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Games Controlled By An Exercise Bike

Fidigit writes "I know that most people reading this won't be _that_ interested in exercise, but given there's tech with it ... What do you think about computer games controlled by an exercise bike in your house? It sounds crazy, but it might just work." Update: 01/14 00:14 GMT by T : An anonymous reader points to another example of the same concept.

40 of 310 comments (clear)

  1. Paperboy! by Ribo99 · · Score: 5, Funny

    Only if the game is Paperboy.

    --
    I wear pants.
  2. Not news by OldMiner · · Score: 5, Informative

    This has been done several times before. For instance, there is this SNES/Sega/PC/whatever else you want bike which is basically a fancy looking controller and then there's this SNES specific bike, the Life Cycle which I recall being issues in some back issue of Nintendo Power. I think there was even a Pacman-esque game that was supposed to go with it.

    --
    You like splinters in your crotch? -Jon Caldara
    1. Re:Not news by mojogojo · · Score: 5, Interesting
      I don't think anybody has done it "right" yet. I've been waiting and watching... for some sort of contraption that you could place your own bike on which could vary the resistance based on feedback from game (i.e. if you are going up hill, then it should be harder to pedal, etc). And all the proper controls easily mountable/dismountable from handlebars...

      If someone made a quality piece of equipment that could enhance excercising indoors on a trainer, then that would definately be something - for the off-season.

    2. Re:Not news by yo303 · · Score: 4, Informative
      I wrote part of the SNES software for the LifeCycle when I worked at Radical Entertainment.

      The Exertainment System is the first truly interactive system that combines aerobic exercise and video entertainment. It consists of a Lifecycle 3500 aerobic trainer, one of the world's most popular computerized exercise bikes, and a Super NES, the world's most popular 16-bit video game system.

      While riding on your Lifecycle 3500, you can use the system to monitor your biking activities (rpm, distance, calories, etc.) or set up a long-term fitness program in the "Program Manager". You can also choose to participate in the game "Mountain Bike Rally". Choose from several riders, several terrains, and several different bikes to have a truly interactive experience.

      It didn't sell very well, but mostly because it wasn't marketed properly. You still see the systems in a some fitness clubs (if you do, enter your name as "ronaye" to see an easter egg picture of my girlfriend at the time.)

      The new system in the article is multiplayer, which should make it a little more fun. It didn't seem to have any feedback to make the pedalling harder, however. That is essential to making the exercise interactive.

      I think systems like this will take off, once they're done right. I mean, plain exercise bikes are already a substitute for real biking, and those are accepted now. "Virtual" exercising systems are just trying to be a step closer to reality.

      yo.

    3. Re:Not news by Voytek · · Score: 3, Informative

      You haven't heard of computrainer?

      I personnaly use a fluid trainer and spinervals videos.

    4. Re:Not news by John+Harrison · · Score: 3, Informative
      I actually purchased a LifeCycle and began to reverse engineer it. I figured out the signals coming from the alternator control board but I don't have the EE type knowldge that I need to make a serial port controlled device to send signals to the control board.

      Anyhow, once you have such a device you could do all sorts of things. Making the pedalling harder would be very simple. My initial plan was to hook it up to the open source version of TuxRacer and have it get harder when you go uphill. A simple version of a MarioKart type game could also be fun on multi-player. The interesting think is that if you had a control device it would be very easy to retrofi any existing LifeCycle to work with such a system.

      Imagine a gym in which you can "race" against the person next to you or against a person across the country.

  3. Re:Isn't this old news? by Anonymous Coward · · Score: 3, Interesting

    Actually, it was for the SNES.

  4. Nothing new... by sjehay · · Score: 5, Informative

    See here for a commercially-available product for interfacing turbo trainers and Playstation (2)s that has been around for a while...

  5. Nintendo mats? by the_machine · · Score: 5, Interesting
    Does anyone remember those mats that you could use on Nintendo with games like Track and Field? I had one of those as a child. It seemed like the same good idea that this bike is.... until the second minute of playing the game. Then, it was more work then fun and my friends and I quickly resorted to using our fists instead of our feet. By the second day, the entire mat was stored in the closet never to see the light again.


    I think this Reebok bike will become a clothes hanger just like any other exercise bike... unless they figure out how to require it for GTA Vice City play.

    1. Re:Nintendo mats? by unicron · · Score: 5, Funny

      You aren't a gamer until you've dropped to your knees and pounded the living shit out a of nintendo power pad. We used to quickly stand up and do knee-drops for the log hurdles. Good times.

      --
      Finally, math books without any of that base 6 crap in them.
    2. Re:Nintendo mats? by madcow_ucsb · · Score: 5, Funny

      lol, I always liked how on the long-jump you could run, then just step off and wait behind the mat till you hopped back on to stick the insane landing...

