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25 Most Overrated Games of All Time?

AriesGeek writes "GameSpy is running the 1st of a 6-part special on the 25 most overrated games of all time. From the article: 'Over the next several days GameSpy is taking a tour through the 25 most overrated games of all time. It's not a pretty list. It's a tale of tragedy where hype gets out of hand, or good licenses and great ideas fail to live up to expectations.' You think Zero Wing will be on there?" As with previous charts, predictions for the Top 5 are welcome, we'll run another story at the end of the week to see how people did.

41 of 242 comments (clear)

  1. The Sims by SoCalChris · · Score: 4, Insightful

    I could never get into that game. And I certainly don't have any desire to purchase all of the $20-$30 add ons they produced for it.

    The Sims didn't have the same interest level because I have no desire to have a second fake life I need to take care of. I don't want to worry about going to work, reading, excercising, etc... in a game when I have to worry about that in real life.

    Games like Sim City on the other hand would let you use your imagintation, and allow you to do things that most people will never get to do in real life are much more entertaining in my opinion.

    1. Re:The Sims by superultra · · Score: 4, Informative

      I didn't expect to see The Sims mentioned at all in a discussion of overrated games. Of course, I'm going to (safely?) assume that you're a male, and that you usually play games.

      That said, The Sims influence on games simply cannot be overstated. Why? Because for the majority of females that play it, it is quite possibly the first and only game they've *ever* played. I worked full time for EB for three years, and the Sims brought in more non-gamer females than any other game in the history of the store. Someone's buying all those $20-$30 add ons because each one rules the sales charts every month, even if that someone isn't you.

      So, on a personal level, I think one could say they didn't like the Sims. I'm one of them. But I think there's a huge amount of people, mostly females and mostly non-gamers, who would argue many of the points in your post.

  2. Daikatana anyone? by xmurf · · Score: 2, Interesting

    And splinter cell should be there. Once you replay the game and the pretty graphics have been seen, you notice the poor AI and the horrible collision detection.

    I once clipped through a guard while going up a ladder. The guy didn't notice me. I then jumped on his head. It's a good thing we didn't clip then, I might have hurt my balls.

  3. I nominate Black and White by Anonymous Coward · · Score: 4, Insightful

    It had great graphics and an innovative interface but Black and White did not deserve a 10 from Gamespot. (They game a 9.7 to Metroid Prime, their highest rated game in recent memory). The game was supposed to revolutionize the entire industry and reviewers were scarred that they would miss the badwagon.

    1. Re:I nominate Black and White by evilhayama · · Score: 2, Interesting

      Black and White deserved a 10 for concept (something Molyneux is great at) but about 6-7 for execution. While it's cool to have a Giant Cow avatar covered in custom tattoos, it really didn't play well. It was also unbalanced, so playing 'black' was much easier than playing 'white'. I suspect Fable might turn out the same way, but I can always hope...

    2. Re:I nominate Black and White by Kwil · · Score: 2, Funny

      Funny..
      evil *is* generally easier to accomplish than good.

      That's why we need to have laws against it.

      --

      That Jesus Christ guy is getting some terrible lag... it took him 3 days to respawn! -NJ CoolBreeze

  4. Castle Wolfenstein by Tumbleweed · · Score: 3, Funny

    ...and all its derivatives (Doom, Quake, etc.)

    Enough, already. Stop the madness. Think of the children - won't anyone think of the children?

    Why do we need all these _new_ games? Everyone knows gaming was perfected with BZFlag. It's a scientific fact!

    1. Re:Castle Wolfenstein by Mike+Hawk · · Score: 2, Funny

      Clearly, you are the ignorant one:Castle Wolfenstein.

      And you can't spell ignorant without IGN!

