Slashdot Mirror


Pro Gamers Can't Scrape By?

An anonymous reader points to a Wired News article discussing the harsh nature of professional gaming. According to the piece, "Professional gaming is in its infancy, providing few players with the means to live without any other job. Still, the competition for those sponsorships is cutthroat." Even for the elite team covered in the article, there are issues: "Game Point lost in QuakeCon's Wolfenstein finals, which cut their prize money down to $12,000. It was disheartening for the team, particularly since five members said the time constraints necessary to maintain this high level would most likely force them to retire." So, is pro gaming really semi-pro gaming? A player points out: "If you work for eight months and you divide up your hours, the amount of money that you make is minimal."

77 comments

  1. look... by Anonymous Coward · · Score: 5, Insightful

    It was never ment to be made money on playing games, so don't whine when it doesn't.

    1. Re:look... by Anonymous Coward · · Score: 3, Insightful

      I'm sure the creators of basketball, football, etc, saw millions of dollar signs when they first came up with a game of tossing a ball around.

    2. Re:look... by sheared · · Score: 1

      Probably not. Lucky for those that do play it that it generates enough interest and makes enough money to pay them very nice salaries.

  2. professional gaming.. by Tirel · · Score: 5, Funny

    an oxymoron.

    1. Re:professional gaming.. by BrookHarty · · Score: 2, Informative

      professional gaming.. (Score:2, Insightful)
      by Tirel (692085) on Sat August 30, 10:57 AM (#6833876)
      an oxymoron.


      Maybe Funny or Troll, but not Insightful.

      There are people who dabble in games, then there are teams who practice, go over stratagy, tactics, roles, etc. They devote hours every night to play in online leagues.

      Hell, even the Armed forces uses videos games, but they call them Simulation training. Pilots train for hours on virtual aircraft.

      Blame it on the LAG!

    2. Re:professional gaming.. by Anonymous Coward · · Score: 0
      There are people who dabble in games, then there are teams who practice, go over stratagy, tactics, roles, etc. They devote hours every night to play in online leagues.

      Right. They are called "losers."

  3. Are you on crack? by metalhed77 · · Score: 3, Insightful

    What about the Olympic GAMES, or the X-Games, etc. Besides, what makes computer games any different than chess. There are professional chess players who live off it, its only inevitable that computer game players eventually will. The only problem is that there is only one game of chess, while there are a myriad of computer games. Therefore while one can be the best chess player in the world, a computer gamer can only be say, the best Quake , UT, or Warcraft III player in the world.

    --
    Photos.
    1. Re:Are you on crack? by Anonymous Coward · · Score: 3, Insightful

      That's a nice comparison, but let's analyze:
      Olympic Games - Thousands of years old tradition testing mental and physical strength against other competitors from across the world in various sporting events such as the high jump, decathalon, swimming and a bunch of other things I'm too weak to do.
      X Games - Relatively new competition testing mental and physical strength against other competitors from across the world in various "extreme" sporting events such as skateboarding and other kinds of boarding, all of which I'm too weak to do.
      Chess - An old proven strategy game which requires a great deal of wit and strategy. To compete on a high level, a master chess player must have years of strategic learning and intelligence in order to just be able to compete. Computers whose sole purpose in life has been to defeat a human mind in chess have been created. All of which I'm too stupid to do.
      Computer games - Moving around on a keyboard and mouse and shooting digital drawings of enemy players. No physical skill (short of hand eye coordination/hand reflexes) and not much intelligence is required. I can do this.

      Does that help?

    2. Re:Are you on crack? by barnabusthistlewick · · Score: 1

      The Olympic Games are an amateur competition. Professional athletes are allowed to participate, but the non-basketball competitors need a regular job to make a living.

    3. Re:Are you on crack? by Mike+Mentalist · · Score: 1, Informative

      You are very ignorant.

      Why would someone competing in a single olympic sport be under more mental stress than someone playing a computer game proffesionally?

      Chess does not require a great deal of intelligence to play (you can be good at chess, without being Dr Brainbox). Your comments about intelligence are redundant because a top athlete does not need to be particulary clever to compete with the best.

      To play a computer game at the top of the league requires a great deal of strategy. Something like Wolfenstein: Enemy Territory and Planetside are more than just about shooting people. And then you have all the RTS games, and also games like Civilisation.

      --
      I put my books on Amazon, Smashwords, Demonoid, ISOHunt and Pirate Bay. Search for 'Michael Cargill'
    4. Re:Are you on crack? by Anonymous Coward · · Score: 1, Insightful

      Will Wolfenstein and Quake be around forever like chess and the 100m dash?

      Chess: a simple game with centuries of TRADITION behind it. The rules have NOT changed for a very long time.

      100m dash: an easy to measure test of man's physical achievements.

      Doom III: a computer game that only runs well on very current hardware that will itself be obsolete (by cutting-edge gaming standards) in less than 24 months from now.

      This article is about "pro" gamers not being able to quit their regular jobs to pursue their dreams of living off of playing video games. That sounds about right to me, as I'd hate to think about who else "deserves" such a lifestyle. Ultimate frisbee champs? Cup-n-ball masters?

      Man #1: "Nice car, bro! So, what do you do for a living?"

      Man #2: "I put my hand down on a table and stab the gaps between my fingers really really fast with a steak knife."

    5. Re:Are you on crack? by Anonymous Coward · · Score: 0
      Exactly why should someone who plays golf, cricket, baseball or bowls be paid such vast sums?

      Because spectators find it entertaining to watch. Damn near everybody has tried to hit a golf ball, and knows exactly how difficult what Tiger Woods does really is.

