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Apple Releases Soundtrack

An anonymous reader writes "Apple have released Soundtrack to retail. The application, which is similar to ACID and FruityLoops on the PC, allows composition of music from a library of over 4000 samples (approx 14GB of data) that can be used royalty-free. It also supports the AudioUnit framework (which has a new logo) and comes with 30 AUs bundled in the box. The application was previously only available bundled in Final Cut Pro 4 and will retail for $299/£249."

68 comments

  1. MacWorld Expo by Elderly+Isaac · · Score: 0, Offtopic

    Well, MacWorld ain't what it used to be. Long live WWDC!

    --

    Care to be asshole buddies?
  2. Linux and This Dept. by limekiller4 · · Score: 0, Offtopic

    If linux ever catches up in this dept I may very well never have to dual boot again. Sure wish they would but I don't see it happening. *shrug

    --
    My .02,
    Limekiller
    1. Re:Linux and This Dept. by NaugaHunter · · Score: 3, Insightful

      Exactly HOW is that going to happen? Does Linus have a huge catalog of free music samples he'll open up? Is IBM sitting on a sound tool they never bother releasing? Have you written one? Or thousands of free music pieces?

      There are probably places that have developed something similar in-house for Linux, though most likely less powerful (read: only as powerful as they need). Why would they release it? If it uses GPL'd code, they won't be able to charge for it. If it uses their own sound library, they surely wouldn't release that for free, and would quickly get bogged in trying to enforce their rights and earn money from it.

      --
      R: That voice. Where have I heard that voice before? B: In about 365 other episodes. But I don't know who it is either.
    2. Re:Linux and This Dept. by limekiller4 · · Score: 1

      NaugaHunter writes:
      "Exactly HOW is that going to happen? Does Linus have a huge catalog of free music samples he'll open up?"

      I should have been more specific. I meant more the tools, not the sound libraries. I prefer a more organic, home-made sound (I make my own as needed) so large-as-god soundbanks do little for me.

      --
      My .02,
      Limekiller
    3. Re:Linux and This Dept. by Graff · · Score: 2, Funny
      I prefer a more organic, home-made sound (I make my own as needed)

      Ahh so you're the one who keeps buying beans by the hundredweight. Remind me to bring along some scuba gear if I ever have to visit your sound studio!

      :)

    4. Re:Linux and This Dept. by NaugaHunter · · Score: 1

      Fair enough. I don't know what the overall sound capabilities of Linux are, but it may be more difficult to do a Sound Editor when hardware may vary, especially if the sound API's aren't fully flushed out/standardized. Obviously, the porting of games with full sound proves it's possible, but it may still take a lot of work that no one has found a way to benefit from doing publicly. (Offtopic guilt trip) And I apologize for going on an attack; I've been tracking something for a week. When the first post I read in an Apple article (that wasn't even on the front page) is 'I wish Linux had this' it just struck the wrong, tightly wound, cord. (/Offtopic)

      --
      R: That voice. Where have I heard that voice before? B: In about 365 other episodes. But I don't know who it is either.
    5. Re:Linux and This Dept. by elemental23 · · Score: 1
      If it uses GPL'd code, they won't be able to charge for it.

      Please re-read the GPL, or even just the FAQ:
      Does the GPL allow me to sell copies of the program for money?

      Yes, the GPL allows everyone to do this. The right to sell copies is part of the definition of free software. Except in one special situation, there is no limit on what price you can charge. (The one exception is the required written offer to provide source code that must accompany binary-only release.)
      --
      I like my women like my coffee... pale and bitter.
    6. Re:Linux and This Dept. by Anonymous Coward · · Score: 0

      In theory, you're right.

      In practice, you're wrong.

      Just because it's legal doesn't mean it's possible.

    7. Re:Linux and This Dept. by cheesekeeper · · Score: 1

      Even if it's not practical to charge for GPL software, there's no reason someone couldn't make a bundle off of sound samples to accompany it. The software could be free, and the samples could be $500. What's to stop someone from using other samples? Well, nothing really, but one of the nice things about SoundTrack is the high quality samples. It would be worthless to me if it didn't include those.

