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Champlain College Offers Degree in Computer Game Design

sp00 writes "Computer-game-loving teens and industry professionals take note: a new Electronic Game and Interactive Development degree at Champlain College in Vermont has been unveiled. The career-oriented college will offer a bachelor's degree in this field starting in the fall, and it's the first degree of its kind in the region." While academic programs for game development aren't new, they're still far from being a standard course offering. It's cool to see that they're catching on.

40 comments

  1. Interesting by ld_hrothgar · · Score: 1, Insightful

    I'm not a game designer nor do I work for one... I wonder how the degree will be accepted by design houses? This could easily be looked at as "Oh, you don't have any REAL experiance... just this academic stuff".

    1. Re:Interesting by Leffe · · Score: 2, Interesting

      Well, it would theoretically be better than something like computer science, right?

    2. Re:Interesting by L7_ · · Score: 1

      I'm not a game designer nor do I work for one...

      however, I play one online.

    3. Re:Interesting by Kyouryuu · · Score: 2, Interesting

      The worst thing that can happen is that a whole new subfield of Computer Science based on game design emerges that tries to quantify everything with theory and abstract principles.

    4. Re:Interesting by lounger540 · · Score: 1

      Well I did stay at a Holiday Inn Express last night.

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  2. Game Design is best for graduate school by Mr.+Piddle · · Score: 3, Insightful


    Seriously, while gaming can teach serious algorithms and such, it is specific enough to be harmful to all the wannabes who graduate and find that game companies have already been saturated by their classmates. Not only that, game companies are relatively rare and in relatively few cities. There just isn't that much flexibility, and the popular notion that everyone should uproot their families and move to where the money is is naive, IMO. If I grew up in Kentucky or Maine or whatever, why should I want to move to San Jose or Houston? I've heard that game companies don't pay well (supply and demand), so those plane tickets back to mama aren't going to be cheap.

    Honestly, I think Game Design degree prospects would probably be better of going into Nursing or Accounting (established relatively well-paying always-in-demand professions in every city on the planet).

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    1. Re:Game Design is best for graduate school by Stubtify · · Score: 3, Insightful
      Yes, but the skills they learn could be used to design games of their own. I mean Bejeweled has made that little company quite a few million dollars, and its not the latest and greatest in 3d gaming.

      With some vision and the needed knowelege someone in this program could go far. I understand that a degree in game design is overkill to create a game like bejeweled, but there's more to designing games than doom 3.

    2. Re:Game Design is best for graduate school by ld_hrothgar · · Score: 0

      That's what I was trying to say earlier but said better. It's like all the CS people I knew in college are working at McDonalds or Wal-Mart now... On the other hand, I know the military is big on hiring games theory people for their warfare sims. I don't suppose this would help in that department however unless they gave a serious background in that area.

    3. Re:Game Design is best for graduate school by Mr.+Piddle · · Score: 2, Insightful

      I mean Bejeweled has made that little company quite a few million dollars, and its not the latest and greatest in 3d gaming.

      Something as simple, elegant, and successful as Bejeweled is rare among human endeavors. Just because Donald Trump has made a little money in real estate doesn't mean that every real estate agent in the world is out to make a billion dollars. Most real estate agents are just happy to write off the milage on their Cadallac.

      Yes, it is true that with vision and knowledge a person can go far. However, the rare very successful people are the ones making big headlines on The Discovery Channel, while everyone else goes "Wow...mommy I want to be like that..." without realizing just how much sacrifice/effort/dedication it takes to really get that far. A degree never made a person successful...successful people make themselves. A degree just gets them the interview; beyond that it is a worthless piece of paper. People who think otherwise are heading for burnout and misery.

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    4. Re:Game Design is best for graduate school by Mr.+Piddle · · Score: 3, Interesting

      On the other hand, I know the military is big on hiring games theory people for their warfare sims. I don't suppose this would help in that department however unless they gave a serious background in that area.

      Again, the problem is that the number of warfare simulator developers really is quite small in the grand scheme of things. The reason I am a little peeved by all these high-profile things like game development/space missions/rock stars is that it creates a lot of wannabes to don't realize they need passion first, then smarts. A person shouldn't go into aerospace engineering, for example, if they have no first-hand experience with airplanes. Watching documentaries or reading Popular Mechanics just doesn't cut it.

      I would hope that the number of people who enroll in Game Design is a very small group of dedicated people. Unfortunately, I know that a lot of people will probably enroll...you know the Uni knows that too ($$$)..., when most of those kids really just need to get a general-purpose degree in business and go out and get a real job and raise a real family and be satisfied.

