LOTR: War of the Ring Real-Time Strategy Game
DiZASTiX writes "Just saw this on Gamespot about LOTR: War of the Ring a Warcraft III like LOTR game: "The Lord of the Rings: War of the Ring has only been in development for around seven or eight months, but at a press event in Berlin this week we were lucky enough to catch a glimpse of the game in its current state. The map itself was relatively featureless at this stage of development but boasted some great grass textures and trees, which were occasionally shadowed by the suggestion of clouds passing overhead. More impressive still were the character models on display, which, although unfinished, bore more than a passing resemblance to the colorful, stylized units of Warcraft III: Reign of Chaos.""
C&C will always be the best RTS.
..being declared useless. that's minus won;,' ineffective.
& oe =UTF-8&q=microsoft+dirty+deals&btnG=Google+Sea rch
some Godless phonIE stock markup guise 'fortune' (you can accurately substitute "megalomaniacal greed/fear based evile", for that word, in this case) is the rest of US' fakebull/demise. my mil says they all go through the same quill, whatever that means?
whois going to pay those phonIE frauds anymore after they've experienced trustworthycomputing.com, in all it's glorIE.
http://www.google.com/search?hl=en&lr=&ie=UTF-8
lookout bullow. run for your options, should you have any left?
the good gnus has just begun.
fosty post!
> The map itself was relatively featureless at this stage of development but boasted some great grass textures and trees, which were occasionally shadowed by the suggestion of clouds passing overhead.
Sounds like a great game - can't wait!
Sheesh, evil *and* a jerk. -- Jade
What resources am I supposed to mine? Tolkien was about how awful industrialization and cutting down trees and mining stuff was. And here's a game that may end up glorifying it?
Why must people constantly drool over Tolkien's blatent racism? Even the supposedly 'culturally enlightened' film-makers saw fit to portray the enemies of the (white) Free Peoples as Men of Swarth.
Tolkien is disgusting childish fantasy. There is only one book that needs to be read, and we ALL know what it is.
Yes, I am a Muslim. No, I am not a Terrorist.
I'm a small-time programmer at a rather large gaming company (can't say who, obviously, but no MS), and recently the demand for RTS programmers has gone up tremendously. This is mostly due to the success of Age of Empires.
Just goes to show how much MS is the proverbial "golden goose", turning everything it touches into gold...
I could be wrong, but didn't Microsoft release one a few months ago to coincide with the release of the Two Towers?
Lonely man seeks satisfying cock. My password is 'ha
Which is why the demand for "operating system programmers" is at an all time high across the industry.
1 k0/\/\p1730 Xphr3386 4.3 0/\ 500513 71/\|_|)(! /\0\/\/ 1 k@/\ p14`/ 7|_|)( R4C3R @7 60 FP5!
Good to know it's (maybe) coming, though. I wonder how well LoTR will translate to this format -- it is an extremely hero-driven mythos (even beyond the quest of the Ring Bearer), and the avatar/hero units in RTS games I've played previously were rather disappointing when compared with Gandalf or Aragorn.
If Aragorn can't lead an army of the dead, I'll be very disappointed. If they turn Galdalf from subtle mage into just another flashy area-damage unit, I'm tossing the whole affair out the window. That is, of course, assuming it runs well under WineX in the first place...
Every year during my review, I just pray the words "slashdot.org" aren't mentioned.
shadowed by the suggestion of clouds passing overhead
;)
Hope the weather dont get to bad, else wont be able to see bollocks.. bet they copy the UK weather patterns.. always over cast here
moo
I am of course incredibly interested in this game. It takes quite possibly the greatest war epic ever written and makes it interactive. This is the future of fiction and art in general.
However, I'm a little concerned about the timing. The Lord of the Rings (the first two installments anyway) have been incredibly succesful at the box office. This in turn has sparked a huge revival in the books' popularity, as mainstream folks who normally eschew such geeky reading, are seduced by the interesting characters and awe-inspiring scope of LOTR. This same phenomenon might bring those people, who would normally never partake in an activity as asocial as videogaming, to the play (and love) the game in question.
So what's the drawback? I feel that it risks glorifying war. As the civilized nations of the West teeter on the brink of war with terrorists, the simple black and white portrayal of the War of the Ring borders on propoganda, especially when charged imagery like "the two towers" is used. The bookish geeks who normally consume video games are smart enough to separate reality from fiction, but I doubt the general populace will be able to avoid mapping the fictional events in the game onto the present world crisis.
The LOTR RTS seems a great burden.
