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Wavy Lenses Extend Depth of Field in Digital Imaging

genegeek writes "On Feb 25 CDM Optics was awarded a patent for a new digital imaging system utilizing "Wavefront Coding" that produces images with 10-fold the depth of field of conventional lenses. The image itself is blurred until processed. Image examples are here."

195 comments

  1. first and still /. ed? by vistas · · Score: 1

    can the images possibly be slashdotted already?

    1. Re:first and still /. ed? by travail_jgd · · Score: 5, Funny

      Yes. Even with the new lenses, they didn't see the Slashdot Effect coming. :)

    2. Re:first and still /. ed? by Anonymous Coward · · Score: 0

      yep

    3. Re:first and still /. ed? by arvindn · · Score: 4, Funny

      They did, but didn't have time to process it so it was too blurred to make out :)

    4. Re:first and still /. ed? by Anonymous Coward · · Score: 0

      Of course. They had not time to process the images!

      "What's the big shadow on the horizon there?"
      "We'll know after filtering."
      Web server bursts into flames and melts
      "WHAT WAS THAT?"

    5. Re:first and still /. ed? by Gortbusters.org · · Score: 1

      But we all saw this line of jokes coming!

      --
      --------
      Free your mind.
    6. Re:first and still /. ed? by Anonymous Coward · · Score: 0

      This is cool, when I click the link, the only image I see is: Cannot find server... The page cannot be displayed.

    7. Re:first and still /. ed? by darkonc · · Score: 2, Funny
      . . . the only image I see is: Cannot find server... The page cannot be displayed.

      Yeah, but the text is real sharp, isn't it?

      --
      Sometimes boldness is in fashion. Sometimes only the brave will be bold.
  2. So by Ravenscall · · Score: 4, Insightful

    Basically what this is saying is that if I go out and get a new whiz-bang camera with this funky new lens, I will be able to take a picture almost as good as the pictures I take with my 30 year old Cannon AE-1, and not have the leeway of doing photo processing tricks in the darkroom.

    Personally, I will stick to analog photography.

    --
    You say you want a revolution....
    1. Re:So by Deth_Master · · Score: 3, Interesting

      So, just take a trip to the next space telescope we put out into space, once every couple of months to get the film from it.
      I mean this has it's advantages, perhaps not to the average joe. I like analog photography too, but digital will work much better in getting images from space probes, satellites, and other far off devices, hell, even spy-planes, to another location really quickly.

      --
      find ~your -name '*base* | xargs chown :us
    2. Re:So by nstrom · · Score: 1

      I love my AE-1. It's nice to see that somebody remembers that camera. :)

    3. Re:So by egomaniac · · Score: 4, Interesting

      Basically what this is saying is that if I go out and get a new whiz-bang camera with this funky new lens, I will be able to take a picture almost as good as the pictures I take with my 30 year old Cannon AE-1, and not have the leeway of doing photo processing tricks in the darkroom.

      You stick to your film. I'll stack my Nikon D1X against your 30-year-old camera any day of the week, personally. And that's not even top of the line anymore -- Canon has a new 11MP camera that puts any 35mm camera to shame.

      Just because $300 consumer digicams are crap doesn't mean that digital hasn't already surpassed film. It's just a matter of making it affordable now.

      --
      ZFS: because love is never having to say fsck
    4. Re:So by burninginside · · Score: 3, Informative

      it takes about 25+ megapixels to simulate 35mm film or about 100 megapixels to simulate medium format film, or 500 megapixels to simulate 4x5" film. For the internet even 3 MP is fine, but it becomes obvious in a gallery size print

    5. Re:So by Ravenscall · · Score: 1

      Thats just it though, you can go out and drop a grand on a digicam just to take pictures of the same quality as a hand-me-down camera from my dad.

      Granted, as others pointed out earlier in this thread, digital is more convenient, Analog still has better quality, and is unsurpassed for artistic purpuses.

      --
      You say you want a revolution....
    6. Re:So by crschmidt · · Score: 1

      I had an AE-1 Program I used in a photo class last semester. I think that camera took pictures for me: Never before have I taken so many good shots.

      --
      -- Christopher Schmidt YouTube Quality of Experience
    7. Re:So by cetan · · Score: 1

      I recently picked up an AE-1 on ebay for a really good price. Being new to photography, I started with an entry level SLR a year ago. I'm glad I got the AE-1, I've been learning a lot more about photography than I probably ever would with a more automatic camera.

      --
      In Soviet Russia...michael would be rotting in Siberia!
    8. Re:So by Anonymous Coward · · Score: 1, Interesting

      incorrect.
      I've seen the side-by-side comparisons of 35mm film and the cannon 1Ds. As it turns out, 11mp is notably better than film. The 1Ds couldn't quite match a medium format on level of captured detail, but the pics still look a little better due to the lack of grain.
      The only real question is whether the 11mp is capturing all the detail available from a 35mm lens.
      -Rob

    9. Re:So by mrm677 · · Score: 3, Insightful

      Ok, I'll load my 30-year old Canon with some Kodak Technical Pan film. Lets make 16x20" enlargements and see how we compare, huh?

      Or, lets take wide-angle pictures. With the cropping factor on your Nikon D1X, how can you be any wider than say 32mm (35mm equivalent).

      Digital is great, but in some cases, 35mm cameras are still superior. Especially low-light and wide-angle photography.

    10. Re:So by Anonymous Coward · · Score: 0

      You must be kidding. Velvia is high-resolution film but in a 35mm slide you still see the grain!

      Put some velvia in your camera and shoot a clear blue sky. Do the same with your Canon 1D (or whatever). Look at the slide with an 8x loupe .. GRAIN IS VISIBLE. Yeah, it blows away most other film, but it is still there. Look at the digital output .. NO GRAIN. Just clear blue sky. Sure, some details are jaggy but that's a function of the lower resolution. That will improve, but Velvia is stuck.

      Many of the large beautiful velvia pictures you see in books and magazines are usually on MEDIUM FORMAT film, not 35mm. At that point the grain becomes irrelevant.

      35mm is crap. I've hated it since I was a kid (tiny viewfinders, silly canister with film hanging out, tiny slides). Medium format or larger film is the only film I'd ever use. If I didn't go digital that is!

      I will not be sorry to see 35mm disappear.

    11. Re:So by burninginside · · Score: 2, Interesting

      if you want to talk megapixels tho there are about 20 million pixels in 35 mm film, there are digital backs for medium format cameras which match and surpass this but for the cost (usually 5k+) it's not in the price range of your average consumer, which probably wouldnt be willing to buy a medium format body either due to cost

    12. Re:So by blaine · · Score: 5, Insightful

      Yeah, and you don't have to buy film for a digital camera.

      Don't think this is a big deal? I'm into amateur photography, and I have a camera that I only bought 9 months ago that I've taken 1500 shots with. Have I kept them all? No. Have I printed them all? No.

      And that's the point, for me. I paid $1k for a camera, and now I can take as many pictures as I'd like, without having to pay for it every damn time. The pictures that I do want printed, I can get done for very reasonable prices at places like Shutterfly. And the ones that turn out bad, or I just don't feel like printing, cost me exactly $0.

      Do some math. How much would I have spent on film and processing for a traditional 35mm camera in the last 9 months, had I gone that route instead of the digital? By my reckoning, it'd be at least $500, if not more, depending on the quality of the film I purchased. Within another year or so, the camera will have paid for itself, if only in reduced cost per image.

      And as for artistic purposes ... uhh ... what? A lot of professionals and artists have begun switching to digital. There's nothing about digital that makes it any less artistic. In fact, if nothing else, it gives the artist more freedom, in that they can more easily review their work, and learn from their mistakes. The turnaround time is far shorter (ie. instantaneous), and that means that they can take more shots, and more quickly tell if they're getting the effect they desire.

      --

      -[Blaine]- "'Oh dear,' says God, 'I hadn't thought of that,' and promptly vanishes in a puff of logic."
    13. Re:So by esper_child · · Score: 3, Insightful

      Digital hasn't surpassed film, and never will. They are two different mediums. And yes, I have done that challange before, my 30 year old 135 camera put the digital in its place. The only digital I have seen that could match my camera for detail was a digital backing someone made for the various medium format cameras out there. 11 MP is not something that I would worry about putting my 135 film to shame. It takes atleast 16MP to match the detail of Velvia (yes it does matter what film you compare to digital) and that is just in the 135 format. There are black and white films out there that go WAY past this, and I am not sure about color.
      Digital and film are just mediums. It is like compairing paint and ink. It really has to do with who is in control of the brush as to the quality of the final product. There are things that my digital will pickup that my film will not and there are things that the film will pickup that the digital will not. It really is all in the selection of the right medium for the job.
      I personally don't like to use digital as almost all of my work is black and white. The only thing i have used the digital for lately is to replace the poloroid backings in studio work. I can't really comment on the state of the 135 print films as I only use my 135 for slides and the occationally for black and white on the run. I use primarily an assortmant of medium format gear, and produce results that keep my customers happy. It is my opinion that digital will never replace film as far as black and white is concerned.
      If you can find for me a digital camera that can take on any of my film cameras. And to the person thinking that this new whiz-bang camera will improve pictures to make them look better think again it is mearly a tool. It is like having a much longer range of f-stops to control your depth of feild with, it will not really improve the pictures that much. It will be much like using a pinhole camera (though probly without the really long shutter times). Will be really nice though in the world of landscapes. Also, if you can reverse it you should be a great tool for surealistic photography.

    14. Re:So by egomaniac · · Score: 3, Informative

      Ok, I'll load my 30-year old Canon with some Kodak Technical Pan film. Lets make 16x20" enlargements and see how we compare, huh?

      I've made 20"x30"s from this camera with no complaints. They weren't razor-sharp, but then again neither are 35mm prints at that size. Yours will be a bit sharper, but mine will have no grain and better color. Which one is better is a matter of opinion. And against Canon's 11MP, you wouldn't have a prayer.

      Or, lets take wide-angle pictures. With the cropping factor on your Nikon D1X, how can you be any wider than say 32mm (35mm equivalent).

      I have a 17mm lens (17-35mm F/2.8 AFS), which is 25mm equivalent on the D1X. If I went down to Nikon's rectlinear 14mm, I'd get 21mm equivalent. That's certainly wide enough for almost any application.

      --
      ZFS: because love is never having to say fsck
    15. Re:So by blaine · · Score: 2, Informative

      This is false due to missing an inherent weakness in film: grain.

      It's been shown in side by side tests of large prints that 10-11Mp is far superior to 35mm film. Despite 35mm being technically able to hold more information than that, the grain of the film causes the images to come out looking worse.

      --

      -[Blaine]- "'Oh dear,' says God, 'I hadn't thought of that,' and promptly vanishes in a puff of logic."
    16. Re:So by deathcow · · Score: 2, Interesting

      I'm sorry to tell you, but you are just plain wrong. Does your camera exceed the laws of physics? Can your lenses somehow focus a point-like source of light to an abnormally small airy disc? The answer is NO.

      Realize that the Canon 1Ds has pixels that are SMALLER than the airy disc size at almost all f/stops. You simply cannot achieve better resolution with the lenses available.

      Believe what you want about your 135 film, but it takes APERTURE to shrink the airy disc and improve the true image resolution. As far as 35mm film goes, the 11 megapixel 1Ds can image ANYTHING that comes through the lens.

      The same is true for my 6 megapixel D60, but only at smaller aperture f/stops.

