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Where Did the Games Go?

Gamaroo writes "EuroGamer.net has up an interesting editorial by Kristan Reed in regards to the lack of hits that result from so many game releases near the Christmas shopping season, and the resulting post-Xmas lull. As Reed stated, 'Note to publishers; we can't afford to buy 20 games in the run up to Christmas. Even 10 would be a struggle, and the truth is gamers are forced to play safe and go for the games they know are going to be good.' He goes on to state that, 'Of the eight or so games that Microsoft put out exclusively on Xbox, just one of them (Project Gotham Racing 2) actually sold in decent numbers. Of Sony's extensive line up, literally all of them flopped; leaving its summer hit Eye Toy: Play to fly the flag for its first party strategy.'" It's worth noting that the editorial refers to the UK charts/sales figures, so Xmas release dates differed somewhat from the States.

53 comments

  1. Not to troll, but... by Snowspinner · · Score: 2, Interesting

    What does the title of this article have to do with its content?

    In terms of US releases... and in terms of the Game Cube, which is where I do most of my gaming... I got Prince of Persia, 1080, Mario Kart, Pac-Man Vs., and Rebel Strike. Which of the big releases did I miss?

    On GBA, I got Mario and Luigi, SMB3, and FF:TA.

    Again, did I miss anything?

    It's perfectly easy to buy all the good games around Christmas. I mean, 4 games at $50 and 4 at $20-30 isn't that much...

    1. Re:Not to troll, but... by unclethursday · · Score: 3, Insightful
      If memory serves, though, games in the UK are closer to the equivalent of around $70 US brand new.

      And, if you have all three systems, gaming can get quite expensive around the holidays, even at only $50 a pop in the US, if you go for the brand new titles.

      It makes me wish more companies would release their bigger games earlier in the year, rather than later. I like the fact that Metal Gear Solid: The Twin Snakes comes out this month, Final Fantasy: Crystal Chronicles came out last month, and Harvest Moon: A Wonderful Life comes out soon as well.

      Plus, when games come out earlier in the year, there's less frustration going to stores as you don't have to deal with the holiday rush.

      Of course, publishers know the most sales happen during the holidays, so they try to delay their games till then if they think it will be a big hit. First and second week sales are quite important to publishers, as they often make the largest part of the money they wver will on a game in those first few weeks (especially in Japan, where games seem to fall off the sales charts overnight).

    2. Re:Not to troll, but... by Mike+Hawk · · Score: 3, Informative

      Just off the top of my head...

      Project Gotham Racing 2
      Need for Speed: Underground
      Tony Hawk's Underground
      Medal of Honor
      Deus Ex: Invisible War
      True Crime: Streets of LA
      Midway Arcade Treasures
      Call of Duty
      Lord of the Rings
      SOCOM II
      And that doesn't include ports that were released for the first time on a given platform...

      The article isnt about buying all the games that fit into one person's arbitrary definition of "good". Its a fair lament, but like so many internet rants, isnt going to change anything. Games come out in November and December because thats when everyone is out buying toys. It takes away a predictable bit of the enormous risk involved with making a AAA+ title. The same as tying it to a movie launch, etc. When (if) it stops working, then things will change.

    3. Re:Not to troll, but... by Kris_J · · Score: 2, Interesting
      Games come out in November and December because thats when everyone is out buying toys
      Ah, but is everyone only buying toys at that time because that's when they're released?

      Not just video games but also gadgets, I noticed a huge upsurge in available cool stuff in the lead up to xmas. I would have bought what I bought at any time of the year.

      If companies really are going to just head for Nov/Dec releases, they should tell us and we can all just close our gadget weblogs for the other ten months.

    4. Re:Not to troll, but... by Roman_(ajvvs) · · Score: 2, Interesting
      I don't know about you, but I'm somewhat reluctant to spend AU$80- $120 on a single game, let alone shell out 4 times that much. I can buy a decent mobile phone, a PDA or a PC-part upgrade for that amount (, which by my estimates comes to around AU$400)! And for reference, I haven't upgraded any part of my PC for the last 16 months, and I'm saving up to replace my broken mobile. It'll last longer than "Sands of Time" is lasting my cousin ( took him 5 days to get to 50%). I earn a decent living, but my budget allocation for games has never in my life gotten me more than 6 games in an entire year.