      --

      Best read in good ol' Monaco 9 point.

  3. Royaly free... by pyrofenix · · Score: 0, Troll

    Yeah, royalty free until the RIAA uses the DMCA to arrest everyone that bought it.

  4. Apple's Developer Relations Shift by Alliante · · Score: 5, Insightful

    Is Apple trying to kill off nearly all 3rd party development for their platform or are they trying to fill blanks where 3rd party developers aren't doing as well as Apple would like for them to do?

    1. Re:Apple's Developer Relations Shift by i0wnzj005uck4 · · Score: 5, Informative

      Currently Soundtrack seems poised to fill a specific void in the mid-range audio production market on Mac OS X. Truthfully, both ACID and FruityLoops on the PC are amazing programs, both simplistic in design and powerful if you take the time to learn them, but there are no equivalent programs on Mac -- you end up paying for Ableton Live, which is strange and IMHO counter-intuitive, or Logic, which is hella expensive.

      Plus, For $299 you get all those samples, royalty-free. That's the single largest free sample bundling I've ever seen with an audio package. I think ACID supplies 250 or 500 loops, and Fruity Loops is about the same.

      My one qualm is that the requirements state you must have G4; I'm hoping that I can still get it to run with less audio tracks on my iBook...

      --
      - Cloud
    2. Re:Apple's Developer Relations Shift by clifyt · · Score: 2, Informative

      More the latter.

      There was never a decent simple to use Acide type application. Live does a sorta decent job, but its as complicated as a lot of the other sequencers like Logic (for which I run the largest users group on the web :-) or Cubase.

      Its a simple to use application and it will allow the non-musicians to do their thing as well as some musicians might find it an easier task to wrap their heads around than the other solutions (not everyone is a techie nor does everything think that being a musician means being as good of a virtual drummer / keyboardist / whatever as you are a real life guitarist -- not everyone can perform all duties well).

      There is a lot of 3rd party work out there in this field and no one is getting squeezed out. Heck, Apple already has a popular music app, and this might scare people over to this one...competition within the same company :-)

    3. Re:Apple's Developer Relations Shift by torpor · · Score: 3, Interesting

      I'd say that they're just trying to up the ante, and frankly the digital media creation software industry could really use the higher standards.

      As a player in this market (I work for a company which makes hardware synthesizers) I want nothing more than for the companies like EMagic, Steinberg, and the like to have to step back from the plate a second, take another good close look at what they're doing now, with the new OS choices in front of them, and then really excel.

      I see that happening, frankly. Soundtrack, while it may be a simple application, certainly raises the bar when it comes to easy-to-use yet powerful digital media content creation tools. You can't say that about Logic or Nuendo.

      Yet.

      --
      ; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
    4. Re:Apple's Developer Relations Shift by edalytical · · Score: 1

      Currently Soundtrack seems poised to fill a specific void in the mid-range audio production market on Mac OS X. Truthfully, both ACID and FruityLoops on the PC are amazing programs

      I couldn't agree more I have been looking for a Mac OS X equivalent to FruityLoops for some time. So far I have found nothing as simple and powerful as FrutiyLoops. Soundtrack look like it might be the one. I can't wait to get a hold of extra cash!

      --
      Win a signed Stephen Carpenter ESP Guitar from the Deftones: http://def-tag.com/?r=0008781
    5. Re:Apple's Developer Relations Shift by denzombie · · Score: 5, Informative

      My one qualm is that the requirements state you must have G4; I'm hoping that I can still get it to run with less audio tracks on my iBook...

      Better pony up the cash for a G4. Soundtrack will not launch if you don't meet the minimum system requirements.

      Voice of experience talking.

      --
      --- Evil robots don't kill people, Mad scientists kill people.
    6. Re:Apple's Developer Relations Shift by colanut · · Score: 1
      I'd say that they're just trying to up the ante, and frankly the digital media creation software industry could really use the higher standards.

