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EFF Continues Fight On Blizzard Vs. Bnetd Case

Thanks to an anonymous reader for pointing to a Boing Boing post discussing the continuing conflict between Blizzard Software and the makers of bnetd, linking to the latest EFF-authored court documents (PDF) in a continuing legal battle over "the free bnetd software that emulates Blizzard's free Battle.net gaming service." Boing Boing argues of the EFF's new documents: "The prose here positively sings, and is as good a treatise on fair-use reverse engineering as you could hope to read", going on to quote their argument that "...the dissimilarity between the 'BATTLE.NET' and 'bnetd project' marks alone warrants summary judgment for the Defendants on Blizzard's Count III. Also weighing heavily in Defendants' favor is the fact that Blizzard has still failed to come forward with any admissible evidence of actual customer confusion." We've previously covered this long-running legal battle on several occasions. In related news, other readers point out a $1.2 million bequest to the EFF from the estate of Leonard Zubkoff "to establish the EFF Endowment Fund for Digital Civil Liberties."

35 of 201 comments (clear)

  1. blizzard online?? by Mantorp · · Score: 5, Funny

    I'm confused, don't they sell those at DQ? Let's sue.

  2. *sigh* by ohchaos · · Score: 5, Funny

    I'd just managed to convince myself Blizzard was no longer evil, and that I could look forward to purchasing W.o.W. and now slashdot's gone and reminded me that they're still evil.......

    1. Re:*sigh* by kfg · · Score: 5, Funny

      You think you've got it bad?

      I'm an AoE addict.

      KFG

    2. Re:*sigh* by Cecil · · Score: 4, Insightful

      Doing superficial good to placate the masses while doing real evil that will screw the masses long after they've forgotten about the folks responsible, does not make one half-evil, it makes one a politician (in other words, pure evil).

      Seriously though, Blizzard is above even Adobe on the list of companies I will never ever buy products from, no matter how good or useful they may be, or how much I may want them. Adobe being in the black books for having a foreign citizen arrested the second he stepped on American soil for the crime of figuring out how to change a bit in one of their files.

  3. If I were in charge... by Anonymous Coward · · Score: 5, Funny

    I'd polymorph Blizzard

    "Don't make me turn you into a mindless sheep!"

  4. But... by Zakabog · · Score: 4, Interesting

    ... didn't they stop releasing Bnetd? I dunno I remember they stopped developing it a while ago because of the battle. That was back when the only WC3 was the beta. I haven't looked into it since then because after the game came out I didn't need Bnetd anymore.

  5. IANL, but I can understand this! by Johnny+Fusion · · Score: 5, Interesting

    Who knew those legal types could produce poetry?
    The Legal brief is actually a very fun read.
    Plus, you got to give some kudos for a guy that uses the term bogosity.

    --
    There are two kinds of fool. One says, This is old, and therefore good. And one says, This is new, and therefore better.
  6. Emulation can be the only option by kravlor · · Score: 5, Interesting

    I attend college at an institution with highly restrictive Internet access. We are incapable of playing games on the Internet, such as through Battle.net. Intra-network traffic is not restricted, however. As such, with the help of bnetd, I am able to run a server that is used campuswide daily. I've been following the case for the past two years, and I'm glad to see that it's finally getting some press -- much as I love Blizzard's products, I'm also a big fan of reverse-engineering products. The services offered by bnetd (and other offshoots like PvPGN) are invaluable to many users who would otherwise have no means of taking advantage of the matchmaking services offered by Blizzard's official servers. I'd love to see their work continue unhindered by legal pressure.

    1. Re:Emulation can be the only option by abertoll · · Score: 5, Funny

      invaluable to many users who would otherwise have no means of taking advantage of the matchmaking services offered by Blizzard's official servers.

      ... looking for love in all the wrong places

      --
      "he drew his sword Ringil that glittered like ice... and he wounded Morgoth with seven wounds..."
    2. Re:Emulation can be the only option by 0x0d0a · · Score: 4, Insightful

      I believe that you're factually incorrect on your second point, and I just plain disagree with you on the first.

      At UC Berkeley, you can make your own majors. Maybe if games are so important to you, you can go there and become a network gaming major.

