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Planned California Bill Targets Video Game Sales

joeflies writes "'California Assemblyman Leland Yee, D-San Francisco, plans to introduce legislation making it illegal for minors to buy the most violent video games and requiring game dealers to separate youth games from adult offerings.' Story here from the Sacramento Bee."

57 of 431 comments (clear)

  1. Thats not going to change anything by dduardo · · Score: 5, Insightful

    Kids will still get their hands on violent video games either through clueless parents or bigger brother/sister/friends.

    1. Re:Thats not going to change anything by Vargasan · · Score: 5, Insightful

      But then wouldn't it lay blame directly on those "clueless parents" instead of on the "Video Game Industry" when their child does something moronic, like shoot at passing cars?

      --
      Putting the romance back into necromancer.
    2. Re:Thats not going to change anything by bhtooefr · · Score: 3, Insightful

      What, do you live on the south side of I-270 in Ohio? :-|

      BTW, what game promotes shooting at passing cars (as opposed to passing pedestrians - GTA promotes that, but shooting at passing cars isn't quick in any GTA game w/o a rocket launcher or flamethrower)? I do agree, however, with your point. Also, I feel that someone who shoots up a bunch of people after playing a violent game was probably unstable for some reason anyway (sometimes not necessarily their fault, but...)

    3. Re:Thats not going to change anything by mako · · Score: 4, Insightful
      Probably for the same reason that two 15 year olds shoot up a school and folk appear on slashdot within a nanosecond explaining how gun control would not possibly have prevented the event.

      What reason is this?

      Very little political debate in the US seems to ever be influenced by science, it is mostly prejudice and emotion.

      That is because "science" is wholly inadequate to determine the rules by which a society interacts. For example, you sight gun control in your opening. One side feels gun ownership is fundamental to a free and prosperous society. The other side not so much. Both sides can present "scientific" evidence proving their case. But, really, who cares? These are issues of the fundamental rights of man in a free state. Silly soft social science (that is what we're talking about) has no real place here.

      Further, social scientists are notorious for not being impartial when testing their hypothesis, thus the ability of two antithetical parties being able to prove their points with the same data. Additionally before such science can be used to determine policy both parties would have to agree that the hypothesis is one worth testing. This is usually not possible.

      For example, my hypothesis is that woman who are covered head to toe in a burka are safer. I do my study and determine there is less violence against women in countries with such a policy. Therefore, we can now state scientifically that all women in the United States should be covered head to toe in a burka. There of course can be no argument against this policy as that would be prejudicial and emotional.

      The people have learned instinctively to run like hell from "scientists" attempting to determine policy. There is a reason for that.

      Mind you, things are not necessarily that much better in science.

      You got that part right for sure.

    4. Re:Thats not going to change anything by Gojira+Shipi-Taro · · Score: 5, Insightful

      Clueless parents should already be blamed directly for having reprobate kids do stupid things.

      Parents: It's no one else's job to raise your kid. You REALLY don't want the government doing it.

      In response to the inevitable flood of "that's not a fair statement" and "you obviously don't have kids or you'd understand..."

      It's very simple. If you don't have time to raise them properly. DONT HAVE THEM.

      That seemed to work pretty good 30 years ago. Then the "not my fault" and "failure makes little johnny feel bad" crowd started passing idiotic laws.

      Blame the little monsters' Parents. They're the fuckups.

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    5. Re:Thats not going to change anything by RedBear · · Score: 3, Insightful
      One side feels gun ownership is fundamental to a free and prosperous society. The other side not so much. Both sides can present "scientific" evidence proving their case.

      Firstly, bull.

      One side of the gun control debate makes a point to present verifiable facts, hard data measured under well-defined circumstances, whenever possible by unbiased, disinterested third-parties, including parties that are supposedly part of the opposition. These verifiable (scientific, no quotes) facts are repeatedly and constantly completely ignored by the other side.

      The other side uses nothing but highly modified data that has been restructured to suit their purposes, to "prove" their points. That's when they even bother to present any data at all. Most of the time they stick to straw-man emotional arguments, name-calling and fear propaganda based on... what? Certainly not real data that will hold up to scrutiny.

      I will leave it as an exercise for the reader to decide which is which. The two sides bear no resemblance in this respect that I can see.


      Secondly, why is the parent modded insightful? Science has no place in deciding social policy? He isn't even talking about science, by definition. He's talking about pseudo-science. That's what it's called when the results can be used to prove whatever hypothesis you feel like proving that day.

      Real science decidely does have a place in our decision-making processes in any field. But by definition that means the hypotheses and data must be verifiable by multiple, perhaps antithetical parties. That's science, not this mumbo-jumbo the parent was talking about.

  2. So what? by chill · · Score: 5, Insightful

    I still don't understand why people accept this with movies (R- and X- ratings), but have problems when applied to games and music.

    --
    Learning HOW to think is more important than learning WHAT to think.
    1. Re:So what? by gad_zuki! · · Score: 3, Insightful

      Just because there isn't op-ed pieces in your hometown paper against movie ratings doesn't mean there aren't thousands, if not millions who see them as a ridiculous way to rate movie content and the implementation of these ratings through law or theater policy is absurd.

      You must be especially sheltered and puritanical to an extreme to believe that teens shoudn't be able to see NC-17 movies (R movies are more or less unenforced). Really now, there's nothing in there they don't know (or are doing). The American collective hang-up with sex and our apathy to fix these ratings is really embarassing. Mainstream movies in Europe and Asia have more T&A than our NC-17 movies.

      Worse, filmmakers can't even make a realistic sex scene without the dreaded NC-17 kiss-of-death promise from the moralists at the censorship board, thus less realism and a damaged national cinema.

