What I Hate About Your Programming Language
chromatic writes "Perl programmers like punctuation. Python programmers like indentation. Every programming language has its own syntax, stemming from its philosophy. What I Hate About Your Programming Language examines the issues that shape languages as they grow. It's not advocacy, I promise."
What he hates about PHP doesn't sound so bad, and doesn't seem like anything that won't be corrected in PHP5.
I knew there was a reason I liked it.
...we should all use Scheme.
Real programmers can write assembly code in any language. -- Larry Wall
What I hate about your programming language is that it doesn't work like mine does.
The cake is a pie
I hate your Grammer/Punctuation.
0110100100100000011000010110110100100000011000100
That's why I use Whitespace, of course!
ASP isn't a language. You can use any number of scripting languages with it. Of course, most are done in VBScript, but many folks use JScript (javascript), because it is what they use for the client side script.
DO NOT DISTURB THE SE
I used to have a T-shirt that was designed to piss off everybody. It said "Nuke the Gay Unborn Baby Seals". That's what reading this article felt like. Tinder to start a flame war that everybody can join in on.
No boom today. Boom tomorrow. There's always a boom tomorrow. - Cmdr. Susan Ivanova
I hate all your programming languages because they arn't just a .wav file of my dictating what I want it to do.
PS.
I don't program for a living
Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
Produce a language without some rules and you would end up with even messier code.
I wish some higher level languages would force the use of comments in code, make it part of the declaration for a class or function.
I suppose tastes are individual in all things, languages and editors alike...
"Stop whining!" - Arnold, as Mr. Kimble
If no one has heard of it they can't make fun of it. Until they realize that I haven't gotten around to loops in the released version yet :-)
.jar files can be executed from the console, J2dk for Linux/ppc version 1.4 is released, caffeine springs from trees, and C++ no longer requires the programmer to deal w/ pointers. Oh yeah, and all BASIC interpretters are dumped into Sol.
I think that varied languages are a necessity. It'll be better when
You can't judge a book by the way it wears its hair.
I looked at this article, and I was disappointed by what a limited set of languages chromatic had examined. Where was Prolog? ML? Common Lisp? SNOBOL? Smalltalk? Dylan? All the languages in the article are in the class of "imperative languages with varying amounts of object-oriented gravy." If you're talking about how languages embody a philosophy, why stick to languages that pretty much embody the same philosophy, with some minor tail-fins and chrome as their differences?
[I suppose that's some flame bait....]
Anyone else noticed how, in the middles of the "my language is better than your language" flame war this guy was starting, he managed to slip in an editor flamewar by linking to vim?
Truly brilliant!
Follow the adventures of the new wandering jews
He complains that the Java philosophy says 'Operator Overloading is bad,' and still overloads strings. However I think that its the wrong way to look at the concept of operator overloading. Because adding operator overloading to a language is like giving the programmer the ability to change and mutate the language to her desires. In other words, giving a programmer the ability to overload operators, gives them the ability to create their own subset of a language. Similar to macros, operator overloading adds a whole new layer of complexity to what was supposed to be a simpler, easier to understand way of programming.
The lack of good line termination (sorry, but a caridge return doesn't cut it) is another problem.
The dogcow says "Moof!"
No mention whatsoever of BASIC or Logo. Yes! At least he spared my languages of choice.
No sig
I don't think it's always technical. A few years ago it seemed like most comments in regard to Java were positive, but when it became evident that it wasn't really "free" in the same sense as is perl or python... then lots of people started bashing it. Though like many languages has it's flaws, it still remains a solid language. The same with VB, virtually no-one in *this* audience considers VB a great language, which is reinforced by the fact that no-one's really putting much effort into creating a VB like tool for Linux (albeit there are several dead projects that have tried). It's a shame because VB actually works quite well for a particular niche- quickly developing business apps. In the case of VB, I can safely predict most people here will not give it credit because of it's links to Monopolysoft.
Blender And Linux Fan
i disagree. he did not complain about the lack about regexes in java, he complained about the fact the interpreter and standard library are one big package.
also i think he correctly talked about 3 key issues: syntax, usage, and extra features (libraries/tools). what's important about a language besides that ?
This just brought to mind the .NET CLR.
I have done a little bit with this, coded a couple apps where a member on my team really really liked VB and myself a java guy liked J#.
We could work well together without having to worry about learning a syntax that we didn't feel comfortable with.
<%@ Language=VBScript %>
Is you see this, please call Crime Stoppers at (888)580-TIPS.
