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NAE's Draper Prize Goes To PARC's Alto Developers

mccalli writes "The National Academy of Engineering has awarded the Charles Stark Draper Prize to various individuals 'for the vision, conception, and development of the principles for, and their effective integration in, the world's first practical networked personal computers.' The prize is shared amongst two ex-Xerox people, with MIT and HP also making a showing."

145 comments

  1. More Info by Joceyln+Parfitt · · Score: 5, Informative

    A more detailed timeline for the awards is available here

    Alltogether there are five of them, the Charles Stark Draper Prize, the Fritz J. and Dolores H. Russ Prize, the Bernard M. Gordon Prize for Innovation in Engineering and Technology Education, the Founders Award, and the Arthur M. Bueche Award

  2. Wasn't the NAE just mentioned... by Anonymous Coward · · Score: 2, Funny

    ...recently as a terrorist organization. I'd hate to see those PARC people get hurt.

    1. Re:Wasn't the NAE just mentioned... by Anonymous Coward · · Score: 1, Informative

      You are confusing your tla's. http://www.washingtonpost.com/wp-dyn/articles/A647 12-2004Feb23.html

  3. Re:Runner up, Dr Gene Ray (Professor of Cubicism) by Anonymous Coward · · Score: 0, Offtopic

    That is not cubicism that is the time cube theory, presented in an invited lecture at MIT. Humans are educated stupid and too dumb to know it.

  4. Probably safe... by Anonymous Coward · · Score: 0

    ...as long as they leave their almanacs (and all other reference books) at home.

  5. Recognition by SabrStryk · · Score: 4, Insightful

    It's good that contributors to the early days of computing are being recognized; I'm sure everyone here understands what it means to do good work and never get a nod for it. At the same time, it comes too late to have a strong impact on careers. Perhaps this is good; the individuals cited in the article seem to have a made a name for themselves in other work as well, and have not been judged solely on their earlier work.

    Another thing I would like to see is a more mainstream news source to pick up this story, even if it's a small sidebar; the general populace recognizes names like Jobs and Gates, but a much smaller percentage (including myself) knows of the other, less business-oriented figures in the industry.

    --
    "A group of words expressing something other than their literal intention. Now that... is... irony!" - Bender
    1. Re:Recognition by Anonymous Coward · · Score: 0

      I don't understand why people are always so concerned with getting recognition and credit for their work. I write software so that I can use it, if someone else wrote the software, the result would be the same and I would be happy. For example, Newton and Leibniz as the founders of calculus. I'll have you know that I invented calculus on my own when I got bored with some math homework.

      My point is that most of these inventions and whatnot could have been invented by anyone, given the time and the need. The inventors have done nothing special except for being in the right place at the right time. If AI is possible, I'm sure AI would have been able to create most of the inventions/theories we all use. I would imagine that most people would have no problem neglecting giving credit to AI inventors (the credit may even be misplaced to the creators of AI, but this is completely misguided), and such people would, in my mind, be very inconsistent in their beliefs.

      The same cannot really be said for works of art if you are willing to reject causal determinism, but this is really a side issue. I'm focusing on inventions and theories.

      With all of this in mind, I post anonymously. I have no desire for karma.

    2. Re:Recognition by SabrStryk · · Score: 1

      Part of my viewpoint might just be that I've not really contributed yet; I honestly don't know how it feels in the real world. All of my experience comes from dealing with projects and such in school.

      Maybe it's more of a "it's nice to be noticed" feeling, than a "I must have my name on this." There is a certain amount of contentment from getting something done, but have you never demonstrated your work to your parents or family, showing what you've done? That little pat on the back can make up for a lot of grief in the building process.

      --
      "A group of words expressing something other than their literal intention. Now that... is... irony!" - Bender
    3. Re:Recognition by Anonymous Coward · · Score: 0
      There is a certain amount of contentment from getting something done, but have you never demonstrated your work to your parents or family, showing what you've done? That little pat on the back can make up for a lot of grief in the building process.

      This is a very good point. I could say that you're not actually developing to have software but in truth you are developing for recognition and since software is not terribly artistic (it's functional), your effort is misplaced, but this example is not consistent with many developers' experiences.

      So if you didn't like that argument (which you probably did not, I don't think it's a very practical argument), I give you this one: "it's nice to be noticed" is very different from "I must have my name on this." This is obvious. But what about the difference between "being noticed is valid compensation" versus "my software should attract a lot of attention?" Being noticed, as you said, can be provided by your friends, family, and coworkers who are willing and interested in your efforts. Hopefully such attention is always given as compensation.

      But what about the vanity of glamorware? For example, many people may know about a front-end to an impressive library (I'll say Safari for argument's sake, though I'm sure there's a better choice) know very little about the underlying library (KHTML in my example). The two are often written by different people or groups and the most visible one is usually given excessive attention because of this. I would argue that such extreme attention is given to many technologies that form the basis of networking and the Web. Since both of these are commonplace, the people involve are thrown into some sort of super stardom (not that extreme, but you get the idea).

      Why is any of this a problem? Because there is a finite number of people in this world with a finite amount of time to spend working and praising others. These superstars suck all of the praise away from others and are unfairly monopolizing the public's eye for what are often not terribly innovative ideas.

      So when ever you don't receive attention for your work, just remember that your fellow pro-glamours are stealing it away from you with flashy award shows and congratulating themselves on a normal day's work.

    4. Re:Recognition by Anonymous Coward · · Score: 0

      "With all of this in mind, I post anonymously. I have no desire for karma." Or scorn.

  6. Good to see originators getting credit. by rebeka+thomas · · Score: 5, Insightful

    So often I see credit for "the gui" going to Apple, when it's these guys who should be getting the real credit. More work in GUI design, more original thought and more of the first hard yards in GUI systems were put in by the Alto originators than Apple's work, which was just in mass marketing an already existing product.

    Kudos to them I say

    --
    RST
    1. Re:Good to see originators getting credit. by Amiga+Lover · · Score: 4, Informative

      Don't forget the hi-toro group which created the original Amiga, a project that was underway with a MULTITASKING gui far before any mac, and which has influenced gui design ever since. Two button mouse anyone? i don't see apple catching up there.

    2. Re:Good to see originators getting credit. by SabrStryk · · Score: 3, Interesting

      i don't see apple catching up there.

      Amen. While the single-button might be "less intimidating," Apple has really left that image behind. Now it's more of a "computer for hip people. you wanna be hip? buy apple." Even hip people can use two buttons. And Apple has enough of a design staff that they could build a work-of-art pointing device with 6 buttons that also made you coffee while you waited.

      I understand that a USB mouse from another manufacturer works; my point is that if it's not standard, there's less of an incentive to write for it.

      (On a sidenote, has anyone ever tried the UT2k3 demo on a demo Mac? Horrid. Missing the secondary fires really limits UT.)

      --
      "A group of words expressing something other than their literal intention. Now that... is... irony!" - Bender
    3. Re:Good to see originators getting credit. by rebeka+thomas · · Score: 2, Insightful

      So you want to rewrite history by saying Apple was first?

      Nice try. The first Alto was more than 10 years BEFORE the first mac. If there's one thing I fucking hate it's Apple revisionists trying to rewrite history.

      Take a google around and read. learn. You might just ignite a spark of intelligence.

      --
      RST
    4. Re:Good to see originators getting credit. by Anonymous Coward · · Score: 0

      You realize why there is only one button on a mac mouse, right? So you can wear mittens while you use it. And mittens are hipper than gloves.

    5. Re:Good to see originators getting credit. by good+soldier+svejk · · Score: 1
      I understand that a USB mouse from another manufacturer works; my point is that if it's not standard, there's less of an incentive to write for it.


      Except that in OS X cntl-click and right-click are the same thing. So the functionality is standard regardless of mouse config. As far as I can tell, every app on my machine exploits this functionality.
      --
      It is cowardly, and a betrayal of whatever it means to be a Jew, to act as a white man

      -James Baldwin
    6. Re:Good to see originators getting credit. by don.g · · Score: 1
      I understand that a USB mouse from another manufacturer works; my point is that if it's not standard, there's less of an incentive to write for it.
      The problem is that you can't just replace the pointing device in a laptop with one that has more buttons - USB mice don't really cut it when you don't have a flat surface to put them on (although I suppose you could attach a USB trackball to the side with duct tape).
      --
      Pretend that something especially witty is here. Thanks.
    7. Re:Good to see originators getting credit. by BitGeek · · Score: 1


      Lets see, you lie about what I said and then attack me personally for it. Well, that shows your level of integrity.

