More Game To Movie Translations In Progress
Thanks to Yahoo/Hollywood Reporter for their article discussing the latest batch of videogame-to-movie adaptations in progress, which focuses on a completely different set of films to yesterday's article on Dungeon Siege. This time, Impact Pictures, who "which wrapped principal photography of its $40 million-range 'Resident Evil: Apocalypse' sequel Friday in Toronto", is profiled, and they discuss forthcoming movies from the company, helmed by Mortal Kombat director Paul W.S. Anderson, including "a $50 million adaptation of Atari's best-selling 'Driver' game", and, weirdly, a "big-screen version of Tecmo's blockbuster 'Dead or Alive' fighting game... [which] will provide some PG-13 fighting action and humor, devised by screenwriter J.F. Lawton ('Pretty Woman')."
Studios these days!
They were better off back in my day when games with flimsy stories were ported to shoddy Saturday morning cartoons, like they should be.
-e-
Just what the world needs more of... Bad movies based on games with bad stories. Dead or Alive is my favorite example of a bad story. Anyone even know what the story is? I don't, I just know some lucky SOB got to program a boob bounce matrix!
http://www.gamecubenetwork.com/cube.news?3488
i was almost positive that hollywood movies couldn't have any less content than they do already, but i was wrong!
I failing to understand why they are picking these games for conversion. Dungeon Seige for 1.5 hours, what the hell? What about Morrowind or some other classic D&D quest with a real plot. But Dungeon Seige is good compared to Dead or Alive or Driver; DoA has zero plot to develop from, so I think we can expect another street fighter here. And as far as Driver, what the hell? Theres plenty of good car-chase movies without making one about a game about car-chases. Hollywood must be sadly misinformed or something, since I can think of plenty of video games which offer far more possibilities based on existing plots. Resident Evil atleast has a plot, though its not terribly original, its there and its something, so I can give them that, but DoA the movie sounds weak.
"What can a thoughtful man hope for mankind on Earth, given the experience of the past million years? Nothing." -Bokonon
...until Tetris comes out.
"Derp de derp."
I just finished watching Hulk like half an hour ago. You can probably imagine, I didn't find this artice exciting.
My main problem with video game/comicbook/cartoon adaptions is that live-action movies are not the right medium for it. Video games and cartoons are very single-dimensional when it comes to personality. How do you adapt human depth to a character without destroying it? Spiderman comes to mind. Remember the villain in that movie? Who can imagine a guy really turning into that?
What's the solution? I wish they'd think about what this medium is strong at and focus on its strengths. Live action is great for human interaction, it stucks as a superhero medium. Wanna use live action? Okay, at least be kind enough to make the experience worthwhile. X-Men comes to mind. Don't want your movie to be like that? Okay, at LEAST consider an animated film. You have an enitrely different range of advantages with animation.
I really wish movies were made to be entertained instead of to draw money.
"Derp de derp."
Penny-Arcade already gave a thought to it. :)
Anyone else not getting the slash images? (of course the ads still work...)
Star Wars Galaxies!
Slashdot: Failed Car Analogies. Amateur Lawyering. Anecdote Battles.
Could we at least get the continuity correct? Resident Evil 1 (both the game and the movie) took place in/under a mansion. It had nothing to do with any forestlike areas (unless you consider the greenhouse area to be the Everglades). I know Hollywood likes to butcher video games during their transition to the silver screen, but is it too much to ask for correct plot summaries?
...you throw it away on producing a movie based on a video game.
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How do you get a decent plot from any of these games? Not to mention why let horrible writers write the screenplay? The only game I could muster being a good movie is FFVII but that's because it almost played like a film.
-illumina+us "I put on my robe and wizard hat..."
I hate it when they do that
a $50 million adaptation of Atari's best-selling 'Driver' game
What? I was fairly convinced that the game was based on the 1978 flick, The Driver. I mean come on, they're both based on a driver-for-hire, they have the same name, and they both sacrifice plot and voice acting in the name of ridiculous car chase scenes.