      I hope this does light a spark in the competition. I love using Live, but Soundtrack's Media Manager has me wanting more.

    7. Re:Apple's Developer Relations Shift by overunderunderdone · · Score: 1

      I want nothing more than for the companies like EMagic... You can't say that about Logic

      You do realize that EMagic *is* Apple.

    8. Re:Apple's Developer Relations Shift by alangmead · · Score: 2, Insightful
      I'd say that they're just trying to up the ante, and frankly the digital media creation software industry could really use the higher standards.

      The same way the bundling of MacWrite upped the ante for Macintosh Word Processing programs through the '80s?

      When Apple bundled MacWrite with each Mac, the only other word processor was Microsoft Word and eventually WriteNow. After they stopped, WordPerfect, FullWrite, and Nisus was released. As well as integrated word processing programs like MS-Works, GreatWorks and ClarisWorks. (yes, Clarisworks was published by Claris, an Apple subsidiary but the software developers created it without knowing who would eventually publish it.)

      Apple spun of its application development to Claris and stopped producing application software specifically because they were too strong of a competitor for a software publisher to compete against in the Mac market. I wonder what changed?

    9. Re:Apple's Developer Relations Shift by torpor · · Score: 1

      Yeah, not really.

      Apple may own EMagic, and they may have a great deal to say about what EMagic is doing these days, but EMagic is still a separate company, producing its products under its own strategic doctrine.

      At least, that is what Apple officially told me when I asked them about it at Frankfurt Music Messe ...

      I think EMagic will be one of the first companies, though, to produce next-generation media tools for OSX. That is pretty exciting, given their relationship with Apple, now.

      Lord knows, Logic could use a re-write, anyway. Especially in the interface department. Mmm... Logic with Quartz Extreme ... Mmmm ....

      --
      ; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
    10. Re:Apple's Developer Relations Shift by torpor · · Score: 1

      Apple spun of its application development to Claris and stopped producing application software specifically because they were too strong of a competitor for a software publisher to compete against in the Mac market. I wonder what changed?

      The markets are different. With the "Word" market, which was - back then - very new, very big, and very aggressively being captured by all who had a "Word" product, Apple had to step out of the way.

      With the existing content-creation market (digital media such as MIDI/Audio production tools), there are *many* already-existing competitors. Lets see:

      ProTools
      Logic
      Nuendo
      Digital Performer
      (Even lowly Intuem belongs in this list.)

      Not to mention the rabid scenario in the PC world side of things, with vendors like Sonic Foundry, Syntrillium, Cakewalk, etc.

      So, there is already a huge glut of digital-content creation apps out there. What's needed is for these apps to go to the next level in terms of usability and availability - ProTools, as a type of product, needs to be available to the average user, not just the ego-bearing 'producer' types. Anyone can use their PC to cut/paste a song together these days - the technical skills required are no more challenging than those you use in Word Processing.

      So, Apple coming into this market, raising the bar and saying "this is default, now, for your market" can only mean that some truly *innovative* work needs to be done in this realm to make music-creation a lot more interesting, a lot more fun, and a lot more expressive.

      I'd look to guys like Ableton and Intuem to take the lead, while the bigger ships still have a lot of weight left in them, of course ...

      --
      ; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
    11. Re:Apple's Developer Relations Shift by natefanaro · · Score: 1

      That blows. I've got a 600Mhz iBook. The system requirements state 400-500Mhz or higher. Anyone definitely try running Soundtrack on a G3?

    12. Re:Apple's Developer Relations Shift by nfotxn · · Score: 1

      ... you end up paying for Ableton Live, which is strange and IMHO counter-intuitive

      Ableton Live is for live performance which Soundtrack or Acid are not designed towards primarily. For instance you can play a riff into live, sample and loop it dynamically amongst other things.

      --

      _nfotxn

  5. Hardware requirements! by Steve+Cowan · · Score: 4, Interesting

    This app requires a G4/500 or G4/450 dual proc. Is it just me or does this seem like an awful lot to run this app?

