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GeForce FX And More From AGDC 2002

Mr.Tweak writes "We have posted some coverage from the Australian Game Developers Conference which was held over this past weekend at the Melbourne Convention Center. There you will find information on Sony's PS2 online gaming plans, Sony's PS2 Linux Development Kits, and videos and pictures of nVidia's GeForce FX in action as well as shots of the graphics card and other juicy details."

33 of 191 comments (clear)

  1. Drool... by Hi_2k · · Score: 4, Funny

    So much gaming, so little time before the slashdot effect kicks in!

    --
    When life gives you crap, Make Crapade.
    Sluggy Freelance.
  2. I prefer Nvidia by packeteer · · Score: 3, Redundant

    The drivers for linux are along with Matrox the best you can get. Everything is wonderful with my Geforce 4 under Mandrake 9 and i love it.

    --
    unzip; strip; touch; finger; mount; fsck; more; yes; unmount; sleep
  3. Look before you mod by Hi_2k · · Score: 3, Funny

    the link is to some church site in another language (i think italian) Dont drink and mod!

    --
    When life gives you crap, Make Crapade.
    Sluggy Freelance.
  4. Anyone else tired of GeForce's marketing? by salvius · · Score: 5, Insightful

    While I think that the new GeForce card is constantly showing just how good it is, there is not reason to completely over-exaggerate its capabilities. I hate videos showing one model in a very simplistic scene and being hailed as 'most realistic 3D ever.' For these demos to be realistic, they need to have REAL scenes, with real moving objects. I wish marketing was more honest.

    1. Re:Anyone else tired of GeForce's marketing? by Dan+Guisinger · · Score: 5, Funny

      While you are at it, I'm tired of hearing Windows and Linux, lets change their names as well.

    2. Re:Anyone else tired of GeForce's marketing? by Tyreth · · Score: 4, Informative

      I was there and saw the demo, and the fairy model was very impressive for computer graphics. The Ogre also.

      However, as for REAL scenes, they also ran the game Stalker with the geforce FX. It looked VERY nice, ran slightly jerky at some parts - something gamers would shudder at - but on the whole very impressive speed for the detail available. Of course, not as realistic as the fairy model, but still very nice.

      So look at the screenshots for that game and imagine it running at perhaps 40-60 fps at a guess, and thats what we saw there. The nVidia guy there said he tried it with a Geforce 4 MX 200 and it ran at around 2-3 fps. Still, that's an MX so not much surprise there.

    3. Re:Anyone else tired of GeForce's marketing? by quitcherbitchen · · Score: 3, Insightful

      I hate videos showing one model in a very simplistic scene and being hailed as 'most realistic 3D ever.'

      Most of those videos are technology demos and are designed to show off specific aspects of the GPU. Placing the effects in the context of a realistic scene is the duty of those who develop the 3D apps. I'd rather see that a card can do some thing new and see how well it can do it rather than watch a video chock full of polygons and nothing else.

  5. PS2 Linux Dev Kits? by stevarooski · · Score: 4, Interesting

    The real ps2 dev kits already run a linux kernel. Are these like 'lite' versions of the real thing? Are they really aimed at young people? If so, then they better come with some good debugging software, since the machine is only half the battle! The program I've used is made by a company called ProDG, and is prohibitively expensive. However, its an indispensable tool.

    Incidently, PS2 dev kits are *very* cool to work with--much better than the NGC dev kits, and they lock up less than the XBOX dev kits (by this, I mean its harder to freeze them so that they can't be rebooted remotely). All in all a good experience to work with. However, they are also very expensive. By trying to make them more accessible, Sony will definitely lengthen the lifespan of the PS2.

    --

    - - - - - - - -
    Don't worry, being eaten by a crocodile is just like going to sleep in a giant blender.
    1. Re:PS2 Linux Dev Kits? by strags · · Score: 3, Informative

      No - the PS2 Linux kit is basically a keyboard, hard-drive and ethernet adapatr, plus a version of Linux on DVD. It runs on a standard PS2.

      The official devkits (TOOLs) consist of a PC and a PS2 in the same box. The PC runs Linux, and handles code download/debugging between the PS2 and the developer's PC. The PS2 doesn't run Linux.

      The Linux kit is cool to start developing on, provided you're not a novice - Sony provides 90% of the official PS2 docs, as well as a bunch of sample code. If you want to learn how to throw DMA chains at the vector units, it's a good start. Unfortunately, gdb is about as sophisticated a debugger as you're going to get. Also, there's no mechanism provided for debugging the vector units. Bear in mind we're talking about relatively low-level code here.

