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GTA: Vice City Sells 8.5 Million Copies in 3 Months

Gus writes "Take Two Interactive Software reports that Grand Theft Auto: Vice City has sold more than 8.5 million copies in the first three months since its late-October launch. The good news is Rockstar Games has 11 titles in the works. The bad news is the chances of the next GTA making it out this year are pretty slim." Also, there's still a couple people waiting on Duke Nukem Forever, and their patience is wearing thin.

22 of 501 comments (clear)

  1. Good for them by Eese · · Score: 3, Insightful

    I think this just goes to show that any publicity is good publicity. The GTA series has been the poster-child for anti-violentvideogame groups. However, I have to agree that it's a kickass game, and I'm glad to see that Rockstar is being successful and not taking a pounding in sales for having some content that several concerned mothers don't approve of.

  2. Re:GTA by ergonal · · Score: 4, Insightful

    I agree. GTA is one of many testaments to the idea that you don't need to go purely 3D for a game to be fun. Although for some reason I didn't like GTA2 as much as the first.

  3. Re:Ohhhhh the violence... by 2megs · · Score: 5, Insightful

    So your viewpoints are completely different, and she disapproves of the things that you think are fun, and you have to lie to her about your opinions just to be allowed in bed with her...

    Do you really want to be marrying this chick?

  4. Re:The true American spirit by IIRCAFAIKIANAL · · Score: 4, Insightful

    Uh huh, yeah, there's a lot of rape in that game alright. Dumbass.

    Incidently, you can also be a "good guy" in this game (more so than GTA 3). You can stop criminals (through non-lethal methods) and get jobs (ie/ pizza boy), save up and buy a house, all without committing crimes.

    I'm not trying to justify the game (the whole point of the game is to commit crime and that's how it is sold and we like it like that - nothing wrong with escapist fantasy, depending on the shrink you talk to :), but it's interesting that you can abandon the game plot and lead a moral life within the game.

    --
    Robots are everywhere, and they eat old people's medicine for fuel.
  5. Re:Ohhhhh the violence... by AvantLegion · · Score: 2, Insightful

    Gee, my girlfriend is about as pure as snow, but even she thinks Vice City is cool.

    Does your fiance' ever watch violent movies? If so, what weak argument does she offer to excuse that but still condemn GTA?

  6. Re:Vice City by Jace+of+Fuse! · · Score: 3, Insightful

    I have both, and find myself playing Vice City more simply because it's newer, but it doesn't seem that it has as much. Sometimes I'll play it just to "Find a new package today" or something like that.

    GTA Vice City is a good game without a doubt, but in the end I think that GTA3 was a better game overall. Vice City also had a few more bizarre bugs than GTA3, but I don't guess that's really important.

    What matters is that they're both great games, even if I personally think 3 was better than VC. I hope the series moves forward and doesn't become very ho-hum.

    --

    "Everything you know is wrong. (And stupid.)"

    Moderation Totals: Wrong=2, Stupid=3, Total=5.
  7. Where's the accompanying spike in crime? by sdo1 · · Score: 4, Insightful

    8.5M copies. That means a fairly large percentage of the population has played this game.

    So if the "fake violence breeds real violence" crowd is right, we should be seeing a fairly significant spike in violent crime, right?

    No? That's what I thought.

    -S

    --
    --- What parts of "shall make no law", "shall not be infringed", and "shall not be violated" don't you understand?
    1. Re:Where's the accompanying spike in crime? by RollingThunder · · Score: 2, Insightful

      And then come to another country, very similar, but slightly different in a few critical social ways... which is exposed to just as much desensitizing viloence, and see much, much less of said gunshot victims.

      If you can't figure it out - go north, and don't blame the games for your overall culture.

    2. Re:Where's the accompanying spike in crime? by scaramush · · Score: 2, Insightful
      It's interesting. I used to work in the intersection of biology education and computers. During my work day I would spend half a lot of time swearing to dubious professors that computers were an ideal method to teach students skills (everything from aid in memorization to surgery skills). And yet, at the same time, I was (and still am) in love with violent video games, and would absolutely scoff at the idea that there was anything wrong with games like Doom (human targets) or "lethal enforcers" (plastic guns and human targets).



