Slashdot Mirror


LucasArts Embraces Game Mod Community

An anonymous reader writes "LucasArts has taken a great step in promoting the modification of their titles and supporting the communities that love them! According to this press release, LucasArts has teamed up with LFNetwork to open LucasFiles.com. The site is dedicated to all files that fall in the LucasArts realm." Given competing games like Neverwinter Nights, which have a phenomenal amount of user-created add-ons, this is a very smart move for LucasArts.

33 of 183 comments (clear)

  1. CS by dirvish · · Score: 5, Insightful

    Very smart indeed! Just think about how successful Counter-Strike is. Sierra/Valve doesn't make anything from Counter-Strike but they make boat-loads from the Half-Life game that you need to run Counter-Strike.

    1. Re:CS by koko775 · · Score: 5, Interesting

      they make boat-loads of money off of CS as well. About four in every five people at my school don't know what the hell half-life is, yet 100% of them know what CS is, and roughly 50% of them play it.

      CS-Retail is utterly stupid but, knowing the nature of people who play cs (there are a great many lamers), it's utterly successful as a standalone game.

    2. Re:CS by dirvish · · Score: 3, Interesting

      True enough. I think the CS CDs that are in stores are about the same price as the Half-Life only CDs. So, either way they are selling just one CD (at roughly standard price) per gamer...lamer or not.

    3. Re:CS by mobets · · Score: 3, Interesting

      I use retail because it was cheaper that way. Wy brother and I both wanted it. We got the Half Life collecters pack or whatever. He downloaded the mod, I installed retail.

      --

      It was me, I did it, I moved your cheese
    4. Re:CS by shogun · · Score: 4, Insightful

      Yep, after they started releasing all those half-life mods, old, cheap retail versions of half-life vanished off the shelves. Coincidence......

      Nothing suspicious about that at all, people needed the basic to play the mods so they got sold...

  2. Jar-Jar Remodel by Foxxz · · Score: 5, Funny

    And the first and highly game mod will be a re-skin for Jar-Jar Binks so he doesn't look like a walking poop-stain!
    No. of downloads: 8732
    Rated: 10 stars
    Description: Highly requested! Jar-Jar replaced with a baywatch babe!

    This is not a troll, this is a pleade for it to be done :)

    -Foxxz

  3. Preemptive PR? by bobz · · Score: 4, Interesting

    Conspiracy theory of the day: Lucasarts puts up a "fan community" site to garner lots of good karma in order to offset the hit it will take when it serves more legal papers to ScummVM (a Lucasarts adventure game interpreter), who just days ago produced another release...

    1. Re:Preemptive PR? by Ndr_Amigo · · Score: 5, Informative

      Actually, we havn't heard a single word from LucasArts legal in two weeks (besides a promise two weeks ago that I would get a phonecall first thing that monday. I didn't so it was time for another release :)

      - Ender
      Leader Type Person,
      ScummVM

  4. Re:MMORPG by KillerBob · · Score: 4, Informative

    SWG is being developped by Sony Online Entertainment/Verant Interactive, not LucasArts.

    You may remember SoE/VI from the craptacular service they give on Everquest. You'd think that on a company that's pulling $2million+/month profits they'd be able to afford a better support staff..... /rant off. sorry.

    But yeah. SWG isn't LucasArts.... For LucasArts... somebody tell me where I can get a nudie mod for Jedi Knight II? Oh yeah... I wanna shoot at naked clones of Jengo Fett....

    --
    If you believe everything you read, you'd better not read. - Japanese proverb
  5. So what does this imply for ScummVM? by meringuoid · · Score: 5, Informative
    Given their ongoing (but apparently lapsed) dispute with LucasArts over their replacement .exe for the old SCUMM games - maybe this signals a more enlightened approach across the board? Maybe LucasArts will actually start giving the ScummVM developers some pointers on how SCUMM works, and we'll get 100% compatibility much more quickly?

    (For anyone who doesn't know, ScummVM is a replacement .exe for old games like Day of the Tentacle and Monkey Island; it uses antialiased graphics and hardware MIDI to dramatically improve the picture and sound, and runs on any platform SDL does - unlike the old .exe's that come with the games, which struggle to run on modern machines. LucasArts seem to have mistaken ScummVM with an abandonware site...)

    --
    Real Daleks don't climb stairs - they level the building.
    1. Re:So what does this imply for ScummVM? by meringuoid · · Score: 3, Informative
      Whoops, my bad. How did that 'slashdot.org' get in there?

