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New Starcraft: Ghost Trailers

Bobartig writes "Blizzard Entertainment has put up gameplay trailers for their upcoming console title, Starcraft: Ghost. It looks hot. It's available both in both Quicktime and DivX, with plenty of mirrors."

60 of 185 comments (clear)

  1. It LOOKS good... by blitzoid · · Score: 4, Insightful

    Yes, it looks good... but how does it PLAY? I'm waiting till the release. Blizzard pretty much outsourced most of the work to Nihilistic, so it might not have the same 'feel' as blizzard's other games. But I guess it would be hard to capture the feel of RTS games in an FPS anyway, heh.

    --
    I am a filthy pirate.
    1. Re:It LOOKS good... by jcsehak · · Score: 4, Insightful

      It probably plays something like Bungie's "Oni," which was really fun. Except it looks even cooler. One thing I loved about Oni (and warcraft III, too) is that the models were somewhat blocky, but at the same time really fluid and beautiful. They moved like a real person (or a real cartoon), and were nicely proportioned. It looks like Starcraft:Ghost will be no different. This is where Everquest fails for me. Their models are like robots from the '50s.

      And kudos to Blizzard for releasing it on all consoles at once. Now if only they'd make a PC version. Not likely, esp. considering the fact that my definition of PC specifies to "Mac."

      --

      c-hack.com |
    2. Re:It LOOKS good... by chamenos · · Score: 3, Funny

      yes her bondage catsuit she's got on looks spanky alright but the question is, how does she change her tampon?

    3. Re:It LOOKS good... by irc.goatse.cx+troll · · Score: 2, Funny

      The suit is pure defense.
      I don't know about you, but I couldn't shoot a girl(troll ethics and all).
      If shes fully covered in armor, its kinda hard to tell she's a girl, so she's easier to kill.
      Now, if you can see her happy fun places at all times, there is no way you could kill her.

      The huge hole also helps air out her stanky playground, which i assume gets pretty bad in a suit like that.

      --
      Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
    4. Re:It LOOKS good... by moonbender · · Score: 2

      I, Robot, by Isaac Asimov, first published 1950 - so yeah, they had some sort of concept of robots in the 50's, and it is that very concept the original concept is referring to.

      --
      Switch back to Slashdot's D1 system.
    5. Re:It LOOKS good... by rufo · · Score: 2, Informative

      Considering that every single game that Blizzard has released for PC has also come to the Mac, if by some chance it does come to a computer, Mac gamers won't be left out in the cold. Indeed, Blizzard's last two releases have been simultaneous for the Mac and PC, and even shipped in the same box using the same CD. Blizzard has their own in-house porting team, and in interviews often raves about how simultaneous cross-platform developement finds bugs on both platforms a lot faster then does working on one platform. (Not claiming this is true, just regurgitating what's been said.)

      --
      My English teacher once told me that two positives don't make a negative. Two words for her: Yeah, right.
    6. Re:It LOOKS good... by crotherm · · Score: 2
      Yes, but the robots in I, Robot were androids that looked very human and could even pass as humans.

      --
      "Those who make peaceful revolution impossible, make violent revolution inevitable" - JFK
  2. Another point... by blitzoid · · Score: 4, Interesting

    Something I notice on their site is that they'll specifically mention Linux on the trailer download page... perhaps they see Linux (Or *nix/BSD users in general) users as a potential market? One can only hope.

    --
    I am a filthy pirate.
    1. Re:Another point... by DevilJeff · · Score: 3, Informative

      Actually, this is a console only game. They mention Linux on the download page, because divx can be played in Windows or Linux (Yes, I know it can be played on Mac, too...but that's what quicktime is for)

    2. Re:Another point... by PhiberOptix · · Score: 2, Funny

      the options are:
      pc/linux (divx format)
      mac (quicktime)

      i bet they must be getting lots of email from angry windows users...
      -damn you blizzard, first you go consoles, now linux and mac only?!?! wtf!?!?

    3. Re:Another point... by Chanc_Gorkon · · Score: 2

      That's cause of Divx. On another point....WHY ARE THE FRIGGIN CLIPS ZIPPED! Zipping a Divx file gets you practically nothing. IN fact it probably adds to the filesize.

      That and the game companies buy into the Gamespy Fileplanet thingy that I REFUSE to sign up for just to look at game video clips! Did they not make enough money from Diablo, Warcraft and Starcraft to buy a decent webserver of their own??