  6. Been done before, and it wasn't popular. by syphoon · · Score: 3, Interesting

    Back in the Net Bubble, something similar was installed at a gym in my city. Two bikes were rigged up so that you'd have to maintain a speed above a certain threshold. Except it didn't power games, but just a plain old browser. The only problem was that the threshold was too high, and as soon as you were able to get a page, you'd be moving too fast to read or use it at all, and as soon as you slowed to reach for the keyboard and type, the screen would go blank again.

  7. It's called DDR... by Tidan · · Score: 3, Informative
    It's calld Dance Dance Revolution or DDR for short. Seems to be a growingly popular thing at college, as there are crazy people that form clubs and hold weekly meetings.

    Read more about it here.

    -Bryan

    --
    free ipod? yeah.
  8. DDR maybe? by Telastyn · · Score: 5, Interesting

    Peh, why not play DDR or something similar? Alot more challenging, and alot better workout. Don't like the high impact? Why not try PPP? Like ddr, only with hand waving and arm movements rather than alot of stomping.

  9. Bicycling your way through Quake by Space+Coyote · · Score: 3, Interesting

    A guy I used to work with (word up, Glen) put sometihng like this together wihle he was doing a master's in CS here at UNB. He rigged up his exercise bike so that as he pedalled it would move him forward and backwards, and he just has a mouse by the handlebars to take care of any other input (turning, shooting, etc)

    Definitly the best use of an exercise bike I've ever heard of, but I still prefer the kind that you can use as transportation.

    --
    ___
    Cogito cogito, ergo cogito sum.
  10. I wrote one! by rochlin · · Score: 3, Funny

    I wrote a game in 1989 for a Mac 512. A racing game that pitted your bike against Lemond and a grey lobster. The biggest hangup: I measured my speed by attaching my MOUSE to the flywheel on the exercise bike. I have to admit it did reduce my mouse lifespan by a couple years :)

  11. This has been around for a while.. by andres32a · · Score: 4, Informative

    I have been using the http://www.exertris.com/>Exertris for over a year know... Its Great. I personally find exercise quite boring but this does help me get through. The problem is that the number of games are limited.
    You can take a tour at the website to see if one is right for you...

  12. Re:And this is new? by Anonvmous+Coward · · Score: 5, Funny

    "Didn't I ride on one of these sort of things at Epcot center a decade ago? It was a recumbent bike with a monitor above my head, showing a
    "tour" of famous cities + Disney parks, the speed of which varied by the speed I was pedaling."


    Yep.

    It was about as exciting as the movie Rollerball.

    I bet these things would have been a hit if they played porn instead. "If I pedal backwards, she becomes a virgin!"

  13. Re:Been there, done that... by Anonvmous+Coward · · Score: 4, Insightful

    "And playing a game that requires you to barely lift your feet (more like shuffling), is not exercise."

    Um, it's a little more than just 'barely lifting your feet'. People who get into that game rarely stop without breaking a sweat. It'd certainly do me more good than the exercise bicycle that's covered in a protective layer of dust.

  14. Current Nintendo research in this area by Samir+Gupta · · Score: 5, Interesting

    I'm sure you all know what Dance Dance Revolution is, the game that combines a dance pad with arrows on the screen that you dance to -- it's spread like wildfire, and even though it's only available for a competitor's platforms, I secretly admit to playing it to keep myself in shape. :) Some of you may also remember the old Nintendo Power Pad as well, even.

    Anyhow, Nintendo is taking the integration of physical activity with video games to a whole new level... we're researching motion tracking in 3-D using purely computer vision techniques, and using no sensors worn on the body, like traditional mocap techniques require.

    We've got some interesting preliminary prototypes of this technology, such as Swing Swing Revolution, like DDR, except you have to do swing moves, not merely hit the arrows with your feet, and Kung Fu Master, a remake of the venerable NES game, where you guessed it, need to do real punching and kicking.

    We look forward to commercializing this and making Nintendo the first and foremost choice of overweight geeks everywhere!

    --
    -- Samir Gupta, Ph. D. Head, New Technology Research Group, Nintendo Co. Ltd., Kyoto, Japan.
  15. Re:Been there, done that... by L-Train8 · · Score: 4, Interesting

    How about Namco's PropCycle, where you flew this pedal powered ultra-light thing and popped balloons. It came out circa 1995.

    Or Downhill Bikers? I could see a row of these at the gym.

    --

    Don't forget that Friday is Hawaiian shirt day.
  16. Better idea by lostboy2 · · Score: 4, Funny

    How about a video game controlled by eating donuts?

    Diabelch III, brought to you by Donutech. "Mmmm... Sprinkles..."

  17. Prop Cycle by kisrael · · Score: 3, Informative

    I've always dreamed of a home port of Prop Cycle...kind of like N64 PilotWings that the guy mentioned. I like the idea of exploring, it seems like races are too dependent on wherever the computer decides to handicap you.

