State, Future Of Portable Gaming Probed
Thanks to Boomtown for completing their earlier article on the history of portable gaming with a second and third, final part, in which they check out the Sega Game Gear ("...one of the finest handhelds ever crafted, but also one of the most problematic") and Neo Geo Pocket Color ("caught by the same thing that killed the Lynx - lack of third-party support"), before moving on to the all-conquering, frontlit Game Boy Advance SP ("so much better, it's uncanny"), the GP32 ("...an amazing idea"), and into the future with Sony's "bulkier, multifunctional" PSP.
I used to have a GameBoy when it was released several years back, it was lots of fun to play Tetris, a Mario game (don't actually remember its name), and some other games. ...)
Right now, I just prefer my laptop, it's true that it's huge when compared with protable consoles, but on the other hand, I always have it anyway, so I don't need to carry anything else arround, and it supports the same games I get for the PC, with all their features (multiplayer, save/load PC saved games
Bottom line: after getting a laptop, I'm not interested in portable consoles anymore.
The IT section color scheme sucks.
I have a GP32. Right now, it isn't quite as nice as having something like Gameboy (which I also have) but the community development is starting to pick up some steam and there are games available for it. It's a pretty neat little toy and there are some unique games available for it, though maybe not always as polished as for other consoles and handhelds. There are also a ton of emulators available and in development.
...the development community for the GBA is blooming as well now that you can learn to develop for the price of a flash cart and loader (not to mention all the other "benefits" of the cart and loader).
So when a good community app comes to fruitition, it's more likely to come to greatness on a platform many people are already using.
I think todays penny-arcade gives insight on this...
http://www.penny-arcade.com/view.php3
"I am a kernel in the linux army"
N-Gage! It's still stupid!
Happiness is relative, Based upon the way we live.
Lets see the Lynx and Lynx II were highly superior to the GameGear.
The TurboExpress is a great game system that had the gretest idea...uses the same turbochip games on the TG-16 as it did on the turbo Express....Of course no company would do that nowadays cause thats potential revune loss
Future Of Portable Gaming Probed
That's odd, I always thought that probing was the future of portable gaming.
the all-conquering, backlit Game Boy Advance SP
GBA SP isn't backlit, it's frontlit
Technoli
The Zodiac is poised to become the next big homebrew device. Many GP32 programmers are already looking at it as it is also based on an ARM9 CPU, but has many more features.
It costs a little more up front but its ability to act as a PDA and its design out do the GP32 on all fronts.
Give it a look see and check out Zodiac Gamer for a good deal of info.
I myself just got a GBA SP, and am loving it. Haven't had this much fun since the original SNES (DC comes close). Just wish it was a lil bigger, too small for my hands.
-- taking over the world, we are.
Well, judging by the way that the device is getting marketed, i would say that Nokia fully expects people to take it as a portable games console. Now it may very well have a butt-load of nice features like the aforementioned MP3 playability, phone service and so on, but thats not what you here about on the comercials and its certainly not what you see in the paper adverts either.
maybe they have created a nifty electronic device, but the public is never going to know that. All most of us see is a large company trying to look hip and nose into an already very well established market with a sub-par game system. Maybe they need to change the angle of their pitch if they want this thing not to take the nose dive its already in position for.
On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?
I find it odd they commented heavily equally on all handhelds except the PSP. They failed to mention any inherent flaws with its design, ignoring battery life, moving parts, and numerous other problems altogether.
They also failed to focus on a lot of handhelds like the Game Boy Light, Turbo Express(Hardly mentioned) or the Game.com/Game.com Pocket Pro.
I always wondered... what use is the phone and pda options of the n-gage if you drained the battery after 2 hours of playing some fancy 3d game? I mean, the phone cant work with no battery... and with a punny 3 hours of battery life (less when playing intensive 3d games)...
I don't care what anyone says, my game & watch is the best at what it does, distracting blondes without more than black lcd for hours at a time.