Myst Online Trailer
Allaran writes "The latest installment in the Myst story, an online experience entitled URU: Ages of Myst, is ramping up to its release. This has been up and coming for some time, but a trailer (Warning:20MB) [BitTorrent link via GameTab] has just been released, made entirely from within the game engine. Apparently, there is a significant offline game that can be played, with the option to subscribe as well."
"Currently Uru is only planned to be available on the PC. But we are exploring options to expand to other platforms. Check back with the Uru website for updates regarding additional skus that may become available."
Dear UbiSoft: fuck you.
"Let's screw the platform that made the Myst franchise what it is today!"
I'm still playing the original Myst, with only occasional breaks for sleeping, eating and Slashdot.
A game that will ensure that not only will my GF let me upgrade, but she'll *demand* it!
Thank you Ubi!
Is that supposed to be for us or for UbiSoft?
Seems like just another way for game developers to cash in on the craze of online games. What ever happened to making a solid single player game that you can feel good about spending 50 bucks on and then NO MORE $$$ after that? It just seems to be a dying art outside of RPGs nowadays.
It seems that they have taken the server already offline - I only get a connection refused..
Any mirrors out there?
oh my god.. a 20mb download?? Where will I get those 3 seconds of my life back?!?
I had to!
That's damn impressive for realtime. Hell, it's pretty impressive even for a prerendering. I wonder what the specs were on the machine that generated it...
On the other hand, RealMYST had a mind-bogglingly beautiful realtime engine, even by today's standards, so I'm glad to see that they're still making progress.
End of lesson. You may press the button.
mirror at GZ
after it's been posted on /.? think again my friend...
It's a retail industry term for a physical item. After all, you have 1 game on multiple platforms and sometimes multiple versions per platform (PAL vs NTSC, original vs greatest hits reissue and so on) but it's likely they all have the same general description or title but each would be considered a distinct SKU for inventory tracking and so on.
Hope that helps explain it.
Graham
They will be slashdotted in no time!
I don't have a sig.
eventually you'll get through... i just wget'd it, with a --waitretry=1 and finally started downloading after a few minutes.
I find the first myst game were great and pioneres in some aspects but to take the game online is going to mess it up i mean everytime they take a game online it turns out bad, ie: costing to much, slow, etc.. Tux889 http://petersawatzky.blogspot.com go read!
Any BitTorrent available, or is it already to late for even that?
Now instead of being alone and frustrated about what the heck to do next in the game, I can be in a community of people... frustrated about what the heck to do next in the game. ;)
Diplomacy is the art of saying, "Nice doggie!" until you can find a rock.
I found out a long time ago that I could achieve the same effect as playing Myst in real life by looking at a bunch of photos and making atmospheric noises.
And why did you staple the trout to the RAM?
Yet, with the advent of MMORPGs PC developers have pretty much forsaken the good single player role playing games.
That said, there still are a few that come out now and then -- I'm looking forward to ToEE quite a bit. I haven't really given Lionheart a shot but the reviews are iffy.
The last few years brought out a few nice ones which I still haven't gotten around to getting into (Divine Divinity, Morrowind).
NWN wasn't bad, but lacked on the ROLE part, but then again, most of the so-called RPGs do.
What happens once the first uber gamer solves all the puzzles in the first week? Is the game then just turned into an overglorified chat room?
peace,
-Grokent
Err, that would be Riven, the sequel to Myst.
hahahahahahaha
Thanks to suprnova hosting! This torrent originates from my home machine on a cable connection. Shadow's client is in use, and super-seeding is active.
Homestarrunner.net -- It's Dot Com!
a direct link to a 20MB file! abandon ship! she's going down!
Commence beating.
The site is slow, here is a mirror.
Martin Studio Slashdot Policy
A programmer is a machine for converting coffee into code.
URU? What happened to UBU (Sit, UBU, sit)?"
The moderators deleted the torrent. sorry guys, i tried. i have nowhere else to go. consider these links dead.
Homestarrunner.net -- It's Dot Com!
They obviously spent all their money on the game development. Their website's design is rather.. simple, and crude. Perhaps its the colours. But if you've seen their forum, even that too is well.. rather basic in itself.
Could have picked something a bit more cleaner, like an open source board or even vb..
I've left to find myself. If you happen to see me, please, keep me there until I return.
Cyan, prepare to be /dotted!
http://www.cyanworlds.com/goodies/Uru3.mov
I found *no* mention of the platform so I *assume* it's M$ only??
I tried the get the *original* myst to run under winex from transgaming and it's a no-go..