    I'm using Logic Audio on a G4/350 and it's quite capable of running all the Emagic plug-ins included with Soundtrack.

    1. Re:Hardware requirements! by HTH+NE1 · · Score: 2, Informative

      It may require a faster processor than Final Cut Pro 4 (350 MHz), but at least it doesn't also require an AGP graphics card. If you have a G4-upgraded PCI Macintosh, you don't want to be paying for the FCP4 bundle when FCP4 can't even be coerced into running on a non-AGP Mac.

      DVD Studio Pro 1.x had a similar requirement, but its installer script could be modified to allow installation and would run, albeit with problems with crashing when tabbing through fields in floating windows. FCP4 will crash before you have a chance to use it on a PCI Mac (with a simple property list edit to allow the package to be launched).

      I'm still concerned about what DVD Studio Pro 2 is going to require. It better not be more than Shake 3's requirements (800 MHz G4).

      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    2. Re:Hardware requirements! by mirko · · Score: 1

      They said the same about Unreal Tournament 2003 which runs just fine on my G3-800 iBook.

      --
      Trolling using another account since 2005.
  6. Royalty Free Samples by skware · · Score: 2, Interesting

    Has anyone looked at the EULA / licence on those samples yet? What prevents someone from just re-releasing the samples to the public for very little (cost of several DVDs).

    1. Re:Royalty Free Samples by daviddennis · · Score: 3, Informative

      You are not allowed to sell them individually or as part of a library. You can only sell your own compositions made with the samples.

      D

    2. Re:Royalty Free Samples by Anonymous Coward · · Score: 1, Funny

      Perhaps I should make one *really* long compisition of each type of sample then with nice long pauses between :]

    3. Re:Royalty Free Samples by Anonymous Coward · · Score: 0

      You're the reason the rest of us are suffering the DMCA.

  7. Quick Review of SoundTrack (as used with FCP 4) by daviddennis · · Score: 4, Interesting

    I made a short film of my vacation in Rio and decided to use it to learn SoundTrack.

    I am absolutely clueless about music, and what I composed to go with my movie is nowhere close to being a great work of art.

    At the same time, the movie with music is a great deal more entertaining than the movie without, so I think it achieved its purpose. (I would do this now, but I can't do it from work).

    The main problem I found with SoundTrack is that it seems severely weighted towards precussion and specific types of music (vaguely sad-sounding piano jazz, rock of various types), and the selection of loops outside of those categories is extremely limited. So I had literally thousands of precussion choices, about 10-20 of which would have done well with my film, but only three good horn selections, all of which I used, and one of which I used repeatedly. I really wanted to have some good horn selections that would blend together, but I didn't see anything like that.

    I'd certainly pay good money for a few hundred horn loops I could use with the already extensive precussion. And I understand Soundtrack is really a version of an already existing sound system, but I don't know where to find the loops.

    If I get a couple of replies asking for it, I will put the movie on the web and a link to the movie here, so you can see what a neophyte can do with SoundTrack after about a day or so of fooling with it.

    This all being said, it would be nice to learn something of music theory. Can anyone recommend a good book, suitable for complete beginners?

    If nothing else, SoundTrack is going to increase people's interest in music composition, which can't be a bad thing. I think it could also be used to provide a draft sound track which could then be worked on with a real composer. Timing issues are very difficult with SoundTrack since the tracks are generally of fixed lengths. You can loop them, but generally you can't reduce their length and get good results.

    D

    1. Re:Quick Review of SoundTrack (as used with FCP 4) by woggo · · Score: 1

      I'd be interested in seeing your movie, or in hearing the soundtrack.

      A good music theory book is Tonal Harmony by Stefan Kostka and Dorothy Payne. (and older editions are cheap!) It's an undergrad-level text, but assumes no real prior knowledge of music. I think most schools use it over several semesters (my "borderline conservatory" undergrad music program took four semesters to go through the book, while augmenting it with acoustics, formal analysis, jazz theory, and more post-tonal theory), but you can pick and choose what you're interested in after the first few chapters.

