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Violent Video Game Restriction Struck Down

Nutsquasher was the first to submit news that a ban on selling violent video games to minors has been struck down, reversing an earlier decision in this case that held that video games were not a constitutionally protected form of speech. The decision (pdf) is available. Since the Federal government has been considering a national law along these lines, these decisions on local laws may be important soon.

77 of 318 comments (clear)

  1. The ball is not in our court by Swayne+Shabazz · · Score: 5, Insightful
    "I'm looking for the sunny side to a situation that seems littered with defeat."

    The corporations have all of the money and weild recently gained legistlation, so you have to expect that the momentum will favor them. Consumer backlash won't hit a politician's radar until the outspoken make up a large number of their own constituents (or consist of a few of their wealthiest constituents). The courts will continue to side with the corporations more often then not, because again, it's still their home turf. Until the ripple effects of the DMCA start to annoy more people (not just the "technically inclined" or the random college student), the bulk of the rulings will go towards the corporate masters.

    1. Re:The ball is not in our court by rifter · · Score: 4, Funny

      So unless Kyle's mom hates the DMCA, nothing can be done?

  2. And the 8th U.S. Circuit Court of Appeals scores a by j0nkatz · · Score: 5, Funny

    FATALITY!

    --
    Don't mod me, bro'!!!!
  3. Whew. I was worried about my niece. by Unknown+Poltroon · · Score: 5, Funny

    She keeps playing minesweeper on my computer. Thats pretty violent, i mean with all the dead happy faces and all.

    --
    All Troll + "offtopic" mods are meta moderated as "Unfair", because you abused the system.
  4. That's good by PS-SCUD · · Score: 4, Funny

    Because I swear, I was gonna kill someone if it didn't.

    --


    "Much work is lost, for the lack of a little more." -Edward H. Harriman
    1. Re:That's good by sshannon · · Score: 2, Funny

      Hello, I'm Special Agent Shannon from the FBI. Under the PATRIOT Act, your recent post to slashdot.org threatening to "kill someone" is a First Degree Felony. Agents should be arriving at your place of residence at any moment to take you into custody. Have a nice day.

    2. Re:That's good by Anonymous Coward · · Score: 2, Funny

      Because I swear, I was gonna kill someone if it didn't.

      Don't you mean frag?

  5. How is this different from porn? by Sean80 · · Score: 5, Insightful
    I'm really confused about this. How is sexually explicit material in a game any different from sexually explicit material on a DVD?

    If I take 'Debbie Does Dallas 24' from a DVD, add some interactive components, like some sort of with-your-mallet-hit-the-boobs thing, can I suddenly go out and sell it to minors?

    1. Re:How is this different from porn? by Segod · · Score: 2, Informative

      There are laws that have to do with obscenity in most states. An interactive porno would still be considered to be obscene and would still be restricted under different laws

    2. Re:How is this different from porn? by Telastyn · · Score: 4, Insightful

      Hence why the law was struck down on the fact that it also outlawed violence. The judge (imo correctly) ruled that violent images are not obscene, and thus protected by the 1st amendment. Likely a similar law baring sexual content would stand (and afaik already exists in many places)

    3. Re:How is this different from porn? by Sean80 · · Score: 5, Insightful
      I'll never, ever understand this ordering of priorities. If I had to make a choice for my kids, would I rather they got out into the street and have sex with a lot of people, or go out into the street and shoot a lot of people? I know that sounds funny, but it's what we're ultimately talking about here.

      To me, violence is far more obscene than sexually explicit material.

    4. Re:How is this different from porn? by pVoid · · Score: 5, Insightful
      To quote our lord and savior, Colonel Kurts:

      "We train young men to drop fire on people, but their commanders won't allow them to write 'Fuck' on their airplane... Because: it's obscene".

      - Apocalypse Now

    5. Re:How is this different from porn? by lvdrproject · · Score: 2, Insightful
      Yes, i do.

      Just ask anybody at my school. They couldn't give a shit less, either way. They act like the school's discouragement towards talking about the blow-jobs they got/gave last weekend, the mishaps they had with their tampons, and the frequency of their masturbation is totally ridiculous.

      Aside from that, just talk to somebody on IRC. Most people there don't seem to have any problem whatsoever discussing sex in full and gruesome detail.

      I guess i kind of see where you're coming from, though, a little. In some peoples' minds, it's like that. For example, my English teacher thinks war movies are super-fantastic in their realistic depiction of people getting their legs torn to shreds, but she seems to think that sex in movies is unnecessary, and insists that we fast-forward through all scenes involving physical romance.

      On the other other hand, NBC and ABC and Fox seem to discourage violence in their programming, while sex is the primary focus of pretty much every piece of trash they run.

      So i guess, in a word, it depends.

    6. Re:How is this different from porn? by Tackhead · · Score: 2, Funny
      > > [...] > If I take 'Debbie Does Dallas 24' from a DVD, add some interactive components, like some sort of with-your-mallet-hit-the-boobs thing, can I suddenly go out and sell it to minors?
      >
      > Hence why the law was struck down on the fact that it also outlawed violence. The judge (imo correctly) ruled that violent images are not obscene, and thus protected by the 1st amendment.