All of you should go out and rent this movie..
Now.
Do not read this sig.
Check out his "extensive" filmography. What know the worse of it? George "Night of the Living Dead" Romero was origianlly signed up to write and direct the Resident Evil movie. He even wrote a script. Then some genius at Capcom says, "When has Romero made a movie out of a video game? This Anderson guy made the movie Mortal Kombat so he must be the man for the job!"
I fucking hate Hollywood.
Hollow words will burn and hollow men will burn.
I've only seen the movie (which was pretty bad, Milla perving factor notwithstanding) but weren't there some scenes out in/near a forest. Either her flashbacks or something else?
Boffoonery - downloadable Comedy Benefit for Bletchley Park
The only thing they have going for it is T&A, esp. the shaking ones during intense fights. This concept works as a game because there aren't real actresses playing the parts.
No actress that is of the "caliber" to be a DoA stand-in would subject herself to that level of fan-service. All three Charlie's Angels would have to go under the knife first.
It could only be a good film if it WASN'T rated PG13 and actually was violent or pornographic.
Sadly, it will be neither of things, nor can it be tongue-in-cheek unless they really scrape the bottom of the talent barrel, which no one wants to see.
Unless a firm and mildly interesting plot manifests itself. Even then, what's the point... why call it DoA? Reminds me of that "Pirates of the Carribean" game disaster. Just drop the name, save a little money, if you aren't going to "do it right".
THIS THING CAN TURN ON A DIME, MACROSSZERO STYLE ALSO FUCK BETA, ~NYORON
Meh, lets see Super Mario Brothers 2: Time Travelin' Koopas all-ready.
Many Thanks,
Luke
I was watching The Ring and thinking what a how well scripted it is for a videogame. You would think since that movie stories are generally better written that this progression would make more sense.
I guess it just confirms that Hollywood has, indeed, run out of ideas. Or maybe its just that the most creative medium right now is video games (which I personally think).
Manipulate the moderator system! Mod someone as "overrated" today.
Why can't they pick anything good to make into a movie? How about Legend of Zelda. or Metroid. Maybe some love for Castlevania. Just some thoughts...
Why did simoniker think that this is a new concept? It's not. Game makers and movie companies have been doing this for years.
As long as they don't take the Matrix route, using a game to bridge a movie, then I'm fine with it. (BTW - the Matrix game sucks bad. Real bad).
I enjoy the fact that games sometimes spawn movies or that are spawned AFTER movies (i.e. Star Wars series) but not as a link between movies.
Management is doing things right; leadership is doing the right things. - Peter F. Drucker
Baldur's Gate? Might actually make for more of a plot. That aside...
The same guy who directed Mortal Kombat? Now you know the movie's going to suck!
social sciences can never use experience to verify their statemen
DoA has zero plot to develop from
Have you played any DOA fighter past #1?
You can argue the storyline isn't any good, but saying it has zero storyline is simply wrong (I personally think it needs to be presented a little more obviously, as Americans seem easily confused by it - a 'what has occurred before' intro for each game would really help). For example, the ongoing plot of Kasumi and her brother - she became a Runaway Shinobi in game 2 to seek out her lost brother who was brainwashed by DOATEC. These events resulted in her being marked for death in DOA3 (the hunt being led by the very same brother, with his original memory recovered at the end of DOA2, no less). How about Gen Fu's struggle to save his granddaughter? Or the family conflict between Bass and Tina? Ayane killing her 'possessed' foster father (Omega/Genra) in DOA3? That isall plot.
(Psss...the story game mode was a tipoff.)
The volleyball game even features a tiny bit of plot, though it is strictly a silly side-story. Even there the characters react to each other based on the plot (Ayane hating her half-sister Kasumi, etc.).
I agree with the rest of your points. But maybe you should first play all of the games you are writing about next time.
There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon