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Yoshinoya Beef Bowl Simulator Thrills For PS2

An anonymous reader writes "According to a hands-on account of Success' Japanese PS2 title Yoshinoya over at GameSpot, the game, based on the popular Japanese/U.S. restaurant chain, 'is quite possibly one of the greatest beef-bowl simulators on the current generation of game consoles.' Sadly, the game probably won't make it out of Japan." Apparently filled with hectic multi-part gameplay: "You'll take the role of a bright-eyed and bushy-tailed trainee at a Yoshinoya store who must work his way up through the ranks of the apron-and-hat-wearing set to be the best employee to ever seat a customer, pour tea, prepare a bowl, and shout 'Arigato gozaimashita!'"

54 comments

  1. Huh? by TCaptain · · Score: 1, Redundant

    I'm always looking for new kinds of games but what the hell is a beef bowl simulation????

    And are there that many that you can say:

    One of the greatest beef-bowl simulators on the current generation of game consoles

    --
    "I'm not a procrastinator, I'm temporally challenged"
    1. Re:Huh? by DJdeli · · Score: 3, Funny

      Think about it, we haven't had a good food-making computer simulator since Burgertime. Maybe it's time for a new 3D grilling simulator to help those guys at Mickey D's in training.

    2. Re:Huh? by Alkaiser · · Score: 1

      That's not it. A couple weeks earlier, they had released a similar game...but you were running a curry shop instead.

      --
      Netjak.com independent reviews of domestic & import video ga
    3. Re:Huh? by cgenman · · Score: 3, Interesting

      There was actually a very good food simulator for the PS1 that involved chopping carrots, stirring noodles, and juggling tasks and customers around (a pot boils whether you watch it or not, but you need to strain the noodles before they get mushy). It came on one of the Playstation Underground disks, and was called Ore no Ryouri, one of the most fun games I've played in a long time. Definitely worth a try, if you can find it.

  2. Tip? by Neck_of_the_Woods · · Score: 1


    Virtual work? Do I get virtual tips? Do I pay virtual taxes? Are there virtual dooche nozzles that order everything that is not on the menu then not leave a tip?

    Just wondering, virtual...

    --
    Neck_of_the_Woods
    #/usr/local/surf/glassy/overhead
  3. Virtual Mickey D's? by BeProf · · Score: 0, Redundant

    Now *that's* a game I'd buy!

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    1. Re:Virtual Mickey D's? by stonecypher · · Score: 1
      --
      StoneCypher is Full of BS
  4. Ugh! For the last time! by Asprin · · Score: 1


    "You'll take the role of a bright-eyed and bushy-tailed trainee at a Yoshinoya store who must work his way up through the ranks of the apron-and-hat-wearing set to be the best employee to ever seat a customer, pour tea, prepare a bowl, and shout 'Arigato gozaimashita!'"

    Smack me for this, but my eyes keep seeing "Mr. Roboto" in there somewhere. Does anyone else reflexively think of the song "Mr. Roboto" by Styx whenever they see the word "arigato"?

    /only knows enought Japanese to **fake** like he's a dumb American Styx fan.

    --
    "Lawyers are for sucks."
    - Doug McKenzie
    1. Re:Ugh! For the last time! by poindextrose · · Score: 1

      Baka!

      --
      Karma: Raspberry Kiwi
    2. Re:Ugh! For the last time! by Anonymous Coward · · Score: 0

      Excuse any misspells, but the Styx song is "domo arigato", which, as later stated in the song, means roughly "thank you very much".

      I only know that otokonoko means "little boy" or something to that effect, kami means "divine" (eg: kamikaze, or "divine wind") or "god", and shitsurei is, for most intents and purposes, "rude".

      That concludes the know-it-all brainy part of this /. comment. Now begins the worthless speculation that is probably 10 miles off the mark.

      Arigato gozaimashita.... I have no clue. If I had to guess, it'd probably be something like "thank you Mr. President."

    3. Re:Ugh! For the last time! by birder · · Score: 2, Informative

      "Gozaimasu" is used to make some phrases polite. Then you have formal and informal speach and past present combos, do a little conjugation and voila! Arigato gozaimashita polite past tense of thank you (it has already been done). Gozaimasu can be for both future and past however.