      On top of that, these days I have a backlog of games to start and finish and limited time to spend on them. What's the point of buying 4+ games (good or otherwise) at once when one game will take up the time I can afford to spend?

      I'd say a successful release would be sales from the 100,000+ mark. In a large market of tens of millions of consoles, that's a relatively small percentage. For every person that buys all the top hits over christmas, there might be 6 to 10 others who get one or two arbitrary games at most. The gaming flood that happens over christmas is riding on herd instinct and offering the game when there are the most buyers. This ignores the fact that buyers are there across the year. The key is to find a release date where the competition is relatively absent compared to the number of buyers. Truly good games should leave christmas "to the masses" and focus on being able to find a time when people can more easily find the game.

      I'm kind of wondering when people will start collating all the independent observations about game quality, purchasing periods, gamer demographic changes and game development evolution and introduce a unified theory of the video game market. It's long overdue

      --
      click-clack, front and back. I'm not moving this car otherwise.
    5. Re:Not to troll, but... by DeadScreenSky · · Score: 1

      In terms of US releases... and in terms of the Game Cube, which is where I do most of my gaming... I got Prince of Persia, 1080, Mario Kart, Pac-Man Vs., and Rebel Strike. Which of the big releases did I miss?

      You probably didn't. But both of the other systems had a huge number of other, awesome games released for them. I don't think this article really applies to GC owners, just like you wouldn't do it for the N64 back in the day. It is so easy for a primarily Nintendo-orientated gamer to get 'all of' the big games released every year. :D

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    6. Re:Not to troll, but... by Snowspinner · · Score: 1

      I suspect, though, that if you're a single console owner, it's still not that hard.

      If you paid for all three consoles, you should probably expect to need to buy about three times as many games to get all the highlights.

    7. Re:Not to troll, but... by Anonymous Coward · · Score: 0

      "If memory serves, though, games in the UK are closer to the equivalent of around $70 US brand new."

      Correct. Shame how the U.S. dollar is plummeting in value.

  2. Better Question: Where did the website go? by b0r0din · · Score: 4, Interesting

    Ahh /. effect.

    Anyway, it's simple supply and demand. When you have 100 games all released for Christmas, it's not surprising that the huge supply and lower demand causes losses. Of course for that one game that outsells the best, maybe it's worth losses on other titles. Let's not also forget that a lot of titles just plain suck or are retreads. I can't tell which industry has suffered more from sequelitis, the movie industry or the video game industry.

  3. "me too" "me three" by Mr.+Piddle · · Score: 1, Offtopic

    When you have so many "me too" game developers out there, some of the genres are actually becoming diluted, IMO. Every game package reads "stunning graphics, fight through 20 levels, beat up gellatinous blobs."

    Further, there really can be only one or two "platformers". Nintendo did this really well having only Mario Bros. and Zelda as their biggies. Actually, Mario Bros. games were generally so good, that everything since has been a distant second. Nothing on the PS2 really compares; Mario and Luigi to Nintendo are like Micky Mouse to Disney. Who does Sony and Microsoft have? Ratchet and Clank? Sonic sequels? A guy named Cid?

    --
    Vote in November. You won't regret it.
    1. Re:"me too" "me three" by Anonymous Coward · · Score: 0


      Who does Sony and Microsoft have? Ratchet and Clank? Sonic sequels? A guy named Cid?


      Good point. Sega had Sonic, definently. Atari had...the pitball guy? The pong? Heh, maybe ET. :)

      I think the closest Sony ever got was Crash Bandicoot. But seriously, what the hell is a bandicoot? Apparently some Australian rabbit or something. No one really knows, so it's not very identifiable. Plus he seems like a cheap Sonic. And see then there's Ratchet and Clank, that's not Mario and Luigi either.

      And Microsoft has maybe, umm, Master Chief? But he's really not identifiable as a character. Frankly, there hasn't been a distinguishable protagonist amongst the slew of animal characters.

      Hell, the Mario Bros and Zelda both had TV shows, they're such a pop culture reference Nintendo could probably just make Mario remakes for the rest of its life and get by.

    2. Re:"me too" "me three" by Fortunato_NC · · Score: 2, Insightful

      At one point, Crash Bandicoot was the Sony "mascot". Remember those commercials with the guy in the Crash Bandicoot suit? They were actually pretty funny.