  5. I don't think you "got" Serious Sam.... by DeionXxX · · Score: 3, Insightful

    seriously.. it was just meant as mindless shooting fun. No seriousness or anything out-of-character. Pretty world with lots and lotsa of monsters and lotsa and lots of ammo. Good sound effects (I can still hear the damn suicide bombers or the horse-like-skeletons comming at me from behind).

    Serious Sam is a game most would spend 10 hours on. 10 hours over its entire life not in beating the game.

    Anyway the game was just meant to be silly and mindless fun, and I think it succeeded in that.

  6. Ooh... another one by Randy+Wang · · Score: 2, Insightful

    If we're talking mindless viole- I mean, fun, lets nominate Soldier of Fortune II. Again, slow graphics, poor storyline, and plenty of gratuitous violence. Not worthy.

    --
    --- Egads, I glow in the dark!
  7. Random Predictions by MajikMan · · Score: 4, Interesting

    Daikatana
    Tao Feng
    Enter the Matrix
    DDR
    Unreal 2
    Resident Evil (even though I love the game)
    Sim Copter

    --

    "Infants flesh will be in season throughout the year." -Swift

  8. hey! by Tumbleweed · · Score: 3, Funny

    I'm not a troll...I'm an _OGRE_! :)

  9. Slashdot headline template by PurpleBob · · Score: 4, Funny

    Games: (The) N most foo games of bar (optional meaningless question mark)

    We've had about one of these per week by now, right?

    --
    Win dain a lotica, en vai tu ri silota
    1. Re:Slashdot headline template by skookum · · Score: 2, Interesting

      GameSpy's ad department must just looooove slashdot. Hmmm. Funny, that.

  10. Dragon Quest (Dragon Warrior) series by alphaseven · · Score: 2, Informative

    Specifically Dragon Quest VI. I kept hearing all this hype about the Dragon Quest series from Japan, how it was suppossed to be even better than the Final Fantasy series, how there's some law against a game in the series being released on a school day.

    Got a rom of DQ VI (it was never officially translated into Englsih so you have to use a fan translated version) and boy was it boring, I put about 35 hours into, got to the job system and played around to that, then gave up. The combat system was simplistic, the characters uninteresting. Not as good as FF VI or Chrono Trigger, the other big 16-bit rpgs.

    Maybe I'll give it another go someday, but it just didn't live up to the hype for me.

  11. The rest of the games (20-1) by EvilMal · · Score: 5, Informative

    Gamespy has a really crappy way of protecting stuff for the future articles.

    Screenshot for game #1

    Just change the last number in the URL for the other 2-20 games.

    1. Re:The rest of the games (20-1) by realdpk · · Score: 3, Informative

      Indeed. haha. Here's the list from what I can guess.

      #1 - Black and White
      #2 - Metal Gear Solid 2
      #3 - Matrix Reloaded
      #4 - ?
      #5 - Quake3 mod?
      #6 - ? I remember seeing the ads for this one though.
      #7 - Final Fantasy 7
      #8 - Tomb Raider (probably most recent)
      #9 - Donkey Kong Country
      #10 - Halo
      #11 - ?
      #12 - Halflife mod?
      #13 - ? I remember this one too, don't remember name
      #14 - SimCity? Er I mean Dead or Alive 3
      #15 - ?
      #16 - Mortal Kombat
      #17 - ? Max Payne maybe? I dunno
      #18 - ? Alice
      #19 - ?
      #20 - ? Everquest? Heheh. Nah..

      I'm sure plenty of folks can fill in the blanks..

    2. Re:The rest of the games (20-1) by EvilMal · · Score: 2, Informative

      I am pretty sure #4 is Daikatana.
      #19 would be a game from Derek Smart's ill fated Battlecruiser series, I believe.

    3. Re:The rest of the games (20-1) by exick · · Score: 2, Informative

      Don't know #4, #11, #15, or #20 either.
      #13 is Battletoads
      #17 is The Getaway
      #18 is American McGee's Alice
      #19 Homeworld maybe?