      I don't know what made me recognize the contradiction, but one day I realized that I couldn't have it both ways: If you believe that holding a "virtual" scalpel and doing a dissection can teach you how do perform a dissection, then it follows that holding a virtual gun and shooting someone can teach the SKILLS (not give you the desire to, mind you) to shoot real people. You can't have it both ways. Either virtual skills transfer, or they don't.



      Before anyone starts yelling, I understand that there's a big difference between fantasy play and real life -- Clearly, people can imagine all sorts of things without acting on them and still be "healthy". Additionally, I understand that having the hand-eye coordination to shoot someone and the desire to shoot someone are two difference things. Nevertheless, as the parent post points out, surely the action/sight of violence must have an affect. If we're stimulating that part of the brain, and building up neural pathways, what is the outcome?



      BTW, this doesn't mean I've turned against violent videogames (I own GTA3 and I love it). It just means I'm much more thoughtful about what we're learning and getting from video games, and much less quick to dismiss all criticisms of them.

      --
      "...you can steal my woman, but you ain't done nuthin' smart."
  8. Re:Duke Nukem Forever by ergo98 · · Score: 2, Insightful

    How is it a "joke"? The article specifically states that Duke Nukem Forever is basically a write off at this point: It materially relates to the story at hand.

    In a related note, what a disaster DNF has been, and what a tremendous example of an incredible software project management failure. I mean using the "we're making it super, duper good!" excuse works for so long until pretty soon you're just perpetually fighting the natural curve of technology. I really feel sorry for that team, or anyone who works on it.

  9. Re:Ohhhhh the violence... by bconway · · Score: 5, Insightful

    Now as all the married and almost married men out here know, that if i was to say what i was thinking, it would have been a very lonely night for me and my PC! :-)

    That's funny, I've been married for 10 years, and on the things that my wife and I don't agree on, she'll listen to my opinion and consider my viewpoint. I think there's something seriously wrong if you're letting someone control your life and tell you what you should think.

    --
    Interested in open source engine management for your Subaru?
  10. Re:Vice City by d34thm0nk3y · · Score: 2, Insightful

    I love anything even remotly related to all the GTA games, but I liked the music on GTA3 better than vice city. Vice City is all stuff I've been hearing for the last 20 years, I liked the original music better. Fernando and Laslo are both still on the radio though so i guess its ok.

  11. 8.5 million copies SOLD by phorm · · Score: 3, Insightful

    That's a huge amount of sales. How many people would have pirated this if it had come out on PC instead of console?

    This is perhaps one of the upsides to being a PS2 game, at least at first. If it had come out on PC earlier... a lot of people probably would have just pirated it instead of buying. I know I would have, though I would have bought it later had it met approval (judging by popular opinion, it would have) - though of couse on PS2 I can also rent it.

    It makes a good statement about the popularity of console games though, wonder if anti-piracy is one of the reasons it's still console-only?

    And yet, I'm aware one could play a pirated version with a chipped PS2... but it is *much* more a pain in the butt (and DVD+R is expensive) than PC piracy. Of course, on PC, people may have bought more than 1 CD to play multiplayer between machines.

    Not to spark the software-piracy holy war, but it's an honest consideration for console games, and such high sales numbers may prove their increased profitability.

  12. Re:The true American spirit by finkployd · · Score: 2, Insightful

    You're taking what I said out of context.

    There was no context. It was three sentences

    My statement indicated that Americans enjoyed being able to carry out the actions of criminals. They like living a lifestyle of crime and being able to have sex whenever they want with any hooker they want, and then getting the chance to beat them up afterwards.

    As others said, the sales figures were worldwide. But let's pretend they were not. What you are saying is still false. I play Gran Turismo, yet I do not enjoy driving fast. I play NCAA Football 2003, but I don't like playing football in real life (or perhaps I just suck at it). I loved Max Payne, but I have no desire to be a cop pushed too far with nothing to lose.

    That, and the 2001 census estimate on the US is 284,796,887 people. If 8,500,000 bought this game, that is only 3%. Not a good sample to base such a statement off of.

    It's rude, crude, and downright degrading to women and policemen alike.

    No arguement here, it certainly can be that. However I personally know some women and policemen alike who thought it was very entertaining. Either they are very masochistic people, or they are capable of seperating entertainment from real life.

    I stand by my original statement. Anyone who has a sick fetish for being a crime boss should be tossed into jail.


    I'm relieved you personally do not direct public policy in such matter. Any other thought crimes that should be punishable by jail term?