      Unfortunately for Crash, he's no longer mascot material - the traitor has showed up on other platforms, plus, no one I know has ever actually *played* a Crash Bandicoot game. Still, everyone loves people in animal suits making asses of themselves. Even Nintendo (I suppose Yoshi qualifies as an animal) and ESPN have gotten in on that action.

      --
      Blogging Weight Loss, Distance Education, and more at verlin.com
    3. Re:"me too" "me three" by Mr.+Piddle · · Score: 2, Interesting


      I rented a Crash Bandicoot game once, and it was a disappointment. It was essentially a remake of a Looney Tunes game I had recently played where you go around doing mini games in various worlds and collecting stuff. Now that I think of it, Spyro and Ratchet and Clank are remakes of the same Looney Tunes game and/or that Crash game and/or themselves.

      --
      Vote in November. You won't regret it.
    4. Re:"me too" "me three" by Anonymous Coward · · Score: 1, Funny
      "Nintendo could probably just make Mario remakes for the rest of its life and get by."

      And they pretty much are. Whee.

    5. Re:"me too" "me three" by (trb001) · · Score: 1

      The closest thing I can think of for Sony is Grand Theft Auto. If Microsoft had the market share I'd split it between the two, but the fact remains that the PS line is kicking, and will kick, the crap out of the XBox.

      The GTA line is probably going to be Sony's most popular series for some time coming, especially if they do a good job with GTA:SA. GTAIII was huge, VC was a slight improvement. If they can continually improve this line of games, it will be a huge moneymaker for them. I don't quite understand why the Gamecube hasn't picked up GTA, or does the decision reside with Rockstar not to produce for that platform? I would think you'd want your title on as many platforms as possible.

      --trb

    6. Re:"me too" "me three" by Mr.+Piddle · · Score: 1


      Astroturfers take note: "Overrated" is a better mod than "Offtopic" for a post about gaming on a gaming-related thread. I would have expected better from you.

      --
      Vote in November. You won't regret it.
    7. Re:"me too" "me three" by ronfar · · Score: 2, Informative
      I don't quite understand why the Gamecube hasn't picked up GTA, or does the decision reside with Rockstar not to produce for that platform?
      Well, a few things here's a long response from famed Nintendo designer, Shigeru Miyamoto:
      In previous years, Nintendo sold the most popular games in the world. Tastes have changed though. Grand Theft Auto: Vice City is currently the biggest game in the West. What are your thoughts on such a violent game being so popular?

      Mr Miyamoto: That is quite a tough question and I really don't have any quick answer to make. If we were just focusing on the games and if the game can sell then it's very good business and we would just sell that kind of title. It is not that simple for Nintendo as we are not making those kinds of games. After all, as long as people can realise what kind of morals they should have playing with a video game, many games are alike including the excessively violent games. But when we are talking about the mass audience, many people have different viewpoints and have different ways of making use of the technology in front of them.

      As the makers, we have the responsibility to think about how it will be used and thought about by the mass audience. In Japan, no companies are willing to market Grand Theft Auto but it will become different if people become desperate to sell their software. Companies right now are not marketing Grand Theft Auto but people now have an idea of the danger of the current situation and the more important thing is that we need to think of a substitute for Grand Theft Auto in terms of video games sales. It is our mission to think of an alternative that is unique and not as violent .

      So, I mean there is precedent. I think right now, they are OK with violent games (Resident Evil, for instance), as long as they aren't as 'controversial' as Grand Theft Auto. (Note, though, they still prefer non-violent fantasy type games.)

      (I recently found out (to my disgust) that Nintendo was responsible for lobbying Joe Lieberman to go after violence in the game industry back when Sega were cleaning their clock: Volume 4 - Sega CD/Mega CD. Hey, somebody prove this is an urban legend, please, no one will be happier than me.).

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
  4. Gaming industry becomes like film industry? by G4from128k · · Score: 4, Insightful

    Perhaps the gaming industry will soon look like the film industry. There will be lots of releases from a range of game makers (from indies to EA) with a range of budgets -- some will be massively profitable, others will seem to sell well but not make up for their big budgets, others might sell poorly but be profitable for a small india game maker, and some will just suck. Games that do well will get sequels and mechandising tie-ins. Games that do poorly will dissappear or be relegated to second tier channels like the "free" games that might come with a console or the games you can buy for the price of shipping and handling from mail-order computer places.