      If you're more interested in form than in harmony, there are probably better books, but most will presuppose knowledge similar to that contained in the Kostka/Payne book. One good book about form (not for the faint-of-heart) is Schoenberg's Structural Functions of Harmony.

    2. Re:Quick Review of SoundTrack (as used with FCP 4) by Smurf · · Score: 2, Informative
      Well, I was quite impressed by the Quick Tour in Apple's Soundtrack site. But we all know that these demos are actually made by professionals who have a lot of time to explore the software, choose really compelling examples, and make everything look "easy" and almost magical.

      So yes, I would actually like to see your "rookie" experiment. I think it will give us a better idea of what we can do with the software without extensive training.

    3. Re:Quick Review of SoundTrack (as used with FCP 4) by go-low · · Score: 1

      Additional loops can be bought and downloaded from Acid: http://www.sonicfoundry.com/loop_libraries/default .asp?cid=-1

    4. Re:Quick Review of SoundTrack (as used with FCP 4) by go-low · · Score: 2, Informative

      oop's just realised I posted a broken link.

      Try this one instead: http://www.sonicfoundry.com/loop_libraries/default .asp

    5. Re:Quick Review of SoundTrack (as used with FCP 4) by hmccabe · · Score: 1
      I'd certainly pay good money for a few hundred horn loops I could use with the already extensive precussion. And I understand Soundtrack is really a version of an already existing sound system, but I don't know where to find the loops.

      The best place I could think of is the music store in your town. Places like guitar center or Sam Ash music sell CDs of loops, usually in the .rex format (which sountrack uses). There are also a good deal available online. Try searching for horns and .rex.

  8. What the heck is that on the box?!? by trianglecat · · Score: 1

    Ok. Its a drum on the side panel. On the front from the left...a keyboard, then a cello. From the right we have a clarinet and then an electric guitar. What is that thing in the middle??

    1. Re:What the heck is that on the box?!? by gryphokk · · Score: 2, Informative

      It's a turntable tone arm (the mechanical gizmo supporting the all-important diamond sytlus). The subliminal -- loop anything!

      --
      And you, madam, are very ugly. In the morning, I shall be sober.
    2. Re:What the heck is that on the box?!? by trianglecat · · Score: 1

      Aha! Makes sense now. Thanks, that would have driven me bonkers. All I kept thinking was...wow, thats one screwed up banjo!

    3. Re:What the heck is that on the box?!? by Shenkerian · · Score: 1

      Just a friendly note, the instrument second from the left is a violin, not a cello. You can tell by its chin rest (the round black thing on its lower left), which a cello doesn't need since it's played between the legs. Violas (the bastard step-cousins of violins) have chin rests as well, but have fatter bodies than violins.

      --
      You tell me how "whilst" differs from "while," and I'll stop calling you a pretentious jackass.
  9. Soundtrack has good loops, and works like FCP by Anonymous Coward · · Score: 4, Interesting

    I got SoundTrack with FCP 4 the day before they were released. I have since spent more time making music than editing with Final Cut! I absolutely love SoundTrack. It is exactly what I have been looking for. I have never tried sound editing before and this program was as easy to learn as any I have ever used. I think it may help to understand the GUI of FCP, but everything is pretty self explanatory:

    You have a timeline with multiple layers, and you have your stock music. Drag and drop. Much of the supplied music is looped, so increasing the time of a certain sound is as simple as dragging the edge of the sound. Also, there is a loop editor so you can make your own loops! The effects are really impressive too, everything is done on the fly, and I am really impressed with the quality of the output.

    I am a complete beginner when it comes to sound editing, so I have never used stuff like Logic. I cannot compare SoundTrack to anything, so I cannot say if it is truly a "professional" app. I can say it is the best add on for FCP (for my needs) that I can possibly imagine. I finally have some audio to lay over my video tracks! Woohoo!

  10. Re:HELP by saintlupus · · Score: 1

    In addition, during this file transfer, Safari will not work. And everything else has ground to a halt. Even SimpleText is straining to keep up as I type this.