    Like I said earlier, it's no wonder you are all such privacy nuts -- you're busy at home raping and killing on your videogame systems.

    I don't use gpg and ssl to protect my credit card numbers, or keep marketers from getting personal information on me with which to market to me. Nope, I only want to conceal my unmentionable video game fetish.

    Seriously, I get your point and belive it or not, I kinda agree. It is a pretty rude, crude, and sometimes degrading game. Certainly not something for kids.

    However, if I can legally listen to gansta rap, watch 'shoot em up' movies, and read mystery novels where people get horribly murdered, how is the more of a crime? I'm certainly not emulating the game in real life. Feel free to look down on me, curse me, or experiment with voodoo while thinking of me, but don't equate playing a game with something that warrants jail time.

    Finkployd

  13. Re:GTA by Deflatamouse! · · Score: 2, Insightful

    > GTA is one of many testaments to the idea that you don't need to go purely 3D for a game to be fun.

    I doubt you need any testments at all to show non-3d games are fun, there were plenty of fun 2d games even before 3d games were available. I tend to find 2d games more fun, and I think it is because the programmers tend to concentrate on the game play more in those games rather than the graphics. Nice 3d graphics are nice, but that shouldn't be the focus. For exmaple, some may disagree and this is just my opinion, but I find Starcraft more fun than Warcraft III. I find most 3d games lacking in depth in game play, and am in fact still looking for testaments that 3d games can be fun. FPS's are an exception, but they've been hashed and rehashed so often they no longer have any appeal to me. Hmm, looks like I am ranting.. I'll stop now :)

  14. PS2 gamer market it larger than the PC market. by Viewsonic · · Score: 2, Insightful
    PS2 has an installed gamer base of around 25 million. The PC market, while larger overall, has a MUCH smaller "gamer" share. You would see around 3 million sales at the most. Console gaming sales have eclipsed PC game sales years ago. This is nothing new.

    However, it is a bad idea to just limit yourself to just a single platform, I agree. They should have released it simultaniously to the PC and Gamecube as well.

    1. Re:PS2 gamer market it larger than the PC market. by Anonymous Coward · · Score: 1, Insightful

      Except for one teensy little point. Sony made a deal with Rockstar for GTA to be a PS2-only game. In exchange, Sony Music provides the '80s tunes.

      Seeing it on PC, Gamecube or Xbox would be quite a surprise, at least for the duration of the exclusivity clause.

  15. Re:Vice City by fenix+down · · Score: 2, Insightful

    I'm pretty sure they will, I mean, they did for III, so I'd think they'd do the same for VC.

  16. Re:The reason Vice City isn't very complex by Anonymous Coward · · Score: 1, Insightful

    WTF are you talking about??? Vice City doesn't require any expensive graphics card, because it isn't played on the pc, it's ps2 exclusive, but it wasn't exactly programmed in C either, the ps2 uses a derivative of C, but I see you are okay with C#, so I take it that you are ok with derivatives of C.

  17. Re:cough*meladramatic*cough by Anonymous Coward · · Score: 5, Insightful

    but it is nice to make her feel like her opinion on that topic is shared. ... what is important is that my fiance is happy and i am happy.

    ...
    You may call me whipped, you may call me femanized, but it is worth every little bit of it.



    You're being a complacent, pandering, pussywhipped fool (albeit "in love"), bordering on co-dependent. In 10 years you'll ache for the ability to say and act the way you really feel, as you two blend more and more into the same mediocre person.

    And yes, this is speaking as someone who's currently in, and has had a few, long term (>1 year) relationships. Maintain your personality, your uniqueness, your vigor that makes us human. The boobies, the body parts, will sag -- make sure your personalities (you know, the things that you really fell in love with) don't!
  18. 8.5 million WORLDWIDE by Anonymous Coward · · Score: 1, Insightful


    8.5 million WORLDWIDE, there are another 270 countries on this planet other than USA, it really is true that you people live in bubble

    people are playing this game from timbuctuu to the north pole

  19. Re:cough*meladramatic*cough by caveat · · Score: 2, Insightful

    amen! too bad i don't have any mod points. excellent point though; you know you're with The One when you *don't* have to LIE like that to keep things smooth - you can just say "naw, screw that, they're just polygons...i respect your opinion, but i'm going to go play for awhile" and then still be allowed into bed.

    --

    Facts do not cease to exist because they are ignored. - Aldous Huxley