Transgaming releases "WineX" 4.0 "Cedega"
visy writes "Transgaming has opened a new site at today and are announcing WineX 4.0, now dubbed Cedega after a unique variety of grape. Transgaming claims Cedega allows "Windows ® games to seamlessly and transparently run under Linux, out-of-the-box, with outstanding performance and equivalent game-play". Will we see a new era of game compatibilty?"
I buy Codeweavers products. They give back to the community, unlike Transgaming.
Cedega (Se-day-gah) - [noun] - a unique variety of grape used to make some of the finest Port Wines in the world;
I understand what you're saying, but Gentoo hasn't pulled all WineX packages from Portage. Transgaming forced them to remove the packages that fetched the open part of WineX from CVS and built it. If you are a Transgaming subscriber and use their binaries, there are still ebuilds for you.
I see your point though.
It's trivially easy to grab the WineX CVS sources with a custom ebuild. Just search forums.gentoo.org and it'll be in your face in less time than it took you to write that gimmie, gimmie, gimmmieeeee MOOMMMY message *sighs*.
Transgaming only forced Gentoo to remove links to their CVS archive, which is publicly accessible. Their business model is based upon selling subscriptions to end users who want their product. The CVS repository is only there for developers, and they encourage developers to use it. Transgaming's argument is that having an ebuild that pulls from their CVS undermines their business model by giving end-users a free (as in beer) option to get releases.
Now, if they really wanted to be jerks, they could have just shut down their public CVS access. Seems to me, however, that politely asking (they didn't sue or anything) Gentoo to remove the ebuilds in question was a much nicer alternative. Could you explain what's wrong with this, exactly?
Freedom is the freedom to say that 2 + 2 = 4
Just about any game I've run using winex starts fullscreen, and
the games usually allows one to set the resolution.
"Windows ® games to seamlessly and transparently run under Linux, out-of-the-box, with outstanding performance and equivalent game-play"
They forgot to mention that small detail about all the bleeding-edge hardware you need to run the latest games.... THAT will give you the biggest part of the oustanding performance....
Codewearves gives back to community as much as Trasgaming: almost nothing.
Don't forget that Codeweavers products are closed source, different from Transgaming.
OK, Winex CVS version is not that compatible as commercial, but it is because of the proprietary parts.
The only true OS project is Wine.
Currently, there's only one wineserver process launched to serve all Wine threads for a given user. What happens though, is that there are at least two context switches for each request to the wineserver. A shared memory wineserver architecture allow a Wine thread to access some data without any context switch, by only reading part of the shared memory of the wineserver. Thus the speed increase.
At the last Wineconf in January, Gavriel State (of Transgaming) showed a short demo of American McGee's Alice with a partial shared memory wineserver, and the increase in the fps was about two fold (yes, double of what it was with the current design).
The original wine licence was more like the bsds, so when they got pissed off with people not contributing back they changed it.
WineX is a fork of the old code.
You can install both. Infact, you can install and run multiple revisions of the WineHQ Wine at the same time.
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Any man who can drive safely while kissing a pretty girl is simply not giving the kiss the attention it deserves. -- AE
Btw, if you want to get cvswinex up and running, follow the instructions at linuX-gamers.net
Too bad they didn't do "functionally the same thing" - if you'd taken the trouble to have a browse through Wine's source code, you'd see a slew of contributions from Transgaming.
This is *my* observation, and *directly* related to the parent in the interests of clearing up an instant judgement/misconception.
I was lucky enough to grab the new version before the /.'ing, TG says that this version adds support for some DirectX 9 features, like Pixel Shaders.
I've tried a couple of new DirectX 9 games, and so far I'm quite happy with the results, first game is Far Cry, it used to work with the previous version, but now the performance is much better, with less artifacts and more effects.
The other game is PainKiller, it runs quite well too, I had all kinds of problems trying to get this game running with the previous version.
I know I'm going to be flamed for this post, but I wiped my Windows partition a while ago, and WineX (Cedega whatever) is doing a very good job giving me my gaming needs, it's still much better than having a Windows gaming partition.
The IT section color scheme sucks.