      So the solution to the poster's problem is not to make a game of "with your mallet hit the boobs", but "like a mallet, hit things with the boobs."

      Super Mario playing whack-a-mole with a mallet on Fay Wrae's b00bies after rescuing her from Donkey Kong - obscene!

      Lara Croft using her pair of s00pa-b00ba 48-BFTs to club Donkey Kong like a baby seal, while Mario kicks back in anticipation of Lara and Faye whomping each other with their b00bies in the bone-us round - cool!

      And now the Supreme Court agrees with me!

    7. Re:How is this different from porn? by Pharmboy · · Score: 4, Funny

      I believe it was Jack Nicholson who said "Only in America, if you suck a tit, its rated R, if you shoot it off with a shotgun, it's rated PG".

      --
      Tequila: It's not just for breakfast anymore!
    8. Re:How is this different from porn? by homer_ca · · Score: 2, Insightful

      Unless you're talking about something like an Interactive Blowjob porn game, most sexually explicit games wouldn't rate anything more than an R movie which is restricted for minors, but not prohibited. BMX XXX might have flashed some boobs and that's it. GTA talks about ho's and drugs, but they don't show much.

    9. Re:How is this different from porn? by TGK · · Score: 2, Insightful

      As usual the Slashdot crowd, while my first goto on technical matters, isn't quite up to speed on the legal side of things. While I am not a lawyer I'm more or less married to one, so let me see if I can clarify this.

      The Supreme Court has ruled in the past that certain types of material can be declared "obscene." This differs from material that is just offensive. Obscene material offends the sensibilities of the community it is in so much that the rights of one person to have/view that material infringes on everyone elses right not to have to deal with it.

      The best example I can think of would be something like Hard Core Anal Action MCXVII in an all quaker community.

      The Court ruled that in cases like that the community has the right to ban the material from sale and public display localy.

      In the case of violence it is very hard to make such a case, especialy on a large scale basis. We are a violent culture. Unloading, as Kurt Vonegutt put it, weapons that cost more than a high school on a third world country, garnered some of the highest ratings of the spring television season. As a people we love violence, and we see it every day. As long as the 7:00 news has more blood, guts, and gore than Vice City you're not going to see a ban on violent video games standing up to any sort of legal scrutiny.

      Hope this helps.

      --
      Killfile(TGK)
      No trees were killed in the creation of this post. However, many electrons were inconvenienced.
  6. Video games don't breed violence... by Gortbusters.org · · Score: 5, Insightful

    poor parenting does. You can play video games and not go on a rampage at your local high school. Instead of ignoring children for your favorite TV show or leaving them home alone in the afternoons with a video game, try talking to them.

    Professor Jane Healy discusses this in her book, Endangered Minds.

    --
    --------
    Free your mind.
    1. Re:Video games don't breed violence... by Anonymous Coward · · Score: 5, Funny

      christ, you wouldn't say that if you knew my kids. They are demons....I work late just to _avoid_ seeing them, let alone speaking with them for prolonged periods.
      Frankly, if they went on a killing spree it would be a relief...the authorities would finally remove the mad little fuckers from our house...

    2. Re:Video games don't breed violence... by DeepDarkSky · · Score: 4, Insightful

      But you can never say that violent video games have no effect or no influence whatsoever on the individuals that play them. Neither does, as your post seem to imply (though I know that's not what you meant), poor parenting breed violence.

      Good parenting can minimize the violence, but poor parenting doesn't necessarily cause violence. Neither can you say with 100% certainty that violent games do not cause violent behavior - it depends on too many different factors - but violent games by themselves cannot be proven to definitely cause violent behavior.

      (If that wasn't a muddle confusing mess, I don't know what is)

    3. Re:Video games don't breed violence... by BWJones · · Score: 5, Interesting

      Video games don't breeb violence...poor parenting does.

      No, but an argument could be made for desensitization. I think I have posted this here before, but in the Corps (Marine Corps), one of the most difficult things to do in training recruits is to get them to not hesitate pulling the trigger to end another human beings life. (humans tend to default towards not killing each other unless they are sociopaths which the Corps does not want). To overcome this issue, recently the Corps has been experimenting with 3D shootemups in an attempt at desensitization and teaching squad maneuvering and strategy skills, but primarily desensitization.

      So, do video games desensitize kids to violence?

      --
      Visit Jonesblog and say hello.
    4. Re:Video games don't breed violence... by crotherm · · Score: 4, Interesting

      I have killed probably millions of digital people in my game playing days, but when I accidentially step on a snail, I get bummed out. To me, life is sacred. But that is not to say that I don't think killing can be justified, it is just very regretable.

      --
      "Those who make peaceful revolution impossible, make violent revolution inevitable" - JFK
    5. Re:Video games don't breed violence... by kazad · · Score: 5, Insightful

      It's true that bad parenting (or no parenting at all) is a large problem, but the video games and TV shows need to take responsibility as well.

