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GameSpot Recaps 25-Year History of SNK

Decaffeinated Jedi writes "GameSpot has offered up an amazingly in-depth history of SNK -- the company behind such classic games as Ikari Warriors, Fatal Fury, and King of Fighters, as well as the NeoGeo hardware system. The 39-page retrospective covers nearly every aspect of the company's 25-year history and includes an annotated list of key SNK titles, trivia, insider interviews, hardware comparisons, screenshots, promotional art, and more."

11 of 143 comments (clear)

  1. Good old times... by Anonymous Coward · · Score: 5, Informative

    They simply made _THE BEST_ 2D fighting games, ever.
    They were unique and stylish, as always.. SNK shall live on! :)

  2. wow by shadowkoder · · Score: 5, Insightful

    To think a game company could consistently make and evolve a series of games for 25 years is impressive. My hats off to them.

  3. 2 words... by The+Beezer · · Score: 5, Interesting
    Baseball Stars

    Some argue it's still the greatest baseball game ever made. I'd say it's at least the best one made in the 20th century.

    1. Re:2 words... by Cruciform · · Score: 5, Funny

      Samurai Showtime?

      That's a disturbing image...

      Kick, one two! Slice, one two! C'mon you hussies, you want to be in "A Chorus Line" or what?

      HAI!

  4. Always loved SNK games by Anonymous Coward · · Score: 5, Interesting

    Some of the best games of all time have been on SNK systems or by SNK. The Metal Slug series is still fun to this day; few games hold up so well for so long. I remember playing Magician Lord for hours at the local pizzeria as a kid, while the Street Fighter 2 machine was always occupied. They didn't know what they were missing out on.

    SNK still makes great games. Garou: Mark of the Wolves was a revolutionary 2d fighting game, excellent in every aspect.

  5. Licensing. by adun · · Score: 5, Interesting

    Surely the wealth of talent that is/was SNK hasn't been depleted. Has no one considered tapping into them as a development house? Granted, their forte is the 2D fighting game, but the creativity and originality infused into those games is something that can be applied to any genre. With the crap being shipped out of studios these days, you'd think the more savvy publishing CEOs would be on top of this.

  6. Crystalis ruled by Innominandum · · Score: 5, Informative

    I think Crystalis was one of my favourite Nintendo games. It also never seemed to be very popular either. Maybe the company is cursed?

  7. Neo Geo Advertisements. by Anonymous Coward · · Score: 5, Interesting

    I scanned in a few of the Neo Geo advertisements and promotional material a while back. Propaganda is fun.

    http://xodnizel.net/neogeo/

  8. Gabe says it best by Anonymous Coward · · Score: 5, Funny
  9. They forgot to mention one early game by AtariKee · · Score: 5, Informative

    Sasuke Vs Commander, which was SNK's first color machine.

    --
    "You're getting brutal, Sark. Brutal and needlessly sadistic."
    "Thank you, Master Control"
    -Sark and the MCP
  10. Re:Metal Slug influence for Duke Nukem? by BackwardEngineer · · Score: 5, Informative

    No, see, Duke Nukum was released in 1991, while Metal Slug wasn't released until 1996. However, if you are talking about Duke Nukem 3D, which was also released in 1996, albeit January 29th, you still could not say that Metal Slug X, which was released in 1999, was its its influence.

    Same with the characters. Marco (one of the two guys you could pick in Metal Slug X, and the only character in Metal Slug), was invisioned way after Duke Nukum had been released.

    So, either Duke Nukum influenced the Metal Slug series, or there was no influence at all.