Boromir, son of Faramir, King of Gondor and Minas Tirith
Instead of them making a LOTR rts which will probably be just like every other RTS. They should make a LOTR strategy game like the Total War series. You know Shogun/Mediaval war. Turn based Strategy with real time battles with thousands of units.
With that in mind, I know there will be a lot of players who will never be hobbits(es). Some players just join these games to run amuck and kill everything in sight, so they won't be able to stand being a hobbit.
Very popular slashdot journal for adul
I am getting really tired with all the lotr movies, books published in 100 different ways, action figures, playing cards and everything. I loved the books, the movies were okay-ish but IMHO there were no need for them either. Why could they not just let the books rest as the king of fantasy litterature ?
The Eye of Argon: Chapter 1
by Jim Theis
The weather beaten trail wound ahead into the dust racked
climes of the baren land which dominates large portions of the
Norgolian empire. Age worn hoof prints smothered by the sifting
sands of time shone dully against the dust splattered crust of
earth. The tireless sun cast its parching rays of incandescense
from overhead, half way through its daily revolution. Small
rodents scampered about, occupying themselves in the daily
accomplishments of their dismal lives. Dust sprayed over three
heaving mounts in blinding clouds, while they bore the burdonsome
cargoes of their struggling overseers.
"Prepare to embrace your creators in the stygian haunts of
hell, barbarian", gasped the first soldier.
"Only after you have kissed the fleeting stead of death,
wretch!" returned Grignr.
A sweeping blade of flashing steel riveted from the massive
barbarians hide enameled shield as his rippling right arm thrust
forth, sending a steel shod blade to the hilt into the soldiers
vital organs. The disemboweled mercenary crumpled from his
saddle and sank to the clouded sward, sprinkling the parched dust
with crimson droplets of escaping life fluid.
The enthused barbarian swilveled about, his shock of fiery
red hair tossing robustly in the humid air currents as he faced
the attack of the defeated soldier's fellow in arms.
"Damn you, barbarian" Shrieked the soldier as he observed
his comrade in death.
A gleaming scimitar smote a heavy blow against the
renegade's spiked helmet, bringing a heavy cloud over the
Ecordian's misting brain. Shaking off the effects of the
pounding blow to his head, Grignr brought down his scarlet
streaked edge against the soldier's crudely forged hauberk,
clanging harmlessly to the left side of his opponent. The
soldier's stead whinnied as he directed the horse back from the
driving blade of the barbarian. Grignr leashed his mount forward
as the hoarsely piercing battle cry of his wilderness bred race
resounded from his grinding lungs. A twirling blade bounced
harmlessly from the mighty thief's buckler as his rolling right
arm cleft upward, sending a foot of blinding steel ripping
through the Simarian's exposed gullet. A gasping gurgle from the
soldier's writhing mouth as he tumbled to the golden sand at his
feet, and wormed agonizingly in his death bed.
Grignr's emerald green orbs glared lustfully at the
wallowing soldier struggling before his chestnut swirled mount.
His scowling voice reverberated over the dying form in a tone of
mocking mirth. "You city bred dogs should learn not to
antagonize your better." Reining his weary mount ahead, grignr
resumed his journey to the Noregolian city of Gorzam, hoping to
discover wine, women, and adventure to boil the wild blood
coarsing through his savage veins.
The trek to Gorzom was forced upon Grignr when the soldiers
of Crin were leashed upon him by a faithless concubine he had
wooed. His scandalous activities throughout the Simarian city
had unleashed throngs of havoc and uproar among it's refined
patricians, leading them to tack a heavy reward over his head.
He had barely managed to escape through the back entrance of the
inn he had been guzzling in, as a squad of soldiers tounced upon
him. After spilling a spout of blood from the leader of the
mercenaries as he dismembered one of the officer's arms, he
retreated to his mount to make his way towards Gorzom, rumoured
to contain hoards of plunder, and many young wenches for any man
who has the backbone to wrest them away.
I can see myself playing this game already:
Chapter VII : Gandalf The Ghey
Introduction:
"Frodo! Frodo! Master Frodo? Mr. Frodo?" These words spoken and screamed from Sam echo in my mind. I am finding it impossible to spend a moment alone with myself and my precious. When I stroke the ring, Sam asks me if I'm okay. I duck behind a tree to take a leak, and Sam appears. Why can't he just leave me alone? But wait, he is so kind and such a great friend. I would be wrong in continuing this reasoning. Of course, I love him, good old Sam." You smile, rubbing the ring and reflect on all the good times you and your good friend Sam have shared together. "What's this?" you whisper aloud. "I do remember something funny." You think back to last month's dinner party between Gandalf, Sam and you, when Sam and Gandalf were holding hands and and hugging each other several times. "They were talking about how cute the elves where, and about a strange activity called Shagging." Your mind wanders.