      In order for your position to be consistent, you'd have to say that the Mac and the Alto are the same thing-- a very absurd statement.

      Frankly, You don't know history... The Xerox Alto, was first released in 1981. The Mac, in January 1984. EG: About 3 years later. Not Ten. But the trueth is inconveneint to a revisionist like you, eh?

      And the Alto didn't even have overlapping windows, or many of the most importnat features of the first GUI-- which shipped on the Mac.

      --
      Yeah, and you guys panned the ipod too: http://apple.slashdot.org/article.pl?sid=01/10/23/ 1816257
    8. Re:Good to see originators getting credit. by BitGeek · · Score: 1, Interesting

      A Single button mouse is more efficient.

      The Mac was designed to make workers more efficient, and studies showed, and have shown since then, that the single button mouse lets you get work done faster.

      I know you guys will never believe it, but its objective fact.

      Oh, and UT2k3 runs great on a mac-- better graphics than I've seen on the PC.

      Why is it you guys have to use ignorance (of mice) or lies to bash the mac? Oh, I know-- cause you know that macs are superior.

      And you're pissed that you paid more money for less computer?

      You know you can run Linux on Mac hardware, don't you?

      --
      Yeah, and you guys panned the ipod too: http://apple.slashdot.org/article.pl?sid=01/10/23/ 1816257
    9. Re:Good to see originators getting credit. by Anonymous Coward · · Score: 0

      You do realize the guy you responded to was agreeing with what you said, right? Now you're mocking his integrity? I guess I won't ever support your posts for fear of public mockery...

    10. Re:Good to see originators getting credit. by rebeka+thomas · · Score: 1

      http://www.rit.edu/~axf5564/fwb/project2/proj2hist ory.html

      Frankly, You don't know history... The Xerox Alto, was first released in 1981. The Mac, in January 1984. EG: About 3 years later. Not Ten. But the trueth is inconveneint to a revisionist like you, eh?

      BWAAHAHAH. 1981 hey? Try for a little reality, before accusing others of "revisionism". The xerox Star came out in 1981, but the first Alto was more like 1973. 1973 is more than 10 years before the first mac on January 24 1984.

      The Alto was released in 1981 only if the apple Mac was released in 1992.

      Apple revisionists, now trying to deny what year it is. Classic... and very very typical

      --
      RST
    11. Re:Good to see originators getting credit. by good+soldier+svejk · · Score: 1

      Yeah, Apple only invented trivial things like drag n' drop and pull down menus. The Mac was far from an Alto copy. Ask two guys who worked at both PARC and Apple (OK, Raskin didn't officially work at PARC. He just hung out there while teaching at Stanford.)

      --
      It is cowardly, and a betrayal of whatever it means to be a Jew, to act as a white man

      -James Baldwin
    12. Re:Good to see originators getting credit. by Frennzy · · Score: 1

      What studies? How can it possibly be more efficient? In either case, you click. In the multi-button case, you right-click based on your intuitive assumption that you want an 'alternate' action to happen.

      Cite your sources.

    13. Re:Good to see originators getting credit. by Anonymous Coward · · Score: 0

      This 1973 Alto did not have a GUI.

      Yes it did

    14. Re:Good to see originators getting credit. by Anonymous Coward · · Score: 0

      Explain to me htf having to hit two buttons with different hands to get the "right-click" is more 'efficient' than only having to move the middle finger? It's slower, and undoubtedly requires more energy. It's probably worse for you ergonomically, too. If you're going to spout off about us being ignorant, at least take the time to learn the definitions of the words you're using.

    15. Re:Good to see originators getting credit. by Darken_Everseek · · Score: 1

      "You f**king lying idiot."
      (censoring mine)

      and

      "You're just making a fool of yourself."

      Quite the juxtaposition there, are you sure it's not the other way around?

      Anyone who can't carry out an argument without resorting to profanity definitely qualifies as a fool.

    16. Re:Good to see originators getting credit. by BitGeek · · Score: 1


      IT is not intuitive to right click for the "altertnative" fucntion.

      Apple tried 2 and 3 button mice while developing the mac and found that they slowed people down. In the late 80s the topic came up again and I saw independant studies that showed the same thing.

      With a one button mouse, you jsut click-- its intuitive.

      With 2 or more buttons, you have to think and click.

      It slows you down measurably-- eg: doing the same tasks takes longer for the same people.

      --
      Yeah, and you guys panned the ipod too: http://apple.slashdot.org/article.pl?sid=01/10/23/ 1816257
    17. Re:Good to see originators getting credit. by BitGeek · · Score: 1

      These people just want to stick to their "Apple is evil" matra which is based on the fact that Apple sells software, and selling is evil to them.

      Here's some pictures of the Alto's "GUI":
      http://www.digibarn.com/collections/softwa re/alto/ index.html

      Notice that there are no windows. They invetned the box for grouping controls, but no windowing system. No desktop metaphore, etc.

      Xerox moved things forward with great basic research, but Apple invented the GUI.

      --
      Yeah, and you guys panned the ipod too: http://apple.slashdot.org/article.pl?sid=01/10/23/ 1816257
    18. Re:Good to see originators getting credit. by UnknowingFool · · Score: 3, Informative

      I don't ever think Apple has ever claimed credit to inventing GUI, they claim credit to making the first commercial personal computer that had a GUI. Also, Apple didn't just steal PARC's GUI, but they based their GUI on PARC's ideas. The actual details of how it worked was done by Apple. It's the same thing with other inventions in history. Henry Ford didn't invent the automobile, but he built his based on other designs. His claim to fame was to make them affordable enough for the masses to own one. Unfortunately the masses think he did because his was the first one they might have ever seen.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
    19. Re:Good to see originators getting credit. by Anonymous Coward · · Score: 0

      You fucking lying idiot.

      This 1973 Alto did not have a GUI.


      heh. call someone a liar and then state a direct bald faced lie yourself. cute.

    20. Re:Good to see originators getting credit. by utexaspunk · · Score: 2, Insightful

      at the time of those studies, mice (and GUI interfaces, for that matter) were relatively new to people. i think the results would be quite different now. the complexity of a multi-button mouse may be a little tricky for a complete newbie, but it IS intuitive.

      think about it- you can do multiple things with your hands: grasp, twist, point, etc. having multiple mouse buttons is a similar concept. i've got a logitech MX 700 at home and when i come to work where i don't have the forward/back buttons on the thumb, i find myself occasionally feeling for them. anyone who has gotten comfortable with the use of a scroll wheel can tell you that you really notice its absence when using a computer that doesn't have one.

      the lack of a right mouse button dumbs down things and makes it less intuitive, and having to push the command key means you need two hands to do half of the functions on the computer. it doesn't make things faster- you have to think "ok, now i need to push the command key with my left hand... where is that thing... ok" whenever you want to do something, instead of just pushing your middle finger.

      although it wouldn't fix the issue with laptops, i wish apple would at least make a "pro" mouse that has the extra buttons and a scroll wheel and matches the design of their computers. i might consider buying a mac if they did that...

    21. Re:Good to see originators getting credit. by freshmkr · · Score: 1

      Don't forget the hi-toro group which created the original Amiga, a project that was underway with a MULTITASKING gui far before any mac, and which has influenced gui design ever since.

      In May, 1983, Apple introduced the Lisa, an expensive personal computer with a GUI, multitasking, memory protection, and virtual memory. See this page, check out my screenshots, or just use Google.

      It wasn't a success, but it did beat the Amiga to market. As if that matters.

      Two button mouse anyone? i don't see apple catching up there.

      A comment like this leads me to suspect that the Amiga is older than you.

      --Tom

    22. Re:Good to see originators getting credit. by firewood · · Score: 1
      Don't forget the hi-toro group which created the original Amiga, a project that was underway with a MULTITASKING gui far before any mac, and which has influenced gui design ever since.

      Sorry. Bzzt. Wrong.

      Hi Toro was founded by two engineers who had just finished the design of one of the semicustom ASIC chips necessary to complete the first 128k Mac prototype (check the case signatures and names on the earliest Amiga patents if you don't believe this). Also the Apple Lisa, which had a complete multitasking OS and GUI, was announced only a few months later and shipped in time for it to be used to write the some of the earliest Amiga chip documentation.

    23. Re:Good to see originators getting credit. by Frennzy · · Score: 2, Insightful

      Again, CITE YOUR SOURCES.

      I call hogwash. I'll bet dollars to donuts it's simply not true. When I can accomplish the same function, without engaging full motion of my other arm, moving my eyes from the screen to the keyboard, etc., I am much more efficient than with a single click.

