Play Counter-Strike For Real
An anonymous reader writes "Fradley Airfield, England; A group of obsessive Counter-Strike fans are attempting to recreate one of the game's most popular maps, de_dust, for real. When the MDF masterpiece is complete, hopefully late this summer, the site will be used by paintballers dressed as Counter-Strike players who will battle it out over 4-5 weekends worth of paint splattered mayhem. A petition campaigning for someone to accurately recreate DOAX: Beach Volleyball is expected to be up and running within the week."
OMG!! BS!!! AIMBOT
Cheers for the effort, although I think you'll still get people bunny-jumping.
-n
http://www.remix.net/
Many big paintball sites (both indoors and outdoors) spend a lot of time thinking out layouts that are both playable and fun. If this experiment proves successful, maybe some of them will consider taking a cue from layouts that have seen literally thousands of hours of playtesting. What remains to be seen is if a layout that is suitable for playing electronically really is as fun when "in the flesh". I could imagine having to remain alive pressing a button on a wall for 30 seconds to actually get it to open (ENG. planting dynamite anyone?) or having to follow an armored buggy on a terrain to complete objectives (à la Enemy Territory fuel_dump). Shivers... I'd actually have a chance at becoming *fit*!
That would be "for real" in the sense of "make believe, in a different way", not "planting a bomb somewhere and trying not to get killed by the SAS".
I am suspicious of a website with only a flash intro and no mention of:
1) Chosen site
2) Plans
3) Who's paying for the construction costs
4) Pictures
etc.
I mean, if you're going to hype it up, give us something to be hyped about. I'm not buying plane tickets 2 months in advanced if I can't be sure to see a spectacle.
THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
For those people who play counter strike (well), they know that de_dust is probably one of the most unbalanced maps out there. There is definately a favortism towards the ct side. So I am surprised they picked that one, even if it is popular. Playing this game using paintball would be fun though. It would definately favor the side with faster runners. The quicker teams can get to the choke points and secure them...game over.
Support a great indie game: http://www.abaddon360.com
I'm sure a TON of bikini clad babes will sign up for that!
"Accurately recreate", HAHaha!
Remind me stay far far away from whatever beach ya'll will be using for this.
Operator, give me the number for 911!
Terrorists camp:
"Go B" "GO B" "Go B"
"howd they kill me so fast?!"
"Shit Bubba, broke his leg!"
"leave him, there comming!"
"But hes got the bomb!"
"take it"
Bubba:
"No, ill be ok, im still at 50%, there just n00bz you know"
This sounds like a great idea! Not too long ago, me and my friends were talking about how we should set up a paintball match instead of getting together for the usual Halo night we have every month or so. Going back to the basics and actually playing CTF in a real environment, with real pain would really make you play harder and smarter. Back in the day we used to frequent some nice outdoor arenas as well as some close quarter indoor events.
I think it's pure brilliance to have CS maps translated to real life, especially if the people playing are CS jockies. Knowing a map/arena before you play could definitely have some nice advantages.
Of course, now me and about half of my friends have office jobs and we are a little out of shape so it could be a little more challenging..
Here's hoping that my wish will come true some day, real CTF with my friends and some ATVs in a simulated Blood Gulch level. Drool...
They should have picked de_vertigo. Then I could take the bomb and throw it off the edge of the map. Or as_oilrig. Just for the novelty of building an oilrig.
;-)
Thinking about it, it seems it would be very difficult to reconstruct any CS map realistically at all. in Dust, I could see maybe recreating the area where the CTs start, but to do the entire map would be a huge expense to do it correctly. I mean, how would you create the bridge? Are they actually building a stone bridge? While they're at it, have them do de_cbble, I'd like to see the sniper tower they'd build.
rooooar
I realize that most paintball arenas are pretty bland, with basically just a bunch of trees and such, but occasionally you'll get a well-designed course, complete with overturned carriages, small wooden buildings, etc. I wonder if anyone's attempted to recreate one of their local paintball arenas and used it for practice. It would be a hell of a lot cheaper than wasting paintballs and paying time on the course if you were going to a tourney there or something.
Trolls lurk everywhere. Mod them down.
Let's think about this for a second...
Crossmap headshots ("snipping") is nearly impossible with paintguns. At long range, the paint loses velocity and won't break.
The other common cs tactic is shooting at point blank range...which is a BIG paintball no-no. Most fields require that you yell out "surrender!" instead...but years of CS makes for an itchy trigger finger.
And let's not even think about all the broken legs as people try to jump down ramps, etc...
Finally, the "rushing" tactic so common in CS is suicide in PB. No lag to save you during the sudden encounters that ensue. Winning requires MUCH different tactics (accurate shooting, stealth, knowing how to take cover, etc).
And at most fields *any* hit disqualifies you. You get hit on the back heal of your shoe and you're out. (Of course, you can "remedy" this by becoming a "wiper" - something that the vast majority of CS players will do I'm sure).
Indeed, hard-core CSers with no PB experience are in for a shock. The skills are NOT transferable.
On the other hand...maybe the field will set up a "variant" with weird CS inspired rules (only chest and headshots kill, for example). But then, people who actually want to do something lame like that might as well join a "heavy weapons" SCA club or something.
Airsoft guns are authentic-looking firearm replicas which shoot 6mm plastic BBs either by using compressed air or gas as propellant. Most electric compressed air guns are have selectable full-/semi-auto operation and gas-operated semiautomatic pistols load a new round by realistically recoiling the slide (which in most guns locks back after the last round is fired). Just about every gun featured on CS is also available as an airsoft gun (the Five-seveN, AWM and Scout are not, AFAIK).
Take a look at these guns which have been reviewed at a popular UK news site. Also, airsoft players tend to aim for ultimate realism in combat gear. Teams such as Team Red Cell or Team 2 Hit 6 display great dedication to their hobby and the photos of them in action may just as well be of actual HRT/SOG operations (note that every pic in which they have their goggles off are posed - eye protection is mandatory during gameplay).
Most games, independent of their length in time, can be described as one team attempting to accomplish an objective ("bomb" a target, seize a hill, clear a building, etc) whereas the other tries to stop them. Pretty much what people do on CS, right? I've also designed and built a "bomb simulator" which mimics the bomb on CS as closely as possible. :)
Oh yeah, close-quarters battle with paintball guns isn't nice - getting shot at a range of less than 10ft makes really nasty big bleeding bruises. Although airsoft BBs do have a greater velocity, their inertia is smaller due to a small mass (0.2g to 0.43g, depends on which you use) and they impact on a smaller area. This makes the hits sting but usually they just slightly break the skin (through a camo BDU, of course). Do note that airsoft guns don't leave paint marks so each player must play honestly and call themselves out if they're hit - people who play in "godmode" are not looked well upon.