    It's called TextEdit in OS X. Nice job otherwise, though.

    --saint

  11. Re:HELP by veddermatic · · Score: 1

    Maybe you have a bad hard-drive. Then again, since the info in your post is either sadly mis-reported or entirely made up to bash Macs, I'm not gonna take a guess.

    Ever since Macs started using off-the-shelf PC parts they HW quality has been a little low =P

    --
    Department of Homeland Security: Removing the rights real patriots fought and died for since 2001
  12. Re:HELP by Alex+Thorpe · · Score: 1

    This sounds like a generic troll, so I should ignore this, but in case it's not..

    My iMac DV(G3/400) from fall of '99 can copy a 20 MB file in about 2-3 seconds, going from one partition to another. Moving to another folder on the same partition is instant. Safari doesn't halt, and iTunes 4 doesn't skip. SimpleText is an OS 8-9 program, not OS X, though you may be thinking of TextEdit. I did update to a 45GB 7200 rpm hard drive years ago, and now have 320MB memory, both being plenty for my home needs.

    Reasons to choose Mac? It has less to do with hardware performance and more to do with reliability, user interface, and the whole user experience. While I'd like a newer faster Mac, I don't need one, let alone some high performance PC that acts up and is vulnerable to viruses and spyware.(like the Russian porn ads that keep popping up on my brother's Win98 machine) I find the general user interface of the various versions of Windows to be nonintuitive and unpleasant, IMHO, and can't wait to finish using them and get back to my Mac. I wouldn't mind trying to use Linux sometime, but I don't have any sort of spare computer around to try it on, and I've been slowly picking up a few Unix commands to use with OS X's Terminal.

    I could go on, but that's enough for now.

    --
    "Common Sense Ain't" -Unknown
  13. Re:HELP (simpletext in os x) by lordholm · · Score: 1

    Actually, SimpleText is available in /Developer/Applications/Extras/SimpleText

    --
    "Civis Europaeus sum!"
  14. Re:HELP by jo_ham · · Score: 4, Funny

    SimpleText eh? So you fired up Classic to run an OS 9 program in X just to type /. posts.

    I see you've upgraded the specs of the computer that is taking 20 minutes to copy a 20 meg file. Didn't it use to be an 8600 machine running system 7? Did you realise you were trolling specs that you knew nothing about when people pointed out to you that the 8600 is donkeys years old?

    Seriously, can I have your address, phone number and other personal info so that I'll know to throw away your CV if you ever apply for a job. Just how do you fund your trolling obsession - you post the same thing in every Mac thread so you must spend a lot of time on the internet (I guess while you're waiting for that file to copy).

    You obviously have some intelligence since you seem to be able to type and spell, although I suppose you could have had your minder type that out for you and teach you how to use cut and paste.

    Oh, and the solution to your problem is simple - don't use a Mac. Losing you from the Mac user base would be like cutting loose a dead horse that's dragging behind a car.

  15. Re:HELP (simpletext in os x) by tbabcock123 · · Score: 1

    yes ... and the About SimpleText box says: "Sample code, demonstrates features of the Carbon High Level Toolbox" why would anyone use SimpleText (a demonstration application) for 'work' as opposed to TextEdit? it seems more likely to me the the original FUDster was relying on his memory of OS 9 apps to bash OS 10.

  16. Re:HELP (simpletext in os x) by lordholm · · Score: 1

    I agree with you. I was just pointing out that it did exist... :)

    --
    "Civis Europaeus sum!"
  17. read the article! it's a FCP4 component by johnpaul191 · · Score: 1

    Soundtrack is part of FCP4. I do not know if they always intended to roll it out this way or what, but they had to make this for Final Cut Pro to jump to the next level. Releasing this on its own is nice for people not needing the full AV app (FCP4 is $$$$$). This also makes it really easy for users of Soundtrack to someday pick up FCP and know what's going on. From what i saw today, this could replace a few apps that people use right now. Yes, pro-tools is great and can be downloaded from them for free (lite version to run without hardware) but this incorporates a few other things.
    No diss to Pro-Tools (even for their pokeyness with releasing an OS X version), but this does things that Pro-Tools is really not intended for (but often used for).
    Kind of like people who use photoshop for EVERYTHING with computer graphics!

