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Bradley Trainer Support in MAME 0.62

TheAlchemist writes "The Bradley Trainer was a modification to Atari's Battlezone arcade game created for the US Army to help train personel in the use of the Bradley Fighting Vehicle. Supposedly only two of these machines were built, and of the two only one of them is known to exist today. The latest version of the arcade enumator MAME (0.62) has support for the Bradley Trainer, which hasn't been emulated until now. Pictures and more information of the Atari Bradley Trainer be found on this site, and screenshots of it running in MAME can be found here."

110 of 179 comments (clear)

  1. Great... by EvilCabbage · · Score: 5, Funny

    Now I need to worry about impressionable school kids in trench coats carrying tanks as well?

    Better start carrying a few extra lives with me.

    1. Re:Great... by EvilCabbage · · Score: 1

      Not last time I checked.

      I do, however, try to take a slightly different angle. When I read this, the first thing that came to mind, was the "Trenchcoat Mafia" saga, how FPS games were to blame, and not terrible parenting, or the childs own terrible personality disorders.

      Lighten up, it wont kill you.

    2. Re:Great... by EvilCabbage · · Score: 2

      Heh.. ah.. yay for me then :)

    3. Re:Great... by jimmyCarter · · Score: 2

      From the looks of the screenshots.. it's even worse.. stick-figure tanks..

      --

      -- jimmycarter
    4. Re:Great... by Yakko · · Score: 1
      Welcome to the world of vector graphics.

      Games like Tempest and Asteroids were originally vector as well. Quite interesting, yet different if you're used to only raster games.

      --

      --
      Me spell chucker work grate. Need grandma chicken.
  2. Any special Modifications by cdrj · · Score: 1

    To the actual arcade hardware? It seems like it would be able to run on a standard issue machine of the time. Were there any "trade secrets" involved in the game. If not, then why not mass market the trainer as an arcade machine. It would have recieved my quarter.

    1. Re:Any special Modifications by homer_ca · · Score: 1

      Forget about trade secrets, if this trainer had any kind of classifed national security info in it, you'd be looking at hard time in Leavenworth for distributing it. However, since the web page has a download link for the ROM and the Feds having busted down the guy's door, I'd say this was a crude simulator based for basic gunnery skills and didn't reveal any detailed info about the capabilities of the Bradley.

      And about the arcade hardware, the article says there was 1 wirewrap circuit board added on, and they replaced the dual joysticks with a star wars flight yoke which is similar to the Bradley's gun controller.

    2. Re:Any special Modifications by homer_ca · · Score: 1

      "the Feds having busted down the guy's door"

      Oops, make that "haven't busted down the guy's door"

    3. Re:Any special Modifications by ryochiji · · Score: 2
      >why not mass market the trainer as an arcade machine

      Maybe they were embarrassed by the fact that the trainer for an armored personnel carrier (or "fighting vehicle" as they call it) had such...well crappy graphics. Hell, it certainly doesn't look like much more than a simple arcade game with wire-frame graphics to me.

    4. Re:Any special Modifications by FyRE666 · · Score: 4, Insightful

      If you'd read the actual story (imagine that?!) you'd have noticed the trainer had extra controls, and was more of a simulation than a game. The "player" did not control the tank itself, only the gun turret which would probably not excite teenagers out to whup some vector-based ass...

    5. Re:Any special Modifications by Wyatt+Earp · · Score: 1

      Maybe it had crappy graphics because it's from the early 1980s.

  3. you know... by Savatte · · Score: 5, Funny

    it's still illegal to play the rom unless you own the original, which, especially in this case, is highly doubtful.

    1. Re:you know... by GigsVT · · Score: 3, Insightful

      Maybe not.... Since the work of government employees is public domain, if this was created by government employees, then at least the modifications are public domain, which seems to mean it would be legal if you own the original battlezone. If they contracted this out, which is likely, then it might be illegal.

      I guess the bigger question is... who the hell is going to care enough to sue you over something like this?

      --
      I've had enough abrasive sigs. Kittens are cute and fuzzy.
    2. Re:you know... by RoC+MasterMind · · Score: 1

      If the work of government employees is public domain, where is the source code for Carnivore?

    3. Re:you know... by fliplap · · Score: 2

      There's been an FOIA request out for that for a long time. Some of the details of Carnivore are on the FOIA website, but much of them are blacked out. One of the problems (besides the government not wanting to give it up) is that uncle sam licensed a lot of the pieces of carnivore from other companies, meaning they can't go releasing the source to those part. Granted it was probably just an excuse not to release it.

  4. The Bradley by Dr_LHA · · Score: 3, Informative

    Would this be a trainer for the same Bradley who's development and general crapness was lampooned by this movie?

  5. Re:So...let me get this straignt... by Mod_This_AHole · · Score: 1

    MAME stands for Multiple Arcade Machine Emulator. It emulates hundreds of old arcade games, which you can download and play... if you own the original rom chps.

  6. Looks like the GeforceFX will work well with this. by Anonymous Coward · · Score: 1, Funny

    The roar of the tank and the roar of the vid card will cancel each other out.

  7. kewl by Tumbleweed · · Score: 5, Funny

    I didn't realize tanks had score and high score displays in them! Schweet. :)

  8. Re:In more important news by sconeu · · Score: 1

    OK, troll. It's not "yet-another-coin-op-arcade-game", it's a custom US Army military simulation.

