Rare Grabs Ghoulies For Microsoft, Gets Mixed Results
Thanks to 1UP for their review of Rare's first Xbox title, Grabbed By The Ghoulies, which has just shipped to stores following the company's acquisition by Microsoft last year. The reviewer is lukewarm at best on this swiftly-developed title, arguing it "...really is nothing but monster-punching and room-advancing", and lamenting that "...most of all, the game's short. Really short." While a recent hands-on preview at TotalVideoGames was much more positive, suggesting that "as far as we're concerned the criticism of 'Grabbed by the Ghoulies' has been a little harsh", IGN Xbox have now weighed in with a similarly ambivalent review, praising "some really great presentation", but ultimately suggesting "there aren't any landmark moments or climaxes to diversify the gameplay in any significant matter." So, which forthcoming Rare titles are you looking forward to?
DO you guys get his name or not
Do you need a translation for the ghoulies bit and it's use in UK slang?
So, which forthcoming Rare titles are you looking forward to?
CONKER, CONKER, CONKER! (info)
I think Perfect Dark Zero will fit in the Xbox lineup perfectly. As for other titles, I hope they don't decide to put 500 blue things, 200 yellow things and 50 red things to find in each level. All that collecting nearly ruined some of their Nintendo 64 games, like the Banjo-Kazooie series, Jet Force Gemini, and of course Donkey Kong 64.
Rare has made some great stuff, but I want to see them do more with a 3D environment than hide a bunch of fucking coins or gems or dildos.
I'm on top of my game like I'm standin' on Xbox.
The game really sounds more like something from the 'Good old days' of Ulimate Play the Game (now Rare) - trapped in a small area, lots of bad guys to fight, using specific moves/equipment/order to kill the monsters. Like JetPac or Psst! (damn that game was hard).
Can someone explain to me Rare's appeal? Yes, they made a good first-person shooter (FPS) for the N64. We all know that no matter how good a console FPS is, they pale in comparison to FPS on PCs. While Starfox Adventures (Nintendo GameCube) is one of the most fantastic looking games, the gameplay is uninspired and the story is dull. The game has no soul. Color me jade, Rare does not impress me.
IMO, Rare have made a total of two great titles: Jet Force Gemini, and Goldeneye.
Since then, loads of their devteams have jumped ship, and they are continuing to make great titles, ie Timesplitters 2 to name but one.
I've never understood why Rare had such a following. The Donkey Kong games in particular grate on my nerves.
-- SoluzarSign the FSF's Anti-DMCA petit
Ohhh.. rare with a capital 'R' .. silly me :-P
You're just mad because the voices in your head talk to me.
What Rare really needs to do is find some way of reinspiring and reinvigorating its games, especially in the way of gameplay. They are just tired models of gameplay - Rare should try their hand at something bold and new instead of the neverending item hunt. They have talented artists, designers, and programmers. It's making a compelling game with fun mechanics where I feel Rare continues to fall short. All of the graceful programming and pretty graphics can't save a game with a lackluster basis to begin with. And while there are some people who really enjoy item collection games, Rare slit its own throat by producing one after another after another on the Nintendo 64.
They're the English equivalent of Naughty Dog. Brilliant coding abilities, but so-so design skills. Rare has certainly had its moments in recent years (Perfect Dark, Banjo Kazooie, Conker) and will eventually make more great games no doubt. But they've proven they think multiple characters and endless fetching/collecting chores make a great game. I quit playing Donkey Kong 64 because it got tedious playing the exact same (difficult to navigate) level five times over. Ditto for Banjo Tooie, which utterly lacked the brilliant level design that was on display in the original. I guess I'm so harsh on them because it seems like a horrible waste of a company with an awesome pedigree that could really be making nothing but great games.
Too sad those M$ idiots didn't realize that all games RARE produced so successfully for the N64 did contain concepts that are Nintendo ONLY. $375 Million for a few programmers without concept is a little much isn't it?
Yes, I am sure that Nintendo had a great deal of input on the games that Rare made for the Spectrum.
