In-Depth Sims Online Development Story
Nicholas Palmer writes "GameSpot has a really
in-depth feature story on the development process behind The Sims Online.
It gets into things like how the team had to refactor the game's 3 million lines
of code last year. Will Wright mentions his desire to see TSO to grow into
a community similar to
Slashdot's." Great game - although the latest wipe of the game means all Blockstackers' hard work on our house will be gone. Still, the social dynamics, IMHO, are much more interesting in TSO, because it enforces cooperation.
http://gamespot.com/gamespot/features/pc/simsonlin e/wright_hand.html
the space syntax group at UCL, London, have been looking into this for a while now. They even have some (mac only) apps you can use.