    --
    General Relativity: Space-time tells matter where to go; Matter tells space-time what shape to be.
  9. Re:So...let me get this straignt... by CrazyDuke · · Score: 1

    I am well aware that mame is for emulating multiple arcade machines. My point was that it has a special modual included in it now that only does 1 machine and can only be used with 1 game. Gotta love red herring threads... Me: The sky is red in the evening. Slashdoter1: its also many other colors Slashdoter2: Its black during nighttime you dumb shit! Slashdoter3: You all should know its blue during the day. RE to #3: Not when its cloudy!

    --
    Any sufficiently advanced influence is indistinguishable from control.
  10. in other news... by nuckin+futs · · Score: 5, Funny

    The US Air Force is using a modified version of Choplifter originally from the Apple II to train its personnel for the Commanche Helicopter.

    1. Re:in other news... by yomegaman · · Score: 3, Funny

      I wonder how many hours you have to log on Zaxxon before you can be a Space Shuttle pilot? I may have a whole new career ahead of me!

      --
      ...wearing a skin-tight topless leather jumpsuit, with cutaway buttocks and transparent crotch panel.
    2. Re:in other news... by sconeu · · Score: 2

      And the Marine Corps used a modified version of DOOM for training as well.

      --
      General Relativity: Space-time tells matter where to go; Matter tells space-time what shape to be.
    3. Re:in other news... by sconeu · · Score: 2

      I know they did. I wasn't trying to be sarcastic. I learned about it when taking a course on DIS. A STRICOM guy mentioned it... It was downloadable for a while, but google can't seem to find it. Maybe I should try the Wayback Machine!

      --
      General Relativity: Space-time tells matter where to go; Matter tells space-time what shape to be.
  11. seems a bit easy to me by myowntrueself · · Score: 4, Insightful

    "The other tanks do not fire at you, and the only way to end the game is to run out of ammo or shoot a 'friendly' tank or helicopter"

    So, uh, this is a faithful simulation of actual American war fighting methodologies?

    I mean, you are in a Bradley, flying a US flag presumably.
    Right, so who would *dare* to shoot at you?

    --
    In the free world the media isn't government run; the government is media run.
    1. Re:seems a bit easy to me by ocelotbob · · Score: 1

      RTA. This is not a sim to help train personnel on combat tactics, but rather, to teach the importance of ammo conservation, and more importantly, identifying who you've got in your crosshairs before you pull the trigger. You shoot a friendly, it's game over man, game over.

      --

      Marxism is the opiate of dumbasses

    2. Re:seems a bit easy to me by myowntrueself · · Score: 2

      Ok so if you are at war and you kill a friendly the game is over, right?

      My thought, though, was Saddam getting his hands on one of these babys;
      "ahhh I believe I have discovered a flaw in the strategy of the evil Americans...They will not be expecting our troops to fire back at them! Muwahahahaaaa"

      Hilarity ensues, and all that.

      --
      In the free world the media isn't government run; the government is media run.
    3. Re:seems a bit easy to me by ocelotbob · · Score: 1
      Ok so if you are at war and you kill a friendly the game is over, right?

      Not necessarily, but many parts of training are already different from war. This simulator would only have been small portion of a soldier's combat training. You put a grunt in front of one of these for a while before putting them in a Bradley so that they aren't totally gung ho with the artillery. This way you teach a soldier to be a bit more calm under fire, so they don't go blasting away and getting others, or themselves, sent home in a box.

      And yes, some friendly fire incidents do result in a game over situation. The military hates losing men, losing face, etc due to someone's itchy trigger finger. People who are involved in friendly fire incidents can be, and are, court marshalled for their negligence, and are subject to being booted out of the service, imprisoned, etc.

      --

      Marxism is the opiate of dumbasses

    4. Re:seems a bit easy to me by myowntrueself · · Score: 1, Offtopic

      "People who are involved in friendly fire incidents can be, and are, court marshalled for their negligence, and are subject to being booted out of the service, imprisoned, etc"

      I wonder if non-american civilian deaths count?
      Like an Aegis cruiser shooting down a foreign airliner while said cruiser is unlawfully in the territorial waters of the airliners originating nation?
      Under those conditions I'd also like to see courts martial called into action and the commanding officer booted out of the service.

      That sort of thing might even prevent retaliatory terrorist attacks too, one never knows.

      Ok mod me down for being off topic...

      --
      In the free world the media isn't government run; the government is media run.
    5. Re:seems a bit easy to me by myowntrueself · · Score: 1

      "In the four minutes you have to make the decision, you receive false information from your people and believe an Iranian F-14 is bearing down on you. You make a decision and shoot it down, only to discover that you've destroyed an Airbus full of innocent people"

      An F14 with no known means of harming an Aegis cruiser not even if the pilot decided to crash into the cruiser.

      Aegis is *not* something that any _single_ airborne enemy could hope to harm.
      Not even if the F14 had antishipping missiles (is there such a thing? This is an air superiority fighter).

      And the captain took absolutely no consequences for his actions. So far as I am aware, and you have your finger on the facts it seems so correct me if I'm wrong please, the captain wasn't even admonished or disciplined in any way whatsoever.
      He commited an action in violation of several international laws and nothing happens.

