sources weren't free in january, when I started
    - and finally, because I guess that the blender sources are much bigger and less understandable than source that was once meant to be open instead of some corporate beast that wasn't supposed to see the light

    maybe some stuff like choice could be brought in to the discussion as well...

  10. Re:KDE and Gnome all over again by cioxx · · Score: 3, Informative
    Yeah! Who needs choice? Screw that shit!

    You misunderstood. Let me elaborate further.

    Since developers allocate time out of their schedules and donate their skills (for free) to a project that powers the engine which essentially drives the open source movement. Blender3d was just freed. It's not a perfect 3d Modeling Suite by any means. It will be months, even years before it can reach the same playing field where discreet and Alias dominate the game.

    Moonlight project was killed. Seems to me we got a negative charge within the OSS community where they try to counter each and every project with a similar initiative, and in turn it just divides the developers into two camps and never gives edge to a single one.

    Suppose someone countered MS Exchange with an Open Source solution. I bet 3 days later there would be 2 different open source projects on freshmeat in a competition. Why? The first one isn't perfect yet!

    To me the logical step would be to perfect something first, rather than have 2 half assed-solutions.
  11. Sheesh by back_pages · · Score: 4, Funny
    I have no idea what the article is about...

    I read the comments... everything is either off-topic or refers to the article negatively...

    I'm puzzled. What's up? Could it be that I--!! QUICK! Scroll to the top again! YES! I foolishly turned off my "michael" filter!

    A quick trip to my preferences prevents this mishap in the future. Now.. must turn off third person narrative... ...

  12. because... by Patoski · · Score: 5, Informative

    Moonlight 3D is a ray tracer and Blender is a scan line renderer. Blender will likely never have/be a raytracer natively (although export scripts to a few ray tracers exist). These are two *very* different approaches to rendering so by no means would I say that Blender and Moonlight are cut from the same cloth.

    Best of luck to the Moonlight 3d team! Its a spiffy little app with a nice interface and plenty of potential!

    --
    G. Washington on Government "it is force. Like fire, it is a dangerous servant and a fearful master."
    1. Re:because... by Blkdeath · · Score: 3, Interesting
      These are two *very* different approaches to rendering so by no means would I say that Blender and Moonlight are cut from the same cloth.
      This same idea seems to be prevalent on the Windows side of 3D rendering. Most of the people I know who work in graphics design will have two, three, or even four different graphics apps for various purposes. A couple 2D graphics programs, a couple 3D modellers, etc..

      When asked why (especially considering the cost of a lot of the software involved - ouch!) they respond that different tools are designed for different purposes. I'd think that actual professional graphics artists who want to switch to Linux on the desktop would more appreciate a choice than being told to pigeon-hole themselves into a single tool.

      --
      BD Phone Home!

      Shameless plug. Like you weren't expecting it.

    2. Re:because... by Patoski · · Score: 5, Informative

      Yeah, I don't understand. In the end they both produce pretty
      pictures of modelled objects, right?


      Well, not necessarily (game modelers for instance don't make pretty pictures) but I'll see if I can explain myself a bit better about why these two approaches are so very different (and somewhat developmentally incompatible).

      In the end that is the idea but there are many ways to skin a cat (or even a mesh). ;-) Scanline and Ray tracers are two approaches. Each of these approaches have their advantages and disadvantages. A scan line renderer for example is a fast renderer which generally produces nice looking results (by using shortcuts and certain assumptions). As a result of these shortcuts it is difficult or even impossible to implement some features well such as caustics or radiosity. A raytracer uses a highly accurate (but expensive CPUwise and render time) algorithm that calculates the paths of millions of beams of light and uses these paths to piece together a pretty picture. Using ray tracing you can implement the fancy stuff I mentioned earlier (caustics, radiosity, etc.) more accurately and generally more easily than you can in a scan line renderer. So basically raytracers are very slow but highly accurate but scanline renderers are fast and (at times) don't output highly accurate renders.

      Also some other differences between Blender and Moonlight.

      Moonlight 3D is more geared towards ease of use and to help newbies ease themselves into 3D w/a nice UI and basic modeling funtions.

      Blender is currently geared towards the more experienced 3D artist with an ultra efficient UI (with a steeper learning curve) and a professional workflow that enables you to output tons of work easily (sometimes at the price of user friendliness).

      These are two very different crowds that Moonlight and Blender are catering to. I think there's room enough in Free Software for them both. :-)

      --
      G. Washington on Government "it is force. Like fire, it is a dangerous servant and a fearful master."
    3. Re:because... by FreeUser · · Score: 5, Insightful

      Moonlight 3D is a ray tracer and Blender is a scan line renderer. Blender will likely never have/be a raytracer natively (although export scripts to a few ray tracers exist). These are two *very* different approaches to rendering so by no means would I say that Blender and Moonlight are cut from the same cloth.

      Best of luck to the Moonlight 3d team! Its a spiffy little app with a nice interface and plenty of potential!


      As a Blender fan (who has purchased books from NaN in the past and donated some money toward freeing the source) I can only agree.

      My hope is that any and all of the free 3d modelling and rendering projects will get together on the data side, either using standards (e.g. renderman format) or agreeing on a common format to use as a lingua franca. Ideally one should be able to do portions of their project in Blender, portions in povray, portions in Moonlight 3D, and so on. If history is any guide, each of these projects will have its strengths and weaknesses, and allowing them all to interact (at least at the data level) smoothly would be a huge boon to all of the projects in question.

      Of course, having them all be able to provide 'expert components' for their areas of strength to some kind of a meta (or ueber) 3d authoring suite is probably too much to ask at this stage, but not too much to dream of and perhaps work toward down the road.

      --
      The Future of Human Evolution: Autonomy
  13. This is SWEET!!! by cnelzie · · Score: 5, Informative

    I played about with Moonlight 3D some time ago and found it far easier to use then Blender 3D.

    To me, the user interface was quite simply far more user friendly then Blender is. (Of course, that is a matter of opinion and that is my opinion.)

    --
    If you ignore the other uses of a tool, does that make the tool less useful, or you less useful?
  14. Re:3D modelers by aridhol · · Score: 5, Informative
    This is somewhat simplified.

    O(n) describes how the processing time of a problem increases when more elements are put into the input set. For example, O(n) means that when you add 1 to the input set, you add 1 to the number of loops at runtime.

    O(2^n) means that for each element you put into the input set, the number of loops doubles. Thus, while an input set with 3 elements in it would loop 8 times, an input set with 4 elements would loop 16, etc. The number gets unmanageable fast - 10 elements = 1024 loops, 20 elements = 1048576 loops, 100 elements = 1267650600228229401496703205376 loops. Basically, it means that for any significant amount of data, don't expect it to be finished in your lifetime.

    --
    I can't say that I don't give a fuck. I've just run out of fuck to give.
  15. Re:what the hell is it? by quitcherbitchen · · Score: 4, Informative

    From the development page:

    Moonlight|3D is a free software modeller and renderer for 3D scenes with an intuitive GUI and powerful editing capabilities.
  16. Documentation by Screaming+Lunatic · · Score: 5, Insightful
    For some constructive criticism. We can bitch and complain about Blender vs Moonlight and how it's KDE vs. Gnome (pick your favorite religous battle) all over again. The bottom line is that Linux needs an OpenSource 3D modelling package.

    I have downloaded the source to both Blender and Moonlight. And I'm still banging my head to figure out how to compile and run the darn things. What these projects need is some good documentation and developers jumping on board working out features.

    So who's with me? Here I go to join the dev maillist

  17. I'm not dead yet... by tonysee · · Score: 3, Funny

    Moonlight|3D isn't dead, it just smells funny.

    must.. avoid.. lameness.. filter...

  18. romantic walks under the moonlight by master_p · · Score: 3, Funny

    Moonlight 3D is a 3D animation program which simulates a romantic walk of a geek(that's you and me) with a beautiful woman under the moonlight.

    It provides:

    1) pond simulation(for breaking the ice commenting on that frog you stepped on)
    2) real star maps(so you can count stars while she fells asleep)
    3) nice seats for sitting romantically holding hands(not to say that you're broke, of course)
    4) no dangers from people with green hair(of course you have not been in the gym lately, due to that school project)

    The 3d suite's previous name was 'geekdream', but the author changed it for political reasons.

  19. Re:Do we really need another 3D suit? by Patoski · · Score: 4, Insightful

    Do we really need another 3D suit?

    The users of Moonlight 3D will decide the answer to that question. :-)

    While it is noble to undertake writing a 3D suit, is it prudent to attempt to rewrite something that had already been written by 1999? To work on a project that is leagues behind the professional suits and that for all intents and purposes will most likely never be used in a professional setting?

    Who's to say what will become of Moonlight 3d in the future? I'm sure people didn't think much would come of Linus' little side project either but look what happened. :-) I'm not saying this will happen for Moonlight, but anything is possible. Besides, choice is a good thing and to me the different focuses of Blender and Moonlight are signifigant enough to not pull out the "you're reinventing the wheel" card.