      Another big problem is that since Linux is a virtual memory environment, your DMA chains have to be pre-processed by the kernel in order to translate all the virtual memory addresses to physical ones, which basically means your code will never be as fast as it would be on a TOOL, or a PS2 without Linux.

      Oh yes - one other thing - the TOOLs have 128MB of RAM, the real PS2's only have 32MB.

  6. Re:They make games in Australia? by gr0ngb0t · · Score: 3, Informative
  7. Argh!! by Anonymous Coward · · Score: 3, Funny

    I'm just getting over my gaming addiction, you insensitive clod!

  8. Linking to forums by Mage+Powers · · Score: 3, Insightful

    I thought we had realised that linking to forums is a bad idea... ahh well.

  9. Whoa! by ekrout · · Score: 4, Interesting

    People, this is a big card. I mean, wow. Seriously.

    I heard from NVIDIA folks that the requirements for powering this monster were originally reported to be within AGP power budget but that's simply not true anymore. It was just confirmed that GeForce FX requires an auxiliary power supply such as ATI's 9700 Pro.

    As if that's not enough, the GeForce FX also requires an extra slot.

    But trust me, my friends/fans/foes -- I've played the latest games on this thing at a few private screenings with friends I have in the industry, and I assure you that this FX card simply will not dissappoint!

    --

    If you celebrate Xmas, befriend me (538
  10. Another video by MagPulse · · Score: 5, Interesting

    Here's a video where an NVidia engineer has a GF FX running two demos. It crashes twice, once taking the whole system down for a reboot.

  11. MMORGASM by xigxag · · Score: 5, Funny

    The day that these cards can realistically render the naked human body in real-time motion is fast approaching. At which point, judging by the history of cable TV, the VCR and the DVD, these $500 videocard monstrosities will go flying off the shelves.

    --
    There are two kinds of people: 1) those who start arrays with one and 1) those who start them with zero.
  12. Lag Lag Lag Lag LAG! by coloth · · Score: 5, Interesting

    I recently replaced my GeForce2 MX with a GeForce4 Ti 4200. I have a P3-1000.

    Of course, the first thing I did was to download some of the NVidia demos, so I could witness the awesome power of my new card. I was especially interested in the wolfman demo.

    Well, it was spectacular. You could drive him around, make his hair longer or shorter, change the lighting, etc... And the characterization was lightyears beyond anything in Dungeon Siege, Warcraft III, or any other current game.

    Then, I hit escape, and I was back to reality.

    That was three or four months ago. Realistically, I imagine I'll have to wait until Doom III, maybe 5 or 6 months more, before I can actually play a game which will take advantage of a non-trivial part of my new GPU's power.

    How long will it be before an FX board will be taxed by a new game?

    If people will pay $399 for a state of the art card, I suggest that some game publisher consider developing a game at the $199 or $249 price point which will really take advantage of these cards.

    Otherwise, the best we can hope for is a few more frames of the same ugly polygons.

    --

    Machines take me by surprise with great frequency. -A. Turing

    1. Re:Lag Lag Lag Lag LAG! by Sycraft-fu · · Score: 4, Informative

      That's actually one of the idea behing nVidia's whole CG thing. Allow developers to easily develop a game that can take advantage of teh latest features, but still runs just fine on older hardware. Now how well it will work and catch on is another matter, but it gives hope for quicker support of new technology.

  13. If the link goes down: by koko775 · · Score: 5, Informative

    damn slashdot effect already taking place, so w/o further ado --
    ---

    Introduction - More Hardware Next Year Please

    To be deadly honest with you, the Australian Game Developers Conference which was held over this past weekend at the Melbourne Convention Center was not all that exciting for a strictly hardware junkie like myself.

    However... for an Australian conference, it was very good to see large companies such as Intel, AMD, nVidia, Microsoft, Sony and Creative in your backyard all putting some dollars back into the industry for the benefit of future game development in our good country down under.

    While we did not see it necessary to post any formal coverage, throughout the weekend we did learn a few things of interest for us hardware folks, obviously though much of it was focused toward the gaming industry with no ground-breaking new juicy hardware news to feed you folk with.

    So without further ado, here is some of the interesting bit and pieces I found @ ADGC 2002.

    Please note throughout this thread you can click on each image for a larger version.

