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Play Counter-Strike For Real

An anonymous reader writes "Fradley Airfield, England; A group of obsessive Counter-Strike fans are attempting to recreate one of the game's most popular maps, de_dust, for real. When the MDF masterpiece is complete, hopefully late this summer, the site will be used by paintballers dressed as Counter-Strike players who will battle it out over 4-5 weekends worth of paint splattered mayhem. A petition campaigning for someone to accurately recreate DOAX: Beach Volleyball is expected to be up and running within the week."

20 of 71 comments (clear)

  1. WTF H4X by Poofat · · Score: 4, Funny

    OMG!! BS!!! AIMBOT

  2. The only way to keep wallhackers out? by Nathan+Ramella · · Score: 5, Funny
    After all these years, it turns out the only way to keep wallhackers out is to get some server side security in the form of reality.

    Cheers for the effort, although I think you'll still get people bunny-jumping.
    -n

    --
    http://www.remix.net/
    1. Re:The only way to keep wallhackers out? by Nathan+Ramella · · Score: 2, Funny

      I didn't think of that.. This could spawn new types of cheats.

      * The 'sit around and wheeze behind a box' evasion technique.
      * Cellular Phone + Binoculars 'ghosting'
      * 'Throw up from being winded' diversion

      What suckers are going to play the hostages?

      Will shooting them out of spite lose you points?

      -n

      --
      http://www.remix.net/
  3. Commercial appeal? by rogueMonkey · · Score: 5, Interesting

    Many big paintball sites (both indoors and outdoors) spend a lot of time thinking out layouts that are both playable and fun. If this experiment proves successful, maybe some of them will consider taking a cue from layouts that have seen literally thousands of hours of playtesting. What remains to be seen is if a layout that is suitable for playing electronically really is as fun when "in the flesh". I could imagine having to remain alive pressing a button on a wall for 30 seconds to actually get it to open (ENG. planting dynamite anyone?) or having to follow an armored buggy on a terrain to complete objectives (à la Enemy Territory fuel_dump). Shivers... I'd actually have a chance at becoming *fit*!

    1. Re:Commercial appeal? by tasq · · Score: 4, Insightful

      In order to make fps games more enjoyable, many engines have the player's run speed faster than a world-class sprinter could achieve, not to mention putting in jumps and obstacles that no normal paintball fanatic could hope to overcome. Many levels, if made in real life, would seem incredibly big, hard to navigate, and slow to get around. Also, lava pits are very hard to maintain, and you can't rocket jump with a paintball gun.

    2. Re:Commercial appeal? by FrEaK7782 · · Score: 2, Insightful

      Um, rocket jump? This is a counter-strike map. No rockets...

      Since CS is designed to be fairly realistic, I think the games translates well into paintball. Of course, you'd need to scale down the map for it to be playable by humans. No human wants to sprint the 100+ "meters" like I do from spawn on de_dust. Plus, by scaling down the lengths and heights, those impossible jumps become possible.

  4. That would be "for real"... by Airwall · · Score: 2, Insightful

    That would be "for real" in the sense of "make believe, in a different way", not "planting a bomb somewhere and trying not to get killed by the SAS".

  5. Where are the pics? by Ayanami+Rei · · Score: 4, Insightful

    I am suspicious of a website with only a flash intro and no mention of:

    1) Chosen site
    2) Plans
    3) Who's paying for the construction costs
    4) Pictures

    etc.

    I mean, if you're going to hype it up, give us something to be hyped about. I'm not buying plane tickets 2 months in advanced if I can't be sure to see a spectacle.

    --
    THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
  6. choice of map by brkello · · Score: 4, Interesting

    For those people who play counter strike (well), they know that de_dust is probably one of the most unbalanced maps out there. There is definately a favortism towards the ct side. So I am surprised they picked that one, even if it is popular. Playing this game using paintball would be fun though. It would definately favor the side with faster runners. The quicker teams can get to the choke points and secure them...game over.

    --
    Support a great indie game: http://www.abaddon360.com
    1. Re:choice of map by Elwood+P+Dowd · · Score: 3, Interesting

      Whether or not it's unbalanced, it's definitely not one of the maps most characteristic of CS. It's just one of the fastest. There's a reason the CPL used de_train. Of course, de_train would be a whole hell of a lot harder to build.

      --

      There are no trails. There are no trees out here.
  7. Eeewww... by Strange+Ranger · · Score: 2, Funny
    > A petition campaigning for someone to accurately recreate DOAX: Beach Volleyball is expected to be up and running within the week.

    I'm sure a TON of bikini clad babes will sign up for that!

    "Accurately recreate", HAHaha!

    Remind me stay far far away from whatever beach ya'll will be using for this.
    ;)
    --

    Operator, give me the number for 911!
    1. Re:Eeewww... by Quikah · · Score: 2, Insightful

      Just schedule it during spring break at one of the current hotspots. Then give away t-shirts. Works for GGW...

      --
      Q.
  8. I can see it now by redog · · Score: 3, Funny

    Terrorists camp:
    "Go B" "GO B" "Go B"
    "howd they kill me so fast?!"
    "Shit Bubba, broke his leg!"
    "leave him, there comming!"
    "But hes got the bomb!"
    "take it"
    Bubba:
    "No, ill be ok, im still at 50%, there just n00bz you know"

  9. Wow! by swat_r2 · · Score: 2, Interesting


    This sounds like a great idea! Not too long ago, me and my friends were talking about how we should set up a paintball match instead of getting together for the usual Halo night we have every month or so. Going back to the basics and actually playing CTF in a real environment, with real pain would really make you play harder and smarter. Back in the day we used to frequent some nice outdoor arenas as well as some close quarter indoor events.