      A tiny, tiny percentage of the general population even own what one could consider a respectable gaming PC, and only a fraction of them have the bandwidth required to do well at such games outside of a LAN party. Nobody can relate, in any way, to the best Doom III player in the world.

      If I want to watch people pretending to shoot each other, I'll watch a paintball match. Notice how nobody pays money to watch paintball fights, which are a hell of a lot more exciting to watch than an on-line deathmatch. Starting to realize why you can't make a good living playing computer games yet?

    6. Re:Are you on crack? by Mike+Mentalist · · Score: 1

      Because spectators find it entertaining to watch. Damn near everybody has tried to hit a golf ball, and knows exactly how difficult what Tiger Woods does really is.

      Ah, so now we get down to the crux of the matter. What you are saying here is totally and utterly different to what you said before - why the sudden change of heart?
      What you say is false, anyway - I certainly would not pay to watch anyone play the likes of golf, cricket, baseball or bowls. I would rather watch someone play Wolfenstein: Enemy Territory.

      --
      I put my books on Amazon, Smashwords, Demonoid, ISOHunt and Pirate Bay. Search for 'Michael Cargill'
    7. Re:Are you on crack? by Anonymous Coward · · Score: 0

      LOL!

      Sincerely,

      One of the ACs above

  4. Marketing... by darkov · · Score: 4, Insightful

    Is gaming such an interesting spectator sport? It's more interesting to play than watch someone else. And if you want to watch someone else play well you can do that using your own screen and some server on the net. If someone gets promotional dollars out of games it's going to be the game makers not the players.

    And what about the players themselves. Can you see yourself (or anyone) worshiping someone for their their ability to click really fast for endless hours in front of a screen? It's all about personalities and their ability to promote products.

    1. Re:Marketing... by irc.goatse.cx+troll · · Score: 2, Informative

      Watch a good counterstrike match. If you're open minded, search for the videos:
      Hard Clan - Die Hard.avi
      ElectronicWarfare.wmv
      ADRENALINE2-divx. avi
      sunmanfinal.avi
      (Try google)
      These are just a few CS Movies that really show off how fun it can be to watch a pro play(some call it machenima or something.. I hate that name).

      "And what about the players themselves. Can you see yourself (or anyone) worshiping someone for their their ability to click really fast for endless hours in front of a screen?"

      I do worship some of them, not just for their ability to play, but for their ability to put up with all the stress and publicity.

      "It's all about personalities and their ability to promote products."
      Theres plenty of people doing that now. Lots of clans are sponsored by companies that make mousepads and other things like that, and in turn they constantly promote it on irc, in interviews, and on their website.

      --
      Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
    2. Re:Marketing... by Anonymous Coward · · Score: 0

      Humm, only found 1 of those demos on google.
      Any urls?

    3. Re:Marketing... by irc.goatse.cx+troll · · Score: 1

      ftp://hardmovie.kicks-ass.net/Hard.Clan-Die.Hard.X viD-sozou.zip

      http://www.mfavp.com/electronicwarfare.html

      Those are the two best, Not sure where the rest ended up. demohq.com has some good movies(check their top downloads).

      --
      Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
    4. Re:Marketing... by macrom · · Score: 2, Insightful

      Riddle me this :

      Is <insert sporting activity here> such an interesting spectator sport? It's more interesting to play than watch someone else. And if you want to watch someone else play well you can do that using your own <insert equipment here> and some <insert other equipment here>.

      The true reason is that gaming is not a) accepted as a popular sport by the masses and/or b) accepted as a sport worthing of wasting money on by people who have money to waste.

      Let's see...watch Manchester United/the Dallas Cowboys/the New York Yankees/Aus vs. NZ...or watch some presumably teenaged geek's avatar shoot another presumably teenaged geek's avatar on a screen? For a large percentage of people, the choice is easy.

    5. Re:Marketing... by Golias · · Score: 1
      Is gaming such an interesting spectator sport?

      No.

      I will gladly sit for three hours to watch a little-league soccer game if some friend of mine's kid is playing, or watch a rival fastpitch softball team playing in an exhibition tournament, or watch my local High School's basketball team play a game... but I would never, in a million years, sit and watch any of the same people play Quake for three hours.

      If I won't even spend that much time watching somebody I care about playing, why in the hell would I consider watching a professional play!?

      --

      Information wants to be anthropomorphized.

    6. Re:Marketing... by Golias · · Score: 1
      Watch a good counterstrike match. If you're open minded, search for the videos:

      You are talking about highlight films. Somebody who hates watching baseball will still find it entertaining to watch movie of that Randy Johnson fastball that hit that dove that's been floating around the web for a few years. That doesn't mean that they would enjoy sitting through a nine-inning Diamondbacks game.

      BTW: "Machinima" is supposed to refer to animated features made with game engines and tool boxes, like this stuff, not films of "professional" game-players in competition.

      --

      Information wants to be anthropomorphized.

    7. Re:Marketing... by Scooter · · Score: 2, Interesting

      Lots of people watch football. I'm not one of them - as I'm probably with you in "I'd rather play than watch" but examine the reasons why millions do watch football: it's to see players with bags more skill than they have playing a game they know, really well. This applies equally well to games like Quake/RTCW etc. I'm sure you realise that it isn't really about "[clicking] really fast for endless hours in front of a screen" I've played Q2 4v4 in 'amateur' leagues in it's heyday and I found seeing better teams, and better players than me play the game is actually watchable and quite entertaining.