      I'm not a Mac basher, but saying that one button is more efficient is just blatant zealotry.

    24. Re:Good to see originators getting credit. by 0x1337 · · Score: 1

      A) UT2k3 runs under x86/x86-64 Linux. B) UT2k3 does not run under PPC/PPC64 Linux. Thus, I'll stick with my Athlon, thank you.

    25. Re:Good to see originators getting credit. by zero_offset · · Score: 1
      The decision to go with a one-button mouse on the Mac didn't have anything to do with studies. The original Mac was slated for a two-button mouse until the later stages of deveopment, when they realized they hadn't used the second button in the GUI at all.

      Several ex-PARC people were involved with the original Mac at a very early stage, and the PARC Star system used a two-button mouse (and movable, overlapping windows, and pop-up menus). About the only serious GUI innovation the Mac made over the Star was that background windows could be updated. The Mac GUI invented clip regions.

      --

      Slashdot quality declines as the number of hot grits posts decreases. - Provolt's Law, Apr-09-2005

    26. Re:Good to see originators getting credit. by toby · · Score: 1
      The idea that Apple just took what was on Xerox's table is nothing more than a modern myth - accepted and passed down as Gospel by those unwilling to dig for facts. Many GUI innovations were developed inside Apple; its interface pioneers were led by Jef Raskin. I cannot summarise this historical error better than Jef himself:
      It was not, as many accounts anachronistically relate, stolen from PARC by Steve Jobs after he saw the Alto running SmallTalk on a visit. For one thing the usual account (as in Levy's book, "Insanely Great" and others) denigrates the original and creative work done by all the Apple employees that put their hearts into the Mac.
      Unfortunately Jef's paper The Mac and Me doesn't seem to be on the net (I thought it was), but that's the document that anyone interested in Mac history needs to read, if they want to hear the truth. It has lots of juicy Steve anecdotes too, for those who think he's just a turtlenecked marketer (but a bloody effective one).
      --
      you had me at #!
    27. Re:Good to see originators getting credit. by toby · · Score: 1

      Sorry, the pullquote was from this site.

      --
      you had me at #!
    28. Re:Good to see originators getting credit. by Anonymous Coward · · Score: 0

      And I fucking hate people who don't even read the history. Okay, no I don't hate you, but you Google some before you speak!

      The cold hard fact is, many of the ergonomy ideas that PARC developed were based on Jef Raskin's earlier academic work. (You know, Raskin, the creator of the Apple Macintosh.) And at the time Xerox got their prototype running, Raskin was already working at Apple. Both Xerox and Apple owe a lot to this guy who often goes unmentioned.

      I don't know what you Googled up, but try "Jef Raskin" next time. It's interesting reading, especially about how Jobs (intentionally) nearly managed to kill the whole Mac project in its early stages. He did eventually smoke Raskin out of Apple... (Make sure you check the "Canon Cat" too -- quite a new design turn!)

      ***

      Some poster above was ass-backwards about Lisa being Apple's pioneering design. Lisa was originally just the usual sort of command line design. It got the GUI from Raskin's Mac project, after Raskin finally managed to get the stubborn Jobs to visit PARC and realize that the GUI thing will fly.

    29. Re:Good to see originators getting credit. by BitGeek · · Score: 1


      See, you don't know what a gui is.

      You guys are just too stupid to even recognize the truth when its rubbed in your face.

      Notice that UI did not have overlapping windows, pulldown menus, a desktop metaphor, etc. etc.

      I love it when ignorant slashdot posters post "proof" that proves them wrong! Or proves they don't even know what they are talking about.

      --
      Yeah, and you guys panned the ipod too: http://apple.slashdot.org/article.pl?sid=01/10/23/ 1816257
  7. Two ex-xerox people huh? by Bryan+Gividen · · Score: 5, Funny

    The prize is shared amongst two ex-Xerox people...

    Headling which was a prelude to this one...

    Two Xerox Employees Fired Over Butt-Copying Incident, footage at 11....

    1. Re:Two ex-xerox people huh? by LPrime · · Score: 1

      Funny follow up.

  8. Little know fact about Charles Stark Draper by AmandaHugginkiss · · Score: 5, Interesting

    he is the great uncle of John 'Captain Crunch' Draper, the infamous phone hacker.

    I'm wondering if the Captain will get a prize someday.....

    1. Re:Little know fact about Charles Stark Draper by tuffy · · Score: 2, Funny
      I'm wondering if the Captain will get a prize someday.....

      He got a prize already. Hence his name.

      --

      Ita erat quando hic adveni.

    2. Re:Little know fact about Charles Stark Draper by wwest4 · · Score: 1

      The Trix rabbit keeps beating him out. He deserves it, in consideration of his persistently ingenious attempts to obtain the holy grail of hacks - to eat a bowl of shitty, refined sugar-laden cereal despite unwritten rules forbidding such an unnatural act as performed by an animated TV icon.

    3. Re:Little know fact about Charles Stark Draper by Anonymous Coward · · Score: 0

      he is the great uncle of John 'Captain Crunch' Draper, the infamous phone hacker.

      I know John Draper, and that is NOT a prize.

    4. Re:Little know fact about Charles Stark Draper by PiratePTG · · Score: 1
      he is the great uncle of John 'Captain Crunch' Draper, the infamous phone hacker.

      The sad thing for me is, Captn Crunch Draper was the first person who popped into my mind when I read the title of this article! I was all psyched up to see what on earth kind of prize HE was offering!

      Sigh... I'm getting too old for this...

      --
      The number 1 problem of working in a cubicle - 23 power cords, 1 outlet...
  9. Alto PC by stuffduff · · Score: 4, Insightful
    The Alto PC was such a huge leap forward that almost no one could really grasp the concept. These were the guys who saw the computer for the first time as something beyond punch cards, tape reels and stacks of line printed greenbar. They shaped the visions of people like Jobs & Woz, and helped to spark the personal computer revolution.

    Good Job! Well deserved!

    --
    "Can there be a Klein bottle that is an efficient and effective beer pitcher?"
    1. Re:Alto PC by pkalkul · · Score: 2, Informative

      Except, of course, for the people that influenced the PARC researchers - such as JCR Licklider at the DARPA ("Man-Machine Symbiosis" was published in 1960), Douglas Englebart's Augmentation Research Center, and others.

      Great leap forwards make good copy, but rarely happen -- particularly in the history of technology.

  10. Re:Runner up, Dr Gene Ray (Professor of Cubicism) by Anonymous Coward · · Score: 0

    Just FYI, that guy was invited as a joke by a student group. timecube.com is hilarious!

  11. networked personal computer by Anonymous Coward · · Score: 0

    Sounds great -- anyone know where I can get one of these newfangled networked personal computers?

  12. Alan Kay and the rest of the PARC crew richly by crovira · · Score: 3, Insightful

    deserve it.

    They brought computing to the masses (or would have if Xerox hadn't shot itself in the foot.)

    But Apple followed up with the Lisa, which cost too much, and then the Mac.

    Gates tagged along with Windows (which was stolen from IBM's Presentation Manager [which paid for its development.)

    The rest is history.

    Now if only they had thought or Relationships between Objects... (I have :-)

    --
    MSBPodcast.com The opinions expressed here are my own. If you don't like 'em... Think up your own stuff.
    1. Re:Alan Kay and the rest of the PARC crew richly by TheAncientHacker · · Score: 3, Interesting

      Nice try but Windows UI preceded the JOINTLY DEVELOPED IBM/Microsoft Presentation Manager UI (first shown in OS/2 1.1) which was a merger of Microsoft's Windows UI and IBM's Common User Access (CUA). CUA sought to make everything from PC GUIs to 3278 green-screen terminals look the same and just ended up with a least-common-denominator unusable UI.

    2. Re:Alan Kay and the rest of the PARC crew richly by Anonymous Coward · · Score: 1, Interesting

      > They brought computing to the masses (or would have if
      > Xerox hadn't shot itself in the foot.)
      >

      > But Apple followed up with the Lisa, which cost too much, and
      > then the Mac.

      Apple "followed up" with the Lisa and mac in the same way as I "follow up" by downloading music from the internet.

      In other words IP Theft. or IP violation. or whatever you want to gloss over it as. The only reason Xerox haven't sued it that PARC is primarily a research devision and hence so aren't involved in products and marketing.

    3. Re:Alan Kay and the rest of the PARC crew richly by BitGeek · · Score: 1, Insightful


      Yes, windows was clearly a rip off of the Macintosh, not IBMs work.

      Apple, WHO INVENTED THE GUI, never gets the credit they deserve-- for what tehy added to XEROX'x basic research, nor for what Microsoft stole from them.