Your Mission This Chapter:
"Greetings, as you continue playing the role of Frodo Baggins, you must lead Sam to the Ents where Gandalf The Ghey is visting. There the true nature of Sam's intense friendship with Gandalf The Ghey will be revealed."
* * *
If this game doesn't feature Sam crying all the time, like in the books, and Sam yelling, "FROOOODOOO!" I will be very upset.
Black Label Games, it seems, is a subsidiary of Vivendi Universal Games, the makers of such great games as Homeworlds, Baldur's Gate, etc...
I'm not really sold on them, though, for this kind of production. Homeworlds, while it was a pretty game, was absolute crap in terms of strategy, and the next closest thing to a RTS they've made was the Caesar series, which is a lot like Sim City for crack-babies (don't get me wrong; I liked it, but it's weird).
I'm sick of this dichotomy in the gaming industry. Any game based on a universe the gaming community knows and loves will suck, because the company in charge knows it will sell like crazy based solely on the license appeal. I wish just once the big men on top would be sack-heavy enough to take a solid license and then give the game the time it takes to really make it rock.
There is hope for us. Matrix: Reloaded looks like it may very well not suck. But when a company gets the license to LOTR and then just starts pumping the games out like this (evidently Vivendi's Black Label has sole license to the video games for the LOTR universe), they're all going to be crappy and/or simplistic.
Game companies: We gamers are patient. We'll wait the two or three years it takes to bring together a good title! Making a good RTS doesn't happen in eight months!
~SL
I always got annoyed with starcraft, being only able to control about 100 elements at a time, max. Most of the time you were limited to even less.
:P
I'd like to see an RTS that let you control thousands of elements at a time. Maybe they could save CPU time by mirroring some guys, or something.
How lame would it be to have the final battle of the ring with just 100 guys total
autopr0n is like, down and stuff.
"Warcraft III like LOTR game"
That prevents the game from being real time strategy.
Frankly, if you want to see actual real time strategy, buy a Playstation 2 and pick up a copy of Kessen.
After how many years, it's about time someone realized the stupidity of 'collect the resources, build twenty barracks, and zerg rush! lol! kekekekekeke ^_____________________________^!!!"
Well, even though the game sounds blah, there does seem to be some very nice art work associated with it - Check it out at http://www.warofthering.net/gallery/; not to mention the nice screenshots of the game available at http://gamespot.com/gamespot/filters/products/scre enindex/0,11104,563555,00.html
Suhit
Lets all pray they use MASSIVE in the game somehow. *drools at the though*
"Sic Semper Tyrannosaurus Rex."
The way the Iraqi situation (and, in some ways, the larger west vs. Islam conflict) is being framed in simplistic good vs. evil terms by our leaders is disturbing because it takes complicated issues and reduces them to trite overgeneralizations. LoTR's overall commercial success can be viewed as an example of this.
There's no doubt that war fantasy takes some account for this; forget Tolken for the moment and consider Tom Clancy -- noble, professional US soldiers go out and conquer this evil or that and are back in time for dinner. It, along with fast-and-easy wars like Gulf War I, create this fantasy that the US is completely unbeatible in all environments and an eagerness to go fight rather than exploring other options.
Back to the point though, LoTR demonstrates the basis of this problem: people would rather view their complex world in terms of a neat, all-ends tied up, good vs. evil novel like LoTR. The characters are all very straightforward, and you never have to wonder if Gandalf has ulterier motives. It's a good story, but a dangerous way to view the world for those not sophisticated enough to look past it (not to be pessemistic, but let's face it, Survivor is in it's zillionth rendition).
Anyhow, this is why it's important to push people through to more complex literative and stories where people aren't good or evil, but who work towards their own logical (or not) ends. Maybe this would help increase the sophistication of the general populace and generate an electorate which si less easily lied to, helping to preserve democracy against those who would coopt it.
Or maybe I'm just off on a rant.
Every year during my review, I just pray the words "slashdot.org" aren't mentioned.
Hello, the terrorists declared war on the U.S. a long time ago. There has never been a better time for LotR to rise into popular culture - it reminds us that there are indeed things worth fighting for.
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I, for one, cannot wait - I haven't bought a PC game in a few years, but this is a guaranteed first-day purchase in my book. My brothers and I used to play a great War of the Ring boardgame long ago (mid-80s, can't remember the name). I always enjoyed running Saruman's forces out of Orthanc, who for my money is the real wildcard in the war.