      Parents who police and control their child's every movement probably cause as much psychological damage as the violent games/shows. Realistically, parents cannot monitor every audiovisual input their child receives -- it is the duty of those *creating* that input to make it reasonably wholesome for the sake of children.

      Violent games/TV shows are about trends -- not every person will attack someone, but does the average person become more violent? If so, there is a negative influence. Think about brainwashing and propaganda -- still think TV/movies/games don't have any effect? None at all?

      A particularly poignant example is this: in high school, I saw a video that showed a live execution. It was during the Vietnam War; an officer held a gun to the head of an enemy solider (Viet Cong I think), pulled the trigger, and the victim fell. He slumped over, blood spurted out of his head like a fountain, and slowly subsided.

      That really effected me. I think we can agree that is a moving video. But why is that so different from a video game depicting the same thing. "Because it's real!" you say. The fact that *you* know it is real and not a hollywood set makes that difference. The same exact audiovisual input, coupled with the fact that "it's real" makes it scary.

      Now think about kids. They have a hard time understanding what is real and what isn't, hell, we give them stories about the Easter Bunny and Santa. And so we expect them to understand that the deaths on the news are entirely different than the deaths on a video game, even though with increasing graphics, etc. they may look strikingly similar.

      I'm not against banning the games; humans have come a long way from the Roman Colleseum and spectators making a sport of death. Death is a sad, inevitable fact of life, which cannot be fully appreciated by young children. Training them to kill at that age, or to view repeated killings, will surely have some effect. Minimizing this before they are old enough to understand (like restricting porn from them when they are young) is a Good Thing.

      So yeah, I want to play some counterstrike/quake like the next guy, but maybe the little chilluns should kill monsters (aka Doom 3) instead of living, breathing humans.

      That's my two cents. =)

    6. Re:Video games don't breed violence... by BWJones · · Score: 4, Insightful

      I have killed probably millions of digital people in my game playing days, but when I accidentially step on a snail, I get bummed out. To me, life is sacred. But that is not to say that I don't think killing can be justified, it is just very regretable.

      Well, that is encouraging and good to know. However, it is one thing to say that "yes, I played video games (I most certainly did) and there is nothing wrong with me! I don't kill people". But it is quite another thing to perform population studies and test the hypothesis that video games do not desensitize people to violence. Isolated individuals speaking up does not a scientific study make.

      --
      Visit Jonesblog and say hello.
    7. Re:Video games don't breed violence... by Anonymous Coward · · Score: 3, Funny
      Bragging about us again? Well fuck you too, Dad!

      Ignotance begets ignorance.

    8. Re:Video games don't breed violence... by Scrameustache · · Score: 2, Insightful

      Neither can you say with 100% certainty that violent games do not cause violent behavior

      Yes I can.
      The reasoning goes like this: Was there violent behaviour before videogames? Yes? Then videogames are not the cause of the violence. Pretty simple. : )

      --

      You can't take the sky from me...

    9. Re:Video games don't breed violence... by deadsaijinx* · · Score: 5, Insightful

      Maybe I'm a freak, but violent games never caused violence in me. My gaming is kinda the opposite of my philosophy, I play violent games, but I have never supported violence of any type. In fact, I am arderntly against any form of violence. Therefore, I really do blame the parents. If parents would just instill some MORALS into their kids, the violence would definitely be minimized. And that doesn't even mean you need to spend a great deal of time with your kids either. I'm a latch-key kids, and I practically raised my little brothers and sisters. But what time my parents did spend with me, they spent teaching me right from wrong, and just expressing their love. That's all it takes, but people seem incapable of just that.

      From what I've seen, it's that parents don't correct their kids soon enough. Maybe I'm just a sadistic bastard, but a parent sometimes needs to resort to some less than savory method to correct their kids (spare the rod and spoil the child and all), but most parents don't seem to want to get their hands dirty with the nitty-gritty of being a parent.

      Not to beat a dead horse, but I feel safe in saying that the only reason why games get so much bad attention is that parents want a scape goat, an easy way out of responsibility. Perhaps responcibility is a concept long lost to most American parents these days, and the ones that do try to take responsibilty do so by censoring out the world. This in itself is, imo, flawed in concept and dangerous for the child. A child whom is given options will, with positive assistance and advice fromt he parents, make better decisions. From what I've seen, the most violent children are children whose parents were over protective. It is their insatiable urge to be freed from the bounds of their parents that seems to drive their violence. This, of course, doesn't call into account the poorer groups in society, where violence stems from much more conviluted sources, but its the middle class that purchases the most games.

      I know that some children shouldn't play violent games because it does increase their violent behavior. as much as i love FPS, i accept that some people are too impresionable for them. The trick, as I see it, is to instill maturity and decision making skills into the child, and to remind them that you love them. After that, it is up to them to find their way in life. I know that I've made mistakes that could have been avoided, but I've learned through trial and error that violence is wrong, and society is better without it. And I feel that is everyones goal, to build a better society. To do so, you must teach your child how to make decisions, not to make them for them. Leave the games alone, let them choose whether or not they want to play them, and don't be afraid to punish them when their behavior gets out of line.