      I don't think thats right; to my mind any action that *could* be a war crime should be prosecuted as such regardless of whether the perpetrator says it was an accident! The claimed intent of the perp should have nothing to do with whether or not charges are brought.

      Whatever nation they hail from, whatever the just cause they believe they serve. Either there is international justice or there isn't.
      (The way things look to me, theres international courts, and international laws, but there really is no such thing as international justice).

      I'm very dissapointed in the human race in general in this regard.

      --
      In the free world the media isn't government run; the government is media run.
  12. WTF by almightyjustin · · Score: 5, Insightful
    arcade enumator MAME

    "enumator"?!?!?! That was painful even by /. standards...

    --

    Omnes arx vestrum sunt adiuncta nobis.

    1. Re:WTF by LS · · Score: 2

      It could of been a joke, like Internet Exploiter or Nutscrape 6.

      Hmm, probably not.

      --
      There is a fine line between being a cultivated citizen and being someone else's crop. - A. J. Patrick Liszkie
  13. What is an "enumator"? by JessLeah · · Score: 5, Funny

    Maybe they meant "enumerator". I always wanted to enumerate an arcade. (Only every time I went in an arcade, I just kept "enumerating" my losses in quarters...)

  14. Marble Man by matthewn · · Score: 2, Interesting

    This is all well and good, but I'm not all that interested in playing it. On the other hand, I'd give my left nut to play the unreleased Marble Madness II on MAME.

    1. Re:Marble Man by charlito · · Score: 2, Interesting

      Just thought I would gloat... I played the original arcade cabinet of Marble Madness II a few months ago. There was an arcade and pinball machine convention (i can't recall the real name of it) here in SJ. Trust me, you didn't miss much. Joystick, no trackball. Where's the fun? Lots of weird, old, random games, though. Ones I wish I could have found back then. Oh, and you probably could've purchased it, too (maybe $1000 or so, most of the lesser known were cheap...i was so close to buying a Doctor Who Pinball for $1400)

    2. Re:Marble Man by Kurt+Russell · · Score: 2, Funny
      "i was so close to buying a Doctor Who Pinball for $1400"

      You could get one hell of a hooker for $1400

    3. Re:Marble Man by Tackhead · · Score: 2
      > > "i was so close to buying a Doctor Who Pinball for $1400"
      >
      >You could get one hell of a hooker for $1400

      Someone's already observed that the pinball machine lasts a lot longer than the hooker.

      I'd also like to ask if the hooker gives free replays if you play well enough ;)

    4. Re:Marble Man by CaseyB · · Score: 2

      Wow. You beat me to it! I was going to post a reply saying the same damn thing. When it comes to rare, unreleased games, playing MM2 is at the top of my list.

  15. Hmmmm I wonder by Jaguar777 · · Score: 4, Funny

    According to news media logic.
    If Doom/Quake = Kids shooting up school
    Then Bradley Trainer = Kids stealing tank and demolishing school.

    Remember you heard it here first!

    --
    Maybe you should educate the morons of tomorrow so they'll stop believing the leaders of tomorrow. - Dogbert
  16. I can't believe.. by RaboKrabekian · · Score: 1, Redundant

    I can't believe no one's mentioned that the Bradley was the subject of a great bit of political and military satire in the movie Pentagon Wars. Very funny and scary at the same time. Well, scary if you're an American.

    --
    "Moderate drinking can help prevent amputated limbs" -- Abigail Zuger, NYTimes, 12/31/02
    1. Re:I can't believe.. by ActiveSX · · Score: 1

      Even more unbelieveable, somebody already did! Imagine that, a redundant post on Slashdot...

  17. New battle zone for old fans by dubbayu_d_40 · · Score: 4, Interesting

    If you were a fan, check out pandemic's battle zone II: http://www.pandemicstudios.com/games/bz2/index.htm It's like starcraft from inside a tank, only better. And does anyone know of a pc port of the Pointblank that used to ship with SGI's?

    1. Re:New battle zone for old fans by Cid+Highwind · · Score: 1

      And does anyone know of a pc port of the Pointblank that used to ship with SGI's?

      Tried BZflag?

      --
      0 1 - just my two bits
    2. Re:New battle zone for old fans by dubbayu_d_40 · · Score: 1
      No, but I'm aware of it. I keep meaning to try it.

      I believe Pointblank was radically different. There were 3 tank types type, one aircraft, and three types of tank ammo. Network play was the best...

    3. Re:New battle zone for old fans by Microlith · · Score: 1

      Oh please no.

      Play the first one, simply titled "Battlezone."

      The AI and the gameplay are far better, and has a shitload fewer bugs. You'll need Win98 to run it though, as it freaks out a bit on Win2K. Don't know about WineX.

      I just got tired of my units sitting in range of a Scion howitzer and just DYING.

    4. Re:New battle zone for old fans by CoolVibe · · Score: 2
      No. Nooo. Noooo. Noooooooo!

      NOT bzflag! Man, that stuff is addictive. I can't remember how much productivity I lost when I had an O2 for a workstation and decided to give bzflag a go.

      Stay away from that game. It's too much friggin fun. And way to addictive. Just say no. Same goes for gltron and tuxracer. Just don't do it. Go play quake or something, at least that gets boring after a while and you can get back to work.