Any hope of ever seeing a Linux port of any of these games? I really liked Myst, way back when.
I even have an original copy of "Drowned God" somewhere that I would like to play once again someday. I hate to think of installing M$ just to play a game or two and I can't stand the thought of connecting an M$ loaded machine to my broadband (virus pipe)..
My Myst trilogy: Myst: 2 CDs Riven: 5 CDs Exile: 4 CDs Uru: probably 3-4 CDs Conclusion: That's a lot of CDs.
Can anyone explain to me what the hell is going on in the world of Myst/Riven/etc?
:)
:)
I played about... 75% of Myst, and then oh... I dunno, 50-75% of Riven... and lost interest in them both before I could finish them (usually stuck at some puzzle).
What is the story, what is going on? Last I knew, people in books were talking to me
I'm sure its quite complex, so if you know of any websites that explain it... just point me there
no comment
Who are you, and why are you donating all this bandwidth to slashdotted sites? Doesn't it cost you a lot of money?
..you've seen enlightment.
You know know the path to upgrade is not to upgrade, but to make others want to upgrade.
My wife likes the Might and Magic games. Imagine my 'surprise' when she insited an upgrade, when All I said is 'I don't think the new one will run on our computer'.
The Kruger Dunning explains most post on
Myst:w /walkth roughs/mystwalk.htm
h rough.htm
1 .htm
http://www.thecomputershow.com/computersho
Riven:
http://www.hildesheim.co.uk/riven/walkt
Myst 3 Exile:
http://www.gamesover.com/myst3nl/chapter_
Now I can solve insane, nonsensical, shiny puzzles in the company of others!
"The meek shall inherit the earth, the rest of us shall go to the stars." Isaac Asimov
RealMyst uses an engine that was developed in-house at Cyan. Uru uses the next generation of that same engine (now labled PLASMA)...
*cough*cough*
There are three novels set in the Myst/D'ni world, and they provide a lot of context for the games.
It's just an experiment.
A programmer is a machine for converting coffee into code.
Myst, the first version released before CD-rom drives were standard equipment, was a single CD. I can't remember the exact release date, but it was circa 1994 or so.
I remember being somewhat annoyed at the fact that I couldn't borrow a CD-rom drive to copy it to my hard drive as I only had a 1/2 gig drive in the first place.
Keep in mind the fact that this was a game designed to run *well* under a 68030 based mac or a 386pc without a math/co if i'm remembering correctly. If my memory is correct, this would mean NO jpeg compression what so ever. I believe they also had to resort to 8 bit graphics in order to actually get the bugger to fit on a single CD.
I have NO clue about Riven though.
There is no sanctuary. There is no sanctuary. SHUT UP! There is no shut up. There is no shut up.
Sorta like how I'd imagine having a free beer tap in the kitchen. You'd tend to drink it a lot more and all the time because it's so easy to get. If you have to go out to make a beer run, you think about it a lot more.
So I dunno, broadband is great but I wish I was a lot more diciplined about it.
The sending of this message pretty much inconveniences everyone involved.
I see the next tend in video games are cross-overs, rather like what you saw in 70's sitcoms.
I see Myst meets Quake!
Multi-player first person action.... trapped by a stupid linking book but fortunatly you brought your guns with you. Puzzle solving before you get fragged. Find that evil son and waste him!
Myst/Riven/Exile/Novels are all in the past... excellent historical documents, nothing more. They provide a lot of backstory for Uru if you're drawn to explore them.
Uru is in the present. you are drawn up into the REAL world of the D'ni. You are yourself, discovering the ancient secrets of a fallen society.
I'm trying to imagine what this might be like:
I pull a couple levers in one room, then walk around to another room to see what happened. Meanwhile, someone else sets the levers back. Then we get into a duel where the weapons are books, each of us trying to snap ours shut on the other person.
It's just an experiment.
... to purchase the latest iPod or Myst game or whatever. You're hedging your bets ... you're paying for your bandwidth and hoping that people will more than make up for it by purchasing things at Amazon through your links. Good luck with that business model; I really appreciate that you offer mirrors, but I really have no use for anything on Amazon at the moment.
Yeah, and I know exactly what type of experiment. I noticed all the referal links to Amazon
Cyde Weys Musings - Scrutinizing the inscrutable
Well, my cookies last for 90 days. So, maybe by Christmas, some of the 25,000 people who have used my mirrors will get on the ball. ;-)
I looked at Gametab a few minutes ago and nothing. I search the comments for a working bit torrent link, but nothing. So, one last ditch to check Gametab and what do you know? Here is the link to the torrent:
http://www.gametab.com/files/torrents.php?fuse=70
Great! Now I have a place to spend all those Amazon nickels I've earned!