      --
      Yeah, and you guys panned the ipod too: http://apple.slashdot.org/article.pl?sid=01/10/23/ 1816257
    4. Re:Alan Kay and the rest of the PARC crew richly by BitGeek · · Score: 1


      No, you idiot, the reasong XEROX didn't sue is that it never happened.

      Apple LICENSED the work that Xerox did. They gave the millions in Apple stock-- which was the biggest IPO ever at the time-- in exchange for work Xerox didn't know what to do with anyway. Xerox thought they were ripping Apple off.

      But this fact is conveniently forgotten by you anti-apple bigots.

      You're called on it-- LIAR.

      (And if you simply didn't know, then you shouldn't have made the accusation in the first place.)

      --
      Yeah, and you guys panned the ipod too: http://apple.slashdot.org/article.pl?sid=01/10/23/ 1816257
    5. Re:Alan Kay and the rest of the PARC crew richly by TheAncientHacker · · Score: 4, Informative
      Or, to put it simply for the historically challenged with some milestones added in for perspective:
      • 1972 - Xerox GUI/Smalltalk/Ethernet/Laser Printer
      • 1973
      • 1974
      • 1975 - Altair 8800 (not GUI)
      • 1976
      • 1977 - Apple ][ (not GUI)
      • 1978
      • 1979
      • 1980
      • 1981 - IBM PC - MS-DOS (not GUI)
      • 1982
      • 1983 - Apple Lisa
      • 1984 - Apple Macintosh
      • 1985 - Microsoft Windows
      • 1986
      • 1987 - IBM/Microsoft OS/2 (not GUI)
      • 1988 - IBM/Microsoft OS/2 Presentation Manager
    6. Re:Alan Kay and the rest of the PARC crew richly by TheAncientHacker · · Score: 3, Insightful

      Nonsense. The GUI was prior art for years before Wozniak and his marketing friend (Steve something) started Apple. What Microsoft brought to the table was the first "GUI for the Masses" that didn't require proprietary hardware (like the Alto, the Lisa and Macintosh).

    7. Re:Alan Kay and the rest of the PARC crew richly by BitGeek · · Score: 1, Interesting


      LOL-- you call it proprietary hardware but its just as proprietary as the hardware made by XEROX, or Apple--- IBM just lost their suit to protect its proprietary nature.

      You history revisionists just are either totally ignorant, or complete liars--- for instance, the GUI did not exist before Apple was founded in 1977.

      You think a nice demo done in the 60s-- we've all seen the movie--- is "The GUI"?

      That tells me you've never written any software....

      I guess the transistor was prior art for the computer... no new innovations had to be made to go from one to the other, eh?

      Go try and use an alto sometime. I've actually used one.

      I have to say all you teenagers who have never used one who think its the same thing as a macintosh should be ashamed.

      But you're not listenting-- you have your politically correct view of History that justifies your irrational hatred of Apple (Which is of course ironic because you hate them for being innovative, while you let Microsoft slide for STEALLING APPLES WORK) at the same time that your profess support for open source and a hatred of intellectual property.

      There's a mindfield of inconsistencies there.... one day a rational thought is going to set them all off and you're going to have one hell of a headache.

      This forum is pathetic... ntohing but kids too young to know any better insisting their fantasies about actions that happened before they were born are true. (And if you're not a kid-- then you have NO EXCUSE)

      --
      Yeah, and you guys panned the ipod too: http://apple.slashdot.org/article.pl?sid=01/10/23/ 1816257
    8. Re:Alan Kay and the rest of the PARC crew richly by BitGeek · · Score: 0, Flamebait


      The Alto was released in 1981, not 1972.

      And the Alto was released iwth the rudiments of a GUI, not a GUI.

      Do you even know what a GUI is? A GUI is an overlapping windows system with a desktop metaphor.

      Xerox invented the mouse, ethernet, smalltalk, etc. Not the GUI.

      It is simply dishonest to claim that a research effort is the same as a final product--- you deny credit to the people who took basic research and made it usable.

      --
      Yeah, and you guys panned the ipod too: http://apple.slashdot.org/article.pl?sid=01/10/23/ 1816257
    9. Re:Alan Kay and the rest of the PARC crew richly by TheAncientHacker · · Score: 2, Informative

      Well, that's a pretty clueless reply...

      The Alto was not the first Xerox GUI. What do you think the 72 in Smalltalk-72 was for?

      As for the GUI, NO it doesn't require a "Desktop Metaphor" although Xerox DID have that in 1972. It doesn't require Overlapping Windows. It requires graphical representation of objects.

      Sorry to burst your rant but this is clueless and self-important and totally wrong. It's amazing how people try to rewrite history to match what they wish would have happened.

    10. Re:Alan Kay and the rest of the PARC crew richly by Anonymous Coward · · Score: 0

      little dude, the alto was NOT released in 1981.

      Do you even know what a GUI is? A GUI is an overlapping windows system with a desktop metaphor.

      Oh this is amazing! All you mac users are the same. If you can't win on lies, you try to redefine a term to fit your ideas.

      a GUI is a Graphical User Interface. No more, no less. an "overlapping windows system with a desktop metaphor" is a subset of 'GUI' just by definition.

      I can say I invented the automobile if I redefine automobile to mean "A packet of oreos put in the microwave and stabbed with a fork and two knives". I'd have to live in my own little world to keep believing it though.

      And that's something mac users do oh so well.

    11. Re:Alan Kay and the rest of the PARC crew richly by Anonymous Coward · · Score: 1, Interesting

      Don't forget the Amiga, and GEOS for the 8 bitters...

    12. Re:Alan Kay and the rest of the PARC crew richly by Anonymous Coward · · Score: 0

      My, you're a mouthy old bastard, aren't you?

      Once again though; you need to use a dictionary. A bigot hates everyone outside of their specific group. The concepts of being specifically anti-apple, and a bigot are mutually exclusive.

    13. Re:Alan Kay and the rest of the PARC crew richly by mrfrostee · · Score: 1

      The Alto was released in 1981, not 1972

      You might be thinking of the 1981 release of the Xerox Star. The Alto was born the first week of April, 1973.

      Overlapping windows came from PARC too (in 1971), although many of the PARC people preferred tiled windows for the GUI on high resolution displays.

      This is all well documented in Alan Kay's "The Early History Of Smalltalk". Google will find it.

    14. Re:Alan Kay and the rest of the PARC crew richly by grouchomarxist · · Score: 2, Informative
    15. Re:Alan Kay and the rest of the PARC crew richly by Anonymous Coward · · Score: 0

      I realise that it's a troll, but Microsoft (and thanks for not resorting to mis-spelling the name in a "funny" and insulting manner) didn't exactly steal the GUI from Apple. Microsoft were well in bed with Apple at the time, indeed for quite a while, they were the only software company prepared to make software for this new fangled flash in the pan machine etc. etc.

      Microsfot and Apple shared both programmers and ideas at this particular time in history. As they almost certainly do now, although I very much doubt that they want people to know about it...

    16. Re:Alan Kay and the rest of the PARC crew richly by Anonymous Coward · · Score: 0

      Nonsense. VisiCorp's VisiOn, which ran on an IBM PC, predates Windows by a couple of years. In fact, Windows was announced as a pre-emptive strike against VisiOn.

      What probably killed VisiOn was its requirement for a UNIX box as a development platform, even though it ran on PC haardware

    17. Re:Alan Kay and the rest of the PARC crew richly by zero_offset · · Score: 1
      Actually, even according to the stories told by the people who worked on the original Mac (at folklore.org -- lots of good reading even if you don't like Macs), Microsoft Windows was announced quite a long time before the Mac was released. Even in that early release, it clearly contained a lot of elements being planned for the Mac. The story is pretty funny, actually. Steve Jobs, in all of his High and Mighty Jobness, demanded that Bill Gates appear in his royal court. Gates showed up as requested, and Jobs accused him point-blank of stealing the Mac GUI. Bill's reply is a classic; I probably don't have the quote exactly right, but it's close to this: "The way I see it, we both have a neighbor named Xerox PARC. I broke into their house to steal their TV, only to find that you broke in and stole it before me."

      At least Bill had the nads to admit where it came from.

      By the way, folklore.org will give you a deep new appreciation for what a head-case Jobs really is... he's almost an Ellison-grade nutjob...

      --

      Slashdot quality declines as the number of hot grits posts decreases. - Provolt's Law, Apr-09-2005

    18. Re:Alan Kay and the rest of the PARC crew richly by TheAncientHacker · · Score: 1

      Nope. VisiOn was announced earlier but took forever to actually ship and ended up shippping later that even Windows. It was VisiOn that triggered Mark Ursino to coin the phrase Vaporware.