    Sony on PS2 - Still Pushing Hard

    - PS2 Online Gaming Service

    First off, at their Delegate Cocktail Party, Sony let a noisy, mostly student dominated crowd of 300 or more know that they will launch their very own online gaming service for the PS2 in Australia sometime during our winter season next year - no in-depth details were given by the speaker battling to sound himself above the crowd.

    This service will compete with Microsoft's Xbox Live online gaming service which should go live in Australia around the same time, we think.

    - PS2 Linux Dev Kit

    Sony were also showing off their PS2 Linux Development kit with the aim of getting more up and coming game developers to learn the art behind programming PS2 games under the Linux OS.

    These kits sell for around $1000 Australian (roughly $500 US).

    nVidia bring beautiful Dawn to our shores!
    (Image: http://www.tweaktown.com/popImg.php?img=agdc02_01l .jpg)
    One of the company stands I thought I would stop by was nVidia where the friendly Steve Burke, Art Director and co from the Santa Clare office in the US of A were showing off their GeForce FX graphics card (to my delight) and CG Graphics engine and development software.

    - The Videos
    (Image: http://www.tweaktown.com/popImg.php?img=agdc02_02l .jpg)
    Now most of us have seen the stunning NV30 videos floating around the Internet over the past month or so. I remember when I first saw these videos and how amazed I was. Seeing the NV30 in action personally impressed me a whole lot more with what the technology is truly capable of - somewhat refreshing my excitement over the new product.
    (Image: http://www.tweaktown.com/popImg.php?img=agdc02_03l .jpg)
    We shot 3 or 4 minutes of our own new video footage of both the Dawn and Ogre demos for your viewing pleasure. To view these AVI files, you will need to download the latest DivX codec from the DivX website.

    You can download both videos here from our servers:
    - Video #1 (Dawn) (10.1mb) (Link: http://www.tweaktown.com/files/nv30dawn.avi)

    - Video #2 (Ogre) (6.7mb) (Link: http://www.tweaktown.com/files/nv30ogre.avi)

    - The Card

    After we shot the videos, I asked if we could get a closer look at the NV30 graphics card. While nVidia refused to power down their systems (fair enough - we cannot take Dawn away from fellow jaw dropped perverts) they did offer to take the sides off one of their three ASUS nForce2 Athlon XP 2700+ powered systems they were demonstrating...

    (Image: http://www.tweaktown.com/popImg.php?img=agdc02_04l .jpg)
    (Image: http://www.tweaktown.com/popImg.php?img=agdc02_05l .jpg)
    (Image: http://www.tweaktown.com/popImg.php?img=agdc02_06l .jpg)

    These shots give us a good idea of just how much space these monsters are going to take up inside our cases. As you can see, the heat pipe cooling technology is going to cover two of your first PCI slots - whether you like it or not, start to get used to the fact guys.

    - Cooling

    While we couldn't see it, the fan cooling the heat pipes was very loud - we are talking almost Delta-like volume levels. Possibly, as we get closer to seeing these cards in retail, nVidia may tweak the cooling systems to a more noise tolerable level - at least I hope so.

    When quizzed by a gamer at the sound levels coming from the back of the card, an nVidia rep was quick to suggest that it wouldn't matter much because gamers would be using headphones during their gaming. Unless the cooling technology has thermal throttling (which it very well may, mind you) I would have to disagree with this notion.

    Say you are listening to music or fragging away with your desktop speakers, the hum of the cooling fan will still be audible since we do not all use headphones.

    - Retail Release Dates

    I ended my discussions with Steve Burke asking when we could except to see the GeForce FX on store shelves.

    He made it clear he was not 100% certain but said we may possibly see a limited supply in stores in the United States toward the very end of this year with supply coming in quantity late January / early February next year.

    Please remember these dates were given to us as ESTIMATES and should be treated as such.

    Conclusion

    Like I said in the introduction, I didn't have a great detail of information to report here. I hope you enjoy the brief coverage I provided in this forum thread.

    Feel free to post your thoughts and comments on anything discussed here.

    Cheers!

  14. This is not exclusive to nVidia. by Blaede · · Score: 5, Insightful

    Every company that deals in graphics has done it. I've seen this on screens for SNES games, Sega consoles, 3Dfx cards, Intel CPUs, ad nauseum. nVidia didn't create this practice, they merely became the latest in a long series of companies to engage in marketing puffery.

  15. From the trenches by smallstepforman · · Score: 5, Interesting

    I attended the conference as a 3 day delegate, so here are some behind the scenes impressions:

    - sessions based on Sony's PS2 were about getting the most out of the hardware - Performace Analysers, better occulsion and culling techniques, utilising the vector processors in parallel etc. Sony were honest enough to admit that the effeciency of their compilers weren't that good when it came to parallelisation, and offered suggestions for workarounds - thats what you get from a company supporting a 3 year old product.