      --

      Gorkman

    4. Re:Another point... by platypus · · Score: 2

      That's cause of Divx. On another point....WHY ARE THE FRIGGIN CLIPS ZIPPED! Zipping a Divx file gets you practically nothing. IN fact it probably adds to the filesize.

      Yes I'm offtopic, but I'd blame that on internet explorer. Sometimes the best (easiest) solution for preventing it from opening the file in an external app (Movieplayer in this case) without asking the user is to zip the file. I guess they don't want one million people sending them angry mails because the "streaming video" is so slow.

    5. Re:Another point... by Chanc_Gorkon · · Score: 2

      Um, most users can also figure out how to download the whole thing too. (right click link, save target as) At least the ones interested in Starcraft would. Also, why aren't they on a streaming server? Why in the world would you want to keep this marketing pap?

      --

      Gorkman

    6. Re:Another point... by platypus · · Score: 2

      Um, most users can also figure out how to download the whole thing too.

      I assure you, most is not enough in most cases. People left klick, some movie player pops up, and they wonder why the movie is so slow on their 56k. And starcraft is not a good enough criterium to filter out enough "lusers".

      As for not being on a streaming server, well, this won't help for 56k too, but you are right, I wouldn't want to keep this marketing pap on my HD too. Maybe they think that people will pass it around etc., and that streaming is more expensive, I don't know.

      What I wanted to just point out is that zipping is not always used for compression only, nearly always thanks to braindead internet explorer.

      See for yourself, but beware, it will make your brain hurt.

      I

    7. Re:Another point... by swv3752 · · Score: 3, Insightful

      One other point, zips are more likely to be allowed through numerous firewalls than other file types. Maybe better to say proxy servers, but you know what I mean.

      --
      Just a Tuna in the Sea of Life
  3. Nihilistic by kmac06 · · Score: 3, Informative

    Its a third person shooter, not first, and although Nihilistic is doing most of the work, Blizzard is still watching it closely.

    Also, Nihilistic was started by a group a programmers that left Blizzard after working on StarCraft.

    1. Re:Nihilistic by Longinus · · Score: 3, Informative

      Its a third person shooter, not first, and although Nihilistic is doing most of the work, Blizzard is still watching it closely.

      Also, Nihilistic was started by a group a programmers that left Blizzard after working on StarCraft.


      Actually, Nihilistic is a bunch of ex-Lucasarts guys who left after doing Jedi Knight I.

    2. Re:Nihilistic by KikassAssassin · · Score: 5, Informative

      Robert Huebner, Nihilistic's president and lead programmer, did work on StarCraft at Blizzard before he founded Nihilistic. That's one of the reasons Blizzard chose them to work on this project.

    3. Re:Nihilistic by Pxtl · · Score: 2

      This comment keeps bugging me - I've played many good games that move smoothly between first and third person perspective. Sure, from a visual perspective they're different, but in gameplay they're pretty much the same. Behind view and first person are really just views, not gametypes. You don't actually start making changes to the gameplay until you go to 3/4 or top view or something.

  4. Cool weapons but... by Anonymous Coward · · Score: 3, Funny

    Do I STILL have to wait 30 seconds to use the nuke?!

  5. Direct download link by nstrom · · Score: 5, Informative

    Direct download link for DivX, worked for me:

    http://www.nforcefiles.net/afilesa2aa/movie/Ghost_ Gameplay2002.avi.zip

    1. Re:Direct download link by berniecase · · Score: 4, Insightful

      Ya know, they could've just used MPEG-4 on the Quicktime file and saved themselves a lot of bandwidth and time.

  6. Ghost in a shell? by baywulf · · Score: 5, Funny

    If I used the AAlib library (http://aa-project.sourceforge.net/aalib/), can I get ghost is a shell?

  7. Early for Blizzard? by Anonymous Coward · · Score: 3, Funny

    Strange that Blizzard would release a trailer showing a fair amount of gameplay not much more than a month since the game itself was announced. Remember how long Warcraft 3 was in development?

  8. love/hate blizzard by nebenfun · · Score: 5, Funny

    Damn! I lost my schedule again.
    Could someone please remind me if we hate blizzard this week?
    thanks.
    nbfn

    1. Re:love/hate blizzard by Have+Blue · · Score: 3, Funny

      It's Saturday, so you should be able to drool over this movie for... ::checks calendar:: 3 days. Then start the boycott.

    2. Re:love/hate blizzard by eyez · · Score: 4, Interesting

      Yes, of course we hate them; They're an evil company trying to take our rights away to create interoperability software.