    Personally, I suspect that the game industry is maturing and diversifying into categories for different age groups and interests. The result will be lots of little hits (e.g., the best selling game for preteens) along with an occassional category-crossing megahit.

    Its not a matter of how many releases are hits, but how many releases make enough money to pay back the development costs.

    --
    Two wrongs don't make a right, but three lefts do.
  5. The assumption is flawed by Slashdot+Insider · · Score: 3, Insightful
    Note to publishers; we can't afford to buy 20 games in the run up to Christmas. Even 10 would be a struggle...
    The question is, is that what publishers expect? I doubt very much that publishers expect a gamer to buy 20, 10 or even 5 games within a four week period at the end of the year. Some gamers that I know don't even buy 10 games a year at budget (Greatest Hits, Player's Choice) prices! Fact is that just before Christmas time, there will be a lot more buyers on the market than at other times of the year, for hopefully obvious reasons. (in fact, the last weekday before the 24th is one of the busiest shopping days of the year) I mean come on, everyone is spent out by January. Unless you have a guaranteed mega-hit like GTA4 or something, what's better? A before or after Christmas release?
    1. Re:The assumption is flawed by grahamwest · · Score: 3, Informative

      It's not what individual publishers expect but it's what the industry collectively must expect when it puts out so many titles in such a short span of time. The industry's output quintuples (or more) during November and December but the available shelf space only grows moderately if at all and the consumer dollars spent probably only triples or quadruples.

      We actually decided for our game that, since it's a new title rather than a sequel, it would be better to release it after Christmas when things have calmed down. It meant we got more time to polish the game, more time to get the marketing campaign focused and it was easier to get it onto retail shelves. From what I'm hearing about our pre-order levels it seems like it was the right choice to me - obviously the real test will be when the game goes on sale.

      --
      Graham
    2. Re:The assumption is flawed by bigman2003 · · Score: 4, Funny

      In the past 3 months (December, January, February) I think I've gotten 7 new games.

      This is actually a huge number of games, when my goal is to 'finish' each of them. Of those 7, I think I've finished 2, gotten a good way through 2 others, and barely touched the other 3.

      AND- I've got some other big games coming soon (namely Splinter Cell 2 this month, Rallisport Challenge in May).

      When you add in Xbox live, and XSN replayability- the games each have far more playability than ever before. Pretty soon I'll need to quit my job just to keep up with the new game releases.

      --
      No reason to lie.
    3. Re:The assumption is flawed by alphaseven · · Score: 3, Insightful
      Someone last month posted a interesting theory on why so many games are pushed out unfinished into a crowded Christmas marketplace, something about investors desire for a "big Christmas" to keep the stock up.

      I don't quite understand myself exactly why investors would want rushed games to come out and sell less copies but someone must think it's a good idea.

    4. Re:The assumption is flawed by unclethursday · · Score: 1
      When you add in Xbox live, and XSN replayability

      I'll give you XBL for certain titles (Crimson Skies, Links 2004)... but the majority of the XSN Sports titles lick a donkey's arse; and I'll be goddamned if I'm going to get a Microsoft Passport (look at step 3) just to be able to play a XSN Sports online game tournament (you can still play single games (not tournaments with stat tracking and such) over Live without one, for now.... but how long until that changes?). I like Links 2004 a lot, but not enough to get a Microsoft Passport.

    5. Re:The assumption is flawed by bigman2003 · · Score: 1

      Why not get a Passport signon? It's not like you can't lie...

      Played Top Spin yet? Does not lick donkey ass..

      --
      No reason to lie.
  6. I can certainly relate to this by toiletsalmon · · Score: 2, Interesting

    The last 3 and next 3 months, at least for me and my beloved Xbox has seen a glut of games that might not be considered A+ titles by all, but are certainly a look:

    Prince of Persia
    Ninja Gaiden
    Manhunt
    SplinterCell 2
    Chronicles of Riddick
    Fable
    Driv3r
    Halo 2 (maybe soon?)

    And probably a few others I've forgotten right now. And that doesn't even include PC titles.

    It's always been somewhat of a problem, but it appears to have reached an all time high this year.