    17. Re:So by ElfKnight · · Score: 1

      All depends what you're trying to achieve; yes, you get grain in film - but you get bad noise in CCDs in low light, for example. And artifacts from JPEG compression, unless you enjoy storing just a handful of monster TIFF images on your groaning flashcard.

      As for raw resolution, IIRC, lens tests for good 35 mm lenses will reach 80-100 line-pairs per mm, on normal ISO/ASA 125 film (i.e. not slow high-res film). So for a 24x36mm negative, that's 22-35 megapixels. That's the limit of the lenses - so CCD approaching this will be just as good res as 35mm film.

      And you can forget digital for anywhere remote, unless you're going to carry spare batteries and a solar charger too...

      --
      -- I would have got out of bed earlier...but I was asleep.
    18. Re:So by dlakelan · · Score: 1

      But only if the CCD is physically the same size as a 35 mm frame.

      Some of them are these days (wow! talk about low yield wafers!)

      Laws of physics and economics being what they are, some day not too far away we'll have a digital camera with about 30 megapixels on a 25 x 36 mm die and it will capture the same information level that good 35mm film is capable of and it will cost less than an arm and a leg.

      --
      ((lambda (x) (x x)) (lambda (x) (x x))) http://www.endpointcomputing.com a scientific approach to custom computing.
    19. Re:So by Anonymous Coward · · Score: 0

      Camera Nazi...

    20. Re:So by jcr · · Score: 2, Informative

      it takes about 25+ megapixels to simulate 35mm film

      No, film grain tops out at around 4K lines of resolution across a 35mm frame. That's more like 16 million pixels.

      Where film is tough to beat is in its dynamic range, not its spatial resolution.

      -jcr

      --
      The only title of honor that a tyrant can grant is "Enemy of the State."
    21. Re:So by j-turkey · · Score: 1
      This is false due to missing an inherent weakness in film: grain.

      It's been shown in side by side tests of large prints that 10-11Mp is far superior to 35mm film. Despite 35mm being technically able to hold more information than that, the grain of the film causes the images to come out looking worse.

      Correct me if I'm wrong, but isn't this dependant on the ISO/ASA speed of the film? (With lower ISO/ASA ratings having a higher resolution [smaller grain], and higher ratings having lower resolution [larger grain]). This should make a significant difference in any comparison performed.

      -Turkey
      --

      -Turkey

    22. Re:So by blaine · · Score: 1

      The comparisons that I've seen were done with equivalent ISO ratings. Like, they'd use high quality ISO 100 film, and a digital camera set on ISO 100 equivalent.

      --

      -[Blaine]- "'Oh dear,' says God, 'I hadn't thought of that,' and promptly vanishes in a puff of logic."
    23. Re:So by Nept · · Score: 1

      digital cameras have the downside of developing poor habits - I don't take nearly enough care in framing my shots or waiting for proper lighting with my digital, because if I screw up it's free. Whereas, on my film camera, it can cost around $3/shot, so I end up taking much better shots.

      --
      "Teachers leave us kids alone ..." - Roger Waters, Pink Floyd
    24. Re:So by TheLink · · Score: 1

      Digital cams seem to do better under low light conditions - IMO the light response seems more similar to human eyes when compared to film.

      Some movie makers seem to like the low light behaviour of digital movie cameras.

      --
    25. Re:So by Hast · · Score: 1

      How did you make sure that you weren't comparing the quality of photo-paper vs printer? You can't just print an image and compare to a developed film which cost less to develop than one piece of "photo grade" printer paper.

      Use eg Kodak photo CD, the expensive one. Then compare prints and in particular blow ups of the photos.

    26. Re:So by jcr · · Score: 1

      Digital hasn't surpassed film, and never will.

      Considering the rate of improvement we're seeing in digital sensing technology, I'd say you're on rather shaky ground with that assertion.

      -jcr

      --
      The only title of honor that a tyrant can grant is "Enemy of the State."
    27. Re:So by plover · · Score: 4, Informative
      Except that weakness turns out to be a strength when dealing with aliasing. The random orientation of the individual grains avoids aliasing issues. Even at a resolution exceeding that of the film grain, a grid of parallel lines (especially parallel or concentric curves) can produce a noticable moire effect. Also, I've found that angled black and white lines can have noticable color artifacts (although I understand there's a new CCD technology that's supposed to overcome this problem.) The randomness of the grain also seems to provide a "softening" effect that I personally find more pleasing than the regularity of a matrix of pixels.

      Don't get me wrong: I *love* my Canon PowerShot G2 (4MP). I've been extremely pleased with the results in a 4x6 format. I've blown up some as large as 8x10 (had them professionally printed and developed) and find that the quality is almost as good as prints made from 100 ISO 35mm film. Having "during the shot" color balancing also makes it much easier to get useable prints without serious headaches. And it's certainly more conveinent to me to have the images digitally available, too.

      I also find that without my old-school mental block of "don't waste film" is gone, and that I now take many more shots than I used to. It leads to a bigger choice of shots to choose from, so I now get better final prints. Yes, I know I wasn't supposed to worry about "wasting film" before, but those old habits are very hard to break.

      --
      John
    28. Re:So by blaine · · Score: 2, Insightful

      Eh. Is this really a downside?

      I mean, I still try to put a lot of thought into my shots. The difference with digital is, I'm not afraid to try weird things out, because I'm not spending $3/shot or more.

      Case in point: I'm hoping to do some weird forced perspective shots in the near future, similar to some early films used for creating huge monsters, or tiny people. It's just something I've wanted to try out, and I'm sure it's going to take me a lot of tinkering. If I was paying for film, I don't know that I'd do it; it'd be pretty expensive just to play around with for the sake of playing around (I don't think I'm ever going to use this for any sort of serious work).

      So, for me, it's not a downside. Hell, sometimes I shoot without thinking about framing too much, and I like how it turns out. With a traditional film camera, I just don't think I'd be willing to experiment so much, given the cost per shot.

      --

      -[Blaine]- "'Oh dear,' says God, 'I hadn't thought of that,' and promptly vanishes in a puff of logic."
    29. Re:So by plover · · Score: 1
      Depends entirely on the situation.

      In some instances, the best approach is to take as many shots as possible and hope that some turn out. Big family photo shoots at weddings, for example, where at least someone is guaranteed to have their eyes closed or some little kid is squirming around. With digital, I literally take a dozen shots and then sit down for a minute and delete the obviously unacceptable shots. You have the freedom to "stringer sort".

      I was actually taught to photograph that way on film, but was too cheap to ever really take all the recommended shots.

      --
      John
    30. Re:So by robwills · · Score: 1

      Be careful with how you interpret the "ISO equivilant" statement.

      In a digital camera, the sensitivity of the CCD/CMOS sensor is increased with an increase in the pre-amplification of the sensor elements, NOT an increase in sensor element size.

      This decreases the time required for the sensors' exposure, but also amplifies the ambient noise from the sensor... whereas the analog equivilent is the larger grain size.

    31. Re:So by timeOday · · Score: 1
      Okay, you can keep the market for gallery sized prints.

      3 MP is overkill for the Internet. A 640x480 image has right about 0.3 MP.

    32. Re:So by tauntalum · · Score: 1

      You may pay me $3/shot. I am happy to help you with this problem. :)

    33. Re:So by KewlPC · · Score: 1

      Actually, modern motion picture film stocks do fine under low-light conditions, provided that the cinematographer knows what he's doing, and Kodak's still photo stocks are pretty good too.

      What's more, only complete amateurs try to take pictures without any lights, which is where most of the "digital is better under low-light conditions" arguments come from.

    34. Re:So by KewlPC · · Score: 1

      Only amateurs say things like, "I don't want to see any grain at all!"

      Real artists don't mind a little grain, because it makes the image look more natural and organic. Granted, too much grain makes the image unviewable, but if the grain is a little noticeable, only idiots go, "Eww! That looks sooo bad!"

    35. Re:So by TheLink · · Score: 1

      "Only complete amateurs try to take pictures without any lights"

      And what do you mean by that? I see lots of pros taking night shots without additional lighting. And what they do and use depends on what kind of effect they are trying to achieve.

      Digital cameras extend the range of effects they can get.

      A night scene looks really different if you use additional lighting, and with film if you want things to look like what a human eye will perceive, you have to do all sorts of things. Digital cameras have a more eye-like response in that respect.

      --
    36. Re:So by KewlPC · · Score: 1

      What I should have said was, "Only complete amateurs take pictures indoors without any lights (and I don't just mean the kitchen light, or whatever)."

      Obviously, if you are outside, in the daytime, you won't need lights unless it's overcast and you need it to look sunny, or something like that.

    37. Re:So by Anonymous Coward · · Score: 0

      Maybe (analog) photography could also keep the the market for longevity of the final print, also for "negative" image quality. Personaly, I would rather see grain than blurry squares when enlarging. Also, as someone said before, alaising factor and the range of recorded light tones in analog photography still surpasses. I love messing around with digital pics too, but we are not quite there yet.

  3. It's a php page serving images by mks113 · · Score: 2, Informative

    That wouldn't take long to saturate the processor. If it were flat html with images, it would just max out the network.

    I hope the heatsinks work!

  4. Space Tech Spinoff Again! by 4of12 · · Score: 2, Informative

    I couldn't help but think back to the problem with the Hubble Space Telescope, wherein after the launch they discovered that the mirror had not been properly ground to specification.

    --
    "Provided by the management for your protection."
    1. Re:Space Tech Spinoff Again! by Decimal · · Score: 1

      I couldn't help but think back to the problem with the Hubble Space Telescope [nevada.edu], wherein after the launch they discovered that the mirror had not been properly ground to specification.

      I think that's just Murphy's law.

      - "Everything ready to go?"

      - "Check, and double-check, sir!"

      - "Great, we'll launch in 10 minutes!"

      [15 minutes later...]

      - "You mean the checklist page is double-sided?!"

      --

      Remember "Bring 'em on"? *sigh
    2. Re:Space Tech Spinoff Again! by Anonymous Coward · · Score: 0

      The correct, original Murphy's Law reads: "If there are two or more ways to do something, and one of those ways can result in a catastrophe, then someone will do it."

      Finagle's law is, "Anything that's bad and can happen, will."

      That's just been bothering me.

    3. Re:Space Tech Spinoff Again! by tellezj · · Score: 1
      Actually they never checked it. The mirrors were ground and polished better than any of the equipment of the time could measure it (the defects would have been immeasurable) and in their arrogance they didn't do any full aperture tests on it. Unfortunately the mirror was ground to the WRONG specification (focal length I beleive). A simple test would have identified this.

      This comes from a guy I worked with who helped grind the alternate primary. (They actually made two primary mirror, obviously flying only one, and I think both were bad in the same way.)

      --

      End of Line.

    4. Re:Space Tech Spinoff Again! by ChrisDolan · · Score: 1

      Totally unrelated to this story. That was spherical aberration, this is depth of field. Telescopes always view at effectively infinite depth of field, so this technology is not directly applicable to astronomy.

    5. Re:Space Tech Spinoff Again! by exploder · · Score: 1

      Actually...the current generation of spy satellites is very close in design to the Hubble. I think it was ground "wrong" on purpose so it could look at the earth.

      Tinfoil hat firmly in place.

      --
      Yo dawg, I heard you like the Ackermann function, so OH GOD OH GOD OH GOD
  5. very cool by Anonymous Coward · · Score: 5, Informative

    Ah yes, I know this system well. I did my master's research in extended depth-of-field optics and came across this research which pretty much blew away what I was working on.