      (hmmmm, wow, that rambles)

      --
      YOU SUCK BALLS!
    10. Re:Video games don't breed violence... by Keeper · · Score: 3, Interesting

      So, do video games desensitize kids to violence?

      Only if the kid is unable to determine the difference between fiction/fantasy and reality and is able to remove the "violence" from the context. No matter how you wrap it, video games are distinctly artificial, and like tv, you know that what is happening isn't "real."

      Regardless of the number of times I've seen a car crash on tv, in the movies, on nascar, or how "fun" it is to trash cars in video games, getting involved in the real thing (for me) definately triggered a different reaction than "awesome."

      The military (to varrying extents) brainwashes recruits. THAT is how they get them to not hesitate pulling the trigger. The methods they use to perform this brainwashing have varied over time, but merely playing a video game will not be enough to accomplish the goal.

    11. Re:Video games don't breed violence... by Tackhead · · Score: 2, Funny
      > I have killed probably millions of digital people in my game playing days,

      Me too.

      First-person-shooters are for wimps.

      Let's hear it for turn-based strategy games! Body counts in the billions!

  7. original judge by sweeney37 · · Score: 3, Funny

    In April 2002, U.S. District Judge Stephen Limbaugh rejected a request by a video game industry group to invalidate the ordinance.

    Judge Stephen Limbaugh first cousin to, none-other than everyone's favorite Rush Limbaugh....

    Mike

    1. Re:original judge by Noren · · Score: 4, Informative
      It is true that there exists a Judge Stephen Limbaugh (Judge Stephen N. Limbaugh, Jr.) who is the famous Rush Limbaugh's (Rush H. Limbaugh III) first cousin.

      However, the person referred to by the OP who rejected that request is Judge Stephen N. Limbaugh, Sr.- his uncle .

  8. Re:Excellent by aiyo · · Score: 4, Informative

    There is an ESRB rating system in place for several years to keep those kinds of games out o the hands of minors.

  9. Of course! by appleLaserWriter · · Score: 3, Interesting

    Training on violent video games was one of the key contributing factors to the United States' success in invading Iraq.

    1. Re:Of course! by Imperator · · Score: 4, Funny

      Unfortunately the Iraqis trained on GTA3, which is why the United States is having so much trouble occupying their country.

      --

      Gates' Law: Every 18 months, the speed of software halves.
    2. Re:Of course! by The+Creator · · Score: 3, Funny

      Training in video games whould explain that guy who tossed a grenade into a friendly tent, he had obviously just saved, and just wanted to see if the game allowed damage from friendly fire.

      --

      FRA: STFU GTFO
  10. Washington state, too? by discHead · · Score: 3, Interesting

    It'll be interesting to see what impact this has on a similar law that was just recently signed into law by Washington state's governor.

  11. The Fat Idiot's Brother by bstadil · · Score: 2, Funny
    Just in case you wonder. Yes Judge Limbaugh is the Fat Idiot's brother.

    --
    Help fight continental drift.
    1. Re:The Fat Idiot's Brother by AME · · Score: 3, Insightful
      Disagreement about a philosophical or political ideology does not make someone an idiot.

      A stronger indication of "idiocy," per se, might be in using purely invective arguments against philosophical or political opponents. This, by the way, is what you have just done.

      --
      "I have a good idea why it's hard to verify programs. They're usually wrong." --Manuel Blum, FOCS 94
  12. It didn't work, anyways by Anonymous Coward · · Score: 2, Informative

    I live in Crestwood, MO, which is in Saint Louis County. I go to Best Buy to buy games rather often. Never once have I been questioned about my age when trying to buy a game, whether it be violent or not. And I'm 16 years old. It's possible to enforce this law (they've managed to enforce checking IDs when buying alcoholic beverages) but nobody really tries to do so.

  13. Definition == Slippery Slope by StAugustineLovesYou · · Score: 3, Insightful

    The problem is when you try to actually start defining what constitutes "violent games" or speach, etc... you wind up with thought police. Fortunately, courts have had the wisdom in this case to throw out all of the "you'll know it when you see it" arguments. I mean you could argue that Mario encourages violence against animals and drug use and get some yokul to picket Toys R Us.

  14. yay, I can kill nazi's now by zakezuke · · Score: 2, Insightful

    But remember kids, killing nazi's is limited to castle wolfenstein. The same free speech rights that protect your authortity figure slauter protect neo-nazies too.

    --
    There is no sanctuary. There is no sanctuary. SHUT UP! There is no shut up. There is no shut up.
  15. Pre-emptive strike by fahrvergnugen · · Score: 5, Informative

    Before Yet Another Moron gets on here and starts ranting about how it works for the movies, why not for the games, won't someone PLEASE think of the children:

    The MPAA ratings are voluntary and are not enforced under penalty of law. There is nothing about them at all that is legally binding. The only pressure theater operators face to enforce them is economic, not criminal. This is arguably what makes them constitutional, where this law is not. IANAL etc.

    --
    Even Jesus hates listening to Creed.
    1. Re:Pre-emptive strike by Yet+Another+Moron · · Score: 5, Funny

      Before Yet Another Moron gets on here and starts ranting about how it works for the movies, why not for the games...