As the article points out many languages have a lot of quirks. While the pragmatic programmer is one of my favourite books on coding I dont think learning a new language every year is a particularly useful thing to do. There is a world of difference between just 'learning' a language and gathering the experience over an extended period of time to become truly proficient in it. I already code in serval languages and while I might have a passing interest in reviewing a couple more just to see how they work I really dont want to invest the time required to learn them properly when I dont see them appear in job adverts.
Do not try to read the dupe, thats impossible. Instead, only try to realize the truth
What truth?
There is no dupe
...I work at a company that uses an early 1970's mainframe (won't divulge any details). We use punchcards (yes punchcards) to program the beast in FORTRAN. As you may or may not know, FORTRAN was originally adapted to punch cards, hence the 80 column limit and the 6 column space prior to issuing commands. (These limitations have been relaxed in FORTRAN 90/95). Of course, I also program on other, more modern systems using other languages, mostly C++ and Perl. However, I still find myself writing programs that basically mimic FORTRAN's style. I prefer short lines no longer than 80 characters and capitalized command names, etc. Once I actually rewrote some of gcc's source code so that reserved words like for, while, switch, etc. were changed to FOR, WHILE, SWITCH, etc. I also capitalized the functions in the standard library (!). Since then, I've gotten over my capitalization fetish, but FORTRAN's code still looks better to me. I guess old habits never die.
I love Squeak. It's SmallTalk, OO, Realtime, runs on anything, and is easy to cope with.
Check it out, if you are older, like me, and getting into programming but have never programmed much before:
http://www.squeak.org/
ANSI C itself is at least stable. The procedural part of the language is generally accepted (it's basically the same in Java, C++, etc.) The declaration syntax has problems. It's broken for historical reasons. Originally, C was LALR(1), but then came "typedef", and it went downhill from there with "class", etc. Nobody has been able to fix this properly. This is why the parser gets lost in so many error situations.
C++ suffers from some early bad design decisions. Templates came late. Strostrup knew about templates, and decided not to put them in. This led to great pain and ugly code, templates went in, and it's taken a decade to clean up that mess.
Java was supposed to clean this all up, but now Java is getting generics, which it wasn't supposed to need. So it's going down the same path as C++, but with a new set of mistakes.
Other attempts to fix C include Objective C (which still has a following) "C+@" (a Bell Labs product that predates Java), "C#", a Microsoft variant, and several others with tiny market share such as "D". None are enormously better than C.
I'd like to see C++ cleaned up, but the ANSI committee is more interested in putting in obscure features for template writers.
I hate to break it to you, but compiled BASIC is very very old, long before VB. I remember compiling eBASIC startrek games in 1979 on CDOS (a CP/M variant from Cromemco).
Shhh, he's having a Microsoft bashing moment... it could be dangerous to interrupt slashdotters whilst in this state, you never know what they might do...
Phil
"Cattle Prods solve most of life's little problems."
I've used it to great effect. It does what it says it does. Combined with XPath, the syntax makes my eyes hurt, but it's stunningly effective.
I think I'd rather see s-exps or even Python's indentations than a sea of angle brackets, but the choice of XML for syntax actually makes sense.
how to invest, a novice's guide
you'll be stuck running your code on a microsoft server
http://www.apache-asp.org/
neurostarCurrently just supports perl scripting though.
Actually i enjoy programming in a lot of languages and, as problably most who programmed for a while, the problem is seldom the language (otherwise you chose the wrong for the job).
:(
But it always get's ugly when it comes to debugging. You're in a bad mood anyway (it's a bug - probably your bug - and it will cost you, very probably, even more time than programming the whole f**king function).
No matter which language, after a while you start hating your debugger. You're programming 3D and have a problem with vectors - all u see variables with some numbers. You're programming a database and the results don't fit.. all you see are variables with wrong result. Etc...
It's always like your car broke down and you get messages like iron content of bumper 100%, mass of bumper 1.4, foo.ineedtorenamethis 1.5...
And then you gotta dig through the dirt
JavaScript is a really nice language. For starters, Waldemar Horwat sure knows his stuff. He seems to give a lot of thought to new features before introducing them (check out the project page) and has managed to write an interpreter that can be configured to accept varying language versions (as in language="JavaScriptXXX"). Then, the whole idea of a prototype-based object-oriented language becoming mainstream should have made the Self team green with envy. It supports very powerful constructs, like dynamically attaching behavior to built-in objects via __prototype.
Besides, JavaScript inconsistencies between browsers is mainly a DOM issue, not a language one. Chromatic should have blamed the browsers, not the language.