Stop by my site where I write about ERP systems & more
The following is the text of John Brady Kiesling's letter of resignation to Secretary of State Colin L. Powell. Mr. Kiesling is a career diplomat who has served in United States embassies from Tel Aviv to Casablanca to Yerevan.
"Dear Mr. Secretary:
I am writing you to submit my resignation from the Foreign Service of the United States and from my position as Political Counselor in U.S. Embassy Athens, effective March 7. I do so with a heavy heart. The baggage of my upbringing included a felt obligation to give something back to my country. Service as a U.S. diplomat was a dream job. I was paid to understand foreign languages and cultures, to seek out diplomats, politicians, scholars and journalists, and to persuade them that U.S. interests and theirs fundamentally coincided. My faith in my country and its values was the most powerful weapon in my diplomatic arsenal.
It is inevitable that during twenty years with the State Department I would become more sophisticated and cynical about the narrow and selfish bureaucratic motives that sometimes shaped our policies. Human nature is what it is, and I was rewarded and promoted for understanding human nature. But until this Administration it had been possible to believe that by upholding the policies of my president I was also upholding the interests of the American people and the world. I believe it no longer.
The policies we are now asked to advance are incompatible not only with American values but also with American interests. Our fervent pursuit of war with Iraq is driving us to squander the international legitimacy that has been America's most potent weapon of both offense and defense since the days of Woodrow Wilson. We have begun to dismantle the largest and most effective web of international relationships the world has ever known. Our current course will bring instability and danger, not security.
The sacrifice of global interests to domestic politics and to bureaucratic self-interest is nothing new, and it is certainly not a uniquely American problem. Still, we have not seen such systematic distortion of intelligence, such systematic manipulation of American opinion, since the war in Vietnam. The September 11 tragedy left us stronger than before, rallying around us a vast international coalition to cooperate for the first time in a systematic way against the threat of terrorism. But rather than take credit for those successes and build on them, this Administration has chosen to make terrorism a domestic political tool, enlisting a scattered and largely defeated Al Qaeda as its bureaucratic ally. We spread disproportionate terror and confusion in the public mind, arbitrarily linking the unrelated problems of terrorism and Iraq. The result, and perhaps the motive, is to justify a vast misallocation of shrinking public wealth to the military and to weaken the safeguards that protect American citizens from the heavy hand of government. September 11 did not do as much damage to the fabric of American society as we seem determined to so to ourselves. Is the Russia of the late Romanovs really our model, a selfish, superstitious empire thrashing toward self-destruction in the name of a doomed status quo?
We should ask ourselves why we have failed to persuade more of the world that a war with Iraq is necessary. We have over the past two years done too much to assert to our world partners that narrow and mercenary U.S. interests override the cherished values of our partners. Even where our aims were not in question, our consistency is at issue. The model of Afghanistan is little comfort to allies wondering on what basis we plan to rebuild the Middle East, and in whose image and interests. Have we indeed become blind, as Russia is blind in Chechnya, as Israel is blind in the Occupied Territories, to our own advice, that overwhelming military power is not the answer to terrorism? After the shambles of post-war Iraq joins the shambles in Grozny and Ramallah, it will be a brave foreigner who forms ranks with Micronesia to follow where we lead.
We have a coalition still, a good one. The loyalty of many of our friends is impressive, a tribute to American moral capital built up over a century. But our closest allies are persuaded less that war is justified than that it would be perilous to allow the U.S. to drift into complete solipsism. Loyalty should be reciprocal. Why does our President condone the swaggering and contemptuous approach to our friends and allies this Administration is fostering, including among its most senior officials. Has "oderint dum metuant" really become our motto?
I urge you to listen to America's friends around the world. Even here in Greece, purported hotbed of European anti-Americanism, we have more and closer friends than the American newspaper reader can possibly imagine. Even when they complain about American arrogance, Greeks know that the world is a difficult and dangerous place, and they want a strong international system, with the U.S. and EU in close partnership. When our friends are afraid of us rather than for us, it is time to worry. And now they are afraid. Who will tell them convincingly that the United States is as it was, a beacon of liberty, security, and justice for the planet?
Mr. Secretary, I have enormous respect for your character and ability. You have preserved more international credibility for us than our policy deserves, and salvaged something positive from the excesses of an ideological and self-serving Administration. But your loyalty to the President goes too far. We are straining beyond its limits an international system we built with such toil and treasure, a web of laws, treaties, organizations, and shared values that sets limits on our foes far more effectively than it ever constrained America's ability to defend its interests.
