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No One Lives Forever Prequel Unveiled

Thanks to GameSpy.com for their hands-on preview of the PC FPS, Contract J.A.C.K., the prequel to Monolith's critically acclaimed but disappointingly selling No One Lives Forever series. According to the preview, "..the expansion has opted for a male hero, more action and less stealth, and a bit of de-emphasis on the campy 60's feel.. you play Jack - 'just another contract killer' - who's been hired by the nefarious H.A.R.M. to help with a little problem." Contract J.A.C.K. will retail as a stand-alone game for an expansion-pack price (around $30) when it launches in October - could this be the title to finally turn the public on to the NOLF games?

41 comments

  1. more FPS games by cheezus · · Score: 1

    When I see stories like this I wonder how many more FPS games people will be willing to buy... ... then I realize that they're still making james bond movies

    --
    /bin/fortune | slashdotsig.sh
    1. Re:more FPS games by MojoMonkey · · Score: 2, Insightful

      Well, think of FPS as a broader genre. I.e. Action Flicks instead of James Bond movies. It's just a way of presenting the game world to the gamer. The problem does not stem from them being FPS so much as the same FPS as all the others. However, that being said, the NOLF franchise is refreshing on the presentation and game play.

      --

      ----- "Blame the guy who doesn't speak English." -- Homer J. Simpson
  2. A Rose by Any Other Name... by DrVital · · Score: 2, Insightful

    Could this be the title to finally turn the public on to the NOLF games?

    With all the changes mentioned I'm not sure that this still qualifies as a NOLF game.

    To me the character and the setting were what made it more interesting then your standard FPS. With those gone why shouldn't I just play Half-Life again?

    1. Re:A Rose by Any Other Name... by Decaffeinated+Jedi · · Score: 2, Interesting
      Just as disappointing as the exit of such series-defining elements as Cate Archer and the groovy '60s vibe (at least to me) is the shift toward "more action and less stealth." Surely the "first-person sneaker" subgenre isn't already going the way of the dodo! I would argue that the increasing emphasis on stealth in FPS games was one of the few worthwhile innovations in the genre in recent years (if you don't count that whole multiplayer fad). ;)

      /me gets back to playing Thief.

      Ah...

      DecafJedi

      --
      DecafJedi
      my weblog: apropos of something
    2. Re:A Rose by Any Other Name... by bmnc · · Score: 1

      I'm sure they'd love to have stealth, but I think they've come to the realisation that the stealth in NOLF2 is broken in some important and frequents scenarios. (maybe they patched this but 3 months after release they still hadnt). So they've just given up. I still prefer Nolf sue to its flawless (IMO) stealth ai.

    3. Re:A Rose by Any Other Name... by antdude · · Score: 1

      I wonder if players get to see Cate Archer like Half-Life Opposing Force with Gordon Freeman.

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    4. Re:A Rose by Any Other Name... by thegrommit · · Score: 1

      Surely the "first-person sneaker" subgenre isn't already going the way of the dodo!

      I don't think it has - look at the success of Splinter Cell. Also, Thief3 and Deus Ex2 look to be the big upcoming games on that front. XIII also looks like it'll have lots of sneaking around.

      Personally I can't play regular all-action FPS anymore. Carefully implemented stealth gameplay gives me the goosebumps far more effectively than run and gun action.

  3. FPS Stagnent by Gr33nNight · · Score: 1

    For me to consider buying a FPS nowadays, it really has to stand out. Deux Ex and Max Payne (yes I know its technically 3rd person), are two games that did that for me. They had some great innovative features, which made both games fun and interesting.

    With all the FPS games out there, something new and fresh needs to be in a game of that genre for me to buy it.

  4. NOLF Series by goreking · · Score: 2, Interesting

    ...NOLF and NOLF II rocked. Awesome graphics, gameplay and a great sense of humor. It's not the female lead that hurt sales (ie., Lara Croft?), but the lag from the Austin Powers movies that inspired it. People are pretty tired of the groovy-sixties thing. Even though these games are really good.

    --
    No...it's okay...I wasn't using my Civil Liberties anyway
    1. Re:NOLF Series by kryptoknight · · Score: 1

      It's a great single player game as are many other FPS games like Elite Forces, etc. However the replay value once you beat these games aren't that high.

      I wish the multiplayer was more interesting.

