Film Gimp Project Renamed to CinePaint
ubiquitin writes "To avoid confusion with the GIMP, the Film Gimp project has renamed itself to CinePaint. The project is essentially a legitimate fork of GIMP, and is focused on image manipulations for moving pictures." We've mentioned Film Gimp several times lately; it'll be even handier as programs like Cinelerra and Kino grow more polished.
I agree, Cinepaint is the best. FrIMP ? ;-)
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CinePaint? Not exactly a creative name. Out of the names mentioned as candidates in the press release, Film-Fu is easily the funniest. But I guess being funny isn't exactly what they wanted to achieve for "the most popular open source tool in feature motion picture work" ...
Switch back to Slashdot's D1 system.
Hard to believe GIMP has a topic of it's own, despite the fact this is the first story in the topic for over a year (see here), when overclocking (which I'd love to filter without removing hardware!)/individual BSD's/P2P (including the RIAA/MPAA/*AA)/and so on don't have topics!
Does this mean the developers have to park further away now?
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This is really cool. I used to think it was just another Open Source project where someone creates a SourceForge website and then abandons it two months later after no code is written.
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Legitimate as in not violating the licensing terms of the original project. For example, if CinePaint was a closed-source product, it would be an illegitimate fork. Bastard GIMP.....
XML is like violence. If it doesn't solve the problem, use more.
I mean, how much credibility do you expect from the outside world by giving your project a cutesy name like "GIMP"? Last time I checked, that was a slang term for a cripple, and a not-very-nice slang term at that.
Maybe "Cinematic Layout Imaging Tool" might have been more in keeping with the spirit of cute acronyms.
Given teh nature of the BSD and GPL licenses though, the main developers have no more right to the code than anyone else, and aren't in a position to sanctify legitimate or illegitimate forks.
Do you even lift?
These aren't the 'roids you're looking for.
Why fork?
Are there features going into CinePaint that aren't valid for GIMP? And the other way around?
It seems like both projects might benefit by staying more tightly coupled.
Too bad for the GIMP.
A lot of people had been hoping to see a backporting and/or merge between these two versions. This sounds like the architecture's going to be mainly irreparable.
Some people would really like to see deep color channels and stronger tools for doing compositing work on movie frames.
The more that digital cameras offer 12bpc RAW mode, the more the OSS world is lacking until GIMP can handle them well. Color corrections can and should be done with more bits, to avoid losing fine color integrity.
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I agree with them. CinePaint is definitely a much more professional sounding name than FilmGimp was and also more than the other suggestions.
:P
If it had a name like FilmStudio, it would sound to me like an amateur effort (My First Film Studio?!?!), which we know it is not and would not have the success it will most certainly have in the future.
Well I like it anyway
Arc
If you want more information, search about both projects, read their mailing lists and websites.
Why break away from the gimp name if its a fork?
physically challenged film
The project is essentially a legitimate fork of GIMP
Good, because you know how bad the "support" costs can get when you fork illegitimate chil... errr.... projects.
an example of a rogue fork is the spork.
Second path, which seems to have been discarded by CinePaint people, is pushing the GEGL library ignoring old code, make small test apps, and then merge with GIMP. A more parellel aproach.
For GIMP people all is like in the past, no new hands helping, either with current project or with libraries for future one. For CinePaint they get a quick solution, but maybe a dead end. :(
Oh, well...
Is everyone on Slashdot a moron?
What strikes me here is that if we're now going to call forks legitimate and rogue (or whatever), that implies that there's some authority in charge of authorizing or blessing these forks.
Not really. It's just a judgement - did this person fork the program for good reasons, or for bad? You may of course disagree with the Slashdot editors or anyone else on this issue.
I was sure you posted something higher up implying that you actually had a clue as to what this program was. Obviously not. Film GIMP (sorry CinePaint) is 'a free open source painting and image retouching program designed to be more suitable for film work than GIMP or Adobe Photoshop.' (from the web site). It is a paint program, designed for editing and retouching individual frames in a movie, not a video editing tool. It is aimed at film studios, not at people like you. If you think iMovie would cut it in these situations then you are mistaken.
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I was reading this article and I saw the icon for the gimp, you know the weird looking dog creature. Well anyways it freaked me out when I saw its freaking eyes move! I kinda got scared... DAMN MOVING GIF FILES!
keanmarine.com
Why?
Gimp and CinePaint will work just fine with KDE.
The Anti-Blog
Why not call it 'CinePint'?
To avoid confusion with MS Paint, the CinePaint project has renamed itself to Film Gimp.
boldly going forward, 'cause we can't find reverse
Near as I can tell it's best described as competition for Pinnacle's Commotion.
Chris
Who defines what is accepted? I say that gtk is more acceped since the gimp, mozilla, gkrellm, xmms all use it. So mythtv should be ported to gtk since its the only qt program that I use, so gtk is more accepted. I could just as easily say: - C for rapid development - GTK/Gnome for a seriously cool plattform - Better maintainance - More acceptance due to GTK/Gnome
Did anyone notice that the icon for gimp is ANIMATED (his eys move) is this me, or is this the FIRST animated gif on slashdot??