It is easy to rip on an article with the sort of vacuous criticisms you fired off, but you really did not address a single real issue in the article. First off, you make it sound like he is advocating JS, which in reading the article is clearly not the case.
Secondly, covering your criticisms:
When he said that working with anonymous structures or structures by reference can be ugly, you interpreted 'ugly' as 'looks like.' But the ugliness in 'my $count = keys %{ $self->{groups}[HACKERS] };' is ugly in more than just looks.
The poster above already pointed out your gross oversimplifications regarding Java.
Finally, your point that "there are much worse things to complain about languages, besides syntax, and inappropriate usage," is correct, and the article itself does just that.
In short, your analysis is overly simplistic, and full of fluff.
Hyperbole is the worst thing ever.
Perl is a reaction to the flaws of many different languages. Unfortunately it reacted by imitating all the worst flaws of all the worst languages. People who think Perl is great are totally ignorant of other languages, and have extremely bad taste. They are desparate about their job security, which is why Perl is the best choice for corporate parasites looking to drum up busy-work to justify their salary.
PHP is a reaction to Perl, used by amateurs who were burned by Perl, but actually want to get work done, however they don't know any better languages. Perl (mis)taught them that programming languages were extremely difficult to learn. But they couldn't stand Perl, so they switched to PHP because it seemed "simpler", without realizing how much better other programming languages are. So they stick with PHP because they're afraid to learn another programming language, having been traumatized by Perl, and tranquilized by the incredible mediocrity of PHP. PHP was designed to recruit disillusioned Perl programmers.
C++ is a baroque overreaction to C, whose designers were obviously ignorant about programming language design, learnability, usability, readability and maintainability. So all those lessons had to be (mis)learned again, the hard way. Which brings us to...
Java is a moderate reaction to C++, that still ignored much about programming language design that C++ designers never bothered to learn (so as not to drive off C++ converts by forcing them to learn new concepts). So if you know C++ but don't know Lisp or any other reasonable language, you think Java is great. Java was designed to recruite disillusioned C++ programmers.
So PHP is to Perl as Java is to C++. The lesson: You can't fix a badly designed, fatally flawed language by imitating it.
-Don
Take a look and feel free: http://www.PieMenu.com
A programming language where I don't have to do any work. One where I can just decide, "hey, I have a great idea for a program" and then discover that my computer had already programmed it for me.
There's a growing sense that even if The Future comes,
most of us won't be able to afford it.
-- Lemmy
Other than that, the language is just like the favorite couch - it doesn't really matter where you sit, but that one just happens to be more comfortable.
That's one of the reasons .NET is cool. It provides a unified runtime library that caters to any number of languages, as long as someone has bothered to port them. The end result should always be the same. We joke about COBOL.NET, but the reality is, it's made possible by this - dare I say - revolutionary idea. Soon we'll have Python.NET, Perl.NET, Ruby.NET, PHP.NET, etc, etc.
You will be assimilated =)
Bjarne wanted to put generics in from the very beginning.
Java "cleans up" nothing, it simply strips out all the more powerful features of C and C++ which novices tend to stub their toes on. Oh, and it adds one important feature: inner classes. Unfortunately the result is a language whose omitions actually make it more verbose and harder to maintain than C++.
Neither ObjC nor C# is an attempt to "fix" C; Objective C is an attempt to embed a Smalltalk object system in C, and C# is an attempt to fix Java. Neither of them are applicable to the same problem domains as C.
Everything in C++ belongs there, and most of it was intended to go in from a very early stage. The only thing that needs to be "cleaned up" is the C preprocessor. Templates could use easier syntax but no one has come up with anything signifigantly better than the current syntax.
--
CPAN rules. - Guido van Rossum
It seems that complex math is always the example people pull out to support operator overloading
// etc. etc. etc.
I was just thinking the same thing as I read the parent comment. Everyone uses complex numbers as an example. But, when programming in Java, it's not being able to overload == and != (and even sometimes [] if we're talking about collections) that drives me up a wall!
Take for example a class which contains both native types and objects. In order to implement the equals(object obj) method, you have to do the following:
return this.intType == obj.intType && this.objectType.Equals(obj.objectType) && this.byteType == obj.byteType && this.objectType2.Equals(obj.objectType2);
Yes... it's functional. No, it's not pretty. And that's where operator overloading is most sorely missed in my book.
Curse you, Microsoft, for resurrecting Basic.
I can't stand machine language. I'll be typing along and accidently type a '0' when I meant to type a '1' and my program goes apeshit. They should fix that.
Probably about as many as the number of "// TODO: Place code here" in Visual C++ projects.