Wasn't the Book of D'ni actuall forward? The first one went back to just before the game Myst came out, the book of Ti'Ana was about Atrus and his grandmother and then D'ni was about Atrus and Catherine going back 70 years after D'ni was destroyed. Maybe I missed something in the final book? I mean, it definitely couldn't have gone back in time as it was about Atrus and Catherine. It couldn't have gone between the game and the book of Atrus.... Somebody fill me in if I'm missing something :)
Cyan had two versions under their belt. Ubisoft only came in for the third release "Exile" and now this. Ubisoft has not been very Mac-centric in the past, so this is not a surprise. It's very wrong in so many ways, but not a surprise at all. I wonder if it will ever be ported to Linux or run under WINE?
Un-news
Well, if there's no linux support, I'll definately not be buying a copy; whether I like the look of the game or not.
Its just a lost sale (but there may be more than one)
Ripping an new rectum in the fabric of spacetime.
AFAIK PC stands for 'Personal Computer'
Clearly Macs, Linux boxes etc are not Personal Computers; perhaps they are Public Computers......no, thats not it.....
I know, I know, its been said before but its such a bluidy stupid non-generalisation that I thought most people had grown out of using it.
When we hear this term "PC", most think of an Intel derived system running MS Windows.
Perhaps it stands for "Permanently Crippled" - Who knows.........
Ripping an new rectum in the fabric of spacetime.
The Book of Atrus concernes the past of Atrus, explaines the relationship between him and his father Gehn, and sets up the backstory to Myst.
The Book of Ti'ana tells the story of Anna, Gehn's mother, and how she stumbled into the D'ni world, fell in love with *Gehn's* father Aitrus (note the change in spelling), and accidently caused the downfall of the D'ni civilisation.
Finally, The Book of D'ni is set after Riven, and details the adventures of Atrus and Katherine as they try to rebuild D'ni.
The first two books are truly excellent reads, but both have gone out of print. Amazon seems to have copies of the third book, but the "D'ni" is nowhere near as great as the other two.
In chronological order:
The Book of Ti'ana
The Book of Atrus
Myst
Riven
The Book of D'ni
Myst 3 (I think)
Well, there is a non-disclosure agreement. I can't say anything about it other than I am very disappointed. It's glitchy and not at all Myst-like.
"All it takes to fly is to hurl yourself at the ground... and miss." - Douglas Adams
As a note, parts of this game are python & SDL based, so porting it to other operating systems may not be very difficult at all. I suspect that they want ot see how much demand there is for ports before making the investment in time.
Phantasmagoria has Riven beat with 7 cds. It's an interactive movie/game by Sierra On-Line from 1995.
Iesus Christus magnus est.
Riven was 5 CDs because of the base-5 number system in the game and the 5 islands you explore. It could have fit on fewer CDs easily. Or, better still, it could have allowed you to copy all the data onto your HD.
Windows PCs have something like 90% of the market of PCs.
Linux has ~5%
Apple has ~5%
if 10% of their sales were due to Apple sales you are wrong.
Somehow I doubt RealMyst knew what to do with that second P3.
/. once before that "the Rime Age was downright glacial." My fast machine is now an Athlon XP-2100, still 128MB RAM, and ATI 8500LE w/64MB RAM. Plays much better, but I haven't had time to redo the game enough to retry the Rime Age.
Even so, your machine clearly outweighed the K6-3, 128MB RAM, G400 w/32MB RAM that I played it on. I posted on
Stoneship Age was the best, I agree.
The living have better things to do than to continue hating the dead.
... this new Myst seems to be a text adventure set in a computer world like in Tron. The trailer says Bandwidth Limit Exceeded The server is temporarily...
Made games for some time - for Console, PC & Mac. Macs are gaming machines, but the tastes of some (many?) users are different.
It's hard to port a PC shooter to a console, but can be done with some adaptation. In the same way, moving PC games to Mac, and - much rarer - vice versa involve tradeoffs.
What you said about users is true, but describes professionals. There are a ton of iMac users doing usual PC things like email, letters, chat, photo albums etc. These people buy a large proportion of the games sold. However, if you are Mom & Pop or Granny and Granpa you usually don't play shooters, but you might play adventure games. Platforms have audiences. Imagine GTA on a N64!
Old figures (2000?) but I think at the time that Mac had 5% market share, only1-3% of big name shooter titles sales were to mac. Adventure games were more like 5-10%.