      But, jesus, that game looks sexy. It's very VERY hard to keep up your morals when the companies do that to you; I hate blizzard, and I've sworn off Diablo, warcraft AND starcraft because of what they've done. But it's going to take every last drop of willpower left in my body to stop me from buying this game when it comes out, and there's a chance that it just won't be enough.

      --
      get 0wned. irc.w30wnzj00.com
    3. Re:love/hate blizzard by Wraithlyn · · Score: 2

      We hate Blizzard because they didn't mention PCs at the end.. only consoles.

      --
      "Mind, as manifested by the capacity to make choices, is to some extent present in every electron." -Freeman Dyson
    4. Re:love/hate blizzard by richieb · · Score: 2
      Bnetd. We still hate it!

      HIH

      --
      ...richie - It is a good day to code.
  9. Don't count your Zergs until they hatch by realgone · · Score: 4, Interesting
    Blizzard Entertainment has put up gameplay trailers for their upcoming console title...
    Yup -- just so long as by "upcoming" you mean well over a year from now. More likely two years, given Blizzard's track record on meeting projected shipping dates...
    1. Re:Don't count your Zergs until they hatch by fuzzygeek · · Score: 2, Interesting
      i would argue that deadlines are easier to meet for console projects as (insert standardized hardware/os argument here). although as they are slated to release for all the nextgen consoles, that argument may be blown out of the water.

      my main issue is that i don't forsee many LAN parties featuring SC:G. while i'll piece together computers and build a LAN in my home office to play multiplayer PC games, i don't see myself going out and buying four (insert console here) and four TVs (or VGA adapters).

      pity.

      although if they were going to port it to PC, the Xbox code might be a good place to start. heh.

      was i the only one that was deeply disappointed by WC3?

    2. Re:Don't count your Zergs until they hatch by Pxtl · · Score: 2

      Hmm - look at the game - its not designed for multiplayer anyways, its a single player adventure sneaky game - closer to syphon filter or metal gear. Which is also why it belongs on a console. They can keep their single-player games, thankyou.

    3. Re:Don't count your Zergs until they hatch by Anonvmous+Coward · · Score: 5, Insightful

      "More likely two years, given Blizzard's track record on meeting projected shipping dates..."

      Blizzard can get away with it. They release their games when it's ready to be released.

      Personally, I'd prefer companies take a cue from Blizzard and consider the quality of their games instead of trying to meet trade-shows. With all the crap out there, there's room for companies that actually care.

    4. Re:Don't count your Zergs until they hatch by Hott+of+the+World · · Score: 2

      So I should try before I buy... I have ways..

      --
      | - | - |
    5. Re:Don't count your Zergs until they hatch by Anonvmous+Coward · · Score: 2

      "You mean like Daikatana? And Duke Nukem Forever?"

      No, I mean like Star Craft, Warcraft III, Super Mario 64, Diablo II (I think that one was late....), etc.

  10. Re:Another point...File size. by Alex+Thorpe · · Score: 3, Informative

    The QuickTime version is in Sorenson format, as I suspected before I even downloaded it. If it was in MPEG4, it would have been about the same size or smaller than DivX, since MPEG4 and DivX share the same video codex, just differing in audio format.

    Took me a while to get the QuickTime version, though. The mirrors weren't working, save perhaps File Planet with its mandatory registration, and I couldn't reach Blizzard's own FTP server with a browser. I used a stand-alone FTP client instead to download it.

    --
    "Common Sense Ain't" -Unknown
  11. Um... by The+Bungi · · Score: 4, Funny

    OK, I don't want to troll here... or something. But... the movie... isn't that voice the same that used to do the "descriptions" for bad 70's porno films from Sweden?

    1. Re:Um... by MalleusEBHC · · Score: 3, Funny

      If you are able to pick out a voice from bad 70's Swedish porno films, shouldn't you be more worried about what that says about you and not what that says about Blizzard?

    2. Re:Um... by mshiltonj · · Score: 4, Funny

      He was Optimus Prime! Cool!

    3. Re:Um... by Anonymous Coward · · Score: 2, Funny

      Optimus Prime did 70's Swedish porn?! I must've missed a few transformer episodes...

    4. Re:Um... by The+Bungi · · Score: 2

      No, not really. Why, you got milk?

  12. I'll buy it if... by EvilStein · · Score: 5, Funny

    ..we can still click frantically on the terran units and make them say funny things. :P

  13. ...at least 8 glasses of fan service a day... by fenix+down · · Score: 5, Funny

    I never knew that the SOUL of the WARRIOR had so much to do with wearing form-fitting wetsuits and posing suggestively...
    Will there be dramatic netative-color fade-outs that make her ass crack glow in the game too? If not, wanna run out a patch for that? Thanks.
    Fwoosh! Blinded by da booty! Take that, Zerg overlord!