    5. Re:New battle zone for old fans by blincoln · · Score: 2

      If you were a fan, check out pandemic's battle zone II

      The first one in the series was excellent. I snagged the Gold Edition which came with a really well-done (but &#$#&#@ *hard*) expansion pack.

      II is sitting on my shelf waiting to be tried out. I heard it was not as good.

      It's too bad this kind of game never seemed to catch on. Sacrifice was the same basic style, and that didn't do too well either.

      --
      "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
    6. Re:New battle zone for old fans by StandardDeviant · · Score: 1

      I never played BZII, but I can second (third?) the recommendation for the "modern" BattleZone. This is one of my favorite computer games of all time. Yes, it does have a few issues on 2k, but it plays fine on XP (go figure?), as I installed it a few weeks ago on my work machine (bleh, XP pro; I'd rather it be something Unixoid but if wishes were fishes, and all that).

    7. Re:New battle zone for old fans by nounderscores · · Score: 2

      I've just rediscovered BZ II. I have to say the coolest thing is real time deformable terrain that reacts when you build on it.

      check out www.planetbattlezone.com for mods

  18. Lies! by Zildy · · Score: 2, Funny

    This wasn't training for tank-to-tank battle...

    This was for knocking those elusive spaceships out of the sky...bastards won't stand still!

    --
    Karma: Excer..ex...excellahhh...realll good (mostly affected by drinking not done in moderation)
  19. Of course I own one by fobbman · · Score: 5, Funny

    "By clicking on this link you stipulate that you own one of the original machines".

    Don't be silly. I don't have the simulator. I've got the damned tank in my backyard. It's just that the neighbors got upset last time I blew up their Buick.

    1. Re:Of course I own one by muzzmac · · Score: 4, Funny

      Made out of old coathangers?

    2. Re:Of course I own one by limekiller4 · · Score: 1

      fobbman writes:
      "Don't be silly. I don't have the simulator. I've got the damned tank in my backyard. It's just that the neighbors got upset last time I blew up their Buick."

      This reminds me of a Bill Cosby skit regarding the effect of Noah's arc on your average neighbor...

      [thwap thwap thwap thwap]
      "Hey!"
      "Yes?"
      "What is this thing?"
      "It's an arc."
      "... Well could you get it out of my driveway? I have to get to work! [pause] What is this thing for, anyway?"
      "I can't tell you. HA HA HA HA HA HA HA."
      "Well, can't you just give me a little hint?"
      "You want a hint?"
      "Yes, please."
      "How long can you tread water? HA HA HA HA HA HA HA HA."

      --
      My .02,
      Limekiller
    3. Re:Of course I own one by xenode · · Score: 1

      You'd be surprised what many people actually do own as far as small tanks and armored vehicles go.

  20. Well, maybe not a kid... by OffTheRack · · Score: 3, Informative
    1. Re:Well, maybe not a kid... by ManicGiraffe · · Score: 1

      Holy shite. I live (well, I used to) in Clairemont - part of San Diego, NOT the other Claremont, California - (please note the spelling, that link is inconsistent) when the dude stole the tank. He wasn't disallusioned; he was nuts. And not everyone in Clairemont is a speed freak. Well, not most of them anyway.

      Besides, it was classic hearing the SWAT team shit themselves on the police band. IIRC, dude managed to hang up the tank on the median of Hwy. 163, and the CHP took care of things from there.

  21. Actually pretty cool... by Anonymous Coward · · Score: 4, Insightful

    Some relevant quotes:

    The Turret is controlled by a 'Star Wars' style yoke controller. It turns the guns and lets you change the elevation of the gun. . There are 3 type of weapons - 25mm cannon ; 7.62 mm coaxially mounted machine gun; TOW missile launcher with twin tubes.The upper left of the bezel hold the Range control, and also the magnification switch. The range control sets the height of the gun before you launch rockets or shoot the machine gun. The magnification switch changes your view from 3x to 10x. On the right side of the bezel, there is a switch for arming the TOW missiles. Once you fire these missiles, you can guide them with the 'laser' sights. You can steer the missile into targets, or into the ground if you overshoot the target.At the lower right near the yoke, are 7 buttons for selecting the 'AP' (armor piercing) rounds, or the 'HE' High Explosive rounds. You also have the choice of 'SS' single Shot or 'CF' Continuous Fire modes. You can also switch to the '7.62mm' machine gun also.


    The TOW was a wire-guided steered missile. The fact that they programmed that in is pretty cool. Also, different ammo types? I'm impressed. Did the MG and Cannon ammo follow balistic paths?

    1. Re:Actually pretty cool... by alanh · · Score: 2

      It has it backwards though. Star Wars is controlled by a Bradley Trainer style yoke controller.

      --
      - AlanH
    2. Re:Actually pretty cool... by CaseyB · · Score: 2

      Is that where they got that from? It's one of the very best arcade controllers ever. Totally natural UI for that style of game. Apart from a very small number of Atari games, no one used it again.

  22. My karma may go to hell for this one but I have to by Junior+J.+Junior+III · · Score: 2, Funny

    All I gotta say is: Tanks a lot to all the MAME developers for all the hard work!

