KTH Game Awards Grande Finale
CoderByBirth writes "The winners of the KTH Game Awards, a game programming competition for students held in Sweden were announced yesterday at KTH (The Royal Institute Of Technology) in Stockholm. 25 teams participated in the competition, which was divided into two parts, where the first part was to create a Technical Design Document (TDD) and a Game Design Document (GDD) and the second was to complete a working game demo or prototype. The student submissions were reviewed by a jury consisting of employees from DICE (creators of Battlefield 1942, Pinball Dreams) and Starbreeze Studios (Outforce, Enclave) as well as a representative from KTH. You can download the top three submissions here."
fp in 236!!!!
-PENIS--PENIS--PENIS--PENIS-
P_______________________8..P
E__Bow down to the_____#~..E
N__Lord's penis_______8.',-N
I_____________________#',-.I
S__Jesus wants your__8',-..S
-__anus, and he_____#~',-..-
P__wants it NOW! ___8_',-..P
E__________________##',-',-E
N__An original_____8',-',";N
I__TrollKore(TM)_____##',-',";I
S__work of art.___8',-',";.S
-__By Dessimat0r ##',-',";.-
P________________8',-',";,.P
E_______________#'',-',";,.E
N______________8(',-',";,..N
I_____________#(',-',";,.,.I
S__________#8#8_',-',";,.,.S
-_________#',-.8',-',";,.,.-
P________8~',-..#',-',";,..P
E_______#'',-',";8_',-',";.E
N_____8=',-',";.+#+',-',";.N
I____#=',-',";,._8',-',";,.I
S___#=',-',";,..(#',-',";.8S
-__8(',-',YOUR,.(8',-',";s#-
P_8(',-',MOTHER";#',-',-s8_P
E_#z',-',LOVES,";8',-..s#__E
N_8_.,#',"YOU',";~#,..88___N
I_#.##',-DEARLY,";~8,8#____I
S_8##',-+~'',-',-~#'8______S
-_#.,..-',-',";.'=8#_______-
P_.8+_',-',";,.'88_________P
E___888',-',";~8___________E
N______8#888#88____________N
I__________________________I
S____.oO TrollKore Oo._____S
-_At the head of the game._-
P__________________________P
E___irc.freedomirc.net_____E
N_______#trollkore_________N
I__________________________I
S__________________________S
-PENIS--PENIS--PENIS--PENIS-
All you cock-loving fuckers out there, here is a special treat for you bastards, take a look at this knob. NOW SUCK IT, MOTHERFUCKERS!
You are not logged in. You can log in now using the Important Stuff: Please try to keep posts on topic. Try to reply to other people's comments instead of starting new threads. Read other people's messages before posting your own to avoid simply duplicating what has already been said. Use a clear subject that describes what your message is about. Offtopic, Inflammatory, Inappropriate, Illegal, or Offensive comments might be moderated. (You can read everything, even moderated posts, by adjusting your threshold on the User Preferences Page) If you want replies to your comments sent to you, consider logging in or creating an account. Problems regarding accounts or comment posting should be sent to CowboyNeal the convenient form below, or Important Stuff: Please try to keep posts on topic. Try to reply to other people's comments instead of starting new threads. Read other people's messages before posting your own to avoid simply duplicating what has already been said. Use a clear subject that describes what your message is about. Offtopic, Inflammatory, Inappropriate, Illegal, or Offensive comments might be moderated. (You can read everything, even moderated posts, by adjusting your threshold on the User Preferences Page) If you want replies to your comments sent to you, consider logging in or creating an account. Problems regarding accounts or comment posting should be sent to CowboyNeal
Dude... it smells like bacon and Lisa in here! It's kinda making me hungry. Hungry and... with the urge to listen to garbage techno music. This is really strange.
I guess there should be a similar competition for Linux games. There are enough Windows games already. We need more for open-source platforms.
Any of these game demos worth downloading? There aren't any descriptions on the site.
Those studio produce games that are copy locked. Information wants to be free, not tied up in annoying DRM and lengthy license texts. The new breed should be producing games for donations, in the new gift economy.
-Libertarian secular transhumanist
I don't like when programming competitions allow coders to select their own technologies.
If the goal of these competitions is to foster new programming talent, I think it's best to give them an exact specification document detailing exactly what technologies (languages, platforms, hardware) need to be used.
The real world of professional programming generally tends to involve projects with unchangable parameters. My boss never tells me to make a warhead however I want to -- there's always a specification of what technologies I must use.
You can also download the winning game here:
Xazzon
This is a very neat competition. I enjoyed reading through the team's descriptions and goals for making their games. Everything from making a game that's easy to start but hard to stop, to making a 3D only game, etc.
