Ultra High Definition Video
mr.henry writes "Engineers at the Japanese Broadcasting Corporation (NHK) have developed a prototype ultra high definition video (UHDV) system. How good is it? When it was shown to the public, some viewers experienced nausea because of the ultra realistic visual effect of speed without the usual physical sensation of movement. 18 minutes of UHDV takes up 3.5 terabytes." 4,000 horizontal scanlines. Excellent.
YES!
oh, and Star Trek will look nice as well.
And I was just saying we'd never need 128 bits of memory addressing earlier this week.
Who do you get to be an expert to tell you something's not obvious? The least insightful person you can find? -J Roberts
Can I hook my computer up to it? QUAKE!!! CUBE!!! DOOM!!! that would be so awesome!
Esoteric reference.
Just one step closer to the Matrix. On a side note, it's also a novel way of giving people nausea and filling state-of-the-art hard drives in minutes flat - without installing Windows!
both your examples have equally quality plot AND dialog.
Let me know when they have a TV that improves the script.
The Kruger Dunning explains most post on
Soo... getting sick is a feature?
I'm starting to wish they would shoot movies at 60fps.
With wonderful films such as Gigli and Justin and Kimberly bing made every day, I'd be happy if they just shot the movies, period.
If it had been an ultra high resolution movie of a train coming at the camera, the audience might have died of fright.
Do you REALLY want to be able to see the hairs growing out of that mole?
Sometimes lack of resolution is a good thing...
some viewers experienced nausea because of the ultra realistic visual effect of speed without the usual physical sensation of movement.
This is the japanese after all, even Pokemon gave thousands of them seizures.
And I just bought a $10,000 HD Plasma TV!!! Now it's obsolete!!! ::crys:: I can never win with technology!
>some viewers experienced nausea
>because of the ultra realistic visual
>effect of speed without the usual
>physical sensation of movement
Ummm, my 13" VGA monitor proved as powerful in 1991 when I played Wolfenstein 3-D. Half the dorm couldn't watch. Hell, 1995's Midi-Maze produced the same sensation of movement and nausea on my high-tek Atari 520 ST.
I think the nausea was caused when they were shown the suggested retail price.
at 3.5 terrabytes for 18 minutes a 100 minute will take roughly 19.5 terrabytes. At roughly a dollar a gig for large hard drives, or a little less for dvd's, that 20k for the storage media for a movie. I think that will give the MPAA a little breathing room.
Ah well.
This sig no verb.
Wow, 3TB for 18 minutes? Impressive, but nothing I'd want to have to record in its native format. And here I though the TB array I just put in my Digital Video box would last me a while. ::mumble mubmle:: back to Fry's ::mumble mumble::
If I can't see it in Lynx I'm not interested.
Back in the mid to late 80s on my XT the "3d Role Playing games" from sierra take up to 12 floppy disks to pay. I could see a DVD movie in this format. Every couple of minutes it goes. Please insert Disk i to continue. Then it takes a view minutes to load the DVD into the ram then it will play for a little while then repeat.
If something is so important that you feel the need to post it on the internet... It probably isn't that important.
Well now we got good picture quality, all we need now is tv shows to watch on it...
"WebTV: bringing the Internet into the shallow end of the gene pool since 1995" - Martin Bishop
Theater movies are shot in 25 fps, but the cinema projector displays every frame three times, resulting in 75 fps. but since the movie is shot at 25 fps, motion can still flicker.
lots of info (about deinterlacing, fps and other interesting stuff) is avalibe here.
developed a prototype ultra high definition video (UHDV) system.
Bah! I'm not going to shell out coin for anything less than super-duper-pooper ultra high-definition video.