      The real site is here and this time I'm using Preview.

      --
      Real Daleks don't climb stairs - they level the building.
    2. Re:So what does this imply for ScummVM? by Ndr_Amigo · · Score: 5, Informative

      hahahaahahaha. Yeah, right. Ahem. Pesimism mode, off. :)

      Seriously, I can probably talk about this now the site has been announced. The original 'proposal' from LucasArts to deal with our 'problem', was (this was suggested to us about 7 months ago) to be hosted by 'their upcoming mod site' - what is now known as LucasFiles..

      This would apparantly have solved the legal issues they have with us (which they have never really explained or clarified except in vauge terms).

      But basically, all LucasFiles is supposed to be is a host for FPS mods. Big whoop. The LucasFiles people didn't want us (I gather), and the whole idea was completely torpedoed when I pointed out that moving from SourceForge would require work on their part - eg, we'd need equivilant services like CVS ecetra.

      Anyway. It was suggested, it never worked.

      As for sharing technical details, the last time I asked their response was "We're not intrested in doing so at this time, maybe we can discuss it MUCH (their verbal emphisis) later."

      - Ender
      Head Monkey Wrangler,
      ScummVM

    3. Re:So what does this imply for ScummVM? by ja2ke · · Score: 3, Informative

      Now Endy, come on here. LucasFiles is more than just an FPS mod dumping grounds. And I thought the "come make your home on LucasFiles" offer was more or less LEC trying to tighten the leash, not save scummvm.

      Just because LucasArts PR is pushing the game mods aspect of LucasFiles... well that means nothing. Yes, there are mods hosted there... k. There's also a Fan Games section and a Classic LucasArts section. You know that I'd love to put ScummVM up there too... I'm tempted to but I fear the nasty letter of doom. Bah. LucasFiles isnt perfect but its silly of you to fall for marketing.

      Jake
      jake@mixnmojo.com
      designer, lucasfiles.com
      channel toadie, #scummvm

  6. Surely Lucas himself can't be behind this? by svvampy · · Score: 3, Funny

    I mean he's ignored the fans for how long?

    But surely this will be the one true mod site. As in, 'If you don't want to play by our rules (No killing Jar^2) or else..

  7. Re:NWN is not the answer. by reaper20 · · Score: 5, Informative

    Until they fix the camera angle...

    There are plenty of user made mods that free the camera, along with tons of other mods that expand and extend the game. The _usermade_ Pool of Radiance mod is better than the recent standalone game!

    This is exactly the kind of thing that makes NWN great, and probably why LucasArts is so interested.

  8. Re:They live again by Anonymous Coward · · Score: 3, Insightful

    LucasArts doesn't even make games anymore. They throw their name on a product made by another company. Which is why the quality of LA games has changed so greatly since, say the Rebel Assault, era. I really loved the classic lucas arts games. Full Throttle, Loom, Monkey Island are, and will always be awesome.

  9. Great but, by Vladequacy · · Score: 5, Informative
    Great but, who owns the content? Look at the Terms of Use Url.

    To the extent the Fan Games contain material that consists of or is derived from Source Material (as defined in Attachment B to these Terms of Use which is incorporated herein by this reference) and to the extent LF Networks agrees, in its sole discretion, to allow such use, you acknowledge that the Fan Games are in whole or in part derivative from the Source Material, that you have no right, title or interest in and to anything contained in or derived from the Source Material, and that you irrevocably assign to LF Networks any and all right, title and interest you may be deemed to have in any materials contained in or derived from the Source Materials.
  10. Look at the submission terms by mkweise · · Score: 5, Informative

    From http://www.lucasfiles.com/submission.php:
    You hereby grant to LF Network the royalty-free, non-exclusive, transferable right and license to use and exploit all rights in copyright in and to Your Posted Material throughout the universe in all forms of media, whether now known or later developed or created. Accordingly, among other rights, LF Network may reproduce, modify, publish, translate, distribute, sell, perform, and display Your Posted Material alone or as part of other works in any form, media or technology.

    Furthermore, the terms of submission incorporate by reference Attachment A, which reads:
    Fatal error: Call to undefined function: latest() in /usr/local/psa/home/vhosts/lucasfiles.com/httpdocs /ssi/right.php on line 10

    --
    Gentlemen! You can't fight in here, this is the War Room!
  11. Yeah... by Ridge · · Score: 5, Funny

    Just wait and see what good ol' Georgie's lawyers will say when someone takes Jedi Knight 2 and creates Dirty Wookie Lovin' involving a few dancing blue women, Princess Leia in her sail barge outfit, and one well-endowed Wookie...

