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LOTR: War of the Ring Real-Time Strategy Game

DiZASTiX writes "Just saw this on Gamespot about LOTR: War of the Ring a Warcraft III like LOTR game: "The Lord of the Rings: War of the Ring has only been in development for around seven or eight months, but at a press event in Berlin this week we were lucky enough to catch a glimpse of the game in its current state. The map itself was relatively featureless at this stage of development but boasted some great grass textures and trees, which were occasionally shadowed by the suggestion of clouds passing overhead. More impressive still were the character models on display, which, although unfinished, bore more than a passing resemblance to the colorful, stylized units of Warcraft III: Reign of Chaos.""

32 of 159 comments (clear)

  1. Woo! by Black+Parrot · · Score: 5, Funny


    > The map itself was relatively featureless at this stage of development but boasted some great grass textures and trees, which were occasionally shadowed by the suggestion of clouds passing overhead.

    Sounds like a great game - can't wait!

    --
    Sheesh, evil *and* a jerk. -- Jade
    1. Re:Woo! by dr_dank · · Score: 4, Funny

      If you think thats great, you'll freak when you see my backyard.

      --
      Where does the school board find them and why do they keep sending them to ME?
    2. Re:Woo! by Anonymous Coward · · Score: 4, Funny

      Things promise to get much more exciting with the "The Drying of the Paint" mod.

  2. Warcraft and LoTR? by That_Dan_Guy · · Score: 4, Insightful

    What resources am I supposed to mine? Tolkien was about how awful industrialization and cutting down trees and mining stuff was. And here's a game that may end up glorifying it?

    1. Re:Warcraft and LoTR? by Skyshadow · · Score: 2, Funny
      Playing the bad guys, I assume that's exactly what you'll be doing -- ripping everything to shit. I would expect the environment around the bases of Sauron's forces to blacked and die, like with the creep in Starcraft.

      For the good guys.. er, maybe you'll go around begging large amounts of food and supplies of Tom Bombadil, elves and other forces that meander along seemingly at random throughout the game. That would seem to fit the paradigm of the books pretty well...

      --
      Every year during my review, I just pray the words "slashdot.org" aren't mentioned.
    2. Re:Warcraft and LoTR? by levik · · Score: 4, Informative
      If you bothered to read the article, you would know that the game is divvied up into two campaigns:

      The "Good" campaign is about making do mostly with "hero" units, while the "evil" campaign is about massive buildups of force (possibly resulting from resource mining).

      So no inconsistencies here.

      --
      Ñ'
    3. Re:Warcraft and LoTR? by nomadic · · Score: 5, Funny

      You could grow pipeweed to power your troops.

      Sounds unlikely? Look at what they did with Galactic Battelgrounds, where you can have your R2 units gather berries and fish.

  3. RTS Games by unterderbrucke · · Score: 3, Interesting

    I'm a small-time programmer at a rather large gaming company (can't say who, obviously, but no MS), and recently the demand for RTS programmers has gone up tremendously. This is mostly due to the success of Age of Empires.

    Just goes to show how much MS is the proverbial "golden goose", turning everything it touches into gold...

    1. Re:RTS Games by Jugalator · · Score: 3, Interesting

      Age of Empires? Yes, it's nice and now several years old, not even close to what hit Starcraft or its expansion was for example. Warcraft III would sound more logical to me since it's more recent, but what do I know. :-) It just seemed strange to me that a single game, and that exact game, would increase the desire to make RTS games.

      --
      Beware: In C++, your friends can see your privates!
    2. Re:RTS Games by voodoo1man · · Score: 4, Interesting
      Actually, if you go back to the good old days of 1998, you'll realize that the RTS bandwagon effect was at it's first peak right about then, and that this is only the second coming. Microsoft's AOE rode in pretty much on the tail end of the peak.

      Now you may ask yourself, why did the trend suddenly decline for a few years? Remember such classic titles as Earth 2027, KKND, KKND expansions pack, Earth 2227 (or whatever), KKND 2, KKND 2 expansion pack, and of course C&C Red Alert: expansion packs 1, 2 and 3 (is there a fourth one I'm missing?)? I believe the phrase "C&C clone" first became popular during this time, and for good reason. Most of these games sucked and sold poorly.

      Now the great cycle of life continues: the investors who got burned on the first crop have largely gone some other way, and Warcraft III (what the hell does AOE have to do with 'recently'?) is one of the top-selling games in recent memory, proving once again that if you're Blizzard, you can get away with making incremental changes to your games, slapping on a roman numeral on the box, and still make millions. Of course, to game publishers this means leeching season (never mind that most of the clone titles are guaranteed to flop miserably - they're investors! they take risks without thinking!).