    I think it's pure brilliance to have CS maps translated to real life, especially if the people playing are CS jockies. Knowing a map/arena before you play could definitely have some nice advantages.

    Of course, now me and about half of my friends have office jobs and we are a little out of shape so it could be a little more challenging..

    Here's hoping that my wish will come true some day, real CTF with my friends and some ATVs in a simulated Blood Gulch level. Drool...

  10. de_dust? by Evro · · Score: 2, Funny

    They should have picked de_vertigo. Then I could take the bomb and throw it off the edge of the map. Or as_oilrig. Just for the novelty of building an oilrig.

    Thinking about it, it seems it would be very difficult to reconstruct any CS map realistically at all. in Dust, I could see maybe recreating the area where the CTs start, but to do the entire map would be a huge expense to do it correctly. I mean, how would you create the bridge? Are they actually building a stone bridge? While they're at it, have them do de_cbble, I'd like to see the sniper tower they'd build. ;-)

    --
    rooooar
  11. How about the opposite? by Gudlyf · · Score: 3, Interesting

    I realize that most paintball arenas are pretty bland, with basically just a bunch of trees and such, but occasionally you'll get a well-designed course, complete with overturned carriages, small wooden buildings, etc. I wonder if anyone's attempted to recreate one of their local paintball arenas and used it for practice. It would be a hell of a lot cheaper than wasting paintballs and paying time on the course if you were going to a tourney there or something.

    --
    Trolls lurk everywhere. Mod them down.
  12. CSers will suck at paintball by cyranoVR · · Score: 3, Informative

    Let's think about this for a second...

    Crossmap headshots ("snipping") is nearly impossible with paintguns. At long range, the paint loses velocity and won't break.

    The other common cs tactic is shooting at point blank range...which is a BIG paintball no-no. Most fields require that you yell out "surrender!" instead...but years of CS makes for an itchy trigger finger.

    And let's not even think about all the broken legs as people try to jump down ramps, etc...

    Finally, the "rushing" tactic so common in CS is suicide in PB. No lag to save you during the sudden encounters that ensue. Winning requires MUCH different tactics (accurate shooting, stealth, knowing how to take cover, etc).

    And at most fields *any* hit disqualifies you. You get hit on the back heal of your shoe and you're out. (Of course, you can "remedy" this by becoming a "wiper" - something that the vast majority of CS players will do I'm sure).

    Indeed, hard-core CSers with no PB experience are in for a shock. The skills are NOT transferable.

    On the other hand...maybe the field will set up a "variant" with weird CS inspired rules (only chest and headshots kill, for example). But then, people who actually want to do something lame like that might as well join a "heavy weapons" SCA club or something.

    1. Re:CSers will suck at paintball by FrEaK7782 · · Score: 2, Insightful

      Why aren't skills transferable?

      Obviously playing CS isn't going to prepare you for all the sprinting, but you would have faster reaction times. I also think "CSers" would be used to team work and know where to look for them damn campers...

      I think the strategies are transferable also. The rushing strategy can actually be very effective in paintball. I know I played one arena in which the "expert" paintballers were adamant that we get to a certain point before the opposite team.

      The mental skills of CS do transfer--at least partly--to paintball.

  13. Why paintball? by jahalme · · Score: 5, Informative
    Why are they going to play paintball there? If they're aiming for an ultimate CS experience, they should be playing airsoft instead.

    Airsoft guns are authentic-looking firearm replicas which shoot 6mm plastic BBs either by using compressed air or gas as propellant. Most electric compressed air guns are have selectable full-/semi-auto operation and gas-operated semiautomatic pistols load a new round by realistically recoiling the slide (which in most guns locks back after the last round is fired). Just about every gun featured on CS is also available as an airsoft gun (the Five-seveN, AWM and Scout are not, AFAIK).

    Take a look at these guns which have been reviewed at a popular UK news site. Also, airsoft players tend to aim for ultimate realism in combat gear. Teams such as Team Red Cell or Team 2 Hit 6 display great dedication to their hobby and the photos of them in action may just as well be of actual HRT/SOG operations (note that every pic in which they have their goggles off are posed - eye protection is mandatory during gameplay).

    Most games, independent of their length in time, can be described as one team attempting to accomplish an objective ("bomb" a target, seize a hill, clear a building, etc) whereas the other tries to stop them. Pretty much what people do on CS, right? I've also designed and built a "bomb simulator" which mimics the bomb on CS as closely as possible. :)

    Oh yeah, close-quarters battle with paintball guns isn't nice - getting shot at a range of less than 10ft makes really nasty big bleeding bruises. Although airsoft BBs do have a greater velocity, their inertia is smaller due to a small mass (0.2g to 0.43g, depends on which you use) and they impact on a smaller area. This makes the hits sting but usually they just slightly break the skin (through a camo BDU, of course). Do note that airsoft guns don't leave paint marks so each player must play honestly and call themselves out if they're hit - people who play in "godmode" are not looked well upon.

    1. Re:Why paintball? by shadowspark · · Score: 2, Informative

      Paintball guns have gone through an evolution from the old 9gram powered single shot w/ 10-shot magazine handgun to electric pneumatic guns like The Angel or realistic looking equipment like the TS1. I'm sure paintball can at least attempt if not closely match the gameplay in CS. The Airsoft stuff look interesting though, thanks for the links! :)