      The US's ideas of age limits is largely irrational and based on special interests (big religion, etc). 18 year olds can't buy alcohol yet pay taxes, work, and can get drafted to die in a war. Under 21s can't even enter a bar, thus banning them from their own local music scene until they turn 21. Sexually active teens get arrested for having sex with consenting teens, etc.

      The list goes on and many are shocked by how out of touch the US is. Don't assume the mainstream media's inablility to address these issues equals agreement.

    2. Re:So what? by chill · · Score: 4, Insightful

      You must be especially sheltered and puritanical to an extreme to believe that teens shoudn't be able to see NC-17 movies (R movies are more or less unenforced). Really now, there's nothing in there they don't know (or are doing).

      "Teens" technically means anyone between 13 and 19. They're NOT the same emotionally, mentally or in experience. Lumping them in together is as irresponsible as using the term "intellectual property" when talking about copyrights, trademarks and patents -- different items altogether.

      18 year olds can't buy alcohol yet pay taxes, work, and can get drafted to die in a war.

      Because the vast majority of alcohol related driving injuries and fatalities involve "teens". Many can't handle the responsibility.

      Under 21s can't even enter a bar, thus banning them from their own local music scene until they turn 21.

      Any you have no idea how grateful those over 21 are for that.

      Sexually active teens get arrested for having sex with consenting teens, etc.

      Again, both the lumping of "teens" is a misnomer and the laws were a result of lack of responsibility. "Teens" still have that Superman complex -- where it can't happen to them. Only experience deals with that and the longer you live, the better the chances you have of gaining that experience. Many "teens" are irresponsible with sex -- not fully understanding the potential consequences -- or not believing it can happen to them.

      No, I'm not claiming just being an adult automatically fixes that. It isn't an automatic cutoff, more like a learning curve. Good judgement comes from experience. Experience comes from bad judgement. Living longer helps you gain more experience.

      Finally, like it or not, "teens" are legally CHILDREN. That means their parents still legally hold some responsibility for their actions. The older the kids get, the less responsibility the parents have and the more for the kids. At age 18 is the biggest legal transfer of responsibility. At 21 is the final. Then they can be held responsible for their actions.

      If your "teen" gets drunk and smashes up someone's car, Mom & Dad can be held responsible for the damages. Once you hit 18, it is YOUR problem.

      There is no way to get a perfect system. The ratings are a guideline. Relax.

      As for apathy...NC-17 *WAS* the attempted fix to the system. People didn't know the difference between X- and XXX- so both were a black mark for a serious movie.

      --
      Learning HOW to think is more important than learning WHAT to think.
    3. Re:So what? by gad_zuki! · · Score: 2, Insightful

      >"Teens" technically means anyone between 13 and 19. They're NOT the same emotionally, mentally or in experience.

      Which more or less backs up my points: an arbiratry number is more or less useless, the real solution is realistic content ratings and parents making the decisions as to what their kids can see, not theaters or the local state legislature. Yes, that means unsupervised kids doing things parents might not like - but not only is that happening already its arguable that without exposure to outside influence one can't properly mature. This really reminds me of the weirdo fundie homeschool kids I've met, or the kids of parents with strong ideologies or strong religious identities.

      >Because the vast majority of alcohol related driving injuries and fatalities involve "teens". Many can't handle the responsibility.

      This is largely tangential to the argument. You could also say drivers in general don't mature until about 21 or so and cars should be banned from those under 21.

      Also, your "numbers" are wrong. Teens account for about 10% of fatalities. Which has fallen sharply since the early eighties due, most likely, to MADD awareness programs and safer cars.

      Which brings me to my last point: I was a teen once (pushing 30 now) so I find it hard to believe the "they just aren't mature enough" argument. If anything, responsible exposure to adulthood like safe-sex programs, condom availability, etc lower the risks of things teens are already doing as opposed to sticking your head in the ground and pretending the status quo is for the best.

      To make this problem even worse, the conservative mentalities that go for censorship are the same ones that are against the teaching of safe-sex and other things that could benefit teens. If they are all immature its because we've made them so with our assumptions and prudish attitudes, but as time and time again has shown the teen years are the ones when one decides that Mom and Dad, society, etc might be wrong and its time to explore for real solutions. Might as well save them the effort and give them the straight dope as opposed to more knee-jerk efforts to shelter them.

  3. The idea... by -kertrats- · · Score: 5, Insightful

    The idea of not selling M-rated video games to minors has already been around for years. Almost all major chains already do this. Making it law will change very little. As for separating violent games from the rest of the games, where exactly would they go? Most stores dont have an incredible amount of room in their video game section. Where would they move them to? Also, why shouldnt stores be doing this with R-rated movies or Parental-Advisory CDs? Shouldnt any law enacted against adult video games be put into effect against other media?

    --
    The Braying and Neighing of Barnyard Animals Follows.
    1. Re:The idea... by -noefordeg- · · Score: 2, Insightful

      " Also, why shouldnt stores be doing this with R-rated movies or Parental-Advisory CDs?"

      I've never seen a child or children sitting for 10+ hours at a time watching a movie or listning to a CD. I guess, neither have you...

      Video games can't be compared to CDs or ordinary movies on DVD/VHS or at the cinema. You don't have marathon sessions watching/playing them as you do with games. It's much easier to get all caught up in a game than any other media, and also much easier to have your reality altered.

      What they really should rate 18+ is the mmorpg games.... :)

  4. violent games by Anonymous Coward · · Score: 2, Insightful

    yeah, we never had violent kids before these dang newfangled video games. Never had rape & prostitution before porno came out either.