    4. Re:The rest of the games (20-1) by n0wak · · Score: 2, Informative

      #6 is Blinx: The Time Sweeper

    5. Re:The rest of the games (20-1) by malex23 · · Score: 3, Interesting
      #19 Homeworld maybe?

      Hell, I hope not. Homeworld rocks... the only reason I'm not getting HW2 tomorrow is that I need to get things done this month.

      Personally, if Master Of Orion 3 isn't on the list, I'll be pretty stunned.

    6. Re:The rest of the games (20-1) by Sylver+Dragon · · Score: 2, Interesting

      Funny, I only ever played Dungeon Siege multiplay as well, and I thought it absolutly blew. The game balancing was terrible, if you had more than two or three players the mage skills were useless. Even if you were a fighter the game in multi was just boring. You click to attack a monster, and get up to get a soda, lunch, and a seven course dinner, come back and watch that monster fall, click on the next and go to bed. Sure, in some of the nasitier areas, someone in the group has to be the designated healer, he watches people's health and goes over to their keyboard and hits 'H' every once in a while, but the rest of the players could be doing something else. We tried this game at two separate LAN weekends, the first was ok, the game was fresh, and there is the enjoyment of advancement early on. The second weekend we continued it out of interia, but all of us started to realize just how much the gameplay sucked for multiplayer. We just sort of gave up on it, and have no intention of going back. In fact, we found the most fun on that second weekend in going back to the first areas and killing the level 1 monsters with a single blow, it became a race to who killed the pathetic monster the fastest.
      Now, when DS2 releases, we might give it a go. I really did like the premise of the game, though it would be nice to see a broader skillset. I just hope it doesn't turn out to be as broken as the first for multiplayer. There just hasn't been a really good multiplayer game for my group since we beat Diablo 2. I really would love to see a 3 in that series, sure 2 was mostly a rehash of the first, but it had enough new bits to make it fun. And the gameplay is addictive.

      --
      Necessity is the mother of invention.
      Laziness is the father.
  12. Final Fantasy 7 by Gothic_Walrus · · Score: 4, Interesting
    This game has been hailed repeatedly as "The Best RPG of All Time" ... if you listen to fanboys. The game itself was okay, but that's all it is. FF7 didn't bring anything revolutionary to the RPG genre. Hell, there are other, better RPGs even within the Final Fantasy series. The only things that FF7 did truly right were being one of the earlier RPGs released for the Playstation and being the recipient of millions of Square's advertising budget.

    Okay game? Yes. Best ever? Not by a long shot.

    --
    Goo goo g'joob.
    1. Re:Final Fantasy 7 by Kyouryuu · · Score: 2, Interesting

      I would have to disagree. While Final Fantasy VII was not the greatest RPG ever, it created the fanboys we know and loathe. In short, it brought the RPG genre popular acclaim and acceptance. That certainly makes a game influential.

    2. Re:Final Fantasy 7 by cloudless.net · · Score: 3, Interesting

      FF7 was so highly rated at that time because of the following reasons:
      - Its graphics was way ahead of all other RPGs at that time. It took years for someone else to match that level.
      - Its music was great, and it was a huge step from 16-bit consoles.
      - It kept the great RPG elements and didn't try too hard to add new stuff. FF8 tried too hard by eliminating magic points, level ups, weapons, money etc, and it failed. FF7 simply feels like a great classic with a new face.

      It is probably not the best RPG of all time, but it was the best RPG at that time. And I still love it.

  13. Outpost on PC by stylerm · · Score: 2, Interesting

    If anyone remembers Outpost and the previews/reviews it got I'd think youd understand. I got burned by it. I hope it makes the top 5 and lives forever in infamy.

  14. Don't need to get negative mods, so AC it is. by Anonymous Coward · · Score: 5, Insightful

    Hmm asking for suggestions for what slashdoters think are the most overrated games ever, how is this not going to turn into a mod-for-trolling-a-thon as opinions clash? I mean, by definition an overated game would be one receiving undue acclaim right?

