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Thief Deadly Shadows 1.1 Patch Fixes AI

Lemmus writes "A patch for the PC version of Thief: Deadly Shadows is now available. The patch fixes the AI skill level being reset whenever a level is reloaded, the major bug previously reported in a post at Slashdot Games. This is apparently the only thing that the patch fixes, so users with other problems have to wait for another patch. Although Ion Storm warns against installing the patch on installations with user-modified .ini files, most users don't seem to be having any trouble with it."

11 of 132 comments (clear)

  1. Honestly... (Ironic, I know..) by Metallic+Matty · · Score: 4, Insightful

    No offense to Ion or any other fine producer of games out there, but should these kind of patches really be necessary?

    I mean honestly, do they HAVE testing? You'd think something like this would be noticed ahead of release.

    All I can think of this Penny-Arcade in reference to Splinter Cell.

  2. Re:Thief 3 Editor Petition by Phoenixhunter · · Score: 4, Informative
    Perhaps a little html would help me out here.

    Thief 3 Editor Petition

    If you're at all familiar with Thief 1/2, you'll know that there is a great community that to this day makes Thief 2 missions.

  3. How does this deserve to be on the front page? by mtrisk · · Score: 4, Insightful

    No offense, but...

    Akamai gets attacked, and the story gets rejected from slashdot, yet a minor patch about a game I've never heard about makes the front page? They must be feeding bat guano to the editors down there in the locked basement.
    Slashdot usually manages to post good stories, but there's always a quirk now and then.

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    Without a proper flamewar, Anonymous was undecided on what shell to run.
    1. Re:How does this deserve to be on the front page? by strider_starslayer · · Score: 4, Informative

      The Akamai attack, while huge is all speculation- there's nothing really 'concrete' to report; save that it happened, or seemed to happen... Also the attack only lasted two hours, those were all probabally contributing factors to an Akami story not being accepted (and maby, just maby, all the submitters made really bad posts!).

      That said- I think an Akamai story should have made post. But Thief 3 is a great game in a lineage of great games, your ignorance to its existance is, I apologise, irrelivant. Its important to nerds, so it makes slashdot (as I agree that the Akamai story should have)

      Background: The Thief engine was used sucessfuly in thief 1 and thief 2, which were first person shooters that focused NOT on combat, and killing (in fact your charecter would loose against individual opponents quite easily), but on stealth, guile and tricking the (very inteligent) AI. The same theif engine was used in System shock 1 and 2 (with some modifications to allow for level gaining), since you've never heard of thief I won't expect you to have heard of those either; they were one of the first FPS/RPG hybrid games, and focused on a very intence storyline; that was, damned horrifying to play- Another hallmark of both thief and system shock, perhaps an artifact of an eninge that dose not focuse on combat, is that they are SCARY to play- your heart beats faster, and you find yourself holding your breath, wondering if that enemy will miss you. Or in system shock, you turn the corner only to walk head on to some horrid mutant beastie that will drop you in a few seconds unless you think fast- NOW!

      They are very good games, and thief three represents what could possibly represent a resurection of the 'thief type' engine, allowing for more 'thinking FPS' games. I kinda wish that the Bethsheda softworks guys would license the morrowind engine/editor for that same reason.

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      -Millions of Monkeys, Millions of typewriters, 6 hours of sorting through faeces encrusted pages to find: This post
  4. So is the patch available for the X-Box? by Anonymous Coward · · Score: 5, Interesting

    Well?

  5. Not to mention 400 mozilla stories this week by caitsith01 · · Score: 4, Insightful

    Come on, there must be more than this happening on earth???

    This week we've seen -

    New Firefox
    New Mozilla
    New Thunderbird
    New Firefox again
    Patch for some game the majority of people reading the article have absolutely no interest in

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    Read Pynchon.
  6. xbox fix by contagen · · Score: 5, Interesting

    if you have a modded xbox, you can copy the game to hdd, and just edit the DEFAULT.ini file so that the AI settings for normal mode are equal to whatever difficulty you want (it is also fun to boost the numbers a little more than the highest difficulty settings)...this is the same workaround that was possible on the pc i know this isn't a possibility for most people though since it requires a modchip, hopefully they will create an updated gamedisc and let us send our old ones in (or at the very least, fix the game for all those in EU and UK so they don't have to deal with the problem.

  7. XBox version is going to be re-released... by Granos · · Score: 4, Informative

    Because there is no way to patch the XBox version, an updated gamedisk is going to be re-released, according to the Through The Looking Glass Forum Admin (who I can only assume is a reliable source). It is currently unknown whether or not people who bought the unpatched version will be able to trade the game in.

  8. Patch problems by Big+Nothing · · Score: 4, Interesting

    Although Ion Storm warns against installing the patch on installations with user-modified .ini files, most users don't seem to be having any trouble with it.

    In fact, users with modified .ini-files are the only ones who seem to have problems with this patch.

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    SIG: TAKE OFF EVERY 'CAPTAIN'!!
  9. What, by Inoshiro · · Score: 4, Informative

    you mean this story?

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    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  10. Side-effect... by Anonymous Coward · · Score: 4, Informative

    You can set the difficulty level when you accept the mission (in the briefing). The difficulty level only changes when you (1) save mid-game, (2) reload from that save.

    One of my friends has been telling me that he absolutely loves this bug because it's more challenging. He's been playing on a hard difficulty level - the catch being that in order to play it that way, he has to get through an entire level without saving. This can take two or three hours! He says that he's been enjoying it greatly because the pressure to not mess up adds so much tension.