The cake is a pie
Better would be languages which are self-documenting...
There is no language that will force perfect code. There is always room for a poor programmer to produce hard-to-understand code. Functions that do two unrelated things, confusing control flow, bad variable names, broken code that was repeatedly patched instead of being cleaned up... the possibilities are endless.
Nonetheless, some languages have been designed with self-documenting code in mind; sometimes it even works.
If you look at languages like COBOL, they have long descriptive keyword names designed to make the code easy to read. But you get tired of looking at those long keywords.
I haven't used ADA, but I understand that it is somewhat designed for self-documenting code, and that as a result you are hemmed in on all sides by language rules. (ADA fans please comment here.)
The best language I have seen for this is Python. As a rule there is exactly one way to do things, so you don't trip over obscure hackish tricks that you have to puzzle out. The language doesn't force self-documenting or comments, but it does force indentation; everyone indents their Python pretty much the same (compare with the mess that is C indentation). The language is high-level enough, with lots of libraries, so you don't need to write 10 lines of code just to do one simple thing.
Python was designed by a guy who is both a computer geek and a math geek. The math geek in him led to a very tidy language design, and I like it very much. I think schools ought to be using Python to teach introductory programming classes.
steveha
lf(1): it's like ls(1) but sorts filenames by extension, tersely
jerk off.
I will, thank you.
Unlike programming languages, jerking off is something we can ALL enjoy.
If you overload + so that it suddenly means "Multiply by 34 and truncate to the nearest prime", that's not the language's fault: that's your own fault for being a damnfool idiot. Just like if you overload + for complex numbers so that it does complex arithmetic, it's not to the language's credit: it's to your credit that you used an appropriate overload.
Look at LISP, in which pretty much any part of the language can be overloaded. Nobody's ever complained that this linguistic flexibility has harmed LISP; in fact, this linguistic flexibility is almost universally hailed as one of LISP's strengths.
Parting thought for the overloading-is-bad crowd:
C overloads, too.
After all, you can do:
... I mean, come on. C overloads, so "overloading is evil" is a meme which you really ought to know better than to propagate.
Overloading isn't evil.
Stupid overloading is evil.
And you will never, never, never, succeed in creating a programming language in which it is impossible to do stupid things.
One fault I find with the author's assessment is that he is evaluating the language only from the standpoint of the one who is writing in it. I think a better language assessment would also evaluate a language from the viewpoint of the poor bastard who actually has to read someone else's code written in that langage. Does the language have the tendency to produce code that is readable and understandable by the person who didn't write it? Or does the language have the tendency to produce code that is readable/understandable by only its original author?
For example, Perl allows the programmer who writes a perl program try to make their code as terse and unreadable as possible, fitting everything on one line by exploiting some bizarre behavior of the perl interpreter. While this "expressiveness" might be wonderful to the person who's writing the code, it's really going to be a problem for a second person who might want to contribute to it or maintain the project after the original author threw in the towel or got hit by a bus.
Another example is operator overloading. Perhaps operator overloading is useful to the first person writing the code, as it provides a nice little shortcut where they can do foo + bar as opposed to something like foo.add(bar). But if there's another person who's decided to work on this project, and they're not very familiar with the code and they are trying to get the idea of how it works, how can they tell whether foo+bar is a mathematical operation or some sort of concatenation? Yes, if they look over the code enough, they can understand it. But perhaps that extra amount of fuss and the extra amount of time wasted trying to make sense of things will convince that person it would be easier to write their own stuff than try to reuse someone else's.
A final area I wish the author focused on is documentation. Does the language support some sort of embedded and standardized documentation that make it easier for the first programmer to provide information that would help a second programmer make sense of the code, or is documentation at the discretion and mercy of the first programmer and whatever bizarre and non-standard documentation system they might use?
I would suspect that projects using languages that make it harder on the person who has to read the code have higher incidences of duplication of effort and a great NIH (Not Invented Here) tendency.
But that's just my opinion.
Ergonomica Auctorita Illico!
A side note: I've seem to have commited the sin of misattribution. Waldemar Horwat is not the current driver (or a peer) of the JS module at Mozilla: Brendan Eich (the original author at Netscape) is. Mr. Horwat seems to have been one of the redactors of the ECMA standard, though.
I don't have any hands you insensitive clod!
Do you even lift?
These aren't the 'roids you're looking for.
Common Lisp is the union of all Lisps.
It's not a matter of one sucking and the other ruling. They're both much better than most other languages. Because missions come in different sizes, it's great having a choice between a light fast sports car and a huge urban assult vehicle.