    Anyway, Let me say a few of mine:
    Halo: Now hold up before you set fire to me, I loved Halo, it was one of the only games I played on X-box for a very long time. I have never regreted spending the $50 on my copy, and i have never regreted The LAN parties I have attended in which Halo was the top attraction. But, the fact is that despite what a lof of people seem to beleive, it is not the best game ever. Half-life had a better single player, and better multiplayer. In short, great game, but not the "best game ever"

    Everquest: Popular? yes. A good game? No.

    Splinter Cell: yeah, a cliche trial and error exercise in futility with a bad camera but very impressive lighting effects is the game of the year? please.

    Final Fantasy 7: This is the best RPG ever? ever play Fallout? ever play Deus Ex? Arcana? Final Fantasy 4 (2 in the US)Balder's Gate? there are plenty of RPGs that run circles around this game. many of them aren't as pretty as FF7 was in the day, and most of them do not feature a blonde haired blue eyed white dude with giant hair and a even larger sword, but i assure you there are better games.

    That is all.

  15. Not the levels! by xmurf · · Score: 2, Funny

    Forget the levels, people bought the game because of the _story_, right?

    oh, wait.. :P

  16. Zelda 4 and up by JFMulder · · Score: 3, Interesting

    The two Zelda incarnations on the N64 were in my own opinion totally overrated game. It offered somewhat new gameplay, but it just wasn't a Zelda game. It's like that old Coke commercial where you had two guys in front of abottle of a noname Coke-Clone and are comparing it to a real one :

    Moves lile coke...
    Looks like coke...
    Smells like coke...
    Tastes like... chicken???

    It's as if Nintendo just took the visuals from Zelda and basic story elements (save the princess from Ganon, and you're Link), and used them for a totally unrelated game, like they did with Super Mario Bros 2, which is not a Mario game in Japan. Nintendo swapped the sprites for the American release and named it Mario 2 to cash in the name of the first game.

    I remember the Zelda's prior 64 as an all out action game, while the two games on the N64 were about walking a minute in a direction on the world map, kill a monster, walk again, repeat until you reach the next dungeon. I haven't played the latest game, but it looked like a rehash for the 64 version but with cell shading, so I wouldn't call it innovative either.

    Think about it:
    - Zelda 1 was awesome.
    - Zelda 2 was fun, but not a really innovative game.
    - Zelda 3 introduced you more of the same, but had a city, somewhat 3d levels, talking characters, two worlds to explore who overlap and more special goodies then you could ever dream of.
    - Zelda : The awakening fish or something on the Gameboy was mostly a rehash of Zelda 3.

    After that, the only changes were 3D. Nothing to brag about here. Mario 64 was out as the same time as the console and already did that.

  17. Re:My top 5 by superultra · · Score: 2, Interesting

    I'll go with most of the ones of your list, save Halo and Myst.

    First of all, Halo wasn't really "rated" at all. As I recall, when I bought the Xbox along with Halo (one of those infernal bundle deals) the day the xbox hit shelves, the press hadn't been very kind to Halo. In fact, the prior E3 press completely trashed it, citing poor framerate issues, weak gameplay, corny plot and dialogue. The list went on.

    2-3 years later (has it really been 3?) and Halo is still *the* reason to own an Xbox. What's more is that it is nearly singlehandedly responsible for reviving the long lost co-op play. In many college dorms, Halo replaced the aging Goldeneye as game of choice. The single player - ehhh good. But Halo's multiplayer impact is unprecedented. Sure, it'd been done on PC. But we're talking two different worlds here, and Halo brought that over to the console.

    As far as Myst goes, Myst very much *did* singlehandedly usher in the CD-ROM age. I'll tell you this much: it wasn't that Tim Curry FMV crap that did it. CD-ROMs would've eventually become standard, but it did so in such short a time solely because of Myst. And in reference to my defense post of the Sims, it garnered a huge amount of non-traditional gamers.