    4. Re:Ugh! For the last time! by dancingmad · · Score: 2, Informative

      Gozaimasu is actually the more polite version of arimasu. It doesn't make some phrases polite, it is by itself polite. It doesn't occur regularly in everyday speech, but has been kind of codified in some phrases - arigatou gozaimasu being one.

      Clerks in stores and such tend to use arigatou gozaimashita, which, as you mentioned is the past tense of gozaimasu (something akin to thank you for having shopped with us).

      --
      "There is no time, sir, at which ties do not matter," Jeeves, (Jeeves and the Impending Doom)
  5. and by TechniMyoko · · Score: 1

    do we have to wear virtual boobs to get more tips? dow e get virtually slapped on the butt by virtual pervs? and slap them with virtual restraining orders?

    1. Re:and by Anonymous Coward · · Score: 0

      you're thinking of japanese subways. this game is about japanese fast food restaurants. it's a world of difference. like digimon & pokemon. or godzilla & gamera.

  6. Ahh Japan. by ObsessiveMathsFreak · · Score: 3, Insightful

    What a country!

    Only the japaneese would have the guts to release such a game. It's this willingness to take risks that makes the games from Japan of a higher quality than US or European games.

    Do you think EA would bother making this game. Even bother to think up of a new game. Why bother? Just wait till a small studio does, buy them out and run the series until its hyped up, buggy and hollywoodised death.

    Come on companies!! Innovate!!! Look what these guys have done!

    --
    May the Maths Be with you!
    1. Re:Ahh Japan. by bconway · · Score: 2, Insightful

      This has nothing to do with guts and everything to do with culture. The fact is, releasing this in Japan wasn't taking a risk, just like releasing graphic violence-based games like Grand Theft Auto in the US isn't a risk. It's GOING to do well.

      --
      Interested in open source engine management for your Subaru?
    2. Re:Ahh Japan. by danbeck · · Score: 2

      HELLO INTARWEB SIR: THE NIPPON PEOPLES DO MAKE TEH BAD VIDEO GAMES! BUT zOMFG, YOU ARE NIPPON, SO YOU MAYBE YOU KNOW WHAT YOU TALKING ABOUT?!?

      Seriously, why don't drop the anime/manga/gaigokujin/mecha/asian_girlfriend_lust ing stereotype crap and use your brain for a sec. The Japanese industry does produce crap... it's just not sold here.

    3. Re:Ahh Japan. by Anonymous Coward · · Score: 0

      Hey, quit making fun of JETs! They're human too! Well, almost.

    4. Re:Ahh Japan. by kendoka · · Score: 1

      I think you're glorifying the Japanese a little. You also have to remember that Japanese have different tastes in video games than say Americans do - the mosquito game comes to mind. =) I think in general, it's believed that Americans respond more to first person shooters while Japanese believe American games are more violent. I don't think they're more innovative - they're just appealing to different tastes.

    5. Re:Ahh Japan. by danbeck · · Score: 1

      Something I totally forgot to mention when I was ridiculing your idiotic post earlier. The game being discussed here... isn't it just an advertisement for a restaurant chain? Where is the risk in that? Other than advertising dollars being lost?

      And how does this nippon-wannabe gaijin get modded to insightful? He's blowing hot smoke up any moderators ass who thinks he might even have half a correct thought in this matter.

      $100 on the table that right at this moment, he has a life-size pillow in his bedroom with some lolikon picture of a underage school-girl on it with her pantsu showing.

  7. Sounds familiar... by WinnipegDragon · · Score: 4, Insightful
    Reminds me of a game I used to play on the C64, but I'll be damned if I can recall the title.

    Basically, you work a cash register, and you get a total and a number of bills. Your job is to figure out the correct change, and hand it over using the least number of coins possible. Of course, you are also timed.

    Now the point of this post: These are both simulations to prepare kids for low-paying, repetitive jobs in the service industry. The fact that this one is linked to a particular brand also makes it a form of viral advertising.

    Folks, this is not a good thing.

    1. Re:Sounds familiar... by harrkev · · Score: 3, Funny

      It might be slightly off-topic, but I just CAN'T resist posing a like to THIS here. Heh heh.