Python's design was wisely inspired by Lisp. It's somewhere between Scheme and Common Lisp in complexity, and rates extremely high on the practicality scale (integration, library support, community, portability, footprint, design focus, long term plan, etc). But Python isn't as useful as Lisp for metaprogramming (because it doesn't have a real macro system).
-Don
Take a look and feel free: http://www.PieMenu.com
What we can conclude from this article is that Delphi roxors :)
Very true, and very good points.
I used to -despise- Javascript...then I started hacking on Mozilla/Firebird extensions. Once I realized that it was the provided API (via the browsers) that was crippled, and not the langauge, I really came to love it.
Of course, I still hate using it in webpages.
When Knuth set out to reinvent publishing, he had to decide what language to write TeX et al. in, and wanted others to be able to use it (or he'd probably have coded in MIX). In later years, he explained that he asked everyone he respected to name their three favorite languages. There was a wide range of #1s, but most folks put Pascal as #2. So he wrote in the language that everyone liked less than something else.
On the other hand, if Pascal is good enough for the gods, it's good enough for us grunt coders.
Somebody should write a Whitespace macro front-end for Python, then it will be better than Lisp!
Take a look and feel free: http://www.PieMenu.com
In fairness, some IDEs color different comments different ways. I've seen people use the different comment styles to make different kinds of comments. There's no steadfast rule, it's just preference, and SOME people use them that way.
I understand what you're trying to say, but PHP doesn't really have a counterpart. You can't really compare it with Perl, Java, or C++. The closet we have to something that compares to PHP is ASP, which is hardly a substitute. Perl wasn't really designed for web use, althought it's found its way there.
Either way, you seem awfully angry about this. PHP is flexible and is meant for all programmers. Like the rest of the Linux debates, the camp that "hates" PHP is often the same people who are elitist about Linux in general.
Let's start this off nice and flameworthy: what is the point of using C anymore? Nearly any valid C program is a valid C++ program, and C++ gives me the option of selectively using much higher-level abstractions than C can support, with little or no overhead, in a much safer and easire-to-debug way than any pure-C approximation. And most of the projects which are coded in C these days shouldn't even be coded in C++; they should be coded in something higher-level like Java or Python.
C++
Java
Perl
Python
By far the biggest problem with Python is the user community. There's something about Pythoneers that make them glom onto the language with religious zeal, and then go around telling every one else that their own language of choice isn't elegant enough. Many Python users have the mistaken impression that Python is a carefully worked-out work of modern programming cleanliness like Scheme. In fact, Python was an unremarkable in-house procedural "little language" that, rather than dying the graceful death that most such languages eventually experience, was hyped to a larger audience and has been loaded down with all kinds of trendy features. Unfortunetely, due to it's humble roots, these features have gone in rather awkwardly.
All this would be fine, in fact, it would be similar to Perl's story, if it weren't for the singular nature of Python apologists. Python is perhaps the only open-source language whose users will proudly and vehemently defend a language flaw as a feature. The best example is the post-facto rationalization of the extra "self" argument to methods, which the Python FAQ helpfully explains was simply an artifact of the way OO was hacked into an originally procedural language. This fact doesn't deter the fanatics however, who will happily tell you that it was an intentional feature and that it somehow makes Python better.
Other examples of Python's awkward growing pains and the inexplicable attitude of it's users: the fact that Pytho defines private variables as variables whose
--
CPAN rules. - Guido van Rossum
So this probably won't see the light of day, but...
I thought that this was one of the best essays I've read in some time, even given its lack of technical substance.
The message of this article ultimately is that our languages of choice are often as much a matter of subjective personal preference as anything else.
A major theme of this article, then, was not to bash languages, but to celebrate the variety. The author's really trying to encourage us to explore our personal tastes.
Did anyone else note the link to pragmatic programmers, following admonishments to learn a new programming language each year?
How many on Slashdot try something like this? Maybe not every year, but on a regular basis? What's your experience been? Is it worth it? Anyone switch their language of choice because of it? Expand their respect for other languages?
Er, the use of @foo to define an object attribute is great; it means there's no need to type self. all the time, makes attributes obvious, and means you don't need to use lame prefixes like m_ObjectAttribute.
A much better hate would have been the awful Perl/sh-era pseudo globals ($_ $@ $! $| $" $' $1 - what were you thinking matz!?); we all hate those
I think you'll find this guy does know how to program.
As well as being well-respected within the Perl community (And possibly other languages too) he's the O'Reilly technical editor, the author of their "Extreme Programming Guide" and the chief author of "Writing Weblogs in Slash".