  5. Well, that makes sense by autopr0n · · Score: 5, Insightful

    It certainly makes a lot more sense then censoring pornography the way we do in this country. Why is it so much worse to see someone get blown then to see them get their head blown off?

    This country's priorities are all fucked up.

    By the way, playing violent video games does make you more aggressive. The affect only lasts an hour though. No long-term effects have ever been measured.

    --
    autopr0n is like, down and stuff.
    1. Re:Well, that makes sense by gad_zuki! · · Score: 3, Insightful

      > The affect only lasts an hour though.

      Sounds *exactly* like the hypnotic/subconscious suggestion effect that has been measured from activities as varied as watching TV, Church, listening to a politician speak, reading a book, watching a movie, etc.

      TV helps put its watchers into an "alpha state." Rousing and effective ministers have mastered timing that helps deliver their messages in an effective and convincing way way (see also: faith healers), politicans know exactly which emotional strings to pull, commercials are complex messages sometimes crafted by teams of psychologists for maximium efficiency (see McDonalds), books can aspire thoughts of rage/revolution/subversion, etc.

      I'm all for "Your conscious might be unfairly altered by taking part of this event" stickers anywhere this may happen. Something tells me, no church, network, or politican would agree to these terms. Videogames on the other hand are the lazy parent's scapegoat and make for good re-election soundbites, just like "tough on crime" and the "war on drugs" does now. We can probably add "war on terrorism" with the passing of the PATRIOT ACT and the Iraq war for the lazy voter.

  6. Re:Can't contact parents by Anonymous Coward · · Score: 2, Insightful

    Um, you just started college, and you're worried about buying a naughty video GAME?!?!?!?!??!?! I'm as much of a geek/nerd as anyone (more then most) but college is about expanding your horizons in real life. Also, hold on to your money, by the time the game is in the bargin bin, you'll be over 18 :) More money for good food (or chipping in for beer ;-) ) Seriously, worry about studying, worry about girls (or boys if that's your thing), meet new people, leave the room. Failing that, play your roomate's copy.

  7. Well... by iamdrscience · · Score: 4, Insightful

    I think most people on Slashdot will scoff at these proposals, but really is it all that different from movie ratings? I'd say that the violence/sexuality in a lot of the games they're considering putting legislation on is similar to the level in R rated movies.

    I think this will end up being used in a similar way too, like how some parents decide that it's appropriate for their 12 year old to see a particular R rated movie, some parents will also choose to let their 12 year old play a game that they're restricted from buying. Also, this won't have a drastic effect on which games kids play anyways because right now even though kids can buy whatever game they want, their parents still wouldn't allow them to play it if they thought it was inapproriate.

    I think the knee-jerk reaction to this is opposition because it seems to fall inline with the looney theories that anytime a kid hurts somebody it's because of a videogame or movie, but in reality the law's not so bad.

    1. Re:Well... by fahrvergnugen · · Score: 5, Insightful

      Said it before on /., seems I say it every time this topic comes up:

      Movie ratings are a voluntary system adopted by exhibitors and the MPAA in order to classify content. I'll say it again: It's voluntary.

      If a 12-year-old goes into an R-rated movie, the only penalties facing the exhibitor are economic ones levied by the MPAA and perhaps distribution trouble in the future.

      There is no criminal penalty for showing r-rated content to minors.*

      Now mind you, it's not that I want 12-year-olds playing Manhunt1 , but making it illegal is arguably in violation of the first amendment.

      Yes yes, I know, this is the same fucked-up country where a judge ruled games aren't speech. Thank god that one got overturned.

      Anyway.

      Movie ratings: voluntary.
      ESRB ratings: voluntary.
      Therefore: both qualify as constitutional.

      Proposed law: mandatory.
      Therefore: likely in violation of the first amendment.

      *(I'm leaving X-rated films out of this discussion b/c then we breach the topic of pornography law and that's a lot murkier)

      1 The objective of Manhunt to kill as many unsuspecting victims as possible as brutally and graphically as possible for the adulation of the twisted pervert watching you on TV. You're armed with weapons like meat cleavers, garottes, and plastic bags, and gain extra points for how fucked up your kill is.

      --
      Even Jesus hates listening to Creed.
  8. Responsibility by Wardish · · Score: 5, Insightful

    *sigh*

    How about just taking them from the parents. After all our society neither allows a parent to discipline a child nor does it require a parent to be responsible for the child.

    If I was a parent in California I might be tempted to sue the state for defacto removing my parental rights all together.

    If the reading above makes you think I'm all about parental right, why yes I am. But I'm not letting the other 2/3'rds out of it either. I'm also a pretty firm believer in parents being responsible. And that includes responsible for rearing a child in a reasonable manner as well as being responsible for the child's actions and the results thereof.

    *sigh* sometimes I think we should rename the country The United BubbleWrapped America. Some groups think I'm not capable of deciding for myself outside the house, other's want a say in what I do inside my bedroom (or bath, or kitchen, or ...).

    And away I go... Time to find my thorazine.

    --
    Ward

    . Silence! Be thankful thy species is unpalatable! .
  9. Increase Piracy by Anonymous Coward · · Score: 1, Insightful

    The kids will just DL them from DC++ or Kazaa. Then they'll want more legislation on piracy and so forth. The bottom line is that parents need to do their job or just don't have kids. The next time a kid shoots something up, we should ask the parent how many hours per week they spent with their kid and if they know what TV shows they watch etc.

  10. This is great news by EinarH · · Score: 1, Insightful
    Kudos to Leland Yee for his long term visions that will help create new jobs in the prison industry and follow up on the war on drugs.
    A great way to catch those kids that don't do drugs.

    This is what I like about California; equal opportunity for everyone to get busted by addjusting the laws so you can catch the crim.. uhh everyone.