      --
      "-1 Troll" is the apparently the same as "-1 I disagree with you."
    2. Re:Sounds familiar... by Mr.Mysteriosity · · Score: 1

      Hah, I've seen some of the oter work from the guy who made that, he's awesome.

  8. Beef Bowl, Dinner of Grad Students! by zentinal · · Score: 2, Funny

    When you're an undergrad, all you can afford is ramen (occasionally PB&J or Mac&Cheese). But then, when you're a grad student, you enter the realm of delicious Yoshinoya Beef Bowl! Yummmmm!

    1. Re:Beef Bowl, Dinner of Grad Students! by linzeal · · Score: 1

      That really inspires me to finish the undergrade program. What do I get doubly ply too.

  9. Japanese Assistance by MobyDisk · · Score: 3, Informative

    For those who are struggling with the phrase "Arigato gozaimashita!" this link explains:

    Frequently Asked Question in Japanese language - What is the difference between Arigatou gozaimasu and Arigatou gozaimashita?

  10. Is Tampopo required viewing prior to playing? by John+Harrison · · Score: 2, Interesting
    If you enjoy noodle making games (or if you don't) you should watch Tampopo. Certainly one of the best noodle movies ever made!

    I am serious though, this is a good movie. Quite funny too.

    1. Re:Is Tampopo required viewing prior to playing? by Quikah · · Score: 1

      Yoshinoya does not sell noodles (at least the US ones don't).

      --
      Q.
    2. Re:Is Tampopo required viewing prior to playing? by John+Harrison · · Score: 1

      Crap! You are right. I read "beef bowl" and assumed that it meant in broth with noodles and kept that mental image in my head while reading the article, though going back it clearly states that it is beef with onion on top of rice. So Tampopo has somewhat less to do with this than I would have thought, though it is still a good movie.

  11. So it's the same problem all over again. by Crash+Culligan · · Score: 1
    The fact is, releasing this in Japan wasn't taking a risk, just like releasing graphic violence-based games like Grand Theft Auto in the US isn't a risk.
    Nothing's really different -- the manufacturers continue to produce what they consider the surest bets and try to maximize their profits against development costs.

    Meanwhile, each market continues to jones for something new, fresh, and innovative because the surest bets only cover the middle sixth or so of the bell curve. (Warning: I just pulled that statistic out of my ass.) The reward of a venture tends to be directly proportional to the risks of the venture. Most companies aren't willing to take that risk.

    For those keeping score, this is where hard regionalization might hurt markets. Those people in market A might be interested in a product of market B and vice versa, but because of the artificial barriers, they remain inaccessible. (And yeah, I know, nationalization of software can be tricky. Even so, there are people who are bilingual...)

    --
    You cannot truly appreciate Dilbert until you read it in the original Klingon.
  12. Whatever you do, by Anonymous Coward · · Score: 0

    *please* don't read the FA; you might learn something.

  13. Beef? Pork, actually... by maiku · · Score: 1

    Slightly off-topic...

    A friend was telling me that most of Yoshinoya's beef comes from the US. Since the recent mad cow ban they've started serving pork instead of beef. When news of the switch broke people started lining up for final bowls before the beef ran out. At about $2.50 a bowl it's a nice alternative to McDonald's.

  14. Video games by foidulus · · Score: 1

    are the only place you can get a beef bowl from Yoshinoya(in Japan anyway) right now. After mad cow was discovered in the US, Japan blocked all imports of US beef, and still has the block in place(they said they would remove it with 100% testing, but so far the US has said that would be too expensive without any real increase in accuracy), so Yoshinoya has stopped serving beef bowls outside their original restaurant in a certain part of Tokyo(their original store, can't remember what area) where they use more expensive beef. McDonalds imports their meat from Australia, but Yoshinoya has said that Australian beef just doesn't work right in the beef bowls.
    They have replaced the beef with chicken/pork, still cheap, but just not as good.

    1. Re:Video games by mowph · · Score: 1

      The original Yoshinoya shop is in Tsukiji district, Tokyo. While you're there, you might want to check out the largest marketplace in the country.

      And now you know!

