Quake 4 Renders and Concept Art
p0z3r writes "Following a recent story about Endorphin (from a previous Slashdot post), I came across the newly released Quake 4 renders. Hope you like them!" They're still lacking in the color department, but man oh man are they full of detail. I'm betting Quake 4 requires me to upgrade my hardware again, but I'm inclined to say it's worth it for graphics like these. Update: 07/19 17:54 GMT by S : It seems the images have now been removed from the Quake3World site.
Edit: Oh yeah a realistic gib system would be awesome, at least for lan play. I know it would require a lot of internet power, but just think where we'll be in 2006, I bet everyone has at least 5MBps.
Ya, just 15 months and they will upgrade my dsl to 5MBps, the RIAA would love that. After the RIAA gets done sueing the entire USA, nobody will be able to play quake4, doing 5-10 years in federal prison, and the 250,000 dollar fine. God bless corporate America, prisoner #1295736325.
This is a very clever ploy on Carmack's part to get into space:
1) Design games that force players to buy new hardware.
2) Collect kickbacks from nVidia, ATI, Intel, AMD.
3) Profit!
4) Build spacecraft with profit.
5) Go into space.
6) Profit!
www.eFax.com are spammers
"GREAT GOOOGLYMOOGLY"
Blarf.
One thing to remember is that the models used for the current renders may not be what's released in the game. They may be using million polygon models, and cut it back to a "more reasonable" ten thousand for actual gameplay.
Looking at the concept art, a few ideas for Q4 can be found in the notes. Apparently humans are going to be used as power cells (one and two). Humans may be upgraded into Strogg troops, power cells, or other pieces of Strogg technology. Then again, things could very well change by the time the game is released.
I'm starting to wonder if Q4 is going to be a "retelling" of Q2, rather than a sequel.
Are these actual models going to be used in the game? They look more like something that would be used in a cut scene or intro. If it's going to be used in the game, then that's VERY nice!
> /me is still shocked at the thought that some people call Quake 3 a game... Nice engine though
Yeah, well, people used to call things like "street fighter 2" and "mario brothers" games. Just because it doesn't tell a story doesn't mean it's not a game!
(For my part, Quake 3 is one of my all-time favorites..)
Doom 3 is being developed by Id Software. Quake 4 is being developed by Raven Software. Get it?
misundstood by most, hated by some, loved by few.
http://www.ferrago.com/story/1848
How does Mario Bros. not tell a story? /me runs off to rescue the princess.
I've had this sig for three days.
Quake 4 is based on Doom iii's engine. Doom III supposedly focuses primarily on singleplayer with very limited mp support (4 players max or something is the figure I read in an interview).
Of course, they could release a Doom II mp add-on which ends up being incorporated in the Quake 4 base game.
The mirror does not not work for me. Was anyone else able to snag a copy before these went down?
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