Just wanted to mention too that this bright purple/blue color still makes reading game stories very hard on the eyes. I thought after the huge number of posts lamenting this fact that perhaps the editors would actually change it. Don't know what I was thinking.
Most people would die sooner than think; in fact, they do.
Design... document...? I know what the individual words mean, but taken together it sounds like nonsense!
Slashdotter are stupid and biased.
Everyone knows that the bright minds study at Chalmers!
Hey! That's my sig you're smoking there!
So they only developed these games to work on Micro$oft products?
Were they a sponsor or something?
Yes, yes, I know, they developed for 92% (or whatever) of the computer user base, I still don't have to like it...
"The greatest obstacle to discovery is not ignorance - it is the illusion of knowledge." - Daniel Boorstin
Dang, the server's already slashdotted..damn browser crashed when I tried to go to amazon while downloading. Hmm... Maybe amazon doesn't want me to play games o_O
Were there any prizes for this competition? Do the winners get money to continue development or anything? The page is down now, but when I got to scan over it earlier I didn't see anything.
Something about the RIAA!
The DMCA and my rights!
Bill Gate$! Micro$oft! Palladium!
WIFI
+5 insightful, please, I used all the standard karma buzzwords.
I don't need no instructions to know how to rock!!!!
ditch linux here's how....
/dev/sda1 * 1 500 4016218 83 Linux native (SCSI hard drive 1, partition 1) /dev/sda2 501 522 176715 82 Linux swap (SCSI hard drive 1, partition 2)
/dev/sda1 * 1 500 4016218 83 Linux native (SCSI hard drive 1, partition 1) /dev/sda2 501 522 176715 82 Linux
SUMMARY
This article describes how you can remove the Linux operating system from your computer, and install a Windows operating system. This article also assumes that Linux is already installed on the hard disk using Linux native and Linux swap partitions, which are incompatible with the Windows operating system, and that there is no free space left on the drive.
Windows and Linux can coexist on the same computer. For additional information, refer to your Linux documentation.
MORE INFORMATION
To install Windows on a system that has Linux installed when you want to remove Linux, you must manually delete the partitions used by the Linux operating system. The Windows-compatible partition can be created automatically during the installation of the Windows operating system.
IMPORTANT: Before you follow the steps in this article, verify that you have a bootable disk or bootable CD-ROM for the Linux operating system, because this process completely removes the Linux operating system installed on your computer. If you intend to restore the Linux operating system at a later date, verify that you also have a good backup of all the information stored on your computer. Also, you must have a full release version of the Windows operating system you want to install.
Linux file systems use a "superblock" at the beginning of a disk partition to identify the basic size, shape, and condition of the file system.
The Linux operating system is generally installed on partition type 83 (Linux native) or 82 (Linux swap). The Linux boot manager (LILO) can be configured to start from:
The hard disk Master Boot Record (MBR).
The root folder of the Linux partition.
The Fdisk tool included with Linux can be used to delete the partitions. (There are other utilities that work just as well, such as Fdisk from MS-DOS 5.0 and later, or you can delete the partitions during the installation process.) To remove Linux from your computer and install Windows:
Remove native, swap, and boot partitions used by Linux:
Start your computer with the Linux setup floppy disk, type fdisk at the command prompt, and then press ENTER.
NOTE: For help using the Fdisk tool, type m at the command prompt, and then press ENTER.
Type p at the command prompt, and then press ENTER to display partition information. The first item listed is hard disk 1, partition 1 information, and the second item listed is hard disk 1, partition 2 information.
Type d at the command prompt, and then press ENTER. You are then prompted for the partition number you want to delete. Type 1, and then press ENTER to delete partition number 1. Repeat this step until all the partitions have been deleted.
Type w, and then press ENTER to write this information to the partition table. Some error messages may be generated as information is written to the partition table, but they should not be significant at this point because the next step is to restart the computer and then install the new operating system.
Type q at the command prompt, and then press ENTER to quit the Fdisk tool.
Insert either a bootable floppy disk or a bootable CD-ROM for the Windows operating system on your computer, and then press CTRL+ALT+DELETE to restart your computer.
Install Windows. Follow the installation instructions for the Windows operating system you want to install on your computer. The installation process assists you with creating the appropriate partitions on your computer.
Examples of Linux Partition Tables
Single SCSI drive
Device Boot Start End Blocks Id System
Multiple SCSI drives
Device Boot Start End Blocks Id System
Nothing spells "professional" like a giant freakin' flaming 750 pixel logo.
You dumb-fucking-asshole, RTFA. Damn it! ARRGRGRAGHHGG!!@#R$$!R$@!!