I am resigning because I have tried and failed to reconcile my conscience with my ability to represent the current U.S. Administration. I have confidence that our democratic process is ultimately self-correcting, and hope that in a small way I can contribute from outside to shaping policies that better serve the security and prosperity of the American people and the world we share."
..he's right.
We can wait. As long as you don't insist it's 'coming real soon now!' ala the Linux port of NWN, or 'LOOK! Isn't it great?!' ala Daikatana/DNF.
Keep silent. Say nothing. Then, when the bulk of the work is done, that is the time to say, "Gee, look at this guys. I bet you're wondering when you can pick up a copy. Try any game store, in a month."
I'd credit the Command & Conquer (original & Red Alert 1/2), Warcraft (2 & 3), Starcraft's insane sales figures (complete with televised championships in Korea), Total Annihilation and the Myth series (the first to 3D) with popularising the RTS scene.
Age Of Empires (and it's sequels) came along and took advantage of the market situation. It's been an enormous cash cow for Microsoft - but nothing more. AOE 1 & 2 didn't significantly contribute to the genre and I certainly didn't find either as enjoyable as any of the above mentioned games (AOE was, quite frankly, boring and uninventive). Gold for MS, but merely a "good enough" product as far as most gamers I know were concerned.
This is, I think, a good example of marketing-driven sucess. AOE wasn't even developed internally (that was Ensemble studios). It just happened to have "Microsoft" stamped on the box so non-gamers had instant brand recognition - and had they had the money to get the product into places like WalMart (suprise - yes, you often have to pay retailers for shelf space). They muscled into the market in the same way that they keep doing with Flight Simulator - the product isn't that good (compared to X-Plane, Fly!, etc) - but everybody knows what it is.
I've heard good word of mouth about Age Of Mythology, I may try it out if they have a demo. But for now, I'm playing C&C Generals - and loving every minute of it.
They make games out of everything these days.
Hey, if the game has Mammoth Frodo Tanks, then I'm sold.
You are thinking of the midas touch, not the golden goose.
Without the AI engine, Massive (do your own Googling), used to create the real combat scenes, it would just be a disappointment. We want, and even need, better AI in games. If the enemy soldier beaten to almost death don't (as explained on the Massive pages) "run for the hills", it will be yet another pale copy of Command&Conquer... or even worse, Starcraft...
Jesus. Where's that "I Vomit On Toddlers" guy when we need him?
I will say up-front that I'm not a fan of "real-time strategy." For that reason alone, I probably will not buy any LotR RTS game, no matter that I love the movies and the book both.
I think it would be possible to do this in a turn-based game; and it might even turn out better. Does anyone remember the strategy game "War of the Lance," based in the DragonLance universe and published some 12 or so years ago? The graphics obviously weren't as well-developed; but a lot of the concepts behind "War of the Lance" and this proposed "War of the Rings" game could be very similar.
There's such a glut of RTS games already - quite a few of them good on their own merits, that I fear this game faces an uphill battle to begin with. Better to let it shine in a genre that's been all but forgotten the last few years.
!#@%*)anks for hanging up the phone, dear.
"Man I thought this game was going to rock but all anyone does is Elefunt rush 5 minutes into the game"
*yawn*
Yet another Starcraft/Warcraft/Dune2/whatever RTS clone. Only with a Tolkien theme! (oh, joy!)
So, this game will be about mining resources, building barracks, "buying" soldiers, researching upgrades and rushing attacks... nothing new to see here.
Flame on.
No sig
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The make a commercial computer game of a book which is anti-modernist. How ironic.
The map itself was relatively featureless at this stage of development but boasted some great grass textures and trees, which were occasionally shadowed by the suggestion of clouds passing overhead.
Clouds? Those are Nazgul flying overhead!
[eerie music sounds]
Mwhuahaha!
isn't Warcraft III "a Warcraft III like LOTR game"?
I only mention this because it seems the term "strategy" is thrown around like so much unwanted trash so that it is hard to really know if the underlying game really is a STRATEGY game. I hear some bitching about certain strategy games and that you don't have as fine a control over individual units as they want yet strategy means just this particular method of control. WRONG! That is tactical level micromanagement and is not strategy. Strategic thinking may be incorporated at various levels throughout the game but please understand the battle aspects of strategy and chain of command. You are the king or general, not a corporal or even a lieutenant much less the privates and lance corporal grunts.
now back to your regular programming
What's the matter, cat got your tongue?
