Games Controlled By An Exercise Bike
Fidigit writes "I know that most people reading this won't be _that_ interested in exercise, but given there's tech with it ... What do you think about computer games controlled by an exercise bike in your house?
It sounds crazy, but it might just work." Update: 01/14 00:14 GMT by T : An anonymous reader points to another example of the same concept.
Only if the game is Paperboy.
I wear pants.
This has been done several times before. For instance, there is this SNES/Sega/PC/whatever else you want bike which is basically a fancy looking controller and then there's this SNES specific bike, the Life Cycle which I recall being issues in some back issue of Nintendo Power. I think there was even a Pacman-esque game that was supposed to go with it.
You like splinters in your crotch? -Jon Caldara
See here for a commercially-available product for interfacing turbo trainers and Playstation (2)s that has been around for a while...
I think this Reebok bike will become a clothes hanger just like any other exercise bike... unless they figure out how to require it for GTA Vice City play.
Peh, why not play DDR or something similar? Alot more challenging, and alot better workout. Don't like the high impact? Why not try PPP? Like ddr, only with hand waving and arm movements rather than alot of stomping.
I have been using the http://www.exertris.com/>Exertris for over a year know... Its Great. I personally find exercise quite boring but this does help me get through. The problem is that the number of games are limited.
You can take a tour at the website to see if one is right for you...
"Didn't I ride on one of these sort of things at Epcot center a decade ago? It was a recumbent bike with a monitor above my head, showing a
"tour" of famous cities + Disney parks, the speed of which varied by the speed I was pedaling."
Yep.
It was about as exciting as the movie Rollerball.
I bet these things would have been a hit if they played porn instead. "If I pedal backwards, she becomes a virgin!"
"And playing a game that requires you to barely lift your feet (more like shuffling), is not exercise."
Um, it's a little more than just 'barely lifting your feet'. People who get into that game rarely stop without breaking a sweat. It'd certainly do me more good than the exercise bicycle that's covered in a protective layer of dust.
I'm sure you all know what Dance Dance Revolution is, the game that combines a dance pad with arrows on the screen that you dance to -- it's spread like wildfire, and even though it's only available for a competitor's platforms, I secretly admit to playing it to keep myself in shape. :) Some of you may also remember the old Nintendo Power Pad as well, even.
Anyhow, Nintendo is taking the integration of physical activity with video games to a whole new level... we're researching motion tracking in 3-D using purely computer vision techniques, and using no sensors worn on the body, like traditional mocap techniques require.
We've got some interesting preliminary prototypes of this technology, such as Swing Swing Revolution, like DDR, except you have to do swing moves, not merely hit the arrows with your feet, and Kung Fu Master, a remake of the venerable NES game, where you guessed it, need to do real punching and kicking.
We look forward to commercializing this and making Nintendo the first and foremost choice of overweight geeks everywhere!
-- Samir Gupta, Ph. D. Head, New Technology Research Group, Nintendo Co. Ltd., Kyoto, Japan.
How about Namco's PropCycle, where you flew this pedal powered ultra-light thing and popped balloons. It came out circa 1995.
Or Downhill Bikers? I could see a row of these at the gym.
Don't forget that Friday is Hawaiian shirt day.
How about a video game controlled by eating donuts?
Diabelch III, brought to you by Donutech. "Mmmm... Sprinkles..."
"What do you think about computer games controlled by an exercise bike in your house? It sounds crazy, but it might just work."
Wow, exercise bicycles with video games attached to them? I can't wait until Slashdot covers Rob the Video Robot!
"Derp de derp."
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I was thinking about this the other day while pondering a completely immersive VR environment.
Applied to a, MMORPG this sort of idea could eventually lead to a skill advancement system based upon physical reaction time and endurance rather than mathematical formulas derived from levels and attributes. It could also enhance the gaming experience immensely!
Furthermore, if you included exercise benefits, people could ALWAYS find the time to play their favorite game.
More conservatively, using the human physiological responses to a gaming environment (excitement, endorphins, sustained concentration) could allow for intense exercise and fuel the desire to continue to exercise once the novelty has worn off.
In other words, I think it is a *good thing*.
When the only tool you have is a claw hammer every problem starts to look like the back of someone's skull.
How about networking a series of exercise bikes to add the competition element to exercise? It'd be fun to have such a setup at my local gym/health spa. I know you're probably asking, "Well, why not simply race on real bicycles instead?" The answer is simple, convenience. The people and equipment are already setup, and I don't have to maintain a $1K+ street bicycle.
Anybody know of anything similar setup around where they live?
Beta tester? That's the *last* thing you want to be.
...
Bug Report 1821: Evidently problem with voltage regulator. Went into high gear, and received 3rd degree burns.
Bug Report 1822: Need to improve quality control at molding department. Metal support wire occasionally pokes through soft rubber parts.
Bug Report 1823: When movie-controller BSODs, evidently the pressure system gets locked on "Maximum".
Eloi, Eloi, lema sabachtani?
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