    2. Re:NOLF Series by analog_line · · Score: 2, Interesting

      Actually, I think that the NOLF series wasn't enough like Austin Powers to be truly commercially successful. A lot of the humor was really high brow, and at least half of it was aimed at hard core game players. Most people just playing around don't stick around to hear all the funny conversations, or notice the "Obligatory FPS Sewer Sequence" signs. Not enough hot chicks showing skin. Not enough in-your-face obvious comedy to please the Austin Powers fans. I personally hated the first Austin Powers movie and haven't seen the rest of them, and loved NOLF.

      Monolith, also, doesn't get a hell of a lot of respect, and I think that's part of it. Aside from AvP2, there hasn't been anything they've done that's gotten much spotlight. Blood 2 and Shogo were both underground successes (though Shogo's hellacious bugginess in the beginning was part of the reason it didn't succeed as much as it could have). The Lithtech engine doesn't have the name recognition that the various engine iterations that id has come out with, or the Unreal engine, despite the fact that NOLF 2 is still one of the best looking, best playing, and most original PC FPSes I've ever played. With all the games I've collected that I haven't beaten yet, I still have it installed and play it often.

      I'm not sure that making it a more hardcore action game will make it any better or more successful. It will probably just push the series even more into the background, and kill it off.

    3. Re:NOLF Series by PainKilleR-CE · · Score: 1

      Monolith, also, doesn't get a hell of a lot of respect, and I think that's part of it.

      As do I, in fact, it's the #1 reason I haven't bought either of the current NOLF games (#2 reason: 'groovy 60s theme', #3 reason Yet Another Stealth Is Important Game; neither #2 or #3 being toned down or removed will get past #1, though).

      Aside from AvP2, there hasn't been anything they've done that's gotten much spotlight.

      I thought most of what they've done has gotten a pretty glaring spotlight, but that most of it didn't deserve the praise it received (and that they usually deserved most of the crap slung at them).

      Blood 2 and Shogo were both underground successes (though Shogo's hellacious bugginess in the beginning was part of the reason it didn't succeed as much as it could have).

      That's kindof funny, because I played a lot further into Shogo before I hit a snag than I did in Blood 2 (where I fell out of the 2nd level trying to negotiate around some crates in near total darkness). The multiplayer in both games, of course, was basically a no show, even with a good connection.

      The Lithtech engine doesn't have the name recognition that the various engine iterations that id has come out with, or the Unreal engine, despite the fact that NOLF 2 is still one of the best looking, best playing, and most original PC FPSes I've ever played.

      The Lithtech engine has a big 'looks like badly rendered ultra-neon-spew' recognition in my head, but that's probably because the last time I touched it with a 10-foot pole was when I bought Blood 2 with the much-hyped-fix-everything-patch included, and found that the patch failed miserably to make the game completely playable. Oh, and the fact that both Shogo and Blood 2 looked like they could've been rendered by the Quake engine with minor modifications, at a time when I had already played (and gotten bored with) Half-life. I will admit, though, that at least the games were more original than the average FPS (though Blood 2 is a sequel...).

      With all the games I've collected that I haven't beaten yet, I still have it installed and play it often.

      If Monolith ever produces something that proves to be only as buggy as your average FPS (instead of as buggy as Blood 2 or Shogo), and that actually appeals to me for some reason, I'll be sure to give them another chance, based on what I've heard about NOLF. I'll never spend another dime on Monolith without reading 3 months of reviews and thoroughly checking message boards for the game before buying, though.

      --
      -PainKilleR-[CE]
  5. Mac performance by boomerny · · Score: 0, Offtopic

    I always thought this looked like an interesting game, but I read in a review that performance was less than stellar(Mac version). They were using an iMac G4@800mhz(well above the stated requirement of a 350mhz G3), so I'm afraid my old Pismo 400 would have problems running it. Unfortunately without a demo to try it out first I have no choice but to pass on this one. Why don't companies just make demos of everything? If there were an Xbox port I'd rent it.

  6. woot! by August_zero · · Score: 1

    An often overlooked series that is one of the most Solid, well developed and best of all entertaining FPSs since Half-Life.

    Great to see some things that don't suck see sequels.

    --
    On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?
    1. Re:woot! by Anonymous Coward · · Score: 0

      The reason it sold so poorly is because gamers
      have the impression that monoliths engines suck
      ass. It may be the greatest game ever but I'll
      never know cuz I wont touch games using thier
      engine.