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    5. Re:Game Design is best for graduate school by mahdi13 · · Score: 1
      A degree never made a person successful...successful people make themselves. A degree just gets them the interview; beyond that it is a worthless piece of paper. People who think otherwise are heading for burnout and misery.
      Larry Ellison was a college drop out...He later became the richest man in the world, until Bill Gates came along
      --
      "Some things have to be believed to be seen." - Ralph Hodgson
    6. Re:Game Design is best for graduate school by Mr.+Piddle · · Score: 1

      Larry Ellison was a college drop out...He later became the richest man in the world, until Bill Gates came along

      Two of the richest people in the world...both dropouts. They are the rare example of tremendous insight ("Why am I in college? Fuck this! I'm going to go out and get me $40 billion!") that 99.99% of people don't have. This is one reason why capitalism works and why nearly all animals, including humans, organize into various hierarchical social structures from the Silverback on down. Like them or no, Ellison and Gates employ several tens of thousands of ordinary people who generally get along well enough and make the USA what it is. Unfortunately, too many people want to get to the top fast and without being honest with themselves (ooh, a degree in game development...those guys at Square do pretty well...how hard can it be?).

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    7. Re:Game Design is best for graduate school by alienw · · Score: 1

      Paying tens of thousands of dollars to get a useless degree in games is just stupid. If you think you have what it takes, pick up a C++ book and you will be programming games in about 6 months if you actually read it. Of course, it won't be anything like Doom 3, but for that you pretty much need talent, as well as an extremely strong CS background. You will gain neither by going to one of these places.

      Trying to get into programming games as a job is just stupid. Let's see, how many companies hire game developers? Two or three? Think about it.

    8. Re:Game Design is best for graduate school by alienw · · Score: 1

      Yeah, yeah. Keep listening to the Ayn Rand bullshit. The reason Bill Gates and Ellison are both rich is because they had a lot of money and good connections when they hit the gold. If you think IBM normally awards significant contracts to random dropouts, I got news for you. They don't, and Bill G. probably knew someone on the inside.

    9. Re:Game Design is best for graduate school by Mr.+Piddle · · Score: 1

      They don't, and Bill G. probably knew someone on the inside.

      Recognizing and taking advantage of being in the right place at the right time is part of what "significant insight" is. Billy G. could have been a lot like other rich boys, who aquire "affluenza" (not coined by me) and end up working at a video rental store while living off of trust funds. Saying that his current riches came simply from having connections is shortsighted, because only he was unscrupulous to do what he did with DOS and hold IBM by their balls for over a decade only to do it again with OS/2. I wouldn't have had the guts to pull it off nor the smarts to actually get away with it out of the reach of lawyers (20+ years and he's still not in prison).

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  3. Others. by Apiakun · · Score: 2, Informative

    For those looking for other programs, the Art Institute offers a Bachelor of Science in Game Art & Design. Full Sail, in Florida, also offers a BS program.

    1. Re:Others. by Anonymous Coward · · Score: 1, Informative

      Be careful. Full sail is known to be an expensive rip-off of about the same caliber as ITT. Just search for "full sail sucks" on Google and you will see that they shut down a few websites that exposed them.

    2. Re:Others. by BizidyDizidy · · Score: 2, Interesting

      Here's a column I wrote a day ago about this subject for the Stanford Daily:

      Video Game Studies

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      The safest way to approach lava is to have another person with you and he goes first.
    3. Re:Others. by spongebob · · Score: 1

      Hahaha, what a joke. There are tons of Full Sail grads working in the game industry. In fact, there are like 3 grads working on Quake 4 right now. I don't know about those sites, but gimme a break.

  4. Targeted at Teens? by mahdi13 · · Score: 3, Interesting
    Teens Can Now Major in Computer Game Development
    Does that mean us thirty-something people will be turned down if we apply? Sure, teens are the #1 candidates for college but the 30+ still like to continue their education...oh that's right, we are suppose to lose interest in games after 30...
    --
    "Some things have to be believed to be seen." - Ralph Hodgson
    1. Re:Targeted at Teens? by oskillator · · Score: 3, Interesting

      A 40 year old in the game industry is a very rare sight indeed. This is supposedly because people burn out on the 80 hour weeks during crunch time, which I certainly believe is common, but I have to wonder whether the industry is also biased against hiring older people.

  5. Man by Apreche · · Score: 1

    Why weren't there BSs in game design offered 4 years ago when I was looking to get into college, now I'm looking to get out. I can probably get a masters in game design if I want though.

    But the timing is more significant than my personal situation. What this means is that the people who are going to be the game makers of tommorow are people who were born in 86-87-88. I'm a senior in college and the NES was my childhood. Some of the freshman who are just 3-4 years younger has the Playstation be their childhood! A lot of them barely remember the 16 bit days. It boggles my mind.