That was like the best Civilization scenario ever. It really seemed to capture the desperation of the forces of good and pretty much the only way to beat it was to follow the general outline of the story and take the ring "unit" to Mordor. Mad props to whoever made it.
how do you rush zergs? for that matter, how do you rush zergs by building them from barracks?
I'm thinking two years max. I'm not sure what kind of scenario they'd set up, but it would be a blast to go on some "The Hobbit" style adventures with some online friends.
I am waiting for this game like I never waited for a game.
:).
Lord Of The Rings is a very interesting fantasy story, and I advice everybody who haven't read it yet to *read* it.
Watching movies might be fun, but reading it is very great. It is one of the best peices of art I've been exposed to. Tolkien is a genius.
This game might just be using the great story to sell a product that's not as good as the story itself, but I have high hopes in the game. A real time strategy game is just what fits this style of stories
We want a game up to the level of LotR, please!
Thanks for reading,
Khalid
"What you 'seek' is what you get!"
It was good, but hardly the "best ever". The professionally made scenarios were damn good (the ones you were actually supposed to buy in the various expansion packs), and there was some other one... I can't remember the name off the top of my head, but it was hilarious... yeah, I know that doesn't help you at all. Oh well.
I think this is already in production. To lazy for a google search but I'm pretty sure. What is the world coming to I swear.
All I ever wanted was an honest week's pay for an honest day's work.
Now, to my original thought:
I think it is a monumental task to dumb down what today constitutes an RTS, but Liquid Entertainment is trying. God help us all - this game can't help but sell well, and whatever features it has are sure to be copied by future RTS clones. There go the last elements of strategy - don't worry if you can't even amass a tank rush, the game dumbs itself down! Of course, you have to consider that this thinking is implying that 'tank rushes' constitute strategy and are difficult to do. This is the reason why I switched to turn-based after Myth II.In the great CONS chain of life, you can either be the CAR or be in the CDR.
I hope this does not end up like the StarWars thing. StarWars is an amazingly over used Title. May of there game are just bad graphics and storyline with the name "StarWars" in the title. It is for this reason that I never look at these games when I decide what kind game I want to buy.
I can only hope that these devoplers don't make the same mistake in the LotR title.
Many of the characters and units from Warcraft 3 appear to be derived or borrowed from the Lord of the Rings. The Warcraft 3 creature types are very similar (Elves, Humans, Orcs and Undead), heros bear a resemblance to those in LOTR and IMHO Warcraft 3 itself could have been marketed under the name War of the Rings. Warcraft 3 has benifitted greatly from LOTR inspired mythology. This should be interesting then because in order to not be almost a replica it will have to be more innovative and groundbreaking than even Warcraft 3, which I hold very highly in this regard. I'll be very interested in the outcome.
In any case, by the sound of the time period of this thing it will serve as a nice interim between WC3 and WC4.
-- "Man is born free, and everywhere he is in chains." Jean Jacques Rousseau
An LoTR RPG based on the style of Fallout or Arcanum would kick even more ass.
Hold up, wait a minute, let me put some pimpin in it
I'm sure the game market has been waiting years for better grass, trees and models with clouds passing overhead.
There is something distinctly Nazi about Saruman and his operations. Him and his "master race" of humanised Orcs...you caught a distinct whiff of Adolf from Saruman.
And if Saruman was a Hitler figure, where does that leave his boss, Sauron? Considering that JRR Tolkien was a very devout Christian, Sauron was none other than Satan. The Fallen Angel. The Great Deceiver. A giver of gifts with definite strings attached. Hitler as a minion of Satan? Not really a stretch if you accept a Christian worldview. I'm sure many Christians believed that Hitler was the Antichrist and that WWII was Armageddon.
You cannot read LOTR and NOT get a sense that it was an allegory of what was going on in the background, namely World War II.
Knowledge is power. Knowledge shared is power multiplied.
They can whore this movie out real good.
Book, then movie, then clothes, then game, then mousepad, then Lord of the Rings flavoured condoms!
Well, not that any serious LotR fans would ever need a condom.
RTS?! Where's my LOTR-Sims game?! "Damn you Aragorn! Stop overflowing the toilet, and get a job!"
...you must understand his belief system. LotR is very black-and-white in its view because JRR Tolkien was a very devout Christian. The scenario of the book of Revelation is cast in values of 100% black and 100% white. The Holy Trinity vs. the unholy trinity of Satan, the Antichrist and the False Prophet. How could LotR be anything else? It's the same with CS Lewis' fiction, too. Narnia, the Mars Trilogy...it's all very good vs. evil because it's very Christian in its world view.