    --
    SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
    1. Re:Prop Cycle by Chmarr · · Score: 3, Informative

      Prop Cycle was probably the first 'work hard' video game I ever played. I thought it was great... and I was the only one that played decently in my groupoffriends: I bicycle a lot, and have the stamina for it :)

  18. Slashdot really needs to cath up... by NanoGator · · Score: 4, Funny

    "What do you think about computer games controlled by an exercise bike in your house? It sounds crazy, but it might just work."

    Wow, exercise bicycles with video games attached to them? I can't wait until Slashdot covers Rob the Video Robot!

    --
    "Derp de derp."
    1. Re:Slashdot really needs to cath up... by Guppy06 · · Score: 3, Funny

      "Wow, exercise bicycles with video games attached to them?"

      How many Slashdotters do you think have seen the inside of a gym in the past decade or so?

  19. Namco's "Prop Cycle" by ewhac · · Score: 3, Informative

    One example of an arcade game employing a stationary bike was Prop Cycle from Namco. You flew a pedal-powered flying bicycle around, running into balloons and flying through hazards to score points.

    I thought it was whimsical and a lot of fun, but it never showed up at many arcades.

    Schwab

  20. Exercise Video Game by long_john_stewart_mi · · Score: 4, Funny
    They should make an RPG called "Body by Jake". You control Jake as he goes from an overweight pimple-faced kid to an infomercial superstar, just like the real Jake. Along the way, you will have to:
    • Get Results Fast!
    • Listen Up to Muscle Up
    • Map the Muscles to Manhood
    Special features are also included, like charisma, in which you subtly brag about how much you bench, flex your manhood for the ladies, and start your workout WITHOUT ANY WARMUP!! Get "Body by Jake" today!
    --
    ...oOOo..'(_)'..oOOo...
  21. Sounds geat, to a point... by Dread_ed · · Score: 5, Interesting

    I was thinking about this the other day while pondering a completely immersive VR environment.

    Applied to a, MMORPG this sort of idea could eventually lead to a skill advancement system based upon physical reaction time and endurance rather than mathematical formulas derived from levels and attributes. It could also enhance the gaming experience immensely!

    Furthermore, if you included exercise benefits, people could ALWAYS find the time to play their favorite game.

    More conservatively, using the human physiological responses to a gaming environment (excitement, endorphins, sustained concentration) could allow for intense exercise and fuel the desire to continue to exercise once the novelty has worn off.

    In other words, I think it is a *good thing*.

    --
    When the only tool you have is a claw hammer every problem starts to look like the back of someone's skull.
  22. Arcade.. by dimer0 · · Score: 3, Informative

    I know this story says *computer* games, but it appears some of the posters here haven't been to an arcade in a while..

    There is a downhill bike game now, which is way fun. You get done, you're hurting.

    Anyone ever see that two-person rafting game? .. That hurt too.

    The horse-racing game? .. 8 of those horses side by side... Way fun.

    The new motion-cap (I guess this is what you'd call them) games are WILD too -- there's this one that you stand in this one place and hold a gun - and to duck around corners to fire, well, you duck around a corner. If you need to drop to the floor to avoid gunfire, you drop to the floor. I didn't think it would be that much of exercise, but wow.

    At home - I've fallen in love with DDRMax on the PS2. I have two of the hard dance platforms now -- it's the most exercise (aerobic) I've gotten in a long time. When my friends come over - it's turned on automatically - huge party hit. Mix beer with it, it gets really fun.

    Ok - ramble stops now. I just love video games. :)

  23. Competition at the Gym by Enonu · · Score: 4, Insightful

    How about networking a series of exercise bikes to add the competition element to exercise? It'd be fun to have such a setup at my local gym/health spa. I know you're probably asking, "Well, why not simply race on real bicycles instead?" The answer is simple, convenience. The people and equipment are already setup, and I don't have to maintain a $1K+ street bicycle.

    Anybody know of anything similar setup around where they live?

  24. saw a really old one at a hotel in Arizona by adpowers · · Score: 3, Interesting

    When I was staying in Phoenix (I believe), the hotel we were staying at had a fitness center. We checked it aout and they had two stationary bikes with TVs in front of them. You could use the bikes to explore the different maps. The graphics were very, very low quality (it was an old system), but it was 3D. It took me a while to realize it, but both were networked, so my brother and I raced. Another cool feature was that it had two fans built into the cabinet that would change speed depending on how fast you pedeled and would blow air on you to simulate wind. I thought it was very impressive and would be really cool if was updated. The fans were a great addition in my opinion.

  25. Re:And this is new? by angst_ridden_hipster · · Score: 5, Funny

    Beta tester? That's the *last* thing you want to be.