  13. No mention of Microsoft? by PornMaster · · Score: 3, Interesting

    The prize is shared amongst two ex-Xerox people, with MIT and HP also making a showing.

    So, besides bias, is there a reason that these institutions were mentioned, but not Microsoft?

    "Charles P. Thacker also is a distinguished engineer at Microsoft Corp."

    Geez...

    1. Re:No mention of Microsoft? by Erratio · · Score: 0, Flamebait

      Umm...maybe because MS hasn't done anything innovative...probably ever. MS's R&D consists of taking other ideas which have already been researched and look promising, and then develop their own version of it. Name one MS product which wasn't just a clone of a pre-established technology. Microsoft is a business, not a technology or research company.

      --
      I don't try to be right, I just try to make people think
    2. Re:No mention of Microsoft? by Erratio · · Score: 2, Informative

      Also, and more directly relevant, this is a prize for networking. Microsoft didn't have a viable networking solution for a LONG time after this, and after tons of other companies and organizations had already had large impacts.

      --
      I don't try to be right, I just try to make people think
    3. Re:No mention of Microsoft? by nomadic · · Score: 1

      Ooh, remember winsock. That was fun. If by fun you mean not fun.

    4. Re:No mention of Microsoft? by SirTreveyan · · Score: 2, Funny

      Name one MS product which wasn't just a clone of a pre-established technology.

      Does FUD count as a product?

      --

      SELECT * FROM User WHERE Clue > 0

      0 rows returned

    5. Re:No mention of Microsoft? by PornMaster · · Score: 1

      Actually, more directly, they were all working at Xerox when they did the things they got the award for.

      UCLA, HP Labs, and MIT just happen to be employers of these people after they did the relevant work at PARC.

    6. Re:No mention of Microsoft? by Erratio · · Score: 1

      And they were mentioned because they continued to build upon it.

      --
      I don't try to be right, I just try to make people think
    7. Re:No mention of Microsoft? by Crash+McBang · · Score: 2, Informative

      Actually, I heard IBM invented this, and their competitors (The Seven Sisters?) invented the term to describe it (FUD).

      --
      To put a witty saying into 120 characters, jst rmv ll th vwls.
    8. Re:No mention of Microsoft? by Erratio · · Score: 1

      This isn't flamebait. It's not meant as an insult to Microsoft, it's just the way they work. It's not a bad thing, it's allowed the propogation of technologies, but it's not going out on a limb to develop them.

      --
      I don't try to be right, I just try to make people think
    9. Re:No mention of Microsoft? by mccalli · · Score: 2, Informative
      No bias. I summarised the article according to where people worked at the time they developed the things they're being awarded for.

      Cheers,
      Ian

    10. Re:No mention of Microsoft? by ellbee · · Score: 1

      Thacker and Lampson have been with Microsoft for only a few years after long careers at Digital Equipment in the lab founded by Taylor when he left Xerox. Their good ideas continued to pour out well beyond the days at PARC.

      --

      You can't fight in here - this is the war room!

  14. Re:Runner up, Dr Gene Ray (Professor of Cubicism) by kalidasa · · Score: 1

    Ok, cough up the URL to the student group (not to the time cube, I've seen that and it is hilarious).

  15. Dealers of Lightning by tsangc · · Score: 4, Informative

    There's a really excellent book about PARC and the development of the Alto called Dealers of Lightning:

    http://www.amazon.com/exec/obidos/tg/detail/-/08 87 308910/103-7794804-1212634?v=glance

    I borrowed this book from my university library and really enjoyed reading about the development of Smalltalk, laser printers, an optical network link from two PARC buildings, Ethernet, and of course, the Alto.

    Highly recommended.

    1. Re:Dealers of Lightning by TheAncientHacker · · Score: 3, Informative

      Great book. I've been lucky enough to know some of the people involved and this books is really accurate. (Well, by technology history book standards)

    2. Re:Dealers of Lightning by adam872 · · Score: 1

      I just finished reading this book and agree with the recommendation. It tells the story of what happened at that remarkable facility over a period of about 10 years. It was certainly rather illuminating. A must, I think, for anybody interested in the history of computing.

      The odd thing for me was how advanced systems like the Alto were and that so many of the innovations it contained within took so long to come to market.

  16. Sharing? by crawdaddy · · Score: 3, Funny
    The prize is shared amongst two ex-Xerox people...

    Did they have to share because they...copied each other's work?

    ::rimshot::

    Thank you, thank you. I'll be here all day folks. Try the linux; it's really secure today.
  17. Ethernet by dtio · · Score: 5, Informative
    For those from outer space the text 'the vision, conception, and development of the principles for, and their effective integration in, the world's first practical networked personal computers' refers to the development of the ethernet network technology, no more no less.

    Other developments from PARC are the Graphical user interface (GUI), the mouse, the WYSIWYG text editor, the laser printer, the desktop computer and the Smalltalk programming language.

    1. Re:Ethernet by firewood · · Score: 1
      Other developments from PARC are the Graphical user interface (GUI), the mouse, the WYSIWYG text editor, the laser printer, the desktop computer and the Smalltalk programming language.

      The mouse, GUI and WYSIWYG came from inventions by Englebert's team at SRI, well before PARC did their improved implementations.

    2. Re:Ethernet by TimMann · · Score: 1

      Ethernet was indeed the "networked" part of "the first practical networked personal computers". But the GUI and some of the other items you listed later are also vital parts of makes a computer a *personal* computer. So you're incorrect in saying that the text refers to "Ethernet, no more, no less". It refers to Ethernet, but also much more.

      Another point: PARC didn't originate the mouse. Douglas Engelbart invented that at SRI many years before, and the PARC GUI work builds on his ideas. Google for mouse inventor to learn more.

  18. See www.smalltalk.org by rofthorax · · Score: 5, Interesting

    Steve Jobs and Bill Gates borrowed
    their ides for the GUI and mouse and such from
    not only Xerox PARC but from the Smalltalk
    environment. Smalltalk is not just a language, its a Object Oriented operating environment.. Its hard to call it an operating system even though it controlled resources on the machine,
    and its not really just a language because it allows the users to change the workings of the language and the operating environment at any time.. Its just a massively self-referencing OO environment.. And everything we know of GUI's and mice and such today was based on smalltalk and the machine designed around it..

    Just Xerox was not smart enough to cash in on it because it was so far before its time that there were few with much power to exploit it and sell it.. PARC as was explained at the time was a campus full of nerds designing stuff that made sense without the constraints that usually hold down projects, like having to make money. They had enough money to develop this system.. But certainly nobody was foofing off.. Its hard to know exactly what was involved in the development, what led to it and if this can ever happen again..

    Get a big company with lots of money and poor resource management, get a lot of smart people who are driven to solve problems, keep the lawyers off campus.. Make sure the nerds are absolutely clueless about business and making money.. Remember at the time, nobody was making money selling software much.. The idea was to sell a machine.. Xerox sold hardware not software.. I don't think this can ever happen again.. There is just too much to take for granted, like that anyone can take the software and go sell a piece of it or release it on the Internet..

    --
    Just say no to license servers!!
    1. Re:See www.smalltalk.org by BitGeek · · Score: 1, Interesting

      Except that Apple paid Xerox for a license, and Microsoft just stole it.

      Neither of these is "Borrowing".

      Furthermore, Apple advanced the state of the art a great deal.

      You guys really are bound and determined to ignore the work that Apple did when they INVENTED the windowing GUI.

      --
      Yeah, and you guys panned the ipod too: http://apple.slashdot.org/article.pl?sid=01/10/23/ 1816257
    2. Re:See www.smalltalk.org by ch-chuck · · Score: 1

      Just Xerox was not smart enough to cash in on it

      Maybe it just had to be developed by another, new company, instead of one with a massive vested interest in paper documents. The way I understand it, a company that made a fortune in copying pieces of paper, enough to fund some real research, that research came up with a way to replace paper documents with computer screens - no wonder mgmt wanted to deep six it.

      --
      try { do() || do_not(); } catch (JediException err) { yoda(err); }
    3. Re:See www.smalltalk.org by Anonymous Coward · · Score: 0

      If I remember correctly, smalltalk was also a Xerox inovation.

      Also, Xerox was not as dumb as people make them out to be. Xerox sued Apple in the 80's. As a result, they got around a 10% stake in Apple Computer. They have long since sold their shares, but they did win there case. Also, if you look at Sun OpenWindows documentation, you will see that they licenced Intelectual property from Xerox for it.