I have a feeling I may well have just been trolled, but I thought it worth dropping this here so people at least knew that this guy was not some random schoolkid knocking out half-formed opinionating.
My advice: Do a little research before posting
404 Not Found: No such file or resource as '.sig'
FINALLY, my sig becomes useful!
"look ma! no hands!!!" - random amputee
Why am I disappointed with Perl, and thrilled with Python and SWIG? I sent Larry Wall some fan mail in April of 89, enthusiastically asking about upcoming features, and describing what I wanted to do with it:
He replied:Python is extremely well designed to thoroughly solve the extension language problem -- on purpose, not as an afterthought! And SWIG makes it very easy to expose rich programming interfaces, structured data types and complex class libraries to extension languages.
Will someone who's intimately familar with how Perl has evolved over the past 14 years since I submitted that request, please describe how difficult it is using Perl as an embedded extension language, integrating Perl with pre-existing applications, extending Perl with libraries written in C and other languages, exposing complex data structures and class libraries to Perl?
-Don
Take a look and feel free: http://www.PieMenu.com
Someone please explain: why does this feature make you so upset? How could it possibly make your life more difficult to know for a fact that the interpreter sees the blocks the same way you do on the screen?
I disagree. New functions are just that--they're new. They do not override any preconceived notions about what they're supposed to do. Operators, however, do have preconceived notions. Imagine if we applied the same reasoning to English and said, "the conjunctions 'and' and 'or' sometimes behave differently depending on the nouns they're chaining together." All of a sudden the sentence that reads, "Beer and dogs aren't pretty," is not comprehensible unless one refers to the dictionary, where it reads:
Now the sentence means, Dogs drenched in beer aren't pretty. Significantly different from the first.
I agree that overloading operators is more powerful for the code writer, but any reading of it will generally suffer, since it relies on knowing every other object's behavior.
Ok begin flaming me but I love what I've seen of C# so far. I'm not a very experienced programmer, but I was forced through C, C++, MIPS assembly, shellscripts, and Java in college. Since then I've done C# and PHP on my own. So far I like C# the best.
Why? C is an ancient ugly mess that needs to adapt or die. I'd hate to do more than a 200 line program in it because I'd get lost without objects. "Oh but you can use objects in C by doing blah blah struct blah blah kludge etc." No thanks, it took me years to figure out what the big deal with objects was and how to use them without overusing them, and I'm never going back now for anything serious.
C++ has objects you say, but they always feel like it's grafted on to C. Granted it works, and it's still reasonably portable, which is C's main advantage these days, but some things are still just ugly. How about an array who's size you don't know until runtime? Welcome back to pointers 101. Sure you can use new and delete instead of malloc and it looks nicer, but alot of things just don't have really elegant solutions, and the standard libraries are too sparse for what modern apps do with modern languages.
Java... everything you hate about C++ fixed the wrong way! Yay we have big useful libraries now... but they're constantly changing, bitching that what you just used is now "depreciated", doing things you're not allowed to do etc. No I do not want to use something called "vector" to replace a linked list, give me a freaking "linked list" object! Even if it's just a renamed vector at least it doesn't confuse people into thinking I'm going to have calculus and matrices popping out in the next few lines. This may have been the fault of my instructor but he loved crap like this. "Don't use the Stack class, use vector to make your own stack!" Oh and just because I don't want to do something with pointers if I can help it doesn't mean I don't EVER want to use pointers, I'd like to code without a babysitter please. If I screw up at least it's me to blame. Everything must be a class! Umm yeah that's great when I just want a struct with an int and a float so I don't have to write half a dozen methods to implement a "proper" class with private data and constructor and operators and copy... Put up with all this and you're rewarded with 10x slower performance and maybe cross-platform execution on alternate tuesdays when it's raining and the moon is waxing.
PHP seems nice, though I haven't really written much of anything in it yet. Some things kinda weird me out like how nothing cares if your variable is an int, float, string, etc. It's kinda nifty but extremely unsettling at the same time. At least it's easy to spot variables since they all start with $. I really don't have much else to say about it yet.
By now everyone's waiting for why I like C#. I like it because it fixes the things I hate about C++ and Java and just seems to make everything work smooth. Want to use pointers? Sure, just put it in an unsafe section for the over paranoid. Want to use objects? It's easy. Want to do threading? We've got this easy to use library for it. How about resize an array? No problem. Arrays remember their own sizes. They can even sort themselves. They can even sort themselves and another array at the same time based on the values in the first array (someone PLEASE show me how to do this with qsort() in C++ elegantly). Networking? Got it. Performance? Eh, about 20% hit from C++ on my machine, less if you use ngen to precompile it. Still too bad? Ok, put your critical sections in C++, C, or even ASM libraries and link them seamlessly. GUI apps? Tons of easy to use stuff there, though it's mostly windows specific. The downside is you don't get the portability of other languages... yet.
