Super Mario's Wacky Worlds?
Thanks to InsertCredit for pointing out a new article on The Black Moon Project regarding the lost Philips CD-I game, Super Mario's Wacky Worlds. This appears to have been in development by Novalogic (better known for the Comanche helicopter sims at the time) in 1992 and 1993. The article has info and screenshots from the partially finished prototype, which was intended to be an adaptation of Super Mario World for the CD-I with new levels and gameplay. What a genuinely odd find.
I wouldda played it. I like the Mario games a lot. Games have become really violent (GTA, Max Payne, etc) in recent years. I like games where the majority of the effort into producing the game went into making a fun-to-play game, rather than producing a cool-looking game. The early mario games are really easy, but I like them anyway. And I really like seing them ported to the GBA... giving games like Yoshi's Island a second chance. I guess the next Super Mario Advance could be something new... if so, maybe they'll finish this game. What I want most is another Wario game... but I'm still working on Yoshi's Island.
Andy
Those screenshots of egypt (desert stereotype there) and the pirate ship look REALLY REALLY familiar? can anyone think of some platform games with similar backdrops? (VERY similar ones)
Or am I making up memories now
Hey, what ever happened to Super Gates' Wacky Windows? ....No, wait, I'm running it now....
I'm still waiting for a full on CDI emulator so I can play Link: Faces of Evil..
"From the OMFG-it-looks-like-shit dept.
:)
Well, it sucks."
I know this is off-topic, but I'd like to throw my two cents in as an artist. The main problem with the color scheme is that the gradient goes from overl-bright purple to white with white text on top of it. This can be corrected by changing the gradient to go from black to a mid-range purple. It'd look much more tasteful.
I took about 5 minutes and roughly mocked up a screengrab of a more tasteful implementation of the Games Color Scheme. Check it out here.
Okay, so I'm off-topic and bitching about something that's been griped about a million times. At least give me credit for taking a little time to provide something to grab color codes off of.
"Derp de derp."
Wow.. that makes a helluva difference.
To bad the Slashguys aren't likely to listen to you. That's a lot better.
That Jesus Christ guy is getting some terrible lag... it took him 3 days to respawn! -NJ CoolBreeze
"o bad the Slashguys aren't likely to listen to you. That's a lot better."
Hmm.. anybody know who I should email?
"Derp de derp."
I actually modded up your post, for at least presenting a solution to the possible problem in a _constructive_ manner. So rest assured that we're not just sitting here in a big-ass ivory tower ignoring all potential problems. :)
You're welcome to mail games@slashdot.org with either 'I still like the color scheme' or 'This is, constructively, what I don't like about it' and if we can all reach a consensus, then *ding*, we have a winner.
I wonder if it's going to use their patented Voxel technology.
This article does little good without an ISO image to download so we can play it.
---- "Excuse me. Where's the children's gun section?"