    *ducks* *runs*

    --
    You see? You see? Your stupid minds! Stupid! Stupid!
  23. Re:In more important news by k_187 · · Score: 2

    except this isn't yet-another-coin-op-arcade-game. Its about custom hardware, running a modified Battlezone ROM to train Bradley gunners in the mid 80s. Semantics I suppose in your world, but the distinction is important.

    --
    11 was a racehorse
    12 was 12
    1111 Race
    12112
  24. Actually, by YuppieScum · · Score: 3, Funny

    I thought the lampoon was this movie.

    --
    This sig left unintentionally blank.
  25. Re:in other news...(mod parent up, bwahahahaha) by joejoejoejoe · · Score: 1

    eom.

    --
    Silly Rabbit: tricks are for kids.
  26. actually very real... by deft · · Score: 2

    "The other tanks do not fire at you, and the only way to end the game is to run out of ammo or shoot a 'friendly' tank or helicopter"

    So, uh, this is a faithful simulation of actual American war fighting methodologies?
    -----

    the way the persian gulf war went down, the other tanks rarely got a chance to fire at all, and there were more friendly fire incidents than enemy deaths.... so, yeah. :)

    --

    There's nothing Intelligent about Intelligent Design.
    1. Re:actually very real... by Ozymandias_KoK · · Score: 1

      By this presumably you mean there were more deaths due to friendly fire than deaths due to enemy fire. :)

  27. America's Army by 0x0d0a · · Score: 4, Funny

    Laugh now. Then wait until some ambulance-chaser files suit against the US government for a school shooting caused by the America's Army video game. :-(

    1. Re:America's Army by compwizrd · · Score: 1

      I was just playing that thing actually, downloaded it yesterday and started tonight.

      What a disappointment. I've seen this game before, it's called Counterstrike.

      No single player levels that I found, and tiny levels that play just like CS.

    2. Re:America's Army by susano_otter · · Score: 2
      No single player levels that I found...

      It sounds like you may have missed the whole point: America's Army was designed explicitly as a realistic squad tactics simulator. There was never any intention of creating single-player scenarios, or long scenarios, or deathmatch scenarios, or whatever.

      I've never played CS, so I don't know how much overlap there is, and I can't say AA is my favorite game or anything, but if you do a little research, you may discover that AA occupies a pretty unique space in the FPS genre.

      --

      Any sufficiently well-organized community is indistinguishable from Government.

    3. Re:America's Army by compwizrd · · Score: 1

      From the 20 minutes I spent in a training mission being alternately shot at, or throwing grenades at people randomly(oddly enough I only hit enemies), and running around in a maze, doing the same level over and over, I'd say it's a LOT like CS. You die, you respawn at the end of the level, and try it again.

      The game was exactly a deathmatch scenario. You run around against other players who are trying to kill you, while your fellow "teammates" shoot at you and the other enemies.

      The impression I got is that it'd be much like the game starts out. You qualify for your shooting, you do a little parachute training, etc etc. Then move on to different things, moving your way up or along.

      What did the M16A training, the Grenade throwing, and the obstacle course have to do with the next level where you run around just like in Quake 3, killing people over and over? I did wander into the Parachute training, hoping it would lead somewhere else, but I suspect the next part will be parachuting into a zone, and you guessed it, shooting people in a deathmatch. All that was missing was respawning weapons.

    4. Re:America's Army by susano_otter · · Score: 2

      Like I said, it's not my favorite game, mainly for the reasons you've mentioned.

      I guess I got confused by some of your terminology: In my schema, "deathmatch" means instant respawns, where you re-enter the round and attempt to rack up more points before the end. AA does what I think of as "mission-based" scenarios, where you don't respawn until the mission is over.

      I guess there's a lot more overlap than I thought. I actually liked a lot of the training stuff (which is where the uniqueness mainly seems to be), just... not to play.

      So yeah, I guess I can totally see the "AA is unique in the way it sucks" point of view. I hope the Bradley trainer works out better for you ;)

      --

      Any sufficiently well-organized community is indistinguishable from Government.

  28. MAME needs to emulate this now by WebMasterJoe · · Score: 4, Funny

    I want MAME to get to work on emulating the degenatron! "Swing from green dot to green dot with your red square monkey!"

    That's what I want MAME to support.

    --
    I really hate signatures, but go to my website.
    1. Re:MAME needs to emulate this now by ActiveSX · · Score: 2, Informative

      That's really a job for MESS, MAME's emulate-everything-that's-not-an-arcade-machine sibling. Wait, maybe MAME should do it. Crap, a console that takes quarters? Damnit, now I'm confused.

  29. Re:In more important news by BrookHarty · · Score: 1, Offtopic

    I now this is off topic, but im replying to Flarners.

    Where do we go to find out this type of news with forums? Kuro5hin? Plastic? Metafilter?

  30. Re:Wow...... by FyRE666 · · Score: 2

    Well, all I can really say is that I'm sure glad we didn't have any big wars during the 80's, because this is just funny. I'm off now, to download this incredible training simulation and turn myself into a lethal killing machine, able to blow up tanks with single shells.

    Yeah, of course they should have kitted it out with a nice 30 inch monitor and nice 3D hardware pushing 4,000,000,000 textured polys a second, with dolby 5.1 sound and authentic hydraulic motion.

