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In-Depth Sims Online Development Story

Nicholas Palmer writes "GameSpot has a really in-depth feature story on the development process behind The Sims Online. It gets into things like how the team had to refactor the game's 3 million lines of code last year. Will Wright mentions his desire to see TSO to grow into a community similar to Slashdot's." Great game - although the latest wipe of the game means all Blockstackers' hard work on our house will be gone. Still, the social dynamics, IMHO, are much more interesting in TSO, because it enforces cooperation.

22 of 135 comments (clear)

  1. A community like slashdot? by Anonymous Coward · · Score: 4, Funny

    You mean there will be simtrolls?
    The will be sim gnu/hippies?
    sim linux zealots (running simlinux)
    Sim janitors (and their dupes)
    And the abillity to sim-mod simtrolls to -1?

    1. Re:A community like slashdot? by Rhubarb+Crumble · · Score: 3, Funny

      I don't even want to think about sim-goatse-guy...

  2. The Sims Online? by Woogiemonger · · Score: 2, Funny

    So do you have to find the red pill to leave the game?

    1. Re:The Sims Online? by iMMersE · · Score: 2, Funny

      (Ignoring Matrix reference)

      I believe not, you just need to click the disk icon then "quit".

      --
      codegolf.com - smaller *is* better.
  3. Go outside ... by Rudy+Rodarte · · Score: 5, Funny

    ..and make some real friends!! Leave these Sims alone.

    Now, excuse me while I go play some Metriod Prime.
    Enters dark room, all alone with only some Diet Rite and some leftover turkey Ahh, sweet sweet bliss.

  4. Not likely ... by iMMersE · · Score: 2, Funny

    Will Wright mentions his desire to see TSO to grow into a community similar to Slashdot's."

    What? A community where everyone goes around saying "IANAL, but "?

    Not sure I want to play this ...

    --
    codegolf.com - smaller *is* better.
  5. huh? by IIRCAFAIKIANAL · · Score: 5, Funny
    With The Sims Online, Wright believes the community will form in a way similar to the one formed around Slashdot.org, the popular technology news site. "There's no central editor on Slashdot, but it's a collection of readers who have evolved it into a great site for news."


    He must be thinking of Kuro5hin...

    *ducks*
    --
    Robots are everywhere, and they eat old people's medicine for fuel.
  6. TSO Like /.? by E-Rock-23 · · Score: 4, Funny

    If The Sims Online is going to be anything like Slashdot, it's going to have the following things:

    1. Duplicate Everything.
    2. Cheesey polls with the ever-present CowboyNeal option.
    3. Trolls.
    4. Anonymous Sims who think they're smarter than everyone else, but afraid to reveal their true selves.
    5. CmdrTaco's Anime Hut (to me, that'd be a plus)
    6. A Town Hall where geeks with no lives can bitch about Farscape and Firefly being cancled.
    7. Computers that boot into Linux, run WINE, and then play The Sims Online.
    8. Insert Rip on JonKatz Here.
    9. A graveyard with tombstones that read MINIX, FreeBSD, and other OSs people are fond of calling "dead."
    10. UFOs and subsequent Government Cover-Ups.
    11. A Babylon 5 Shrine.
    12. The city of Torvalds, CA.

    What I'd really like to see in TSO would be a hidden Middle Earth landscape, in which case I'd hustle in and set up shop at either Eisengard or Mordor (preferably Mordor). Sim LotR, Sim Hobbits, Sim Uruk-Hai, Sim Rangers, wouldn't that be grand?

    --
    Blog Prophyts - Right On, Man
    1. Re:TSO Like /.? by Anarchofascist · · Score: 5, Funny

      You forgot ...
      13. Duplicate Everything.

      --
      Once more unto the breach, dear friends, once more, Or close the wall up with our American dead!
    2. Re:TSO Like /.? by BESTouff · · Score: 2, Funny

      9. A graveyard with tombstones that read MINIX, FreeBSD, and other OSs people are fond of calling "dead."
      9.5 Zombies with a chicken head, named "Amiga"

  7. Re:Make The Sims Open Source! by iMMersE · · Score: 5, Funny

    Not a bad idea - Then slashdot readers will know how social interaction works :)

    --
    codegolf.com - smaller *is* better.
  8. Slashdot Community by GothChip · · Score: 2, Funny

    Does that mean there will be a Sim Natalie Portman?

    1. Re:Slashdot Community by HiQ · · Score: 2, Funny

      *snifs* Ooooh, do I smell hot simgrits? *ducks*

    2. Re:Slashdot Community by mobets · · Score: 2, Funny

      I'm petrified at the thought.

      --

      It was me, I did it, I moved your cheese
    3. Re:Slashdot Community by RatBastard · · Score: 3, Funny

      I am too. In my pants.

      --
      Boobies never hurt anyone. - Sherry Glaser.
  9. It would be like your worst nightmare/best dream by Dusabre · · Score: 5, Funny

    Like Slashdot?

    You mean fractured down opinionated economic, moral and technology fault lines?MS-bashers/Linux-bashers, Linus lovers/Linus haters, ecofreak/technojunkies, libertarians/communists, 'information wants to be free' swappers/ 'theft is theft' moralists and JonKatz fans/foes .

    I can just imagine it, your choice of spouse is decided by the ominous by BSD/Red hat question? Or even worse, Star Trek/Lord of the Rings?

    Or you meet a new neighbour and you wonder whether their game house or the computer that they're running it from is more modded?

    Or that neighbour constantly comes round your house asking if you've heard of a free sofa that is also a fridge and a multimedia centre (must play OGGs) and a PDA. And is a eco friendly. And open-source. Or when they should start teaching their kids how to code, at 2, 3 or in the womb?

    I also wonder how many CowboyNeal based aliases there will be on-line.

    Then again, since it'll be a Windows game, I don't think 'all' the Slashdot community will take it up.

  10. There is one thing lacking in these sims... by twoslice · · Score: 3, Funny

    There is no way you can really simulate a bitch slap from your girlfriend 'cause she found out you were screwing her sister...

    --

    From excellent karma to terible karma with a single +5 funny post...
  11. Re:Someone explain the point of this game to me by c.emmertfoster · · Score: 3, Funny

    To earn money in game your Sim must use "job obects," which are similar to paining with the easel in the off-line version. In practice this results in waiting five to ten minutes for your task to complete, earning about $50 (enough to buy almost nothing) and repeating endlessly, pausing on occasion to eat, shower, etc.

    After "playing" the game long enough you realize that it would be more fun to eat, shower, and paint in real life.

    --
    We can neither love nor pity nor forgive. If you make a slip in handling us you die!
  12. Of course there's a point! by tswinzig · · Score: 3, Funny

    It allows someone without a real life to simulate one.

    --

    "And like that ... he's gone."
  13. Re:Don't ever criticize the moderation system! by blancolioni · · Score: 3, Funny

    I wish I could metamoderate the moderation to +1, Funny.

  14. Re:It would be like your worst nightmare/best drea by sean23007 · · Score: 4, Funny

    Then again, since it'll be a Windows game, I don't think 'all' the Slashdot community will take it up.

    Yeah, just 90%. You know, that 90% of the Slashdot community that raves about how great Linux is and how much Microsoft from the saftey of Internet Explorer on Windows? Slashdot: you will never find a more wretched hive of scum and hypocrisy.

    --

    Lack of eloquence does not denote lack of intelligence, though they often coincide.
  15. Re:Don't ever criticize the moderation system! by blancolioni · · Score: 2, Funny

    Btw, you are a brave man to participate in this discussion while being logged in. You'll leave at least 2 points of Karma.

    It's OK, I have a life.