    --

    Melius mori in libertate quam vivere in servitute.

  11. Could work by Anonymous Coward · · Score: 1, Insightful

    Well...someone said basically "why don't they do this with other media like CDs and movies?". I think you are right, and they should all be treated the same. However, people are used to looking at the ratings on movies, but not video games. Think of the first time grandma walks into a store and finds out that the game little Sarah wants is in the back, through the black cloth curtain...that'll make her think...seperating them will draw attention to the fact that there are in fact adult video games...I know most old farts don't really realize this. My old man went off for 20 minutes about some Volley Ball game he bought for my overweight, anti-social brother. "I couldn't figure out why he wanted it...until I saw it".

    So, people who complain about this either:
    1) Have nothing better to do and probably complain about a lot of things.
    2) Make video games
    3) Rent/Sale video games

    Anyway, time for cookies!

  12. Re:Different standards by drinkypoo · · Score: 2, Insightful
    Theaters already don't allow children to attend R-rated movies by themselves, and game stores shouldn't sell children M-rated games without their parent or guardian (or someone who can fake it) being along with them.

    I agree that it's stupid to think that violent content is more acceptable than sexual, but let's face the facts, (almost) every kid's got genitals, but almost none of 'em have firearms, let alone rocket launchers.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  13. Correlation != causation by penguinoid · · Score: 5, Insightful

    From the FA:
    Their study argues that playing violent games is directly related to violent behavior.

    So are they violent because they play violent games, or do they play violent games because they are violent?

    --
    Don't waste your vote! Vote for whoever you want, unless you live in a swing state it won't matter anyways
  14. Re:Different standards by fermion · · Score: 2, Insightful
    Movies are rated voluntarily. The movie theaters do a pretty good job at keeping kids out of inappropriate movies and the stores do a pretty good job at not selling inappropriate movies to kids based on this voluntary system. It is hard to show that the voluntary measures are not working well enough. For instance, the theaters were carding everyone for "Y tu mama tambien."

    My understanding is the rating for video games are only to inform parents and other consumers about the suitability of the games for certain audiences. I do not believe they are specificaly meant to limit sales to certain persons.

    OTOH, one can make the argument that an R or unrated movie that is shown next door or sold next to a PG movie provides an opportunity for children to sneak into or shoplift such a movie. Therefore separating video games with mature content would be unfair and might unfairly limit the availability to legitimate consumers.

    I do agree with you about the silliness of a parent being more scared of a breast, or even a penis or vagina, than of the graphic depiction of the violent taking of a human life. I think this is one of the points that South Park has been trying to make.

    --
    "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
  15. I'm sick of this by Anonymous Coward · · Score: 2, Insightful

    I may not be a minor anymore, but I still think this is rediculous. The parents need to be the ones parenting their children, not the government. In my opinion, this is a violation of constitutional rights, of course if it passes, good luck having the supreme court even looking at the law.

  16. Re:Not a good idea by reiggin · · Score: 5, Insightful
    I'm all for liberterian ideals but your argument is flawed.

    What you describe is already in place for alcohol and tobacco. It's really just an extension of that. I'm not advocating for the law, just to be clear. Only pointing out that what you describe really isn't all that new. It's being done currently with two other "vices" that society deems inappropriate for youth.

    A better argument against such a law is that it's a burden for tax-payers, not so much for stores and employees. Anytime such a law in enacted, a large chunk of tax-payer funds is used to implement the law, educate the public AND the companies, and monitor the effectiveness and execution of the law. Therein lies the biggest issue, IMHO. It's just another tax-payer burden.

    You are correct in saying that most stores already have this policy. Therefore, it is unnecessary to shoulder such a burden on the tax-payers.

    No one cares what kind of burden such a law puts on stores and their workers. But they sure do care when you talk about taxes. And we are talking about California, afterall.

  17. Not the games, its the people who play them. by insmod_ex · · Score: 1, Insightful

    The problem is not the games with sexual/violent content. The problem is the people that play them. If some jackass goes out and plays GTA:Vice City, then goes to the local interstate/highway/parkway then shoots someone, its his fault. He committed the crime. The disc of Vice City did not fly out of his PS2/PC/Xbox and pick up a gun and shoot someone. However, he did act out the game and should be punished as such. And with those 14-16+ aged kids that went out and shot that person, they should be charged as adults. Murder is no joke and it should not be taken lightly.

  18. Re:Can't contact parents by liquidsin · · Score: 2, Insightful

    Sure, just like minors in college get all of their cigarettes, porn and liquor purchased for them by their parents. Or, they could spend their time at school "learning". Or, they'll pirate the games, or have a legal-aged friend buy it for them. Or hey - go without! This'll be just what the "someone please think of the children!" types are asking for - keep GTA3 away from 12 yr olds. Now they'll have nobody to blame but the parents, just like with porn and booze. And the rest of us won't even notice.

    --
    do not read this line twice.
  19. yuuuhhh, moron sighted by Anonymous Coward · · Score: 1, Insightful

    Do we really need 16-year old cashiers getting fined for making a mistake or failing to subtract correctly to determine an age from a birthdate?

    First of all, the cutoff year would posted on or near the register, so the cashier doesn't need to know math. Secondly, what's up with cashiers who can't do simple arithmatic? This is what our ridiculously low min. wage gets us.

    Fuck the cashier. If s/he is too stupid to do their job, they ought to lose it.

  20. Re:Well why not? by iocat · · Score: 5, Insightful
    The reality is that most of the little kids who get GTA or Manhunt get them because their parents, who are IDIOTS, ignore the MANY, MANY obvious warnings posted on the products, in the stores, etc, and buy them anyway. Then they're surprised later to see the games are violent, write nasty letters and get stupid, granstanding, politicians to tout these ridiculous laws.