    1. Re:I can certainly relate to this by Anonymous Coward · · Score: 0

      Prince of Persia

      Ninja Gaiden

      Although I agree that Prince of Persia was overrated by game reviewers and fanboys, Ninja Gaiden is one of the.. if not THE best game in that type of genre. Gorgeous graphics that rival a LOT of PC games (noticable when you have NG in 480p) and non stop, yet non repetitive action. I am glad I have an Xbox and I look down on those who hate it just for spite of hating Microsoft

      Grow up.

    2. Re:I can certainly relate to this by unclethursday · · Score: 1
      Fable

      According to Big Blue Box it "may be ready by Summer 2004, it may not." Don't hold your breath.

      Halo 2 (maybe soon?)

      According to Bungie: "Fall 2004". My prediction: November 15 2004 at the earliest. Again, holding your breath for this one may not be a good idea.

  7. Where? by Sparky77 · · Score: 5, Funny

    Where did the games go?

    They left with the heros, the cowboys, and the left socks.

    --
    One bad monkey spoils the whole barrel.
  8. Also... by Slashdot+Insider · · Score: 1

    Not to sound like flamebait, but are people too dense to hold on to their money during the rest of the year if they don't see anything that they like? Everyone knows that a tidal wave of games comes out at Christmas time, knowing this, is it really that hard to plan for it by putting away $10 or $20 a week during the rest of the year?

    1. Re:Also... by Acidic_Diarrhea · · Score: 1

      Okay, so let's say you put away $10 or $20 each week for the entire year. So you have enough money to comfortably buy 10 games in one month. Who has time to play those 10 games? I know that I got 3 games over the holiday season and I have yet to play 1 of them for more than two hours total and haven't even opened up another. It's not just a matter of economics - there's only so much time in the day. Hell, I'm still playing games I bought a year ago.

      --
      I hate liberals. If you are a liberal, do not reply.
    2. Re:Also... by Slashdot+Insider · · Score: 1

      You could always play those games over the year, that's what I tend to do. I've got you beat though, I have Playstation and N64 games that I've yet to even crack open...

  9. yay nintendo! by Anonymous Coward · · Score: 0

    its probably a good thing at this point that most of nintendos big titles are nintendo published.

    nintendo published/licenses generaly equals good.

  10. Don't have to worry about that by hambonewilkins · · Score: 5, Funny
    If you're like me, and you own a Dreamcast, you never have to worry about the Christmas rush!

    In fact, it's weird, the availability of games seems pretty much the same all year round.

    --

    God Bless America. Why? Did it sneeze?
    1. Re:Don't have to worry about that by MMaestro · · Score: 2, Interesting

      Actually I talked to my friend about it once. He said that all shipment of used games temporarily get boosted a few weeks before Christmas and then stop until about February. I guess retailers don't want used games filling up the shelves, so the best time to shop for (rare) used games would be around Thanksgiving time.

    2. Re:Don't have to worry about that by hambonewilkins · · Score: 1
      haha... well I'll be damned.

      It's still alive, baby! You can't kill the DC.

      --

      God Bless America. Why? Did it sneeze?
  11. I have to agree by Mitijea · · Score: 4, Insightful

    I have to agree with the article. There are so many times out of the year that I am waiting for my next gaming fix to come along. I remember last year, when Knights Of The Old Republic (xbox) Came out... it looked good, and there was nothing else really new, so I bought it. And boy was I not dissapointed. But if it had come out around Christmas, I probably wouldn't have given it a second look as I was all hyped about buying Arx Fatalis for the xbox and SSX3 along with the new Tony Hawk. (On the other hand, I'm wishing that another game around the same time as KotOR had come out at the end of the year.. Pirates of the Caribean (xbox).. what a dog). I don't know how many times I've gone into a video game store, jonesing for something new, just to walk out feeling dissapointed. I know it doesn't make sense, but I am sure that a lot of the games I never gave a second look at around Christmas would have been welcomed purchaces most any other time. I know they are still the same game, but it just doesn't feel the same if they have been out awhile. (And yes, I know it is completely irrational, but I am sure I am not the only one affect with this "Shiny New Game" disorder.)

  12. Where did the games go. by WorkEmail · · Score: 1
    Xbox not selling much besides Project Gotham Racing II does not suprise me. I have been playing Xbox live since the morning it came out, and in my opinion, the only worthwhile game for it is Unreal Championship.

    It has released a bunch of online shooters, but they are all just very bad ports of popular PC titles. Xbox got GTA 3 and Vice City way too late for it to matter because of Sony's agreement with Rockstar, and they have waited way way too long with Halo 2.