      I mean really, what are you at college for? Is this a survival issue


      And yet, college students look for entertainment. Some go to bars, some watch TV, some hunt girls, some learn to cook strange foods, some do dope, some hit movie theaters, clubs, go paintballing, etc, etc, etc.

      The point is that gaming is a perfectly legitimate form of entertainment. You hvae many friends nearby on a fast network, and most of you just got a computer in the last few years for college. Why not? Do you really never play games?

      I don't know if the bnetd project is right or wrong, but it should be argued on its own merits rather than whether or not the guy from I Phelta Thi can play WCIII against his tri-Lamda counterpart.

      One of the clauses in the DMCA in determining whether a device is an illegal circumvention devices is whether the primary purpose of the device is for copyright infringement. Blizzard is representing bnetd as a device designed to facilitate software piracy. When people chime in and talk about all the legitimate reasons they use bnetd, it helps undermine Blizzard's arguments on that clause.

    3. Re:Emulation can be the only option by 0x0d0a · · Score: 4, Insightful

      What I'm saying is that that is not legally significant -- that it is financially beneficial to Blizzard for something to happen is not enough to have the courts rule in their favor. Even crime reduction is not enough to force someone to do something -- if packaged food were eliminated, it's likely that people would litter much less. However, food packers do not need to get rid of packaged food.

      I am quite sure that there are many people out there that have used bnetd to avoid paying for a copy of a Blizzard game. I am also sure that plenty of illegal content is swapped in IRC channels. Neither is a reason for shutting down a group of people that produce a tool that *may* be used to facilitate pirating a game.

      I've never used bnetd, but here are a number of reasons I could see someone legitimately using it:

      * Blizzard kicks a player off Battle.Net, for whatever reason. They can still play their game, just not using Blizzard's servers.

      * The player and his friends have limited or nonexistant network access. If I work in village in many countries, I probably have lousy network access, but a fair number of folks that would like to play a game locally all in one place (especially an older game like Warcraft II that works on older computers).

      * Pure interest in reverse engineering and writing a server. It's *fun* to do something like this, and you feel good when you can sit back and look at the finished product. I remember when folks reverse engineered the Hotline protocol (a vaguely BBS-like server that was quite popular on the Mac at one point). It was very neat to have something like this done.

      * Ensuring that the game continues working. Blizzard may give "lifetime access to Battle.Net", whatever that means, but at some point, Blizzard will go out of business, just as all companies do eventually. Blizzard is very likely to continue sinking money into the service forever. If there is an open-soruce implementation of the protocol, people can continue playing as long as they'd like, just as with Quake.

      Any of these are good reasons, and if any of these were the primary purpose of bnetd, rather than bypassing copy protection mechanisms, then the bnetd people are in the clear relative to the DMCA.

  7. Re:I'm with the AC above by belmolis · · Score: 5, Insightful

    There's a good reason that the EFF isn't mounting a campaign against the RIAA: some of the RIAA's tactics may be scummy, and the penalties provided by the law excessive, but they're basically in the right. People who post and download copyrighted songs that they haven't already purchased in another format without the copyright holder's permission are in fact infringing valid copyrights. The purpose of the EFF is to defend civil liberties on-line, not the "right" to rip-off and distribute other people's property.

  8. What did Blizzard lose? by Operating+Thetan · · Score: 5, Interesting

    I'm uncertain. Did they feel the reputation of battle.net as a cheat filled hell would be impinged? Maybe they feared the loss of script kiddies and bot runners to this site? Are they not aware that the majority of pirates already play on battle.net, using keylogged CD keys stolen from the many users of bots/hacks/cheat programs?

    Mind you, this is the same company that threatened legal action over an open source tribute to an 8 year old game on the grounds it may cause confusion with their modern products. Having said that, the intelligence shown by the average 14 year old Blizzard fanboy makes that a real possibility

    --
    Worried you might not keep your virginity forever? Try new Linux(TM), guaranteed twice as effective as LARPing
    1. Re:What did Blizzard lose? by Robotech_Master · · Score: 4, Informative

      The thing that probably motivated Blizzard to take action on this wasn't the copyright violation per se...it was the fact that someone had leaked the beta of Warcraft III, and someone had forked the bnetd project to allow unauthorized folks (non-beta-testers) to play it over their version of bnetd. (And to a lesser extent, it would also allow use of pirated copies of already-released Battlenet games that would be serial-number-checked by Battlenet.)

      And so they bring out the copyright guns to shut it down...

      --
      Editor Emeritus and Senior Writer, TeleRead.org
    2. Re:What did Blizzard lose? by mabhatter654 · · Score: 4, Insightful
      But that is the point to some extent! While I don't condone mass-pirating of games, it's not their place to decide the WHO, WHAT, & WHEN you can play ALL network versions of their products ....especially when versions like bnetd do not use Blizard resources to provide access. Wether the game is fully legal or not isn't the question in this matter...only a side issue.

      Unlike Kazzaa-lite or the IM clones bnetd is not attempting to use Bizard network resources...for a matter of fact it's the opposite! They're attempting to REPLACE Blizard's locked-in service to provide playing of the game on their own terms...it's not like they're trying to hack or take over or interfere with Blizard's offical channels here...mearly offer another alternative for those not willing or able to use the "offical" channels. It's fundamentally about connecting two copies of something you already paid for...you shouldn't need "permission" to do that.

      While the supporting of "pirate" copies may be a problem to blizzard, the bnetd project really doesn't have any business worrying about authentication! There's no constraint on their part to require the game to follow the "rules" that's the whole point of developing their own servers!! More than that, this would also set precedent in cases that would replace say, XBoxLive. That product is all about vendor lock-in...but the console and games themselves should be allowed a similar hack simply because it's your fair use to connect your products...especially if you are using unmodified original product...Part of this is about companies requiring you to use "specific" company-approved portals...and requiring so in the EULA! To take it to an extreme, what would the reaction be if MS forbade you from using, say, Samba on YOUR OWN networks to connect YOUR OWN PCs because they dediced to require windows license verification in AD/W2K3 server connection!! That's exactly the same issue being set forth even though it seems silly to say so. Cause remember, much of MS stratagy has been to "hide" their lock-in schemes behind the veil of "security" or "authentication" schemes. Imagine the "free-for-all" if companies can simply tag a serial number or phone home to every network connection and sue you if you don't follow it! That's totally nuts!

  9. DMCA and gotwow.net by satanami69 · · Score: 5, Informative

    Blizzard has also recently issues a cease and desists letter, backed by DMCA threat to gotwow.net. Read the forum post here

    Well, today I received an email from Blizzard. You may read it below, long story short, all files and the spell db will be taken down and will not be hosted on this server anymore. Here is the content of the email

    --
    I really hate Dan Patrick.
  10. Re:I'm with the AC above by kfg · · Score: 5, Insightful

    During the occupation of France during WWII the French resistence was made up largely of two camps. The young "hot heads" who wanted to "do something," and the older gentlemen who advised a studious caution.

    The young hotheads most often got themselves killed while accomplishing nothing.

    As I recall there was one group of 40 to 70 year olds, mostly farmers, who managed to tie up an entire division of the German army chasing them for the duration of the war without suffering a single loss on their part.

    When one's resources are limited one is perhaps best advised to pursue that resistence in which one is likely to prevail. In fact Oliver Wendell Holmes Jr. defined the role of the lawyer as being predictive of success.

    The proper place to tilt at legal windmills is in the legislatures, not the courts.

    Nor is this case a trivial one with regards to digital rights. At stake is whether a publisher has the right to tell you how you can play a game which you legally have license to play. More and more game publishers seem to be looking to charge you to play a game after you purchase it to further fill their coffers.

    This could be a legal landmark case.

    KFG

  11. ATTENTION BLIZZARD by asscroft · · Score: 5, Funny

    For the right price....

    I'll pretend to be a customer who was confused and sell out free software and legitimate uses of reverse engineering and for that matter all practical applications of intelligence and education. Why the fuck not. For the right price...

    private message me for details.

    --
    because I have been enjoined by this Holy Office to abandon the false opinion which maintains that the Sun is the centre
  12. Don't be so quick to dismiss the importance here by GoMMiX · · Score: 5, Interesting

    So many people seem to think there is nothing important to be had in this case; I think they are wrong. Dead wrong.

    Blizzard envoked the DMCA against bnetd, claiming bnetd (primarily) circumvented their copyright protection efforts because it bypasses the cd-key check given when logging into the battle.net service.

    This is obviously an abusive use of the DMCA as that 'special' cd-key check only takes place on battle.net. It doesn't happen on single player, LAN, or TCP/IP games.

    Sure, right now there are larger - more important cases to be fought. But, this case also has it's place of importance.

    Blizzard is clearly abusing the DMCA [Yeah, yeah - atleast ACT suprised, k?) - and if they are allowed to abuse the DMCA this way and win their case - their case will become a reference in other similar cases.

    As lame as this may sound, this is something gaming companies could use as a leash to control mods that they do/don't want to allow to continue developement.

    Or, say, someday MS decides that each time you log onto their xBox Live gaming service it checks some sort of key. This would prevent anyone from offering competing services to the xBox Live. Even if they are just doing it for fun, or as an OSS project.

    Regardless, the point is that the results of this case could potentially have FAR-reaching implications for potential OSS projects.

    Nevermind the fact that the entire lawsuit is bogus. Though, with the exception of the trademark/copyright claim for the use of the 'bnet' name. (Battle.net is, in fact, collectively known to the majority of users as b.net - and is most commonly referred to as such.)

  13. Re:I'm with the AC above by Anonymous Coward · · Score: 5, Insightful

    > If you look over the cases that they've litigated over the past several years, all the cases are essentially prima facie decideable on the side that the EFF takes up.

    I think you're exaggerating quite a lot there. However, even if that's the case... uh, what's the problem, exactly?

    Many of the most unjust civil cases are where a big deep-pocketed company sues the little guy over rights they don't really have. The little guy can't afford to fight a big legal war, so is forced to settle on the big company's terms. If the little guy could afford to fight there'd be no problem.

    That's where legal groups like the EFF, ACLU, etc can make a big difference -- by not only winning these cases but acting as a deterent against any other would-be plantifs.

    It'd be nice if we had the "loser-pays" legal system of, say, the UK but we don't. People like the EFF are the best defence we have against these kinds of lawsuits.

    Now go give them a bunch of your money :-)

  14. You know what... by Rallion · · Score: 5, Interesting

    I feel for anybody whose circumstances prevent them from playing on bNet. But as long as a project like this gives the ability for anybody to effortlessly negate Blizzard's main layer of piracy control, as well as providing a tool to use in developing cheats that will work on bNet (by providing a nice reference on the network protocol), I fully agree with Blizzard's decision to shut it down. It's indisputable that bnetd provided both of those things, and I'm pretty sure that some form of copy protection wasn't on their list of future features, either. Neither did they plan on closing the source to deny bad cheaters easy reference.

    I'm not saying that piracy and cheating don't happen on bNet, of course. But the way I see it taking things like this out of the picture is like locking your door in a bad neighborhood. It sucks for a guy walking by who needs some shelter, but is that really going to change your mind about it?

    1. Re:You know what... by devaudio · · Score: 5, Informative

      and I'm pretty sure that some form of copy protection wasn't on their list of future features, either.
      Wrong -- the actually contacted blizzard and asked how they could incorporate it into bnetd. They were first ignored, then later hit with cease and desist, and then DCMA and then here we are today. But they actually made the effort to make the CD Key check work

    2. Re:You know what... by asdfghjklqwertyuiop · · Score: 4, Insightful

      Blizzard can get angry all they want, but the fact is that bnetd is none of their buisness. It is simply a matter of people using their private property (the bnetd code, and the copy of the game that Blizzard sold them) however they like. Once again, the DMCA gives anyone with a lot of money the right to tell other people what they can do with their own property by assuming them guilty.

      It is possible that people use bnetd in conjunction with illegally obtained copies of blizzard games, but that has nothing at all to do with bnetd. Those people should be prosecuted for copyright infringement. No need to use the DMCA to prosecute people who did not commit a crime.