Unfortunately, this is the very same world view of the fundamentalists who run the US, and the fundamentalists of Al'Qaeda that we are fighting against. Both see themselves as absolute good fighting absolute evil. And that's why we are in such a big mess.
Knowledge is power. Knowledge shared is power multiplied.
...one of the differences for me will be the fact that 'LotR' force-fed us characters, while 'Warcraft' let us develop them in our imaginations. So, lessee, in 'Warcraft' we had pointless scenarios populated with fabulously gay archers, mind-squashingly dull humans, fiendishly illogical mage/wizards and some stupid, *stupid* Orcs...oh, no, wait -- that was 'Lord of the Rings'...
people would rather view their complex world in terms of a neat, all-ends tied up, good vs. evil novel like LoTR. The characters are all very straightforward, and you never have to wonder if Gandalf has ulterier motives.
What LoTR did you read? Mine had basically every character (including Gandalf) tempted by the ring and its power. Galadriel fantasized about taking it. Boromir tried to take it. The ring twisted Frodo and Bilbo greatly. Denethor was a pretty screwed up king and very distrustful of Aragorn and Gandalf, and for good reason because Gandalf had an ulterior motive in that he thought Aragon should be king.
Surprisingly the movie actually does an excellent job showing these conflicts--especially with regards to Gollum. Is Gollum good or evil? Not exactly a clear cut question. If this was the simplistic story you are describing Gollum would just be an enemy to be defeated. Instead he is given mercy and forgiveness.
It's a good story, but a dangerous way to view the world for those not sophisticated enough to look past it..Anyhow, this is why it's important to push people through to more complex literative and stories where people aren't good or evil, but who work towards their own logical (or not) ends.
The problem I think you are having is not that the characters are too simplistic but that the universe is "too simplistic" in that it HAS a sense of "good" and a sense of "evil". Seeing morality as "working towards their own logical ends" is Moral Relativism. It implies that there is no outside or objective good or evil---what works towards my good end is good and what works against me is evil.
What you have to realize is that not everyone sees the world in this manner and it is arrogant to believe that those who are not Moral Relativists are somehow not sophisticated enough.
With regards to this whole Iraq situation, one of the problems is that many Americans are not relativists while many Europeans are. One example of how Non-Relativists see the Iraq situations as "Gassed own people;Invaded other countries;Was beaten and agreed to disarm;Failed to Disarm;Must do something". I can't speak for the relativists but I believe many view it from the end back "US want to invade Iraq;US must have motive; Iraq has oil and US needs oil;US must be trying to take Iraq oil". Of course there is many more threads to this. These are just small examples.
In fact I find many of the war protestors arguments as utterly unsophisticated. I'm sorry but a French protestor holding a "No blood for oil" sign doesn't cut it when France has more oil interests in Iraq than any other country (ex. TotalFinaElf). All too often the protests degrade into rather unsophisticated Bush namecalling instead of trying to understand his arguments and motivations. Sure oil is a big consideration, but if all we cared about was oil we would serve Israel on a silver platter to the Arab League tomorrow and would not give a crap if it was Saddam or Adolf himself selling us the oil.
Brian Ellenberger
No, it won't. Total Annihilation was and always will be.:D
,br>
Warlords Battlecry II and Kohan are also quite good.:)
Is this a sigs-optional kind of place? 'Cause I am totally down with that if you know what I mean.
Favoured Flight (Interview) has recently made some really good LotR scenarios for Civ2.
Despite the release of the craptastic Civ3, the Civ2 scenario-making community is still going strong. Spanish Civ2 Site has an excellent scenario collection; many of the more recent scenario can be found at Civilization Fanatics Centre; myself, I run the Scenario League resource for designers and can be often spotted in the Apolyton Forums.
Just FYI, of course.:)
Is this a sigs-optional kind of place? 'Cause I am totally down with that if you know what I mean.
There was a War of the Ring game years ago, I probably have it around here somewhere. Definitely highly on the strategic level, with small bits of a non linear computer RPG thrown in. You could even take the fellowship through Goblin Town, where I had Gandalf alone take out some 400 goblins, the rest of the fellowship took out the rest.
Why can't we have an icon specially for Lord of the Rings? C'mon, we have a Star Wars icon, and now we want one for LOTR!
Most Hobbitses aren't into adventuring, just the Bagginses and the ocasional Took.
"Sic Semper Tyrannosaurus Rex."
The Total War games can get into the tens of thousands and still look pretty cool. The battlefields are huge as well. Check out: http://www.totalwar.com/
All those people griping about RTS games being stagnant just haven't looked hard enough.