    Anyway this is significant because the kind of people who grew up with Playstation are going to design Playstation style games. This means more shitty games to come out in the future. Nintendo will save us hopefully.

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    1. Re:Man by El_Ge_Ex · · Score: 3, Informative

      You want to learn about game design???

      http://www.gamedev.net
      http://www.gamasutra.com
      http://www.cgtalk.com

      Have fun, I just saved you $100k.

      -B

  6. Get a _real_ degree dammit! by El_Ge_Ex · · Score: 5, Insightful

    "Yes, now you too can earn a worthless degree in a narrow field working countless hours getting no sleep. For your first job you say? NO! That's just for your demo reel!"

    These degrees are for people to have no motivation to learn on their own time, which by the way is something every game campany looks for.

    You want to be an artist? Get an art degree. Programmer? Comp Sci. Designer? English, Business, or Management are good fields.

    Don't be a fool, GET YOUR DAMN SCHOOL!

    -B

    1. Re:Get a _real_ degree dammit! by Angry+Toad · · Score: 1

      Wish I had mod points to hand out. Too right.

  7. But the really annoying side of this... by dpilot · · Score: 2, Interesting

    ...is that they sort of leaked the information about this in mid-April, when the college selection process is supposed to be nearly done. As a result, we're thrown into another round of decision turmoil, with a deposit at one university and an acceptance at Champlain.

    It sounds as if Champlain is working with industry on this program, and will certainly do all they can to help their first graduating classes get placed. But aren't game jobs pretty much game-to-game, like the Star Trek: Elite Force 2 folks who got laid off at Raven right after the game went gold?

    How generally versatile will a game design degree be, anyway. I suspect careful choice of electives will be the key.

    --
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  8. Blahblahblah by ziggy_zero · · Score: 1

    My school has offered this for years. Not to mention schools like Full Sail and DigiPen (although those schools are widely regarded as a joke - my school is a full four-year, accredited college). My roommate is in that major right now, in fact (I think they're calling it "Digital Arts Engineering" at the moment).

    We're in northern California, so there's no lack of companies around us. I'm majoring in 3D modeling/animation, and I hope to intern for Pixar next summer - it's less than an hour away.

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    1. Re:Blahblahblah by BizidyDizidy · · Score: 1

      If no one has ever heard of your school, chances are it's not the height of reputability.

      For heaven's sake, I live about 20 min from it and haven't heard of it.

      --
      The safest way to approach lava is to have another person with you and he goes first.
    2. Re:Blahblahblah by spongebob · · Score: 1

      Full Sail and Digipen regarded as jokes? If that's true then why are 80% of the Student Showcase games at GDC coming from the combination of both schools? Both schools are fully accredited and both turn out great talent who are ready to work today, not in six months after the house who hired a CS grad on who still needs to "learn" how to make a game.

      Face it folks, while Comp Sci per se isn't about programming alone, most CS grads can't code worth crap. I am sick of the students who just want to get into CS for the money. People who read this are probably not in the joke category, but know someone who is. Can I get an amen?

      I am not a student at Full Sail, Digipen or "Cogswell", but where are the people from "Your School" working in the game industry?

    3. Re:Blahblahblah by ziggy_zero · · Score: 1

      Um....you wrote a column on video game studies and you didn't even find it? That's pretty sad (of your journalistic abilities, not my school.) Cogswell grads work at PDI, Pixar, EA (that's not just marketing bs, I've met these people)...

      Admittedly it is one of our smallest majors, but it's there.

      I don't expect everyone to have heard of my school, as we don't waste our money on gobs of television ads (like the Academy of Art....yeesh).

      --
      I belong to the ______ generation.
    4. Re:Blahblahblah by ziggy_zero · · Score: 1

      Some grads of our video game (DAE) program work at EA.

      The real problems I've heard from Full Sail etc. is that they're insanely expensive, and their job placement sucks.

      Although we really shouldn't be comparing schools against each other in specialized fields like this. The degree you have isn't worth shit if you don't have anything to show for it. If you're in video game design, make a game. If you're in 3d modeling/animation, make a short film.

      I admit there's a large chance I'll drop out before I graduate, once I feel I've learned enough to work on my own for about a year on a short film that will (hopefully) land me a decent job.

      --
      I belong to the ______ generation.
    5. Re:Blahblahblah by BizidyDizidy · · Score: 1

      You obviously didn't read the column.

      --
      The safest way to approach lava is to have another person with you and he goes first.
  9. "Atari was founded by Nolan Ryan." by ArmpitMan · · Score: 1

    Too bad it seems that nobody knows how to teach it.