      Ethernet would not have beccome a standard if Xerox did not open it. The main reason it became the standard was that they licenced it for next to nothing. If I remember correctly, $1000 let you make as many adapters as you wanted.

      I am surprised the Bob Metcalfe was not awarded anything. He is, basically, credited with Ethernet while at Xerox.

    4. Re:See www.smalltalk.org by Anonymous Coward · · Score: 0

      This is the most fun I've had over a lunch hour. Use a dictionary man, I know they're big, heavy, intimidating books, but they're really made for your benefit.

      If you pay to get a license for something, you can't have invented it. Inventation requires somethinig -new-. You can certainly innovate on it; but if it exists at all, the word 'invention' doesn't apply.

  19. Wasn't Lynn Conway involved in this? by Anonymous Coward · · Score: 3, Interesting

    ...or was she still just a backroom player, still (re)working her way up the development ladder?

    For those that don't know about Lynn, she developed the first superscalar computer back in '61, the IBM ACS, and went on to develop much of the tech for VLSI. She spent much time at Parc during the '70's too, which is why I was wondering.

    There's something else very special about her as well, which endears her to me for similar reasons.

    1. Re:Wasn't Lynn Conway involved in this? by Anonymous Coward · · Score: 0

      What the fuck is it with computer geeks? They've been "think different" genderically since the British government insisted that John von Neumann grow some bitch tits!

  20. Congratulations to them! by OmniGeek · · Score: 3, Interesting

    When I was a college student, I did a co-op assignment at Xerox in Webster, NY, where I had the chance to play with an Alto at lunchtimes. It was an impressive machine, the size of a dishwasher, with a strange mouse arrangement and a crisp, big monochrome bitmap display.

    I have fond memories of playing Mazewar (a VERY early real-time networked multi-player 3D VR game, one of the very first FPS games, I suspect) on the Alto in between system crashes.

    --

    "My strength is as the strength of ten men, for I am wired to the eyeballs on espresso."
  21. Draper? by Anonymous Coward · · Score: 0

    I thought the Draper award was given to the most outstanding officer in the Armor Officer Basic Course.

  22. See www.squeak.org by TheAncientHacker · · Score: 3, Informative

    Alan Kay who invented Smalltalk-72 and a good deal of what we now call Object Oriented is currently doing a version of Smalltalk called Squeak. Or, as the website puts it, "Squeak is an open, highly-portable Smalltalk-80 implementation whose virtual machine is written entirely in Smalltalk, making it easy to debug, analyze, and change."

  23. Timeline Omission by stuffduff · · Score: 1
    Back in the early 80's before the release of the Mac, Apple came out with a card & mouse for the Apple ][ and the software included a 16 color Paint application; which was definately GUI.

    Microsoft, on the other hand, started shipping it's versions of Windows overseas (Japan) well before it's domestic US appearance.

    --
    "Can there be a Klein bottle that is an efficient and effective beer pitcher?"
    1. Re:Timeline Omission by TheAncientHacker · · Score: 1

      Nope. That would be a graphical app and not a Graphical User Interface which refers to the interface for the computer itself. There are lots of examples of graphical apps prior to the Macintosh.

    2. Re:Timeline Omission by stuffduff · · Score: 1
      Wait just a minute! If the app is running on a single user system which can only run one app at a time I'd say it comes dangerously close to being a GUI. But technically, hell; I guess I you're right!

      What if I go back and make a boot disk which only loads the app? All you can do is paint and reboot, then as an application specific system wouldn't a GUA also be a GUI?

      --
      "Can there be a Klein bottle that is an efficient and effective beer pitcher?"
  24. Misleading attribution in original post by alispguru · · Score: 4, Informative

    The prize is shared amongst two ex-Xerox people, with MIT and HP also making a showing.

    Please note that all the honorees (Kay, Lampson, Taylor, Thacker) did the work in question at PARC - not at MIT, not at HP, not at Microsoft (where two of them currently work).

    The "MIT and HP also making a showing" just shows the wisdom of those institutions for giving these guys a job after they've changed the world. It also shows typical Slashdot thinking - why mention HP and MIT, and leave Microsoft out, other than because Microsoft is Satan, even when they also hire the best and brightest after they've distinguished themselves elsewhere?
    --

    To a Lisp hacker, XML is S-expressions in drag.
    1. Re:Misleading attribution in original post by mccalli · · Score: 1
      It also shows typical Slashdot thinking - why mention HP and MIT, and leave Microsoft out, other than because Microsoft is Satan, even when they also hire the best and brightest after they've distinguished themselves elsewhere?

      Never attribute to malice what can adequately be explained by incompetence.

      Or as applied to this article, I tried to summarise it according to where I thought they were working when they got the prize. I must have misread - I thought the people in question were actually at MIT and HP when the work was done. I knew the two Microsoft employees weren't at Microsoft though, hence no mention.

      In other words, no malice. Just crass incompetence on my part...

      Cheers,
      Ian

  25. Some real info about the Alto. by Animats · · Score: 5, Insightful
    The Alto was a neat machine. I've programmed one in Mesa, and I visited PARC in 1975, long before Jobs.

    The Alto's computer was a rack-mounted Data General minicomputer with some special microcode. Xexox built the mouse, Ethernet adapter, and CRT, but manufacture of the computer was outsourced.

    The real history of the GUI is that the first GUI appeared on the SAGE air defense system. The SAGE pointing device was a light gun. After light guns came light pens and the "RAND tablet", the first tablet input device. Doug Engelbart invented the mouse in the late 1960s, and put together an impressive GUI demo, but he had to tie up an entire mainframe to make it work. The Alto was basically an attempt to squeeze down the technology into a useful size.

    Alan Kay referred to the Alto as the "Interim Dynabook". What he had in mind was a laptop. The original Dynabook paper has a picture of a woman sitting on grass using a laptop. It's a cardboard mockup. Todays laptops are less bulky and about a thousand times more powerful than what Kay had in mind. Cheaper, too; Kay wanted to reach the price point of a grand piano. He had a clear vision on the hardware front.

    The Xerox PARC approach was to create technology that was futuristic but not cost effective, with the idea that progress in electronics would bring the cost down. That was exactly right.

    What wasn't right was the emphasis on closed systems. The PARC idea was that it all should just work, and the end user shouldn't have to worry about how it works. Just like Xerox copiers. Out of this mindset came the Xerox Star, Xerox's commercial product. The Star was a networked word processor/office computer networked to file servers and printers. Think of a computer that runs nothing but Microsoft Office and you'll have the right picture. No user-serviceable parts inside.

    That wasn't the way things went. The CP/M - Apple DOS - PCDOS end of computing won out over PARC elegance. Mostly for cost reasons.

    1. Re:Some real info about the Alto. by Anonymous Coward · · Score: 0
      This leaves a few things out. Read Mitchell Waldrop's book THE DREAM MACHINE for a pretty good description of the construction of the Alto at PARC in 1973. (Odd that Ed McCreight's name isn't mentioned, too.) The Alto wasn't a DG computer, though the Nova instruction set was microcoded for it, as others at PARC were using Nova minicomputers while waiting for the Alto to be built, and had programs writtten in Nova machine language.

      See also the PARC history page.

    2. Re:Some real info about the Alto. by RevAaron · · Score: 1

      The Alto was a neat machine. I've programmed one in Mesa, and I visited PARC in 1975, long before Jobs.

      Man, you must be old. (sorry, all in good fun!)

      Doug did a lot of really important work, but it's not like what Kay and the other folks at PARC did was just to take Doug's work and fit it in a work station. A good many of the ideas that we see on our "modern" computers were invented at PARC and not by Doug.

      Alan still calls his Apple PowerBook his "interim dynabook." :) The computers we have today are still pretty far behind, though more so on software IMHO; at least as far as the mainstream is concerned.

      The closed mindset you speak of may have been the idea for the Star, but that isn't all the work that Kay and PARC produced. There was also a vision- part of the vision behind the Dynabook- that the system would be open, in a way that OSes like Linux, Windows and Mac OS dream of. That vision was- and is- Smalltalk. Kay had seen a future where programming was something a lot of end-users could do. If a secretary wanted to tweak something in the speadsheet software she used, she would have the small amount of knowledge- and an environment that supported her- needed to make that small code change and go on using her better spreadsheet. Truly personal computing.

      --

      Working toward a usable PDA environment in the spirit of Newton OS: Dynapad
    3. Re:Some real info about the Alto. by Anonymous Coward · · Score: 1, Interesting

      I was there. Started working on Star in 1979, (left Xerox in 1988). The Alto screen was the size of an 8 1/2 x 11" piece of paper oriented vertically (11" up, 8 1/2" side-to-side). Oh and the screens were monochrome. No color.