      Oh, come ON, I don't deserve this. What have I ever done to you?

  16. Re:Excellent by dj_paulgibbs · · Score: 5, Insightful

    If a shopkeeper allows a 13 year old to buy a pornographic game or a game about serial murder, then it's not the game (its developer or publisher) that needs to be looked at.

  17. Another article by Anonymous Coward · · Score: 2, Informative

    You can read more about this court decision here.

  18. no, no, no by appleLaserWriter · · Score: 2, Insightful

    GOOD parenting encourages violence. We must kill all the terrorists! Counterstrike!

  19. If a parent doesn't know what games their kid has by teamhasnoi · · Score: 4, Funny
    than that's a crappy parent. At least Mom. Dads usually don't know quite how old you are, or even if you're really his kid.

    I didn't get to play Operation (the Wacky Doctor Game) or Clue until I was 18. I can see why, now that I am older and wiser.

    I could at any moment tried to extract the funny bone from a schoolmate, or hit my sister with a candlestick in the study.

    Thank goodness for calming coloring books and play-dough. Well, time for lockdown, night...

  20. Re:Excellent by MyPantsAreOnFire! · · Score: 2, Insightful

    If a shopkeeper allows a 13 year old to buy a pornographic game or a game about serial murder, then it's not the game (its developer or publisher) that needs to be looked at.

    True. And in the same sense, if the kid is out with $50 to spend on these types of things instead of doing homework, participating in sports, or spending time with their parents, then it's not just the shopkeeper, but also the parents that need to be looked at.

    If parents don't want this stuff getting into their kids' hands, maybe they should get off their own asses and spend some time with their kids.

    --
    --My other sig is a ferrari.
  21. Any non-violent games out there? by rothic · · Score: 2, Insightful

    What percentage of games are actually non-violent?

    Is a game considered non-violent as long as the characters are represented in a cartoonish, non-human, guise...and cute child-like music is playing in the background? Or is there some other arbitrary designation? Who defines the line?

  22. I don't get it by extrarice · · Score: 2, Insightful

    Movies have ratings. It's good form to restrict minor access to a rated R film without being accompanied by an adult. Games have ratings on them now, based on roughly the same criteria. Why is it bad to prevent minor access to rated-M games without permission from a parent/guardian/adult?
    Please, somebody explain this to me. If it's ok for one, why is it not ok for the other?

    --
    "Jesus saves, but everyone else in a 10 foot radius takes full damage from the fireball."
    1. Re:I don't get it by deadsaijinx* · · Score: 2, Insightful

      The difference is really who wants to sell it. I think, and don't quote me on this, that a minor has virtually 0 rights in US law. Therefore, it should be up to the PARENTS, or those with LOCOS PARENTIS, to enforce those laws. Movie theators, IIRC, are only doing their enforcement voluntarily, and most do so to avoid angry parents. Not that the employees enforce the rules most of the time.

      Personally, I am against the barring of purchasing either, only the parent should decide.

      But then there is economics. Lots of older people buy movies, teens buy the most games.

      --
      YOU SUCK BALLS!
  23. Re:Vice City by Anti+Frozt · · Score: 3, Interesting

    Just because they shouldn't play them doesn't mean there should be a law against the sale of these games to minors.

    Here in Canada, it is perfectly legal to show full frontal nudity, explicit language, and graphic violence after 9:00 pm. Hell, some of the movie channels that come with regular cable (not PPV) even show nudity before this... Thinks back to a recent airing of Blade Runner

    At the young age of 15, I sat down in the middle of the day with my Dad and some of his buddies and watched the Outer Limits (the episode where Alyssa Milano gets naked). He obviously believed I was old enough to view such content.

    He didn't, however, think that at age 8, I was old enough to be looking at his Playboys.

    --
    In C++, friends can touch each others private parts.
  24. If violent video games made for violent people by fobbman · · Score: 3, Funny

    Damn, I used to play a lot of Unreal Tournament while working tech support. If violent video games made for violent people, it wouldn't be called "going postal" it'd be called "going technical".

  25. Awful... by TallEmu · · Score: 2, Funny

    First Minors, what's next? Pensioners?

    ... according to a story in todays Sydney Morning Herald they are violent enough already

  26. Theres that FF theme again! by bludstone · · Score: 2, Funny

    Am I the only one who had the Final Fantasy battle victory music pop into their heads after seeing this headline?

    bumbumbumbum baaabaaa BUM BUM BUMmmm!

    --

    no .sig
  27. Anyone have a link to the actual opinion?? by Th0th · · Score: 3, Interesting

    Reason I'm asking is that from the press article, it appears that Judge Limbaugh doesn't know what he is talking out. The article says that Limbaugh stated that the ordinance does not hold up to constitutional scrutiny for first amendment reasons, while he does say that obscenity is one exception to first amendment freedoms. This is all true, but nowhere in the article does it discuss the legal definition of indecent, and how indecent material, while it still falls within the rubrick of first amendment freedoms, can be specifically regulated when dealing with minors. This is why minors are not allowed in Topless Bars, regardless of whether alcohol is served, and why the FCC can regulate when indecent materials can be shown on television (from 10:00pm to 6:00am). Makes no sense to me. I'm not saying I'm not happy that the kids can buy their video games now, I just don't understand the rationale, legally.