    2. Re:Video games by foidulus · · Score: 1

      hehe, the fish market was fun, I went with a Japanese friend who spoke English very well, but she couldn't even translate most of the fish names. My dictionary had most of them, but I hadn't even heard of them before.
      Too bad my internship ended and I am back in Pennsylvania, I miss Japan, can't wait to go back.

  15. The Way of Curry by ChibiOne · · Score: 1
    While we're on the subject of these "alternative" games from Japan, let me tell ya, beef bowl is nothing compared to the mighty power of The Way of Cocoichi Curry.

    /loves 'karee'

  16. Virtual work? by hal2814 · · Score: 1

    If you want to virtually work, I can give you a virtual job with my dad building virtual houses in the virtually hot a$$ summer heat. Extrememly realistic environment and I won't even charge much for an 8 hour session.

  17. OK, it's official. by LordPixie · · Score: 1

    The Japanese are batshit crazy.

    Exactly how much toe fungus do you have to smoke to come up with a "Beef Bowl Simulator" ?

    Honestly, though. We should only be so lucky to have anything like this sort of creativity with our big US game developers. There may not be anything all that awe inspiring about FoodSims, but I'd prefer it to mindless name-brand knockoffs based on a lame formula for success.


    --LordPixie

    1. Re:OK, it's official. by Anonymous Coward · · Score: 0

      Think more along the lines of "SimRestaurant," then pull your head out from between yo mama's fat folds.

    2. Re:OK, it's official. by DaveCBio · · Score: 1

      It's a different world over there game wise. In that context it probably makes sense. What doesn't make sense is the Japanese fanboys that think that wacky +Japanese = awesome. Sometimes it just ends up being stupid.

    3. Re:OK, it's official. by Anonymous Coward · · Score: 0

      The problem isn't people who think wacky + Japanese = awesome. The problem is people who think Japanese = wacky = awesome, when it's simply Japanese = often, but not always, awesome.

      "Wacky" is a term naive people use for "normal" things.

  18. if it's successful... by hende_jman · · Score: 1

    Think of all the sequels it could spawn with all different types of food!

  19. Sounds like an interesting puzzle game by Fiz+Ocelot · · Score: 4, Informative
    If you do rtfa, you'll discover it's a puzzle game that consists of generating combos or "chains" of customers. You create these chains to score more points and add time to the clock.

    They basically used ideas from other puzzle games that work, and applied beef bowls and some twists. So no it's not a "work simulator". And I'd actually like to try it.

    1. Re:Sounds like an interesting puzzle game by Anonymous Coward · · Score: 0

      "They applied beef bowls and some twists"

      I think the average person would think something was lost in translation...

  20. beef? by bobbozzo · · Score: 1

    At least in the US, Yoshinoya's "beef bowl" is made with rubber, not beef.

    --
    Nothing to see here; Move along.
    1. Re:beef? by foidulus · · Score: 1

      I never actually went to a US Yoshinoya, there really aren't any in western PA, and actually I only went there a few times in Japan(though the beef bowl was actually pretty good). I usually went to Matsuya, which had pretty good food(for fast food anyway).
      Shame they didn't do it right in the US, Japanese fast food is actually pretty good. And I cannot believe how energetic the staff is. Makes me wish people in the US actually enjoyed their food service jobs(though having worked in one, I can understand why they might not be very perky)

  21. Another PSX game similar to it... by Sprite+Remix · · Score: 0

    There was a game where you could easily manage a restuarant with the help of your dual analog sticks. You would have to fill up a beer without over flowing, chase down people who dont pay blocks away, and (not all including) satisfy the secret shopper! This was on a PSX Underground disc looooong ago when it was still for PS1. Anyone know the name for this?

    1. Re:Another PSX game similar to it... by everyplace · · Score: 1

      See my comment below here. Sorry, didn't see your original post.

  22. the premise sounds familiar by everyplace · · Score: 1

    This sounds like an update to a game I'm quite fond of. I know it only as "My Own Food." I don't know if that name has anything to do with the original title, but that's what the translation was on the site that a friend of mine ordered it from in... '99 maybe?

    My Own Food, from what I could tell since it was entirely in japanese and I didn't read it at all, was about you, a young successful chef who had twice bested your rival, the evil frog cook. At the beginning of the game, in what was a stereotypically poorly compressed intro movie on PSX's, the video shows you receiving an invitation to the Frog Cook's cook-off, as it were. When you arrive on the island of "Cookingdom" somehow by schoolbus, you have to work your way up the chain of restaurants in the city until you can battle the Frog.