    I couldn't give two figs about the ESRB rating of a product, as I am over 18. But I can't go into a store without seeing and noticing the rating signs. Why don't parents see these signs? I've seen clerks at EB flat out tell parents that a game is now OK for their kids, and the parents buy the game anyway.

    The game industry does a far, far, far better job of clearly rating the content of its products than the movie industry, the music industry, or the TV networks. And yet, you don't see these do-gooder politicians trying to regulate movies more, do you?

    This is ridiculous -- the problem isn't a lack of regulation among game stores, or violent games, it's a total lack of parental responsibility. (And yes, I am a parent -- and I pay close attention to what media my son consumes.)

    --

    Dude, I think I can see my house from here.

  21. Harrumph by Cuthalion81 · · Score: 1, Insightful

    Parents need to be responsible for their kids, not the government or some store.

  22. Re:Well why not? by a+whoabot · · Score: 2, Insightful

    No shit.

    I remember when i was a kid every boy had toy guns, well, excpet me(damn you, mom!), now, they just have video games increasingly instead. I don't see the big leap. If parents don't want kids playing violent video games, then they should just not let them. If you don't know what games your kid is playing, you must be braindead, or maybe, just maybe, you don't actually give a shit about what your kid is doing, and, unfortunately, I truly see that as not too far from the truth.

    Who cares if a kid can buy an M rated game at the store. Where is he going to play it? At his own flat? No. He's playing it at home in the basement, where the parents can clearly see what he's doing. And it's the parents that should decide what a kid can do within the law, not the state. Lousy state, *shakes fist*.

  23. Re:Well why not? by KentoNET · · Score: 4, Insightful

    Better to do it in a video game than in the real world, isn't it? When hundreds of California kids begin playing M-rated, violent video games 24 hours a day and lose the ability to tell the difference between fantasy and reality, then it might be something to worry about, but as it stands now, I really don't see a need for this.

    --
    "You tried your best and failed miserably. The lesson is...never try. Heh!" -Homer
  24. Should apply to books as well by Jordy · · Score: 4, Insightful

    I'm sick and tired of kids reading all the violent books out there. A couple books I've read recently had description of sexual encouters and that's not something kids should be exposed to!

    Therefore, I propose we adopt ratings for books. Anything too complex for a young mind to grasp should be rated NC-17. This of course goes for all books critical of the government as well since we can't have that. This goes double for any history books. Those things are just dangerous.

    Won't someone please think of the children?

    --
    The world is neither black nor white nor good nor evil, only many shades of CowboyNeal.
    1. Re:Should apply to books as well by chill · · Score: 2, Insightful

      Except those who read actually use their mind, whereas most movies are viewed with the mind in neutral or off.

      THINKING is a benefit that outweighs the rest. The reason a lot of restrictions are put in place is because people DON'T think.

      On a side note, history books ARE dangerous. Many of them are dangerously inaccurate or biased. Actually, this applies to most school textbooks.

      --
      Learning HOW to think is more important than learning WHAT to think.
  25. Negative Backlash by cgenman · · Score: 4, Insightful

    I agree that there is generally a negative backlash against regulating videogames, but that is because regulations have traditionally been knee-jerk reactions blaming an industry for something it had nothing to do with. Up to this point they've been overly broad, and almost always prohibitive.

    This bills do have some of that knee-jerk tone to it. "Operating through the eyes of video game killers trains kids to stalk victims, take aim and kill, Yee said." Yee failed to mention where the child is to get practice assembling a gun, re-loading a gun, or smuggling a gun into school. Even then, FPS gaming is not necessarily a good training tool... I can rack up a pretty decent frag count, but I can't shoot a paintball gun to save my life. The ten year old kids at the local arena with the $200 Birthday Special laser-scoped fully-autos shouting "Die, F(#$ers, Die!" seem to be a bit more adept at stalking, aiming, and killing. Aiming with an optical mouse and keyboard is a whole lot different than aiming with 20 pounds of hardened steel.

    In his defense, perhaps Yee meant metaphorically that we shouldn't teach kids that violence solves all of life's problems. If that's so, then we shouldn't have elected the Terminator to the state's highest office. Glorification of violence happens on all levels in our culture.

    Likewise, the separate shelf 5 feet above the ground is a little cruel in a state with a large asian population. And that the "Harmful Matter" provision does not refer specifically to ESRB ratings leaves it quite open for interpretation.

    Personally, I see this kind of regulation as a next necessary step in the entrance of gaming to mainstream American life. The sale of violence-glorifying media should be restricted until one has a grasp of the horrors of real violence. I would be surprised if a study showed persistent increased violence levels in non-self selected groups, but I don't particularly want my kids to spend their time torturing and maiming digital bunnyrabbits either.

    We should support a bill giving the ESRB's ratings the weight of law, the same way that the MPAA's ratings hold true in the movie realm. If this turns out to be one, that's great. But if this turns out to be a no-sales-to-anyone won't-someone-think-of-the-children bills, we should stop it cold. Videogames are not more responsible for the culture of violence than the rest of the culture of violence.

    1. Re:Negative Backlash by silentbozo · · Score: 2, Insightful

      "Operating through the eyes of video game killers trains kids to stalk victims, take aim and kill, Yee said
      Taking that a step further: Joining the United States Army trains our kids to stalk enemies, take aim and kill.

      I'm assuming Mr. Yee will next propose a bill forcing armed services recruiters to be cordoned off in an isolated area during career fairs at Junior, Middle, and High Schools throughout California, to prevent our impressionable youth from being exposed to glorified depictions of violence. Then, he'll ask to ban contact sports in high school like football and hockey...