    --
    "BadTimes will make you fall in love with a penguin" - Laika
    1. Re:Anyone have a link to the actual opinion?? by Scrameustache · · Score: 2, Funny

      it appears that Judge Limbaugh doesn't know what he is talking out.

      He's a Limbaugh, what did you expect? ;- )

      --

      You can't take the sky from me...

  28. About time by MunchMunch · · Score: 4, Interesting
    Yay! BTW, Favorite quote:

    "Our review of the record convinces us that these "violent" video games contain stories, imagery, "age-old themes of literature," and messages, "even an 'ideology,' just as books and movies do." ... Indeed, we find it telling that the County seeks to restrict access to these video games precisely because their content purportedly affects the thought or behavior of those who play them."

  29. Re:Vice City by Visaris · · Score: 4, Insightful

    I dissagree. If my child is old enough to pick up the controller and start driving around and shooting people, then I think he's old enough to learn the diference between what's real and what isn't. I'd consider myself a failure as a parent if I couldn't teach that to my kids by the time they can play a console game with any proficency.

    The pictures in the box aren't real jimmy!

    --

    I am a viral sig. Please help me spread.
  30. Escargot by Scrameustache · · Score: 2, Funny

    when I accidentially step on a snail, I get bummed out.

    Of course you do! You just wasted a prefectly delicious entrée!

    Hmmm...snail

    --

    You can't take the sky from me...

  31. I am a minor... by Phoenix+Dreamscape · · Score: 4, Interesting

    I'm 17, I've been playing violent video games for longer than I can remember without parental supervision or limitations. I'm the polar opposite of "aggressive", to the point that I can't drive in heavy traffic because I'm not aggressive enough to switch lanes. When a recruiter for the Marines called me, I told him, "I'm sorry, I don't kill people" and hung up the phone.

    On the other hand, I played a Ferrari racing game in an arcade yesterday, and 10 minutes later I was in my car peeling out at red lights and red-lining in every gear.

    I guess that means that I "suffer a deleterious effect on [my] psychological health" when I play racing games. Those evil devices should be illegal!

    Or maybe it means that I'm a bad driver. That game didn't hypnotize me and make me drive like an asshole. I was fully aware of what I was doing, and chose to do it anyway. Sure, the game triggered that behavior, but something else could have triggered it just as easily. Being passed by a 350Z on the highway does the same thing. Vroom vroom.

    I'm willing to bet a good sum of money that that's how violent video games work too. They don't make people violent, they make violent people active. The question is, would their violence be triggered by something else if not by a video game?

    1. Re:I am a minor... by Scrameustache · · Score: 2, Funny

      I'm 17 [...] I played a Ferrari racing game in an arcade yesterday, and 10 minutes later I was in my car peeling out at red lights and red-lining in every gear.


      yup, you're 17 allright.
      There's a reason why car insurance cost more for 17 year olds...

      Don't worry, if you survive you first crash, you'll learn to slow down and be more carefull...I did.

      --

      You can't take the sky from me...

  32. Reign in your righteous indignation for a minute.. by fondue · · Score: 4, Insightful

    I don't understand how restricting the sale of violent videogames to minors has to be jumped on as a 'freedom of speech' issue. It seems to me that taking this tack plays into the hands of the industry's representative (read: lobbying) bodies, who do not necessarily have the best interests of the development community (let alone society at large) at heart (read: they'd sell their grandmothers for a quick buck).

    Aiming violent games at kids (even in an indirect way) may be profitable but it's a guaranteed way to ensure that video games (the medium as a whole- as casual observers do not make distinctions between good and bad) continue to be viewed as cynically exploitative and not worthy of the same standard of intellectual appraisal as other media. This perception is more of a handicap to the medium's evolution than any number of vague retail laws.

    --

    Preferences > Homepage > Customize stories on homepage > Authors > Zonk > Uncheck

  33. This could actually be a good thing. by tetro · · Score: 2

    First off, minors shouldn't play games where the objective is to realistically murder people. I think adults still have the right to play these games, not minors. Secondly, this will give the gaming industry the much needed impetus to actually come up with good games. I'm tired or FPU's and other lame games.

    --
    .smell my feet.
    1. Re:This could actually be a good thing. by El · · Score: 4, Insightful
      First off, minors shouldn't play games where the objective is to realistically murder people.

      And why not? I don't care about your opinion; can you cite any scientific studies that prove actual harm? Why is it that a day before his 18th birthday, a young adult shouldn't be allowed to participate in fantasy violence, but the next day it is perfectly ok to ship the same young adult to Iraq on a mission to actually kill real people? Isn't that a bit hypocritical?