  15. Re:I'm with the AC above by btempleton · · Score: 5, Informative

    Excuse me? We never fight the fight on the side that looks to lose?

    My god, I wish that were true. Do you know nothing about the EFF? I guess I should be thrilled that our PR is so good that some people remember only our victories. Obviously we don't like to trumpet our losses, but I am still baffled by this charge. We spent near a million dollars -- an amount equivalent to our annual budget just a few years ago -- losing the 2600 DeCSS case, a very hard case which we took on because it had to be fought, and a case based on the same principles of defending reverse engineering that are deemed unimportant by the above "insightful" posting.

    I will have to relay that "we always" win sentiment down to the lawyers in the trenches. It will cheer them up, at least until they stop laughing.

    Plus don't get the idea that the EFF has anything remotely close to deep pockets. Quite the reverse. As you may have missed in the note, the donation was put into an ENDOWMENT. This means it will be invested, and the earnings from the investment can be used to fund our battles. The million dollar donation is extremely generous, and I hope that others might remember us in their wills (or even better, beforehand) in this way, but it is an endowment, not operating money to give us deep pockets.

    Please, actually learn about the EFF and its history before making ludicrous claims like these.

    --
    Has it been over a year since you last donated to the Electronic Frontier Foundation
  16. Re:Imagine that... by btempleton · · Score: 5, Informative

    Cory doesn't hide his position, but he's not a leader, he's our online outreach coordinator, a sort of technological evangelist and analyst who studies and writes and slogs around to do hard work representing the EFF in important places.

    But he's also one of the most respected web journalists, and if he writes that he really likes a brief, I would wager that he really means it.

    --
    Has it been over a year since you last donated to the Electronic Frontier Foundation
  17. When I was younger, I was into tabletop RPGs by Anonymous Coward · · Score: 5, Funny

    I find it hilarious that Blizzard can complain about copyright infringement when their entire IP is stolen from Dungeons and Dragons and Games Workshop

  18. Re:Not to Slashdot by GoMMiX · · Score: 5, Insightful

    "because artists don't deserve to be paid"

    Heh, I agree with your outlook on it.

    But, interesting tidbit - did you know premium artists like Justin Timberlake and Britney Spears get less then $1 per album sold.

    I not only think ripping off music is wrong, but I think the artists aren't properly compensated.

    Seriously, how much of that $15+ that you spend on a CD is for the physical media, ink, or advertising used to get word on the album out. Imagine what lesser artist's get. Like a penny an album? More, I'm sure - but it does make you wonder.

    I was watching an E! 'thing' the other day on Britney Spears - which stated she had earned roughly $18M from her album sales. Lots of money, yes. But c'mon - we're talking about BRITNEY SPEARS here. And that's from well over 20 million total album sales. So she earns the music industry a few billion and they give her a few million.

    Ehh, not that anyone cares. To me it's like donating money to a charity only to discover 95% of the money donated goes to pay fat executives.

    The RIAA doesn't give a crap about the artists, all they care about is fattening their own pockets.

    In their minds, the artist making more money is simply an 'unfortunate side-effect.'

  19. Blizzard=SCO? by Operating+Thetan · · Score: 4, Informative

    Taken from a Cease and Desist issued by them

    Recently, we have received an increasing amount of feedback from our customers in regard to the probable copyright infringement of Diablo, Diablo II, Starcraft, Warcraft II: Battle.net Edition, Warcraft III and World of Warcraft products (each, a "Program") on the Internet. We here at Blizzard share the concerns that many gamers are voicing. In this regard, we have contacted one of your users in connection with the aforementioned site and the infringement of Blizzard intellectual property. Please note that all title, ownership, and intellectual property rights in and to each Program and any and all copies thereof (including, but not limited to, any titles, computer code, objects, characters, character names, stories, dialog, catch phrases, locations, artwork, animations, sounds, musical compositions, audio-visual effects, methods of operation

    Seemingly Blizzard now claims the rights to the entire RTS genre

    --
    Worried you might not keep your virginity forever? Try new Linux(TM), guaranteed twice as effective as LARPing
  20. Re:Not to Slashdot by bonch · · Score: 4, Insightful

    The RIAA doesn't give a crap about the artists, all they care about is fattening their own pockets.