      Also, why exactly can't you reveal who your employer is? Do they chain you to the radiator and beat you for talking to strangers? Or do you use your exotic on-line identity to post internal memos on Fatbabies? In any which case, you could have at least posted anonymously.

      --

      In the great CONS chain of life, you can either be the CAR or be in the CDR.

  4. Impressive? by Skyshadow · · Score: 4, Interesting
    How much can you really tell from a pre-pre-beta version of the game? At this point, there's still a 50-50 chance we'll never even see this one in production.

    Good to know it's (maybe) coming, though. I wonder how well LoTR will translate to this format -- it is an extremely hero-driven mythos (even beyond the quest of the Ring Bearer), and the avatar/hero units in RTS games I've played previously were rather disappointing when compared with Gandalf or Aragorn.

    If Aragorn can't lead an army of the dead, I'll be very disappointed. If they turn Galdalf from subtle mage into just another flashy area-damage unit, I'm tossing the whole affair out the window. That is, of course, assuming it runs well under WineX in the first place...

    --
    Every year during my review, I just pray the words "slashdot.org" aren't mentioned.
  5. erm by odyrithm · · Score: 2, Interesting

    shadowed by the suggestion of clouds passing overhead

    Hope the weather dont get to bad, else wont be able to see bollocks.. bet they copy the UK weather patterns.. always over cast here ;)

    --
    moo
  6. Re:Isn't there already an LoTR RTS game? by AlternateSyndicate · · Score: 5, Insightful

    Considering that approximately 500 LoTR-themed games have been made in the past 20 years, it's safe to assume that one is an RTS I'm sure.

  7. Developer's Track Record by SubliminalLove · · Score: 5, Interesting

    Black Label Games, it seems, is a subsidiary of Vivendi Universal Games, the makers of such great games as Homeworlds, Baldur's Gate, etc...

    I'm not really sold on them, though, for this kind of production. Homeworlds, while it was a pretty game, was absolute crap in terms of strategy, and the next closest thing to a RTS they've made was the Caesar series, which is a lot like Sim City for crack-babies (don't get me wrong; I liked it, but it's weird).

    I'm sick of this dichotomy in the gaming industry. Any game based on a universe the gaming community knows and loves will suck, because the company in charge knows it will sell like crazy based solely on the license appeal. I wish just once the big men on top would be sack-heavy enough to take a solid license and then give the game the time it takes to really make it rock.

    There is hope for us. Matrix: Reloaded looks like it may very well not suck. But when a company gets the license to LOTR and then just starts pumping the games out like this (evidently Vivendi's Black Label has sole license to the video games for the LOTR universe), they're all going to be crappy and/or simplistic.

    Game companies: We gamers are patient. We'll wait the two or three years it takes to bring together a good title! Making a good RTS doesn't happen in eight months!

    ~SL

  8. Thousdands of elements by autopr0n · · Score: 2, Interesting

    I always got annoyed with starcraft, being only able to control about 100 elements at a time, max. Most of the time you were limited to even less.

    I'd like to see an RTS that let you control thousands of elements at a time. Maybe they could save CPU time by mirroring some guys, or something.

    How lame would it be to have the final battle of the ring with just 100 guys total :P

    --
    autopr0n is like, down and stuff.
  9. nice screenshots by suhit · · Score: 2, Informative

    Well, even though the game sounds blah, there does seem to be some very nice art work associated with it - Check it out at http://www.warofthering.net/gallery/; not to mention the nice screenshots of the game available at http://gamespot.com/gamespot/filters/products/scre enindex/0,11104,563555,00.html

    Suhit

  10. Interesting... by Skyshadow · · Score: 3, Insightful
    I've got to admit that your post read like flamebait at first, but...

    The way the Iraqi situation (and, in some ways, the larger west vs. Islam conflict) is being framed in simplistic good vs. evil terms by our leaders is disturbing because it takes complicated issues and reduces them to trite overgeneralizations. LoTR's overall commercial success can be viewed as an example of this.

    There's no doubt that war fantasy takes some account for this; forget Tolken for the moment and consider Tom Clancy -- noble, professional US soldiers go out and conquer this evil or that and are back in time for dinner. It, along with fast-and-easy wars like Gulf War I, create this fantasy that the US is completely unbeatible in all environments and an eagerness to go fight rather than exploring other options.