    Black & White should be first on your list. My guess is that it'll definitely be #1 on Gamespy's.

  18. In Defense of Myst & The Sims & Halo by superultra · · Score: 2, Insightful

    A few words in defense of Myst, The Sims, and Halo. They are prevelant in the threads here, and they may very well end up on the top 25 on gamespy (but I doubt it).

    First of all, there's a definitive PC slant here, while my guess is that Gamespy will most likely lean towards the console side in their list.

    Secondly, I think it's easy to automatically dislike games that are extremely popular, such as Myst, The Sims, and Halo. They make easy targets, and in a very underground-esque kind of way, it's cool to dislike what's, well, cool. But merely because we dislike something doesn't mean it's necessarily overrated. I really dislike GTA3, but I can't deny its impact nor the fact that it may very well be a good game.

    Likewise, and in regards to Myst, I'm not a fan. But Myst single-handedly opened the door for CD-ROM as a viable storage format. Yeah, it also opened the door to an onslaught of FMV and wannabees, and Myst isn't exactly a shining example of design brilliance. It's a slideshow with clicking But it isn't *that* bad, and what's more is that it brought in a tremendous amount of non traditional gamers, more commonly known as "females."

    The Sims has done exactly the same thing, and in many ways is the spirital successor to Myst (without the technology push). In fact, long before GTA3, The Sims, very much in the vein of its predecessors, was pioneering open-ended, emergent, sandbox gameplay. More than that though, is that the game is largely played by moms and girlfriends and daughters and sisters; *not* by the guy who just got home from a 72 hour straight LAN party to sit down to play 3 more hours of Battelfield 1942.

    Myst and The Sims are mass appeal titles, but merely because they are mainstream doesn't mean they're overrated. I would suggest that their importance in gaming cannot at all be overstated, and would go as far to say that there should be far more of these games. Even if I don't like to play them.

    Halo is very much the same way, but on a smaller scale. It's a PC first person shooter...for the console. That alone is significant, and it also explains why it's making the slashdot overrated lists posted here. In college dorms everywhere, Halo replaced Goldeneye as the 2:30am procrastination technique. It revived co-op gameplay. But to many of you, it's just another PC FPS (albeit, you would argee, a fun one). What should prevent Halo from being in any overrated list is its multiplayer. To us, this is nothing new. But to console gamers, Halo is *the* original multiplayer shooter, not Team Fortress, or Quake, or Counterstrike. And there's nothing wrong with that.

    My advice? Step out from the standard Doom-Lineage (Doom to Half Life 2)/PC covering and look around again. Mass appeal does not (always) equal overrated. Use Black & White as a paradigm for something not being what it ought to have been, not Myst or The Sims.

    1. Re:In Defense of Myst & The Sims & Halo by superultra · · Score: 2, Insightful

      They're boring to us. That doesn't mean they're overrated. I suppose on a personal definition, sure, but I don't think that's what we're necessarily going for here (otherwise any game - Deus Ex, Moonbase Commander, Live for Speed, whatever, would be up for grabs). So while press is certainly an indicater of overrating (cf. Daikitana, Messiah, etc), sales - a direct indication of how many people purchased the game - is not. I'll admit that it certainly can be, and Enter the Matrix is a good parardigm for that, but ETM received universally terrible reviews.

      So again, the definition is definitely fuzzy. Is it Sales + Reviews - Hype? Maybe. But I think in examining overrated games we also have to look at general cultural impact. The Sims? It's boring, yeah (to us, anyway). But what makes The Sims a better case against overrating is that the expansion packs continually knock out anything on the charts. Again, I've already stated this does not equate equal rankings. But it does illustrate that people (not you or I or probably most of the people here on games.slashdot) keep wanting to play The Sims. EA could release The Sims Crap A Big One, and it would sell.