    Here's a bit of background: in photography or laser scanning (point-by-point photography, basically), you always have a trade-off between depth-of-field and aperture size (as any photographer knows). Bigger aperture means shallow depth-of-field. However, a smaller aperture means lots of wasted light (imagine closing the aperture in your camera), and this means longer exposure times, and more importantly more NOISE in your images. This is true for digital, film, or photodetector.

    So the "holy grail" is to keep the aperture open but still have high depth-of-field. This system depends on changing the phase of the light, instead of the amplitude (which is what you do when you stop down a lens to a smaller aperture). That way, no light energy is blocked and wasted.

    Since the phase is changed, the resulting image on the CCD or film is fuzzy and has to be "decoded". You can think of it as "encoding" the wavefront in a special way that preserves the depth of field, capturing the image, and then "decoding" it into a sharp picture. It is really amazing. I hope it shows up in consumer cameras someday, it could completely change consumer photography since most "snapshot photographers" don't care about depth of field or all that stuff. It will also be great for medical and industrial imaging.

    My system was sort of a hybrid between shading the aperture (instead of a sudden stopping of light, it gradually goes to black at the edge) and phase changes. Lots of people have been working on this problem over the years, but these guys really stripped the problem down to the essence and came up with a highly optimized solution.

    1. Re:very cool by .com+b4+.storm · · Score: 4, Funny

      I did my master's research in extended depth-of-field optics

      Was he a cruel master, or a tough but fair one? :) </lame>

      --
      "Wow, you're like some kind of superhero able to ward off happiness and success at every turn."
      -- Ryan Stiles
    2. Re:very cool by Anonymous Coward · · Score: 0

      you obviously have not gone through grad school, or this question would not be asked. :-)

    3. Re:very cool by Michael+Woodhams · · Score: 1

      Unfortunately, the article is /.ed, so I can't read it myself.

      Speaking from an astronomical background, it sounds to me like there is likely to be problems with noise. It sounds like the system involves some sort of deconvolution, and deconvoluted images are, in my experience, noisy. (Any time we do processing that takes differences between pixel values, we loose on signal-to-noise - the signal subtracts, but the noise adds.)

      Does this system suffer from increased noise?

      --
      Quattuor res in hoc mundo sanctae sunt: libri, liberi, libertas et liberalitas.
    4. Re:very cool by MickLinux · · Score: 1

      Can this method be applied to sonar, then?

      [Sorry, I just *had* to take it out of the patentable field. Remember Slashdot, guys.]

      --
      Correct Horse Battery Staple: 72 bits of entropy. Enter "Correct H" into google. When it generates the phrase, that's
    5. Re:very cool by waferbuster · · Score: 1
      I was thinking that this could be applied to the current problem of decreasing depth of focus in high NA steppers used for the lithography of microprocessors. In short, as we decrease the size of the critical dimensions of a microprocessor circuit the numerical aperture required increases. However, the depth of focus decreases proportional to the *square* of the NA.


      Unfortunately, the lens design appears to require digital processing to recover the depth-of-focus information which is shifted spatially. Photoresist imaging is pretty much an as-patterned process, so unless the decoding can be accomplished with an optical transform (done by corrective lenses) before reaching the photoresist, microlithography will continue to be limited by depth of focus. Darn.

      --
      I'm an individual! Just like everyone else!
  6. Wavefront Coding? by Anonymous Coward · · Score: 0

    Wavefront Coding?

    Sound like something you geeks probably enjoy doing most when at the beach during spring break!

  7. Wait a second... by Anonymous Coward · · Score: 0

    Didn't they say that the Hubble was broken? Now do we have to send up another crew to replace the inferior 'flat' mirror??? Make up your minds.

  8. Gimme a break by Ececheira · · Score: 1

    You try blowing up your 11MP image to 30"x40". I can do that just fine with my Kodachrome 64 on my Nikon FG camera.

    1. Re:Gimme a break by egomaniac · · Score: 3, Informative

      I don't get the sense that you've ever used a good digital camera.

      I've blown 6MP images up to 20"x30". They look great. Good enough that people gush about how great they look when they buy them from us, at least. While I don't have access to an 11MP camera, I can't imagine that 30"x40" would be too much of a stretch.

      Keep in mind that I'm talking about images from a $5000 camera, not a piece-o'-crap point-and-shoot.

      --
      ZFS: because love is never having to say fsck
    2. Re:Gimme a break by Ececheira · · Score: 1

      No, I haven't personally, but I've seen what they can do and I haven't been impressed. There's a certain quality and tonality that you simply cannot get from digital at present. Ideally, the best way to view the slides is not printed, but projected. Once projected, there's a vividness unlike anything digital can produce (at the moment for any kind of "reasonable" price).

    3. Re:Gimme a break by GigsVT · · Score: 1

      I've blown 6MP images up to 20"x30". They look great.

      Really? That's only 100 dpi.

      --
      I've had enough abrasive sigs. Kittens are cute and fuzzy.
    4. Re:Gimme a break by egomaniac · · Score: 1

      Really? That's only 100 dpi.

      So? Your computer monitor is probably only around 80DPI. Photos look pretty good on it, don't they?

      The situation is actually better with a print, because the image is interpolated so that you can't see the pixels.

      --
      ZFS: because love is never having to say fsck
    5. Re:Gimme a break by GigsVT · · Score: 1

      I guess. I work at a printing company, all our digital stuff is generally 300dpi, with 150lpi line screen.

      I can't say I've ever tried to output a proof at 100dpi to compare, I just though it would be noticably degraded. Hey, if your customers are happy with it, that's pretty much all that matters.

      I suggested here that we ditch pantone special colors in favor of hexachrome and see how many customers would actually notice. I bet it wouldn't be many. :)

      --
      I've had enough abrasive sigs. Kittens are cute and fuzzy.
    6. Re:Gimme a break by egomaniac · · Score: 1

      Try it, seriously. Downsample a 300DPI 20"x30" photograph to 100DPI and then upsample it back to 300DPI (using bicubic interpolation) before sending it to the printer.

      See how noticeable the difference is under typical viewing conditions (i.e. you don't generally scrutinize a 20"x30" photo from two inches away). My bet is "not at all". A trained eye might be able to spot a difference, although not a significant one, but I'd be surprised if the average Joe could even reliably distinguish which image was which.

      I'm being absolutely serious -- try it, if you get a chance, and report your findings back here.

      --
      ZFS: because love is never having to say fsck
    7. Re:Gimme a break by cei · · Score: 1

      Actually, no. On a screen you have projected light (RGB), and because the monitor is the light source, you have a smoother edge between similarly colored pixels. On paper, you're dealing with reflected light (CMYK) and pixels can be quite noticible up until around twice the halftone frequency. So if your halftone screen is fairly high, say 200 lpi, then you can get away with an image as low as 300 dpi, but really don't need anything higher than 500 dpi.

      --
      This sig intentionally left justified.
    8. Re:Gimme a break by egomaniac · · Score: 1

      That's why we upsample digital images before sending them to the printer. I would never print a 20"x30" without interpolating to a higher resolution first, so your point is well-made but irrelevant.

      --
      ZFS: because love is never having to say fsck
    9. Re:Gimme a break by csimicah · · Score: 1

      Uh, oh. Quality... tonality... vividness. Sounds suspiciously like the "LP is better than CD" arguments.

      I guess this a look forward to what we can expect to hear when every $200 digicam from Walmart has a 16 megapixel Foveon sensor. "It just doesn't have the same warmth as analog!"

    10. Re:Gimme a break by vrmlguy · · Score: 2, Funny

      Projecting my digital photos using a video projector gives them a vividness unlike anything I've ever seen in a hard copy. There's an "inner glow" to a projected image that paper just can't match. ;-)

      --
      Nothing for 6-digit uids?
    11. Re:Gimme a break by darkonc · · Score: 1
      I've blown 6MP images up to 20"x30". They look great.
      Really? That's only 100 dpi.

      100DPI isn't that bad for regular image use. When people are looking at a picture of that size, they rarely get closer than about a foot or two. At those distances, 100dpi can seem pretty sharp. -- and with ink bleed, it probably shouldn't look that badly pixelated when you look close, either.

      Having blown up consumer 200ASA film to similar sizes, I can see the grain there too -- the randomnes of it tends to make it less noticable, but it's pretty obvious when you take a close look.

      --
      Sometimes boldness is in fashion. Sometimes only the brave will be bold.
    12. Re:Gimme a break by jimsum · · Score: 1

      The world is a subtler place than a handful of specification numbers can represent. The old LP is better than CD arguments were often true at the time. It is easy to hear that modern CD players and remastered CDs are better than the original examples of "perfect sound forever" that were sold 15 years ago. I haven't listened to any turntables lately, but they may still sound better. If people are currently saying that analog photography is better than digital, and you don't agree, it is probably because they recognize details that you don't; it is not because they are describing figments of their imagination with terms like quality, tonality and vividness.

      I hate to believe this stuff, but I listened with my own ears and I heard differences when I compared CD transports and digital cables. Using the same D/A converter, there are easily audible differences between different digital sources. Even in digital sound, there are things we don't understand (yet), and will eventually be able to improve.

      I also wouldn't count on Walmart to provide better quality than current professional equipment. People will not pay for quality differences they cannot readily see, so they would rather have a lower price 8 megapixel camera than a better quality 16 megapixel camera. The fact that super VHS VCRs never sold in significant numbers despite easily visible quality differences shows that people will choose cheaper adequate quality over more-expensive better quality. I can tell you that the quality of audio equipment in Walmart does not match the quality of even 50 year old professional equipment.

      --
      -- Pot is safer than Beer
    13. Re:Gimme a break by csimicah · · Score: 1

      If people are currently saying that analog photography is better than digital, and you don't agree, it is probably because they recognize details that you don't; it is not because they are describing figments of their imagination with terms like quality, tonality and vividness.
      I DO agree right now; my point is, they'll still be saying that when digital really is better. And they'll still be saying that they just have better perception, just like the green marker crowd says right now.

      CD was only marginally better than LP. Now we have SACD, which is so far beyond vinyl that it's not even funny, and people are still saying vinyl sounds better.

      Using the same D/A converter, there are easily audible differences between different digital sources.
      Good one! Scary thing is, some people really think like that. It's a wonder executables ever run correctly off my $20 CD-R drive with the 26 gauge cable taking the data to the processor, what with all the errors that must introduce! (Yes, I know, jitter, we can't measure it with any existing o-scope but our ears are more sensitive ;) See also, homeopathic medicine.)

    14. Re:Gimme a break by jimsum · · Score: 1

      I have a Yamaha CD burner that is equipped with a special music master mode. In this mode, the pits are burned longer so that the disk has less capacity, but the pits are burned more accurately. My wife and I had no difficulty hearing the difference between disks burned in special mode vs. those in normal mode. A friend administered a blind test on his own modest stereo system. The bits were identical between these disks, yet the music-mode disks sounded audibly better. Don't tell me bits are bits when it comes to audio CD players.

      I don't know if they use an oscilloscope to measure jitter, or whether they just make these graphs up, but here is a link to a CD player review from Stereophile magazine

      http://www.stereophile.com/showarchives.cgi?779: 5

      The graph near the bottom is supposedly measuring jitter with picosecond accuracy. Stereophile has been showing these graphs for many years.

      --
      -- Pot is safer than Beer
  9. Analog 'tricks' are still better though. by caveat · · Score: 4, Insightful

    Just because the base image quality may not be better (for 8x10 and larger from a 35mm sized camera, digital is so much better, but I like analog for 3X5 snapshots) doesn't mean the tricks and effects are neccessarily better.