Live for the present, learn from the past, and dream of the future!
GAH, way for copy/paste to not keep the line breaks
A functional fork, to coin a term, is different. At my company, we have several different version of our client software, all of which does basically the same thing in different contexts. We organize this by placing most common functionality in a shared library, and using different code for each context (email integration, web client, desktop client, et cetera.) The codebases have enough different functionality that different code should be used, with common stuff in its own sandbox.
This is a good way to go. It encourages the core code to be put into a generic library. Having a GIMP for single images and a GIMP for sequential images will move the developers to code in a way that maximizes reuse. They're not (really) competing with each other, so there's nothing to lose by sharing. And they'll each have their own space to work in, without having a poorly-overloaded interface for both single and sequential images.
Or, they could not share code, and it could suck. But the incentive is there for sharing, and the architecture of both systems would naturally improve.
"Whatever happened to fair use?"
-- Duff-Man
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In a case such as this where the project name changes, what happens to the CVS module name? Does it change as well? Is everyone required to re-pull the source from a new name? And finally, how is the history preserved?
I chose Qt for my work, and I haven't regretted it ever since. It is free for GPLed code, and inexpensive for commercial use - perfect for both worlds - and is well supported.
I'm not suggesting there aren't any, just that I don't know of any. From the GTK world I have GIMP, Pan and XChat on my Windows laptop. They are certainly in varying stages of completeness, but they all work. In fact don't licencing issues mean that, for GPL Software at least, the "guarunteed portability" you speak of is irrelevant because QT isn't available under GPL on Windows so GPL apps built against QT can't be distributed?
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a usable UI, unlike its parent? If it does have a sane UI, would somebody please port it to the Gimp?
You DO realize what gtk stands for, right? Gimp Tool Kit.
Robert Bindler
A Computer Science student's views on technology.
After all GTK stands for GIMP Toolkit.
It's ludicrous for anyone outside the project to suggest a wholesale change from C/GTK+ to C++/QT. It's the people who work on the project who actually have to work with the code and it makes sense for them to work with what they are most familiar and comfortable with.
You will certainly not get "Better maintenance" or "rapid development" if you disenfranchise your developers. The "cool platform" and "more acceptance due to QT/KDE" just reek of KDE fanboy garbage.
If any of these theoretical reasons were practically significant then there'd be no need for a request to port GIMP. People would _want_ to use QT and Krita (or whatever) would be a significant app already.
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My 9th grade son has been using Cinelerra to put together several cinematography projects for school. It does crash occasionally so you want to make sure you save your layouts periodically, and it uses HUGE amounts of memory when loading in video files (it seems to want to store everything in memory), but it has a pretty decent set of features, including multi-layer editing, numerous effects and transitions, and clustered rendering. It may not be as mature as the best commercial packages, but it's already as good as or better than most of the low-end programs that come with most capture devices. He's been using Blender to do 3D titles and credits and stuff like that.
The combination of Cinelerra + Blender + FilmGimp is pretty decent considering it's all open source. You can do better with commercial software, but not without spending many thousands of dollars.
Oh bs.
Exactly. I was joking. I see that you posted that as anonymous, so you may never read my reply.
Gimp is a name subject to ridicule, at least now I can use something that dosen't sound lame.
Obvious question:
How do you encode your mp3's?
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They Kan't
GTK2 has great Windows and DirectFB ports. Nobody has bothered porting it to the Mac because that now has integrated X11. One thing you forgot to mention is that of course Qt is only GPLd on X11 platforms, so if the Gimp used Qt there probably wouldn't be a Windows port at all.
The idea that the Gimp should use C++/Qt/KDE is ludicrous. There have been talks about making it backend/frontend independant and sticking a KDE front end on it, but in general nobody could be bothered. It'd be a huge amount of work for ..... for what? You can already theme GTK and KDE apps to look the same. The idea that Qt is light-years ahead of GTK is in my experience a complete myth, born more of people who take a quick glance at it and go "eurgh, objects in C", then write it off (as I did at first). Once you actually sit down and start working with the code, you begin to realise that first impressions were misguided
Here I thought that i was just being really paranoid.
FRA: STFU GTFO
the most important area to these guys. as far as i can tell, is getting it on to OSX and selling it(metaphorically speeking) to Mac users, if they wanted the package to have a future on the linux desktop surely they'd be working on porting to GTK2 and then to OSX from there.
just out of interest, what can one actually do with filmgimp, sorry, CinePaint? i built it the other day and tried to have a play around, could really work out how to do anything at all, and is it just me or is it strange that they leave script-fu's that don't work with the filmgimp plugin set in the distro?
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the only OS this software supports
Not true. CinePaint runs on Linux (x86), IRIX (SGI MIPS), and Mac OS X. A Windows port is in the works.
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