Single-Player Doom 3 Details Discussed
MohitKhanna writes "GameSpy has posted a new preview of Doom 3, along with a couple of new screenshots from the game. The article gives an insight into what the single-player story mode of Doom 3 will be like, and also introduces a few new monsters." Blue's News has a good round-up of the other Doom 3 articles released today, also including a new Tim Willits and Todd Hollenshead interview at GameArena, and this 2004-due FPS is also previewed at Eurogamer and checked out via GameSpot.
My intention is not to be a troll or to start a flame war--I am geniunely curious as to what makes a game/series like Doom so popular.
The game's description so far sounds like it borrows quite a bit from System Shock 2 (notably, on the pacing of the encounters and the bit about the PDA as a device to advance the storyline). Also, I must say that the physics engine tech demo described in the article simply doesn't sound as impressive as the tech demo for Half-Life 2 - stacks of boxes that collapse don't really match up to a "working" engine that reacts realistically.
--- Bwah?
Clearly you weren't in hs/college in the early/mid 90's. Wow, we used to play doom so much, at the time it was the only multiplayer 3d game available. It was so much fun... There weren't billions of games available at the time that could all do this, at the time it was either that or castle wolfenstein (no multiplayer, IIRC).
-Sean
...according to IGN.
Mentioned on the Blue's News link, but not here, since I imagine that not everyone will read all the articles. Seeing as they were all from Willits and Hollenshead's demonstrations at QuakeCon, I'm not surprised that most of the articles are similar, if not identical, in content.
Ah, here we go, looks like he pulled out.
I hate liberals. If you are a liberal, do not reply.
If Doom 3 truely does succeed at delivering a really outstanding single player experience, then Doom 3 will shatter the expectations players have of PC FPS games. No longer will game developers be able to focus on primarily multiplayer experiences or cheap gimmicks to sell.
About once every couple years, a game comes out that convinces me to go spend another $1000 on computer upgrades. So much for the GeForce Ti 4600 I bought for $400 a year ago - gotta have DirectX 9 support now. Between Half-Life 2 and Doom 3 this Xmas season is going to cost me a FORTUNE!
Some of the ID guys were on the EnterTheGame IRC server a few weeks ago and confirmed that the music is being produced by Trent Reznor. :)
For every annoying gentoo user, are three even more annoying anti-gentoo crybabies. Take Yosh from #Gimp for example.
Its where the game is coming from for some people, Id pretty much created the FPS and with that it has a reputation and many people buy based on the reputation of the company. You know what would be really cool, if Id just released Doom III for Linux, there would probably be quite a massive switch to Linux. Wishful thinking but maybe one day there will be commercial Linux only games, when Windows is all but dead.
The original Half-Life marked the end of iD as a viable player in the content game. Don't get me wrong, the engines they create are used time and time again to create some fairly great stuff, and no doubt we'll see the same of Doom III.
But in terms of viable single player pure *content*, I still don't see Doom III as being much more than a tech demo at worst, and at best a 3D Resident Evil wannabe. I've tried, I really have, but there just isn't much to like when we have potentially more creative work like Deus Ex 2, Half Life 2, XIII and the like on the horizon.
I read in interviews with both Naughty Dog (of Jak and Daxter/Crash fame) and Warren Spector, and I liked what they said (seperately): we've reached a plateau of graphical improvement, and it's time to start working on gameplay. Why can't John Carmack dedicate his obvious talent to developing a fluid game conversational tool? What about increasing the number of on-screen AIs, so streets in games can actually be crowded (for once! and without being subpar State of Emergency)?
How about stuff that I can't think of because I'm not as smart as these people? Why is Carmack working towards vertical development, better graphics, instead of horizontal development (non-graphical development). I understand there are certain advancements in Doom III in terms of physics, but the main thrust is graphics. Why?
Oh, because that's where the money is (-cough- ATI/NVIDIA -cough-). I forgot.