      We're not talking about the first game here, like Enter The Matrix, whose sequel will most certainly not do as well as the first. We're talking about a game that is essentially on it's - what - seventh or eighth runthru, and it's still selling?

      I'm not too keen on reviews (gamespot gave Black & White a 9.3!), but The Sims has had an incredibly positive reception. But most importantly, the people who are buying this game, my wife, for example, or her friend that started coming over much more often when she learned we had The Sims, absolutely LOVES the Sims.

      I showed her the Half Life 2 preview videos and she yawned and walked away. When I told her there's a new expansion pack coming out for The Sims, she wants to run down to EB and preorder the game. I'm thinking, "hey, that's my job!" Suffice it to say, there are much more people that like The Sims than those that think "the game is rather trite and boring and just not a fun thing to do."

      What would I think if I had not heard of The Sims and picked it up out of the bargain bin? I'd think it's extremely underrated. The game really is brilliant, and I mean that in a completely This-Is-Boring-To-Me-My-Wife-Is-Taking-Over-My-Com pute kind of way. It's a dollhouse, the completely epitome of a sandbox game. Myst, that's a different story since we have almost 10 years perspective on it and it hasn't aged well. But the sales of Riven - which *was* crappy - were nearly as high as Myst. People really enjoyed Myst, but like The Sims, it most certainly wasn't people who hang around here.

      My admonition remains: the majority of the general US population think that Doom and it's kin down to Half Life 2/Doom III are "rather trite and boring and nost just a fun thing to do." Those same people pretty much love The Sims (and loved Myst). They really do. In terms of general culture and society, we're the minority here. So in that respect, The Sims in particular is very amazing. It has done what no other game since Myst has been able to do: get "normal" people to play it. That's something that on a large scale, Doom III or Half Life 2 will never do. That deserves something, yes?

    2. Re:In Defense of Myst & The Sims & Halo by PainKilleR-CE · · Score: 2, Informative

      Good points, and fairly good research. I did some minor research of my own though and found completely different results from several different pages. Most were from NPD Intellect, which tracks game sales, and others (like the Ownt.com link) either referenced some other site or magazine or didn't bother to cite at all.

      I think it's mostly because NPD Intellect is in the business of selling this kind of data, so it's not as easy to come by as we would like (similarly, try to find the best selling albums of all time, or other similar bits of information, sometimes pieces of it are available, but the whole picture is often hard to come by). I also found NPD numbers putting Myst significantly lower only 2 years ago (ie 5.5 million), which seems amazing to me, unless sales are counted in such a way that retailers might not report sales until certain numbers are reached, or other circumstances put some lag time into the process (ie retailer doesn't report sales until they run out and have to re-order). Similarly, OEM deals may effect the sales numbers. I have a copy of Riven (the first sequel to Myst), because it came with one of my DVD drives (one of the first DVD-based games I ever owned, unfortunately DVD games haven't caught on for the PC yet).

      There are also two things to consider, one for each "side," when considering Doom and The Sims. First of all, Doom was highly pirated. I knew dozens of people who played it but very few who actually owned it. Moreover, it was distributed through shareware and that probably tends to deflate sales figures.

      I definitely agree here. I only know a handful of people that ever owned a legal copy of Doom, but everyone I know that played PC games back then or got into PC games around that time has played Doom, as well as quite a few people that didn't touch PC games until a few years later.

      On the other hand, The Sims numbers probably don't include the seven or eight add-ons which have consistently dominated recent sales charts.