...a game programming competition for students held in Sweden...
If the poor bastards are being held in Sweden, it's the least that can be done to raise their esteem!
Let's get Tina Yothers et al together to try and free them!
Emacs: for people who just never know when to
now there was a game. The original and best pinball game ever. I still play regularly using winfellow. Lets all here it for PD.
I'm smarter than the average bear.
You are ofcourse right, and it's a pity moderators don't get that.
NTH (Norwegian Institute of Science and Technology) also held a similar game award for student projects.
:)
NTH is better than KTN
Its been /.'ed. Any mirrors?
Rus
Cheap UK and US VPS
The coloring of games.slashdot remind of the first episode of Cowboy Bebop, which featured a drug called "Bloody Eyes"
As with most student projects, it seems to assume that you have a pretty fast machine. I have a machine that can run Q3A reasonably and this little Zaxxon game gets 12fps on it. They didn't spend much time optimizing or testing on slow machines. Even at 320x240 (windowed) it runs like a dog. Also, the ship goes out of control after a while, with the point of view switching jerkily from one side to the other.
Some of you will say that I need a new machine, which is true, but for what this game is it could run a lot faster.
When I was in school we had an assignment to make an asteroids game. Most of the projects were barely playable they were so slow. There were only a few each quarter that were worth playing. Yet using the same computers my group made a 3d space fighter game in which you pilot a ship through an asteroid field instead of the usual top-down 2d asteroids. Not only was it more ambitious than the normal games, it ran faster too, because we cared about efficiency from the start and made sure it was playable. You can download the Windows port here. It isn't nearly as polished as the Zaxxon game, but it was a 2 week project, and was playable on a 60 MHz Mac Performa with no 3d acceleration.
Lasers Controlled Games!
Dunno if needed :) -But anyway:
http://multimedia.campus.luth.se/kth_games/
I think /. broke the interweb again :(
When anger rises, think of the consequences.
Confucius (551 BC - 479 BC)
Just a FYI, for those of you unfamiliar with the demosceme. (fastracker = .xm format mod music).
Bah, neither holds a candle to LiTH
Yup, Starbreeze was formed out of the former demo group Triton, the creators of, among others, the legendary Crystal Dreams and Crystal Dreams II demos.
Back then, Triton captured the essence of module tracking with their FastTracker & FastTrackerII, a very advanced implementation of the old amiga protracker concept. Their Fasttracker was, for many years, the biggest rival of Scream Tracker and Impulse Tracker, and a lot of musicians preferred it's simple but efficient interface above all other trackers.
When Triton became Starbreeze, they had a lot of problems finding publishers for their first game 'Into The Shadows'. Parts of that never-published game were used in 'Sorcery', a 1st person RPG to be published by Gremlin Interactive, but also these plans did not go forward, as Gremlin was bought by Infogrames and they traditionally fucked up one more development studio. Finally, Swing Entertainment (Conspiracy Games) had the courage and the guts to publish the now 3rd person RPG 'Enclave' on 3 platforms, and the game gained reasonably good acclaim. Unfortunately, Swing went bankrupt 3 months later. Starbreeze is now said to be working on Enclave 2.
With great power comes great electricity bills.
http://graphics.stanford.edu/courses/cs248-videoga me-competition/
What ever happened to game developers understanding that making a game perform well was the highest priority?
Aspiring developers back in the demoscene truly understood the art of coding. It was all about finding are more optimized, elegant solution than the previous guy, and making the computer pull things off that made the user's jaw drop. Coders used integer math and lookup tables in interesting ways to avoid performance-expensive floating point or trigonometric computations. They hand-optimized code and knew that a high-level library or language to produce the most elegant solution. They knew how to identify performance bottlenecks and improve them.
Developers now think it's okay to trust in powerful hardware, high-level languages, and abstraction layers like COM or OpenGL. Anything to make the job less mentally taxing. As a result, games continue to gradually decline in quality.
The gaming market has become more commercialized and less artistic, resulting in an abundance of crappy games that are designed and implemented by businessmen instead of artists and coders. The entire industry is headed down the tubes, just like ATARI in the 1980's.
There's one exception: Nintendo. They are still consistently producing artistic, quality games in-house. They may not survive as a hardware company, but they will certainly be one of the few successful game development companies to weather the market when the bubble bursts.
Moderator hint: a comment is neither "Flamebait" nor "Troll" if it is true.
harder
Yeah, that's it. Moderate my post as "Troll" just because you disagree with the content, regardless of the fact that it's not a troll and is merely an honest statement of my genuine opinion.
Dickheads.
Moderator hint: a comment is neither "Flamebait" nor "Troll" if it is true.