    Soldier of Fortune II on Xbox was horrible, on PC it is amazing, and on Xbox it reminds me of an N64 game.

    I have been gaming since the days of Atari, and I, like many other gamers, am simply sick of being burned by games with a lot of hype that fall short of the expectations. Another trend in the gaming industry is making commercials for games that include NO GAMEPLAY footage, and also boxes that include no actual gameplay screenshots. None of us care about the cinematics and cut scenes in the game, those have looked good since Playstation, show us the gameplay!

    I also will not purchase Xbox titles anymore without renting them. Even Halo 2 is going to get rented or played at a friends house before I buy it. I loved Unreal Championship, bought Ghost Recon, it was horrible, sold it, bought SOF2, sold it, Rainbow 6 sucked on Xbox too, Unreal II sucks, Counter Strike sucked, etc. And the only good single player game released on it in my opinion is The Elder Scrolls II : Morrowind.

    I think they just need to spend more time in the production of these games. I do not mind waiting a long time for a game to be released, as long as it is as polished as it can be.

    But don't get me wrong, I think the Xbox is the best console to date (insert anti MS comments and arguments here). It really made a lot of people who weren't used to Online gaming find the fun in playing against real human opponents, and the cheap rate for their live service was really cool of them. Perfect for younger gamers who do not have their own PC to game on.

    1. Re:Where did the games go. by DaveCBio · · Score: 1

      R6 is great, MM3 is great, Links is great, GR is great, PGR2 is great. All the games you trashed I like, so who is right? I will agree that SoFII was poor, but otherwise you are way off base in my opinion.

    2. Re:Where did the games go. by WorkEmail · · Score: 1

      I guess that my opinions about the Xbox might be slightly jaded, I am spoiled because I usually play PC games, which almost always have better graphics and more features. So when they port a game from PC to Xbox it is usually dumbed down quite a bit.

  13. Why buy all 20? by Fizzlewhiff · · Score: 3, Interesting

    Why do people feel they have to buy every game that is coming out during the release week? What do you get for buying early or pre-ordering? Overcharged? I usually wait 2-3 months and save about $20, or the full price if I hear the game sucks and I skip it.

    --

    'Same speed C but faster'
    1. Re:Why buy all 20? by crazyaxemaniac · · Score: 2, Insightful

      I can't speak for anyone else, but I have Unreal Tournament 2004 on preorder.

      The demo was great. It really gave me an idea of what to expect and made me hungry for more. I get a little tired of playing the same assault map over and over again so I'd like to have the full game as soon as possible.

      The deal seemed pretty good. You get the game and a headset for $40. It comes on DVD with the map making tutorials on another DVD. The shipping was free.

      There is some sort of competitive social aspect to this too. Surely my friends will be getting this game. Without my own copy I'd be out of the loop.

      Now if there hadn't been a demo I'd probably never preordered this title, especially after what people said about Unreal Tournament 2003. If this had been another company who had a good track record by my standards I'd certainly consider preordering their next title. In the case of a sequel to a great game it doesn't require so much thought.

      There are some games I want right now like Half-Life 2 and Doom 3, but won't see for some time. I demand instant gratification! We are consumers and it's perfectly ordinary to want the latest greatest thing by yesterday delivered to my doorstep on release day so I don't have to drive my lazy self to the store.

      Ultimately, I'm greedy and lazy.

    2. Re:Why buy all 20? by Anonymous Coward · · Score: 0

      The point is that people DON'T buy every game. The result is that every game released around Christmas suffers from poor sales except for the very highly anticipated games. It's a problem for the supply side, not the demand side.

    3. Re:Why buy all 20? by Anonymous Coward · · Score: 0

      I have Unreal Tournament 2004 on preorder.

      I have to ask: Why not just go buy it on the day it comes out? Do you honestly think it's going to sell out? The worst thing you have to worry about is the store not selling you a copy because they're not putting the numerous copies thye have on the shelf until the next day in order to encourage you to preorder next time for thier benefit (it doesn't help you). It's really an excuse to get you in the store twice instead of once in the hopes that you'll buy something you wouldn't have otherwise. Stores like WalMart Best Buy and Target don't do that crap though, and you can bet there'll be dozens of copies on the shelf the day of the release. So why are you letting them hold your $20 (or whatever the store you preordered at) for months when you could be holding on to it yourself?