      Each of our machines had 2 drives with large removable disks. The disks were encased in hard plastic and were about 14" in diameter. Each drive held about 8Mb but my memory is fading (old age, you know!) The build room had a wall full of these disks.

      The box (including the drives) fit under a standard table about 24" tall, 16" wide, 30" deep.

      And MazeWar was awesome! Jim Guyton is the name of the guy who wrote it.

      The text editor we used was called Bravo. I believe that Bravo migrated to MicroSoft and became MS Word. Anyway, I digress. Bravo was WYSIWYG and the compiler could process the files so our source code could contain fonts. That was a double edged sword. Some developers spent far too much time playing with fonts and formatting and not enough time coding.

      Before Star shipped, we stopped using the Alto.

      --Bruce S. Lee

    4. Re:Some real info about the Alto. by Jecel+Assumpcao+Jr · · Score: 2, Interesting

      The Alto was a neat machine. I've programmed one in Mesa, and I visited PARC in 1975, long before Jobs.

      I wasn't there, but I don't think your facts are entirely correct.

      Alan Kay referred to the Alto as the "Interim Dynabook". What he had in mind was a laptop. The original Dynabook paper has a picture of a woman sitting on grass using a laptop. It's a cardboard mockup. Todays laptops are less bulky and about a thousand times more powerful than what Kay had in mind. Cheaper, too; Kay wanted to reach the price point of a grand piano. He had a clear vision on the hardware front.

      No laptop on the market is as thin and light as the cardboard model, though they are often smaller in the other dimensions since they fold. Kay was thinking about the early 1980s, so the fact that they are much faster than his estimates is to be expected. About cost, if you read his original papers he claimed that in the future it was likely that companies would give away the hardware for free to sell content. The Alto of the early 1970s was, of course, very expensive.

      The first attempt to turn this technology into a product was the 8086 based Notetaker in 1978, which I doubt would have cost as much as a piano (or the 1981 Xerox Star).

      What wasn't right was the emphasis on closed systems. The PARC idea was that it all should just work, and the end user shouldn't have to worry about how it works. Just like Xerox copiers. Out of this mindset came the Xerox Star, Xerox's commercial product. The Star was a networked word processor/office computer networked to file servers and printers. Think of a computer that runs nothing but Microsoft Office and you'll have the right picture. No user-serviceable parts inside.

      Smalltalk came with all the sources. I agree that this was because the main company didn't care about it (just like early releases of Unix by Bell Labs). My point is that the people receiving this award can't be blamed for this "feature".

      The Macintosh initially only came with MacPaint and MacWrite. They didn't want to scare away third party developers like the Lisa and Star had.

      That wasn't the way things went. The CP/M - Apple DOS - PCDOS end of computing won out over PARC elegance. Mostly for cost reasons.

      The machine I am typing this on (Linux+KDE) sure looks far more like an Alto than CP/M.

      For those interested in a more informed opinion of what happened back then than they are likely to read in Slashdot, check out what Alan Kay said at the Prize ceremony.

  26. Not that there's anything wrong with that.... by Anonymous Coward · · Score: 0

    Does this mean she'll be constitutionally banned from marrying a man?

    1. Re:Not that there's anything wrong with that.... by Anonymous Coward · · Score: 0

      Lynn's already married to a genetic male. She and Charlie have been together for over 15 years.

  27. Dykstra by DonGar · · Score: 1

    I remember reading that Edgar Dykstra and his students did an early GUI machine, but I've never been sure where it fit into the overall timeline.

    It's been long enough that the details were fuzzy, but they did a new language for it at the same time. Possibly Modula-2.

    --
    plus-good, double-plus-good
  28. In related news by Anonymous Coward · · Score: 0

    There is a list of members elected to the NAE this year.
    Scroll halfway down and you would see Bjarne Stoustrup's name and invention of c++ to his credit. neat aint it?

    Btw there are 8 indians on the list too. *start the flames*

  29. Alan Kay and Squeak by mzimmerm · · Score: 2, Informative

    For Alan Kay's current work, look at www.squeak.org and www.opencroquet.org.

  30. Yikes! by Anonymous Coward · · Score: 0
    herbert_axelrod wrote:
    >There's something else very special about her as
    >well, which endears her to me for similar reasons.
    she's pretty hot http://www.lynnconway.com -- did you tap it?


    "She's a MAN, BAY BEE!"
    --Austin Powers

    Woah, that's pretty bizarre. You know, I always THOUGHT that there was something strange about a woman cowriting the VLSI textbook in the heavily male-dominated field of electrical engineering. Sounds sexist, but this info seems to vindicate that feeling. I wonder if Professor Mead knew of this, or when (if) he ever found out and what his reaction was.

    Other transgendered people include game programmer Dani Bunten Berry (author of M.U.L.E) and Jay Fenton (cofounder of Macro Media).

    I'm surprised that sex change operations were available as far back as the mid 1960's. The facial reconstruction surgery that Lynn Conway has is very realistic; I wouldn't have guessed in a million years.

    There's another article that details how he (pre surgery) became romantically involved with a female, fathered a child, then got married, and had another kid. So I can't buy the argument that even in "her" mind, she believed she was 100% female.

    I'm sorry, but this is creepy. I have a difficult enough time trying to get dates, there are STD's all over the place, and now how do you verify that What-You-See-Is-What-You-Get (WYSIWYG) without examining their chromosomes?

    1. Re:Yikes! by Anonymous Coward · · Score: 0

      I would suggest that,before passing some sort of narrow minded judgement, have a close look at Lynn's story, as well as those of other people with Gender Identity Disorder. There are many parallels, including going down the road of getting married and starting a family, all in the hopes that the GID goes away because of it. But it doesn't. It just gets worse! The only "cure" for this condition, and it IS a medical condition, is a combination of transition, hormone replacement therapy and, ultimately, SRS, (which, BTW, is the smallest, simplest part of the whole thing)!

      The pressures faced by people with GID are enormous, and it takes a very strong person to do this even today. Consider that Lynn made her transition in the late 60's, with the misinformation and hatred towards TS people back then, and you'll get an idea of how strong this drive really is. (BTW, the first SRS that was made public was Christine Jorgenson in 1952. There were many others before her.)

      For those that do not have GID, you really cannot have any idea unless you're there, and if your gender isn't something that's at the top of your thought processes each second of every day, you probably do not have GID. It is NOT a choice! You think it's creepy? Try living with it! I am, and I face the same life-or-death choice every day. I did not ask for this, and I'm not transitioning for any sort of sexual thrill.

      As for wondering about the genetic makeup of a TS or any other person that you're interested...try looking at the PERSON instead! Whether I look the part or not, I AM female, and that's ultimately what counts, and it matters not a whit to my female partner that I'm transitioning, because of her deep love for me.

      One last thing, if you're wondering about how/why so many geeks come out as having GID, it's because the average intelligence of a GID person has been shown to be two standard deviations higher than a so-called "normal" person. Because so many of us are forced to hide away because of narrowmindedness, there's a huge tendency to immerse ourselves in technology and the arts.

      You'll note that, because of the hatred that so many people still have towards us--far more than any gay person or ethnic/religious minority, who have protection under the law--that I'm posting this as AC. I wish it did not have to be so. But I will sign this as:

      Natalie

  31. She's the 'l33t5t of the 'l33t! by Anonymous Coward · · Score: 1, Funny
    The ultimate case mod evar!!!!

    But seriously...

    It's kind of strange the number of successful professional geeks that have undergone gender reassignment surgery. Is there something weird happening in the science library? Or do other professions have the same distribution, and we just notice because it's our field?

    1. Re:She's the 'l33t5t of the 'l33t! by Anonymous Coward · · Score: 0
      Another Anonymous Coward wrote:

      The ultimate case mod evar!!!!


      HAHAHA!

      And probably painful too. I mean, you think adult circumcision is bad... (RIMSHOT)

      It's kind of strange the number of successful professional geeks that have undergone gender reassignment surgery. Is there something weird happening in the science library? Or do other professions have the same distribution, and we just notice because it's our field?


      Several years ago, a (now defunct) video game magazine called Next Generation did an interesting article on this phenomenon. I did a quick search just now, but all I found was this http://members.tgforum.com/jamie/newsjamiegamer.ht ml.

      Unfortunately, now I'm gonna look at non-pretty women (the ones who have lost a little of their looks) and wonder if they always were women...