You know what, I'm going to stop looking at all these screenshots and reading the articles. One of the things that made Doom and Quake cool was when you ran into an enemy for the first time, you went, "What the -?" It looks like they're doing a lot of cool work on the monsters for this new release, so I will stop spoiling the suprises for myself. At least they're not giving away the boss designs...
Why is Carmack working towards vertical development, better graphics, instead of horizontal development (non-graphical development). I understand there are certain advancements in Doom III in terms of physics, but the main thrust is graphics. Why? Oh, because that's where the money is (-cough- ATI/NVIDIA -cough-). I forgot.
Carmack has never claimed to be a content designer. He's a graphics programmer, arguably the best in the world. Why on Earth would you take the best graphics programmer in the world and ask him to work on design and concept or AI. He doesn't care about design, he doesn't care about AI, he cares about graphics.
Additionally, Carmack doesn't do it for the money, he's not Bill Gates.... He doesn't want a massive corporation that runs the gaming industry, he just wants to make his engines(both in the virtual and real worlds) and be left alone.
And since he's the boss, he can prety much do whatever he wants. I'm sure if he wanted to do AI, he's jump full steam into that (and he could probably be one of the best AI guys around), but he likes advancing graphics. Imagine where the industry would be graphics-wise without him.
I'm not suggesting that Doom 3 is gonna be packed with mind-blowing content. I wouldn't expect that from id, and niehter would anyone else. But having played the leaked Alpha, I can attest that it was the first game by which I was ever startled enough to actually physically scream. So they are doing something right.
How could I say to men: "Speak louder, shout! For I am deaf!"? -Ludwig van Beethoven
How long ago was "a few weeks"? Reznor has since bailed out from Doom3 in order to work on his own stuff. See this story.
Might have been more like a month. I'm sad to hear that. The ID guys had a sponsored forum on EnterTheGame and they spammed the server. So I saw the broadcast message and hopped in. It was the first question I asked.
For every annoying gentoo user, are three even more annoying anti-gentoo crybabies. Take Yosh from #Gimp for example.
Those of us who've posted here about our lack of enthusiasm for Doom III... we're not alone.
I bet Hot Topic is already selling t-shirts with the screenshots.
psssss, iD....gothic industrial is so twentieth century.....
Haven't given the game a chance? Then do so!
Let me remnise about doom..
.. ..
and damm it my post didnt go though..
My first game on doom was with god mode on, i did the first few leves and then whent "wtf, this is no fun"
I turned god mode off, and started on UltraViolance in act2.. oh yes call me a wimp for not choseing Nightmare, but let me reminde you there would be no nightmare difictuly for quite a while yet..
Everythign going fine,
im killing things, im solving problems,
im geting killed everynow and then it happend..
I turn a connor,
im killing things left and right, and i hear it, then i see it!
oh GOD the noise!!
It sounds like a tourcherd soul dieing! and the beast that makes it is huge!! allmost twice my size, i unload shotgun blast after blast
into it....
NOTHING!!
Green balls of death are flying, one hits me! Shit, cant let that happen too often.
Now im runing, im runing and im scared, ammo is dwinderling and im runing out of ideas, its following me!!
I dodge, i fire, i run, i fire, im out of shotgun blasts, onto the chaingun, damm next to no shots.. oh no.
then im saved, i empty the last few bullets and i realise i still have rocket shots!
up untill then id found them overpowerd and more dangrouse to myself.
I face the beast, I aim and then
*TAPTAPTAP* on my shoulder,
I tell you that is the closest ive ever been to shiting my pants.
In game i turned, and turned and turned! tryign to find out wtf was behind me..
Doom to me was a total emersment in the game its self, i found my self doing stupid things like trying to peer over ledges by edging my view colser to the screen, or trying to turn my chr to look behind my self IRL.
If doom3 captures this sort of emersment, then id be more then willing to forkout $200(funny aussie money that is) for it.
and well if it dosent, id still buy it, but probly not for the close to $100 its probly going to be relesed at.
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