      The amount of skill and level of commitment necessary to play with the big boys in these games is immense. We had, for example a pretty handy Q2 team, but we knew we would never be on a par with the best teams becuase non of us had the time necessary to perfect the map strategies, communication drills and other choreography necessary to take control of a game and win at that level. We had a plan for each map, and we practised once a week for a few hours (usually just the map that we were due to play next in the league). We'd play friendly games on that map gainst teams we knew, to try out the strategy, and practice any set pieces we'd come up with. This activity, however, was nothing compared to the amount of practice a top level team would need to be putting in: hours of practice every day, until every trick jump was 100%, every set piece was timed down to the last millisecond and so on. It's bloomin time consuming! (Not to mention the cost - you can't play competitively at in these competitions with a pile of junk for a PC. These days this isn't such a problem for Q3 based games as pretty much any new PC can run it OK but it used to be a bit of a hardware race.

      I think some games lend themselves to the spectatot thing more than others. QuakeIII for example - has no "plot" as such - the game is the game and exists for it's own sake - this sort of thing makes good spectator material. RTCW on the other hand, is more like a war movie. UT2K3 goes all out to appear to be a "sport" complete with excitable commentator!

      To get back to the plot though :-/ yes - I for one quite like watching the demos of really good players, and hell, if rendering technology continues to advance as it has, soon movie producers wanting a CGI action film, can just tart up a demo of RTCW IV and add some voices :))

    8. Re:Marketing... by irc.goatse.cx+troll · · Score: 1

      "You are talking about highlight films. Somebody who hates watching baseball will still find it entertaining to watch movie of that Randy Johnson fastball that hit that dove that's been floating around the web for a few years. That doesn't mean that they would enjoy sitting through a nine-inning Diamondbacks game"
      Thats true, but that is something thats being worked on. The problem is you need to find the line between 'Fun to watch' and 'Unfair to the competitors'. Currently theres a new rule being used in most tournaments called MR15, which is 15 MaxRounds -- meaning 15 rounds, then switch teams. Thats 30 rounds total, each up 3 minutes - not counting overtimes (6rounds there). Its the most fair to the competitors, but its really boring to sit there and watch. In contrast, CounterStrike stared out with 'CO20', or Charges only, 20minute rounds -- play for 20 minutes and only count the score you got attacking, then switch teams. That was much more fun to watch, but wasnt ery fair to the players.

      But on the same token, I can sit and watch an entire counterstrike match, but I wouldnt want to watch a nine ining diamondbacks game. That kind of shows that counterstrike really is abel to be a spectator sport, its just not everybodies thing.

      For the record, there was atleast 3000 people watching the SK.Swe vs Team9.freaks4u match at the CPL finals, not counting those in attendence at the CPL. Its not nearly as much as people watching the superbowl or anything, but its not a small number either.

      "BTW: "Machinima" is supposed to refer to animated features made with game engines and tool boxes, like this stuff, not films of "professional" game-players in competition." Thanks, I never really heard a good definition for it.

      --
      Pain lasts, kid. Its how you know you're alive. Sometimes I think this growing up thing is just pain management-TheMaxx
  5. Boo Hoo. by Drakin · · Score: 3, Insightful

    Games are suppose to be fun to play, a way of exscaping reality.

    Not a way of providing yourself an income. I thought this sort of thing when away when the so called dotcom boom fizzled.

    Time for people to relise that there's more jobs out there than ones that involve sitting at a computer, and guess what, they do pay enough to live on.

    1. Re:Boo Hoo. by Kwil · · Score: 2, Insightful

      You mean like baseball, hockey, and basketball, or do you mean more abstract like poker or bridge?

      What it's really time for people to realize is that if people will pay to watch it (or advertise on it while other people watch) then it certainly *can* be a way of providing yourself an income.

      The question really is, what games are actually entertaining to really watch?

      --

      That Jesus Christ guy is getting some terrible lag... it took him 3 days to respawn! -NJ CoolBreeze

    2. Re:Boo Hoo. by Anonymous Coward · · Score: 0

      Games are suppose to be fun to play, a way of exscaping reality.

      And it sounds like you were "exscaping" reality when it was time for English class. =P

    3. Re:Boo Hoo. by Drakin · · Score: 1

      Damn right you AC. Had my nose in a sci-fi book the whole time.

    4. Re:Boo Hoo. by Anonymous Coward · · Score: 0

      So, you learned NOTHING about proper English grammar, spelling, and punctuation after being such an avid reader for so long? Surely you can see how that might be a testament to your own deficiencies.

    5. Re:Boo Hoo. by Drakin · · Score: 1

      Oh I have learned quite a bit. However, I've also found that it doesn't matter when commenting in places such as slashdot. They will be someone along to point out my mistakes. I may as well give them something to do.

    6. Re:Boo Hoo. by Anonymous Coward · · Score: 0

      Fair enough. I'm the AC that posted only immediately above your last post, and what you say is valid enough for me.

      Sometimes I talk de dumb talk around de dumb peeples too.

  6. Why is there no money in gaming? by secolactico · · Score: 4, Insightful

    Easy... it's not an spectator game. It's fun for the players and that's it. You can't fill an amphitheater of people paying $15 bucks to see five or ten guys duke it out in a Quake deathmatch. You can't sell pay-per-view rights for the same reason.

    Why not? Maybe it's because people somehow admire the performers at some level, and a computer game screams neither physical fitness/skill (sports) nor brain power (chess, etc).

    It will always have it's admirers, but so will horseshoe tossing.

    --
    No sig
    1. Re:Why is there no money in gaming? by BrookHarty · · Score: 2, Insightful

      Who said its not a spectator game?

      There are game demos online, that thousands have downloaded. There are relay servers where people watch actual games, with upto 100 people watching at a time.

      Even IRC broadcasts of games going.

      There are people who want to watch, and even travel to lan parties (which cost to attend). The largest Lan party in Seattle had over 2000 people at 35 bux a pop to attend. And ATI/Via sponsered giving away a few pieces of hardware.

      Also there are pay tv channels for gamers, where all you do is "watch" ;)

    2. Re:Why is there no money in gaming? by jabberjaw · · Score: 1

      Actually, I have herd that in South Korea, gaming indeed can be a spectator sport. Can any South Korean /.ers verify this. I am almost certain that I read a bit about it in a Wired article a year or two ago...

  7. Local clans win (most of the time) by BrookHarty · · Score: 1

    Going to some bigger named lan parties, the guys who win are mostly the local clans who practice and play together. When youre a lone player going to the lan, its wise to join up with a good team. Most games are squad/team based, so normally only local teams can all afford to go.

    BTW, for all those posts about "Professional Players" are a joke, dont understand what it takes to become a professional player. Learning the maps, tactics, weapon techniques, positions, roles of each player, timing, etc. Large amounts of time. Thats the problem with some new multiplayer games, by the time you buy it, there are people with months of experience that knows all the tricks. This drives off lots of new people.

    Remember the tank rush in c&c, that made many people give up on the game.

    1. Re:Local clans win (most of the time) by ceejayoz · · Score: 1

      When youre a lone player going to the lan, its wise to join up with a good team.

      Mod that +0, Obvious.

      (I thought the best strategy was to join up with a bad team...)

    2. Re:Local clans win (most of the time) by BrookHarty · · Score: 1

      Ya, the whole post is that one line.

      Trolls with karma.

  8. public interest by yet_another_user · · Score: 2, Interesting

    Seriously, I would love to get paid for playing paintball with my friends too. Just as for quake players, there are paintball torunaments on which you can win some money, but not more than petty cash once divided up among your team members.

    The key, if you want to get paid more, is to make your sport fun to watch for ordinary people. If the general public thought it was as cool to watch paintball as to watch football, they would pay admission etc to come and see it, and some of that money would surely find its way to the players. But until someone figures out a way to attract the people to come watch, noone playing paintball will get paid much more than what all competing teams throw in as admission fees to the competitons themselves.
    And the same goes for Quake:ing. Except for that atleast the computergame tournaments gets some money from hw-manufacturers atleast.

    Sorry to break anyones bubble, but Joe Bob and his brother will never even consider going to see, even less pay to see, a couple of quakers gib each other.

  9. FPS Games not the most profitable... by I(rispee_I(reme · · Score: 1

    Last I heard, virtually every MMORPG had a thriving black market for auctions of characters, items, and whatever else required effort to produce in-game.

  10. Ok seriously... by still_sick · · Score: 3, Insightful

    I have absolutely no doubt that gaming on a "professional" scale is incredibly difficult, takes hours on days on weeks on months on years of practice... Is far beyond %99.999 of the populace's capabilities... But COME ON... Anyone who honestly believes that they "should" be able to earn a full living playing video games is completely fooling themselves. There are two parts to any business transaction - there has to be someone receiving the money, and there has to be someone willing to PROVIDE the money. Exactly who are they expecting to provide the money? Spectators? As people have already pointed out, nobody wants to buy a ticket to watch people play Quake. Game companies? Why should they? The company made the game to sell it to you, not to give you thousands of dollars to play it for a living. And no, it's not good "advertising" or "promotion" or whatever. The only people who really care to watch "professional" gamers playing game XYZ is people who already own game XYZ and are already really into it. Maybe it's a harsh realization for some, but yes, if you want to earn a living, you have to work for it. Meaning an actual job that someone is willing to pay you to do. Stop acting so surprised that you "professional gaming" isn't making you rich or famous, no matter how good you are.

    --
    ...Also, I didn't know Buggalo could fly.
  11. It's the expectation.. by kmak · · Score: 2, Interesting

    That probably kills people. What sport didn't start out paying people peanuts? Baseball, basketball, football players in the 20s-50s all had to take a summer job and a second job and maybe a third job. Granted, these are different times, but shouldn't be that different in terms of a sport whose popularity isn't topped out yet...

    People should do it because they like it, not because they can make money off it, and it'll ended up alright in the end.. the Pro Skateboarders aren't doing so bad anymore..

    --

    I'm not the devil.. just his advocate.
  12. the funniest show on tv by Allison+Geode · · Score: 2, Interesting

    whenever my friends are over, we get the BIGGEST laughs out of "arena" on G4... its really a terribly funny show... it has two teams competing at 3 different games.... usually mechwarrior, unreal tournament, and some random console game.... but it cracks us up, because they get the biggest bunch of lamers to play on there! i've seen people walking into walls in these games.... its just sad.. and the player's personalities? its a sliding scale, they can be boring and decent players, or flamboyant llamas. if this is the kind of gamer that qualifies to be broadcast on tv, then its truly a sad state of affairs. for the record, though: if it were presented in the right way, i would DEFINITELY tune in to watch professional gamers on tv.

    1. Re:the funniest show on tv by Anonymous Coward · · Score: 0

      www.thegamingproject.com A documentary on competitive Counter-Strike. I've seen it and it is very good.

  13. Ehm maybe gaming will be on tv by SmallFurryCreature · · Score: 4, Insightful
    With fightbox coming soon and timecommanders perhaps gaming will get that TV audience?

    The first is a game you can download and train with. It is an okay animated slighly odd to use fight game. The second is lot less clear but the ads for it make it looks a bit like the total war series. Lots of formations of soldiers fighting it out. (nice animation)

    But yeah I think that current games make extremly poor TV entertainment. But then again quake? That is like a drunk punchup compared to a thightly regulated boxing match. Just try to make a running commentary on a quake match

    Player [34_the()_[t53]] just picked up the gun. oh and got fragged. and he is back and he frags that guy and he gets fragged.

    So though luck guys but it looks like you have the following options

    • Get a real job and see this as a hobby with occasinal perks when you win a couple of bucks. Just like any other hobby.
    • Make the game more attractive to view for bystanders. Lose the stupid nicks to something people who have had sex can read and just try not to be complete assholes. Top soccer players may get away with it. Niche sports players can't. Remember entertainment means entertaining people, not looking down on them.
    • Turn semi-pro and make your living teaching others how to play. How do you think most golfers make their living?

    So in short I find this article to be in the trend of "Hey we made millions in the dotcom days. But now people seem to expect us to make real products". Yeah cry me a river. Oh well at least they are not aimbot cheaters.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  14. Creating a spectator game by Confuse+Ed · · Score: 2, Interesting

    What could help turn them in to real spectator sports (if its not been done already - I haven't seriously played any games for a while so might have missed it) is to add special "camera man" players, who unlike in the physical world can be invisible, indestructable and able to move, fly and/or see through walls - with a competent commentator and good production crew an exciting spectacle for the crowds can then be put on in real time (rather than just in the after-game playback/review mode, which have been in games for a considerable time)

    Obviously there are problems in doing this in a way which doesn't clash with cheat-prevention when players are distributed across the internet - but in an organised event the players screens will be being closely monitored anyway, so they cannot use that kind of cheat, or be fed information from spectators in the crowd who can see the other teams positions.

  15. It's new... by Dr.+Bent · · Score: 2, Interesting

    Golfers made very little money playing pro at the turn of the century. So did baseball players. Pro gamers are just going to have to do it for the love of the game for now. When (or if) more people start watching, then the purses will get bigger.

    And when it happens, I'm sure people will complain about how it's all about the money now, and pro gamers should be thankful that they get to play video games for a living and stop whining about how thier agent could only get them $20 mil.

    1. Re:It's new... by MMaestro · · Score: 2, Insightful
      Its not a very fair statement though. Golf and baseball was more recognized as a simple, relatively cheap (the average GAMING PC costs about $1500 USD) and easy games to get into.

      Nowadays you spend something like $50 to start playing in baseball (a glove, a ball and maybe a bat) and golf costs around $100 per person (rent the equipment). Gaming equipment on the other hand costs around $1500 and up. On top of that there is learning the game physics (for FPS games at least), the map designs (a MUST for RTS games), the balances of the units and weapons (a must for FPS games) and the clever tricks that can be used in a game (shooting through/around walls in FPSes and using underused tactics for surprise in RTSes.)

      Which one sounds the most difficult to pick up on? Golf, baseball or so-called "professional gaming?"

    2. Re:It's new... by EvanTaylor · · Score: 2, Interesting

      heh... you either dont golf or play baseball. You compare buying a mit and ball to buying a 1500 dollar pc. Being in shape working on your swing, batting practice, driving ranges. Real equipment, shoes/cleats, proper attire, etc. I have yet to save enough money to try to get into golf. Your arguement is funny at best.

      --
      Sleep is for the weak.
    3. Re:It's new... by psyco484 · · Score: 2, Insightful
      Which one sounds the most difficult to pick up on? Golf, baseball or so-called "professional gaming?"

      I don't know, but today I turned on my TV and was flipping through the channels when suddenly I saw professional poker being played on TV. There were commentators, and everything. It was nuts watching too, it completely blew me away to watch hundreds of thousands of dollars change hands every few minutes. If someone finds poker interesting enough to put on TV, then I'd hope pro gaming would get a chance. I watched poker for about 20 minutes, out of sheer amazement that something like that was on TV, but if something as boring as watching a group of guys playing cards can hold that many people's attention, why couldn't watching someone's avatar run around and kill 5 of his opponents armed solely with a knife?

      And come on, golf is about chasing a tiny white ball around outside...if you want to keep track of the damned thing so much, why not stop hitting it so hard? Golf is the eptitome of boring in my opinion, I'd much rather watch someone blow up their oppenent than try to hit a ball the least amount of times. And how is it harder to get into gaming than baseball/golf/etc.? Have you seen how much golf equipment costs? It's an upperclass game for people with nothing better to do with their time, for the most part. Sure one could argue that a $1500 PC to play games on is expensive, but a PC isn't just for playing games, it's got a number of purposes not related to gaming. You don't need an expensive PC to be good at a game either, just as you can argue that better equipment in anything could reflect on your abilities. Find me another useful use for a baseball glove or a golf club and I'll give you some sort of prize.

      On top of that, there's plenty of pointless "sports" on tv, like fishing, bowling, pool, curling, hunting, etc. I enjoy fishing, playing pool, and all that, but I can't stand watching it. Some people do enjoy watching it, though that's beyond my comprehension. People really good at fishing can win millions in tournaments, same with bowling, or pool, though I'm not sure about curling (it is an olympic sport afterall) or hunting. So why can't someone really good at clicking a mouse at the right time make thousands from it a year? No, there's not a lot of physical skill required, but most of the people who make money bowling or fishing are more out of shape than me, and people still like watching it for some reason.