Should say something about the various Mac adventure games. Biggest deal is it spawned a boatload of them - Manhole, Journeyman Project, Myst, Labyrinth, Nightfall... to name a few. Know some involved in this genre, and they did it mainly because the Mac suited them + tools were available. Hypercard and Director were on the Mac first.
As the tools became x-plat, the PC base far out-numbered the macs, and 3D PC tools/engines far outshone Mac equivalents, there was a natural evolution to the PC. Now I'm waiting for Linux to spawn new genres.
What I miss with all these OpenGL 3D games is the incredibly beautiful renderings of the Riven game. I wish it were somehow possible to have interactive raltime renderings of that quality.
One can dream, can't one.
It DID allow you to copy all the files to your hard drive, just wasn't an install option (it was 1997, come on).
If I recall correctly, you can just move the files from the CDs to the Riven/data folder. You can also download Jehon the Scribe's Riven installer to do it for you. :)
SFT
The United States of America: We do what we must because we can.
Yep that's right. :) And that all takes place roughly 200 years ago. Uru takes place in the here-and-now.
The United States of America: We do what we must because we can.
I googled around and unsuccessfully found what I was querying. Anyway http://www.technewsworld.com/perl/story/20535.html , says that as of January 21, 2003 Apple has only 3.5 market share.
This was tied by Wing Commander 4.
Pretty sure that's the first message i've ever read that actually compared beer to broadband... and it made sense! you're the man.
For all of you slashdot geeks with analog modems. ;-)
I still have a copy for my Atari Jaguar.... ( on cd, not cart ) I think this was before the PC version came out... as PC hardware of the day couldnt compare.
---- Booth was a patriot ----
Uh... there's a BT link in the post. Works quite well too... I was getting 300K/s by the time it finished.
When I first heard of Uru I thought it was just a cheesy attempt to use a popular name to create another usless MMORPG and I couldn't imagine a myst game with other players wandering around and looking for the 'phat l3wtz' but after being accepted into the beta I was supprised how well it actualy works. My first few days of playing were all in the single player area and I didnt see a single person. The game feels very much like the other three myst games in terms of puzzles and atmosphere. Even the other players have added to the experience since unlike most MMO games there dosent seem to be any form of leveling or items. The other players are just other explorers who you can chat with or whom you can ask for assistance when stumped. I was suprised since I beleived adding the MMO aspect to a myst game would destroy the attmosphere.
Riven, IIRC, uses compressed 24-bit imagery, plus high-resolution (full-screen!) QuickTime movies.
each island was given its own CD.
grey wolf
LET FORTRAN DIE!
ok, as a beta tester, i agreed to a restrictive NDA telling me not to discuss things i see in the game outside of the beta forums... so my apologies if this is lacking in details.
i'm seeing a lot of comments about killing the myst franchise by going online, the game possibly sucking, etc. let me say this: it is by far the most impressive online game i've seen yet. the graphics are great, the music is incredible, the puzzles and ages are wonderful, there haven't been any lock-ups or timeouts, everything is top-notch. don't worry about killing the idea that is myst.
a couple people have asked about what kind of computer the graphics were rendered on. i'm getting the same results using a 2.0GHz P4, 512MB RAM, and an nvidia geforce ti 4600.
overall, absolutely incredible.
Anybody else looking at a lot of whitespace between the blurb and the threaded responses?
There's Pyzzle. I stumbled upon this while considering a go at developing a Myst engine for Linux/PC/whatever. I'm not a Python hack or fan, but this looks pretty good as far as a true to Myst game engine is concerned.
I remember when I got the first myst... I had just finished a couple of upgrades (cyrix drx2 cpu and a blazing fast 2x cdrom!) and got MYST to try everything out. I started playing at 10pm and had finished the entire game at 6am the next morning. Even though each puzzle had the same format, requiring you to visit 3 sites in each area to get info and then plug that info into the machinery in other areas, I remained fascinated through the entire marathon session.
The toughest part of MYST was where you had to listen to the sounds to determine which direction to go in the tunnels. Keying in on the sounds took almost 30 minutes, but since I knew the info was there, it didn't stop me entirely. I took approximately 6 full pages of notes and copied down the keys for every puzzle after I figured out the first one and saw that I'd need a way to remember reasonably complex information. The first puzzle probably took 2 hours but the rest came faster as I got used to the puzzle format and navigating around.