      --

      "Freedom means freedom for everybody" -- Dick Cheney

  34. Re:!st Amendment seems beside the point by OMEGA+Power · · Score: 2, Informative
    An NC-17 film is protected free speech. But a minor can't walk in and see that. That's because a minor doesn't share the basic rights of an adult in the US, but instead needs parental consent to obtain these rights

    Actually, it is because the NC-17 (and the movie ratting system as a whole) is a voluntery policy adapted by the MPAA and NATO (National Association of Theater Owners.) It is not a law and the government is in no way involved in it's enforcment and in fact producers and theaters are free to ignore it if they see fit (e.g. unrated films, the fact that the R ratting is rarely, if ever enforced) with no penalty

  35. 2 steps, and i agree with you by MacAndrew · · Score: 4, Insightful

    There are 2 escapes from 1st A. protection considered here. If it is obscene it is not speech (per the SC, not me); if it is not obscene, then it can be restricted only for the most compelling reasons and necessity. Obscene is legally defined as material lacking literary, artistic, political or social value. Here the 8th Circuit apparently has an earlier ruling saying across the board is NEVER obscene, so the obscenity argument is out the window; then they ruled that the paternalistic argument is not enough.

    As for Debbie, well she may be obscene (for depicting erect penis, insertionn, or other random criteria) but tolerated in many communities, and enforcement on porno is spotty. Adding an interactive component certainly will not make it less obscene. Indeed what carried the day here was that it was violence and not sex, which if you at the movies is far more tolerated in our culture, and i'll be the first to concede *that* is the real sickness. I vote for more sex, less violence. :) I wouldn't ban any of this stuff, but would consider limiting access to minors in a way that at least allow parents to parent as they see fit.

  36. Mothers Against Videogame Addiction and Violence by DooBall · · Score: 2, Informative

    MAVAV.org Let's stop videogame addiction and violence today!

  37. If my behaviour in video games.... by CaffeineAddict2001 · · Score: 4, Funny

    reflects my behavior in real life, for your sake, let's just hope I don't become a god with a giant animal friend.

    *SMACK* Did I tell you to feed the hungry? Now go fetch the ball I threw at the creche.

  38. It's the parents! Damn you lousy parents! by Phoenix+Dreamscape · · Score: 5, Insightful

    How can we all agree that "violent video games" don't make kids into hell-bent killers, and then turn around and say "bad parenting" does? If I go out and kill someone, I'm the murder. Not my parents, and not my Gamecube.

    Just because we're "minors" doesn't mean we can't be held accountable for our own behavior. You don't have to find someone else to blame. It's hard to determine exactly when a child has transitioned from ignorant to insane, but it's definitely earlier than 18. It may be that a 15-year-old kid kills his teacher because he's violent and his parents/teachers/video games/movies didn't teach him how to deal with anger properly, but he's still the violent one. If you don't think a 15-year-old realizes what the result of killing is, then perhaps it's been too long since you last spoke with one.

    One problem lies in our whole system of treating "minors" completely differently. If a 15-year-old kills his family, it's blamed on his parents and his hobbies, it makes news headlines around the world, and inspires weeks and months and years of angry discussion about what causes violence in youths. If an 18-year-old kills his family, everyone just says, "he's one sick bastard" and he goes to prison. The minor is rewarded with fame and attention, the rest are rewarded with hatred.

  39. Re:It's the parents! Damn you lousy parents! by ciphertext · · Score: 5, Insightful
    How can we all agree that "violent video games" don't make kids into hell-bent killers, and then turn around and say "bad parenting" does? If I go out and kill someone, I'm the murder. Not my parents, and not my Gamecube.

    The parents are, arguably, the primary source of psycho-social imprinting for the child. Typically, children learn their behavior, morals, values, and identity from their parents. The more involved the parents are in the child's life life the stronger that influence. The less involved the parents are in their children's life, the less the influence; and the stronger the influence that outside sources (neighbors, peers, television, etc...)have on the child's identity.

    Just because we're "minors" doesn't mean we can't be held accountable for our own behavior. You don't have to find someone else to blame. It's hard to determine exactly when a child has transitioned from ignorant to insane, but it's definitely earlier than 18. It may be that a 15-year-old kid kills his teacher because he's violent and his parents/teachers/video games/movies didn't teach him how to deal with anger properly, but he's still the violent one. If you don't think a 15-year-old realizes what the result of killing is, then perhaps it's been too long since you last spoke with one.

    That is why in most cases the minor is sentenced and the parents aren't convicted as accomplice to the crime. The fact that the 15 year old may or may not understand/realize the effect of murder (although that could be the case in rare circumstances) is not relevant. It is accepted that a fifteen year old understands the concept of "dead". What is relevant is the degree to which video games, television, movies, music, etc... desensitize the youth to the effects of killing, and thereby contribute to the condition (mental) which causes the youth to kill. There is compelling evidence to correlate violent video games and aggressive behavior, though not conclusive.

    One problem lies in our whole system of treating "minors" completely differently. If a 15-year-old kills his family, it's blamed on his parents and his hobbies, it makes news headlines around the world, and inspires weeks and months and years of angry discussion about what causes violence in youths. If an 18-year-old kills his family, everyone just says, "he's one sick bastard" and he goes to prison. The minor is rewarded with fame and attention, the rest are rewarded with hatred.