    Bug Report 1821: Evidently problem with voltage regulator. Went into high gear, and received 3rd degree burns.

    Bug Report 1822: Need to improve quality control at molding department. Metal support wire occasionally pokes through soft rubber parts.

    Bug Report 1823: When movie-controller BSODs, evidently the pressure system gets locked on "Maximum". ...

    --
    Eloi, Eloi, lema sabachtani?
    www.fogbound.net
  26. Re:Been there, done that... by Sparr0 · · Score: 3, Informative

    Prop Cycle, which came out under a couple of other names too, was my favorite excercise game. I used to play it a lot at the local arcade. Much more fun than any other excercise I have gotten. By far the best arcade game with serious excercise involved. Too bad it didnt include a multiplayer mode, deathmatch (with little guns on the cycle) would have been amazing fun.

  27. Re:Been there, done that... by MisterFancypants · · Score: 3, Interesting

    Yeah Prop-Cycle kicks ass, as far as such games go. They've recently begun supporting Prop-Cycle in MAME... With a small bit of code, I'm sure one could make it support these bikes...

  28. Already did that by EvlPenguin · · Score: 3, Insightful

    It's too damn cold to run outside (being it is winter, and I live in frigid New York), so a few months ago I picked up a 1up Trainer which attaches to the rear wheel of my bike, in effect turning it into a stationary bike. However, it has the advantage of feeling like you're riding a real bike and not a stationary bike (which I never quite jived with).

    While it doesn't "control" a video game, it allows me to be right in front of my PS2 while pedaling. Hence, I can now play all those 100-hour RPGs and countless hours of Vice City while biking. The latter is especially fun, as you tend to pedal faster when there's a lot of tension going on in the game -- it gets the adrenaline pumping. I guess this is how I got to level 132 in Vigilante mode (the car flipped over and there was not another to be found... damnit!), and managed to pedal over 50 miles while doing it. Fun.

    --

    --
    #nohup cat /dev/dsp > /dev/hda & killall -9 getty
  29. I've seen these before. by An+Onerous+Coward · · Score: 3, Interesting

    Winter of 1997, I spent a lot of time in the gym at Ft. Carson, Colorado. They had these cycles hooked up to displays, and you could pedal around this little game world. You steered by shifting your weight left and right. It was sadly non-violent, but you could race or just explore. You could even go underwater, but it was a lot harder to pedal.

    I don't remember the brand of the cycles, but they were pretty cool.

    --

    You want the truthiness? You can't handle the truthiness!

  30. I'd hate to smell by syphoon · · Score: 3, Funny

    A lan party of these type of games...

  31. DDR Freaks :-) by Midnight+Ryder · · Score: 3, Interesting

    Um, it's a little more than just 'barely lifting your feet'. People who get into that game rarely stop without breaking a sweat. It'd certainly do me more good than the exercise bicycle that's covered in a protective layer of dust.

    DDR is now one of my three forms of exersize. (The other two: A membership to the gym which I use for weightlifting, but can't stand things like the bikes. The other is my wife. *Nudge Nudge, Wink Wink*) It's pretty easy to become a Code Potato, setting there in front of the computer not getting any exersize. Working for a computer related company during the day, and owning a game company at night does bad things for your physique ;-)

    Anyway - it's a hell of a lot of exersize, even when you learn how to dance 'optimally'. When you start out, you're jumpin' all over the place, trying to get the beat, etc. Once you've got it, you tone it down a lot, but, you start moving faster and faster, picking more complicated songs to work with. I own my own home setup (modified some Playstation pads for use on the PC, and grabbed StepMania to use with it) rather than dump tons o' quarters into an arcade machine or buy a PS. Plus, and overweight 31 year old white guy tryin' to DDR is NOT a pretty sight. Luckly, it improves the more time you spend on the pads. (IE - less overweight, a little more coordinated. However, I'm still a 31 year old white guy lookin' like a dork ;-)

    For anyone who's wondered if it works for weightloss, keeping you in shape, etc... I have no real clue. I assume it does. I work up a hell of a sweat, and have a lot of fun doing it. But I've also got a membership to a gym four blocks from here, so, it's hard to tell what makes the most difference.

    But I will say this in general for the idea o' workin' out and how it affects your coding skills - I always feel sharper and can work a lot farther into the night after I've been going to the gym consistently. :-)

    --

    Davis Ray Sickmon, Jr - looking for something to read? Check out my three free novels at MidnightRyder.org

  32. Re:Will somebody get this right? by Apotsy · · Score: 3, Interesting
    PropCycle was more than just fun, it was brilliant! I would hog that game for at least 15-20 minutes every time I went to Dave and Buster's until they took it out. It was really immersive, too. The last level gave me a bit of vertigo the first time I got to it.

    I don't understand why there hasn't been a sequel. That was one of the most ingenious arcade games ever made. I'd love to have a home version of it.