At the last Wineconf in January, Gavriel State (of Transgaming) showed a short demo of American McGee's Alice with a partial shared memory wineserver, and the increase in the fps was about two fold (yes, double of what it was with the current design).
Just thought I'd mention that this game is one of the corner cases that is drastically affected by reducing the number of context switches. A shared memory wineserver would not automatically give this sort of performance boost to any game/application. Not that you were implying it would, but just so people know.
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Any man who can drive safely while kissing a pretty girl is simply not giving the kiss the attention it deserves. -- AE
The problem with designing most styles of games is that they don't lend themselves to open source tactics.
Having worked in a few betas, often a 90% finished game is still quite unplayable. Also for a good game you really need a group of people to decide what the goals are for the game and then reach these and release.
Open source does lend itself to simpler more open ended games like nethack, but games more than anything really aren't much good until they are almost totally finished, and also most people won't play a game through more than a couple of times no matter how good it is
Combination - fun iPhone puzzling
I run (and pay) for both of these, and they do work well together. Transgaming wine's binary is 'winex3', soon to be winex4 more than likey, and Codeweavers Crossover's binary is just plain 'wine'.
.deb and Crossover with ther install sh/rpm package.
I am using Debian unstable, and installed winex with their provided
Both wonderful projects and make my GNU/Linux use almost seamless with windows progs.
Yes, it $15 for the first 3 months (minimum) and $5/month afterwards.
You are free to cancel after those first 3 months anytime
You are free to browse and download as often as needed during that time. I don't have a copy of the license available, but I believe it is a per-user license. But I'm not sure...I have it on two of my machines at least
"Some things have to be believed to be seen." - Ralph Hodgson
Once you download it you can burn it to cd and use it forever, though you do need a current subscription to download new winex versions using Point2Play or to access the private site. There is no computer limit that I know off, I have installed it on three machines successfully and have never seen something that said I couldn't.
[posted as AC to avoid karma whoring]
Toronto/Ottawa -- June 22, 2004 -- TransGaming today unveils the milestone release of version 4.0 of its flagship product, WineX, which has been renamed to Cedega. Cedega allows Windows ® games to seamlessly and transparently run under Linux, out-of-the-box, with outstanding performance and equivalent game-play. Cedega 4.0 includes support for Microsoft ® DirectX ® 9.0, significantly broadening the scope and availability of the latest triple "A" titles for avid Linux gamers. The landmark release of Cedega 4.0 adds support for new blockbuster DirectX 9.0 titles such as EA's(TM) Battlefield Vietnam(TM), Eidos'(TM) Hitman: Contracts ©, and LucasArts' © Star Wars(TM)Galaxies(TM), bringing the total number of games supported under Cedega to well over 300. Furthermore, Cedega features unprecedented support for NCSoft's ® recently released massive multiplayer online game, City of Heroes ® and Blizzard Entertainment's ® unreleased but highly anticipated World of WarCraft ®.
Cedega (Se-day-gah) - [noun] - a unique variety of grape used to make some of the finest Port Wines in the world; an innovative portability technology developed by TransGaming that allows Windows games to run on Linux.
"Cedega 4.0 represents an amazing evolution of our Linux product. Thus, it was only fitting to give it a new name; a name that is representative of our product's maturity, complexity, sophistication, and elegance. The new name, Cedega, is meaningful and reflects the significant growth that both the product and TransGaming have enjoyed over the last few years," comments Vikas Gupta, Co-CEO and President of TransGaming Technologies.
From a technical standpoint, this release sets a new benchmark for the support of games on Linux. "The Cedega 4.0 release contains more technological innovation than any previous TransGaming release and truly represents a milestone in game software portability. Cedega 4.0 supports titles that make use of the DirectX 9.0 API as well as advanced Pixel and Vertex shaders. Cedega 4.0 also includes a new advanced inter-process communication architecture that can double the speed of games which make heavy use of Win32 kernel synchronization primitives," remarks Gavriel State, CTO & Co-CEO of TransGaming Technologies.