    It's called business. It's called a contract--THAT THE ARTIST SIGNED.

    Britney Spears didn't even write most of her music. She doesn't get all the money, because part of it goes to her image-makers and marketers, part of it to her songwriters, part of it to her producers and developers, and part of it to the label. That's what happens when you're a pop singer who doesn't write your own music or have your own image.

    An artist should shop around for a better contract, or not sign one. This crap about "The RIAA doesn't care about artists" when those artists are the ones who freely signed the contracts in order to get a deal is bogus--you think those artists think they need you to pity them when they put down their signatures willingly?

    There's a lot that goes into CD distribution, from marketing to production to hiring to etc.

  21. Re:I'm with the AC above by kfg · · Score: 5, Interesting

    In court you fight the fights that need fighting that you can win. To do otherwise is pointless.

    In the halls of the legislature you fight the good fight, with all your might.

    Even civil disobedience is either directed at cases where one feels one can prevail and overturn a law, such as the Scopes trial, or where conviction under the law forces the hand of the legislature to act, such as in the civil rights movement of the 50s and 60s.

    The fact that Blizzard is not seeking to charge for the use of their servers is irrelevant to the issue of rights. If a game publisher can force you to specific terms of use after purchase, then charging for such use is inevitable by someone.

    If a publisher cannot enforce terms of use after purchase than the whole issue becomes moot. It's your game.

    My game is Grand Prix Legends. A game that six years after it's release not only still has a strong community, but is still selling. Since it is now a bargain title there are people who buy it several copies at a time to give them away. In one case someone in England just sent a copy as a gift to a young teen in South America who was complaining that he couldn't buy it locally and couldn't buy it over the net, and was thus constrained to the six year old demo version.

    It's a great game, and still considered by many to be state of the art, but what has really played the key role in its longevity is this:

    It was released with rock solid net code, but the publisher provided no official servers. Nothing. Here it is guys, you're on your own. Every copy of the game can function as a server. Have at it.

    And we have. And continue to. And will probably continue to for many years. And will keep purchasing copies of the game as long as it's even vaguely possible to do so.

    All because it's our net game, that we control.

    KFG

  22. Re:Not to Slashdot by Anonymous Coward · · Score: 5, Insightful

    It's called business. It's called a contract--THAT THE ARTIST SIGNED

    There is no alternative. You either sign up with RIAA, or you get no record, no air time, and no tour dates.

    That's why the RIAA was formed, to monopolize the production of (bad) music.

  23. Re:Imagine that... by btempleton · · Score: 4, Informative

    Umm. But Cory does identify that the brief was written by his co-worker, it's very clear. Slashdot has a duty to tell you when they write about their own company, and Cory has one too. What Slashdot does is link to the actual source, where the connections are clearly laid out. Nothing untoward happened here.

    --
    Has it been over a year since you last donated to the Electronic Frontier Foundation
  24. Re:The solution is there but sadly unpopular by LittleBigLui · · Score: 4, Funny
    Soviet Union produced Tetris, the most played game yet made


    No no, you've got it all backwards!
    --
    Free as in mason.
  25. Re:Not to Slashdot by Walkiry · · Score: 4, Insightful

    There is no alternative.

    Bullshit. There is no easy alternative. The "artists" go the easy route and sign up with the RIAA labels because it's the easiest and most comfortable way to get their dime-a-dozen craptacular pop music out. The alternatives would require hard work and talent, so I'm not surprised they don't take them given their lack of both. But they exist.

    --
    ---- Take the Space Quiz!
  26. I'm not a lawyer... by Queuetue · · Score: 4, Insightful

    But some Corporation's ability to make a buck off of me shouldn't be more important than my freedom to do whatever the heck I want to with my own property.

    The U.S. has to stop treating corporations - tools designed to deflect liability and dodge taxes - as living entities. A Corporation's goals do not benefit mankind - they benefit the stockholders.

    When you give a non-human entity greater rights and priveleges than you do actual people, it enslaves us.