Introducing the new Occam Fusion! Now with sqrt(-1) fewer blades!
What's important to comment is why: the big picture of what's being done and how it fits into the rest of the system. Once you know that, then you can work out the rest, readable code or not, and work effectively. And that's what no amount of self-documenting code can do.
Ceterum censeo subscriptionem esse delendam.
This was a very interesting article. I natively speak Perl, C, and C++, know enough about PHP to get by, and still remember some Commodore 64 BASIC (10 ? CHR$(147)). I am also, as I believe I've said before, not afraid to learn things like Java, Python, Ruby, maybe even Visual Basic again (God forbid) should they prove exceedingly relevant to my case - in fact, I quite look forward to knowing (hopefully) all of them and then some. But never Pascal. (Just kidding.)
I've really found that the thing I hate most about programming in general is that no single language is the right one to use for any of my programs! I am very interested in any effort I ever come across to do functional merging of disparate environments. In addition to a couple of workarounds I've invented in the past for shoehorning Perl into PHP, I like reading about things like SWIG, the open CLR, and even COM (the concept more than the implementation), and a smile always comes to my face when I think about the Inline library written for Perl.
Now, the thing I really pine for is all of this interlanguage binding stuff being easy, fairly portable, more synactically simple, and less hacky. I know that these exist, but not quite completely together. If I write a program in Perl with use Inline C, I can never be sure that anyone else has all the development tools necessary to compile all the C on the fly. Writing a program in Visual Basic with a nice mouse-drawn GUI and an external component is really easy - but it's Visual Basic. Writing a component wrapper for Perl is fairly straightforward with SWIG, but some well-thought-out language features would make it easier. And COM... I'm going to have to try wrapping my head around that book again someday... I'm sure the ATL makes it all very simple, but can I use ATL from MinGW? From C? From Perl? And don't try to tell me that I need to learn yet another flavor of XML to make all of this work.
That's mis tus centavos.
(Note: I disclaim perfection. Don't hit me too hard; I admit I haven't done enough of my homework to claim this post isn't full of holes. Once I've looked this whole matter through, if ever, and if I still haven't come up with anything good, I may just have to take a deep breath, lay down a syntax, figure out how to use a lexer generator and a compiler compiler, and throw together some ghastly but very easy-to-use homogeneous aggregator system. Either that, or I wait for Parrot to interoperate with Mono...)
This is all DOM, not Javascript. As in, you have a document object, some properties on it, form objects, element objects, reflected into JS. The actual syntax is JS. But the fact that document.forms["formName"] is the way you get a form is DOM, not JS. All the JS is doing is getting the "formName" property of the object that was returned when you got the "forms" property of the "document" object.
So my conclusion is that you have never done any real programming in JS as a general-purpose language, instead of just using it as an interface to a browser DOM.
What i HATE about your programming language... is YOU!
bleh~!
I program in LISP, mostly for fun, and I don't worry that much about parens. A text editor that highlights matching parens and a bit of careful indentation allows me to mostly ignore the vast sea of ( and ).
Life sucks, but death doesn't put out at all....
--Thomas J. Kopp
FORTRAN, tcl or S (R). Am I dating myself?
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Take a hundred-line snippet of Python code. Stick it into a web page. Copy&paste the web page to an email. Post the email to a programming mailing list. Have a lengthy thread about the code, quoting and requoting the original.
Now, let an intermediate Python programmer try to take the mangled code from the end of that thread and reformat it so that it works as intended. If it were in a language with explicit block syntax, chances are it would run as intended with nothing more than the removal of any quoting prefixes that mail clients have added. And a decent programmer would be able to whip up a script that would automate the transformation from mangled code into nicely indented code. Not so for the Python code.
The problem is not so much that whitespace is signifigant by default; it's that there is no way to modify this behaviour in order to generate "portable" code which can survive whitespace mangling.
But frankly, all things considered, whitespace signifigance is by far the least of Python's worries.
--
CPAN rules. - Guido van Rossum
The notion of "coding in C is a premature optimization" is completely rediculous. While I'll admit that for different tasks, different languages are more appropriate, if you know C best, then you should probably do it in C.