    Photoshop is great software, but no matter how much I try, basic manipulation (on b&w images particularly), especially brightness/contrast adjustment and dodging/burning, always gives me much better results under an enlarger. Same for exposure effects; Photoshop's solarize filter is good, but there's just some intangible warmth and...analog-ness to a well-solarized paper print. Maybe it's just the random scatter and size of the grain of film against the gridded regularity of the digital images, or the slight variation in quality across the print (not imperfect, but not...digitally homogenous), but for purely aesthetic ends, I have to go with film and paper.

    --

    Facts do not cease to exist because they are ignored. - Aldous Huxley
  10. So is my film scanner obsolete? by Nom+du+Keyboard · · Score: 2, Interesting
    So what does this do to my nice film scanner? Does this make my digital photography image chain unusable with the new technology? It seems unlikely that there's a Photoshop import filter for the original negative.

    And I'm always leary of adopting a new technology that is monopolized by a single provider.

    --
    "It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
    1. Re:So is my film scanner obsolete? by Anonymous Coward · · Score: 0

      well, you don't really need high depth of focus for scanning film! it's very thin you know!

  11. What?! by return+42 · · Score: 4, Funny

    A story...on Slashdot...about a patent...that's legitimate?

    1. Re:What?! by Anonymous Coward · · Score: 0

      Sign of the anti-Christ, no? And so far, no Linux/anti-Windows posts. Go figure.

  12. What about the deep focus movies of the 50's? by jlowery · · Score: 2, Interesting

    Does anybody remember the deep focus cinematography of Gregg Toland? How were those shots done?

    --
    If you post it, they will read.
    1. Re:What about the deep focus movies of the 50's? by p3d0 · · Score: 1

      Small aperture?

      --
      Patrick Doyle
      I mod down every jackass who puts his moderation policy in his sig. Oh, wait a sec....
    2. Re:What about the deep focus movies of the 50's? by NickFusion · · Score: 3, Interesting

      There were two approaches:

      1) Throw a shitload of light on the scene (This is what they did for the effects work on "Darby O'Gill and the Little People..Peter Jackson eat your heart out)

      2) Use a diopter, a lense that changes focal length split down the middle, so that half the image is at 20mm, and the other half is at 120mm (for instance). This was a trick pioneered by Orson Wells, I beleive.

      --
      What were you expecting?
    3. Re:What about the deep focus movies of the 50's? by jlowery · · Score: 2, Interesting

      Nope, wasn't small aperature. Both foreground and background were in focus.

      Take a look at shots from "The Best Years of Our Lives" (1946)

      BTW, Toland died in 1948, so I should have said movies of the 40's, not 50's.

      --
      If you post it, they will read.
    4. Re:What about the deep focus movies of the 50's? by filmsmith · · Score: 1

      Actually, your pal Wells and his pal Gregg Toland did some damn impressive deep focus shots in Kane using, as you mentioned "a shitload of light" and this did predate the 50's deep focus flicks by a full decade.

    5. Re:What about the deep focus movies of the 50's? by p3d0 · · Score: 1
      Nope, wasn't small aperature. Both foreground and background were in focus.
      How does that rule out a small aperture? In the extreme, a pinhole camera has everything in focus.
      --
      Patrick Doyle
      I mod down every jackass who puts his moderation policy in his sig. Oh, wait a sec....
    6. Re:What about the deep focus movies of the 50's? by jlowery · · Score: 1

      Yeah, I guess you're right. Evidently Toland had a shitload of light lying around.

      --
      If you post it, they will read.
  13. like everyone else I shall speak before reading... by Anonymous Coward · · Score: 1, Insightful

    Well they've been ./ed into oblivion.

    Thinking about this from first principles, however.
    There is only so much information flowing through the lens. By making it "wavy" aren't they just spreading the information out over a larger volume. In that case, they must be giving up either some contrast or some spatial resolution. Mayhaps someone more acquainted with the product can speak to this?

    Mother nature is a b**ch, she doesn't give you anthing for free.

  14. Wow, a good patent by Qzukk · · Score: 3, Funny

    I'm suprised, the USPTO actually managed to issue a patent for something new and innovative and unique, rather than for something thats been common practice for a few years.

    --
    If I have been able to see further than others, it is because I bought a pair of binoculars.
    1. Re:Wow, a good patent by Anonymous Coward · · Score: 0

      Insiteful? Just because THAT guy doesn't know anything about the history of research in this field and HE thinks it's novel then it's TRUE that it's a legit patent?

      Typical.

  15. new patent by Anonymous Coward · · Score: 0

    "On Match 18 CDM Optics was awarded a patent for a new webserver system utilizing "Efficient Closure" that slashdots websites in one-tenth-fold the time. The website itself is blurred and inaccessible. We would give examples to you, but unfortunately they are all inaccessible"

  16. Film and digital resolution comparisons by JeremyR · · Score: 5, Interesting

    There are at least two experienced photographers (Rob Galbraith and Michael Reichmann) who feel that the 11-megapixel Canon EOS-1Ds delivers images with detail exceeding that of 35mm and approaching (in some cases besting) medium format film. They've published some very interesting comparisons:

    http://www.robgalbraith.com/bins/content_page.as p? cid=7-4833-4853

    http://www.luminous-landscape.com/reviews/camera s/ 1ds/1ds-field.shtml

    This may just change someone's opinon on how digital compares to film. I know it made me rethink the "conventional wisdom" that many more pixels are needed to reproduce film detail.

    Cheers,
    Jeremy

    1. Re:Film and digital resolution comparisons by darkonc · · Score: 4, Informative
      http://www.robgalbraith.com/bins/content_page.asp? cid=7-4833-4853
      and: http://www.luminous-landscape.com/reviews/cameras/ 1ds/1ds-field.shtml

      It's just polite to make such links both active and accurate (extraneous spaces in both links -- probably inserted by slashdot because you tried to submit the URLs as plain text).

      --
      Sometimes boldness is in fashion. Sometimes only the brave will be bold.
  17. Legitimacy is arguable. by tellezj · · Score: 1

    Their patenting the use of a lens in conjunction with post processing. Although the application may be new, the pieces are older. It would be the equivelent of patenting a computer chip in a shoe that keeps track of the number of steps you take.

    --

    End of Line.

  18. The pieces by tellezj · · Score: 1

    have been in common practice for years. Now it seems all you need for a "legitimate" patent is that the "masses" don't know that other people are already doing some of it. Its actually not that different than what the other "bad guys" are doing.

    --

    End of Line.

  19. There's more to life than Photoshop by Rui+del-Negro · · Score: 2, Informative

    The real problem there is dynamic range. Photoshop still works in 8 bits per channel, which is clearly not enough for any sort of exposure / brightness / contrast control. You need at least 16 bits per channel, preferably 32 (in floating-point format). Photoshop can load 16-bpc images but 99% of its tools are disabled until you convert the image down to 8-bpc. In other words: the 16-bpc mode is there just for marketing.

    There are some interesting HDR (high dynamic range) projects, such as HDRShop, and these formats are also used in several high-end 3D renderers, but I don't think they will become mainstream until Photoshop adopts them.

    Unfortunately, Adobe insists on minor updates instead of doing what Photoshop (and Premiere, and several other of their products) needs, which is a complete rewrite.

    High-end 3D renderers also have very good "film grain" simulation (film grain is not just random noise, it has very specific characteristics), and other tricks that can make CGI "feel" almost exactly like traditional analog media. But again, this is not something you'll find in Photoshop.

    RMN
    ~~~

    1. Re:There's more to life than Photoshop by pmz · · Score: 1

      The real problem there is dynamic range.

      So, it isn't a matter of what we can see but how much manipulation an image can handle. The appearance of >24-bit graphics cards and scanners is beginning to make sense to me.

    2. Re:There's more to life than Photoshop by russellh · · Score: 1
      You need at least 16 bits per channel, preferably 32 (in floating-point format). Photoshop can load 16-bpc images but 99% of its tools are disabled until you convert the image down to 8-bpc. In other words: the 16-bpc mode is there just for marketing.

      1. I think FilmGimp, er I mean CinePaint can do 16 bpc
      2. The digitalcamera needs to capture at that depth for it to be useful....
      --
      must... stay... awake...
    3. Re:There's more to life than Photoshop by Rui+del-Negro · · Score: 1

      1. I think it does (though I haven't used it yet). Most professional and semi-professional compositing software can work in 16-bpc, and many programs are now adding support for floating-point channels.

      2. Not necessarily. Here's why:

      It would be nice if the camera could capture a higher dynamic range and at a higher colour precision, but that's not the (only) point.

      First, you can build a HDR image from several LDR images, taken with different exposures (HDRShop lets you do this).

      Second, even if your source is LDR (ie, irreversibly clamped at both ends), you can still benefit from processing it in HDR mode, especially if you apply more than one filter (ex., one filter that makes the image darker and, later, one that makes it brighter). If you work in "normal" 8-bpc mode, you lose information at the ends of the scale (ie, several dark colours become pure black when you darken the image, and you can't recover them). If you work in floating point / HDR, the information is preserved.

      Try it in Photoshop. Load an image, push the brightness up 100, apply, then pull the brightness down 100, apply, and compare the result with the original.

      RMN
      ~~~

    4. Re:There's more to life than Photoshop by podperson · · Score: 1

      Just for your edification:

      Photoshop supports 16 bits per channel (it's a menu option).

      It also supports Lab and CMYK color spaces. Lab because it's a "nice" color space, and CMYK because, like RGB, it's a "useful" color space.

  20. NASA docking camera? by Bazzargh · · Score: 2, Interesting

    havent been able to get to the site because of you lot bringing it down but... is this related to the technology used in NASA's docking cameras? I remember reading that they developed a camera that worked exactly as the /. story described, in order to combat the problem of losing focus on the target spacecraft during docking manoeuvers. The report I read was in New Scientist, probably 3 years ago?

    I'd go and find it but NS archives are subscription only. I really ought to get round to subscribing, I buy it often enough...

    -Baz

  21. what is more interesting to me as a photographer.. by dbc · · Score: 4, Interesting

    ... and I can't find out because the site is /.'ed :-(
    is this: Can this technology be used to control (not just increase, but also decrease) depth of field at image processing time? More specifically, can I get selective focus *after* creating the image? In criticizing my own work, I ususally wish I had openned up for *less* depth of field. I realize that sports photographers don't have this problem :-) but some of us nature photographers do.

  22. University site with original papers by iblink · · Score: 4, Informative

    Although Colorado University may never forgive me, this address has links to the research papers as well as more images: http://www.colorado.edu/isl/

    1. Re:University site with original papers by Compuser · · Score: 2, Interesting

      Thanks for the links. It seems this system has a
      downside, namely it introduces its own artefacts,
      similar to ghosting. Look at http://www.colorado.edu/isl/intimages/focusinv.htm l
      and this will become clear. I wonder if this is
      inherent in their technique or just the imperfections
      of "1.0 release" of their tech.