      Seriously though, I wouldn't be surprised if he did - they've already more or less banned shooting sports in the state, recruits from California (either for law enforcement or military) probably have never even been taught basic firearms safety, much less the basic points of shooting. God forbid anyone should propose something unpatriotic these days, but throw out a chorus of "please think of the children!" and we've got another brainless law in the making.

      Did anyone stop to think that maybe the children need a little less protection from themselves, and more protection from stupid lawmakers like this? Of course, he is from San Francisco (aka Feinstein-land...)

      Another thought - this law would affect purchases of first person shooters. What about America's Army, which is downloadable for free? Wouldn't that create an uneven playing field, and jeopardize the jobs of thousands of programmers, animators, artists, and modelers, many of whom live and work in California and pay taxes here? I guess they could all go to work for the US Army...

    2. Re:Negative Backlash by silentbozo · · Score: 2, Insightful

      One more observation: "Operating through the eyes of video game killers trains kids to stalk victims, take aim and kill, Yee said."

      If Yee wishes to make sure nobody in California learns how to "stalk, aim, and kill", he'll have to ban (or otherwise segregate) hunting publications as well, for obvious reasons, along with any fictional or reference book, video, which depicts, or otherwise provides information on hunting. The next step is to restrict what you can see on the internet and other game-related print publications, since preventing kids from looking at the box won't stop them from reading gaming magazines, or visiting official or fan websites.

      Can everyone see where this is going? And I'm paying how much a year in taxes to pay the salary for this bozo to propose crap like this, which will inevitably cost millions of dollars in court time, and weeks, if not months of a judge (or even a jury's) time, if passed? What about the costs of enforcements? More tax money out of my pocket!

  26. Re:Well why not? by Anonymous Coward · · Score: 2, Insightful

    No the real distinction is the fact that there are no video game lobbyists. Politicians don't care about anyone but those who line their wallets with money.

    GO ahead and mod me down, but why else would video games be targeted for the violence they show but not TV networks.

  27. For godsakes by CelticWhisper · · Score: 2, Insightful

    When are people^H^H^H^H^H^Hsoccer moms and technophobic legislators going to realize, VIOLENT GAMES DO NOT CAUSE VIOLENCE. Can they help promote it? Possibly. Can they encourage it? Perhaps. But there is no way a well-adjusted, mentally stable child who happens to enjoy playing Quake or Grand Theft Auto is going to decide "cool, I think I'll go take a nailgun to little Jimmy's head."

    How do I know? I'm living proof, and I'm also living --with-- proof. My brother is the kindest, smartest, most low-key 12-year-old I know, and he spends hours on end playing Counter Strike with his friends, making comments along the lines of "Ooh, right between the eyes!" and "Headshot, b*tch!" When he leaves the computer, the game stays there. He doesn't take it with him, and his killer persona is restricted to the online world.

    As for me, I scare people when I play Carmageddon. I literally laugh like a madman as I smear pedestrians all over the sidewalks. People have asked me if I'm okay, or need help.

    But the same thing applies-it's all an in-game persona, all a character. I would never dream of going around and aiming for pedestrians in my car, trying to knock them to pieces...I love my car too much (kidding, kidding).

    Children who have trouble, however, with separating fantasy and reality are the ones at risk, they're the ones who are unable to detach that killer instinct and leave it sitting by the headphones and joystick, and it's simply bad or inattentive parenting that prevents parents from seeing that there were problems to begin with and that perhaps these children in particular should not be playing games as intense as some of those out there today.

    --
    Help protect civil rights from abuse by the TSA - visit TSA News Blog.
    http://www.tsanewsblog.com
  28. Re:Well why not? by NaugaHunter · · Score: 4, Insightful

    How is this different then the various GURPs out there, not just D&D but real cops and robber stuff with all kinds of weapon detail? Just because it's video the kids can't tell?

    Again, it's the same old thing. First it was comic books, then sci-fi mags, then D&D, then Metal music, then NWA... video games are just the current hot ticket the freaks the norms.

    --
    R: That voice. Where have I heard that voice before? B: In about 365 other episodes. But I don't know who it is either.
  29. Compare to film... by Coryoth · · Score: 2, Insightful

    It's interesting how the ratings work though isn't it. With video games violence is the death knell, but in film violence seems to be fine.

    A wonderful example of this is American Psycho. The film had to be cut for US release else it would have recieved and NC-17 rating (which is box office death apparently) from the MPAA. What had to be cut was a not especially graphic scene of a threesome. It was in the international release, and was really not of any note. It did show a threesome though, so was obviously morally evil. Of course all the perfectly normal and morally respectable scenes of Bateman carving people up with axes, chainsaws, and a variety of other interesting implements was fine with the MPAA.

    Put the same violence in a video game and you probably wouldn't be able to sell it to ayone under 25.

    Jedidiah

  30. Research?? by Anonymous Coward · · Score: 1, Insightful

    Is there even any research to prove that kids will "become shooters" if exposed to violent video games. I think this is total crap. Not only is it totally rediculous coming from a politician who probably has never played a video game, but I just think it is plain stupid.

    1. Re:Research?? by sgt_what · · Score: 2, Insightful

      yes, they have done a ton of research, they take crazy people, put them in places where they get beat up a ton and then give them a "violent video game" then let them get beat up some more untill the person finnaly snaps and kills. Thats pretty much what they go off of. In my opinon, the few people that go crazy killing people liek that are already crazy. The people doing this "research" dont seem to realize that these people are the minority, not the majority.

