Carmageddon Careens Back Onto Radar
Thanks to an anonymous reader for pointing to GameSpot's report that a new version of gory driving title Carmageddon is listed for release in 2005 by publisher SCi. This highly Death Race 2000-influenced franchise often got in trouble with censors for "sequences in which pedestrians are run over by the player", and despite suffering diminishing returns for the sequels, was a fiercely addictive title (especially in the original's rarely-tried LAN multiplayer modes.) However, there's no word yet on platforms or gameplay details for this new title.
especially in the original's rarely-tried LAN multiplayer modes
That's because although multiplayer Carmageddon was fun, it was a bitch and a half to get running!! You *needed* to drive around killing people after the frustration-fest of setting up a LAN game.
that full-sized bus with only room for a driver as the rest of the thing is filled with a rocket engine....as soon as you can afford that bad-boy, it was no longer a race: it was an annhilation!
something so huge and heavy shouldn't be allowed to travel so fast, but there you go. =)
man that game was fun!
Gentlemen...BEHOLD!
-Dr. Weird
Step 1: Make fun game.
Step 2: Having made lots of money on game, make new version with better gameplay and graphics.
Step 3: After making even more money on second game, make horrid piece of crap that looks like previous games, but which fans hate.
Step 4: Beat dead horse?
(Sarcasm aside, I truly hope this is better than TDR2000. I would like nothing better than to see this franchise restored to it's former glory.)
Unless, of course, scissors can't cut rock...
First reading the title, I thought it was some sort of disaster involving slashdot karma.
My mistake
(posting as an A.C. to avoid karmageddon)
I doubt they'll get much reaction about running pedestrians over after the GTA3 phenomenon. They better focus on the fun action, and not the gore level, since, as SOF II and Postal proved, you have to have a good game as well.
free online diet tracking.
How do you tell people that you are going to have a game out in two years? Is it being designed for today's equipment? Tomorrow's? Equipment two years from now?
My gut says that either it'll never come out, or it'll be so out of date by the time it does that nobody'll buy it (*ack*Daikatana*ack*)
I've gotta say that Carmageddon is the one game that, while fun to play, seriously affected my driving for hours afterwards.
It was very tough to not swerve onto the sidewalk on my way home after a day-long Carmageddon session at a friend's place. Seriously.
But I didn't do it, which is why I'm not currently in prison or the loony bin.
SCi claims parts of GTA contain ideas and concepts - such as pedestrian death by motor vehicle - originally developed by the company in their Carmegeddon System V software, have been illegaly incorporated in to Rockstar Games' products.
SCi has revoked Rockstar's IBSL (Innocent Bystander Squishing License) and has also sent letters to over 1,000 GTA owners warning them of the possible copyright infringement.
If you disagree, don't moderate, respond!
These reports use bad logic to prove their point. If a person owns a dog and wears a red shirt, and you can find a number of people who own dogs that wear red shirts, it DOES NOT logically follow that anyone who wears a red shirt must own a dog.
Here is their typical logic:
1) Determine a person is a sociopath - usually by some anti-social behavior.
2) Find their sources of entertainment which mimic the anti-social behavior.
3) Repeat with a number of proven sociopaths.
4) Provide this as conclusive evidence that anyone who enjoys that particular source of entertainment must be a sociopath.
The missing step that they don't want anyone to remember is:
Find anyone who enjoys this game. Review their life and behavior. Determine what percentage of gamers who enjoy it are actually potential or known sociopaths. Compare that percentage with the percentage of the general population who are potential or known sociopaths.
IOW, if every one of those millions of gamers who bought GTA3 was a sociopath eager to steal cars, beat up pedestrians, etc. we would have a massive epidemic of such behavior. Instead, we have a relative minority of sociopaths who are attracted to the game for their own reasons, while the majority just find it fun.
I was taking one day at a time, but then several days got together and ambushed me. (from a Rhymes with Orange comic)
Sure enough, with a little bit of digging, I found my carmageddon 2 cd. I tried to install it, but sadly it doesn't seem to play nicely with win2k. oh well. Those were some good old days of using the pedestrian magnet powerup and then the omni-directional pedestrian launching springs to send hundreds of peds skywards.
It's not stupid. It's advanced.
Posting on slashdot as an Anonymous Coward is for sociopaths!
Those looking for a Carmageddon-like experience may want to look at Roadkill. It's comming soon, and to a console near you.
I object to your assertion that Carmageddon is for sociopaths. I know lots of people who play that game, and not all of them are sociopaths. While some of them enjoy cruelty to animals, like stoning ducks to deat, and cutting the tails off of puppies just to hear them yelp, not all of them do. While some of them enjoy going to McDonalds, and describing how cattle are slaughtered in gory detail to little children eating burgers, and point out that this is how McDonalds got the burger, not all of them do this. While some of the guys I know who played that game are in prison, not all of them are, and you haven't proven that Eric Harris and Dylan Klebold played this game. Carmageddon says right on the box that it is for the chemically imbalanced, but that doesn't mean they are all sociopaths! Just most of them. Besides, runnin over muthafukkas with my ride is fun!
How ya like dat?
So instead of the Santa Cruz Operation we have the Santa Cruz Inquisition?
My legal education, in nifty podcast format
Aren't the "pedestrians" in carmageddon reffered to as zombies? I wonder if this tactic would've helped GTA and postal. GTA and Postal people would be called "slaves of Bill Gates" (or SOBs) which would provide perfectly good motivation for you to put them out of their misery.
I'm sure I read - years ago now - about people having similar problem with arcade games of the '80s. Such as Defender/Asteroids addicts reaching for the smart bomb or hyperspace button when they were about to hit another car. Scary.
I once got and entire room at quakecon watching me and 4 buddies play the Carma 1 Multiplayer on the big screen. People we like "Damm that looks like fun!"
Great game...
Because now, when I run over someone in GTA3, I keep expecting to get extra points for "artistic impression".
Ed Wedig
Graphic design services
docbrown.net
I've gotta say that Carmageddon is the one game that, while fun to play, seriously affected my driving for hours afterwards.
I used to get this after playing lots of Crazy Taxi too... especially when an Offspring song came on the radio. Luckily I was driving a Metro at the time, so I probably couldn't have jumped a curb even if I tried.
-"One machine can do the work of fifty ordinary men. No machine can do the work of one extraordinary man." -EH