  32. Bill Atkinson argues otherwise by Anonymous Coward · · Score: 0
    rebeka thomas writes:

    So often I see credit for "the gui" going to Apple, when it's these guys who should be getting the real credit. More work in GUI design, more original thought and more of the first hard yards in GUI systems were put in by the Alto originators than Apple's work, which was just in mass marketing an already existing product.


    Bill Atkinson would beg to differ, and argue that the trip to Xerox only reinforced the ideas already promulgated by Jef Raskin. For example, the menu bar that is now standard along the top horizontal row of every application these days was unknown to the Alto, and a lot of the windowing concepts were known. Engelbart's mouse research and NLS work had been done even before PARC.

    Furthermore, people complain that Microsoft "stole" ideas from Apple. Actually, Microsoft had hired Charles Simonyi away from Xerox PARC, where Simonyi had developed the first WYSIWIG word processor, Bravo. This was around the time that IBM had contracted MicroSoft to work on Project Chess -- the original IBM PC. So GUI windows were known to Microsoft around the same time (if not earlier) than Apple due to Simonyi.
  33. As indigo montoya might say ... by ClosedSource · · Score: 2, Insightful

    You keep using this acronym "GUI". I don't think it means, what you think it means.

  34. Re:To the earlier point - too many here don't know by Anonymous Coward · · Score: 0

    ... about the many "GUI" interfaces. Like GEM (which thanks to this article I now know was a descendent from the PARC space). And there are also the "character graphic" GUI interfaces (like the one for Ashton-Tate's FrameMaker, or the one for Lotus Symphony). Some of you might scoff at the early PC days in this sense, but innovation - and competing visions of what that innovation would bring - was the point.

    Many thanks to the original poster. Learned still more about how we got to where we are.

    YAAC (yet another AC!)

  35. STFU BitGeek by Anonymous Coward · · Score: 0

    I was going to reply to a similar thread by you, decided not to waste my time, saw this one, and decided to tell you to STFU.

    Apple did not invent the wondowing GUI. Widgets such as resizable windows, buttons, scroll bars, list boxes, etc. were all found in Smalltalk.

    STFU!

  36. It's Kay by rixstep · · Score: 2, Informative

    Alan Kay did everything, and it's good he's recognised. He saw 'organisms'; he invented the term 'object orientation'; he worked with kids and LOGO, and saw this as becoming important for grownups as well. What did Alan Kay not invent or not help invent? Smalltalk everyone's heard of.

    And if they need any help financing his prize, maybe they can start a class action against Bjarne Stroustrup.

    I invented the term 'object-oriented' and I can tell you I did not have C++ in mind.
    -- Alan Kay


  37. Lilith by Jecel+Assumpcao+Jr · · Score: 2, Informative

    You might be thinking of the Lilith by N. Wirth. Modula-2 was created for this graphical machine, which was inspired by actually using the Xerox Alto for a year (so it is a later development).

    1. Re:Lilith by DonGar · · Score: 1

      You are exactly right, and thanks for fitting it into the timeline!

      --
      plus-good, double-plus-good
  38. Nonsense, Apple didn't steal this stuff by toby · · Score: 2, Informative
    Jef Raskin wrote the following rebuttal to the same old disinformation when it appeared in the NYT and Macintouch [emphasis mine]:
    I contacted John Markoff when I saw the fine NYT article on the history of the Alto that has been discussed here by Lopez, Thain, and Horn. I've known Markoff for years, and he is one of the best and most knowledgeable writers about the personal computer era.

    My comment to Markoff was that his wording would lead a reader to conclude that Jobs got the inspiration for the Lisa and Mac on a visit to PARC, came back after that, and created the computers. That is the standard mythology, and it's wrong. I hate to see it promulgated, and certainly the word "after" is simply incorrect.

    More accurate would have been "In many ways, the Alto served as an inspiration in the development of Apple's Lisa and Macintosh computers, which in turn inspired the Windows operating system."

    Markoff agreed, and said, "I'll save this and do it that way next time."

    Aside from this one error, I share with Horn the opinion that the article was excellent and accurate.

    I do consider the Alto and lots of other work at PARC to have helped inspire many aspects of the Macintosh. Other inspirations came from great pioneers such as Englebart, Shannon, and Sutherland. As Bruce Horn noted, much that was new and improved over what PARC had done was created at Apple. He contributed to some of it. I will forever be proud that I created the Mac project itself, changed the Lisa architecture to a bit-mapped display from its original hardware-character-generator design, and invented interface widgets which are now so universal that they are considered as natural as breathing.

    As was pointed out by Lopez, I had already come to the concept of interface-first, graphics-based computing before PARC was even started (I published my thoughts in 1967, PARC began in 1972), so it is clear that not all the inspiration for the Mac originated with PARC. I participated in many discussions at PARC from 1973 to 1978, and a few of my ideas found their way into the work there. (Many of us from Stanford's AI lab, where I was a visiting scholar, were frequent visitors to PARC, and vice versa. I have rarely seen the AI lab credited with the contributions it made to PARC's thinking). Some precise and documented details of how the PARC interfaces differed from the Mac's are in available in an appendix to my book, "The Humane Interface" (Addison-Wesley 2000). An independent source and timeline for this period is in Linzmayer, Owen, "Apple Confidential". For those who want to see for themselves, Stanford University's History of Technology project has a website with many original Mac documents, some from before the infamous visit, and more information appears on my site, www.jefraskin.com, including reprints of early Mac and Apple documents.

    I thank Mr. Lopez and Mr. Thain for sticking up for me, and I must chide Mr. Horn for crediting me with "helping to bring the vision of the graphical user interface back [from PARC] to Apple." As noted above, and as he should know by now (I have long since informed him), the chronology proves that I had the vision before there was a PARC.

    <RANT> Macintouch is an excellent resource for current Mac news and issues, BUT they are completely useless when it comes to archiving their material. They don't even let Google catalogue it (last time I checked), and gems such as Raskin's piece above are completely lost as a result. They need to start managing their textual product far more effectively. </RANT>
    --
    you had me at #!
  39. The world was a different place then by Anonymous Coward · · Score: 0

    It's important to note that there was a creative and collaborative attitude during the 60's and 70's that does not exist now. You can sense this from folowing the history, for instance that Kay et. al. never tried to copyright or patent any of the design aspects of their work -- the use of the mouse and network, the use of overlapping windows and desktop "objects", etc. If such ideas were developed now they would certainly be treated as precious "Intellectual Property" and patented into oblivion. But the attitude was actually the opposite.

    I was there to some extent, and attended some presentations by Kay during the 70's and early 80's. I believe he saw himself as simply continuing the work of other researchers in interactive systems before him, citing, for example Ivan Sutherland and the Sketchpad system with some envy. ( Here, for instance) Sutherland is also credited with inventing the mouse, though I believe it was actually more the product of a movement or a time in history than of a single person.

    I really belive the creative and exploratory attitude of the society in general is much more important than the individuals involved. The invention of the 70's was fueled by the extreme exploratory abandon of the 60's in all things -- politics, music, space... We seem now to live in a period of collective creative depression, and we get appropriately depressed results. Now we get security, DRM, and a huge effort to copy and open source a successful but anachronistic human - machine interaction model, MS Windows.

    Make sure to pay attention to what Kay himself says while accepting the prize -- it is most significant, and not just an exercise in artificial humility:

    "The ARPA/PARC research context and community catalyzed researchers to be incredibly better dreamers and thinkers. This context was itself a great work of art, confirmed by the world-changing results that appeared so swiftly, and almost easily."

  40. "Non-pretty" women? by Anonymous Coward · · Score: 0

    > Unfortunately, now I'm gonna look at non-pretty women (the ones who have lost a little of their looks) and wonder if they always were women...

    You fuck! Non pretty woman?

    Go to Lynn's homepage www.lynnconway.com and have a look at the pic of the three women sitting at the table. That's Lynn in the middle, damn hot for a 60+ year old woman, and Andrea James and Callie Addams are on her right and left respectively. I defy you to look at those three and define them as "non-pretty" purely based on their having transitioned!

    There are plenty of non-pretty gg's out there, my ex-wife included! I'll never understand why trans-women threaten the oh-so-fragile male ego so much.

    You're probably a girlfriendless mongo yourself, and none of these three would even look at you!

    Get a life!

  41. Re:To the earlier point - too many here don't know by TheAncientHacker · · Score: 1

    Just a quick pedantic point.

    Ashton-Tate's really excellent object-based all-in-one package was Framework and not FrameMaker (which is a totally different app)

    Framework was also famous for it language, FRED. (FRamework EDitor)