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LOTR: War of the Ring Real-Time Strategy Game

DiZASTiX writes "Just saw this on Gamespot about LOTR: War of the Ring a Warcraft III like LOTR game: "The Lord of the Rings: War of the Ring has only been in development for around seven or eight months, but at a press event in Berlin this week we were lucky enough to catch a glimpse of the game in its current state. The map itself was relatively featureless at this stage of development but boasted some great grass textures and trees, which were occasionally shadowed by the suggestion of clouds passing overhead. More impressive still were the character models on display, which, although unfinished, bore more than a passing resemblance to the colorful, stylized units of Warcraft III: Reign of Chaos.""

5 of 159 comments (clear)

  1. Woo! by Black+Parrot · · Score: 5, Funny


    > The map itself was relatively featureless at this stage of development but boasted some great grass textures and trees, which were occasionally shadowed by the suggestion of clouds passing overhead.

    Sounds like a great game - can't wait!

    --
    Sheesh, evil *and* a jerk. -- Jade
  2. Re:Warcraft and LoTR? by nomadic · · Score: 5, Funny

    You could grow pipeweed to power your troops.

    Sounds unlikely? Look at what they did with Galactic Battelgrounds, where you can have your R2 units gather berries and fish.

  3. Re:Isn't there already an LoTR RTS game? by AlternateSyndicate · · Score: 5, Insightful

    Considering that approximately 500 LoTR-themed games have been made in the past 20 years, it's safe to assume that one is an RTS I'm sure.

  4. Developer's Track Record by SubliminalLove · · Score: 5, Interesting

    Black Label Games, it seems, is a subsidiary of Vivendi Universal Games, the makers of such great games as Homeworlds, Baldur's Gate, etc...

    I'm not really sold on them, though, for this kind of production. Homeworlds, while it was a pretty game, was absolute crap in terms of strategy, and the next closest thing to a RTS they've made was the Caesar series, which is a lot like Sim City for crack-babies (don't get me wrong; I liked it, but it's weird).

    I'm sick of this dichotomy in the gaming industry. Any game based on a universe the gaming community knows and loves will suck, because the company in charge knows it will sell like crazy based solely on the license appeal. I wish just once the big men on top would be sack-heavy enough to take a solid license and then give the game the time it takes to really make it rock.

    There is hope for us. Matrix: Reloaded looks like it may very well not suck. But when a company gets the license to LOTR and then just starts pumping the games out like this (evidently Vivendi's Black Label has sole license to the video games for the LOTR universe), they're all going to be crappy and/or simplistic.

    Game companies: We gamers are patient. We'll wait the two or three years it takes to bring together a good title! Making a good RTS doesn't happen in eight months!

    ~SL

  5. Not clouds by Anonymous Coward · · Score: 5, Funny

    The map itself was relatively featureless at this stage of development but boasted some great grass textures and trees, which were occasionally shadowed by the suggestion of clouds passing overhead.

    Clouds? Those are Nazgul flying overhead!
    [eerie music sounds]
    Mwhuahaha!