    - Microsoft on the other hand, had an excellent promotional team advocating the Xbox. Lets face it, they have newer and better hardware, so they kept on advocating its superiority compared to other consoles. Better development tools, a simpler architecture for developers, better graphics, familiar API's, documentation written in English first, hard drive, 5.1 sound, Unified memory etc. The speakers were very convincing, and made Microsoft seem like your best friend.
    - international speakers included Lars Gustavsson (sp), producer of Battlefield 1942 (he had excellent videos of the lifestyle of DICE developers), Doug Church (ex Ion Storm), Ray Muzyka (BioWare and NeverWinter Nights) and others.
    - exhibitors included nVidia and their new GeForce FX (Hi Brian!! - apparently, saying that you're from nVidia isn't as great a pick up line as geeks might expect), Metrowerks, Intel, Alias, Auran, Sony etc.

    Ofcourse, everyone attends these conferences for the social events afterwards - cocktail, dinner and nerf gun parties. Conferences are a great place to share a beer or two with fellow collegues. Sony handed out condoms shaped like PS2 buttons, Microforte organised an excellent outdoor party on a historic sail ship (though it was very cold and windy for a Melbourne summer night). Everyone had fun, and noone fell over drunk from the ship into the cold water.

    The most striking fact from the conference was examining the behaviour of different programming houses. Infogrammes (Melbourne House) were so big, that they didn't care about anyone else, so they always clustered together. It took a bit of effort to isolate a few of their developers to have a serious 1-1 talk. Ratbag developers seemed like the most compotent of the lot - they know their stuff, and are hungry for success. Watch out for these guys. MicroForte were the loudest at the party, they know how to have a good time. I felt sorry for one of the houses (who I will not name), they were like 'we will code games for food, give us a project, any project'.

    All in all, a very exciting 3 days. Hope to see you all next year in Melbourne.

    --
    Revolution = Evolution
    1. Re:From the trenches by Troed · · Score: 4, Interesting
      Did they mention that most Xbox games do NOT have 5.1 sound?


      Yes I'm serious. Take Halo as an example - the sound effects etc are in 4.1 .. some voice stuff is in the center, that's why it sounds muffled.


      Now try Sega GT .. Splinter Cell .. Morrowind ..


      The center channel is silent.


      It seems that pre-made AC3 streams are sent out ok, but when the Xbox is supposed to create 5.1 from discrete channels produced by the game, it fails.


      (Do NOT answer and say I'm wrong until you've TRIED this .. 5.1 on your receiver, disconnect the fronts if you like .. play some games.)

  16. The Lanfest was just scary by TooTrueTroubs · · Score: 5, Interesting
    I was exhibiting at the AGDC over the weekend. The nVidia stuff was incredible - the most spectacular part of their 3D demo was the trees. First time I've seen real-time rendered trees that looked real and had substance (and lack of substance where necessary!), rather than being a some strange 2D/3D hybrid.

    the Lanfest was just scary. 1000 guys in sleeping bags locked in a room for 48 hours. Day 2 they were bouncing off the walls, mugging old ladies for Jolt cola and trying to make off with my 23" Cinema Display.

    Either that or they were trying to make out with it. Sometimes I wasn't sure.

    1. Re:The Lanfest was just scary by Tyreth · · Score: 3, Informative

      I was one of those lanfest guys :)

      Just a few facts to kill the humor in your post (please forgive me!).
      We weren't locked in. There were only 400 or so of us. The walls weren't very bouncy (we tended to smack into them). And we also wanted to make off with the GeForce FX :) Posters turned out to be the most successful targets to make off with.

  17. What? by Locky · · Score: 3, Funny

    What? No coverage on Romero's talk about project management?

  18. Re:They make games in Australia? by AdamTheBastard · · Score: 5, Informative
  19. Noise and Slots by chunkwhite86 · · Score: 3, Interesting

    I'm not sure I like the noise level the fan on this card makes. I like a Quiet PC. Or at least one that doesnt sound like a vacuum cleaner.

    And I definitely don't like the fact that it occupies two PCI slots. I knew this was coming sooner or later as most SGI video adapters are about as thick as two PCI slots. I'm talking about the video adapters in the MIPS workstations (Octane and such). I simply don't have room in my case for this card if it takes two PCI slots.