  31. Perhaps... by spudthepotatofreak · · Score: 2, Insightful

    ...If the parents would raise their children so they would have the ability to actually realize the difference between real-life and a virtual-world, none of this would be necessary... The problem lies in the belief that the GOVERNMENT should raise your children, and is responsible for them... this is FALSE!!! I've played every "violent" video game since doom, which means that i'm a serial killing mad-man... My goodness, they better come and arrest me before i commit an awful crime! Errr, Minority Report anyone???? This other bill that's most likely soon to become law, the one that would prohibit games with cop-killing... It's pure thought-control, that will only lead to the prohibbition of cop-killing in movies. They will stifle our thoughts, they'll tell us what we can and cannot think, they'll have us under their control before you even realize it...

    1. Re:Perhaps... by sgt_what · · Score: 2, Insightful

      " ...If the parents would raise their children so they would have the ability to actually realize the difference between real-life and a virtual-world, none of this would be necessary..." Thats the thing, most of us gamers DO now the difference between real-life and the "vitural-world", its just the goverment thinks we are dumb.

  32. Re:Well why not? by dadragon · · Score: 2, Insightful

    Certainly no less violent than what they'd experience running down the streets of any Iraqi village.

    Your son can't hit a reset button to undo the damage done in an Iraqi village.

    --
    God save our Queen, and Heaven bless The Maple Leaf Forever!
  33. NC-17 kiss-of-death = bad? by TrekkieGod · · Score: 2, Insightful
    Worse, filmmakers can't even make a realistic sex scene without the dreaded NC-17 kiss-of-death promise from the moralists at the censorship board, thus less realism and a damaged national cinema.

    Unrealistic sex scenes are damaging the national cinema? How exactly does that happen? The important thing is the story, and how it is conveyed...now, I'll grant you that it could be very possible that having "realistic sex scenes" can be necessary to do just that, but if that's the case, no one is preventing you from going to see a movie that is NC-17 rated.

    On the other hand, I don't want to walk into non-sex movies and get sex. Matrix Reloaded's rave scene comes to mind...and the movie was rated R, imagine what that would be like if they could get away with more and still have it rated the same. Having that scene even more realistic wouldn't have made the movie any better. My enjoyment of a movie depends on how good the movie is, and who I can enjoy it with, and that scene limits the amount of people I'd feel confortable watching that movie with.

    You mention that mainstream movies in Europe and Asia have a lot more T&A that our NC-17 movies...I've seen european movies like that, and that's what I'm afraid of really. Love is a theme in every genre, so we'd start having these "realistic scenes" pop-up everywhere, because let's face it...sex sells. I'm no "moralist", and I'm perfectly fine with movies containing such things, but I do like to enjoy the occasional movie with my parents and grandparents, and there are some things I just don't feel comfortable watching around them. The dreaded NC-17 rating makes sure that sex doesn't make it to ALL new movies

    --

    Warning: Opinions known to be heavily biased.

  34. Re:Not a good idea by MrAngryForNoReason · · Score: 2, Insightful
    What you describe is already in place for alcohol and tobacco....... two other "vices" that society deems inappropriate for youth.
    Am I the only one who doesn't view gaming as a vice? Playing computer games is entertainment not a 'moral weakness'.

    No I don't think children should be playing 'M' rated games. That is exactly why they have M ratings in the first place so parents can see at a glance the level of content the game has and decide if it is appropriate. No parents can't monitor their kids all the time, but they can look to see what games they are playing. Assuming of course kids play these games at home and not lurking in alleyways somewhere they should be pretty easy to supervise.

    I don't have kids but if I did you could be damn sure they wouldn't be playing games like GTA until I considered them mature enough to understand that the point of such games is to allow you to do things that you can't do in real life. No person of sound mind thinks it is ok to kill and steal in real life, games allow us to express our violent tendencies in a harmless way, just as sport does.

    The voluntary ratings that games have at the moment do the job they are meant to, most stores refuse to sell 'M' rated games to children. I much prefer game ratings and restricted sales to children rather than the alternative which would be censoring games. In other countries such as Germany games are often heavily censored even though they are being bought by adults.

    What I don't want to see is this becoming as big a farce as movie ratings. Like the 12A rating recently brought into use in the UK. Essentially a 'make more money' rating to allow parents to take young children into films which were previously considered unsuitable so the studios can make the maximum profit.
  35. Re:Well why not? by spiderbarker · · Score: 4, Insightful

    No actually the real distinction isn't that... although you were close.

    You see there really isn't any evidence that games connect to real world behavior. In fact, the most violent games are _just_ as popular in countries that see a lot lower incidence per capita of murder and rape crimes than the state of California.

    Politicians latch on to these stupid ideas because it makes them look good to their constituency, perpetuating the illusion that "little people can get big changes made". In the meanwhile people like Kenneth Lay and Bernard Ebbers get their butts kissed. Oh yeah I forgot, they _are_ going to nail Martha Stewart for stealing $40000 or being a self made woman...err...i can't remember which it was.

    So what would we guess? Is it the video games kids play that cause crime or is it the fact that kids see people who are _obviously_ criminals get off scot free every day in the real life that contributes to increased crime in the U.S.?

  36. Re:Well why not? by Kierthos · · Score: 5, Insightful

    Yes, because children will always blur the lines between reality and fantasy when they play video games for hours on end. Why, I know from personal experience that my hours upon hours of playing Galaga has made fighting the Martians that much easier....

    Oh wait....

    Let's face it. If Knothead Jr. is that likely to mistake the cartoony animation of GTA for reality, then odds are that he was already messed up, and the gameplay wasn't adding much, if anything to his lack of a firm grip on reality. Parents and legislators need to grow the fuck up themselves and realize that once they stop using movies and games as parents, and start actually being parents themselves, maybe, just maybe, their kids won't be so fucked up.