    Goodnight everybody!

  14. a bit disappointed by selderrr · · Score: 4, Interesting

    apart from the cool cloaking effect and the fish-eye view, I see little or no revolutionary stuff. From what a trailer can tell, I'd put it in the oni/halo category, which happens to be a rather crowded one.

    It's been a while (since the doom3 trailers actually) since I've had a 'wow... this shit is awesome...' reaction, and SC-G doesn't trigger that for me.

    Then again, I might have played just a bit too much fps games to get wowed anymore. All I see in those trailers is cannon fodder :-)

    1. Re:a bit disappointed by selderrr · · Score: 2

      no, just that it's yet-another-third-person-shooter. Bungie indeed makes little else these days. As does 90% of the console game makers apparently.
      Maybe it's just me : i used to play Q3A a lot (as well as Q1 and Q2) but the last few months I got bored with the repetitiveness ('finally' says my wife, until she saw I got hooked on warcraft)
      chris should run a poll on the fps and 3ps games :
      - lov'em
      - never loved'm
      - bored with it
      - loved, then bored, now in love again

  15. cup by selderrr · · Score: 5, Funny

    is this just me, or are her boobs to small for an average digital female warrior ?

    big fat ass tho... might spurr ideas...

    1. Re:cup by Nintendork · · Score: 2

      You didn't see the action scene from the "Spank that booty" level?

  16. Don't underestimate the source material... by Wraithlyn · · Score: 3, Insightful

    That Hyrdalisk that was right on top of him was pretty cool though :) Think of all the cool Starcraft shit that could be in the game... Lurkers and Battlecruisers and Goliaths and Archons.. thousand of zerglings.. :) could be a fun game.

    But of course, who really knows. As with everything, have to wait and see...

    --
    "Mind, as manifested by the capacity to make choices, is to some extent present in every electron." -Freeman Dyson
  17. Re:Starcraft as FPS? by m4ik · · Score: 5, Informative

    Blizzard currently denies any SC2 plans but if you finish Warcraft 3 on hard, you'll see some Space Marines, some Space Orc-Flamethrowers and alot Zerg Hydralisks, all running in the WC3 engine. They are shooting and killing each other, so I assume that it won't take long to do Starcraft2, as the engine is ready and even some models are already done .

    --
    Quod in aeternum cubet mortuum non est,
    Et saeculis miris actis etiam Mors perierit
  18. All three consoles? by NineNine · · Score: 3, Interesting

    I've never heard of a game being released on *all three* consoles before. Is this new? And, do they really have the leverage to tell the console makers that they don't get an exclusive lock on the game? This seems pretty strange to me.

    All that being said, I'm looking forward to GTA4 on Oct 29 much more :)

    1. Re:All three consoles? by Moridineas · · Score: 2

      Tony Hawk 4 is an example of a game released for all 3 platforms at the same time (simultaneously nonetheless)

  19. DivX not working? by hoggoth · · Score: 2, Interesting

    When I play this trailer I just get the 'key frames' with no motion in between...
    I downloaded and installed the latest DivX codec.
    Anyone else get this?

    --
    - For the complete works of Shakespeare: cat /dev/random (may take some time)
  20. On the 12th Day of Christmas, Blizzard gave to me: by 1WingedAngel · · Score: 3, Funny

    Twelve Arbiters
    Eleven Science Vessels
    Ten Ultralisks
    Nine Battlecruisers
    Eight Archons Burning
    Seven Zerglings Swarming
    Six Zealots Fighting
    Five Newborn Queens
    Fout Hydralisks
    Three Marines
    Two Terran Waiths
    And a brand New SCV!

  21. Tomb Raider meets Halo.. by Frank+of+Earth · · Score: 2

    ... I wasn't impressed.

  22. Re:Another point...File size. by benwaggoner · · Score: 2

    Sorenson Video 3.1 Pro is very competitive against MPEG-4 Advanced Simple implementations like DivX. It supports 2-pass VBR, B-frames, etcetera.

    QuickTime can only decode Simple, not Advanced Simple, so SV3.1 can beat it handily.

    Of course, they used Sorenson Video 1, which is much old and lousy. Presumably this is for backwards compatibility (to QT3), instead of the only months old QT6 which is required for MPEG-4.

    MPEG-4 is awesome, but it is NOT all about maximum quality at small files. Propritary codecs beat all public implementations of MPEG-4 today on this measure.

    Of course, being an ISO standard has other, huge, advangages.

  23. 3rd person shoooters are the new platform games by Dreamweaver · · Score: 3, Insightful

    The reason everyone's making 3rd person shooter games is the same one that drove everyone to make platform games back in the NES/SNES/Genesis days. They follow a simple formula, have some level cliches to keep you from having to work too hard on ideas, and with the vast number of others out there it's easy just to copy ideas directly if it gets too hard.

    Everything now-a-days has to be 3d (Why this is, I don't know. I'd really like to play another side-scrolling sprite-based Mario Brothers game), and while games like Crash Bandicoot, Sonic Adventures, and Mario64 did well in certain markets, they're not the kinds of titles that sell anymore. They manifestly lack flashy graphics and things exploding, which are what sells games, apparently. As such, the console market had to move on to something else. FPSes have a pretty tight upper limit as to what you can innovate, and most releases focus on the newer, flashier, more-memory-eating graphics than any actual difference in gameplay. Console game authors can't rely on hardware upgrades to support their latest endeavour, so FPS games are pretty much right out. Third-person shooters (or just 3rd person adventure games in general, to include games like Onimusha that fit the mold but lack the guns) give you a little more freedom to innovate ("In this one you play a ninja frog with 76 secret tongue attacks to unlock!") without really moving Too far away from the "slightly-maze-like levels with plenty of moving things to make scream, bleed, and stop moving" formula.

    So until someone comes up with a new display medium, we'll probably be stuck with an ever increasing selection of 3rd person adventure games and progressively more movie-like RPGs to play on consoles.

    --


    "If a man hasn't discovered something he will die for, he isn't fit to live" -- MLK, Jr.
  24. What about PC? by phorm · · Score: 2

    For some reason I can't access blizzard.com properly (did we manage to slashdot it or is it the screwy gateway on my host being weird again). On the trailer it mentioned all three consoles, but not PC. I assume this is because there's no logo for PC (unless we're going windows symbol and tux for linux, etc), or would they be so cruel as to release it for console before PC?

    There's too much marketing going out to console games right now. I need something other than NWN to test my CPU and video card to the edge.

    (and while they're at it, can they get the Squaresoft guys to bring out FFX for PC too?)

  25. Re:Which console to buy? by theefer · · Score: 2

    Actually Doom3 is on PC too, isn't it ? Or did you mean SC Ghost instead of D3 ?

    --
    theefer
  26. Re:Blizzard's direction by theefer · · Score: 2

    I find it funny you call Diablo an RPG, but let's not troll.

    Blizzard hasn't invented anything with its game. There was Dune2 before Warcraft. Their business lies in improving existing genres. See Starcraft. Nothing really new in that game, but it was so great because of the fantastic gameplay.

    I don't see SC Ghost as a revolutionnary game either, but who knows what the gameplay will look like, maybe it'll just be the next reference in the genre. 'cause, imho, Warcraft 3 isn't.

    I'm *glad* Blizzard is approaching new kind of games, and not yet another Warcraft/Diablo.

    We all know how rare it is that radically new games (Populous, Homeworld, Myst, etc) are released. This is just business, they won't take risks if people keep buying Doom 19. The best we can expect is real improvement in existing genres (B&W, RCT), or mixed genres (I see Warcraft 3 as a failed experiment).

    If they want to try some new orientations in game design, fine, let them do, 'cause it can't really be worse than a stupid clone.

    --
    theefer
  27. Re:Starcraft as FPS? by hkmwbz · · Score: 2
    Whoa! Hold on there for a sec! Won't take long?

    What on earth makes you think they will use the WC3 engine for SC2, and what makes you think that "a running engine and a couple of finished models" means that it won't take long to complete a game?

    It takes time to create the technology as well as the contents, you know. Not to mention alpha and beta testing, and tweaking, tweaking and yet more tweaking. This is Blizzard, after all.

    Not to underestimate the creativity and amount of work which goes into a model, but creating a single model doesn't take that long! And besides, they've already got the SC models built. They used them for the cutscenes in SC, remember (and maybe even as basis for the 2D characters in the game itself).

    The ending in WC3 is just an easter egg of sorts, and says absolutely nothing about SC2. And it sounds like you don't even know what you are writing, because the exact story you are replying to now is a 3D game based in the SC universe, and it actually has 3D models of Hydras, Zealots, etc.. Why on earth do you start talking about SC2?

    And the WC3 engine for SC2? I hope that is not the case.

    --
    Clever signature text goes here.