To keep pace with the growth of Linux worldwide and to more effectively meet consumer demands internationally, TransGaming is also pleased to announce the European launch of Cedega 4.0. European customers and subscribers can now pay in Euros, a feature that has been much anticipated and will cater specifically to the rapidly growing Linux community in European countries. Cedega 4.0 includes an updated version of its user friendly interface, Point2Play, with multiple language support for English, Dutch, Danish, Portuguese and German.
About TransGaming Technologies Inc.
TransGaming Technologies is a global leader in the development of software portability products that allow game developers and publishers to develop games for one system and deploy them across multiple platforms - faster, cheaper and better than anyone else.
TransGaming's flagship Linux product, Cedega, supports hundreds of the hottest and most popular games on Linux, out-of-the-box, including hit titles such as Max Payne 2(TM), Battlefield 1942(TM), Battlefield Vietnam(TM), Medal of Honor(TM), Diablo II ®, EverQuest(TM), Star Wars Galaxies(TM), City of Heroes ® and many more. TransGaming has also ported such blockbuster titles as TRON 2.0 ®, James Bond 007(TM): Nightfire(TM), Law & Order(TM), Indiana Jones ® and The Emperor's Tomb(TM), just to name a few.
TransGaming has a research and development center in Ottawa, Canada, with business, strategy, and operational activities conducted at the Toronto, Canada office. TransGaming was recently honored with inclusion on the Branham300 List of top IT companies in Canada for the second consecutive year. More information abou
Feel special.. New Features ============ Cedega 4.0 ---------- * TransGamers can now enjoy playing Battlefield Vietnam, City of Heroes, Star Wars Galaxies and Hitman: Contracts.
Once upon a time my dog said this too..
The main problem was that people were downloading the CVS version (which did not contain any of the main features of WineX) and then giving others the wrong idea about WineX, namely that it didn't work. Not to mention, CVS is a developers tool for version control, not a method of mass distribution.
Hardly any games ran with the CVS version at all anyway. You need the commerical version to do anything.
Microsoft did ask the wxWindows developers to rename their project, stating that pepole might confuse it with Microsoft Windows, and there wasn't much of a fuss about it. Ok, but then that may partly be owed to the fact that MS paid them a monetary compensation.
I love C++
TransGaming's flagship Linux product, Cedega, supports hundreds of the hottest and most popular games on Linux, out-of-the-box, including hit titles such as Max Payne 2(TM), Battlefield 1942(TM), Battlefield Vietnam(TM), Medal of Honor(TM), Diablo II ®, EverQuest(TM), Star Wars Galaxies(TM), City of Heroes ® and many more. TransGaming has also ported such blockbuster titles as TRON 2.0 ®, James Bond 007(TM): Nightfire(TM), Law & Order(TM), Indiana Jones ® and The Emperor's Tomb(TM), just to name a few.
I was a subscriber for many months, and quit my subscription. I cited that the only game I was interested in was SW Galaxies, and that until it was supported, I would no longer subscribe. I contributed a chunk of change, and now I'll have to put my money where my mouth is and re-subscribce to run the game I want.
Religion is the opium of the people. Evolution is the opium of scientists.
Here's the info from the site:
Toronto/Ottawa -- June 22, 2004 -- TransGaming today unveils the milestone release of version 4.0 of its flagship product, WineX, which has been renamed to Cedega. Cedega allows Windows ® games to seamlessly and transparently run under Linux, out-of-the-box, with outstanding performance and equivalent game-play. Cedega 4.0 includes support for Microsoft ® DirectX ® 9.0, significantly broadening the scope and availability of the latest triple "A" titles for avid Linux gamers. The landmark release of Cedega 4.0 adds support for new blockbuster DirectX 9.0 titles such as EA's(TM) Battlefield Vietnam(TM), Eidos'(TM) Hitman: Contracts ©, and LucasArts' © Star Wars(TM)Galaxies(TM), bringing the total number of games supported under Cedega to well over 300. Furthermore, Cedega features unprecedented support for NCSoft's ® recently released massive multiplayer online game, City of Heroes ® and Blizzard Entertainment's ® unreleased but highly anticipated World of WarCraft ®.
Cedega (Se-day-gah) - [noun] - a unique variety of grape used to make some of the finest Port Wines in the world; an innovative portability technology developed by TransGaming that allows Windows games to run on Linux.