  18. Similar Product by bigredswitch · · Score: 1

    Anyone looking for a cheaper product to produce royalty free music should take a look at the Music series for Playstation (1 & 2). Music 3000 is the latest incarnation - it squeezes 64 channels of 48kHz sample playback out of the PS2 hardware.

    --
    After about three months of relentless Willy action I reckon I'm now as good as when I was 10.
  19. Re:HELP by SlamMan · · Score: 1

    I just think its funny how you have the exact same problems you used to on your G3.

    --
    Mod point free since 2001
  20. Re:HELP by Anonymous Coward · · Score: 0
    yeah, I was starting to get tired of that after the first 20,000 times I read that post. Even on my 132mhz 7600, I could copy, download, email and play mp3s.

    MacOS 7.6, 112mb RAM, 1.2gb HD. everything ran like a charm except photoshop. =P

    ...spike

  21. Re:HELP by Smurf · · Score: 1
    Actually, he had the same problems with a Powermac 8500 or 8600 a couple of months back... it actually amuses me, for I rarely use Macs since those machines were shipping and I remember perfectly that even back then Macs were FAR more efficient than what he claims.

    I suppose trolls don't have a life...

  22. Question From an Acid User by Hank+Reardon · · Score: 1
    Hmmm... That title sounds kind of 60's counter-culture... Anyway.

    I'm a user of Acid Pro and FruityLoops (Big Pro Thingy From Hell edition). I've been thinking of moving my music production to the Apple for quite some time, but the only product I'd evaluated was ProTools. I hate it. I have a large mixing board and I do not want another one emulated on my computer.

    Most of my stuff is either custom loop-based, where I create my own loops with my own synths and stuff, or percussive tracks with triggered one-shot samples. Acid with SoundForge and FruityLoops do everything I need in those instances, respectively.

    The blurb says that the product "is similar to Acid and FruityLoops." This doesn't sound right to me; the two programs both produce music, but the similarity ends right there.

    So, has anybody on this thread used all three products? And would you care to give an evaluation based on music creation merits?

    --
    There's so little difference between politics and jihad lately...
    1. Re:Question From an Acid User by flipflapflopflup · · Score: 3, Informative

      Try Ableton Live. You can get a demo for free, at least on Windows. I've found it's really goos for loop triggering - I write tunes in Reason mainily now, but for playing live we sample them out, cut them up and paste them into Ableton. After that you can map all your songs, one-offs, loops etc on to a keyboard, and Ableton keeps track of all your timing and shit. Works a treat.

      I never got on with Acid too well, but I find Ableton really good, at least for playing live. I believe you can use it for writing in too just as well.

      hth, FLip

  23. Similar to Fruity Loops? I think not. by Anonymous Coward · · Score: 2, Informative

    "Fruity Loops" is designed to work on sequences of looped music. That's it's main purpose and that's what it does best.

    "Soundtrack" is designed to allow music authoring for movies. While this may include using looped sequences, it doesn't even come close to a fraction of the power of "Fruity Loops" when working on looping sequences.

    "Fruity Loops" is an awesome program, as is "Soundtrack" I'm sure. They both do their job well. When it comes to comparing the two, I don't think either one falls into the other's category.

    1. Re:Similar to Fruity Loops? I think not. by Anonymous Coward · · Score: 0

      True, though from reading the specs of Soundtrack I find it hard to believe it wasn't designed to work on sequences of looped music because in essence that's all it can handle: AppleLoops, WAV, AIFF and ACID Loops with automation and beat matching.

      What FruityLoops adds is soft-synths and MIDI control, but then if you want that kind of thing you're more likely to be using Apple/Emagic's Logic anyway (or the odd but wonderful Reason from Propellerheads). Logic seems to be being installed in more and more studios by the minute. Right now, I don't think you can wire Soundtrack to Logic, but I'm sure it will integrate in time if only in project import/export.