  12. Sweet! by Xaroth · · Score: 4, Funny

    I'm totally modding my PC now so I can play burned LucasArts games!

    Oh, wait.

  13. Re:Great but, have you seen the submission release by Xandar01 · · Score: 5, Informative

    If this Officially Sanctioned site follows Lucas Arts policy in any way it will be up for grabs once you post. If they borrow from your idea, you won't get anything for it. Sure you might get bragging rights, but that's about it.

    Take a look at the Submission Release (.DOC) that you must submit when applying for an Art Position ( FX ARTIST 2 ) with the company.

    For those without Word or Open Office:

    2. I understand and acknowledge that because of LEC's position (i) it receives numerous submissions of artwork and music from third parties, and (ii) it is constantly developing in-house ideas, formats, stories, concepts, artwork, music, and the like, and that many such submissions and/or developments heretofore or hereafter received and/or developed by LEC may be similar to or identical to those contained in my Submission. I understand and agree that LEC's use of material containing elements similar to or identical with protectible property contained in the Material shall not obligate LEC to me in any manner if LEC shall have developed or obtained such material either heretofore or hereafter independently or exclusively from sources other than from me.

    --
    Life moves pretty fast; if you don't stop and look around once in a while, you could miss it. -FB
  14. maybe.... by Dylan_t_p · · Score: 5, Informative
    they should team up with these guys or these guys or even these guys becuase they have been doing lucas arts mods for ages

    This could be a cool thing just so long as the lucas guys started to release bonus packs kinda like the Unreal guys, that and if it hasn't already happend a new big fluffy pack(aka bfp3) for jedi knight 2 if there isn't already one......

  15. Re:MMORPG by bfree · · Score: 3, Interesting

    Why would Lucas Arts pass this out? Can anyone out there tell me how difficult it would really be to make a 1942 esque mmorpg out of Jedi Knight, X-wing series (and follow-ups) and all the other Star Wars games they have released? I can see they don't have the expertise with dealing with a huge number of simultaneous users and running the servers for it, would that really be an issue for them? Finally why can't "universe" games run on a distributed network of servers where anyone can design their own region of space and have it inserted (perhaps based on network geography so if you stay close to home you have more of an advantage)?

    --

    Never underestimate the dark side of the Source

  16. But what was the question? by Len · · Score: 4, Insightful
    NWN, great concept...poor execution.
    I don't think you understand the concept. NWN was never supposed to be "EverQuest without the fee". It was supposed to be "D&D online" and BioWare sure delivered on that.

    Personally I'd much rather play D&D with a good dungeon master than EverQuest, so I like NWN. I don't see why the camera angle is such a big deal; I can see more than far enough to cast a fireball without toasting the rest of the party. And I really don't get the "little customizability" comment - I can customize the whole damn game!

    It's not EverQuest, and you don't have to like it, but NWN already has about 1800 published mods. Clearly a lot of people think it's a good game for modding.

  17. The best mods will still get killed by stratjakt · · Score: 5, Interesting

    But not by lucasarts, by whatever copyright they might step on.

    New maps, more wookies, flying yodas, etc will probably be tolerated. How would they feel about Jedi Starfighter being turned into a Star Trek game?

    But if someone did something like a total conversion mod, say about Dragonball Z or the such, and they gave it some name like Bid for Power, and it was really really cool - much better than any official DBZ game ever created - FUNimation would send out cease and decist orders.

    This is a good step, but the modding communities options are still extremely limited.

    --
    I don't need no instructions to know how to rock!!!!
    1. Re:The best mods will still get killed by Photon+Ghoul · · Score: 5, Insightful

      Which is why the modding communities should maybe make something based on original content instead of other's copywritten works?

  18. Buying Maniac Mansion, etc... FOR ScummVM by raygundan · · Score: 5, Informative

    I actually bought a stack of those old adventure games *because* of ScummVM. I had played a few of them (Maniac, Monkey Island, Zak McCracken) growing up, but didn't realize how many more of those great games there were.

    I bought (just a few months ago) both Indiana Jones games, Day of the Tentacle, Sam & Max, a Monkey Island or two, Loom, and I don't remember what all else. But the point is I bought them BECAUSE of ScummVM, and I wish LucasArts would just GET IT and leave the ScummVM folks alone. They're not stealing IP. They're not hurting profits. They're actually contributing to sales of older games. Why are they still being hounded?