"Cedega 4.0 represents an amazing evolution of our Linux product. Thus, it was only fitting to give it a new name; a name that is representative of our product's maturity, complexity, sophistication, and elegance. The new name, Cedega, is meaningful and reflects the significant growth that both the product and TransGaming have enjoyed over the last few years," comments Vikas Gupta, Co-CEO and President of TransGaming Technologies.
From a technical standpoint, this release sets a new benchmark for the support of games on Linux. "The Cedega 4.0 release contains more technological innovation than any previous TransGaming release and truly represents a milestone in game software portability. Cedega 4.0 supports titles that make use of the DirectX 9.0 API as well as advanced Pixel and Vertex shaders. Cedega 4.0 also includes a new advanced inter-process communication architecture that can double the speed of games which make heavy use of Win32 kernel synchronization primitives," remarks Gavriel State, CTO & Co-CEO of TransGaming Technologies.
To keep pace with the growth of Linux worldwide and to more effectively meet consumer demands internationally, TransGaming is also pleased to announce the European launch of Cedega 4.0. European customers and subscribers can now pay in Euros, a feature that has been much anticipated and will cater specifically to the rapidly growing Linux community in European countries. Cedega 4.0 includes an updated version of its user friendly interface, Point2Play, with multiple language support for English, Dutch, Danish, Portuguese and German.
About TransGaming Technologies Inc.
TransGaming Technologies is a global leader in the development of software portability products that allow game developers and publishers to develop games for one system and deploy them across multiple platforms - faster, cheaper and better than anyone else.
TransGaming's flagship Linux product, Cedega, supports hundreds of the hottest and most popular games on Linux, out-of-the-box, including hit titles such as Max Payne 2(TM), Battlefield 1942(TM), Battlefield Vietnam(TM), Medal of Honor(TM), Diablo II ®, EverQuest(TM), Star Wars Galaxies(TM), City of Heroes ® and many more. TransGaming has also ported such blockbuster titles as TRON 2.0 ®, James Bond 007(TM): Nightfire(TM), Law & Order(TM), Indiana Jones ® and The Emperor's Tomb(TM), just to name a few.
TransGaming has a research and development center in Ottawa, Canada, with business, strategy, and operational activities conducted at the Toronto, Canada office. TransGaming was recently honored with inclusion on the Branham300 List of top IT companies in Canada for the second consecutive year. More information about the c
Huh?
UT2004 runs on Linux natively. Read: "doesn't need an emulator," and "runs really good."
Where the hell have you been for the past six months?
The old Lie: Dulce et decorum est Pro patria mori
"The two games that are really holding me from running Linux on my desktop full-time are Unreal Tournament 2004 and C&C Generals Zero Hour."
I guess you didn't pay for UT2K4 or you might have seen that it supports linux on the box. The Linux install binary sits right next to the windows binary in the root directory. It plays better on my Linux partition than it does on my Windows. C&C I don't know about and don't play, but ut2004 has NATIVE linux support, which beats playing a game under wienx any day
Everyone is entitled to their own opinion. It's just that yours is stupid.
Indeed, Cedega is not software libre. We've never claimed that it was. It's a commercial product that includes components dereived from Wine and ReWind.
Despite that fact, and despite the fact that we have not yet reached the 20,000 subscriber number in our original plans, we have contributed and we continue to contribute to the Wine project in a number of substantial ways. These include major contributions or rearchitectures of: 2D DirectDraw, DirectSound, DirectInput, DCOM, RPC, the WIDL IDL compiler, and wininet code, including SSL support. Additionally, we continue to maintain the X11 licensed ReWind tree, we've contributed code for a DIB renderer, and the Shared Memory WineServer.
Overall, we've contributed tens of thousands of lines of code under Open Source license term.
In particular, our DCOM, RPC, and WIDL work - required for use of InstallShield based installer - is extremely substantial work, and we are actively continuing to contribute that work to Wine and ReWind. We have probably spent as much engineering efforts on this as we have on our closed source Direct3D support.
If you want to see some of what we've contributed, just browse the wine-devel and wine-patches mailing lists.
-Gav
Gavriel State, Co-CEO & CTO
TransGaming Technologies Inc