    Oh wait, this was built about 20 years ago....

  31. The Bradley Fighting Vehicle by Chasing+Amy · · Score: 5, Informative

    Sure, but they *wouldn't* like the Bradley if it had been constructed without the safety modifications mentioned in the film. Hot aluminum vapor filling the cabin when the tank gets fired upon isn't a good thing...

    Plus, it was originally designed as a fast troop transport and ended up a slower smaller tank after decades of bureaucracy and *billions* of dollars--a huge waste of resources at the taxpayers' expense. Remember the outcry against military cost overruns in the 80s? The Bradley was one of the big reasons. :-)

    --

    Chasing Amy
    (We all chase Amy...)
    "The more corrupt the state, the more numerous the laws"-Tacitus
    1. Re:The Bradley Fighting Vehicle by Anonymous Coward · · Score: 2, Funny

      Plus, it was originally designed as a fast troop transport and ended up a slower smaller tank after decades of bureaucracy and *billions* of dollars--a huge waste of resources at the taxpayers' expense.

      This sounds so familiar... Replace the words:

      - "fast troop transport" with "fast focused application",

      - "bureaucracy" with "marketing dept",

      - "billions" with "hundreds of thousands", and finally

      - "taxpayers" with "shareholders" and ... Welcome to my world!!!

  32. I resent your comment by x+mani+x · · Score: 4, Insightful

    I resent your "in more important news" comment. This is extremely cool news, as the Bradley Trainer has almost been a piece of mythology in video game history. The US military hired this guy to make an enhanced version of Battlezone to simulate tank combat. This isn't an arcade game, it is a military simulator, developed by an arcade game developer. Pretty much everyone interested in classic gaming has wanted to play this, and just about no one has been able to until now.

    Personally, I couldn't care less that a new version of FreeBSD came out. Go submit it as a story; don't go and use your "scoops" as troll ammunition. In short, your comment is a straight up troll and should be modded as such.

    -Mani

  33. 17 USC 117 and Betamax by yerricde · · Score: 2

    the computer software backup clause only applies to identical backups

    The backup law, 17 USC 117, permits some limited adaptations, such as (I'd assume; IANAL) copying the work from a Battlezone board to a computer. And even if the backup law doesn't cover it, wouldn't such copying be covered under the fair-use space-shifting right of the Betamax and Diamond precedents?

    --
    Will I retire or break 10K?
    1. Re:17 USC 117 and Betamax by foo12 · · Score: 1

      No -- you're not allowed to copy (back-up, time/space-shift) what you for which you posess no legal right to the source.

    2. Re:17 USC 117 and Betamax by foo12 · · Score: 1

      Ach yes: source == original. You cannot time/space shift unless you have legal rights to the original copy. Everywhere else I wouldn't have had to be so careful in my word choice, but this is /. : )

  34. Re:In more important news by Hork_Monkey · · Score: 5, Insightful

    I for one found this interesting. If you look beneath the surface, you see a glimpse into history of what was actually being used to train our soldiers during the cold war.

    We may live in a world now where this level of application is laughable, but look at the fact that during the 80's this was cutting edge.

    With this in perpective, this game was probably much more advanced than the training programs used by the people we were training to fight. Sure, it probably wouldn't have trained people as well as blowing stuff up in the real thing, but this was a pretty large step into modern military training.

    I had never heard of this before, so I did find it worthy to be posted here. The re-relase story may not be too interesting, but the idea of early military computer based training is to me.

  35. Dump Battlezone and use the XORs by yerricde · · Score: 2, Informative

    makes it tough to claim you have the original ROM.

    It was a wirewrap, with few if any consequential changes made to the ROM. The diffs from the Battlezone ROM to the Bradley Trainer ROM are a work of the United States government; thus, the XORs from Battlezone to Bradley Trainer are legal to redistribute. (All works created by the US government enter the public domain upon first publication.) If you have a Battlezone board, dump its ROMs and then use the XORs.

    --
    Will I retire or break 10K?
  36. Real Experience by citking · · Score: 5, Informative
    I was in the Army for three years as a mechanized infantryman and can attest to the accuracy of the simulator. It really is very close to the real experience...except for sleeping in the hard driver's seat, driving 2 KM with the ramp in the down position, stalling, throwing track in the mud on a rainy day, spending 10 minutes fueling the beast, driving at night with an infrared display screen that looked like a big green blob...

    And you don't have a lieutenant four years younger than you yelling through the headset all the while.

    I miss the good ol' days! *sniff*

    --
    "This food is problematic."
    1. Re:Real Experience by lspd · · Score: 3, Informative

      I was Mech Infantry from 1996 to 2000 in the 1st Infantry Division. I've never seen this POS before. We used a UCOFT simulator (page 9) for regular gunnery training, and CCTT for company level training.

      Although I can't find anything on the net to back me up, if I remember right, the UCOFT ran on VAX/VMS. The graphics were about up to the level of bzFlag.

      CCTT is a fairly recent creation though. The graphics in CCTT are quite good, but the last time I got to play in one (1999) the AI was completely braindead. I believe the simulators in CCTT ran on Windows, but I never saw a BSOD to back this up.

      The TRUELY comical simulator was the MACS. This POS was a Nintendo light-gun built in the shape on of M-16 attached to a Commodore 64. My company still had these (though they were RARELY used) when I left in 2000.