    Ah, well-- enough ranting. Glad to see the ScummVM folks are sick of waiting for LucasArts to make up its mind, and have gone ahead with the latest release of ScummVM without their permission. Good work, guys!!

  19. Shitstirrers, Muckrakers Unite! by Nathdot · · Score: 5, Funny

    Obviously what's called for here are some high definition Star Trek Mods.

    Just imagine Kirk, Spock, Bones, Scotty and Uhura all flying around in an enterprise-skinned millenium falcon. It'll take the concept of nerd-to-nerd combat and make it a high artform:

    JARJAR_85
    Mesa no lika vulcans.
    KIRK_237
    Set Phasors to kill.

    On another note, surely LucasArts realise that their new MMORPG universe will be 95% populated by naked Natalie Portmans.

  20. enuff FPS already! by delong · · Score: 3, Interesting

    You know what the gaming community really needs? Some real-time strategy and strategy dedicated server binaries. EVERYTHING is FPS. A game company releases a RTS, they put up their own "company" servers only and/or peer to peer. Lame. I'm the game server admin for a US national ISP. I have a dedicated subnet with a dedicated OC3 with a bunch of dedicated boxes used only for games. And they're all FPS, because that's all that's out there. Boring. How about a dedicated binary for Galactic Battlegrounds or something George?

  21. WTF LucasFiles? by ja2ke · · Score: 4, Informative

    Just writing to let those interested know that while LucasArts put out the press release, and supports the site, LucasFiles was conceived and created by, and is and will be maintained by the LucasArts fan community. They didn't make it, they don't run it, and for the most part they don't dictate what we choose to and choose not to post.

    Yes, we have been talking to them along the way, and bits of the site was made in a way that would suit the notorious Lucas Legal (most importantly the disclaimers you agree to when uploading and downloading a file). That "little bit" aside, it's our site.

    That doesn't mean they can't decide how they're going to promote it. Their press release and the small blurb on the main page of LucasArts.com says that it's "home to mods of LucasArts games," but that's not the limit of the scope of LucasFiles.

    In addition to mods, we can also host full-on fangames that don't require, say, Jedi Outcast, to run. Odds are we could host fan games that aren't even related to Star Wars (probably not fan games of the sequel-knockoff variety, I'm talking original stuff)... And, we're also working to reach into the depths of our hard drives and long abandonned file download areas to find some classic stuff that was formerly hard to get your hands on (for instance, old promos and demos relating to Sam & Max hit the road, Day of the Tentacle, Grim Fandango, the Monkey Island series etc etc etc as well as some Lucas titles that are "classics" for entirely different reasons... like Force Commander and Yoda Stories ).

    Anyway, by limiting LucasFiles to "another Mod site" or claiming it is LucasArts's own site, made in an attempt to woo you into not noticing some other evil, for one you're wrong, and for two you're really pigeonholeing something the fan community's been after for quite some time. Its amazing to see LucasArts as excited about it as we are (and they are).

    Jake
    designer, lfnetwork.com
    webmaster, mixnmojo.com

  22. Re:Does it hold any potential? by Mac+Degger · · Score: 3, Funny

    As someone who made a model for Jedi Outcast, I kindly thank you for pointing out that I didn't...

    --
    -- Waht? Tehr's a preveiw buottn?
  23. Anyone remember the SWMA??? by cyberon22 · · Score: 5, Insightful

    LucasArts attitude towards fan developers (who are probably its best customers) is astonishingly short-minded and sometimes insulting.

    I'm thinking particularly of their shutting down the Star Wars Modelling Alliance, a fan site devoted to developing (surprisingly good) models of Star Wars characters and creatures. The sheer amount of creative work that came out of people using those models was astonishing. In additional to publishing a lot of great freeware models the site would also post some of the "pictures" and "films" that people had made, etc.. Some were complete gems - one that sticks out particularly in my mind involved a few ATSTs rampaging around urban London.

    Perhaps there is someone associated with the site here that knows better, but I was always under the impression that their persistent and long-lasting "hardware difficulties" which started shortly after E1 came out boiled down to letters from the legal department at LucasFilm.

    It is a real pity that existing law is structured such that market-regulation can be used to crush non-market creativity.

  24. Re:NWN is not the answer. by reaper20 · · Score: 3, Informative

    You can find just about every mod, hack, and expansion on NWVault.