  7. Correction by Golias · · Score: 1
    you play Jack - 'just another contact killer'

    I think you meant to say "contract" killer. Unless Jack is a poison which is absorbed by the skin.

    --

    Information wants to be anthropomorphized.

  8. ok, since we're off topic anyway... by boomerny · · Score: 1

    Angelina Jolie is hotter than her, plus she's a bit crazy which is always sexy... AND she's Lara Croft on the big screen so I guess I'm not 100% off-topic here in the game section...

    1. Re:ok, since we're off topic anyway... by Gr33nNight · · Score: 0, Offtopic

      Go read this and then tell me what you think of her:

      http://story.news.yahoo.com/news?tmpl=story&cid=63 8&ncid=1777&e=4&u=/nm/people_jolie_dc

    2. Re:ok, since we're off topic anyway... by boomerny · · Score: 1

      that's what I'm talkin about! bisexual and totally wacky, gotta love her!

  9. Yay by Iammadmak · · Score: 1

    I'm looking forward to this one especially since it will have some decent multiplayer. Co op multiplay usually only works if you have more than 4 levels, though it was one of the best games I played in 2002.

  10. What's left? by Blitzshlag · · Score: 1

    No female lead, less spy stuff, and less 60's stuff, leaving ... every other FPS.

  11. All I know is, by Sevn · · Score: 2, Interesting

    You don't get the chance to fight ninjas in a
    trailer park in ohio while a tornado is wiping it
    out often enough in games. NOLF2 is my absolute
    FAVORITE single player gaming experience to date.
    I haven't even bothered to check out the multiplayer
    mode yet, and could care if they'd bother to include
    one at all.

    --
    For every annoying gentoo user, are three even more annoying anti-gentoo crybabies. Take Yosh from #Gimp for example.
    1. Re:All I know is, by kryptoknight · · Score: 1

      The fight with the female ninja inside the trailer as the trailer is being swept around inside of a tornado is one of the most unique and fun experience that I've seen in a FPS. It's pretty hilarous trying to explain this level to other gamers. "WTF... why are you even fighting ninjas in the middle of a trailer park anyways."

    2. Re:All I know is, by theNote · · Score: 1

      I'd have to put that one at a close second to the scene where you are chasing the mime while riding a tricycle.

      (Or, more accurately, riding a scottsman who is riding a tricycle.)

  12. Disappointing sales? by Colitis · · Score: 1

    Not at all. It sold to me, and that's the only sale it needs as far as I'm concerned. :)

    As it happens though, quite a few people have expressed interest in borrowing my copy after seeing me play it. I'm as mystified as the story poster about why it isn't more popular.

  13. Could this be? by Anonymous Coward · · Score: 0
    could this be the title to finally turn the public on to the NOLF games?
    No.
  14. Removing what made NOLF good? by Muggins+the+Mad · · Score: 2, Interesting

    > could this be the title to finally turn the public on to the NOLF games?

    By removing most of what made NOLF fun?

    They are still two of my favourite games, and everyone I've shown them to has run out and bought their own copies and become hooked.

    I honestly don't understand why they haven't sold a lot better.

    But I think it was the stealth, the 60's feel, and
    Cate Archer that made them fun.

    I guess maybe if they do more of the superb
    "different" levels (space station, sinking ship, skydiving,
    tornado, etc) and keep the humour it could still
    be worth it.

    - Colin

  15. NOLF2 by zeno_2 · · Score: 1

    I thought that No One Lives Forever 2 was a great game, one that I played all the way thru to the end and was happy with it. I haven't had the chance to try NOLF yet, but im pretty excited about a new one. From the changes they say they are going to make, it does look like it might just turn into just another FPS though..

  16. Re:I'm just wondering... by Anonymous Coward · · Score: 0

    She may have once had nice breasts but did you
    see her at the Oscars? those nice boobies of hers
    are gone, gone, gone.

  17. Steal my karma... by bigman2003 · · Score: 1

    Steal my karma, take my dog- don't let me eat for a week.

    Give me more Cate Archer and I'll be happy.

    If you do play AGAINST Cate, there is no way I could shoot her. No way at all. I would have a heart attack if I got to the last level, and killing Cate was the final mission. I would probably end up like a quivering bowl of jello, or some acid burn-out.