      Again, this is true, but then expansion sales should not be added to the original game's sales. That being said, the Sims expansions did quite well during their time periods as well. One quarter saw the Sims and 3 of it's expansions in the top 10, and Diablo 2 and it's expansion took up 2 more spots. Expansion packs, though, are easy sales if the original game sold well, especially since most of the Sims expansions hit the $20 price point either on release or fairly quickly (whereas the deluxe edition of the game is still $50 in some places today). The $20 price point being important because it's usually considered an impulse-buy point (and is why some people cried foul when Deer Hunter started topping charts, but frankly whatever sells, sells). Obviously if an expansion outsells the original, you've got a piracy problem ;)

      So, yeah, we can debate semantics and stats - but all the lists include The Sims and Myst on the chart, so I don't think we can readily excuse it as overrated. Sure, we can discuss whether it was good, or bad, or whether people had CD-ROMs or not, or what have you. But to suggest that they are overrated is a gross application of our FPS "worldview" to the general market. Moreover, it's very much excluding a huge market that does not fit the traditional gamer stereotype. That cannot be denied.

      I'm not really sure about that. I think it depends heavily on how people view the term overrated, and personal viewpoints. In general, it's hard to overrate the need for mass-appeal, at least in some games (I would never say that all games should have mass-appeal, I don't like mass-appeal in my music, either, unless it's strictly because the masses happened upon something good, rather than someone tailoring their music to the masses). At the same time, some horrible games (Deer Hunter) have mass appeal at some level, and the games can be overrated (as in 'best selling game of XX month', yeah, because it's $10-20). I don't know if the Sims is overrat

      --
      -PainKilleR-[CE]
  19. Re:Random Predictions (DDR) by cloudless.net · · Score: 3, Insightful

    DDR is not overrated. Here in Hong Kong this game was a big hit. I got addicted to this game too and lost some body weight because of it. If it didn't get popular in your place, it was probably a cultural thing.

  20. URL that works by n0wak · · Score: 2, Informative

    I don't think they caught on, but I couldn't get that URL to work either. Try this:

    http://www.gamespy.com/articles/september03/25ov er rated/images/25_graphics_#.jpg

    replace # with the position

  21. Re:Baldur's Gate, I say. by vadim_t · · Score: 3, Insightful

    Well, at least in BG2 that would mean you're just not playing well. It's really not a very difficult game.

    In BG2 you're supposed to think. Which means building a balanced team, not having all mages or all warriors, learning balanced skills (good combination of defensive and offensive spells), etc.

    Of course, maybe you think that's boring. But if you think about it, it's logical. You aren't going to live for very long if you just charge at your enemies yelling like a madman. Now, if you go with a good team, ambush the enemy, use your strong skills, etc, you're going to live much longer.

    Then maybe it's just not the kind of game you like.

  22. My predictions by Prien715 · · Score: 3, Interesting

    1) Black and White: Cool technology. I bought it, took it home, and was bored in 3 hours. Most damn repetitive gameplay ever created. Which leads me to number 2....

    2) Diablo 2: Hey look! It's a hack'n'slash. I can gain levels and I can kill lots of mindless enemies with my friends. I failed to see the appeal to the game when it came out, and, except for a brief moment, I still think it's extremely repetitive and mindless.

    3) Everquest: See Diablo 2. Except here, you mulitply all the time factors by 5. Ability system is slightly better.

    4) Metal Gear Solid 2: I hate to say this, cause I thought it was a great game, but after playing the first one, it didn't seem all that revolutionary. There's a pop-backlash against this game which had a good (albeit out there at times) story and solid gameplay which was in a class of its own with the exception of the first game.

    5) Final Fantasy 7: Good, one of my favorites in the series. It managed to combine new technology in a good way (usually smoothly integrates FMV for the most part rather than the "Oh look, we're doing a movie" like many other RPGs, opening sequence is a good example). Ability system solved the problem of using unused characters (although at the expense of individuality) and had a deeper ability system than gaining levels and completing two quests (I'm looking in your direction FF4). Good storyline (other "old school" FF fanboys tend to dislike to sci-fi feel of the game compared to previous games, and then complain it was unoriginal). But like I said, it doesn't matter what's good or bad, only what people think. And for those of you wondering. I played the original when it came out, and have beaten every one since with the exception of 8.