    Blender is a scan line renderer w/a real time engine and animation capabilities w/an efficient but arcane UI.

    Moonlight 3D is a ray tracer w/a nice interface and decent nurbs, curve functionality

    Hopefully these two projects will be able to learn and feed off of one another's progress (esp since they're both GPL) and both projects will be better off in the end!

    --
    G. Washington on Government "it is force. Like fire, it is a dangerous servant and a fearful master."
  20. checkerboards, curved mirrors by helix_r · · Score: 5, Funny


    If I see one more checkboard or curved mirror surface on "art" generated by a raytracing program I _will_ kill someone.

  21. Choose your battles by Dannon · · Score: 3, Funny

    Bah, KDE vs. Gnome? That's not a religious battle.

    Vi vs. Emacs, now -that's- a religious battle! All other software-of-choice religious battles pale in comparison.

    [Checks off 'Step One' for his insane plan to solve the world energy crisis by generating a flamewar about flamewars.]

    --
    Good judgment comes from experience.
    Experience comes from bad judgment.
  22. Re:KDE and Gnome all over again by pizza_milkshake · · Score: 3, Interesting

    to paraphrase the old saying "you can please all the people some of the time or some of the people all the time" -- asking for *the one* (product here) will never work, because some people will be dissatisfied no matter what. and in the OSS world, some people that aren't happy with the current situation take it upon themselves to provide an alternative they do like. asking everyone to like the same thing will never happen. it never has. so, even though it may seem that competition wastes alot of energy, i think it keeps everything fresh. besides, projects that try to do everything turn into ungodly behemoths and then the people that like it quick and simple end up splintering off anyhow. competition is inevitable, so choose sides and help out! :)

  23. Journalism 101 by jheinen · · Score: 3, Informative

    I am not often critical. Well OK, I am almost always critical. So to criticize this article I will say that the editors need to pick up a basic journalism text. If you did so you would notice that one of the canonical rules of good journalistic prose is to let the reader know what the piece is about in the first sentence. Nowhere in the entire posting does it mention what Moonlight 3D actually IS!!!! Before posting please proof read the content and ask yourself some simple questions; does the article in question clearly state the who, what, where, when, and why of the story? News is meant to inform, not send the reader off on a wild hyperlink-hunt and search engine expedition in order to figure out what the story is about. I read Slashdot because (I hope) it will present information that is of interest to me in a fairly concise, easy to read format, saving me from having to spend a lot of time hunting for the information myself. Please present articles that have the most important point right in the very beginning, and then fill in the expository details later. That way people can get the gist of a story with a quick glance, and those that want more detail can stick around for the juicy details. Pick up any decent newspaper for examples. It's quite simple really.

    --
    -Vercingetorix
    "Necessitas non habet legem." -St. Augustine
  24. Art of Illusion by dcuny · · Score: 4, Informative
    How about Art of Illusion?

    This program never seems to get any publicity, but it's a free, highly functional open source modelling + renderer + animation package. It's got just about all the features you could ask for:

    • Excellent documentation and tutorials
    • Scanline rendering for quick & dirty previews
    • Raytracing for slow and pretty pictures
    • Bones and pose-based animation
    • Inverse kinematics
    • Global illumination
    • User-friendly interface
    • Actively being developed
    • Cool procedural texture editor

    It's written in Java so it performs nicely under Windows, Linux and the Mac. That plus Wings3D (a great open source modeller based on Nendo gives you a complete Open Source animation package.

  25. Re:Is this better than Blender? by SurfsUp · · Score: 4, Insightful

    why does it exist?
    - because some stupid guy did not take the sources of blender in 1996 or so when he started moonlight
    - because some other stupid guys liked moonlight and used it
    - because it's easier to cope with without learning yet-another-GUI-paradigm
    - because it's fun hacking it (blender doesn't even build yet afaik)
    - because blender sources weren't free in january, when I started
    - and finally, because I guess that the blender sources are much bigger and less understandable than source that was once meant to be open instead of some corporate beast that wasn't supposed to see the light


    - and because you are one cool dude

    Seriously, let me say, um, 5 things: 1) Thanks a lot for doing this 2) Congratulations on your release 3) Keep it up 4) The glass angel is gorgeous! 5) Please ignore the clueless dickheads who probably never coded anything in their lives and never contributed to any project, yet think they know who should work on which project and why.

    --
    Life's a bitch but somebody's gotta do it.