    I love Cate Archer.

    --
    No reason to lie.
  18. Did they *both* not sell well? by nobodyman · · Score: 3, Informative

    It was my understanding that NOLF was, in fact, fairly successful but that the sequel did poorly.

    Anyway, though I thought that the graphics were much, much improved in NOLF2, the gameplay suffered a bit (but not terribly so). I remember the gameplay and mechanics of NOLF were quite solid (it reminded me of goldeneye), but I felt that gunplay element was not near as polished in the sequel -- enemies would "dodge" by instantly appearing to the left/right of your crosshair when shooting. Also, while the addition of skill points was a good idea, I thought that the hiding system seemed counter-intuitive at times. Also, while I like the stealth elements, I felt that the sequel was at times too stealthy -- sometimes I felt arbitrarily forced to be stealthy when a small amount of ass-kicking would have been just as effective and far less time consuming.

    It's also worth noting the multiplayer component of both NOLF and NOLF2 were generally considered to be lacking (this was almost by design as to focus more on the single-player element). I've played both online and I must agree. My guess is that NOLF2 would have done much better in the market had the multiplayer experience been as good as, say, Unreal Tournament.

    Still, it was a great game either way and it's a bummer that it didn't do better.

    1. Re:Did they *both* not sell well? by Tink2000 · · Score: 1

      I really enjoyed the first one, but I'll be honest: my biggest gripe with NOLF2 was the fact that it was either $39 or $49 (iirc), and felt like -- an expansion pack. Sure it was beautiful, and I too enjoyed the ninjas in the tornado and the customization points for the charector, and again I have to mention those stunning graphics... but compared to NOLF it ended way too short, leaving me wanting more. I mean heck, I only paid $20 for the GotYE of NOLF, and that lasted a darn long time...

  19. source by nexex · · Score: 1

    i love the nolf games, and with the source code for nolf2 available, i would love to see someone port it to linux...

    --
    Winter 2010: With Glowing Hearts
  20. NOLF: Good entry in a tired genre by Mawbid · · Score: 1
    As these games go, NOLF (1 and 2) are great, but...

    I am soooooo tired of this whole idea of running around, shotting bad guys, entering fortified installations through the sewers, planting explosives, pulling levers, fucking LEVERS for crying out loud!

    It's the same with movies. I saw Gladiator. Mostly a good movie, but... if I see one more where the hero is a great fighter who wants to get out and live a peaceful life, but they MURDER HIS FAMILY SO HE HAS TO KEEP FIGHTING!, I'm gonna fucking kill somebody!

    Can't we have something new for once?

    --
    Fuck the system? Nah, you might catch something.
  21. Unofficial list of NOLF stand-out features by pokeyburro · · Score: 1
    In what ways would you consider an FPS to stand out? Here's a (probably incomplete) laundry list of neato things in NOLF. Some you might think are important; others less so. Pick yer poison:

    • Stealth elements, a la Deus Ex. You can get quite far in a lot of the game without killing anything. Indeed, in a few cases, it's much easier that way.
    • Great AI. Enemies can circle around and flank. They seek cover. If there's no cover, they'll often hit the dirt and fire from a prone position. They run away if disarmed. They sound alarms if available.
    • Great graphics. I was stunned at the tornado and submarine scenes. And of course, the fake lava. :-)
    • Great voicing and acting. Especially in NOLF2. People move realistically (they're based on motion capture), lips are synced to speech, and the eyes are expressive. As much as I like Deus Ex, do you remember how horrid the faces looked? (Though I suspect they'll improve in DX2...)
    • Dynamic music. The music transforms smoothly from normal ambience to sudden surprises to high-pressure chases, in response to what's happening. And BTW, personally, I love the music.
    • Great engine. Handles narrow streets, many-roomed buildings, and wide open wilderness equally well.
    • Multiplayer. Various missions, some parallel to the SP game, and some nifty variants such as Doomsday.
    • Humor. Oh my god, the humor. I loved the sequence in NOLF1 with the scientists doing tests on goats, and the chase scene in NOLF2 (you'll know it when you see it).


    Overall, I suppose nothing here reeeeeally stands out, but the collection of features makes for a better experience. Is there something in particular you're expecting when you think of a "stand-out FPS"?
    --
    Lately democracy seems to be based on the skybox, the Happy Meal box, the X-box, and the idiot box.