    2. Re:University site with original papers by Hal-9001 · · Score: 1
      It seems this system has a downside, namely it introduces its own artefacts, similar to ghosting. Look at http://www.colorado.edu/isl/intimages/focusinv.htm l
      and this will become clear.
      Those artifacts look like ringing from the Gibbs phenomenon (you see it a lot in poor quality JPEG or MPEG images) due to filtering out too many of the harmonics in the image spectrum. They can probably be eliminated by apodizing the filter. Even with the artifacts, though, I think you'll agree that for severe out-of-focus images, filtered focus-invariant images look a lot better than traditional images.
      --
      "It take 9 months to bear a child, no matter how many women you assign to the job."
    3. Re:University site with original papers by Compuser · · Score: 1

      Apodizing is lossy, so it remains to be seen if
      this technique will satisfy the purists in the
      photography as art community. I do see how it
      could be useful in many other places, especially
      in research microscopy. I wonder if electron
      optics (SEM, TEM etc) can make use of these ideas.

    4. Re:University site with original papers by Hal-9001 · · Score: 1

      Seeing as how these "photography as art" purists discard image information all the time with small depth-of-focus shots, I don't think they would object to the additional creative control that postprocessing with an apodized filter could offer. And even if these purists do object, graphic artists and amateur photographers will definitely embrace the ability to make bad photographs look good.

      --
      "It take 9 months to bear a child, no matter how many women you assign to the job."
  23. HDRI vs RGB by NickFusion · · Score: 2, Informative

    That's because Photoshop & most digital cameras only use RGB colorspace (24 bits) which is a crappy color space, and one that we're currently stuck with because of our display devices.

    High Dynamic Range Images use a higher bit depth (12 bits per chanel?). Many of the Nikon cameras can save out these 12 bit/channel images, which, with the proper manipulation software (HDRShop, others) can be used for much finer and subtler manipulation.

    So, (math skills permiting), I make that out as 4096 levels per channel, as opposed to the current 256/channel in a standard 24 bit image.

    It's still an RGB system, but it's a much better RGB system.

    The next step is to get manufacturers on board & start making HDRI Video Cards & Monitors.

    --
    What were you expecting?
    1. Re:HDRI vs RGB by Anonymous Coward · · Score: 0

      That helps, but his basic problem is that he is using, by his own admission, "basic manipulation" tools of contrast, brightness, and doge/burn.
      Those tools are crap.

      To get real increase in dynamic range and manipulare images much more professionally, use the gamma, curves, and histrogram tools. They produce VASTLY superior results such as allowing you to increas shadow detail, while at the same time deeping the blacks and protecting the highlights. Expand tonal range and decrease contrast at the same time, or the opposite. You can't do that with measly contrast/brightness controls.

    2. Re:HDRI vs RGB by blink3478 · · Score: 1


      This is a little cross-pollinated. HDRI isn't used in photography, traditional or digital. You're referring to image formats with higher bit-depth.

      High Dynamic Range is used in 3d rendering to more accurately simulate lighting (especially skylighting). You take multiple exposures of a scene (at 8-bit) and composite those together to form a HDR image, which is used by high-end rendering software to project onto a 3d scene to create very soft, realistic lighting.

      For anyone that's interested:
      HDRI Primer

      D
      www.zerosexlife.com

    3. Re:HDRI vs RGB by KewlPC · · Score: 1

      HDRI is actually 32-bit floating-point per channel, but it's still RGB unless I'm mistaken. For an RGB image, this gives you 96 bits of color per pixel, 128 bits for RGBA.

    4. Re:HDRI vs RGB by DNS-and-BIND · · Score: 1

      Man, I never had the thought that one day, 24-bit color would be called "crappy".

      --
      Shutting down free speech with violence isn't fighting fascism. It IS fascism!
  24. At least cache the images by gz718 · · Score: 1

    I understand the Slashdot has some silly qualms about caching websites which are linked in stories, but the benefit of caching screenshots, test images, etc. outways whatever it is that keeps /. from caching sites altogether.

  25. Bet they didn't see this coming by smcavoy · · Score: 1

    The /. effect that is. :)

  26. No they don't by ahecht · · Score: 1

    Telescopes are focused near infinity, but they have a very narrow depth of field. My telescope has a F ratio of F10 and a 2000mm focal length (although I usually use a focal reducer to bring it down to F6.4 when using 35mm film). This translates into a rather small depth of field.

    1. Re:No they don't by Hal-9001 · · Score: 1

      I'm not sure depth of field is relevant for afocal systems operating at infinite conjugates. And as a practical matter, at those distances the clarity of an image is primarily limited by diffraction for a telescope that's reasonable well-corrected for aberration (which the original Hubble was not).

      As a practical point, spherical aberration can be corrected pretty well by defocusing the system. They considered doing this with Hubble, but when they calculated the amount of spherical aberration in the mirror, they discovered that they didn't have enough translation range for their sensor to defocus the system enough to make up for it.

      Incidentally, there's no way that you can stop down an f/10 system to f/6.4 . f/6.4 corresponds to a larger aperture for the same focal length, so I'm guessing that you're actually stopping the telescope down to f/12.8 .

      --
      "It take 9 months to bear a child, no matter how many women you assign to the job."
  27. More info from Boulderdaily Camera by DoubleD · · Score: 2, Informative

    Some more info from
    Boulderdailycamera

    Boulder startup gets deal with major optics player
    By Anthony Lane
    For the Camera

    A Boulder-based startup, which makes technology that greatly improves the clarity of images through a lens, is poised to grow after signing a deal with one of the world's premier lens and microelectronics makers.

    CDM Optics is a private company with sales last year of about $1 million, according to R.C. "Merc" Mercure, CDM's chairman and chief executive.

    Next year, sales are expected to double with CDM's new partnership with the optical engineering company Carl Zeiss, a renowned manufacturer of microscopes, lenses and other instruments.

    "The world's oldest optical company has joined forces with the most modern," said Ed Dowski, vice-president of CDM Optics.

    The moving parts and multiple lenses of microscopes and certain cameras are precisely engineered to control aberrations and to produce a sharp image where someone wants it -- on a piece of paper, a slide or a computer screen.

    Over centuries, scientists have devised ways to make sharp images of ever-smaller and more distant objects, but could do little to overcome the unchanging rules governing light and the formation of a focused image.

    "There were no revolutionary changes in optics for 200 years," said Dowski.

    CDM Optics produces an unusual type of "lens." Added to a standard lens, it produces images that actually appear blurry.

    In fact, "There doesn't seem to be any part of the image that is more focused than any other," said Mercure, who was the co-founder of Ball Brothers Research Corp., which became Ball Aerospace.

    A uniformly unfocused image may seem an unlikely goal, but after being digitally processed, the result is an image that is entirely in focus.

    Mercure holds a poster with four pictures of a pack of crayons. Two were produced with a standard digital camera and the other two with a digital camera equipped with CDM's Wavefront Coding technology.

    In one of the images from the standard camera, only a few crayons in the middle of the pack are in focus. To bring more of the crayons into focus, the photographer would have to decrease the size of the hole through which light enters the camera.

    In the resulting image, more crayons are in focus, but it appears grainy as a result of less light hitting the camera's digital detector.

    The difference between the two pictures produced with CDM's technology is more dramatic. The first is hazy -- it is an unprocessed image that would not ordinarily be seen.

    In the second picture, all of the crayons from front to back are in focus without the graininess from the standard camera.

    Dowski said applications for the technology that allows lenses to produce such images are numerous.

    "You can either make lenses cheaper, sharper or both," he said.

    Sharper images may be beneficial for many types of optics. A microscope, for instance, may magnify an object to 100 times its actual size with only a sliver 1 micron thick in focus.

    "We can give a microscope up to 15 microns of focus," Mercure said.

    One area in which this improved depth of field might be useful is in vitro fertilization. Ordinarily, a doctor produces a great number of embryos and monitors them for several days before implanting several. The goal is cause a successful pregnancy while minimizing the number of multiple births.

    The problem is that after about three days, embryos are difficult to monitor with an ordinary microscope. The embryologist must guess which embryos are most likely produce a successful pregnancy.

    Using Wavefront Coding technology, Mercure said, embryologists should be able to monitor the embryos for four or five days, thus reducing the number of embryos that must be implanted to have the same chance of a successful pregnancy.

    The same increase in depth of field

    --
    "He is no fool who gives what he cannot keep in order to gain what he cannot lose."
  28. Low-yeld by autopr0n · · Score: 2, Informative

    Some of them are these days (wow! talk about low yield wafers!)

    I doubt its that bad, since a camera can deal with a sparkling of 'dead' sensors, while pretty much any defect will kill a CPU.

    --
    autopr0n is like, down and stuff.
  29. Digital has better colour? What??? by Kombat · · Score: 1
    [A digital print] will have no grain and better color.

    Digital will never match the colour of slide film. It can't, by definition. It may be more vivid, due to some post-processing tricks, but it will never be as real or as authentic. Slide film captures the colour exactly as it was, whereas digital rounds it to the nearest bit. Slide film colour is as faithful and rich as the real thing.

    --
    Like woodworking? Build your own picture frames.
  30. Re:/.tted by zuralin · · Score: 1

    blehh damn preview button next to the submit button.

  31. more images online here by Anonymous Coward · · Score: 2, Informative

    In case you were /.'d, most of the images from the CDM Optics website are also available here:
    more images of increased depth

  32. Glitter and pepper by Ungrounded+Lightning · · Score: 1

    Since the phase is changed, the resulting image on the CCD or film is fuzzy and has to be "decoded". You can think of it as "encoding" the wavefront in a special way that preserves the depth of field, capturing the image, and then "decoding" it into a sharp picture.

    When I first saw the article it sounded like the post-processing that is done to improve the focus of images that were originally taken out-of-focus. You can extract a lot of features by convolving an image with the inverse of the defocussing transfer function.

    But doing this has a downside: It also brings to a point focus, or nearly so, the light from patches of a certain range of shapes. They weren't originally points - but photographing them defocussed made the same shape blur as a point light source would have, so the post-processing turned them into points. You extract features that would have been unreadable (like a license plate number), but also "sprinkle glitter and pepper" over the image.

    Your explanation gives me some hope that the phenomenon might not occur with this system, due to a judicial choice of transfer function. But I'll wait to see the results from, not just a contrived demo, but a bunch of real-world pictures, plus some that were generated by a competitor who might have done a study of the physics and contrived, say, a "camouflage background" pattern tuned to spray crud all over the processed image.

    (Such a pattern might make for interesting camouflage background and/or clothing. It would certainly screw up photos taken with the system, and might also produce strange results even with ordinary cameras. And any bets on whether human and animal eyes and brains use a similar trick?)

    --
    Bantam Dominique roosters crow a four-note song. Once you've heard it as "Happy BIRTHday" you can't NOT hear it that way
    1. Re:Glitter and pepper by Anonymous Coward · · Score: 0

      it does work! all the information for perfect depth of field is already present in the wavefront. For instance, a pinhole camera has infinite depth of field. A regular glass lens "decodes" perfect focus image only in one "plane" (actually a spherical shell). This lense "decodes" perfect focus from many points in a volume, like a pinhole, but with a much larger aperture.

    2. Re:Glitter and pepper by Hal-9001 · · Score: 2, Informative
      When I first saw the article it sounded like the post-processing that is done to improve the focus of images that were originally taken out-of-focus. You can extract a lot of features by convolving an image with the inverse of the defocussing transfer function.

      But doing this has a downside: It also brings to a point focus, or nearly so, the light from patches of a certain range of shapes. They weren't originally points - but photographing them defocussed made the same shape blur as a point light source would have, so the post-processing turned them into points. You extract features that would have been unreadable (like a license plate number), but also "sprinkle glitter and pepper" over the image.
      Not only are the original images taken out-of-focus, but they have also been optically distorted by a specially shaped glass plate (this is the actually wavefront coding part). This optical distortion affects in-focus and out-of-focus objects equally, and I think that is what allows them to deconvolve the image without introducing a lot of noise. Even if it does introduce some noise, they can probably filter that out with a weak blurring filter.