Plus the notion that coding in C is an automatic optimization over other languages is absurd. It is true that do to the lower level nature of C, it can be used to make very efficient code. But in many cases I know I can write equally efficient code in C++ (or other languages) because of the nature of the problem.
Heh, starting to sound a bit hypocritical here aren't I? I guess what i am trying to say is. If you can do it best in a given language, do it in that language. I am however an advocate of learning as many languages as you can, so that you can make a better choice regarding this issue..on your own.
so don't go out of your way to do it in another language just because someone said you can do it slightly better if you took the time to learn about "language x."
General purpose languages are just that "general purpose", it is silly to force yourself to program in an "uncomfortable" language just because it may fit the problem better...you'll probably end up making worse code anyway.
proxy
It seems like Apple's "Objective C" is so irrelevant, it's not even on the list.
Best Buy can have you arrested
What amazed me most in the article was that XSLT was included as a programming language. Even though the definition for programming language is as follows (from WordNet):
programming language
n : (computer science) a language designed for programming computers [syn: {programing language}]
And even if at some level XSLT matches that. I still think that XSLT is not a programming language and in such shouldn't be judged by it's format. eXtensible Stylesheet Language, is by it's name a way to define a style for an XML document, and it's not for programming applications.
Although, i agree that XML is not the best way of representing applications and XPath itself is quite complex to use for even the simplest queries.
As a particular example, take PHP's error handling. The language has no real exceptions, which is forgivable--but it insists of making up for it by faking them.
It has something akin to sigaction(), but much less powerful. It allows you to provide one function to handle all errors, except for some that PHP insists on handling itself. At least that function can switch on the error, right? Nope! There are only 5 different error codes which your code can catch, only 3 of which you can actually throw (again, with a function instead of a language construct).
And if you thought this was bad, try the error handling in the library. Each set of functions seems to have its own function to check for errors, and you have to repeatedly check the manual to find out how a function indicates failure. I've seen the following different methods of indicating failure:
function returns FALSE
function returns TRUE
function prints a message to the browser
function returns 0
function returns 1
function returns nonzero
function returns negative
call another function to find out
functions returns something that can be fed into another function to find out
function raises an error condition you can catch (through fake exceptions described above)
function raises an error condition you can't catch
pass in a variable by reference and the result will be there
check if the returned array is empty, and if it is use a different function to find out whether that indicates an error or just a (legitimate in context) empty array
Don't even get me started on the naming conventions of functions, or the ordering of their arguments. (Check out the array functions if you want some good examples.)
PHP is a language that was designed for small, simple CGI scripts, and it does this well. It does not scale. PHP was never meant to be used from the command line, but how else can you write a cron job to do some nightly maintenance? (Write in another language? Sure, and give up all the libraries you've written for the project.) Sure, you can use lynx -dump http://example.com/nightly.php >/dev/null, but then you have to make sure no one but you can use that script, and it's just generally an ugly thing to do.
For all of its faults (and it has many), one of the thigs Perl does well is provide actual language features for things like merging arrays, sorting arrays with a user-provided comparison function, or declaring a variable with loop scope. PHP's libraries keep growing, which is nice, but the language itself is too small and too limited. I don't want to use library functions for everything, nor do I honestly care whether the language is even context-free. I just want a lanugage that doesn't suck.
</rant>
Gates' Law: Every 18 months, the speed of software halves.
...in which you shoot yourself in a reference to your foot, and pass a message back to your foot informing it to behave as though it has been shot.
philcrissman.com.
How about an array who's size you don't know until runtime?
If 'vector' is not enough for you, you can always typedef it(parentheses are used for illustration purposes only):
#include "vector";
typedef std::vector(int) IntArray;
IntArray intArray1;
but alot of things just don't have really elegant solutions
And what are those things ? you don't say. STL provides THE elegant solution. Remember, 'typedef' is your friend.
and the standard libraries are too sparse for what modern apps do with modern languages
I too wished that C++ had standards for gui, multitasking, databases, networking and other useful tasks. But... C++ is a language standard, it is not a run-time environment. If you want all this functionality, you can always use Qt(for example). C#, the specification is portable to other OSes, since it is an ECMA (?) standard, but the run-time isn't. So don't hold your breath taking your C# source code and compile it on Linux...on the contrary, any STL-based app will compile the same with almost every C++ compiler, and Qt is 100% source code compatible on every OS it supports.
Of course, that syntax wasn't guaranteed to work until R5RS, and even then it was done to conform with IEEE's doing away with optional ("non-essential") features in their own standard.
Not to mention that even R5RS uses (define foo (lambda ...)) more often than (define (foo ...) ...)