      I think that if, just maybe, gaming were "officiated" properly and the games were interesting (watching someone play Quake3 isn't all that interesting, but if a game or two were created for the specific purpose...) you'd probably get a decent amount of viewers. Probably the same kind of people who think watching battlebots on TV is great, and dare I say it, people who like "professional wrestling" or some other such nonsense. Maybe if these "professional gamers" had some kind of interface to the game other than a mouse/keyboard, like a VR gun to aim, a floor that sensed physical movement/direction/speed, and stuff like that, more people would find it interesting. Or maybe I'm completely wrong and it's just something that will never catch on in any form.

      Gaming has become an acceptable form of entertainment though, jocks along side geeks can enjoy playing the same game, the uncool stigma has been mostly lifted. Just as there are plenty of people who hate watching golf, I'm sure there's plenty of people who would hate watching a professional deathmatch. We'll never really know until it either fades away completely or catches on big.

      Until then, these "professional gamers" should quit their bitching that they're not making enough money. I'm sure there's plenty of people who wish their salary were based on their frag count, it's just not realistic right now to expect that. These people should be happy they're getting any money at all for doing it, as I'm sure the pioneers in baseball/basketball/etc. were. You're playing a game, if it's not enough that you're having fun while making some cash, maybe you should give it up.

    4. Re:It's new... by Golias · · Score: 1

      Golf is expensive, but when I started playing ball (men's fastpitch softball, to be specific) in an amateur adult league, I started with a good $40 mitt and a hand-me down bat. League fees (for two different city leagues) were a total of $100 per season because our team had no sponsor. Since then, I've picked up a little more gear (my own batting helmet, a sliding pad for my left leg, steel cleats, etc.) but it's still nothing like what I've pissed away on gaming PC's. Batting practice is always free as you have a pitcher a bag full of old softballs, and a willingness to show up on a Saturday morning before the kid leagues take over the fields.

      --

      Information wants to be anthropomorphized.

    5. Re:It's new... by El · · Score: 1

      $1500? Huh? Try $285 for a PS2 with games at costco

      --

      "Freedom means freedom for everybody" -- Dick Cheney

  16. except by metalhed77 · · Score: 1

    that govts support their greatest athletes in order to win for the olympics, therefore once they're on the team they don't need a job.

    --
    Photos.
    1. Re:except by Anonymous Coward · · Score: 0

      hehehe right...

      you're obviously not an olympic athlete

    2. Re:except by Anonymous Coward · · Score: 0

      Home Depot sponsors and employs so many American Olympic competitors that it's part of their advertising campaign every two years.

  17. Profitable compared to what? by Anonymous Coward · · Score: 0

    Making $5.50/hr flipping burgers is still better than spending 200 hours leveling up a ultima online character to find an ultra-rare piece of furniture and sell it for $25.34 on eBay. Not to mention the social cost. And no, teaming up with your clan to kill Foozle the Magic Dragon in the Caves of Whogivzacrap does not count as being social or contributing to society in any way.

  18. TV Sponsorship in Korea by Lust · · Score: 1

    The truth is, all games were once like this. And I don't mean checkers and badminton. I mean hockey and basketball. What changed? Marketing through TV and merchandice. This could very well happen to gaming, and in fact it already has in other countries like Korea. Check out this interesting article that mentions a dedicated channel for video gaming from Wired.

  19. Maybe someday, but not today by AvantLegion · · Score: 1
    Gaming doesn't interest spectators, and thus will not make for a lucrative professional "sport".

    Some of the problems:

    1. Game turnover is huge. Imagine if football looked and played completely different every 2 years. Nobody's playing Quake II tournaments anymore. New sports always take time to spark interest and gain acceptance, and moving from game to game essentially leaves the competition stuck in "new sport" mode.

    2. Games just aren't that great to look at. As a spectator, everything just kinda looks the same. Until things get to the point where character animations are fluid and never the same twice, it will always look very mechanical to the spectator. No move ever looks truly special.

    3. No athletic ability involved. Don't expect video gaming to ever get beyond the bowling/darts/pool/poker level of interest - basically, late night ESPN fodder.

    1. Re:Maybe someday, but not today by Anonymous Coward · · Score: 0

      Zaf who made the comment about the return over 8 months has since moved to UK team Four Kings who are sponsored by Intel. Some of them are supposably getting a salary from that which is enough to live on.

      Some games arent great to watch, I find more fun in watching objective-based games such as RTCW than deathmatches. There is much more tension when there is a specific goal to winning than just watching skilled frags, and everything can be turned over very very quickly, and there is a strong strategy needed to win. Spectator arenas within LAN events arent exactly the sole way to spectate games, RTCW and Q3 have GTV and theres TV for Half Life games also. probably 1-3 thousand people watched almost every RTCW game at QuakeCon (a couple of technical issues meant a few games didnt show), including several hundred from Europe - dispite several of the games taking place in the early hours of the morning. GTV says the peak number of spectators was 3500, quite likely that was the *TV server's capacity, and that is despite 50m Americans having no electricity at the time. Then there's the demo downloads, nearly a thousand people have downloaded the RTCW QuakeCon final from Cached.net alone.

      Even still, spectating isn't where most of the money comes from. IIRC game sales made more than the box office last year, and then there's the huge gaming-related hardware market.