      Since the corporate site is still down, the best place to read about this is probably the website of the Imaging Systems Laboratory at the University of Colorado at Boulder, which I think is where all this technology was originally developed. Someone else posted that link elsewhere in the comments, but I will post it again here, properly hyperlinked for convenient Slashdotting. ;-)
      --
      "It take 9 months to bear a child, no matter how many women you assign to the job."
  33. Thanks by JeremyR · · Score: 0, Redundant

    It looked like there were spaces in the preview, but I double checked and they were not in the input text field, so I just thought it was some funky Mozilla text rendering (which it's been known to do). As for making them active... an oversight on my part. Thanks for taking the trouble.

    Cheers,
    Jeremy

  34. Re:toxic housing: by ErikZ · · Score: 0, Troll

    Wide angle? Hell, with a tripod to can make the field as wide as you want. Just rotate the camera while snapping shots. Paste together in photoshop.

    --
    Democrats or Republicans. They are both taking us to the same place and they are not afraid of us anymore.
  35. Re:Digital has better colour? What??? by Anonymous Coward · · Score: 0

    whereas digital rounds it to the nearest bit.

    Not exactly the brightest bulb in the flash rig, are you?

  36. Re:Digital has better colour? What??? by b-baggins · · Score: 2, Interesting

    Actually, that's not true. Film captures color as realistically as the photochemicals can react to the incoming photons.

    --
    You can tell a great deal about the character of a man by observing those who hate him.
  37. More information by jimwatters · · Score: 2, Informative

    Maybe just the same info because I have not been able to get through to the original links.
    Here is a news paper article.
    http://www.boulderdailycamera.com/busine ss/tech/27 bcdm.html

    and another.
    http://www.alteich.com/tidbits/t012802.h tm

    and some images.
    http://www.colorado.edu/isl/intimages/3co loredf.ht ml

  38. Old News by t_allardyce · · Score: 1

    I think i saw something on this technology on Tomorrow's World ages ago, anyone else remember? I would check but the sites down..

    --
    This comment does not represent the views or opinions of the user.
  39. Re:Digital has better colour? What??? by egomaniac · · Score: 4, Insightful

    Slide film captures the colour exactly as it was, whereas digital rounds it to the nearest bit.

    This is what we refer to as "argument by bizarre definition".

    Slide film captures color via photochemicals that change in response to light. Digital cameras capture color via sensors that signal in response to light. Saying that one is better "by definition" is patently absurd.

    If slide film is inherently perfect, why are there so many different slide films with different color responses? If slide film captures color "exactly as it was", why is Fuji Velvia widely known for producing great landscape shots but murdering skin-tones? Slide film has all the same color concerns that any other capture method has -- good red response but poor greens, or great blues but muddy purples, for instance. Nothing is perfect, especially when the only real way to judge them is using the also-imperfect human eye.

    I'm not basing my "better color" assertion on a bizarre definition of the abstract ideal. It's just my opinion, but I hold that my professional digital SLR, with little or no post-processing, produces better color than anything the film world has to offer. "Good color" is a subjective thing, and while you may disagree with me about that (cite examples please!), I stand by my statement.

    --
    ZFS: because love is never having to say fsck
  40. Re:Digital has better colour? What??? by csimicah · · Score: 1

    Slide film captures the colour exactly as it was, whereas digital rounds it to the nearest bit.
    Oh, dear.

    Strangly, this too sounds like the guys who say that records sound "perfect" while CD's are limited by their bit rate. They're forgetting all the error inherent in the mass of the tonearm, distortion of the vinyl, etc, etc, etc.

    The noise in analog systems is harder to quantify than the resolution based error of a digital system. That doesn't mean it's not there.

  41. Re:Digital has better colour? What??? by Fulcrum+of+Evil · · Score: 2, Insightful

    It may be more vivid, due to some post-processing tricks, but it will never be as real or as authentic. Slide film captures the colour exactly as it was, whereas digital rounds it to the nearest bit. Slide film colour is as faithful and rich as the real thing.

    This sounds just like the whole 'Analog sound is warmer' argument I hear from some guy that just spent $15k on a stereo.

    --
    "We returned the General to El Salvador, or maybe Guatemala, it's difficult to tell from 10,000 feet"
  42. quote thief by Anonymous Coward · · Score: 0
    -[Blaine]- "'Oh dear,' says God, 'I hadn't thought of that,' and promptly vanishes in a puff of logic."

    Douglas Adam's wrote that, it's nifty that you think that it's a great quote. So do I. You did not create it though.
    1. Re:quote thief by blaine · · Score: 1

      Uh. Where do I say I wrote it? My name in front of it is simply so I don't have 2 lines (one for my name, one for the quote). That seems rather wasteful, IMHO.

      --

      -[Blaine]- "'Oh dear,' says God, 'I hadn't thought of that,' and promptly vanishes in a puff of logic."
  43. Re:Digital has better colour? What??? by eXtro · · Score: 1

    This is not true. I noticed on your geeky art site that you use Fuji Velvia. It's a great film, but part of what makes its prints so beautiful is in the non-linear way in which it reproduces colours.

  44. I tend to like this site for photography help by Anonymous Coward · · Score: 0

    I tend to like this site for photography help

    http://www.usefilm.com

  45. You're a photographer? by Tumbleweed · · Score: 1

    You can't get anything _after_ creating the image. You can digitally manipulate things by ephasizing or deemphasizing what's already there (sharpening, lightening, etc.), but there's no way to add data that just isn't there.

  46. Dynamic range by JeremyR · · Score: 1
    • Where film is tough to beat is in its dynamic range, not its spatial resolution.
    True, that. It'll be interesting to see just how much Fuji's new SuperCCD SR does towards increasing the dynamic range of digital photos. Or what other advances might be made on the dynamic range front...

    Cheers,
    Jeremy

    1. Re:Dynamic range by Anonymous Coward · · Score: 0

      One approach you can use today, if you're shooting a still subject (landscapes and architecture are prime candidates) and using a tripod, is to take multiple shots at different exposure levels. Then using Photoshop or the Gimp, you threshold the images to create a series of masks, then use the masks to select the shadows, highlights, and midtones from the appropriate exposure and combine these into a high dynamic range image.

      I've done this manually using only two images but it really should be done with 3 or even 5 images. There are some programs available that automate this procedure but I haven't tried any of them, can't remember the names, and don't have a link available right now.

  47. Re:Digital has better colour? What??? by Anonymous Coward · · Score: 0

    >Slide film captures the colour exactly as it was, whereas digital rounds it to the nearest bit

    Doh! Are you perhaps forgetting all that quantum mechanics stuff that's only been around for about the last 80 years?

    In the end, you're just counting photon collision events - light is quantized. If you can get your CCD (and read-out systems) sensitive to that level (eg. see here), then nothing can be more authentic.

    By definition!

  48. Hehehe by deathcow · · Score: 1


    I am talking a bit of trash there. :)

    Unavoidable diffraction effects are certainly the "universal speed limit" when it comes to photographic resolution.

    However, the Canon 1Ds of course could benefit from more pixels.

    For one thing, it's got a Bayer? sensor, so it doesnt have Red, Green, and Blue sensing at every single pixel. That could be improved (like Foveon is trying), or the Bayer arranged sensor could be made more dense.

    For a second thing, as with any Nyquist arrangement, you would want your pixels to be under 1/2 the size of the airy disc in order to fully resolve the lens capabilities on a sensor.

  49. Exposure bracketing... by Andy+Dodd · · Score: 1

    The biggest advantage to digital is by far the fact that it costs $0 per shot. (Well, maybe a few fractions of a penny for the electricity in the battery...)

    So you can dynamically adjust your exposure settings as you shoot. It looks underexposed? Force an overexposure. No more need for an ultra-expensive spot meter.

    In an optimal situation, low-speed film will blow away the best digitals. But digital shines in situations with unforgiving lighting, because you can see your results instantly and adjust. And once you get to the ISO 400 region, film quickly starts losing its resolution advantage. While it will take a 11+ MP camera to beat film rated in the ISO 50-100 range, it takes far less to beat ISO 400 film. 800 film? In many cases even a 3 MP digital will begin to win here.

    --
    retrorocket.o not found, launch anyway?
  50. Oops, forgot. by Andy+Dodd · · Score: 1

    I was comparing to 35mm here.

    Medium format, OTOH, isn't going away for a long time. Large format will live even longer.

    --
    retrorocket.o not found, launch anyway?
  51. Noise floor and linearity by Andy+Dodd · · Score: 4, Interesting

    If anything, as other people posted, digital is closer to the "real thing".

    One person mentioned that Fuji Velvia is great for landscapes but murders skin tones. This is because the sensitivity curve of a digital can be easily optimized, while it's very difficult to tweak the sensitivity and linearity of films based on chemical reactions.

    As to rounding to the nearest bit - There's a lower limit in both electronic and film recording of the precision that a light level can be recorded which is distinguishable from noise. This is called the "noise floor" - Use enough bits, and then all the bit roundoffs will be well below the noise floor of even film media. (Which does indeed have a noise floor, just as digitals do. The nice thing about digitals is that with improved electronics and sensors, the noise floor of the sensor is dropping while film is staying the same. One of the things "pro" digitals are known for is having far less noise than lower-end digitals, and those improvements are constantly moving down to the consumer level.)

    And for those that WANT the nonlinearities/quirks of film - All a camera manufacturer has to do is model the nonlinearities of major film types and then they can easily be emulated, just like guitar amps that use modeling techniques to emulate older units.

    --
    retrorocket.o not found, launch anyway?
  52. TTL Viewfinders? by anonymous+cupboard · · Score: 1
    This would certainly nix the semi SLR style digital cameras. You wouldn't see anything. Is the decode algorithm fast enough for an electronic viewfinder?

    Otherwise we are left with an optical viewfinder along side the real lens, and that has disadvantages.

  53. Re:Digital has better colour? What??? by Slashdot+Insider · · Score: 1

    Are you trying to tell me that the color of Velvia is real and authentic?

  54. HDR video cards by Andy+Dodd · · Score: 1

    This already exists to some degree - Modern 3D cards have internal pixel pipelines of 16+ bits/color. The latest (GeForceFX and I think also the Radeon) have moved to internal floating-point representation, doesn't get much more accurate than double-precision FP. Even single-precision is insane compared to 8 bits/color.

    Also, at the output stage, not much more than 8 bits/color is needed. At input, more than 8 bits/color would be useful for correcting exposure errors.

    But for interim processing, many more bits are needed. Cumulative roundoff errors are evil, evil, EVIL. This is why most people consider a 24-bit DSP to be an absolute minimum for processing 16-bit audio. 16-bit is below the noise floor for almost all audio equipment to begin with, but if the processing path stays at 16 bits the truncation errors get compounded to the point where you've lost a few bits of resolution by the time you get to the output.

    --
    retrorocket.o not found, launch anyway?
  55. digital yada by x_1080501 · · Score: 1

    digital imaging is saturated with marketing
    tactics that rival the shennanigans of the
    notoriously greedy redmond company we've grown
    to hate. analog is here to stay and there is
    enough room for digital

  56. MOD PARENT UP! by the_pooh_experience · · Score: 1

    This post is probably* more useful than the original links to CDM optics website. In fact, there is a link on there to some of their papers.

    From some of their "interactive" pages, (namingly this page), it seems as if they are using the "waviness" (I am still unclear about this) to do some amount of tomography.