I put my books on Amazon, Smashwords, Demonoid, ISOHunt and Pirate Bay. Search for 'Michael Cargill'
Oh, never knew Killer Instinct was RareWare...
Never liked KI, myself. Fell out of love with beat-em-ups from mid SF2 era, and didn't start playing 'em again until Tekken 2 came out.
Highly unlikely I'll get to play KI now. Did it even have a home console version? If so was it any good?
-- Soluzar
Sign the FSF's Anti-DMCA petit
Highly unlikely I'll get to play KI now. Did it even have a home console version? If so was it any good?
Super Nintendo.
Best part, imo, was that it had a full tournament mode that allowed you to enter names and then it'd simply tell you who was playing the next round. It worked out great for my friends and I, since we usually played after parties or even just while sitting around having a few (dozen) beers. That and Mario Kart pretty much is all I remember from my first year of college.
-PainKilleR-[CE]
Ohhhh... Mario Kart and college and good buddies and beer..
:-)
*SIGH*
It is not fair to fling that much nostalgia at a bloke without some warning.
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I've said many times letting Rare go was one of the biggest mistake the big N could have ever made. Something about Rare seemed to just go with Nintendo. I'm sure Conker Live and Uncut will be fun on the XBox, but it just wont be right. Like the fact I can turn on my gameboy right now and play Sonic the Hedge Hog not right. At least it seemed not right at first.
Now that I've played some Sega Games on the Gameboy and the Gamecube Sega may pick up some of the slack left over from Rare. Rare was kick-ass with Killer Instinct, Conker and Donkey Kong, but that's old Nintendo. Nintendo really needs to make sure they keep a good relationship with Sega and maybe even seduce them into the type of relationship they had with Rare. I'm playing Skies of Arcadia Legends on the cube right now. I'm impressed. Nearly everything Sega has put on Nintendo hardware has impressed me, and Skies of Arcadia is a 3/4 year old port of a Dreamcast game.
If Rare pumps out garbage after going to MS they wont make it long and I doubt MS will let them go back to Nintendo. I've always wanted to play Perfect Dark on a PC. I was hooked after I got it for my 64 and I've always wanted to try it with a real video card and the standard mouse/keyboard combo. Laptop gun anyone? But with MS holding the keys, the chances of a Linux port of the game engine seems some what slim, so I wont be able to play it anyways.
Here's an idea to throw out to all the Rare developers who think joining MS was a bad idea: Jump ship, go to work for Sega, talk Sega into making more Nintendo games than other types.
The preceding post was not a Slashvertisement.
Come on Rare was just bought by MS. That means that all new and sequel games from Rare will be beta verisons for the third game.
Gosh, what did you expect?
Actually, you should be able to find a copy for mame... if I recall, I've got... I mean, I have a friend who has a hard drive image to use with mame to play in an arcade cabinet....
Karnal
Donkey Kong Forever.
What, so you forget about the GB and N64 versions, too? AND the SNES sequel?
Conkers is SO bad. Slow, unfunny, horrible graphics, terrible mechanics. It's incessant pop-culture references will date the game faster than pong. It failed as a 3d platform game. Rare's never put out anything very interesting frankly.
"Too sad those M$ idiots didn't realize that all games RARE produced so successfully for the N64 did contain concepts that are Nintendo ONLY. "
Troll? Well maybe, but he does have a point. Rare's adventures with Nintendo properties have generally been good.
"Derp de derp."
Conker should be fun, but I want Perfect Dark Zero, the first was a great game that was hampered by the N64's limitations. Heck a re-release of the first one with updated graphics would be nice.
A little nonsense now and then, is relished by the wisest men... --Willy Wonka
Considering that I owned neither a GB nor an N64, this seems pretty likely. Actually I didn't own an SNES, either, my roomate did.
Anyway, I played the sequel in the arcade once, and it seemed to be missing something the original had, but I couldn't put my finger on it.
-PainKilleR-[CE]