    Back to the point though, LoTR demonstrates the basis of this problem: people would rather view their complex world in terms of a neat, all-ends tied up, good vs. evil novel like LoTR. The characters are all very straightforward, and you never have to wonder if Gandalf has ulterier motives. It's a good story, but a dangerous way to view the world for those not sophisticated enough to look past it (not to be pessemistic, but let's face it, Survivor is in it's zillionth rendition).

    Anyhow, this is why it's important to push people through to more complex literative and stories where people aren't good or evil, but who work towards their own logical (or not) ends. Maybe this would help increase the sophistication of the general populace and generate an electorate which si less easily lied to, helping to preserve democracy against those who would coopt it.

    Or maybe I'm just off on a rant.

    --
    Every year during my review, I just pray the words "slashdot.org" aren't mentioned.
  11. Patience? I dunno... by TopShelf · · Score: 3, Insightful

    I, for one, cannot wait - I haven't bought a PC game in a few years, but this is a guaranteed first-day purchase in my book. My brothers and I used to play a great War of the Ring boardgame long ago (mid-80s, can't remember the name). I always enjoyed running Saruman's forces out of Orthanc, who for my money is the real wildcard in the war.

    --
    Stop by my site where I write about ERP systems & more
  12. Frodo Tanks by Mordarion · · Score: 3, Funny

    Hey, if the game has Mammoth Frodo Tanks, then I'm sold.

  13. disgusting by Anonymous Coward · · Score: 2, Insightful

    The make a commercial computer game of a book which is anti-modernist. How ironic.

  14. Not clouds by Anonymous Coward · · Score: 5, Funny

    The map itself was relatively featureless at this stage of development but boasted some great grass textures and trees, which were occasionally shadowed by the suggestion of clouds passing overhead.

    Clouds? Those are Nazgul flying overhead!
    [eerie music sounds]
    Mwhuahaha!

  15. Anyone care to guess how long until a LOTR MMORPG? by SuperMario666 · · Score: 3, Insightful

    I'm thinking two years max. I'm not sure what kind of scenario they'd set up, but it would be a blast to go on some "The Hobbit" style adventures with some online friends.

  16. The game of my dreams :) by Khalidz0r · · Score: 2, Insightful

    I am waiting for this game like I never waited for a game.

    Lord Of The Rings is a very interesting fantasy story, and I advice everybody who haven't read it yet to *read* it.

    Watching movies might be fun, but reading it is very great. It is one of the best peices of art I've been exposed to. Tolkien is a genius.

    This game might just be using the great story to sell a product that's not as good as the story itself, but I have high hopes in the game. A real time strategy game is just what fits this style of stories :).

    We want a game up to the level of LotR, please!

    Thanks for reading,

    Khalid

    --
    "What you 'seek' is what you get!"
  17. This game will be a truly monumental achievement by voodoo1man · · Score: 2, Insightful
    But first, let me comment on this quote:
    More impressive still were the character models on display, which, although unfinished, bore more than a passing resemblance to the colorful, stylized units of Warcraft III: Reign of Chaos.
    Ignoring the startingly strange opinion that half-done art with an "inspired" style (if you don't have lawyers, this is called "copyright theft") is "impressive," I as a fan of LOTR must take objection to to the "colorful, stylized" part. There are other, much more subtle ways to differentiate small units in a strategy game.

    Now, to my original thought:

    [WOTR] isn't being designed as a hard-core real-time strategy game, but ... as an RTS that will be accessible and fun ... fans of [LOTR] who might never have played a strategy game before ... Liquid Entertainment hopes to incorporate a variable difficulty level .. in which the strength of the enemy will be automatically determined by how well you are doing ... how quickly you are managing to build units.
    I think it is a monumental task to dumb down what today constitutes an RTS, but Liquid Entertainment is trying. God help us all - this game can't help but sell well, and whatever features it has are sure to be copied by future RTS clones. There go the last elements of strategy - don't worry if you can't even amass a tank rush, the game dumbs itself down! Of course, you have to consider that this thinking is implying that 'tank rushes' constitute strategy and are difficult to do. This is the reason why I switched to turn-based after Myth II.
    --

    In the great CONS chain of life, you can either be the CAR or be in the CDR.

  18. Hopefully not another Theme Game by The+Keyer · · Score: 4, Interesting

    I hope this does not end up like the StarWars thing. StarWars is an amazingly over used Title. May of there game are just bad graphics and storyline with the name "StarWars" in the title. It is for this reason that I never look at these games when I decide what kind game I want to buy.