    This is the same thing that goes on when you get put into one of those CAT scan things at the hospital (I believe CAT stands for computer assisted tomography). It takes a volume (3-D) and projects various 2-D images. From these 2D images, one can then reconstruct the 3-D volume if enough projections are taken. If this is the case however, the downside is losing a great amount of spatial frequencies in the "depth" direction. These projections may be taken with a diffraction grating like thing (sort of a wavey pattern). The images seen on the above page look similar to pre-processed computed tomography images that I have done in some of my classes.

    Of course, I could be wrong here too. I didn't read the entire articles mentioned above.

    *I say this not knowing what is on the CDM website (unavailable) and guessing because the university is bound to divulge more info than a company
    1. Re:MOD PARENT UP! by Hal-9001 · · Score: 2, Informative
      Woot! Another OpSci person reads Slashdot! :-) (Okay, well, technically I'm an alumnus [B.S. optical engineering 2002], but I'll probably come back ;-) )
      From some of their "interactive" pages, (namingly this page [colorado.edu]), it seems as if they are using the "waviness" (I am still unclear about this) to do some amount of tomography.
      From skimming the website of the Imaging Systems Laboratory at the University of Colorado at Boulder (directed by W.T. Cathey, who wrote one of the standard texts on optical information processing and holography), the way they achieve this depth of focus trick is half optical and half digital signal processing. They use a cubic phase filter (which literally could be a specially warped piece of glass immediately after the lens) to distort the wavefront, so the image captured by a CCD or CMOS array is uniformly blurred by this cubic phase. I think the cubic phase that's applied makes the phase errors due to defocus more evident (probably akin to recording the phase by interference in off-axis holography (invented by Emmett Leith [my advisor :-)] and Juris Upatneiks), or measuring wavefront distortion using a Shack-Hartmann wavefront sensor). Since the cubic phase error that was applied is known, it's easy to deconvolve the image to remove its effect, and the phase errors due to defocus probably interact with the cubic phase in a way that's visible in the image spectrum, so a filter can be applied to remove the effect of defocus as well.
      --
      "It take 9 months to bear a child, no matter how many women you assign to the job."
  57. Noise and sensor size by JeremyR · · Score: 1
    • One of the things "pro" digitals are known for is having far less noise than lower-end digitals, and those improvements are constantly moving down to the consumer level.


    Unfortunately one of the largest contributors to the reduced noise in "pro" digitals is the larger sensor size--a feature that so far isn't finding its way down to the consumer level. :-)


    Cheers,

    Jeremy

    1. Re:Noise and sensor size by theoldmoose · · Score: 1

      Be patient, Grasshopper. What used to cost $39K a couple of years ago, is now going for $8K. While the pros agonize over when medium and large format backs come down out of the stratosphere, 35 mm size sensors will quickly reach the 'pro-sumer' and then the amateur market. I would predict that the minute something like the Canon EOS 1Ds becomes available for under, say $2K, there will be a rush to 35 mm-format digital SLRs in the pro-sumer crowd. The rest, as they say, is history.

  58. not quite free film costs (was Re:So) by Lawrence_Bird · · Score: 1

    over the long run yeah its cheaper. When I got my 1GB microdrive in fall of 01 it was about $300, and flash cards run around $100 or so for reasonable storage. I suppose thats about 10-30 rolls of film before its 'free'.

  59. "Economist" article by JPMH · · Score: 3, Informative
    The Economist had a nice descriptive acticle about wavefront coding a couple of month ago. Interesting stuff.

    http://www.economist.com/science/tq/displayStory.c fm?story_id=1476751

  60. Actually you only need 12 BPP. by purduephotog · · Score: 1

    Really, thats all. Thats 4096 levels and you can't tell the gradient anymore. In fact a printer I've worked on maps 255 to 4096 via a LUT to help smoothe out the image... pity it can't take a 4096 image.

  61. Re:Digital has better colour? What??? by velosa · · Score: 1

    My understanding is that the color space used by digital cameras (256 values of red x 256 value of green x 256 values of blue) is both smaller and has less resolution than the color space of analog film. The color space for prints is more similar to that of digital cameras. This is one of the reasons that people doing digital film production generally use things like a 10bit log format (cineon) and 16bit per channel formats for final images.

    Personally, I switched to using a digital camera over a year ago and I'm not looking back. I am very excited about the new wavy lens technology. However, I do wish computer technology would get to dealing with the color space issue. In my experience, blacks and greens in particular suck. I understand that some of the higher end digital camera can output images with more than 8bits per channel, but I don't know of any consumer grade cameras that do this or of any standard software packages that really take advantage of the extra bits.

    Unfortunately it's a bit of a chicken and egg problem since there's no point in changing the cameras since most display and print technology can't display the extra bits and there's no point in changing the display and print technology since no one is producing higher bit depth images.

  62. Re:what is more interesting to me as a photographe by Anonymous Coward · · Score: 0

    I've done some photography work, and I'm friends with a well qualified photographer... oh yeah, and my sister's dog once bit Ansel Adams or something like that..

    Anyway, I think he was wondering if you could decode the image to focus on a specific range. Say the new lens gave you a depth of field from 3m to 12m and you just wanted a much narrower DoF. Could you decode the image to focus only on the near or far reaches of the DoF? He's not wanting to create new data after the exposure, just selectively use what's already there.

  63. You are an idiot. by Anonymous Coward · · Score: 0

    This technologyh has nothing in particular to do with the Hubble space telescope, other than "Wow, they both use lenses!" Get a fucking clue?

  64. Re:Digital has better colour? What??? by egomaniac · · Score: 1

    I wasn't referring specifically to consumer-grade digital cameras, which is what you are basing your argument on (just as the people arguing in favor of film are talking about professional-quality film and processing, not generic-brand film processed at the local drugstore).

    My digital camera (Nikon D1X) captures 12 bits of color per channel, which is far, far more than the human eye can distinguish. Adobe Photoshop works with images of up to 16 bits per channel, and I consider that a standard software package.

    Ultimately, of course, you're generally going to be producing an 8-bit-per-channel image, because even that is more than the human eye can distinguish. The extra bits just give you more room to play with before you downsample it.

    --
    ZFS: because love is never having to say fsck
  65. Re:digital yada - modern poetry by the_pooh_experience · · Score: 1

    is this one of those 5 line haikus?

  66. True by Goonie · · Score: 1
    I own an SLR, which I load with 800ISO (and occasionally try 1600ISO) for low-light shooting. My housemate has a 3 MP digital. His photos always come out much better under those conditions.

    Of course, he can't fit a 400mm telephoto lens to his camera :)

    --

    Any sufficiently advanced technology is indistinguishable from a rigged demo
    --Andy Finkel (J. Klass?)
  67. Great, they solved a problem that doesn't exist! by Max+Threshold · · Score: 1

    Depth of field is an optical property related to the focal length of the lens and the aperture used. Focal lengths on digital cameras are very short because the image sensors are smaller than a typical film frame. Even with large apertures, their depth of field is huge, making it next to impossible to achieve the shallow depth of field that gives you nice out-of-focus backgrounds in portraits, etc.

    So basically, this is pretty useless for digital photography. Maybe it will be of limited use in fixed security cameras and stuff like that.

    No, I didn't RTA. It's Slashdotted.

  68. Re:what is more interesting to me as a photographe by Anonymous Coward · · Score: 1, Interesting

    One could *maybe* do some SERIOUSLY heavy lifting to calculate distance info as one processed the image, but I'd be surprised if it was cost-effective. On the other hand, about a year ago, a video innovation was announced that would allow dynamic, realtime bluescreen, based on distance from the camera. JVC was involved, but I'm not finding the story... This worked by doing pixel-based realtime depth measurements.

    If one were to take that additional information and store it, along with the pic, then you could easily do something like you want. In an advanced camera or at the desktop (photoshop or wherever) you'd simply declare: give me everything from 21 to 23 inches away, then run everything else thru a blur filter and put it in a layer behind my primary layer.

    My first reaction in thinking about this was the market was too small to likely ever see this happen.

    Then I started in on all the places that depth-based selective imagery would be interesting:
    cleaning up touristy snapshots (getting rid of the tourbus in front of the Lincoln Memorial by cloning the stairway across the affected area), real estate photos, event/wedding photography, sports photography, ad photography... eliminating unwanted backdrop stuff (like power lines) would become a 'toss everything from 12m to 200m' tool. Heck, after a while, I couldn't think of an image I'd taken lately that I couldn't see some use for something like this.

    Most of these are things that a digital photo editor does very well, though, so it may be unnecessary complications to the hardware. That especially goes for selectively blurring parts of your nature photos. I've got friends that do this professionally, and they regularly not only remove unwanted stuff but add stuff that was beyond the camera's field.

    Last thought: it'd be cheaper and more expensive to do this depth-via-hardware compared to the video camera technology. Cheaper, because the need to do this 24/30/60 frames a second is gone. More expensive because you're no longer looking at the TV grid of 640x480 pixels, if you're preserving the depth info off a several-megapixel camera. That could make the distance sensor much more expensive.

  69. Not all lenses are for taking pictures! by AlexCV · · Score: 1

    Sounds to me like this lens would be great for high-resolution security surveillance camera. These applications typically use a tiny CCD so they can use ultra-short focal length. A 5mm lens has incredible depth of field at f/2.8. Much better then a 20mm wide-angle in 35mm format.

    Now, with this technology, you could get an f/1.0 3 to 5 mm lens with a deep depth of field. Or something close to that effect. Combine it with super sensitive CCD and a good image processor and you could film things in near darkness without relying on infrared and IR spot lights to flood the area.

    And then, there's TV and Movies. Let's not forget them. And cheap consumer digital camcorder which must take picture in very low light, self-adjust color temperature and then try to track a moving object while closing do f/1.4...

    Who the hell cares about consumer P&S cameras? They already got a goddamn flash.

    Alex

  70. Slashdotted... I should only read 1day old stories by jelle · · Score: 1

    Crap.

    Perhaps there should be a /. setting 'lag time' so that you can actually follow the links of the stories when you read them a day later than the crowds.

    --
    --- Hindsight is 20/20, but walking backwards is not the answer.
  71. Film costs by djmcmath · · Score: 1

    Find me any analog photographer who shoots 1500 frames a year and hasn't come up with at least one major optimization in the film cost cycle. Your estimate on film costs assume that you're paying retail prices for film and processing, which is a little silly, isn't it? In the last year, I've shot over 200 rolls of film, each 36 frames. I spend about $2.50/roll on the film, and can process 4 rolls for something like $.32. I only print the real winners, and those only cost the price of paper (the cost of chems is negligible, ultimately, as demonstrated with the negative processing prices). So for 1500 frames, which is only about 40 rolls of film, I'm spending a grand total of about $100. At that rate, it'll take you a lot longer to make up the cost of your $1000 camera, by which point it will have been obsolete for several years.

    Your call.

    1. Re:Film costs by KewlPC · · Score: 1

      Exactly. All these people going on about how wonderful digital is have no real photography experience.

      Real photographers don't take their pictures down to the local "1 Hour Foto" place, because those places are marking up the price by a ridiculous amount.

      Take lots of pictures, develop the film yourself, and only print the ones you like.

      Plus, you can crop and enlarge without having to worry about pixelization. I've cropped pictures taken on film down to as much as half their original size, and when blowing up to 8x10 the difference is barely noticeable. Like others have said, the random nature of the film grain means you can blow images up much more before image quality becomes unacceptable.