    2. Re:Real Experience by plavigna · · Score: 1

      I completed the Tank Commander's Course at Gowen Field, Boise Idaho in 1989, and the tank simulator we used was called 'MCOF' (I'm pretty sure that's what it was called for M60A3's, and it certainly wasn't a POS).

      This thing must have cost serious bucks, 'cause it was in a refrigerated trailer and each trailer had a computer support team. It must have been UNIX. The simulator supported a laser range-finder and all sorts of high-end features, and the graphics sure didn't use wireframes (it even had a simulated loader that called 'up').

      That must have been extremely high-tech for the time because it looked a whole lot better than those screenshots.

    3. Re:Real Experience by pompeiisneaks · · Score: 1

      Yup I read all the subthreads to this comment too. I am currently a Mechanized Infantryman and they use UCOFT now for training. I work at the 3rd Infantry Division in Fort Stewart. I haven't ever used the UCOFT though myself as I am not on a bradley, I got stuck in HQ and drive around on an ancient M113 tracked vehicle...

      heh Hooah! Infantry!

      --
      -- Phillip Davis phil at daviszone dot org
    4. Re:Real Experience by ivrcti · · Score: 1

      I was an M1 platoon leader at Fort Stewart in days gone by (24th ID then). From those of us not wearing a uniform any more, thanks for serving your nation. I remember the nights without sleep, the lousy rations, the cranky CO's and all the other "friction." Hang tough. Consider this a salute from one ex-soldier. Thanks! Nelson Sebright

    5. Re:Real Experience by lspd · · Score: 1

      That link I gave to the UCOFT also has details about MCOFT (page 12).

  37. Re:roms by puto · · Score: 4, Informative

    Hey man, you didn;t hear it from me. But if you go to this link http://www.tombstones.org.uk you will find the info you need. It is a group of people who have a project to keep the roms alive. You can get all the mame roms on 10 cds for like 10-15 bucks, all verified and working. You have to find mame on your on. But you can get it off the site as well.

    I actuall ordered two sets. Paypaled money to two different people. Thinking that one would rip me off. And you know what? 7 days later they both came in the mail. It has been mame hell in my house since. 3200 working games.

    TheFlatline

    --
    The Revolution Will Not Be Televised
  38. Re:roms by gmhowell · · Score: 1

    Ask and ye shall receive: the tombstone project, while not a download site, will sell you a complete set of MAME ROM's on CD or DVD. Or you can go to eBay and look for people selling the exact same thing.

    --
    Jesus was all right but his disciples were thick and ordinary. -John Lennon
  39. Give it up for these ROM GUYS by puto · · Score: 2, Redundant

    http://www.tombstones.org.uk

    They sell rom sets for the cost of media and shipping. You click on the area of the world you are on and they show you who is availible.

    I got all the games for 10 bucks. 3200. But you have to find mame on your own.

    Theflatline

    --
    The Revolution Will Not Be Televised
  40. To those who modded the parent a troll by Inthewire · · Score: 1

    You must not be familiar with the Armed Services Vocational Aptitude Battery. It's a test that is administered to recruits. It pre-qualifies them for certain fields.
    This friend of mine (a fellow who graduated from high school when he was 21) did not score well on his ASVAB and wound up assigned to a Bradley in Korea. He is a tool. Since leaving the service he has taken a few community college classes and worked his way up to Assistant Manager at Blockbuster.
    The parent wasn't a troll, it was an observation, a bon mot. Rocket scientists work on rockets. Morons who can count drive Bradleys.

    --


    Writers imply. Readers infer.
  41. my favorite feature by coaxial · · Score: 1, Redundant

    ricocheting the big square bullets off walls to kill the enemy.

    *chhhh*
    *bong*
    *bong*
    *bong*
    *bhgh*
    *doo-do o-doo-doo-doo-dwup* :)

  42. Oh my! by jsse · · Score: 2, Funny

    These guys are cheating! They used Wire-frame hack so as to see thru the obstacles to take advantages of others!

  43. Errr ... by vrai · · Score: 1
    You shoot a friendly, it's game over man, game over.

    Tell that to the British, Canadians, members of the Red Cross, Chinese Embassy workers, and assorted Afghan wedding parties.

    If only the USAF had trained with this simulator the bloodshed could have been avoided!

    1. Re:Errr ... by Wyatt+Earp · · Score: 1

      Upwards of 30% of Allied casualties in the ETO in 1943-1945 were from fratricide.

      You put a British Army Warrior IFV next to a Soviet BMP-2 and then look at it through FLIR at night through smoke, sleet/rail and clouds and tell me how the AH-64s and A-10s were suposed to get 100% of the targets ID'ed right.

      It's not like Command and Conquer out there, you don't have to hold an extra key down to target friendlies.

      The situation with the Canadians in Afghanistan was a screw up, and the pilots you will note are not flying anymore, so it's game over for them.

      As for the Chinese Embassy, it's funny how that PGM targeted the wing of the building with the Intelligence Attaches isn't it?