      The one nice thing about Soundtrack on OS X versus FruityLoops on PC is that it does 24/96 multi-channel audio with practically no latency without any need to use flaky third-party drivers. I've used a lot of audio systems and OS X CoreAudio, just from a technical standpoint, is bloody impressive. The sooner we get more VSTs ported to AU the better - until then, there is a VST AU wrapper available from another vendor but obviously this introduces latency issues.

  24. why it needs a G4 by rmlane · · Score: 1
    The real time time stretching, pitch modification, key changes, tc, etc, REQUIRE the AltiVec unit.

    It's just not possible to do that level of real time sound morphing without a G4

    1. Re:why it needs a G4 by nicky_d · · Score: 1

      The real time time stretching, pitch modification, key changes, tc, etc, REQUIRE the AltiVec unit. It's just not possible to do that level of real time sound morphing without a G4

      It definitely is; Reaktor performs all those tasks, and a hell of a lot more, on my G3 iBook just fine - as long as I don't go overboard and start piling on the pressure. True, a G4 would perform far better, but for now I have a G3 and I find Reaktor 4 perfectly usable. Similarly, Steinberg Remix and its big brother, Ableton Live, run fine on a G3 and offer a similar experience. Perhaps the G4 requirement has more to do with the Quicktime / video integration?

      At any rate, while I'm sure Soundtrack is great at what it does, it does seem geared toward AV use. I'd encourage anyone looking for an Acid / Fruitloops replacement on OSX to consider Live 2. It's amazing at realtime manipulation, but also has great composition features. The scaled-down Steinberg Remix offers a good introduction to Live and should cost around $50, I'd guess - it's around £35 in the UK.

  25. weird stuff... by chrispy666 · · Score: 2, Funny

    It also supports the AudioUnit framework (which has a new logo) and comes with 30 AUs bundled in the box

    I didn't know you could sell Astronomical Units in a box !! damn, those Apple folks are good :)
    or maybe I should consider buying reading glasses...

    --
    Music is the language of the heart, the sound of the soul. -Joe Satriani
  26. Re:HELP (simpletext in os x) by Anonymous Coward · · Score: 0

    Actualy, he was using an old troll, reformatted because the old one had been thoroughly shot to hell and forgot to actualy pay attention.

  27. Re:HELP by markomarko · · Score: 2, Informative

    Why is it that the people who troll a mac thread are the laziest trolls to be found? I mean, this is a nice attempt at an update to an old troll post, but essentially the content is the same. This guy and the guy with the obsession with posting the pedophile-macuser stuff have absolutely zero creativity, imagination, or drive. Really, with SCO and the Dept. of Homeland Security out there spreading some serious, quality FUD, and this guy still thinks he can hang with this cut and paste job? FUD has never been more competitive than it is now: I give this troll two thumbs down.

  28. I'm gonna recommend Radial. by chenGOD · · Score: 1

    From the good people over at cycling74
    It's $250 US, but well worth it, IMHO.

    1. Re:I'm gonna recommend Radial. by mirko · · Score: 1

      According to this page, it only seems to be available for OS9, not X :-/

      --
      Trolling using another account since 2005.
  29. Ableton Live by jcsehak · · Score: 1

    I think it's very intuitive. Any program that I can use without having to crack open the manual or even go to the help pages counts as intuitive in my book. Frankly, it rocks. The interface is beautiful because it's so functional, not like in many cases (OSX finder debatably included), where it's functional despite its beauty.

    It's great for live sets. I haven't done a long DJ set yet, but for short ones, it works great. The only thing I don't like is that if you overtax your proc too much, you'll start hearing clicks and/or noise. On a g3 iBook, it's not that hard to overtax your proc, especially if you're running Reason as a slave app.

    --

    c-hack.com |
  30. Uses by digtl88 · · Score: 1

    Most of the people who use this software are not interested in the actually compostions, but creating their own. So it is not like stealing because it is a source of sound, or a computerized instrument, which allows them to create their own music.