    Blaming the games for "giving the kids the wrong message" is a cop-out. Parents should be the ones giving their kids the message. If they do their job right, the games won't mean jack...

    Kierthos

    --
    Mr. Hu is not a ninja.
  37. Re:Well why not? by CryBaby · · Score: 2, Insightful

    And yet, you don't see these do-gooder politicians trying to regulate movies more, do you?

    Age regulations for movies are already enforced. Why not apply the same regulation and enforcement to video games?

    As they approach and eventually exceed the realism of movies, don't we want some kind of content-based age restrictions, just like those we already have for similar media?

  38. Re:Well why not? by ryzynforce · · Score: 3, Insightful
    I can't understand why a violent game would affect the personality of a kid supposing that the kid clearly understands that what he/she is playing is just a game


    That's just it. A lot of the children that go into the stores for these "violent" games are unable to make the distinction between reality and game reality. The function of the parent in this particular case is to accept responsibility for their child and his or her actions. If the parents feel that killing and running over innocents in GTA is ok, so long as it keeps the "kid occupied", then there is a real problem with that. What most of the so called "parents" are failing to realize is that they are giving up another "privilige" of being a parent to a group of strangers who really could not care less about who the kid is and what the kid does. You are a parent. Your job is to guide your children and keep watch over EVERY GAME they will bring into your home. Last I checked, it is not the government's job to raise and guide your children and tell you what is best for your family. If you allow your children to obtain these violent games or you do not guide them when they do have them, I would then ask that you not be suprised if they begin to act out on others what they do in a video game. You children become stupid because you were too lazy and too stupid to do your job and be a parent instead of a "cool friend" to your children.
    --
    It's all fun and games until someone takes an eye out!
  39. Re:Well why not? by Azghoul · · Score: 2, Insightful

    Well, uh, if it's not going to solve anything what the fuck is the point of creating another useless law?

  40. Re:Well why not? by ZorinLynx · · Score: 1, Insightful

    How can ANYONE not understand the difference between reality (which is real, you experience it) and a game (which is on a computer screen)? I don't get it.

    It's the same argument parents use when getting violent cartoons censored. "Kids can't tell the difference between reality and cartoons." BULL-SHIT. Kids can damn well tell the difference if parents teach them. My parents did when I was a kid, and it is the responsibility of every parent to teach their kids the difference between reality and fantasy.

    Stop blaming the games, and stop expecting the government to solve the problem. Teach the kids "This is a game, it's not real", or "This is just a cartoon, if Tom and Jerry were real Tom would be dead", and leave the games and cartoons alone.

  41. Re:Government uber alles? by lpq · · Score: 2, Insightful

    The parents still have control. Nothing prevents them from buying the game and giving it to their child.

    The law only affects those parents who don't want to take such responsibility.

    Who do you think should be taking a "dose of personal responsibility"? The child who is restricted from most things until 18 or drinking till 21, or who doesn't have to take responsibility for most law breaking until they reach adulthood (except in cases where they acted as only a completely, gone-wrong, adult could).

    You don't like the law, then get your parents to take some responsibility and buy the game for you. Many parents have no clue what their children are up to and are uninvolved, in many cases, because the parent is overwhelmed in their own life, perhaps by "just", "bringing home the bacon".

    Sorry, too much evidence exists that violence training begats more violence.

    It's only the possibility of 'intellect' asserting itself and controlling violent impulses that prevent laws being enacted to put down 'aggressive humans' like multiple strike 'aggressive dogs' are. It's only the hope that some people will behave responsibly that even allows the concept of freedom. Unfortunately, you need to go fix the mentality of those who sue when spilling hot coffee, or those who knowingly release 'bad software' to meet a schedule or to extract money from the next MS or violence addicted software junky.

    We know software makers don't release software 'responsibly'. Why don't you try getting them to show some "personal responsibility" (vs. managers who hide software flaws from 3rd party evaluators during a security audit for CAPP or LSPP evaluations -- something totally legal, I might add). How many software manufacturers don't knowingly release software with known bugs, these days? Even among "open software projects", how many are released with zero bug counts (assuming a bug-tracking mechanism is in place). Not just zero "critical"... How many are released with test-suites that show %code coverage or how many products are designed for testability during the design and initial coding phase? How many times have I seen (or anyone else) a bug reclassified from critical or severe, down to moderate, or low priority just to pass an internal requirement of all "P1-S1" (priority & severity) bugs fixed before release? Or, later on, watching the process change to allow shipping of software with P1S1 bugs, if they were "exceptioned".

    Americans don't behave responsibly -- that's why we have needed drunk driving laws. Otherwise we'd have common sense laws like Texas used to have: open and drinking alcoholic beverages were ok for drivers as long as they were not drinking unsafely (so as to exceed state blood alcohol levels and so as to not be driving unsafely). But people couldn't handle such responsibility -- and they were supposedly, over-21-year-old, adults (actually I think it was to come into compliance with Fed. laws to get highway money that it was finally changed). But if adults can't be expected to behave responsibly, why do you think those cruel" and "animalistic". Young kids often haven't been taught rules of society and may have little concept of "right" and "wrong". As a society, we expect that by age 18 or 21 most people will have learned proper restraint, though given the increasingly higher violent-crime incarceration rate of adults, its obvious more of the non-socialized ones are making it into adulthood.

    Given the state of software, and my own personal experience, I know that ethics in the sw industry are quickly swept aside in the name of the almighty buck --- right down to a previous manager who claimed "it isn't a bug unless a customer finds it".

    Unfortunately, the sentiment in the US has become "anything not illegal" is "ok" to do. Many people have lost their sense of "right" & "wrong" (and BTW, I'm generally against laws addressing "consensual crimes" (supposed "crimes" affecting only one's self