    --
    -- Political fascism requires a Fuhrer.
  23. TSO by mrpuffypants · · Score: 4, Interesting

    If we're talking overhyped at all in context with the article then I firmly vote for The Sims Online.

    Jesus Christ! It was on the fucking cover of Newsweek!!

    People were expecting hundreds of thousands of subscribers to the service, they saw it bridging the gap and getting "regular folks" into online gaming.

    And what happened? Nothing.

    Few signed up for it, lag was everywhere, mobs formed in the game and overall it was boring! Who wants to play a game online just to chat with other people? At least in Everquest you get to hit things with swords.

  24. Re:No good by TRACK-YOUR-POSITION · · Score: 2, Interesting
    I know I'm posting anonymous (not a regular slashdoter), but the part that made Ocarina of Time so damn good is that it was a nearly perfect translation of the Link to the Past gameplay into 3D.

    There was one big problem in the translation: combat. Zelda was never particularly combat-centric--but z targetting in the 3d zeldas makes 95% percent of all the fighting completely easy--just push the attack button at the right time. Combat in the 3d zeldas is more of an emotional, graphics oriented experience rather than a challenge, gameplay oriented experience.

    But I still loved Ocarina of Time anyway. I'm not sure if I accept the received view that its the best Zelda -- A Link to the Past is always closest to my heart. And then there's the original Zelda...nope, I just can't decide. They're all too awesome.

    Majora's Mask time travel business was really annoying. What's the point of solving subquests and helping people if time keeps getting reset and the people remain unhelped? I've seen an awful lot of people who were confused about how owl-saving worked in that game and lost progress because of that annoying feature. Wind Waker's vast, empty oceans are simply unforgivable.

  25. The 10 Most Overrated Games of All Time by teamhasnoi · · Score: 2
    52 Card Pickup & Soggy Biscuit

    Oh. Video Games?

    #1 - Atari 2600 Pac-man. A poor, rushed, half-clone of the arcade version pissed off a lot of sugar-shocked kids.

    #2 - I'd have to go with Call to Power: Civ 3. It was the first game that I was sorry I bought.

    #3 Duke Nukem Forever. Yes, it's not out yet. Seriously - DNF better wank me off for the amount of crap I've had to listen to. I've been teased less by high-school girlfriends.

    #4 Duke Nukem Forever. Make that two times.

    #5 Outpost - I was lucky enough to have this hyped to me directly from a Sierra rep. I also remember a exceedingly high rating from a 'reputable' PC mag.

    #6 Michael Jackson Baby Drop - great for those with flash and without Bejeweled.

    #7 Karate Champ for the Apple II - I actually bought this, copied it, returned it, played it, deleted it. Wasn't worth pirating, or hyping. I just thought I'd throw it in there.

    #8 Myst - I thought I turned my screen saver to 'Starfield'? I beat on this one because they won't let it die.

    #9 Diablo II - I was addicted. I played it all the way through. Hours and hours. Hey, I get to do it all over again! Nethack for people who like to know how movies end before they see them.

    #10 Slashdot - What good is Karma when you're maxed out all the time from insightful posts like mine? Trolling is fun, but still waiting for the good gameplay patch.

    Best games? Nethack, Rescue Raiders, Quake 1&2, Fallout, Ultima Underworld, Civ 2, Simcity 2000, Castles (by Atari- find this rom!), Comet and Cyclone (pinball), RTCW(demo:), GTA 3, Defender and some cyber-robot football arcade game that I remember from Pop's Arcade in Minneapolis. ahh, good times...

  26. Daikatana: Overrated? No. Overhyped? Definitely. by EdmundDantes · · Score: 2, Insightful

    I personally think you can't consider Daikatana an overrated game. I've yet to meet one person who had anything nice to say about that piece of dribble. If anything, many reviewers could not wait to go to town on the reviews before the game could ever come out...