    Hopefully someone will come up with an aftermarket watercooling solution for this card that would get rid of the noise and hopefully fit in one PCI slot.

    Just my two cents.

    --
    I'd rather be a conservative nutjob than a liberal with no nuts and no job.
    1. Re:Noise and Slots by Max+von+H. · · Score: 4, Informative

      Whilst I admit to this thing being a monster, both in performances and in sheer cubic space, I don't think the size of the beast will matter much.

      I believe most of these cards will go in new (or very recent) systems which already have lan/sound/USB/1394 on the motherboard, reducing or even eliminating the need for extra PCI cards. Heck, even if the GeForce FX car eats up one PCI slot, you still got at least 4 of them left free, more than enough to host a better soundcard, a scsi controller, a video capture card...

      Recent cards like the GF4Ti600 already have huge heatsinks with fans that make it a risky decision to plug a card in the PCI slot next to them, unless you want to cut the air from flowing to your GPU. I haven't heard any complaints about it so far, eh. I guess the gamers who invest in such cards don't fill-up their cases by populating all of their PCI slots...

      Anyway, I'm pretty sure we'll see a smaller/cooler version of the card within 6 months or so that will make this whole conversation obsolete...

      Cheers,
      max

      --
      -- It's always darker before it goes pitch black.
  20. A different suggestion: wait by mbourgon · · Score: 3, Interesting

    Realistically, I imagine I'll have to wait until Doom III, maybe 5 or 6 months more, before I can actually play a game which will take advantage of a non-trivial part of my new GPU's power.

    So? Now the question is, how long before most gamers realize this? Right now, he's correct, and it's probably Doom III (or some unknown game) will make this thing a requirement. But, it'll still need to play on older hardware. And either way, by the time that the game comes out, your Geforce will have dropped $100. I'll wait, personally.

    I suggest that some game publisher consider developing a game at the $199 or $249 price point which will really take advantage of these cards.

    Please. Just. Don't. Go. There.

    However, here's a cool idea - pay one of the current "hot" developers to make a small game, something not too terribly difficult, not too terribly deep, but terribly pretty, and bundle it with the card. Make a version available online so people can play and see what their current system shows, along with pics from the Geforce X version. Big potential here, as well as a big potential for cheating - let's make every other non-NV card render it slow. But it could be cool, especially if it's a cool game.

    --
    "Sometimes a woman is a kind of religion, she can save your soul & set you free from all your sins" - Bad Examples
  21. Re:They make games in Australia? by yobbo · · Score: 3, Insightful

    Pardon me for asking, but what is exactly funny about this? Gaming is a huge component of the entertainment industry, just like film. Is it funny that you can study film making?

  22. I was involved with the AGDC LANfest event by zardie · · Score: 4, Informative

    Alongside the AGDC, there was an event called the AGDC LANfest.

    It was interesting to see the reaction of the developers as they walked through the LANning area, the main response being "What on earth is this?". Maybe that's why some games have rather lame LAN netcode. As for sleeping arrangements, there wasn't any sleeping permitted in the venue. Some of the LAN admins got no sleep at all (I just woke up from a 13 hour sleep).

    The cocktail party was cool - all over 18 attendees of the LAN event could attend, too, and enjoy the merits of free beer and mingle with the developers.

    I did have a look at the nVidia stand, in fact, I saw the tweaktown guys pass through while I was there, taking their snaps. Yes, the GeforceFX takes up two slots and the fan isn't exactly quiet either.

    The LANfest is our last event before the Big Day In.

  23. WTF by thatguywhoiam · · Score: 5, Funny
    Sony handed out condoms shaped like PS2 buttons

    Okay, I've heard some weird things about Australians, but I had no idea they had dicks shaped like triangles, squares and Xs.

    --
    If Jesus wants me it knows where to find me.
  24. Re:from the AGDC website by smallstepforman · · Score: 3, Informative

    Pon is actually a decent looking chick. Thumbs up, fan-groovy-tastic, bone worthy etc.

    --
    Revolution = Evolution
  25. Re:nvidia drivers by Tim+C · · Score: 3, Informative

    I'm sorry to hear of the problems you've had, but my experience is almost exactly the opposite. I run NVidia's drivers on Mandrake 9 on my Linux box at work, and it's rock steady.

    I don't do a great deal of graphics-intensive stuff, but do generally play a few rounds of either Unreal Tournament or RtCW each working day (after hours, of course). I've not once had a crash, although occasionally KDE's screen locking button stops working after playing...