    4. Re:Why buy all 20? by 93,000 · · Score: 0

      Agreed.

      It certainly pays to not worry about being cutting edge. With limited time to play it's hard for me to justify $50 for a title that looks interesting.

      I actually end up waiting even longer than the 2-3 months stated above. For example, just last week I bought Black & White for nine bucks. It's just as much fun as it would have been had I bought it when first released. Also, I don't usually upgrade hardware until I absolutely have to, so the 'outdated' system requirements of older games work well for me.

    5. Re:Why buy all 20? by crazyaxemaniac · · Score: 1

      In this case I am worried about the avalibility of the DVD edition. I have no idea if Wal-Mart will stock that since the safe choice for them would be to stock the 6-CD version. The stores that might stock the DVD version, Electronics Boutique and Gamestop, usually charge $10 more for any game. Then there's the convenience factor. I really don't go in the neighborhood of Wal-Mart that often. I'd rather have it delivered to my door. Now I'm ordering online not driving to the store. They'll never see me.

    6. Re:Why buy all 20? by vigilology · · Score: 1

      It also gives the makers time to actually finish writing the game, when you can download all those 'patches', so you never play the buggy (release) version.

  14. Game industry has weird timing by superpulpsicle · · Score: 1

    I agree bigtime that the industry is just aweful at selling games only around christmas time.

    I find it hard to believe that kids can play 10 games in 2 weeks of christmas vacation versus just 1 game all summer long.

    The real reason companies do this shit is to protect their prices. They don't want to release in March at $49, and have it be $29 at the end of the year.

  15. The Crash platform games were very popular by grahamwest · · Score: 2, Insightful

    The first 3 Crash Bandicoot games sold 8.35 million units between them in North America, making them respectively the number 6, number 2 and number 4 all time sellers on the PSone. Though you didn't mention them but someone who replied to you did, the 3 Spyro games sold 5 million units between them with the first title being number 7 on the PSone all time list. I've finished all six of those games and I would definitely say they are extremely high quality products.

    The key here is the teams behind the two franchises, namely Naughty Dog and Insomniac. Once they moved on to new things and Universal handed the licenses to other teams, things went south.

    --
    Graham
  16. Let's write down Nintendo some more... by johannesg · · Score: 0, Offtopic
    Pear shaped for Cube

    'Not the performance Nintendo would have been looking for' is possibly the most accurate way to look at it. Yes, GameCube software sales rose by 26.5 per cent year on year by value, to 64.5 million (6 per cent of market value), but you'd expect that for a console only launched in May 2002. Units wise, sales rose by 63 per cent to 2.32 million, representing 4.8 per cent of all software sold.

    I can think of quite a few companies and entire industries that would be ecstatic to see such growth, yet for the games industry this is not enough? Well, sorry if I take their next lament ("ohh, the evil pirates are destroying us!" or whatever crap) with a very large grain of salt...

  17. where do they go by DZign · · Score: 2, Interesting

    Where do the games go when they don't sell well -physically ?
    Do retailers do sell off all their stock at closeout prices, or can they return non-sold games to the distributor ?
    And what do distributors do with non-selling games, sell them off cheap somewhere (where ??), export them to other countries, or destroy them ?

  18. Battlefield: Vietnam by MacBrave · · Score: 0, Redundant

    I am personally getting ready for BF: Vietnam. It has 'gone gold' earlier this week and should be in stores mid-to-late march.

  19. Pileup of games? by metroid+composite · · Score: 1
    Really, the games that have me most interested released in the past five months or so are Metroid Zero Mission, Final Fantasy Crystal Chronicles, and Mario and Luigi (the only one I've played of the three). Of those, two out of three were released in 2004.

    Yes, there is a traditional competition for Christmas games, but it honestly never affected me that much; it's not as bad as people make it out to be, and the majority of games I get used, or greatest hits (whoo: just got FFAnthology).

  20. OT, I know, but I loved the Sega CD by geminidomino · · Score: 1

    I picked one up on Ebay, with genesis and 32x for 30 bucks. Ironically, I ended up paying more than that for Dark Wizard, Vay, and Popful Mail (Awesome RPGs).

    In a few months, I may go Saturn hunting for some of THOSE. The Sega systems have always had GREAT rpgs. (Thanks to Working Designs for the Lunar Complete releases for PSX, too!)