  10. Like the Degree I started by pudge_lightyear · · Score: 3, Insightful

    It's really sad to see what universities and colleges are turning into. I was a major in Contemporary Music at a college in Illinois for two years. It didn't take long to find out that the only reason that they have the degree is:

    a) Get people into college that don't want to be in college because it's no fun
    b) Get people away from other colleges w/o fun degrees

    The problem is... the effects of the previous are:
    a) People who shouldn't be in college (especially a private one where I was) show up, don't want to be in class and pretty much make a separate class for themselves (the people who just don't care or want to be here)
    b) Nobody likes them because they're just there for fun
    c) They pay a lot for something that is completely worthless (except for the Liberal Arts stuff that they weren't paying attention to)
    d) There is no merit to the degree and the school is knowingly setting 99% of the students up for failure.
    e) They tend to become popular (like sports) and take away from the truly academic leanings of the school.
    f) The best and most creative get the jobs, period. It's not like teaching, where you have to have a degree to do it.

    This computer games thing is exactly the same situation. People will come to it to... Gasp... have fun... not learn... not become part of the institution... they then hurt the institution overall by lowering expectations, education levels, success rates after school, etc... but they are a big draw.

    I say... leave these things to trade schools and bring back to colleges and universities the things that make our schools the best in the world... EDUCATION!

    1. Re:Like the Degree I started by Anonymous Coward · · Score: 0
      Or keep a game design course as an elective in a standard Computer Science department. This is something I've been pushing for in my college's "Topics" course.

      To me, one significant gain that can result from a game design course is the skills needed to work in groups and as a team to produce a tangible final product. And not a mundane final product, but a game, something a lot of geeks would get excited about. This highlights an aspect sorely missing in many liberal arts CS programs, which tend to emphasize CS theories, algorithms, and dead languages. I felt there wasn't enough emphasis on working in groups akin to "real world" software development.

      To fill in this gap, the department commissioned a guest teacher from an actual software firm to teach a course in software development. Sadly, only myself and a couple others enrolled in the class. It was a fascinating class, however, because it shattered so many of the ideals instilled by the CS professors. Having to work as a group, prepare requirement and design docs, and effectively use design patterns in an object-oriented context made it one of the most informative classes I took there. Too often, academia focuses on creating programs that benefit only the one programming it. Yet, that is rarely how it is in the real world - you have to code legibly and work effectively in groups.

      Too bad the other professors seemed to scoff at it. "Object-oriented programming is just a fad." "C is the one true language." "That's for graduate school learning." They trudge back to their Scheme interpreters and evangelical ways, though they never worked a day in the "real world" industry.

    2. Re:Like the Degree I started by Anonymous Coward · · Score: 0

      Honestly, I don't see that as happening at Champlain College. The people that you describe (only going there for fun, don't want to learn, etc.) are really the only ones who end up at Champlain. It's kind of a fallback when you get denied from St. Mike's or UVM.

  11. Green Mountain Pride by revxul · · Score: 1

    I would have expected this from Burlington College before Champlain College, but regardless I love my state. Go Green Mountains!

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  12. Better combinations? by Fiz+Ocelot · · Score: 2, Insightful
    I think I would favor someone who majored in something like computer science and creative writing to be better. Then you would have someone that might have some understanding of how things can be done first of all. And also have experiance in doing things in creative writing.

    I guess what I'm getting at is those are established fields offered in most universities, game design is not. However things in those fields are applicable to game design.

    And on another note, last night I was in a live internet radio discussion with a creative designer in an upcomming mmo (couple years off still). And as much as I like fantasy settings, it seems like that's just overdone these days. And yet there is yet another game with elves and dragons etc etc.

  13. A degree in game development... by j.bellone · · Score: 1

    As stated somewhere else in these comments, Full sail has many problems with teaching staff, and other issues that current and previous students have spoken about. If you want some more information on this, then maybe you should go have a look here. Full sail sued the original website site owner (surprise!) because they were losing business when all of the testimonials were nothing but the truth. The fact is, the only good testimonials that were on that website are from Full sail upper staff themselves. I was planning on going to look at Full sail before I saw UAT. I'm not going to be attending this school as soon as I complete some classes at community.

    This field of work takes a lot of dedication, perseverance, and determination to get anywhere. Just like any career, it takes work, but with Game design/development you need to be on the top of your class to even be looked at. The best thing these colleges give is the mandatory to leave with at least two created, working, games. Actual work you leave with, this is what development firms look for.

    No matter where you go to college, ITT, Full Sail, UAT, GuildHall (which looks interesting, I might attend there after UAT) you need some form of work experience to show to your future employer. I am majoring in Game development at UAT; my degree will be in software engineering - which is where most future programmers might want to look at. If you're serious about game design, you need to be able to do something more than just have an idea you need the want it, breathe it, and have the will to go after it with all of your heart.

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