    Now, each level was layed out in a similar fashion to this Beef Bowl game, to the point where it almost makes me think they were made by the same company.

    You started out each day by cooking at the restaurant. Characters (up to 6 at a time) would come into the restaurant, and order something. The first level revolved around ramen and beer. Someone would come in (there was a 2d representation of them along the bottom of the screen) and say "Beeritao" or something like that.

    You used the d-pad to move up and down on the left side of the screen with the list of available patrons to wait on. Choose the first one, and a 3D image of the tools or activity needed to perform waiting on them would appear. In the beer case, a frosty mug and a tap would appear. Select the task with circle, and then the analog joysticks control the action. The left stick would control the angle of the mug, while the right stick controlled the flow of beer from the tap.

    Each step in waiting on a customer would give you a 1 to 10 rating. In order to get a perfect store on the beer-pouring, you had to angle the glass at full tilt while filling up the glass most of the way, then slowly release the angle until it was almost vertical while easing pressure on the beer tap. The head of the beer had to just overflow the teeniest bit in order for the customer to be happy. And that's just the beer. On the first level.

    There was also a combo system for waiting on multiple customers at a time, but you could only do it on certain steps of certain items. For example, the ramen in the first stage. When you selected a customer who wanted ramen, the first thing you would do is to cut up a random vegetable that they want in the ramen. Like a carrot. In this case, the left analog stick controlled where you held the knife, and the right stick was the up down cutting action of the knife.

    This simple act really represented the whole point of the game, through mastery of the analog sticks and precision with time. See, you had a few choices as to how to proceed to cut the carrot. If you only moved the left analog stick very slowly and chopped the carrot into fine slices, the customer would be happy with that step and give you a 10. But, this takes a long time, as the customers only stick around for a short time (represented by the icon in the upper left slowly moving off screen). You had to achieve a balance of both the proper pressure on the stick to go fast, coupled with quick precise presses of the right stick to cut it at the right time, giving you smallish slices and speed. You couldn't go too fast though, because you could cut yourself, complete with blood-squirting. Needless to say, customers weren't happy if you cut yourself, and it took more time.

    Anyway, step two for ramen involved letting the ingredients simmer on the stove. After you completed step one for the customer, you were given the option to move on to another customer before proceeding with step two. If you chopped the ingredients in step one for more than one customer and then selected step two, you could put both of their ingredients in the pot at the same time, thereby a) increasing your chances of having a ha

    1. Re:the premise sounds familiar by cgenman · · Score: 1

      The name of the game was Ore no Ryouri, sometimes called Ore no Ryori, an alternative spelling. I never played the full version, only the one that came with one of the Playstation Underground disks. You're right, it was a great game, and I would love to get my hands on a full version. Lots of info is available with a little googling.

  23. Japan not first, Id/Chex serial's ChexQuest (Doom) by AHumbleOpinion · · Score: 1

    Only the japaneese would have the guts to release such a game

    Is it guts or is the game part of a promotional or marketing campaign and therefore subsidized? Remember ChexQuest, a sananitized version of Doom put into every box of Chex cereal for a while?

    And if its not part of a promotional or marketing campaign it is not necessarily a gutsy move. As others have pointed out tastes are wildly different between Japan and the US. It might be gutsy in the US but conventional in Japan to release such a game.

  24. Mc Kids by BIGmog · · Score: 1

    Don't forget there was a NES game based on McDonalds released in America. It was called M.C. Kids (McKids) and featured lots of references to the fast food chain. I heard it wasn't that bad of a game actually.

    --
    V O T E F O R M O G
  25. A beef with this game... by Fennario · · Score: 1

    For those following the far-reaching effects of the US Mad Cow scare in Japan, the next version of this title is going to have to be referred to as Yoshinoya 2: Pork Bowl Simulator... As it stands now, the only beef bowl you're going to get from Yoshinoya here in Japan is a virtual one. Damn those prions for robbing me of the delicious taste of shredded beef-flavored fat delicately slopped over greasy rice with a garnish of radioactive ginger!