Brian Ellenberger
Those little moving dots in 'Warcraft' had more depth than the characters in 'LotR'! And the dialogue was better too. ;)
I don't know about you, but even though the gameplay was similar to Warcraft II, I thought the story in the single player campaign of Warcraft 3 was worth what I paid right there... then I get the bonus of getting my butt kicked on the Battle.net for no additional charge!
"All animals are created equal, but some animals are more equal than others." - George Orwell
If not they don't have a hair on their asses...
Come on guys, LINUX SUPPORT PLEASE !!!
And I'll tell you why:
" According to Marcus Lindblom, the game's producer, War of the Ring isn't being designed as a hard-core real-time strategy game, but rather more as an RTS that will be accessible and fun for both strategy fans and fans of The Lord of the Rings who might never have played a strategy game before"
You know what? I want to play a game based on Lord of the Rings, the first of its kind, to be for strategy fans. I want it to be for those of us with a lot of experience, who are looking for something new and innovative, yet at the same time incorporating all that has come before.
I want to see the orcs crawling over the mountains in the distance, covering them like bugs as they advance. I want to see the classic over-the-horizon shot as an army of uru'khai come to wage war. I want a Risk-like map available showing me where I can move my troops in position, and then be able to switch to a warcraft-3 like view to see the ensuing battles.
I want the slow buildup of supplies and buildings, and long sessions with cabinet members on how best to defend my kingdom. If this is real time strategy, it doesn't have to go at Warcraft 3's pace. I don't need another Warcraft 3 mod that has Lord of the Rings characters and a "Warcraft 3-esque" storyline. You know why? Becuase people have modded Warcraft 3 enough already that there are maps that replay the adventures in The Fellowship of the Ring (playable w/ 8 of your friends) and The Battle of Helms Deep. I don't want a few more units, some new models and a screwed up story. If you're going to go, do it right!
This is one of the single biggest opportunities that a game designer could have and they are screwing it up so they can get sales. I'm sure they'll try to put this out on all platforms (probably not GBA, but hell, in some marketing meeting they might throw out the possibility for laughs), on all systems, so they can make tons of cash and have the Click Button Repeatedly To Win syndrome that is so common nowadays. You ever played The Two Towers on PS2 or PC? Same concept. Oh sure, there are "combos", but really, you're just mashing the same buttons over and over.
Think of a combination of Medieval: Total War (and for that matter Shogun: Total War) and Warcraft 3 and Master of Orion. You could have commanders that report to you, building guilds who construct defense structures, a cabinet to help advise you, and then, when the battle heats up, you can go there and watch it happen.
Are we really so void of time and in such a hurry that a half-way thinking man's LOTR RTS is impossible?
I'd like to think not.
Seek. Professional. Sex. Therapy.
On a seperate note, who gave Vivendi the right to take over lotr.com and lordoftherings.com?
- Stormcaller
http://www.stormcaller.net
It's not a war game, so you might not like it, but Reiner Knizia's Lord Of The Rings board game is an interesting take on adapting the story to board game form - and pretty fun!
Trees can't go dancing
So do them a big favor
Pretend dancing stinks!
Gandalf is unmistakeably a Christ-figure. Gandalf The Grey sacrifices himself for the rest of the Fellowship in his battle with the Balrog, supposedly perishes, yet returns, transfigured, as Gandalf The White. No spoilers here...I figure most of you all have watched "LOTR: The Two Towers" and those who haven't have read the books.
LOTR was indeed allegory. Methinks Tolkien didst protest too much. It was written during WWII and has the period's fingerprints all over it. It also was written by a devout Christian, and where there isn't reference made to WWII there is reference to Christian concepts of the End Times.
Don't get me started on the Dune Chronicles and its parallels to Western and Near Eastern culture clashes throughout the millenia. The Oil...er, The Spice must flow, y'know...;-)
Knowledge is power. Knowledge shared is power multiplied.
That it does. I will go back to it eventually and either finishing a second campaign with my Fey Bard or make a new hero.:)
Kohan: Immortal Sovereigns
Kohan: Ahriman's Gift
Warlords Battlecry II
Total Annihilation
Is this a sigs-optional kind of place? 'Cause I am totally down with that if you know what I mean.
It seems like Gandalf's plan was to destroy the bridge, and in so doing destroy(or at least delay) the Balrog. The Balrog's whip snagging him seemed unexpected.
My other sig is extremely clever...
It was in production. It got killed sometime around the end of last year, I think.
I think we may have enough versions of the the games now.
If you read the book you don't need 10 different games to impulse your fantasy.
(Some drawings from the game looked really cool though).