      Still, I'd agree professional gaming isnt here yet, like someone said already it's more like "semi-pro". Hardly anyone makes enough money to live on, never mind what a pro sports player can make. It has and will keep growing though, and one need is for broader access to the market, such as decent Tv programmes - can anyone think of a gaming TV show that hasnt been comical in how rubbish and clueless it was? GamesMaster and Bits in the UK were almost watchable (thanks to Emily Bouff in the latter ;) ), but still completely shoddy at actually covering games and gaming. The press have been starting to make decent coverage of "pro gaming" online, including those with TV such as BBC and CNN, but it isnt making it onto the screen. IT is getting there though, IIRC the UK Intel Masters tourney got on BBC news and had frequent appearance on CNN.

      fatal1ty seems to have made a fair whack of money though. And as a final point, $3,300 from one competition in 8 months is a poor return but what if you're making that from each of several competitions over the same period? CPL, QuakeCon and CXG are three competitions I can think of off hand that offer fairly serious money, CXG in particular IIRC has over $1m of prizes going.

  20. Bring back the boom. by luekj · · Score: 1
    Time machine + mad skillz from teh futar

    =profit!!!

    bwahahaha ahahahahaha I've got you now pesky kids!

    --
    Many Thanks,

    Luke

  21. Money by Torgo's+Pizza · · Score: 2, Funny
    "If you work for eight months and you divide up your hours, the amount of money that you make is minimal."

    Gee, that sounds an awful lot like my time working in game development.

  22. expectations meet reality.... by jdvernon1976 · · Score: 1

    Getting paid for playing is one of the realities I'm having a hard time reconciling these days. I work a full-time job, study to improve myself and earn technical certifications, and am contemplating getting an MBA to try to get my job level above the "available for off-shoring". These guys are complaining that risking the loss of their job to play RTCW isn't balanced by the amount of money they're making.

    Do what we're all doing, quit yer bitchin', and get (or keep) a real job. There are lots of gamers who complain that succeeding at their games doesn't have as great a return as athletes playing basketball or baseball or football. Well....of course not - nobody's buying tickets to see you do your best one-shot-one-kill from across a map....try North Korea if that's what you want...

    It's entirely possible that a charismatic individual - intelligent, charming, photogenic - is going to turn that around and make the PGL a viable cash cow. If so, I take my hat off to you, sir/ma'am.

    Your claim that your choice of leisure is entertaining is self-validating - of course you think it is! It's when you can convince a sufficiently large enough audience that it's entertaining to watch you play computer games - that's when you can start whining about money.

    "The prize money is $3,300 dollars a person if you win," said Tahir Zafar, England's representative. "If you work for eight months and you divide up your hours, the amount of money that you make is minimal."

    Sounds like you need a JOB! ...i'm gonna get Troll-ed for this, but frankly I'm tired of people expecting huge returns without having made any kind of societal contribution

  23. Good luck getting back out of North Korea... by Anonymous Coward · · Score: 0

    If you manage to find some way in : )

  24. Pro gaming is more than here by bdsgeekboys · · Score: 2, Informative
    SK (Schroet Kommando) was founded 1997 in Germany. From 1997 to 2003 SK has developed to become the biggest and most famous eSport team in the world. With divisions and players from a multiple of countries. During the last 12 months, we have earned over 150 000 Euro in cash prices from tournaments around the world, that is a lot more than any other team out there. We are competing in games such as Counter-Strike, Warcraft III, Unreal Tournament 2003 and FIFA. In the last year we have also expanded to becoming one of the biggest communites in the world, with over 130 000 members.

    Our players have had salaries for over a year. We have also had great success in selling access to special futures on our web site (called SK Insider). Last but not least we have a merchandise concept which also works great.

    Pro gaming is more than here.

    Andreas "bds" Thorstensson
    Schroet Kommando - Winners of the $200,000 CPL Pentium 4 Summer 2003 Championships.
    http://www.schroet.com

  25. wah by Anonymous Coward · · Score: 0

    Boo freakin' hoo. Get a real job.

  26. $1500? by yotto · · Score: 1

    I play golf and I play Battlefield 1942. Desert Combat mostly, but still.
    I bought my golf clubs at uBid for about $100. I've spent maybe 30 more dollars on cheap golf balls over the past 2 years, and my local City course (Which is well kept up, mind you) charges me less than $20 for 18 holes.
    So, 130 bucks to get started and 20 bucks to get out for quite a few hours. I figure in about 4 years (70 rounds or so) I'll start getting near 1500, and that's including the 130 I spent on the offset.
    As for my computer, I spent about $500 on it (And did NOT build it myself) with an additional $70 for a 512 memory stick and got a GEforce2 from a friend for free. But really, what does a GEforce 2 cost these days? So we'll say $600 bucks. Now, I pay $20 a month for my internet connection (Soon 35, yay to DSL!) and any new games I want are usualy 30-50 bucks, depending on the discounts and how long I want to wait. So, saying I buy 2 games a year, that's about 3 years before I reach 1500, or, considering I've "already" spent the 600 on the rig, about 2 years for the total to come to 1500.
    So, where did this number come from?
    Oh, and FYI my machine runs every game I've bought, up to and including Battlefield and GTA3, and I assume, when I get my DSL going, I will be able to play them all online (Well, not GTA3 :)

  27. Takin' the fun out of the game... by Kyouryuu · · Score: 1
    Professional gameplayers...? Please.

    There's nothing worse in multiplayer than an opponent that knows the game through and through and studies it like a Buddhist monk in training. The kind that lives and breathes a game and can't accept defeat at the hands of anyone. The kind of person, in short, for whom a game is much more than a mere game. Those are the people who take all of the fun out of it.

    Okay, cheaters are pretty bad too... but what is cheating a reaction against?