    I am not familiar with that case, although most social scientists would examinate a killer's background for study. I would blame the media for sensationalizing a criminal act, not necessarily the social scientist.

    --
    To know is to have knowledge....to understand is to be enlightened.
  40. You wanna see violence? by CrazyJim0 · · Score: 3, Interesting

    I'm writing a violent video game that will be one of the most complex video games ever invented. I'm spending over 6000 hours of my own time developing it. I graduated CMU for CS, and no one will hire me, so I'm forced to make my own game. If you ban this too, after I spend every waking hour for three years working on it fueled by pure hate in the system, I don't even know what I'd do but I bet it wouldn't be pretty.

    I'll have my first demo at:

    http://delvedesigns.com/websites/clancrazy/index 2. html

    Only has attack moves in it.

  41. and by _avs_007 · · Score: 3, Insightful

    How many times did Yosemite Sam shoot Bugs, and yet he never died? How many times did Porky/Daffy/Wile E Coyote, fall off a cliff, and live? How many times had jerry hit tom in the head with a hammer with nothing bad happening?
    How many times did gargamel try to boil the smurfs in a pot of hot water? How many times was daffy roasted in an oven? I remember nobody ever died in the A-Team despite all the violence.

    By today's standards I should've assumed that violence doesn't hurt anybody, yet I seemed to have turned out ok. I think we aren't giving kids enough credit, we seem to think they are too stupid to figure anything out...

  42. Re:Excellent by BitterOak · · Score: 2, Insightful
    And in the same sense, if the kid is out with $50 to spend on these types of things instead of doing homework, participating in sports, or spending time with their parents, then it's not just the shopkeeper, but also the parents that need to be looked at.

    So you're saying that kids shouldn't be allowed any free time at all?!? Parents and teachers must keep them swamped with homework, sports activities, and time with parents that they can't have any life of their own? I agree that the above-mentioned activities are good for kids, but they need a life, too.

    --
    If I can be modded down for being a troll, can I be modded up for being an orc, or a balrog?
  43. Re:Tough Subject by Cid+Highwind · · Score: 2, Insightful

    Don't you think the burden of proof should be on the people making a positive claim (in this case "violent video games cause more violent behaviour")? Unless there is some very good evidence supporting that claim, I think the govenment is overstepping it's bounds regulating game sales.

    Disclaimer: I'm a legal adult, I like playing violent games, and I don't think they make me more violent... Now hand over the fucking Duke Nukem CD, or I'll kill every one of you with my thermonuclear heat-seeking railgun!!!

    --
    0 1 - just my two bits
  44. Everyone's ducking responsibility by double_plus_ungod · · Score: 2, Funny
    i like how everyone is ducking responsibility for everything:
    1.) my child's not doing well in school - it's a disorder--ADD. 2.) i can't control how i like to physically harm myself--it's some sort of mental disease. i guess i need drugs. 3.) my child cut a jock's throat today - it's a violent video game that made her do it.
    c'mon everyone! grow some balls and admit there's actually something wrong with yourself or your child. it's not just something that needs medication and a school counselor (mm'kay). i like violent video games. dismemberment distracts me from the silly cut scenes.
  45. Ah, I remember this one... by ronfar · · Score: 2, Interesting
    This was the law that was out to de facto ban games like House of the Dead or Tekken from arcades, by placing an unfunded mandate on arcade owners that they wouldn't be able to afford if they wanted to stock violent games.

    City wages war against violent video games

    Basically, with this law in effect, depending on the size of your arcade, you might have to rent a larger builing if you wanted to stock Tekken. I think it was even ambiguous if you could create an "adult's only" arcade.

    It wasn't really aimed at retail stores as much:

    "It would be an odd conception of the First Amendment that would allow a state to prevent a boy from purchasing a magazine containing pictures of topless women in provocative poses, but give the same boy a constitutional right to train to become a sniper at the local arcade without his parents' permission," U.S. District Judge David Hamilton said at the time.
    Of course, the above refers to the Indianapololis ban, not the St. Louis ban, but the articles I've read claimed the laws were very similar with the St. Louis ban going even further:

    First They Take Vice City, Then They Take Berlin: Video Game Legislation Offers Hard Lessons For Comic Books

    The main point is that this was censorship, of a very specific kind. By imposing harsh restrictions on arcade owners that would cost money to meet, they basically could cause arcade owners to stop stocking certain games. Arcade owners are mostly interested in making money, not in idealistically protecting the right of the public to have the choice of playing the video games they want. (It's exactly the same purpose as the Castillo case, really, just swap out comic books for video games.)

    The main thing that comes through in these cases is that the people putting these bans in place don't like video games at all and don't think kids (or adults) ought to be playing them, period. They go after them where they are weakest, the only reason they don't try for a blanket ban on all video games is because this is not Afghanistan and it wouldn't hold up. It's very reminiscent of the anti-Dungeons & Dragons crusades of years past, if these same people had stated right out why they didn't like D&D they would not have been listened to. So instead, they linked it to suicide and homicidal rampages among teenagers, even if the link was tenuous or an urban legend.

    --
    All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)