      Most of the advantages of digital turn out to only be advantages for the casual (or lazy) photographer. Real photographers don't take their film down to Walgreens to get it developed and printed. Real photographers don't need a nice LCD screen on the back to see how the picture turned out, because they already have a pretty good idea of how it's going to look.

      One last note about film grain: grain is only a bad thing to amateurs. Most of the real artists like a little grain (but not too much) in the shot, as it gives a more organic feel to the image.

    2. Re:Film costs by theoldmoose · · Score: 1
      I used to think as you do, until I spent some time at http://www.luminous-landscape.com.

      In particular, read the reviews posted by a real, live professional photographer on the 11MP Canon EOS 1Ds. Listen to what Michael has to say. He has shot thousands of 35 mm and also large and medium format pictures, landscape, street, and wildlife. He has switched essentially from 35 mm film format (his Canon 1V) to the EOS 1Ds (with his Canon D60 as a lower-resolution backup), and is not sorry one bit. He still has his medium format cameras, though, as a hedge until digital backs for those cameras come down out of the stratosphere.

      Not everyone wants to spend time in a pitch-black color darkroom, where you can't even use a safety light, with all those chemicals and mess, especially if they ultimately end up scanning the resulting film for digital retouching and printing. The enlarger is dead, my friend. See what Michael and others have to say about professional inkjet printers like the Epson 2200.

    3. Re:Film costs by KewlPC · · Score: 1

      The enlarger is dead

      The thing is, I can go down to a pawn shop (or a garage sale) and pick up a used enlarger for $50 - $100. As long as it's in good condition, its age doesn't matter. A 20-year-old enlarger will make prints as good as a brand new one.

      Now, how much does that Epson 2200 cost? How much longer before its "obsolete" and you've got to get a new one? Exactly.

      Besides, the darkroom is half the fun. It can be time consuming, but there is just something about developing and printing your own film that can't be had from shooting it digitally and then doing any post work in Photoshop. I think that all budding photographers should take a photography class down at their local community college, if for no other reason than to say that they've developed and printed their own film (any community college that has a photography program is going to have all the necessary equipment, like chemicals, a darkroom, development canisters, enlargers, changing bags, etc., so you don't have to buy anything besides the film).

    4. Re:Film costs by theoldmoose · · Score: 1
      Oh, I wouldn't deny your fun as a hobbyist. I should know, I've been a ham radio nut for over thirty years. In spite of the fact that I can buy (almost) all of the latest digital equipment (budget and XYL notwithstanding 8-), there is still that yen to do some 'homebrewing' of things like antennas, kits, etc., including encouraging my young grandson to do the same.

      For professionals that need to be productive in today's competitive environment, though, I find that most that still use film have long since farmed out their darkroom work to some trusted local labs. At a recent Nikon Digital School of Photography session, I sat next to a professional wedding photographer, and was able to share notes with them about what kinds of things they find important in their work. It was certainly different than my viewpoint as an advanced amateur photographer (who has developed and printed his own film in the past, thank you 8-).

      Many pros are 'on the edge' at the moment, trying to decide if the current state of the art, and the trouble of learning something complex like PhotoShop is worth the trouble and the likely temporary loss of productivity they will experience by modifying the workflow they've become accustomed to.

      As far as PhotoShop goes, at the moment, most pros are being told to 'do it themselves' which doesn't always go over well with the ones that have become comfortable sending things to outside labs. It's kind of like the office productivity paradox, where putting computers on all the desks turned everyone into their own secretary, rather than 'dashing off' a memo and letting someone else deal with the margins, spelling, grammer, etc. After spending billions on sophisticated computer equipment so everyone could 'do it themselves' we aren't any more productive now than in the 60's, when everyone gave dictation to secretaries in the typing pool.

      So, 'do it yourself' if you like, but don't use that as a reason to invalidate others' reasons for not wanting to it in the darkroom.

  72. Re:Digital has better colour? What??? by djmcmath · · Score: 1

    Your examples happen to be one of the draws of analog photography, btw. Film-based photographers love to think about which films get them the best colors for a given situation. Shooting on a cloudy day in Ireland? Try Agfachrome -- great greens and greys! Shooting portraits? I'll recommend Kodak for their excellent rendition of skin tones! Anything with sky or water in it? Fujichrome will take those colors away with their exagerated saturation curves!

    You see, that's part of the art of it. Careful matching of film to situation, processing to exposure, exposure to visualized image, and then ultimately matching the finished print to what you visualized -- all of these things are critical parts of what make photography fun for many of us, and all of that goes away when you shift to digital.

    I won't say you're wrong, but I will say you're looking at comparing something different.

  73. Re:Digital has better colour? What??? by HuguesT · · Score: 1

    Hello,

    > My digital camera (Nikon D1X) captures 12 bits
    > of color per channel, which is far, far more
    > than the human eye can distinguish.

    First of all unless your camera has active cooling I doubt there is a lot of information in the last 2 bits - Your camera may be capturing 12 bits but the usables one would be the first 9 or 10. Most camera's 8th bit is not that useful either. The rest is lost in noise of various origins.

    Second of all the human eye can see more than 12 linear bits per channel. This is easy to prove. Right now for example I'm typing at a bright CRT screen in a darkened office while I look at some sunny outdoors. My eye can see all at once from decyphering the hand-written note on the post-it under the shadow of CRT to the brightest leaves outside, but not even film can capture that. I'm not even sure 16 bits per channel would be sufficient.

    Also the RGB model does not capture all the colours visible to the human eye, this is well documented (CIE), and film is no better in that regard.

    What people usually mean by `the eye cannot distinguish more than 8 bit per channel' is that most people cannot make a difference between a 7-bit encoded image and a 8-bit image in printed form or on a CRT screen. But there is much more to human vision than that.

    Now if illumination were encoded on a logarithmic scale it might be different, but this is not what CCDs or CMOS chips capture.

  74. more images by jafisherton · · Score: 1

    Here are some more sample images: http://www.colorado.edu/isl/intimages.html

  75. Re:Digital has better colour? What??? by t · · Score: 1
    First of all unless your camera has active cooling I doubt there is a lot of information in the last 2 bits - Your camera may be capturing 12 bits but the usables one would be the first 9 or 10. Most camera's 8th bit is not that useful either. The rest is lost in noise of various origins.
    Actually the noise present in the lower bits is more dependent on the physical size of the chip. Smaller cells require fewer photons so the shutter time can be shorter, giving less time for thermal noise etc to creep in. I'm not sure what the number of significant bits is for current tech, but I guarantee you that your statement will eventually be false if not already false.
  76. Re:Digital has better colour? What??? by KewlPC · · Score: 1

    far, far more than the human eye can distinguish

    Not completely true. If you do any processing of the images, only having 8 bits per channel is quite limiting, and color banding/quantization is not uncommon.

    Additionally, the fact that camera negative film captures more color data than the print paper (or print film in the motion picture world) can capture gives you more latitude (and more artistic possibilities) when printing. You can print the "normal" ranges if you're doing something like wedding photos, you can print the lower ranges if you're shooting outside at sunset, etc. This is part of the art of shooting on film, and for a lot of photographers, part of the fun.

    Adobe Photoshop works with images of up to 16 bits per channel

    Yes, but it does it very badly. How many of the filters work with 16-bit-per-channel images? Not many. <shameless plug> check out CinePaint sometime </shameless plug>

  77. You probably mean BPC, not BPP by Rui+del-Negro · · Score: 1

    You probably mean BPC (per channel), not BPP (per pixel).

    Anyway, it's not about telling the gradient, it's about preserving information. Even 10 bpc is more than enough for the output medium (even 8 bpc is more than we can distinguish, for some colours). The problem is the precision used for the calculations and the amount of information about the source. Traditional chemical film captures a lot more information than what you can see on photographs (as anyone who's into photography knows very well). That information is then either compressed into the dynamic range of the photograph or the ends are cut off (usually both). That's why you can make two (or a hundred) completely different photographs from the same negative.

    Regarding your example, (mapping a scale of 255 values onto a scale of 4096), unless you also increase the resolution (and interpolate the new pixels), there's nothing to be gained; you are simply multiplying the values by 16). And besides, printers only use a handful of inks, when people say a printer "can do 1440 dpi", each one of those dots can only have one of four or five colours. To create the illusion of intermediate colours you need to consider groups of dots, not each individual dot.

    RMN
    ~~~

  78. So? by KewlPC · · Score: 2, Informative

    Most photographers want LESS depth-of-field than the current crop of digital cameras provide.

    Only amateurs want "everything from here to infinity" to be in-focus.

    The advantages of selective depth-of-field cannot be understated. The ability to have the background be completely soft and have the subject be the only thing in sharp focus (thereby drawing the viewer's attention to it) is a huge advantage of film over digital.

    For example, on Attack of the Clones, the guys at ILM actually had to process the images to give them less depth-of-field, because the cameras couldn't get as little depth-of-field as the cinematographer wanted.

  79. Ehhhh, something like that. by purduephotog · · Score: 1

    *sigh* thats what I get for reading all of the responses, getting irritated, and typing out a short response because a long one wouldve been wasted. With 12 bits per channel, you are correct, you get 36 bits per pixel, encoded on a 48 bit per pixel setup. Wasting space...

    As for the interprolation, well, the printers can create very smoothe contoured prints, but you need to 'notch' the levels via the 8 bit LUT. Thats what I meant- there is no additional data created (although frankly you could perform some gaussian distribution analysis to figure out how to 'blur' over the extended range).

    Some eyes are better than others at detecting 8 bit problems. Just look at a person's eyes from your digital camera, if you get the chance, and look at the iris.

  80. Redo from start at line 0 by Rui+del-Negro · · Score: 1

    Really...? Did you even read what I wrote? Let me repeat it:

    "Photoshop can load 16-bpc images but 99% of its tools are disabled until you convert the image down to 8-bpc."

    Try enabling the 16-bpc mode. Then try to paint. Or apply filters. Or use layers. Understand now?

    Pretty much the only thing you can do with 16-bpc images in Photoshop is look at them. But since your graphics card is probably using a 24-bit mode, you're really looking at an 8-bpc image anyway.

    Besides, 16-bpc != HDR. Proper HDR processing needs floating-point channel support, otherwise you're still establishing hard limits for the dynamic range.

    I've been using Photoshop (and several high-end programs and systems) professionally for several years. Photoshop is still ubiquitous but very few people nowadays can afford to use just Photoshop. There are some free / shareware programs that clearly surpass it in terms of quality and features (support for HDR / FP and parametric editing being the main issues). The two things keeping Photoshop as a "must-have" application are its ease of use and existing user base. I hope Adobe doesn't fall asleep at the wheel as happened with many other software (and hardware) companies.

    RMN
    ~~~

  81. Nikon CoolPix 5700 by NickFusion · · Score: 1

    Appears to save in an extended bit-range format:

    JPEG (EXIF 2.2)
    TIFF (8-bit)
    RAW (12-bit)

    From what I understand, this raw format is 12 bit/channel, with the extended luminance range that implies.

    I'm actually looking at this camera to capture HDR images to use with Lightwave's HDRI renderer.
    (of which there are some sample on the page you link). More study is needed.

    --
    What were you expecting?
  82. Last Post! by alpg · · Score: 0

    Intel engineering seem to have misheard Intel marketing strategy. The
    phrase was "Divide and conquer" not "Divide and cock up"
    -- Alan Cox, iialan@www.linux.org.uk

    - this post brought to you by the Automated Last Post Generator...