On the other hand, I spent a month with Riven, found every area, and never did solve a single puzzle (as far as I know). I managed to drain the big dome once but with everything else, I never did figure out which ones were important and which ones were just toys. Like the button that called in the sea creature to the underwater window... Never figured out what the hell that was for. And the valves in the lagoon near where you put the little metal pea into the cage and lowered it. I spent 2 full weeks there, an hour or two a day plus 5 hrs each weekend, and never managed to get anything useful from there.
I just couldn't find any PATTERNS that applied anywhere else in the Riven world. Frustrating. I had a map drawn of every area I went to, found some things by accident but couldn't duplicate them (knife fell out of the lever once) but I never connected even a single link other than how to get from one area to another. The little window looking thing with the three buttons that raised and lowered... I once did something random that let me see something in the viewport, but pushed the wrong three-button code and 2 hours later didn't have any idea what, if anything, I'd accomplished. I even bought the cheat guide but never read it because I was too ashamed. I must have spent 6 months in that game and felt like I had accomplished nothing. I suppose if I actually read the cheat guide it all would have been amazingly simple once I learned the system, but I was unable to find the relationships between each area, machine, gadget, and creature.
Follow a couple of links around on the UBI soft site, and you will find that the creators Cyan have a complete opensource section around the myst stuff. right here http://open.cyanworlds.com/
People who think they know everything are a great annoyance to those of us who do.
also tied by X-Files: The Game
I must admit that I like that spinning debian logo.
You tripped over the same puzzle that had you stuck (for a while) in Myst: sound. The sound of the sea creature that is linked to a sound that you stumble across elsewhere, which gives you part of a key. Repeat 4 or 5 times with different creatures to get the whole key that allows you to finish the game.
What made it really hard was that this puzzle was distributed over the entire world.
Life is like a web application. Sometime you need cookies just to get by.
will be up for 300 hits worth at:
65.110.75.24
Grab it quick!
What about RealMyst? I thought it was supposed to use the same 3D engine that Mudpie was going to use, and RealMyst was basically a stepping-stone project on the way to Uru. RealMyst has been ported to the Mac, so if the aforementioned is true then I don't see porting Uru to be that big of a deal...
:)
Or I could just be full of shit. Either way.
*trundles off to locate his RealMyst disc*
My English teacher once told me that two positives don't make a negative. Two words for her: Yeah, right.
The first 64bit game console.. ( though some debate that number )
It was atari's last effort in the video game world, as a modern 'console'. with real graphics, cdrom, etc.
It only drawback was lack of marketing, ( an atari problem in general ) so not a lot of games were produced.. espcially for the CDROM....
It had a lot of promise and as always, years ahead of its time.
---- Booth was a patriot ----
Yeah, it was annoying to change disks, but the visual and aural quality were worth it. Exile couldn't even improve much on the environmental immersiveness. There was a DVD version of Riven with slightly better quality video, but that was before many people had DVD-ROM drives.
Yeah, it was annoying to change disks, but the visual and aural quality were worth it. Exile couldn't even improve much on the environmental immersiveness. There was a DVD version of Riven with slightly better quality video, but that was before many people had DVD-ROM drives.
Ummmm, many people still don't have DVD-rom drives. If you are talking your typical new PC i'll agree 100% chances are it's going to be equiped with a DVD drive, but the bargen hunter lower costs PCs are still not equiped with them. To be frank, there really isn't much need for DVD as most release media is still on CD.
The only video media is typicaly released on DVD.
A brief excerpt from the description:
With that kind of power, only a fool would choose another development platform. Why, I'll bet they don't even use QuickTime VR!
It is a miracle that curiosity survives formal education.-Albert Einstein
well, if you have enough hard drive space, you can just copy all of the data from the CDs to your Riven directory - no more changing CDs. :)
grey wolf
LET FORTRAN DIE!
Yeah, I did that at one point. The machine I was first playing it on wasn't mine and didn't have enough space.
I know consoles, I own 3, and while console games have come a long way, they just can't compete with a well-done PC game. I'm not going to go into this much, except for one of my major peeves: console controllers. I'm sorry, but I can't stand the controllers of today's console, and more often than not, I'm a lot more comfortable with a keyboard + mouse than I am with a D-pad, or even worse, a small analog controllers that more often than not, are worse at fine control than D-Pads.
IMHO, analog controller + D-pad + Triggers and maybe 4 buttons, doesn't make for a very rich control set. It may work for console games, now, but just barely. Most games just don't offer the configurability some people need to feel comfortable with it. I'm one of these people.
No, consoles are not yet the be-all-end-all to video games...yet. The potential is there, and the progress is there, but for some things (complex games, ala Ultima Underworld, or Tron 2.0) are better on the PC.