    Computer games are recreation. People play them to have fun, to kill time, and to make friends. People shouldn't take them so seriously. The minute a game becomes more than a game, to the point where you become so sincerely delusioned that you believe you can win millions playing it, is the point you need to step away and re-evaluate your so-called life.

    I don't see computer games becoming an ESPN-caliber spectactor sport anytime soon. For me and many others, it's rather boring to watch other people play games. I could see if it were your map, your mod, or whatnot - but for a bunch of random people, it's not very interesting. Hollywood faces this same problem in the design of video game-based movies (though that ain't the only problem). The truth of the matter is, video games are active entertainment. The player is engaged, mouse in hand, and trying to outwit his opponents, paying attention to his surroundings and sound effects. That experience is what sets video games apart from other forms of entertainment. Compare against sporting events or movies, which are passive experiences, you watch the action unfold before you with no control over what happens.

    Some people enjoy that. Personally, I'd be hard-pressed to watch a three-hour-long baseball game from beginning to end without falling asleep, and likewise to a Quake/Unreal/Warcraft/Starcraft/whatever match.

  28. I want the mouse "f4tality" uses! by AzraelKans · · Score: 1

    It will eventually happen, all over the world there are beginning to be shows dedicated to video gaming and this will in time spin off to online competitions/tournaments and sooner later broadcasted competitions.

    The concept that is not "entertaining enough to watch" doesnt really apply I mean seriously have you ever watched a baseball, football, basketball game in which your favorite team is not playing?.
    Watching any game is boring. What makes you interested is that YOU want someone to win you need a "hero" (sort of speak) then the game suddenly gains dramatical value.
    Thats why pro gamers are hustling right now, no one knows who they are and no one actually cares (except other gamers) with the right promotion and the right skills to show off, a pro gamer could actually get very far (even today!)

    ie. Ive never seen the guy but I know "F4tality" is probably one of the best quake 3 players in the world, he got a gold medal in last year cyberolimpycs, and he was in a tournament in gamespy a few years ago where everybody who could frag him, would make some hard cash. (and I think nobody did)
    why do I know that guy? because someone cared to show me his impressive game stats/skills and over time Im now convinced the guy is extraordinarily good! (besides he has a "name" that is easy to remember) Thats exactly what pro gamers need: promotion! for them (not just for the games or graphics cards they use)

    People tend to admire what they cant achieve and I can tell you this. If I gave people money for fragging me in an online game I would be broke and pretty deep in debt by now.
    Would I pay to play against "F4tality"? Im not that fool. would I pay to see him play? I think I actually would.

    --
    Go ahead MOD my day!
    More opinions here
  29. are YOU on crack? by rj-eleven · · Score: 2, Insightful

    The olympic games, the x-games, and professional sports are SPECTATOR sports. People want to watch it because it's exciting. The money comes from the fans. Nobody wants to watch a batch of geeks staring at their monitor while twitching every so often. Nobody wants to watch others play the game when they could play just as easily. That's why there is little money. Make it viewable, make it exciting, and then the money will come.

  30. Re:The Truth about Post 9/11 Employment by The+Phantom+Buffalo · · Score: 1

    Only if you don't live in America.

  31. You Lie by Metal_Demon · · Score: 1
    Nobody wants to watch a batch of geeks staring at their monitor while twitching every so often. Nobody wants to watch others play the game when they could play just as easily

    I do, and I doubt I'm the only one who does. People would want to watch for the same reason we watch professional athletes, we CAN'T do it ourselves. Sure most wouldn't care to watch people at the same level as ourselves play games but it is plenty cool seeing people pull l33t moves in games that we suck too much to pull off. So you to you saying we could play just as easily I say nay.

    --
    Trust Your Technolust
  32. A lot of people are mentioning by phorm · · Score: 1

    TV sponsorship for tournaments, etc. There's a slight hitch to that when you're envisioning it with online games...

    Anyone can have a TV. I could have my TV on whilst playing in a Half-Life tourney and track my opponents.

    Now, with a stadium and perhaps a closed arena (i.e. you can watch the game, and maybe the players by webcam, but they can't see the big screen) it would work... but that involves having a dedicated locale, among other things.

  33. A German sponsor for RtCW... by Axis+of+Weasel · · Score: 1

    did nobody else find that amusing?

    Look! Germans!! shoot!!!

    --

    this sig has been discontinued.
  34. It's only a matter of time by Anonymous Coward · · Score: 0

    All of this stuff is just begging for someone to pick it up and market it to a spectator audience properly.

    Once the installed player base of any given title/series of titles gets big enough, I think pro-competitions will start to snowball in size and value. I also believe that it will only get bigger with time.

    The major problem (as I see it) is televising and distibuting the content in a rational way. If you are watching an 8-way deathmatch in progress, I think there is real skill (as well as a technical challenge) in finding a way to edit and broadcast the match in a digestible format. I don't think giving viewers the equivalent of an in-game "spectate" option would cut it.

    For example, in professional sports, you have a huge amount of oragnisation in place to cover any given event. Cameras located in any number of locations, on-site editors, directors, etc. Also, the people putting the coverage together for the viewer have an understanding of what they are trying to depict, and how the flow of the game works so (to an extent) they can anticipate where the good shots will be and (hopefully) make the passive experience of watching the game as visceral as possible.

    In other words, I think you need a dedicated games broadcasting outfit (perhaps as a spin-off of an existing broadcaster) to do this. I also think (if you do it right) it would be superb television for gamers. You would need informed commentary, good camerawork (even if virtual) and proper editing and direction. Packaged up correctly, I think it's completely saleable and an attractive sponsorship opportunity.