No One Lives Forever Prequel Unveiled
Thanks to GameSpy.com for their hands-on preview of the PC FPS, Contract J.A.C.K., the prequel to Monolith's critically acclaimed but disappointingly selling No One Lives Forever series. According to the preview, "..the expansion has opted for a male hero, more action and less stealth, and a bit of de-emphasis on the campy 60's feel.. you play Jack - 'just another contract killer' - who's been hired by the nefarious H.A.R.M. to help with a little problem." Contract J.A.C.K. will retail as a stand-alone game for an expansion-pack price (around $30) when it launches in October - could this be the title to finally turn the public on to the NOLF games?
When I see stories like this I wonder how many more FPS games people will be willing to buy... ... then I realize that they're still making james bond movies
/bin/fortune | slashdotsig.sh
Could this be the title to finally turn the public on to the NOLF games?
With all the changes mentioned I'm not sure that this still qualifies as a NOLF game.
To me the character and the setting were what made it more interesting then your standard FPS. With those gone why shouldn't I just play Half-Life again?
For me to consider buying a FPS nowadays, it really has to stand out. Deux Ex and Max Payne (yes I know its technically 3rd person), are two games that did that for me. They had some great innovative features, which made both games fun and interesting.
With all the FPS games out there, something new and fresh needs to be in a game of that genre for me to buy it.
...NOLF and NOLF II rocked. Awesome graphics, gameplay and a great sense of humor. It's not the female lead that hurt sales (ie., Lara Croft?), but the lag from the Austin Powers movies that inspired it. People are pretty tired of the groovy-sixties thing. Even though these games are really good.
No...it's okay...I wasn't using my Civil Liberties anyway
I always thought this looked like an interesting game, but I read in a review that performance was less than stellar(Mac version). They were using an iMac G4@800mhz(well above the stated requirement of a 350mhz G3), so I'm afraid my old Pismo 400 would have problems running it. Unfortunately without a demo to try it out first I have no choice but to pass on this one. Why don't companies just make demos of everything? If there were an Xbox port I'd rent it.
An often overlooked series that is one of the most Solid, well developed and best of all entertaining FPSs since Half-Life.
Great to see some things that don't suck see sequels.
On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?
I think you meant to say "contract" killer. Unless Jack is a poison which is absorbed by the skin.
Information wants to be anthropomorphized.
Angelina Jolie is hotter than her, plus she's a bit crazy which is always sexy... AND she's Lara Croft on the big screen so I guess I'm not 100% off-topic here in the game section...
I'm looking forward to this one especially since it will have some decent multiplayer. Co op multiplay usually only works if you have more than 4 levels, though it was one of the best games I played in 2002.
No female lead, less spy stuff, and less 60's stuff, leaving ... every other FPS.
You don't get the chance to fight ninjas in a
trailer park in ohio while a tornado is wiping it
out often enough in games. NOLF2 is my absolute
FAVORITE single player gaming experience to date.
I haven't even bothered to check out the multiplayer
mode yet, and could care if they'd bother to include
one at all.
For every annoying gentoo user, are three even more annoying anti-gentoo crybabies. Take Yosh from #Gimp for example.
Not at all. It sold to me, and that's the only sale it needs as far as I'm concerned. :)
As it happens though, quite a few people have expressed interest in borrowing my copy after seeing me play it. I'm as mystified as the story poster about why it isn't more popular.
> could this be the title to finally turn the public on to the NOLF games?
By removing most of what made NOLF fun?
They are still two of my favourite games, and everyone I've shown them to has run out and bought their own copies and become hooked.
I honestly don't understand why they haven't sold a lot better.
But I think it was the stealth, the 60's feel, and
Cate Archer that made them fun.
I guess maybe if they do more of the superb
"different" levels (space station, sinking ship, skydiving,
tornado, etc) and keep the humour it could still
be worth it.
- Colin
I thought that No One Lives Forever 2 was a great game, one that I played all the way thru to the end and was happy with it. I haven't had the chance to try NOLF yet, but im pretty excited about a new one. From the changes they say they are going to make, it does look like it might just turn into just another FPS though..
She may have once had nice breasts but did you
see her at the Oscars? those nice boobies of hers
are gone, gone, gone.
Steal my karma, take my dog- don't let me eat for a week.
Give me more Cate Archer and I'll be happy.
If you do play AGAINST Cate, there is no way I could shoot her. No way at all. I would have a heart attack if I got to the last level, and killing Cate was the final mission. I would probably end up like a quivering bowl of jello, or some acid burn-out.
I love Cate Archer.
No reason to lie.
It was my understanding that NOLF was, in fact, fairly successful but that the sequel did poorly.
Anyway, though I thought that the graphics were much, much improved in NOLF2, the gameplay suffered a bit (but not terribly so). I remember the gameplay and mechanics of NOLF were quite solid (it reminded me of goldeneye), but I felt that gunplay element was not near as polished in the sequel -- enemies would "dodge" by instantly appearing to the left/right of your crosshair when shooting. Also, while the addition of skill points was a good idea, I thought that the hiding system seemed counter-intuitive at times. Also, while I like the stealth elements, I felt that the sequel was at times too stealthy -- sometimes I felt arbitrarily forced to be stealthy when a small amount of ass-kicking would have been just as effective and far less time consuming.
It's also worth noting the multiplayer component of both NOLF and NOLF2 were generally considered to be lacking (this was almost by design as to focus more on the single-player element). I've played both online and I must agree. My guess is that NOLF2 would have done much better in the market had the multiplayer experience been as good as, say, Unreal Tournament.
Still, it was a great game either way and it's a bummer that it didn't do better.
i love the nolf games, and with the source code for nolf2 available, i would love to see someone port it to linux...
Winter 2010: With Glowing Hearts
I am soooooo tired of this whole idea of running around, shotting bad guys, entering fortified installations through the sewers, planting explosives, pulling levers, fucking LEVERS for crying out loud!
It's the same with movies. I saw Gladiator. Mostly a good movie, but... if I see one more where the hero is a great fighter who wants to get out and live a peaceful life, but they MURDER HIS FAMILY SO HE HAS TO KEEP FIGHTING!, I'm gonna fucking kill somebody!
Can't we have something new for once?
Fuck the system? Nah, you might catch something.
Overall, I suppose nothing here reeeeeally stands out, but the collection of features makes for a better experience. Is there something in particular you're expecting when you think of a "stand-out FPS"?
Lately democracy seems to be based on the skybox, the Happy Meal box, the X-box, and the idiot box.