    I can only hope that these devoplers don't make the same mistake in the LotR title.

  19. Re:Warcraft 3 is so similar by Stonehand · · Score: 2, Insightful

    Well, no kidding. Axe-carrying dwarves, woods-dwelling elves, elderly staff-bearing wizards, and foul orcs were brought to the masses in LOTR.

    Plenty of subsequent fantasy books, games and movies probably draw upon that, the same way many draw upon fantasy-medieval-European themes -- it saves work, and makes the material more accessible to readers who are already familiar with the rehashed ideas.

    --
    Only the dead have seen the end of war.
  20. RTS...bleh by DumbWhiteGuy777 · · Score: 3, Funny

    RTS?! Where's my LOTR-Sims game?! "Damn you Aragorn! Stop overflowing the toilet, and get a job!"

  21. Try the Recent Civ2 LotR Scenarios by LPetrazickis · · Score: 2, Informative

    Favoured Flight (Interview) has recently made some really good LotR scenarios for Civ2.

    Despite the release of the craptastic Civ3, the Civ2 scenario-making community is still going strong. Spanish Civ2 Site has an excellent scenario collection; many of the more recent scenario can be found at Civilization Fanatics Centre; myself, I run the Scenario League resource for designers and can be often spotted in the Apolyton Forums.

    Just FYI, of course.:)

    --
    Is this a sigs-optional kind of place? 'Cause I am totally down with that if you know what I mean.
  22. LOTR Icon! by bacontaco · · Score: 3, Insightful

    Why can't we have an icon specially for Lord of the Rings? C'mon, we have a Star Wars icon, and now we want one for LOTR!

  23. Total War by Brian_Ellenberger · · Score: 2, Informative

    The Total War games can get into the tens of thousands and still look pretty cool. The battlefields are huge as well. Check out: http://www.totalwar.com/

    All those people griping about RTS games being stagnant just haven't looked hard enough.

    Brian Ellenberger

  24. Sorry, doesn't look that good to me by Obiwan+Kenobi · · Score: 3, Insightful

    And I'll tell you why:

    " According to Marcus Lindblom, the game's producer, War of the Ring isn't being designed as a hard-core real-time strategy game, but rather more as an RTS that will be accessible and fun for both strategy fans and fans of The Lord of the Rings who might never have played a strategy game before"

    You know what? I want to play a game based on Lord of the Rings, the first of its kind, to be for strategy fans. I want it to be for those of us with a lot of experience, who are looking for something new and innovative, yet at the same time incorporating all that has come before.

    I want to see the orcs crawling over the mountains in the distance, covering them like bugs as they advance. I want to see the classic over-the-horizon shot as an army of uru'khai come to wage war. I want a Risk-like map available showing me where I can move my troops in position, and then be able to switch to a warcraft-3 like view to see the ensuing battles.

    I want the slow buildup of supplies and buildings, and long sessions with cabinet members on how best to defend my kingdom. If this is real time strategy, it doesn't have to go at Warcraft 3's pace. I don't need another Warcraft 3 mod that has Lord of the Rings characters and a "Warcraft 3-esque" storyline. You know why? Becuase people have modded Warcraft 3 enough already that there are maps that replay the adventures in The Fellowship of the Ring (playable w/ 8 of your friends) and The Battle of Helms Deep. I don't want a few more units, some new models and a screwed up story. If you're going to go, do it right!

    This is one of the single biggest opportunities that a game designer could have and they are screwing it up so they can get sales. I'm sure they'll try to put this out on all platforms (probably not GBA, but hell, in some marketing meeting they might throw out the possibility for laughs), on all systems, so they can make tons of cash and have the Click Button Repeatedly To Win syndrome that is so common nowadays. You ever played The Two Towers on PS2 or PC? Same concept. Oh sure, there are "combos", but really, you're just mashing the same buttons over and over.

    Think of a combination of Medieval: Total War (and for that matter Shogun: Total War) and Warcraft 3 and Master of Orion. You could have commanders that report to you, building guilds who construct defense structures, a cabinet to help advise you, and then, when the battle heats up, you can go there and watch it happen.

    Are we really so void of time and in such a hurry that a half-way thinking man's LOTR RTS is impossible?

    I'd like to think not.

  25. Re:Come On...! by damien_kane · · Score: 2, Funny

    the dialogue was better too. ;)

    Zug-zug