    2. Re:Errr ... by DNS-and-BIND · · Score: 2

      It's shocking what gaps are in the knowledge of the public...the Chinese Embassy bombing was due to the Chinese using their embassy transmitters to relay commands from the Serbian command to the units in the field in Kosovo. The Chinese took sides, and ergo were targets. The Afghan wedding party was an successful Al-Qaeda disinformation campaign. AQ did the killing, but hey you won't hear that on the `objective` media.

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
  44. Battlezone: The first First-Person Shooter by Anonymous Coward · · Score: 1, Insightful

    It just occurred to me that Battlezone had to be the very first of the "First-Person Shooter" class of games. You were in a tank instead of on foot, but it's very much the same feel.

    Sigh. Has there really been nothing new in video games since the 80's? It feels that way.

  45. Re:roms by twist420 · · Score: 1

    > I actually ordered two sets. No, you *requested* 2 sets ;) Tombstones doesn't sell anything. They buy CD's & postage on your behalf with the money you send them*. Not a penny of profit is made at all. * The other method involves the requester shipping the CD's & postage with a return envelope, and no money is exchanged at all. The service is entirely free and non-profit. Just wanted to clarify :)

  46. Stick Figure tanks by sittius · · Score: 1

    That's because the original BattleZone, of which the trainer was a modification, used "stick-figures" or a sort of "wire frame". BattleZone is ,after all, older than dog dirt >:)

    --
    Xibalba: My hell. Your hell. Our hell!
  47. Re:roms by twist420 · · Score: 1

    "the tombstone project [tombstones.org.uk], while not a download site, will sell you a complete set of MAME ROM's on CD or DVD" Nope. They don't sell anything at all. They purchase CD's and postage on your behalf with the money you send them. There are no sales nor any profit being made. The main reason they exist is to prevent others *who do* sell them on Ebay or whatnot from making a profit off of others' work (by undercutting them since it's only the materials being paid for) They are absolutely *not* the same thing at all. I just wanted to clarify that for the sake of accuracy :)

  48. Re:Only two people can use it! by k_187 · · Score: 2

    Yes, but these ROMs were created for the US army, so there's a decent chance they're public domain. I have no idea if that's true or not, but it is possible.

    --
    11 was a racehorse
    12 was 12
    1111 Race
    12112
  49. Bradley crew != Id10T by ytsejam-ppc · · Score: 1

    Excuse me, mr. Troll, but as a bradley gunner for 3 years, I can say that my ASVAB score was 99 and I chose infantry because it offered me $22,500 for college. I had the entire range of military specialties at my disposal but choose infantry for the college money. Me and my Army funded college degree had a wonderful time blowing things up. There were tons of idiots in the infantry, and tons of intelligent people who were doing exactly what I did -- getting money for education that we couldn't come up with elsewhere.
    Keep your trolls to yourself and show some common sense. I'm sure there are even some intelligent Blockbuster assitant managers who would argue with your intimations of intelligence.

    MOS : 11M-C2 Bradley Gunner, Dragon qualified

  50. Re:Wow...... by ContemporaryInsanity · · Score: 1

    More than 20 years ago IIRC.
    When I was a lad (8, 9, I dunno, 34 now) they used to have one of these in the arcade at a resort my parents used to take me to every other year or so (a caravan park in Mablethorpe, UK, if anyone's interested, yes - I was deprived). Forget the awesome graphics & gameplay (for the time), the most fun you could have with one of these was to spread black shoe polish around the periscope bit that you put your head against and wait. Worked every time.

  51. One reason the Bradley sucked... by X-Nc · · Score: 1

    I grew up in Germany in the 70's and 80's and I remember "Reforger" and "Autumn Forge". One of the main reasons the Bradley failed was it was to fast. It would outrun the Armor and Infantry. Nothing like being in a box surrounded by enemy guns. The Sgt. York was supposed to be the replacement that actually worked but funding was killed on it before it could be produced.

    --
    --
    If I actually could spell I'd have spelled it right in the first place.
    1. Re:One reason the Bradley sucked... by Ozymandias_KoK · · Score: 1

      You have no idea what you are talking about. The Bradley is not as fast as the Abrams, and the Sgt York was an anti-aircraft gun.

  52. Assumed the user had a Battlezone board by yerricde · · Score: 1

    You cannot time/space shift unless you have legal rights to the original copy.

    My assumption, "copying the work from a Battlezone board to a computer", assumed that the user was at least in possession of a legitimate copy of Battlezone(tm) software. And unless the user is renting the board (such as in a hypothetical Blockbuster store that carries arcade boards), the user is probably the owner of a legitimate copy and therefore allowed to exercise rights under 17 USC 117.

    --
    Will I retire or break 10K?
  53. So close by bagsc · · Score: 1

    Commanche would be under Army again though :( Interesting related factoid: the Army has more aircraft than the Air Force does http://www-rucker.army.mil/

    --
    http://www.accountkiller.com/removal-requested
  54. Last Post! by alpg · · Score: 1

    Eh, that's it, I guess. No 300 million dollar unveiling event for this
    kernel, I'm afraid, but you're still supposed to think of this as the
    "happening of the century" (at least until the next kernel comes along).
    Oh, and this is another kernel in that great and venerable "BugFree(tm)"
    series of kernels. So be not afraid of bugs, but go out in the streets
    and deliver this message of joy to the masses.
    -- Linus Torvalds, on releasing 1.3.27

    - this post brought to you by the Automated Last Post Generator...